"Good fights" are the exception these days , not the rule.
The only guys who prefer the monstrous sized maps are the
"capture the undefended base" crews. Those guys, while the most
vociferous of AH players, do not represent the majority of players.
The ridiculously oversized maps contribute to the lack of extended,
drawn out, fun, contesting of various areas on a map where decent
sized fights are to be had.
Occasionally, one can "work up" a good fight by overflying a field, or
perhaps droppin' a few bombs on a town to tease a few "defenders" into
the air, but these defenders in the main, just hide in the town and field
ack, or sit in a wirbel or manned gun.
Eventually, the "attackers" just get popped while wastin' their time,
dying to field ack or wirbels, then log off in disgust, or worse, decide that
it's time to end their subscription and move on to something more fun.
The numbers speak for themselves. Why these maps persist when it's
a simple matter of dinking with the server is beyond me.
Regards, Odd