Author Topic: FesterMA is Fester FURBALL  (Read 9791 times)

Offline Steve

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FesterMA is Fester FURBALL
« Reply #105 on: November 21, 2003, 11:26:41 AM »
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well steve....maybe we should call you before we decide to do anything.


Who is we?  Are you one of the tards that puts a raid w/ nothing but fighters together on an undefended base, kills the ack,  then gets in a vulch pattern?  I ran into this a a few times the last few nights when FesterMA was up.... but after killing all the attackers, you weren't among the dead.  So I don't think you are part of this particular "we".

I don't have a problem w/ people taking what they seem to feel are strategically relevent bases(that are undefended).  I mean it's up to the team being attacked to defend.
 I just find it ......pointless... or at least inefficient to look for fights/kills by deacking a base then getting in a vulch pattern w/ your 5 or 6 buds waiting for people to up(with no intent of taking the base). Sure vulches happen in the course of the game... but to plan such a thing instead of just flying to a fight or enemy darbar seems......well,  tard-like. Then when resistance shows up and shoots down all the would be vulchers,  the same now dead vulchers up farther away and try it at another base. It's not all bad though, me and a couple of other rooks piled up a bunch of kills as a result.

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as for killing all....i doubt that


Huh? Were you referring to to something I said?  If it was in reference to us killing all the attackers, well... we had little difficulty.  I mean how challenging can it be for 2 or 3 guys to kill 6 or 8 planes that are all low slow and waiting for a  vulch? And I remember that most of these vulchers were in niks... couple of typhoons.
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Offline meddog

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FesterMA is Fester FURBALL
« Reply #106 on: November 21, 2003, 11:32:34 AM »
I have to agree with Beet1e and his chess analogy.

It's not that straters are bad or that furballers are bad, its about the two have a difficult time working together as a team. You need both to win.

This is my third game. I use to play Warbirds (until they raised their prices) and before that Air Worrior (before they went out of bussiness) and this battle was never an issue cuz everyone seemed to understand what the game was all about, which was (whether you like it or not) to take the enemy bases and win the reset.

For everyones information, the so called strater is not some mindless suicide building killing dweeb.  The strater is some one who uses the resources available to accomplish the overall objective of the game. It requires(in varying degrees) the use of bombers and/or attack planes to eleminate the threats such as acks, VH's and FH's  to some degree, fighters and GV's to suppress enemy fighters and GVs. goons to capture and resupply. It takes skill and experience in the use of team work and cooperation were furballing doesn't use any of these traits.

One of the main differences between straters and furballers are that once the action is gone (because the fuel is porked or  FH or CV is down) so are the furballers leavng the straters hung out to dry with no support.  The reason the so called straters go and pork fuel and drop FH's is because thats the only thing they can do the slow down or stop the advance of the enemy who is running over them due to numbers.  They are not trying to rain on your furball parade.

The USMC squad and the USMC TFW have shown time and time again what can be accomplished with inferior numbers when people work together in a some what of a coordinated effort. One of the reasons the rooks seem to be so successful is because they have finally learned about the importance and the success to be had through team work and cooperation and as a result, more rooks have logged on to be a part of that.

The furballers complain about the straters killing their fun because they kill fuel or drop FH or CV and the strater complain because the furballers are killing their fun because they won't help them and if they do, leave them at a critical time because the "action" is gone.  So what happeneds, No body has any fun cuz were too busy being pissed at the other guy.
 
You need the so called furballers.  You need people to go out and kill enemy fighters so that others may be successful in their mission.  You need the straters.  You need people to go out and drop hangers, fuel or kill acks so that the furballers aren't being gang rapped everytime they turn around and leave the game out of frustration cuz they can't get any kills.  It's only when we work as a team that we all have the fun that we desire.  Something to think about
« Last Edit: November 21, 2003, 11:37:10 AM by meddog »
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Offline beet1e

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« Reply #107 on: November 21, 2003, 11:47:08 AM »
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Originally posted by Steve
Who is we?  Are you one of the tards that puts a raid w/ nothing but fighters together on an undefended base, kills the ack,  then gets in a vulch pattern?  I ran into this a a few times the last few nights when FesterMA was up.... but after killing all the attackers, you weren't among the dead.  So I don't think you are part of this particular "we".
If you killed all the attackers, how can you then claim that the base was undefended?

Offline Steve

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« Reply #108 on: November 21, 2003, 11:58:16 AM »
I I was a sector South, and pursued the darbar to it's destination.. then did the same thing to the West... twice. The other couple of rooks wandered in  via a similar fashion.  I don't know the specifics of their flights except that they didn't up from the base that was being attacked. I know this because I was the first friendly on the scene and the base was already capped(we flew together to the subsequent incidents).
« Last Edit: November 21, 2003, 12:08:06 PM by Steve »
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Offline beet1e

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« Reply #109 on: November 21, 2003, 12:05:42 PM »
OK, OK. I was just asking a question. No need to get all bent out of shape.

Offline Steve

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« Reply #110 on: November 21, 2003, 12:07:35 PM »
Ugh... sorry if I was out of line.  I thought you were baiting me.  Please accept my apology.
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Offline lazs2

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« Reply #111 on: November 21, 2003, 12:54:22 PM »
meddog....most of us play for an hour or two... we don't know or care what you are doing unless it ruins gameplay...

as for the rooks being more effective lately.... ya gotta be kidding... the rooks have more numbers lately.... when the bish had number... they were the ones talking about how they were all organized and skilled strat "chess masters of the sky"... before that it was the knits with the huge numbers and they were the talking credit for the same thing...

heres the clue strat sissies.... the only strat is.... the country with the most numbers "wins the war".    and.... nobody that flies one or two hours at a time knows or cares who won.

lazs

Offline meddog

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« Reply #112 on: November 21, 2003, 12:59:32 PM »
The USMC squad and the USMC TFW have shown time and time again what can be accomplished with inferior numbers when people work together in a some what of a coordinated effort.

Enough said on numbers

But by your thread you give the impression your game play is more important than mine
Yes I know I suck, other wise youuuuu would be dead so stop bragging.

Offline BGBMAW

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« Reply #113 on: November 21, 2003, 02:11:09 PM »
bahh lazs  ur wrong..we have been outnumbered many a times..

we kileld the barrks...that eneded the the tidal wave..

wow ..strat works...hmm




thsi post suks also..

Offline lazs2

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« Reply #114 on: November 21, 2003, 02:15:50 PM »
I will talk a little louder and more slowly..... THE     COUNTRY    WITH    THE    MOST    NUMBERS    "WINS"    THE   "WAR"...

lazs
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Offline meddog

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« Reply #115 on: November 21, 2003, 02:37:21 PM »
Well BGBMAW as we use to say on the Farm,  When you cant seem to get through to a stubborn dog, the only thing left to do is shoot'em
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Offline NoBaddy

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« Reply #116 on: November 21, 2003, 03:34:14 PM »
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Originally posted by meddog

This is my third game. I use to play Warbirds (until they raised their prices) and before that Air Worrior (before they went out of bussiness) and this battle was never an issue cuz everyone seemed to understand what the game was all about, which was (whether you like it or not) to take the enemy bases and win the reset.


Actually, Air "Worrior" was never designed to be about "take the enemy bases and win the reset". It was never designed as a game of conquest and the conquest/strat portion of AW was always very poorly implemented. Having more than 1 or 2 capturable fields per map as the norm until AW2 came out (BTW, AW had been around for years before AW2 came out :)). In AW, field capture and strat came about for 1 reason. The folks that wanted to drive bombers wanted something to do besides bombing for points. Prior to this, the game was all about the fight (any of you old AW dweebs still remember half time? :D).

My point is that  NONE of these games started out as "capture the fields and reset the arena" games. Fortunately, AH a much better job of incorporating the conquest portion of the game than it's competitors.
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Offline Guppy35

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« Reply #117 on: November 21, 2003, 03:38:41 PM »
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Originally posted by NoBaddy


My point is that  NONE of these games started out as "capture the fields and reset the arena" games. Fortunately, AH a much better job of incorporating the conquest portion of the game than it's competitors.



Or unfortunately as the case may be :)

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Offline lazs2

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« Reply #118 on: November 21, 2003, 04:03:20 PM »
the country with the most numbers wins the war... the country with the most numbers doesn't need to have any strategy... the country with the least numbers can have all the strat it wants and stop all the field taking it wants but it will still lose in the end.   most people won't notice one way or the other..... this is as it should be.

lazs

Offline Jackal1

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« Reply #119 on: November 21, 2003, 04:49:11 PM »
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Originally posted by lazs2
the country with the most numbers wins the war... the country with the most numbers doesn't need to have any strategy... the country with the least numbers can have all the strat it wants and stop all the field taking it wants but it will still lose in the end.   most people won't notice one way or the other..... this is as it should be.

lazs


  For someone that plays such a small amount of time and only a portion of the game you sure claim to have all the answers. The above statement is just ..............well untrue.
  You say in couple posts up that "most of us play for an hour or two". That`s also untrue. The majority plays the game and plays a lot. You only play during Kiddie hour. Fun on the farm at happy Town time.
  The only thing you can truely speak with authority on is the very, very little time you spend in the MA swapping kills, down in "but sniffer" mode. You haven`t got a clue what goes on in the MA or about any factor of gameplay other than the lame *** part you and the sister squad invented and carry out. Nuff said.
  :D
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