Author Topic: Carrier Takeoffs (Huge Gripe)  (Read 1284 times)

Offline flakbait

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Carrier Takeoffs (Huge Gripe)
« Reply #45 on: September 21, 2002, 12:55:42 AM »
I stand corrected about the stall characteristics. As for the takeoff run, I think HT should move the spawn point back 50ft. Until then, use more flaps or manually roll it backwards some to get the extra distance needed.




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Offline Samm

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Carrier Takeoffs (Huge Gripe)
« Reply #46 on: September 21, 2002, 01:00:16 AM »
Quote
Originally posted by Red Tail 444


Only the F4U-1A had wingm tanks, the delta does not afford that option.

In the training films I own, the corsair (1-A)upon entering a stall always snapped and rolled left...and it went in a hurry. Not sure where you got that info, but my data suggests otherwise .

Gainsie


Isn't that what I said ?

Offline Samm

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Carrier Takeoffs (Huge Gripe)
« Reply #47 on: September 21, 2002, 01:01:41 AM »
Quote
Originally posted by Samm


The film at Zenos says to drain the left wing tank first because that is the wing that drops .


Yep, it is .

Offline whgates3

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Carrier Takeoffs (Huge Gripe)
« Reply #48 on: September 21, 2002, 02:30:34 AM »
problem solved:

photo is labeled JATO test, but judging from the smoke i'd bet the meant RATO test. excellent collection of Corsair images @ http://www.vought.com/photos/data/planes1.htm

Offline Puck

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Carrier Takeoffs (Huge Gripe)
« Reply #49 on: September 21, 2002, 10:37:29 AM »
Quote
Originally posted by whels
for launching planes. CV speed 35  + Headwind (say avg) 15 =
50 knots speed before u roll. that extra 15 knots would be a world of difference.


I got the feeling there is no wind at all, which would indicate HT "cheated" by moving the CV at 35 mph.

Not sure what the max speed of the Essex class was, but I suspect moving along at 30 knots would cost them their escort and most of their gas.  The speed/power curve for a ship in water is a cubed function; it took us four times more power to go 30 knots that it took to go 25, which is why we didn't go over 25 knots very often.  Again, I'm not sure what the most efficient speeds were for the Essex; their milage may vary.

The problem seems to be a minor glitch in the modeling, which probably isn't worth fixing.  Several possible work arounds would be speeding up the carrier, which changes game play (takes less time to mive them around), or changing the spawn point, which really doesn't affect anything and is, I suspect, a #DEFINE somewhere  :)

-- off topic --
The Tunaprize (CVN65) could have gotten a speeding ticket on any urban interstate way back when she was brand new and the plants hadn't been downrated (and the air wing wasn't aboard).  Good ol' Hyman G bent the number 1 shaft pretty good, but he wanted to see how fast she'd go.  Back in the 80s the Nimitz sank half the fishing boats in the Sicilian Navy by taking the straits so fast she swamped them.  "greater than 30 knots" indeed.  Took her escorts a few days to catch up.  Fastest SHIPS in the navy are the CVNs  :)
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Red Tail 444

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Carrier Takeoffs (Huge Gripe)
« Reply #50 on: September 21, 2002, 12:15:43 PM »
You really don't need more than one notch of flaps to take off in fuly loaded corsair, and you don't need WEP at all.

It also helps to keep steady on the rudder, as excessive yawing down the deck will bleed off E w/o you even noticing it as you're trying to roll steady.

too many flap settings also creates too m uch drag on takeoff.

One notch is enough.

Offline Shiva

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Carrier Takeoffs (Huge Gripe)
« Reply #51 on: September 21, 2002, 12:24:31 PM »
Quote
Fastest SHIPS in the navy are the CVNs


Well, after the Tucumcari and her sister ships...

Offline F4UDOA

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Carrier Takeoffs (Huge Gripe)
« Reply #52 on: September 21, 2002, 06:18:06 PM »
RedTail,

That's the whole point of flaps is to shorten takeoff run (amoung other things). So if the flaps are preventing a short takeoff run then they are mismodeled.

More flap should mean a shorter takeoff run.

Offline SFRT - Frenchy

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Carrier Takeoffs (Huge Gripe)
« Reply #53 on: September 21, 2002, 07:45:39 PM »
Notice the amount of right rudder?:D
Dat jugs bro.

Terror flieger since 1941.
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Offline Red Tail 444

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Carrier Takeoffs (Huge Gripe)
« Reply #54 on: September 21, 2002, 11:32:20 PM »
Quote
Originally posted by F4UDOA
RedTail,
That's the whole point of flaps is to shorten takeoff run (amoung other things). So if the flaps are preventing a short takeoff run then they are mismodeled.
More flap should mean a shorter takeoff run.
F4

F4UDOA...
too  much flaps = less horizontal speed. Here's my film,, but the TO is rocky, as I have a broken hand and it completely covers my right (stick) hand. Barely able to hold the stick.... I dumped eggs after TO to prove I had em...they dont show sometimes...I also landed.

Gainsie

PS..HTC not letting me upload their OWN film...gimme your emails and I'll send em that way:mad:

Offline Red Tail 444

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Carrier Takeoffs (Huge Gripe)
« Reply #55 on: September 21, 2002, 11:34:14 PM »
Quote
Originally posted by Red Tail 444
Barely able to hold the stick...


I am wearig a cast...hard enuf to type..and the drugs don't help much either!

Offline Booky

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Carrier Takeoffs (Huge Gripe)
« Reply #56 on: September 22, 2002, 07:11:23 AM »
I have to jump in here.


OK, I must say that I can almost always take off with full load on all Hogs.

With that said I also think they are severly porked (suggish) and on top of that they perked two of them. I think HT gave into the endless whines of the Hog back in Tour 5 or whenever the hog (C) was perked, was so long ago I cant remember when.

Take off is simple.

1) Brakes, full power (no wep) then release brakes and roll.

2) As you pass tower drop 2 or 3 notch flaps, your choice, I use 2 btw.

3) Just when ya pass the last 88MM gun give slight right aileron and back elevator. Just a tad not too much.

4) You should now drop off end of CV and have about 10 feet to spare. I am succesfull about 90+% of the time.

Now this will also work with a turning CV, but it makes it way too risky to do with loadout, but can be done when slick.

One thing I left out is why I said no WEP. Ok, with WEP you get too much yaw for the power that you get from it. It causes too much tail sway and will make the left wing dip way worse.

Use of the rudder is very criticle during the whole procedure. Try to use as little as possible while still on CV, but increse input slightly just as ya drop off.

Hope this helps some of you that are haveing difficulty.


Booky

Offline Reschke

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Carrier Takeoffs (Huge Gripe)
« Reply #57 on: September 22, 2002, 12:03:59 PM »
Notice in the picture that whgates posted the position of the rudder. It looks like the pilot has it in full right position. That must be to off set the torque and quick rotation to the left that everyone is talking about.
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Offline Mino

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Carrier Takeoffs (Huge Gripe)
« Reply #58 on: September 22, 2002, 07:11:39 PM »
Booky;

Is your use is autotrim turned on or off?

Offline Booky

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Carrier Takeoffs (Huge Gripe)
« Reply #59 on: September 22, 2002, 11:46:41 PM »
Good question, I forgot to add info about trim.

I NEVER use trim untill I am off the deck, now on airfield takeoffs I do a little.

But in general, I usually will not trim out untill I have reached at least 150mph.

Booky