Author Topic: Killshooter...  (Read 2060 times)

Offline rabbidrabbit

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Killshooter...
« Reply #60 on: May 28, 2005, 01:39:58 PM »
Quote
Originally posted by SkyWolf
I'm not sure. I suppose it's out of amazment at the fact that you repeatedly beat your head against a brick wall and won't accept the fact that you are doing it and are wrong. Seems to be a bit of a 45 watt bulb in a 60 watt socket kind of thing. :rolleyes:

Woof



Clearly you did not read or comprehend what I did write.  Given that obvious fact the irony of your comment is quite humerous.  

XOXO

Offline SkyWolf

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Killshooter...
« Reply #61 on: May 28, 2005, 05:19:16 PM »
Quote
Originally posted by rabbidrabbit
Clearly you did not read or comprehend what I did write.  Given that obvious fact the irony of your comment is quite humerous.  

XOXO


The only obvious fact is that you are wrong about kill shooter and yet seem to think you are not.
Nothing you can say will change the way it is implemented, no idea that you have is better than the current set up. Your desire to have it changed is due to your lack of SA..... that is not a problem with the game.  :rolleyes:

Woof

Offline rabbidrabbit

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Killshooter...
« Reply #62 on: May 28, 2005, 06:14:42 PM »
Let me try walking you through this.

One can be neither right nor wrong about an opinion.  That is where the difference is  since there is no issue of fact.  If you don't know the difference between the two there is not much more I can do for you.

I think I have died once to Killshooter by some hero who flew right through me while I was firing.  Thats one time in nearly 3 years so I doubt my SA is the issue here. Nice try.

At no time did I demand HT change anything.  I simply stated my rational for my position and let it go from there.  Everything after that has been dealing with your inability to comprehend my position and overwhelming desire to hold me responsible for your failing.

Offline 38ruk

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Killshooter...
« Reply #63 on: May 29, 2005, 12:25:14 AM »
Quote
Originally posted by jetb123
Wow, please read my first post. If you would of read it you would of SEEN me CLEARLY STATE. Turn killshooter off yes. Make it so if a friendly shoots a friendly NOTHING happens. JUST like the TRAINING ARENA. There hopefully ruk you will be able to understand that.



Well to be honest i usually dont read much of ur babble cause its usually some teeny bopper drama , oh someone hates me oooooo, or your geting a new pc and asking what to buy every 2 seconds , so please forgive me . If you like the way the TA works maybe u should play in there . ......  now i understand .....

Offline jetb123

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Killshooter...
« Reply #64 on: May 29, 2005, 02:12:05 AM »
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Originally posted by 38ruk
Well to be honest i usually dont read much of ur babble cause its usually some teeny bopper drama , oh someone hates me oooooo, or your geting a new pc and asking what to buy every 2 seconds , so please forgive me . If you like the way the TA works maybe u should play in there . ......  now i understand .....
I really love how in this game/simulation being a "Teen" Gives you some kind of bad rep. To most people I bet if someone asked you what do you do on most of your offtime, and you replyied with I play a simulation/game called aceshigh you being
and "Adult". Than a teen saying he plays it most of his offtime. playing games for most of there days. I bet it would look worse for an "Adult" to play this for a long time than a teen. Personally it shouldnt matter, but some of you guys who play aceshigh. Have such a low tolerance against "Teens" Witch personally pisses me off. In a few online sims i have never seen this type of treatment. I really think you guys should grow up and see threw age. Age means nothing in this game, and you bringing up that im a teen, and that i live any diffrent from you is dumb and pointless. You can be prooved wrong by a person? So for a comeback you bring up that im am a teen, and blah blah blah. That stuff is played, and lame...

Offline SkyWolf

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Killshooter...
« Reply #65 on: May 29, 2005, 10:10:42 AM »
Quote
Originally posted by rabbidrabbit
Let me try walking you through this.

One can be neither right nor wrong about an opinion.


The opinion itself however, can be wrong


That is where the difference is  since there is no issue of fact.  If you don't know the difference between the two there is not much more I can do for you.

Well.... the fact is that your suggestion to mess with killshooter was based on your own whiney perception of a non existent problem and your lack of understanding of the game mechanics.
I suppose it's all in how you twist your previous statements. Numerous people have explained why it's a bad idea...er... uh... excuse me.... "opinion".

I think I have died once to Killshooter by some hero who flew right through me while I was firing.  Thats one time in nearly 3 years so I doubt my SA is the issue here. Nice try.


Then why did you whine about it?


At no time did I demand HT change anything.  I simply stated my rational for my position and let it go from there.  Everything after that has been dealing with your inability to comprehend my position and overwhelming desire to hold me responsible for your failing.



At no time did I say that you had "demanded" a change. You merely made an ignorant, whiney complaint about an issue that has been hashed and rehashed to death. You still seem to think that your position has merit for some reason that I can not fathom, and you continually try to make it sound like yours is a legitimate position. It's not. No amount of back peddling or word twisting will change that.

Woof


Offline SkyWolf

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Killshooter...
« Reply #66 on: May 29, 2005, 10:12:22 AM »
Quote
Originally posted by jetb123
I really love how in this game/simulation being a "Teen" Gives you some kind of bad rep. To most people I bet if someone asked you what do you do on most of your offtime, and you replyied with I play a simulation/game called aceshigh you being
and "Adult". Than a teen saying he plays it most of his offtime. playing games for most of there days. I bet it would look worse for an "Adult" to play this for a long time than a teen. Personally it shouldnt matter, but some of you guys who play aceshigh. Have such a low tolerance against "Teens" Witch personally pisses me off. In a few online sims i have never seen this type of treatment. I really think you guys should grow up and see threw age. Age means nothing in this game, and you bringing up that im a teen, and that i live any diffrent from you is dumb and pointless. You can be prooved wrong by a person? So for a comeback you bring up that im am a teen, and blah blah blah. That stuff is played, and lame...




Settle down man...He said "teeny bopper drama"... he didn't say that there was anything inherantly wrong with being a teen.

Woof

Offline rabbidrabbit

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Killshooter...
« Reply #67 on: May 29, 2005, 10:52:57 AM »
whether an opinon is right or wrong is a matter of opinion.

Whine?  show me a whine from me?  I stated an opinion, HT stated his.. its all good with me since its not my game.  


If you look you will see that I did not start the thread.  Because HT has Killshooter the way he does many folks feel they are beeing improperly punished for something beyond their control.  This is true thanks to warping planes and greedy players.  My solution gives the benefit of the doubt to the person instead.  Because he chooses this route he will see dozens more threads just like this.  Another good example of the same situation is the gv's spawning in trees issue. There already have been at least 7 threads on folks losing tigers because they spawn into trees and get stuck, hence losing the perks for no fault of their own.  Until the situation changes you will see dozens more threads on both issues since folks have a valid point.  Does it mean HT should change it? Thats his call not mine.  I'm just tossing in some constructive points.  Note that this is unlike anything you have added to this thread.  If you actually thought about my solution you would realize its actually more severe than HT's.  How you can think I'm whining when I'm suggesting something more severe is beyond what most people would consider rational thought.

Offline Kweassa

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Killshooter...
« Reply #68 on: May 29, 2005, 11:17:24 AM »
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If you look you will see that I did not start the thread. Because HT has Killshooter the way he does many folks feel they are beeing improperly punished for something beyond their control. This is true thanks to warping planes and greedy players. My solution gives the benefit of the doubt to the person instead.


 And the rest of us spent this entire thread in explaining why that's not true at all.

Quote
Because he chooses this route he will see dozens more threads just like this. Another good example of the same situation is the gv's spawning in trees issue. There already have been at least 7 threads on folks losing tigers because they spawn into trees and get stuck, hence losing the perks for no fault of their own. Until the situation changes you will see dozens more threads on both issues since folks have a valid point. Does it mean HT should change it? Thats his call not mine.

 
 Your comparing a proven feature, which has distinct reason in why it is rigged up that way, with a bug. Totally irrelevant. The KS is set up this way because there is no other alternative. He may get a dozen more posts on this issue, but really, since when did 'more posts' mean 'more true'?

 
Quote
I'm just tossing in some constructive points. Note that this is unlike anything you have added to this thread. If you actually thought about my solution you would realize its actually more severe than HT's.


 And that's why it is not an alternative.

 There are MANY aspects to the KS. What you suggest does not solve any of the current problems the KS holds, but merely intensifies it and brings a new problem into the picture.

 In short, current KS is better than your suggestion.

Offline rabbidrabbit

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Killshooter...
« Reply #69 on: May 29, 2005, 11:26:03 AM »
OK,

I'm not trying to change it.  It's not my decision.  Kweassa, mind explaining the fault in my position?  What I got from HT was he thought it did not direcetly remove the offender from the situation.  

I disagree since my solution would leave the offender defenseless in a many vs many situation.  It also removes the offender from the fight for a much longer time.  Granted many dweebs would just auger but others like me would be stuck trying to disengage and rtb for ammo.  This takes much more time than getting shot down.  Also, my solution would occur more often since any one hit would zero out your counter instead of inflicting no or minor damage.  Thats why it's more severe but still lets some one who cares about living live.  The focus being not overly punishing someone for something that may well have been outside their control.

Offline Kweassa

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Killshooter...
« Reply #70 on: May 29, 2005, 12:02:15 PM »
1. KS redirects the damage that should be done to the target, to the shooter. By redirecting sufficient amount of damage, effectively the shooter kills himself. The 'punishment' is straight forward in dealing out the following 'recommendations' to the players;

1) If you shoot at a friendly, you're gonna die, so don't do it.
2) If you run into a friendly fire wrecklessly, you're gonna get some else killed, so don't do it.

 Your suggestion is much weaker in dealing out 1) and 2).


2. If you consciously aim and shoot at a friendly, or deliver sufficient amount of rounds, it will kill you instantly. KS is harsh.

 However, KS is also thankfully lenient in some 'accidental cases'. Minor accidents really do happen, and with KS, an accidental round or two landed on a friendly is not gonna direct a fatal damage(unless it's something like a 40mm or 30mm). It might very lightly damage, or not damage at all - which would be sufficient reminder for the shooter to watch where he is firing.

 If ammo was taken away the moment a bullet strikes a friendly, the consequences people have to deal with in making very small, minor mistakes would be all too harsh.

 Besides, it'd make it even easier for stunninghunks to annoy someone on purpose. I've had a few cases of meeting KS offenders in H2H. They'd suddenly jump in front of you to annoy you on purpose. In many cases, my few shots landed on them, but I was able to stop fire at the right moment so I didn't suffer any more damage. Your suggestion of taking away ammo is gonna be extremely more easier to exploit.

Offline SlapShot

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Killshooter...
« Reply #71 on: May 29, 2005, 12:45:39 PM »
rabbidrabbit ... maybe your not understanding the logic of it all and didn't really understand what Karnak explained.

If Kweassa and I were flying as wingmen and we encountered you and engage you. As the fight progresses, I have a guns solution on you.

Just as I squeezed the trigger, Kwe flys in front of me and I rake the daylights out him.

In real life ... Kwe is dead and/or disabled and it OUT of the fight. At this point all you have to deal with is me, which is much better than 2 v 1.

If one of us doesn't die to KS, then you have no clue as to who has zero ammo or doesn't and at this point you still have to fight with a 2 v 1 mentality. This is simply not fair.

Because HT decided not to take the RL path, in the above example, Kwe does not die, but I do, and the fight resumes with a true to life 1 v 1 now and not a 2 v 2.

Bottom line ... SOMEONE has to die ... HT decided that the receiver survives, and the deliverer dies. There is no other solution as simple and eloquent as what we have now.
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Offline rabbidrabbit

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Killshooter...
« Reply #72 on: May 29, 2005, 03:47:00 PM »
I do understand the arguement and it's not unreasonable.  My point is from being on the receiving side of killshooter.  Many time folks hit others not because they were particulary stupid but due to warpages or some hero doing something stupid to get hit.  You rarely hear from someone saying "I was shooting directly over the head of the guy in front of me to steal the kill and he pulled up into it" do you?  

My point is how a percieved injusticed is handled.  You will hear a lot less from folks over losing their ammo than taking damage or getting shot down due to this.  In reality, losing ammo will cost the KSer more time out of the fight but folks will see it as more fair.

Thats my point.  Thats why I said early on that it would result in less angst in thread after thread.  I respect HT's decision to leave or change it any way he feels fit since it's his game not mine.


Kweassa, BTW, the spawn issue is not technically a bug since it works as designed.  It was simply an unconsidered result of poor design.

Offline Karnak

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Killshooter...
« Reply #73 on: May 29, 2005, 05:18:48 PM »
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Originally posted by rabbidrabbit
Nope, it does not seem to slow you down one bit!

Demonstrate one place I lied.

You can't becuase I didn't.  Not once.

You on the other hand, being the type of person who can't handle being contradicted or shown to be wrong, did.   When shown there was in fact a counter argument that had, contrary to your statement that there was not, an argument against it you choose to retroactively change your position and then slander me with the accusation of kissing up to the developers of a game that I do not even play anymore.

You can't handle a discussion and so you took potshots at me.  If you're going to take potshots at me you damn well better be ready to take fire because I will fire back at you.

You, sir, are a liar and hypocrite.  Typical internet smack talking juvenile.
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Offline straffo

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Killshooter...
« Reply #74 on: May 29, 2005, 05:24:07 PM »
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Originally posted by rabbidrabbit
My point is how a percieved injusticed is handled.  You will hear a lot less from folks over losing their ammo than taking damage or getting shot down due to this.  In reality, losing ammo will cost the KSer more time out of the fight but folks will see it as more fair.


If you have bad SA or bad fire discipline you should die.

If someone is whinning because of this well ... each village need an idiot.

Zeroing the ammo is not a punishment great enought to prevent people of firing when they shouldn't be firing ... I mean where is the risk ?