Author Topic: Why are you not all playing AHII beta?  (Read 3912 times)

Offline SOB

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Why are you not all playing AHII beta?
« Reply #60 on: May 26, 2004, 02:11:56 PM »
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Originally posted by lazs2
sob.. I have fought a lot of 51's in AH1 and fighting the ones in AH2 is different.  They all turn and burn in the low and slow mode in AH2.  Not ony were you impressive in it but every 51 driver I ran into was a super stick.  Will have to fly it tho... not sure it will even stall out.

The 51 is better.   not only that but it wasn't bad enough that it was the one of the only planes really useful at 25% fuel but with the 2X fuel burn it now has an even bigger advantage.

I can't comment on others, but I've always tnb'd in the P51 - B or D.  In AH2, I've been outturned by F6Fs, Spits, Yaks, and went 'round and round with an LA7 that was slowly gaining until he got whacked by a teammate.  Nothing out of the normal there, at least from my experience.  About the only thing that has made it more survivable for me is the fact that most people's gunnery is crappy enough at this point that it's possible to survive longer doing scissors to try and get somone from your 6 to your 12.

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Originally posted by lazs2
as for gameplay... found a cv fight last night and it was fun most of the time.  but.... Most of the action was horde wars...  20 guys attacking one undefended field in one place and 20 enemy attacking another undefended field somewhere else.   Mostly.... lots of planes circling undefended fields in fast late war planes.   lopsided sides... all this even tho there is no score!  imagine when it goes live.

If it's lopsided, shout out on ch1.  I've seen that work and I've seen it not work.  Usually if you have a group who have been in AH a while they know how it is and can help even things up.

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Originally posted by lazs2
For some reason the CV was spared..  Is it harder to kill now (I hope)?  

Ju88... if you thought it was bulletproof and well armed in AH1 you are gonna be amazed at the AH2 one... they gotta look at that tank.

lazs

There was one guy who was constantly trying to bag our CV, but I think he was new and didn't know what he was doing...he simply died a lot.  JU88 well armed and bulletproof in AH1?  I don't know what you're talking about here...I get that same maniacal grin on my face when I see a group of JU88s as I do when I see a lone goon.  They're cannon (or mg) fodder.  I've only seen one group of JU88s in AH2 though, and I think they were killed by others before I could get to 'em.
Three Times One Minus One.  Dayum!

Offline GScholz

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Why are you not all playing AHII beta?
« Reply #61 on: May 26, 2004, 02:13:52 PM »
First week should be good when all the lame horde & pork "pielits" can't figure out how to get airborne. If we're lucky some will even quit.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Pyro

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Why are you not all playing AHII beta?
« Reply #62 on: May 26, 2004, 03:00:39 PM »
Hi Gruug,

I don't follow many of your points.  You're saying a lot of things that seem very contradictory to what others are saying or what I know to have changed.

In something like stalls, most people have commented that they have finer control at the edge of the stall than in AH1.  I would suspect that your settings are different between the two.  The changes to me are pretty subtle and not at all like you describe.  I think you have a specific hardware or settings problem that you are mistakenly attributing to design changes in AH2.

You say stall speeds, climbing speeds and top speeds have changed.  Please specify what you're referring to because for all but a handful of planes, these attributes are unchanged.

I have no idea what you mean when you say the P-38's dive flap was removed.  And it's climb rate was reduced?  That's quantifiable, what's the change?  

If you find a bug it should be reported so it can be addressed, but you're making some blanket statements about things that I can't follow without you being more specific.

Offline Edbert

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Why are you not all playing AHII beta?
« Reply #63 on: May 26, 2004, 03:26:26 PM »
Could it be as simple as having combat trim enabled or disabled? Is the easy flight model thingamabob still part of the game? Perhaps the deadbands and sliders are not configured the same way betwixt the two.

I feel (without quantifyable evidence to back it up) that the new FM is of a higher fidelity than the old PARTICULARLY at or near stall speeds.

Offline straffo

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Why are you not all playing AHII beta?
« Reply #64 on: May 26, 2004, 03:58:08 PM »
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Originally posted by GScholz
If everybody's flying Ponies my 109 will be very happy indeed.


That's bad were are usually both rook cause I switched to p51.

Offline Gruuug

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Why are you not all playing AHII beta?
« Reply #65 on: May 26, 2004, 04:16:36 PM »
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In something like stalls, most people have commented that they have finer control at the edge of the stall than in AH1.  I would suspect that your settings are different between the two.  The changes to me are pretty subtle and not at all like you describe.  I think you have a specific hardware or settings problem that you are mistakenly attributing to design changes in AH2.

I did have rudder problems initially but have sinced found where I screwed up and now the system seems fine.  The issues I am noting do not appear to be configuration as the show up when the maneuvers are continued, not when you initially start things.  To me, and maybe its just my flying style, you have less warning and control at the edge of the stall, especially at lower speeds and tight turns, but some maneuvers are easier to control, like stalling and reversing to a chasing opponent.
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You say stall speeds, climbing speeds and top speeds have changed.  Please specify what you're referring to because for all but a handful of planes, these attributes are unchanged.

NOTE: The only planes I have flown in AH2 any length of time are the Zeros (my favorite plane under AH1) and the P-38s (learning).

I agree that some maneuvers where you are purposely trying to stall the aircraft to do reversals, etc are easier to perform and more controllable.  But with the planes I normally fly the stall comes on more quickly and interferes with even tight turning near ground level.  Plus the line between stalling and blackout seems less forgiving.  No, I can't give you exact numbers, but I will start writing the differences in airspeeds between when I am flying AH1 and AH2, maybe it is me, but the same maneuvers produce different results to me.

On the later model Zero I have constantly stalled out in tight turns lasting more than 3 revolutions, which I never had a problem with in AH1.  Climbing out of take-off while trying to avoid swooping enemies have shown the same issue of very poor acceleration while performing the same maneuvers as in AH1.  

With the P-38 I have had to run WEP almost continously while circling more than 3-4 times at altitudes under 500 feet, while NOT climbing and chasing someone to maintain speeds above stall with flaps level or deployed 1/4 or 1/2. And I have constistently had my air speed drop to 100 while circling tightly and moderate climbs where the same manuevers in AH1 kept the airspeeds at 130-150 under WEP.

It seems that the planes don't maintain their speeds as well in tight turning, eventually resulting in enough loss of speed that they do not stay above stall speed.  The P-38 is unforgiving when that threshold is reached, resulting in tail spins I didn't have under AH1.
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I have no idea what you mean when you say the P-38's dive flap was removed.  And it's climb rate was reduced?  That's quantifiable, what's the change?  

SHouldn't Shift-C lower the dive flaps on the P-38 since it did have them? I haven't tried it in AH1 (have flown the plane, just never used the dive flaps), so maybe it isn't in AH.  I get a "This is no longer supported" or something like that error.  
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If you find a bug it should be reported so it can be addressed, but you're making some blanket statements about things that I can't follow without you being more specific.

The only real oddity I have seen that might be a bug is when dog-fighting with 1/4-1/2 flaps on teh P-38 and then raising them and continuing level flight the plane seems to have difficulties maintaining altitude without the stall warnings sounding even if the airspeed is acceptable.  But only occasionally so I cannot say its not me doing it.  Actually I am not an experienced pilot, I am mainly reporting on "feel" of the game, based on AH1 and my limited experience.

On a positive note I have not had the problems with my joystick settings changing like other people with Saiteks are reporting and the video has been smooth every time I have played, no delays like others have had.  My "problems" have seemed more like changes in play, not bugs so I didn't think of a bug report :-)

Offline GScholz

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Why are you not all playing AHII beta?
« Reply #66 on: May 26, 2004, 04:32:21 PM »
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Originally posted by straffo
That's bad were are usually both rook cause I switched to p51.


Why is that bad? You wanna fight me? ;)
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Offline straffo

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Why are you not all playing AHII beta?
« Reply #67 on: May 26, 2004, 04:45:46 PM »
I will killshoote my plane on your joyfully :D

Offline GScholz

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Why are you not all playing AHII beta?
« Reply #68 on: May 26, 2004, 04:52:14 PM »
*lol* You vill never hit me! I vill uze my zuper Luftwabble zkills on you! ... ... ... You vill get ze proxzy ven I ... run out of ... gaz ...




:D
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Offline Mugzeee

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Re: Re: Why are you not all playing AHII beta?
« Reply #69 on: May 26, 2004, 05:52:05 PM »
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Originally posted by Gruuug

4) Sun glare is WAY to harsh.  
[/b]
I too think that maybe Sunglare effects could use some adjustment.

Quote
Originally posted by Gruuug

Good points are that it looks a lot better, though 64 Meg cards cannot take advantage of it.  But even with the graphics turned down to keep the older cards smooth it actually looks like you are flying through a cloud and not a grey blob!

I love the new clouds. hey look very diverse.

Offline Mugzeee

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Why are you not all playing AHII beta?
« Reply #70 on: May 26, 2004, 06:31:48 PM »
Quote
Originally posted by Pyro
Hi Gruug,

In something like stalls, most people have commented that they have finer control at the edge of the stall than in AH1.  I would suspect that your settings are different between the two.  The changes to me are pretty subtle and not at all like you describe.  I think you have a specific hardware or settings problem that you are mistakenly attributing to design changes in AH2.
[/b]
Hi Pyro.
It is my experience in beta 33 to 36 that some of the planes i fly regularly in AH1 are stalling a wing easier in AH2. The planes are the F4uC, F4uD, LA5,
As far as Stick/Hardware settings are concerned. I wouldn’t know because i have always flown with the default hardware/stick settings. I simply install the game, re-map some buttons and fly. Eventually anyone can adjust to the characteristics of the AC at any Stick setting.
I would think that this would be the most static condition to conduct any FM test between Ah1 and AH2. Unless of course the AH2 default stick settings are different from AH1s default. Are they?
The only time i change stick settings, is when me Stick starts to puke. I sometimes have to adjust the Dead bands to keep the "Do not move your controls so rapidly" message from killing me.  BTW...why does this happen? Is this a game play control setting? Or is it just a message that is induced when someone’s hardware is screwing up? Perhaps this is to give them a heads up that their stick can’t handle this much input?
Anyhoo, when i have to keep pushing dead bands and or dampening. I immediately go and buy a new stick. I want those controls to react when i add the slightest bit of Input! LOL.
Thanks
:)

Offline lazs2

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Why are you not all playing AHII beta?
« Reply #71 on: May 27, 2004, 08:18:58 AM »
I don't think I have stalled any easier in AH2 and if I did stall it was pretty easy to get out of.  

Don't know what was done to the gunnery tho..  Still.. it's not too bad just a little harder to hit with.

with the advantages going even more heavily to late war planes in AH2 tho we need to move the bases closer together or we will have even more of a political and girls club chat room in AH2 than in AH1.

lazs

Offline Gruuug

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Why are you not all playing AHII beta?
« Reply #72 on: May 27, 2004, 09:32:24 AM »
Lots of little tinkering with the joystick controls and I'm happier with how things are working.  It still seems to stall easier on me, be harder to get out of a stall and my turn speeds are slower but  I'm flying and getting used to the controls.

Gunnery is harder than AH1, but makes you be more careful.  Never had a problem with the increased difficulty since I know I suck :).  I also noticed the Shift-C no longer gives me an error but actually lowers the dive flaps on the P-38.  Maybe I just griped too soon and they hadn't finished that yet.....

Good news is I actually shot down a 190 and 2 spit 14s last night in my 0! Now for a better video card so I can see the changes......

Offline fluffy

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Why are you not all playing AHII beta?
« Reply #73 on: May 27, 2004, 10:27:07 AM »
I couldn't hit a friggin thing in AH2 until I twigged that the gunnery ballistics are actually the same as AH1 - the visuals are different on my PC and you can't see hit flashes through your dashboard. Those changes really threw me off.  Once I realized that, I started hitting with my guns again
because I now wait for/work for  good shots.
Some of us think that its harder to hit wing/tail surfaces edge on in AH2 which is a great thing!

The big change is that tight turn fights are much harder without being able to see the hit flashes through the dash.  This makes for some really great dogfights though - I had a dandy versus Thorr () with him in a Ta-152 and me in a P47-25.
We went at it for about 10 minutes - it was a draw in the end that left us both laughing. One of us stalled in just as the other ran out of gas and ditched.
I don't notice any difference in the P51D or B flight characteristics from AH1, or the P47 or spits, or F4Us either - the P51B is still the greatest, and still has the edge over the P51D in an even fight (i think).
- Twang

Offline jasper001

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Why are you not all playing AHII beta?
« Reply #74 on: May 27, 2004, 11:10:26 AM »
Quote
Originally posted by fluffy
I couldn't hit a friggin thing in AH2 until I twigged that the gunnery ballistics are actually the same as AH1 - the visuals are different on my PC and you can't see hit flashes through your dashboard. Those changes really threw me off.


Oh Nooo!  That's not a good thing. Is this permanent or will this be changed to the AH1 model? I mean, isn't it already hard enough to try and hit a plane that's disappeared beneath your dashboard? At least with the hit flashes I get some positive reinforcement and don't get so discouraged with my poor gunnery.

My vote goes to bring back the hit sprites.