Originally posted by Virage
Now that your first born is up and running, what do you think of your little darling AKDesert? As the first to tackle the design of AH's 512X512 Map, what has and hasn't worked and have there been any surprises on how the design has fleshed out? I am curious to get your views after putting in so much hard work for the community! !
ps - This is not a Troll, or an invitation to flame. So Don't.
I'm pleased with the way the design turned out.
Things I don't like:
1) ack is too difficult to see against the field color.
2) I didn't appreciate how hard it would be to gather in the entire scope of the war. Hitech's changes to the clipboard have helped, but they didn't solve all problems.
Things I do like:
1) The outer ring. Right now, we don't have an abundance of tanks, but some day we will.

2) How difficult it is to see panzers against the green/desert texture. I really like Wabbit's textures.
3) The wide variety of fields at different altitudes. At the higher fields, you should up a Spit9, 109 or pony. The spit9's climbrate at 10K+ (to 25k) is superb. When you decide to defend a field, you have to stop and think: which plane should I fly? It makes a big difference.
4) canyon fights.
5) It is REALLY difficult to kill HQ. Loss of DAR is not a welcome thing. I like how a side has to literally go to sleep to lose its DAR.
curly