just did a little test.... (highly technical and thought through of course

)
Lets see how flying a 163 effects those dastardly puffy ack gunners' aim.
I know, a 600mph turn at around 15k should throw them off!!!! or atleast effect where the shells would land... They should explode off to my right if i break left, shouldnt they?

Ok, guess not. How bout a 600mph zoom climb in a 163? its not possible the gunners could still instantly judge my height, climbrate and speed, is it?
Wow!!!! they ARE good!!! Better make a run for it before they plink me back to tower!! Vertical dive straight down topping at about 700 mph has GOT to throw them off!
I guess the effects of puffy ack are completely and utterly independant to a)Course change b)Altitude change c)Speed.
Seems like if you fly round within any sort of range of ANY puffy ack... its just a random timebomb that you are going to be killed sooner or later. You cant do ANYTHING about it (apart from not fly near it of course) only problem with that is, all the fights are within 88 range, especially CV fights and CT. And thats whats annoying.