

Midway, I'm gonna try and teach you something here!
Almost every single engagement in AH follows the same path, the same manouvres and same goals. We all know if all things equal "A" should defeat "B" on a mathematical basis, IE: me is a spit 16 will beat me in a JUG.
There are basically 3 levels "as I see it" of players in AH.
The 1st being the most numerous and highest percentage are basically new to compitent. These I would guess populate AH in the 80 percentile. In this group there are every level from terrible to very very good.
The 2nd level comprising about 10% those who honestly have trancended from the 80% and at times can be unbelievable able. These are the folks who have achieved the next level of understanding and control. These folks are usually quite aggressive and to come across them can be quite shocking. Sometimes these folks show a tendency to "blind aggressiveness" placing themselves "consistantly in losing situations, albeit at times winning them in spectacular form, these type of victories feed them and kind of motivates even more disadvantaged encounters to feed their rising egos that are in a race with their rising skill. These folks' ego is slightly larger than their ability, but make no mistake "they are able".
The 3rd level is populated by the likes of Grizz, Bruv, Skyrock, Kazaa, Kappa, Soulyss, Delirium, Bighorn, Dedalos, Levi, Suns, Stang, AKAK, WetRat, TonyJoey etc etc, many many more I fail to remember, sorry. But these folks have a significant understanding of the game quite beyond the 2nd level crowd. They usually have shed their 2nd level ego and are now quite pragmatic about the game. These guys don't fall for tricks, they dot their Is and cross their Ts consistantly. The 2nd level folks can beat these guys once in a while, but not consistantly. These guys are the ones that frustrate you and never never fall for the "magic". Ironically to beat them means you must play their game and beat them at their game, cause their game is ultimately the best and most correct game. I learned this lesson when I started dueling Grizz and Bighorn. I just couldn't get them to fall for any trick or misdirection only when I tried to emulate their style did I have any success against them and only rarely, in other words the best chance I had against them was to fight like them

Also almost to the man, these guys are NOT braggards <-- this comes with experience.
I bring this up to try and show you where I think you are or were when I played. I think you are in transition from 1 to 2. I also think your primarily "sticking to one ride" has slowed your progress. I doubt anyone here would deny your ability in the spit, but you short change yourself by not moving away from it and is one of the reasons you fail against the "mighty 110" <-

Now lets get down to the 110 spitfire showdown. My 110 never beat your spit, I never out turned your spit. I OWNED your mind

. There is 1 consistancy I've found in 1st level players and it can be manifested in almost any situation, that being "over confidence in plane disparity", meaning if someone thinks they are in a better ride, they are prone to over confidence, this flaw can and is manipulated by those who know it. Before I stopped playing I would say I was trying to transition from level 2 to level 3, The phsycology of the game was very interesting to me. I found thru the type of plane I chose and through small changes in flight characteristics ie merge, type of reversal etc I could foment over confidence in my opponent and this I used against them (you). You see what you are saying in this thread proves that you still lack a fundamental understanding of "what could happen" compaired to what "should happen". Your over confidence in your plane and your ability in said plane is your undoing. Your inability to "close the gap with your heros shows clearly where you are in this triad of levels. When I played I took on all comers no matter what they were or how many there were, but it wasn't blind aggressiveness, I knew if I was in a JUG and merged with 4 spitfires there was only one advantage I had and it was significant. I knew all those spittys were sure I was nothing but cannon fodder and this was my advantage. If the fight ended with me in the tower yet I had eaten 1 or 2 spits, lol who ultimately was victorious?
There is sooo much to this game, if you think no one can get in your head thru it than you will never advance further than where you are now.
Change your ride and have fun. The #s on the stats page mean very little unless you have found a way to fight yourself in the same ride, same alt and same speed

110>twit16

JUGgler