Originally posted by Vulcan
Umm the WW2OL engine setup isn't to difficult, its not perfect and I'd bet HTC could come up with a good solution
It’s pretty half-arsed if you ask me.
3 power settings:
Max
Continuous
Economy
And "boost" i.e. wep...
That’s it.
Take off at max
Combat at continuous
Cruise at economy
Run at max and if needed add wep. (Which I rarely ever use in wwiiol.)
But folks who think it will be too hard to go to a more full representation of engine modeling just need to try FB or go to Zeno's and watch some films.
Most LW fighters functioned with single lever automated systems with the option to operate manually. For the most part it would be like AH except no full power on all the time.
Player adjustments to added functions should not be the overwhelming concern. The player base will adjust and discover it’s not any “harder”. The problem is does HT want to take on this level of workload. Only he can answer that. But I would imagine he would look real hard at the amount of work and determine if it really adds anything to the game.
IMHO I would suggest that if HT is considering this that he go full out and develop a more complete CEM like FB or leave it alone. But then I again I want operating slats, radiator/cowl flaps etc.