I had this very same discussion with HT and the result was :
go buy a box of tissue
But it won't change one single fact : there was no fuel burn multiplier during WWII the allied and the axis never reached an agreement on this point
With tactical maps like we have tactical planes should be more interesting but with the FBM it's not.
PS: during last scenario FBM was set at 1 and no tragedy happened.
Another great case of selective realism.
It is a very bad idea to use a simplistic argument I.E. " there was no fuel burn multiplier during WWII the allied and the axis never reached an agreement on this point
"
That is simply an extremely myopic statement that is completely irrelevant. If you use that argument on every choice, AH would not exist.
Using your logic, Nothing changes a simple fact : After people die, they never flew again in WWII. So using the EXACT same logic as you , once people die, they should never play again.
So now try show me how your statement has anything to do with the discussion at hand. And that your statement has any more relevance to arena design than my statement.
Try taking a much larger view of realism, rather than using the "REALISTIC" argument and think about the advantages disadvantage each plane had.
HiTech