Author Topic: TOWN TOO BIG FOR AVERAGE SQUAD  (Read 24598 times)

Offline Ack-Ack

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #315 on: October 19, 2010, 07:12:46 PM »

ITS ABOUT THE TOWN BEING TO BIG for the average size squad which is about 10 or less .

Aside from the LARGE squads the rest are left out in the cold . If that is what  this is heading to my squad will eventually go Also  along with the numbers of others that have left already.....

If you're squadron isn't large enough to sneak an undefended base...err I mean fight valiantly to capture a base, why not ask another squadron or some other players for some assistance?  Or is that just asking way too much?

If you're squadron is going to get their panties in a bunch and leave because they can no longer NOE sneak an undefended base then see ya, hope you find some fun in one of those more "gentle" games like Hello Kitty Online Adventures.

Oh, where do you get the figures on how many players have already left?  I hear this from your kind, how the changes are driving players away in droves but I just don't see it happenening, in fact I see a lot more new players every day.  Just gotta love the pre-teen drama hysterics from your kind, always good for a chuckle and a smile.

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Offline DREDIOCK

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #316 on: October 19, 2010, 07:18:15 PM »
I saw Knit Troops in French Maid outfits holding dusters instead of rifles.      :x

Musta been a bish base they were attacking.Against rooks, knit troops wear corsets and leather and carry whips instead of guns
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Offline Ack-Ack

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #317 on: October 19, 2010, 07:19:42 PM »
See Rule #4
« Last Edit: October 20, 2010, 08:46:58 AM by Skuzzy »
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
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Offline DREDIOCK

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #318 on: October 19, 2010, 09:47:19 PM »

Eny prevents you from upping something descent to defend with so why bother.


If ENY is effecting you then you already have numerical advantage.


Anyone can be proficient in any plane in the game if they take the time to learn them.
Problem is. Most people that complain about ENY are too lazy (yes, LAZY)  to take the time to learn anything other then their  low to no skill needed plane plain and simple.

ENY preventing someone from upping anything decent is cop out especially since the side being effected already has a numbers advantage.
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Offline NCLawman

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #319 on: October 19, 2010, 10:46:04 PM »
If ENY is effecting you then you already have numerical advantage.


Anyone can be proficient in any plane in the game if they take the time to learn them.
Problem is. Most people that complain about ENY are too lazy (yes, LAZY)  to take the time to learn anything other then their  low to no skill needed plane plain and simple.

ENY preventing someone from upping anything decent is cop out especially since the side being effected already has a numbers advantage.


You are technically correct.  ENY would prevent a person on the numerically superior side from upping certain birds.  What ENY fails to factor in is that even though one 'team' has superior numbers compared to the other 2 individually, if those two teams are not fighting each other, then the attacking numbers still significantly outweigh the defending numbers.  And in that case, the defending 'team' is the one that is plagued by ENY.  It is true that this is NOT always the case; however, it does happen enough to merit mentioning. 

(DISCLAIMER:  This is not a claim that one team gets ganged more than the others. All three get ganged at one time to another and though I have no data to support it, I would guess it is likely about equal - but that is a topic for another thread.)
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Offline DREDIOCK

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #320 on: October 20, 2010, 06:08:05 AM »
 Ok I'll buy into that argument because I too have seen as you describe.

But I still dont buy the argument that ENY wont let you up in a decent plane. They are all decent if you arent too lazy to learn them. Problem is. Too many  players are too lazy to bother learning more then anything with the easiest learning curve. They refuse to give up their training wheels.
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Offline CAP1

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #321 on: October 20, 2010, 07:51:02 AM »
Ok I'll buy into that argument because I too have seen as you describe.

But I still dont buy the argument that ENY wont let you up in a decent plane. They are all decent if you arent too lazy to learn them. Problem is. Too many  players are too lazy to bother learning more then anything with the easiest learning curve. They refuse to give up their training wheels.

those would be the noe'ers, and those that insist on going for the kill in 1 turn or less.
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Offline AKDogg

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #322 on: October 20, 2010, 08:06:55 AM »
Towns are alittle tuffer then they use to be but can still be killed in 7 mins by 1 M4 75mm with rockets without rearming of supplies.  What gets ya is the small buildings that hide behind some of the brush/trees that u don't see.
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Offline VANDALS

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #323 on: October 20, 2010, 08:14:00 AM »
I love it.  For me it brings a new and needed challenge to the game.
"If everyone is thinking alike, then someone is not thinking"


Offline CAP1

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #324 on: October 20, 2010, 08:26:21 AM »
I love it.  For me it brings a new and needed challenge to the game.


DINGDINGDINGDING!!!!!


i somehow think you nailed it  :aok
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Offline jam934

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #325 on: October 20, 2010, 09:28:00 AM »
I just want a rearm pad at the v-base please :aok

Offline CAP1

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #326 on: October 20, 2010, 09:43:30 AM »
I just want a rearm pad at the v-base please :aok

i tried rearming at an enemy base in ava the other night. figured i ran outta ammo de-acking it...it was the least they could do.

 it didn't work,.  :rofl :noid
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Offline A8TOOL

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #327 on: October 21, 2010, 01:37:57 AM »
i tried rearming at an enemy base in ava the other night. figured i ran outta ammo de-acking it...it was the least they could do.

 it didn't work,.  :rofl :noid


 :lol :aok

Offline SectorNine50

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #328 on: October 21, 2010, 02:22:04 AM »
In the past you were able to, weren't you?
I'm Sector95 in-game! :-D

Offline grizz441

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Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #329 on: October 21, 2010, 08:11:58 AM »

DINGDINGDINGDING!!!!!


i somehow think you nailed it  :aok

It shouldn't be a challenge to capture one single base when a map has hundreds of them..