Author Topic: Trinity curse  (Read 5489 times)

Offline beet1e

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« Reply #45 on: May 02, 2003, 06:49:23 PM »
No, you said nobody is having fun in the MA any more...


Offline Toad

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« Reply #46 on: May 02, 2003, 06:59:18 PM »
:D

Uh, yeah... I did say that.

And you've gotta be familiar enough with sarcasm to see it there, even though I disguised it with the Yogi Berra quote.

So, find better evidence.

Unless you can't recognize sarcasm at all.

Toodle-pip until you can do better than that!
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Toad

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« Reply #47 on: May 02, 2003, 07:01:29 PM »
And funny enough, I do remember having good times with 600 logged on but that was before Trinity ruled the arena.

Come to think of it... I don't think I've seen 600 on Trinity since a week or two after it's intro. But that could be Spring coming on too, or some other reason.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline beet1e

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« Reply #48 on: May 02, 2003, 07:09:17 PM »
No!  No winkling out of it, Mr. Toad. But don't feel bad! I'm not going to say "told-u-so".   I could quote Lazs (several posts) who said similar, but I'll leave that till tomorrow.

Toodle-Pip!  Tomato says Hi.  :)

Offline AKIron

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« Reply #49 on: May 02, 2003, 07:17:04 PM »
Quote
Originally posted by JB42
Seems to me I remember not too long ago when Pizza first came out, these same comments were expressed. Yet in the end, AHers found away to reset Pizza relatively quickly. Now another larger map comes along and instead of finding a way to reset it, people just start complaining. :(


Pizza never took more than 2-3 days to reset. Just seemed longer when it was first released because it was only map in rotation for about a month.
Here we put salt on Margaritas, not sidewalks.

Offline Toad

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« Reply #50 on: May 02, 2003, 08:00:11 PM »
Troll away Beet1e, I'm not biting.

I know you're not that......... unenlightened.

Hi to Tomato as well!

Pip-Toodle!
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline nopoop

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« Reply #51 on: May 02, 2003, 11:07:00 PM »
Quote
Originally posted by beet1e
I've moved on to better things. :D As of about 4¾ years ago, actually.

If more people were to work as a team with realistic goals in the service of their virtual country, the arena would be a better place. But too many people are simply looking for an exchange of lead, or seek personal glorification and/or pride of place on the scoreboard, or the gratification from an instant fix.


Oh hell Toad, I'll bite.

Beet1e EVEN when you venture into the world of air to air, you pick a G10....

Now being a member in good standing of the rolleyes haters club I won't add the cute little smiley. But let's make believe it comes right after G10...k ??

Forgive me, but from my way of looking at things thats kinda silly. Personally flying a G10, the "king" of pickers is a great time waster. I mean Grun's film was cool, he worked it, but would I enjoy it ?? Yea, once or twice, maybe a few times. I would add your other "fav" the Jug to that category. But I'd add the Jug takes alot more patience and dedication.

Done that in 190's.  Used to do it every other tour.

When I had done that for a tour all I wanted to do when it was over was get in a great fight, get the juices flowing, set the hair on fire..

I would surmise from seeing the vast majority of oldtimers that STILL fly, it is the "fight" is what keeps them goin, the juices flowin.

Not the map conquest, not killing buildings for the greater good of the Map reset..

Sooner or later pilots either realize the continual war is silly and quit, or go back to the "fight" and realize it's the essence of what brought them to flight sims in the first place.

When I first came online way back when, I wanted to shoot "real" people down, not take bases.

I still do.

Trinitys fields are too far apart.

Grab a midwar plane, don't get 18k of altitude and head in and find the fight, do the best you can..

Flyin that way, you can always do better, keeps your hair short, and you might find a nose print on your moniter from time to time..

I fly for the nose prints..

To hell with the silly war.
nopoop

It's ALL about the fight..

Offline vorticon

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« Reply #52 on: May 02, 2003, 11:12:17 PM »
remember when trinity first arrived everyone loved it...teamplaying means everyone works together to focus on the goal. the goal in this case being getting all the bases...the winner is the one most effective at this...and being effective generaly in this case means doing mindless jabo followed by 3 or 4 c47 drops and so on...of course since i dont fly MA this is all just theorising...

Offline Dantoo

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« Reply #53 on: May 03, 2003, 01:16:38 AM »
There is a problem that is evident to me as a "strat-fiend" and playing on infinitrinity.

I feel as if I can never have an telling impact upon the game either at a personal level or as part of a larger team that can lead to a victory (reset).  Of course, that is if you discount not logging on at all.  Your outcome as a strat player is geographically ordained at the throw of the virtual server dice.  No matter how mightily I struggle, I know that I am wasting my virtual time pursuing a different outcome.  I find this depressing, boring, frustrating and lots of other words that are the opposite of fun.

Three squaddies left the game last month.  Newbies? No! They were long time players.  Six more are seriously discussing it.  No newbs there either.  I don't know if this is reflected anywhere else, but if it is, then there is a problem.  HT no doubt look at the player numbers on a continuing basis.  If it is seen as a threat they will act.  If not, then the loss of these players will leave the same impression as a hand being withdrawn from a bucket of water.  They are leaving because they cannot extract the enjoyment from the game that they currently need to sustain their interest.

For a list of reasons which are fairly apparent to the strat minded, it is easy for the determined strattie to defend the north and the west lands on Trinity.  The south land is plagued by having a couple of critical bases, that once gone, give multi-attacking opportunities to invaders.  The best defence becomes scorched-earth and this of course niggles the furballers who are directly affected by the path that the stratties decide upon.

Interestingly, removing a couple of gv spawns could lead to a quicker reset (though it is the poor southerners that wear it again).  Remove the spawn A30 to A214.  That way the two northern countries have the temptation to pound each other markedly reduced, which means they can be pound the poor old south more.

Remove the strategic spawns out of tank town.  This would provide an instant solution for one of the most common of complaints aired, the capture of all vbases there by one side.  Once tank town becomes strategically worth zip, then the gv junkies can fight in peace (sic).

The mountains are fulfilling their role as dividers of effort and provide direction for attack momentum well.  More CV's just means that coastal bases will get hit early and hard to remove them as a strategic factor. This will delay the map turnover time by a few more hours - that's it.

To "rotate" this map on a reasonable time basis provides the best solution for those who hate it as well as those who love it.

You can tweak the map to try to achieve this outcome, but run the risk of alienating those who like the map.

You can add a few lines of code to the server programming:
T = 0
If T= T+430200 then print "Host: the server will reset in 30 minutes!"
If T= T+432000 then reset
If rooks% > knights% > bishops% then rooks perks = perks+25
etc etc.
(example format only please do not bother posting "real" code)

You can do like Fariz has suggested, start gathering together an alliance of the strat players to overwhelm the map.

All in all, the easiest and fairest option to me seems to lie in the second choice.  In fact there would be some major fun/panic in the last hour or so trying to gain/hold ground.  Missions, sneaks, furballs - something for everyone.

Regards to all.
I get really really tired of selective realism disguised as a desire to make bombers easier to kill.

HiTech

Matthew 24:28 For wherever the carcass is, there is where the vultures gather together.

Offline cobia38

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« Reply #54 on: May 03, 2003, 01:25:41 AM »
Trinity and pizza map are both divided into 3 sections,
    However pizza has 3 country,s in each section = more fronts.
    If trinity where set up this way it would reset faster and
    be more enjoyable.  my 2 cents :p


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Offline Ack-Ack

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« Reply #55 on: May 03, 2003, 01:35:12 AM »
Quote
Originally posted by cobia38
Trinity and pizza map are both divided into 3 sections,
    However pizza has 3 country,s in each section = more fronts.
    If trinity where set up this way it would reset faster and
    be more enjoyable.  my 2 cents :p



It's also those mountains that divide each side that makes the map take so long to reset.  The mountains are effective barriers to deter attacks.


ack-ack
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Offline beet1e

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« Reply #56 on: May 03, 2003, 03:24:21 AM »
Nopoop,  If you would check my stats for tour 39, you will see that I did most in the F6F and F4U. Also various P47 and 190 aircraft - and the P38, though mostly the P38 for jabo. Got quite a few kills in it though. Plus GVs etc. I've tried out the 109G10, but it's not well suited to me, or I to it. But sometimes you need a fast plane to get out of trouble. When you fly, there might be a lot more people online, and you can fly in a large group. Very different situation while America sleeps.  :)

Mr. Toad! Pip-Toodle sounds like a hello greeting - lol. :D
« Last Edit: May 03, 2003, 03:26:52 AM by beet1e »

Offline Replicant

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« Reply #57 on: May 03, 2003, 04:30:05 AM »
Good post Dantoo!  

I can't say any of our squad haven't quit over it tho.  I just don't fly if I'm bored or frustrated with the game as that makes me worse if I did fly!
NEXX

Offline lazs2

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« Reply #58 on: May 03, 2003, 09:24:42 AM »
beetle said...."A year or so ago, you were all for freedom of choice in this game, a lot of guys having fun etc... - same thing for Mr. Toad, but I have noticed you coming round to my point of view more and more. By which I mean that you have begun to see the problems when everyone is allowed to do exactly as he likes. "

no.... again.. you have failed to get the most rudimentary points of my posts....  If you put the fields closer together and/or add a few dozen ports and cv's.... then you will have more choice..... not less.   the building battlers can still do whatever they want and the air combat guys won't have to go so far to find a decent fight.   the more choice the better so far as gameplay.  
lazs

Offline beet1e

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« Reply #59 on: May 03, 2003, 01:23:36 PM »
Quote
Originally posted by lazs2
no.... again.. you have failed to get the most rudimentary points of my posts.... If you put the fields closer together and/or add a few dozen ports and cv's.... then you will have more choice..... not less.  
Oh so dramatic!  Lazs, you're often whining about how the game should be played. Your whines always take the form of wanting the game tailored to how you want to play. I have been looking over some of your old threads.  
  • Organization ruining the MA LOL!  You cannot be serious!  A group of guys choose to organise themselves, and that "ruins" your game? Hehe, you got short shrift in THAT thread! :p I loved Hitech's comment near the top of that thread: "I just vew laz as the balance to the realism fanatics. Neither will get there full wish but both have to be considered".  ROFL!!!!
  • will we still be at the mercy of the fluffers in 1.10? Ah yes, your usual hobbyhorse! :D I would have thought that old nag would have been put out to pasture by now! You really got an arse kicking in this thread, and things got so bad that Pyro had to lock it. :eek:
It seems that you're all for choice, but only when it's your choice, and a choice that models the game in YOUR image. If you think choice is such a great thing, why do you get so lathered up when other guys make the choice to get organised, or make the choice to fly buffs?

The remark to which I was alluding originally was this one, buried deep in a thread posted by Nopoop. (Same thread as the one in which Mr. Toad contradicts himself, as described further up this thread) I'll reproduce your comment here.



Dare I say it?  Sounds like a lot of guys having fun! :D
URL for page 2 of this thread (with Lazs's whine on it) can be found here.

Toodle-Pip  
;)