Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Clone155 on January 09, 2009, 09:07:23 PM
-
Why do people fly them so much? I can't stand the sight of one. It disgusts me that such a plane can exist in the world of AH. They are so Uber, that they change the tide of battle with just one in the area. The funny part is, they are usually flown by the noobs, but there are still some dweebs out there that fly these all the time! I will never fly that plane unless i absolutely have too, just because I feel dirty after I do. Its OK to fly them every once in a while, but to fly them every other sortie? Why do they do this anyway? Is it fun to know that you are in an Uber plane that nothing else can touch unless you REALLY screw up? I don't find it fun to fly in such a plane that is that easy to get kills.
Whine over :P
-
I hate this plane too, especially when they come at 15K with a friend, then what do you do?
-
I don't find it fun to fly in such a plane that is that easy to get kills.
Jeeez!!
You must REALLY hate the Tempest then!!
-
Whateva
Fly what you want. It's your 14.95
oh btw.........spixteens die just the same as any other plane. :aok
-
Jeeez!!
You must REALLY hate the Tempest then!!
I hate tempest so much. I put my own in the ground. :rolleyes:
-
Jeeez!!
You must REALLY hate the Tempest then!!
I don't have a problem with the Tempest because #1, its perked, and #2, you don't see them that often.
Whateva
Fly what you want. It's your 14.95
oh btw.........spixteens die just the same as any other plane. :aok
It may be there 14.95, but there 14.95 is ruining my 14.95
-
In the performance data I've been crunching the Spixteen ranks with the other perk rides (sometimes exceeds them), and it's near impossible to change the modifiers for the performance categories to achieve a different result. It's faster than most and improves with altitude, it climbs with the 109s, its roll rate is 2nd to the 190, it packs a punch with twin hispanos (with great ballistics), has good cockpit visibility, it accelerates with the best, and it can even carry 3 250lb bombs... oh yeah, did I mention that it turns well too? :D It's only poor categories are range and energy retention.
The Spitfire VIII is almost as good, but because of its slower roll rate, acceleration and top speed it's in a class below the XVI.
-
just fly a Spit-5 and lure them into a knife fight
works alot against NoobFires
but the Vets will eat you alive so be careful
-
Yeah, a modest perk would be enough to encourage spixteen and 3-cannon LA7 drivers to try other rides. The CHog is perked, so these should be as well; it was overflown in its time, now these are.
-
:D he he.....almost bit into this one......then stopped myself.
Whine + Cheese = Dweeb that knows not how to fly :aok
<S>
-
clone155 you are so ignorant it isn't even funny. noobs need to fly spixteens to get a feel for aces high, they are good at everything. and btw there are some really good spixteen flyers. you are ignorant for the fact that you think that they are a terrible plane because they school people like you and even more so that you have to come on the forum to whine about it.
plus a perk on it its a bad idea fyi because Aces High is like a bike. to learn how to ride that bike most of the time you need training wheels to ride that bike. because the training wheels let you ride the bike while having fun and that encourages you to keep riding and not quit. a spit 16 is like training wheels.
-
Why do people fly them so much? I can't stand the sight of one. It disgusts me that such a plane can exist in the world of AH. They are so Uber, that they change the tide of battle with just one in the area. The funny part is, they are usually flown by the noobs, but there are still some dweebs out there that fly these all the time! I will never fly that plane unless i absolutely have too, just because I feel dirty after I do. Its OK to fly them every once in a while, but to fly them every other sortie? Why do they do this anyway? Is it fun to know that you are in an Uber plane that nothing else can touch unless you REALLY screw up? I don't find it fun to fly in such a plane that is that easy to get kills.
Whine over :P
Maybe if you learned some ACM you wouldn't get your arse handed to you each time you ran into one. I think it's funny that those that whine about the Spitfire being 'uber' are usually the players that need some serious help on learning how to fight.
ack-ack
-
:aok Ack-Ack
-
:aok Ack-Ack
+1
-
Yeah, a modest perk would be enough to encourage spixteen and 3-cannon LA7 drivers to try other rides. The CHog is perked, so these should be as well; it was overflown in its time, now these are.
c hog is perked because of what, its cannons and its dive? even though all other american planes (except P38 and maybe a p59 [not sure about the 39, never fly them]) can dive with, or exceed its dive speed before fallin apart or compressing. if one thing gets a plane perked, as Gava said, the Spit 16 can hold its own in a perk world too. however, you perk the spit 16 youll see the nikki and la more...but those are easy kills unless they are in the right hands.
Maybe if you learned some ACM you wouldn't get your tomato handed to you each time you ran into one. I think it's funny that those that whine about the Spitfire being 'uber' are usually the players that need some serious help on learning how to fight.
ack-ack
:rofl :rofl
-
On bad days in AHII, I take one up, get 4 or 5 kills in a sortie, and either die, or land it.
-
yanno... since this is a tired old whine, it deserves a tired old response.
(http://i499.photobucket.com/albums/rr355/swatpeace/stfunoob.jpg)
-
c hog is perked because of what, its cannons and its dive? even though all other american planes can dive with, or exceed its dive speed before fallin apart or compressing. if one thing gets a plane perked, as Gava said, the Spit 16 can hold its own in a perk world too. however, you perk the spit 16 youll see the nikki and la more...but those are easy kills unless they are in the right hands.
The CHog was perked in a world long before the LA7 and SpitXVI horde. But I'd agree with a perk for those, as well as the Nikki. Small perk. Deal with it. They're overflown and underperked.
-
Clone is getting plenty of fish, they are hopping into his boat.
Troll on!
-
In terms of dogfighting, there are none better. No other plane can do what the Spit16 can do on average all across the board when it comes to attributes.
Find a plane that has a single better attribute then the Spit16 and you'll find two things: First, whatever category the Spit16 has been bested in you'll see that the Spit16 wont be far behind. Obvious exceptions are the top speeds of the fastest few planes in the game and the heaviest of the ord carrying fighter bombers (P38/P47). Second, the Spit16 will far outclass the plane that bested it in one or two categories in all other categories enough to nullify any advantage the Spit16's opponent may have had in a 1v1 fight.
What plane can roll as well, turn as well, dive as well, climb as well, destroy as well, fly as fast on average, and carry the same ord as well (it can carry 3 bombs for 1k of ord, not bad at all).
It is a very sweet ride. There really isnt a weakness. Even when a newb is flying one it has to be resepcted. IMO.. no other plane is easier than the Spit16 the gain air to air/1v1 kills in. It is simply an awesome aircraft.
I'm tired of seeing it as well, but HTC dare not perk it or fine tune it for more accuracy (word is the AH2 Spit16 is a bit over modeled) or they's get swamped with hate mail and bomb threats.
-
No, the best part of this whine is:
a) "I hate spit 16's! Just one in the area throws off the balance of the arena!"
b) "Mostly only noobs fly them!"
No offense, ace, but if noobs in any plane are unbalancing your "area", or are ruining your 14.95, you have some serious BFM/ACM issues.
I can name 10 guys without even thinking hard about it, that can beat 90% of the players in AH2 in a spit 16, while flying an ENY 20+ plane themselves.
The K4 eats spits for breakfast. Give one a try sometime.
-
Spits are not uber although some pilots make it look like that. In fact a good f6 pilot can give a spit 16 all he wants and more.
-
Spits are not uber although some pilots make it look like that. In fact a good f6 pilot can give a spit 16 all he wants and more.
Equal pilots?
Why do people always inject Different pilots when talking about plane vs plane?? And why is the Expert always in the lesser plane? What if hes in the über plane ? ;)
'well so and so can murder a Spit XVI with a Hurri I'
Fantastic, and totally irrelevant.
-
Overall LW Arena K/D (high to low past 6 months... vehicles excluded):
Tempest
Me 262
Me 163B
F4U-1C
F4U-4
P-38J
Typhoon IB
Ki-84-Ia
Fw 190D-9
Hurricane Mk IIC
F4U-1A
Spitfire Mk XIV
Bf 109K-4
A-20G
Ta 152H
P-47-D25
N1K2
Ki-61
P-47-D11
Fw 190A-5
Bf 109G-14
Il-2
P-51D
Spitfire Mk IX
Spitfire Mk XVI (25th... 19th with perk planes excluded)
Yes... pretty unbalancing. :rolleyes:
-
Equal pilots?
Why do people always inject Different pilots when talking about plane vs plane?? And why is the Expert always in the lesser plane? What if hes in the über plane ? ;)
'well so and so can murder a Spit XVI with a Hurri I'
Fantastic, and totally irrelevant.
There are no equal pilots.
-
The CHog was perked in a world long before the LA7 and SpitXVI horde. But I'd agree with a perk for those, as well as the Nikki. Small perk. Deal with it. They're overflown and underperked.
Funny that you should suggest perking the popular aircraft that aren't American and yet leave no mention of the most common of all fighters. Typical, but funny.
-
Spit 16 is on the low end of my "Uh Oh" list when it comes to enemy planes. Lately all I've seen are P51s/190Ds that like to be timid and pick and run. Easy to avoid them but god are they annoying little twits.
-
Yes, if the Spit16 were perked then you would see more N1Ks and La7s.
But I'm just looking at the performance data... When looking at a well-rounded data set for all of the most important categories of aircraft performance, the Spit16 ranks with the perk rides, and the La-7 and N1K do not. Numbers do not lie.
Here are results that are typical of the spreadsheet I'm working on. No matter how I try to tweak the modifiers that increase or decrease the importance of different performance criteria, the Spit16 comes out on top because it only has a few weakness. I could increase the importance of roll-rate to move the VIII down, but remember that would only move the 16 up. ;) In this lineup ordinance capacity is weighted a little heavily, perhaps at the expense of level acceleration and roll rate (I was trying my best to move the XVI down but couldn't do it).
Tempest 0.62
F4U-4 0.57
Spit XIV 0.50
Spit XVI 0.49
F4U-1C 0.41
Spit VIII 0.38
LA7 0.36
P47N 0.30
F4U-1D 0.29
KI84 0.27
P38L 0.25
109 K-4 0.22
P51D 0.21
F4U-1 0.20
N1K2 0.19
P38J 0.19
P47D-40 0.17
TA152 0.16
P51B 0.15
110 G 0.14
190D-9 0.13
Spit IX 0.12
Typhoon 0.12
F6F 0.11
LA5 0.11
P47D-25 0.11
109 G-14 0.09
Mossie 0.08
109 G-2 0.04
P47D-11 0.03
109 F-4 0.00
190A-5 -0.04
YAK 9U -0.04
P38G -0.06
109 G-6 -0.09
Spit V -0.09
190A-8 -0.10
C205 -0.15
KI61 -0.25
Seafire IIC -0.26
Hurri IIC -0.27
190F-8 -0.28
YAK 9T -0.28
C202 -0.35
FM2 -0.46
Spit I -0.48
A6M5 -0.50
P40E -0.52
Hurri IID -0.57
A6M2 -0.58
110 C -0.63
109 E-4 -0.68
Hurri I -0.71
F4F -0.80
P40B -0.89
-
So ya wanna whine about the spit16 eh...well I'll give you something to whine about
I have a plane for total world domination over AH, I plan to change what is considered to be the dweeb plane that everyone wants to cry home to mommy about....No more whines about the spit's, LA's, P-51's, ect anymore.....
First I will rally all my fellow Flying Circus clowns and any other followers to up a mass invasion of Stuka's loaded with Volkswagen's, Jetta's, Passat's, Nooks, or whatever that big old kegger strapped to the bottom of that thing is called....
Next we will all chant just like Belushi did in Animal House, but instead of Toga it will be Stuka Stuka Stuka...
Then we will fly our slower then your dead grass growing in yer big arse yard planes right through your hordes of rice burners, alt monkey's, BnZ, Turn and Burn, HO'n, and colliding pimp planes to make you all say WTF is that...but that is after a handful of us wonder why our gear is not retracting and why our WEP is failing...
After our auto climb for 30 minutes, we shall reach 5,000 feet over your mother base and all dive bomb all of your hangers, and while we are in our dives we will all yell out FARFA-NOOKIN!!!! in place of the dive siren to put fear into the enemy....
and after we all have leveled your mother base, we will slowly fly back to your horde and turn fight and kill every last one of you with our BB guns of destruction...
And then all of our Farfa-nookin raiders will return to our bases and land multiple kills from dropping the Jetta in the middle of a horde of GV's, turn figher kills with the BB gun, and running away kills with the rear spit ball launcher...
If I succeed, the Stuka will be the new ubber dweeb want some cheese with that whine plane of AH :devil
-
Spits are not uber although some pilots make it look like that. In fact a good f6 pilot can give a spit 16 all he wants and more.
In fact, some pilots can make any plane looks like uber.
-
Anaxogoras,
I looking at that list I doubt you are weighting speed anywhere near enough.
-
Yes, if the Spit16 were perked then you would see more N1Ks and La7s.
But I'm just looking at the performance data... When looking at a well-rounded data set for all of the most important categories of aircraft performance, the Spit16 ranks with the perk rides, and the La-7 and N1K do not. Numbers do not lie.
Here are results that are typical of the spreadsheet I'm working on. No matter how I try to tweak the modifiers that increase or decrease the importance of different performance criteria, the Spit16 comes out on top because it only has a few weakness. I could increase the importance of roll-rate to move the VIII down, but remember that would only move the 16 up. ;) In this lineup ordinance capacity is weighted a little heavily, perhaps at the expense of level acceleration and roll rate (I was trying my best to move the XVI down but couldn't do it).
Tempest 0.62
F4U-4 0.57
Spit XIV 0.50
Spit XVI 0.49
F4U-1C 0.41
Spit VIII 0.38
LA7 0.36
P47N 0.30
F4U-1D 0.29
KI84 0.27
P38L 0.25
109 K-4 0.22
P51D 0.21
F4U-1 0.20
N1K2 0.19
P38J 0.19
P47D-40 0.17
TA152 0.16
P51B 0.15
110 G 0.14
190D-9 0.13
Spit IX 0.12
Typhoon 0.12
F6F 0.11
LA5 0.11
P47D-25 0.11
109 G-14 0.09
Mossie 0.08
109 G-2 0.04
P47D-11 0.03
109 F-4 0.00
190A-5 -0.04
YAK 9U -0.04
P38G -0.06
109 G-6 -0.09
Spit V -0.09
190A-8 -0.10
C205 -0.15
KI61 -0.25
Seafire IIC -0.26
Hurri IIC -0.27
190F-8 -0.28
YAK 9T -0.28
C202 -0.35
FM2 -0.46
Spit I -0.48
A6M5 -0.50
P40E -0.52
Hurri IID -0.57
A6M2 -0.58
110 C -0.63
109 E-4 -0.68
Hurri I -0.71
F4F -0.80
P40B -0.89
Who flies heavy spits? :rolleyes:
-
n1k owns spitXVI at typical alts :noid
-
The CHog was perked in a world long before the LA7 and SpitXVI horde. But I'd agree with a perk for those, as well as the Nikki. Small perk. Deal with it. They're overflown and underperked.
When the CHog was perked, it was because it did cause a severe unbalance to the game play. The La-7, Spitfire Mk XVI or even (can't even believe someone actually believes it needs to be perked, LMAO!) the N1K2 aren't even in the same league as the CHog was when it was perked. Just because a lot fly a particular plane is absolutely no reason to perk a plane.
ack-ack
-
I ain't afeared of no spit....... :D
-
It is late(ish) war British, therefore it should be perked, hideously deformed with a modelling issue or both. There is something seriously wrong currently that it is fine.
-
I personally think that the Spit 16 and LA-7 could use a light perk. While I agree it's nice to have those rides for beginning players, to me it seems hypocritical to have them without perk. The C-Hog and F4U-4 are perked and I consider it on an even keel with these aircraft (The F4U is even a more challenging aircraft to fly!). People will often bring K/D ratio's into these discussions, but they are irrelevant in reality. Every time someone asks what a good beginner plane is, in unison you hear "Spit 16" or "LA-7," grouped with the few people who say something like "P-40!" These new players will die very, very often (except in rare cases) in their first few months of play skewing these aircraft's numbers. I'm sure if someone wanted to do a study with an experienced pilot comparing all these aircraft we'd see some very different numbers.
The Spit 16 and LA-7 are the only 2 unperked aircraft that I get on my six and feel there is nothing I can do. Granted, depending on the situation, the 109K4 can do the same. It just seems extreme that when co-alt with one of these rides; you feel trapped, which as I'm sure everyone has experienced, really can take away the fun from the game temporarily. While I'm sure someone out there knows the magic trick to dealing with these planes, and will undoubtedly say that it's my ACM is what needs work, most LW aircraft cannot compete with these aircraft at normal MA altitudes.
I can say that perking these aircraft would not be the end of the world for beginner players. The Spit VIII or IX are no slouches by any means and I would consider them both great beginner aircraft that still presents a challenge to those that have been around a while.
I wouldn't say these aircraft ruin my $15, but it would be nice to see them perked. It would actually be cool to see it tried out in one of the arena's at first as a test bed to see what happens. Who knows, it might turn out pretty nice! :)
-
I don't have a problem with the Tempest because #1, its perked, and #2, you don't see them that often.
It may be there 14.95, but there 14.95 is ruining my 14.95
Your 14.95 is ruined because you dont know how to fly, and dont know how to fight a certain plane that is getting the better of you? That's silly. So you must have gone as far as you can with your flying ability. Are you offering lessons?
-
Spit 16's and LaLa's are generally easy kills.
Most that fly them have no clue really what they are doing, and those that DO know how to fly 'em are few and far between.
So generally when you see either of those rides you should thinking "easy kill" as opposed to "uh oh".
If you are having problems with them, it ain't the plane it's the pilot. Head to the TA and grab a trainer and spend no less than 4 sessions with one of our wonderfull members of the Aces High Trainers Corps of at least one hour each.
After those four hours, and a bit of practice getting down what you learned, you will no longer be thinking "uh oh" and view those planes as the easy kills that they indeed are.
-
I hate this plane too, especially when they come at 15K with a friend, then what do you do?
fight em
-
Why do people fly them so much? I can't stand the sight of one. It disgusts me that such a plane can exist in the world of AH. They are so Uber, that they change the tide of battle with just one in the area. The funny part is, they are usually flown by the noobs, but there are still some dweebs out there that fly these all the time! I will never fly that plane unless i absolutely have too, just because I feel dirty after I do. Its OK to fly them every once in a while, but to fly them every other sortie? Why do they do this anyway? Is it fun to know that you are in an Uber plane that nothing else can touch unless you REALLY screw up? I don't find it fun to fly in such a plane that is that easy to get kills.
Whine over :P
spit is a bit easier to fly, yes. but it still requires its own skillset. if they're shooting you down, then fly one for a little while, and learn what it can and can't do. then go back to your prefered ride, and start killign em back. :D
-
c hog is perked because of what, its cannons and its dive? even though all other american planes (except P38 and maybe a p59 [not sure about the 39, never fly them]) can dive with, or exceed its dive speed before fallin apart or compressing. if one thing gets a plane perked, as Gava said, the Spit 16 can hold its own in a perk world too. however, you perk the spit 16 youll see the nikki and la more...but those are easy kills unless they are in the right hands.
:rofl :rofl
Whats a P59?
-
Whats a P59?
ssshhhh......it's a super secret. :noid
-
SYSTEM: A whine has been recorded.
-
Clone155 has reached his trolling limit, I'd say.
C'mon gents, he is in the same squad as TwentyFo, pull the hook out of your mouths and swim away.
-
Clone155 has reached his trolling limit, I'd say.
C'mon gents, he is in the same squad as TwentyFo, pull the hook out of your mouths and swim away.
the guy gets killed by spit 16's way more than he kills them.
if this is supposed to be a troll it = fail.
-
Just because a lot fly a particular plane is absolutely no reason to perk a plane
I agree!!
If that WAS the case, the P-51 would have a perk cost of 500!!
-
The Spitfire Mk16 and the La7 need a light perk in the LWM. :aok
-
I say perk all uber rides slightly ( not much..just 4 or 5 perks with no ENY)
what you find is not the fact that you say "uh oh" a spixteen, but you will find that when the new guy joins the MA, they ask "whats a good fighter to fly"..people often respond "LA, Spixteen, Niki". What you have going on is that a majority of these people exploiting the advantages to HO or ram with absolutley no remorse.
I feel as though you have a good enough pilot, youll get shot down by a spixteen or P40 no matter what. Throwing away perks dont fare well with any pilot and in the very least would make them think twice to make them fly the best they can in that ride.
btw Del..Clone wouldnt know how to troll if you trained him..hes a good kid whos just giving his oppinion
-
The C-Hog and F4U-4 are perked and I consider it on an even keel with these aircraft (The F4U is even a more challenging aircraft to fly!).
First, the 4 Hog is the best plane in the game bar none (even though I'm not a great Hog stick).
People will often bring K/D ratio's into these discussions, but they are irrelevant in reality. Every time someone asks what a good beginner plane is, in unison you hear "Spit 16" or "LA-7," grouped with the few people who say something like "P-40!" These new players will die very, very often (except in rare cases) in their first few months of play skewing these aircraft's numbers. I'm sure if someone wanted to do a study with an experienced pilot comparing all these aircraft we'd see some very different numbers.
I wouldn't have posted this but you asked. I don't consider myself great by any means but after almost 13 years of this I do have a little experience. Following is a list of all the planes I've got a 3:1 or better K/D rate in over the past 6 months (combined). Even though I fly the XVI more than anything else note it's lowly 10th position on the list (only 4 spots above the most feared ac in the game... the Stuka of death!):
Fw 190A-5 - 11.00
Fw 190D-9 - 9.00
P-47-D11 - 8.00
Spitfire Mk XIV - 7.25
Fw 190A-8 - 7.23
Tempest - 6.50
F4U-4 - 6.00
P-51D - 5.50
Hurricane Mk IIC - 4.00
Spitfire Mk XVI - 3.69
Bf 109K-4 - 3.52
Bf 109G-6 - 3.50
F6F-5 - 3.45
Ju 87D-3 - 3.00
Ki-84-Ia - 3.00
Ta 152H - 3.00
Typhoon IB - 3.00
-
What you have going on is that a majority of these people exploiting the advantages to HO or ram
How do you exploit a ram?
-
How do you exploit a ram?
Happened to me early this morn in LWblue. LA sprays at 1.5k during a head on merge, when failed on the HO a couple times, and clearly out of ammo, in desperation uses his plane for the ram. I wasnt going to fall for it and pulled off and went to the deck back to base. This guy was intent to ram following me a half sector with no ammo. Question is..would he of pulled off knowing he had no ammo left and land his plane knowing he would spare a few perks or why not try to ram this other guy for the sole intent of pissing him off?
-
Happened to me early this morn in LWblue. LA sprays at 1.5k during a head on merge, when failed on the HO a couple times, and clearly out of ammo, in desperation uses his plane for the ram. I wasnt going to fall for it and pulled off and went to the deck back to base. This guy was intent to ram following me a half sector with no ammo. Question is..would he of pulled off knowing he had no ammo left and land his plane knowing he would spare a few perks or why not try to ram this other guy for the sole intent of pissing him off?
He was more likely to kill himself...the way the collision is modeled in game. You knew this though?
-
He was more likely to kill himself...the way the collision is modeled in game. You knew this though?
The way collisions go in my favor...I wasnt gonna chance it. I always loose :cry. At one point he was 400 behind me and clearly could put me down and didnt fire a shot so then, Yes I know what his intent was
-
I just wanted to say if I see a Spit16 I usually go out of my way to shoot it down. If I see 5 planes and only one is a Spt16 - I jump the 16. A Spit16 to me is like a bulls eye that takes up 3/4 of the screen. :O
Also, I love shooting down uber planes in average aircraft. :rock
-
Hello Clone,
A few suggestions for you Sir:
1) Learn the strength's of the plane you are flying versus the 16 and exploit them when engaged with one. The help section of the AH boards, the AH Trainer Corps, and the TA are all good resources.
2) Do your homework on the perking system and the aircrafts performance data before calling for perking an aircraft.
3) Never assume that any given plane is flown only by a new pilot.
<Salute>
-
He was more likely to kill himself...the way the collision is modeled in game. You knew this though?
Sorry I didnt know exactly what you asked..what your saying is that if I would of kept flying and he kamakasis his LA into my plane, I wouldnt have any damage?
if so..no, I didnt know that
-
I agree!!
If that WAS the case, the P-51 would have a perk cost of 500!!
Ain't that the truth. Although the pony is not good enough to be perked, I'd like to see a perk on it just to keep so many people out of it.
The Spit16, well :rofl it's a circus plane for clowns. Overmodeled, silly, easy mode at it's finest...but yet easy to kill. But, if people don't want to chalenge themselves to fly a harder mode plane, that's cool too. I'm not paying for their account. :salute
-
The way collisions go in my favor...I wasnt gonna chance it. I always loose :cry
There is no favor... What you see is what you get. If you do not touch on your end there is no collision.
If he hits you on his end he takes damage.
You can not take advantage of the collision model.
I'll post pics if you like.
-
The Spit16, well :rofl it's a circus plane for clowns. Overmodeled, You have documentation to back this up ..I'm sure.silly,Tell that to the brits who love the AC. easy mode at it's finest...What is hard mode? Flying with your feet?but yet easy to kill. But, if people don't want to chalenge themselves to fly a harder mode plane, that's cool too. I'm not paying for their account. :salute
Pffft.
-
'Do your homework on the perking system '
So you understand it ? :huh
-
There is no favor... What you see is what you get. If you do not touch on your end there is no collision.
If he hits you on his end he takes damage.
You can not take advantage of the collision model.
I'll post pics if you like.
Thanks for the info :aok. not trying to hijack thread, but why do I get a "you have collided" msg when Im in buffs?. Clearly the fighter is the one doing the ramming. Its happend a couple times and next time I have to remember to film
-
Thanks for the info :aok. not trying to hijack thread, but why do I get a "you have collided" msg when Im in buffs?. Clearly the fighter is the one doing the ramming. Its happend a couple times and next time I have to remember to film
"You have collided" is not a judgment about who's intent or fault it was, or who is responsible for it. It just means there was a collision on your screen.
If there was a "you have collided", but no "XY has collided with you" at the same time, he technically didn't ram you at all, as on his screen there was no collision. See the various collision threads on this topic, go to http://trainers.hitechcreations.com and read "how lag affects aces high"
-
Who flies heavy spits? :rolleyes:
You missed the point. Weighting ordinance hurts the Spitfires in this kind of lineup. Otherwise they would be even higher on the list. Read more carefully.
Anaxogoras,
I looking at that list I doubt you are weighting speed anywhere near enough.
Karnak, do you want to suggest modifier numbers? Here are the categories. Each one should be assigned a number above zero, decimals are ok, and they should add up to 22.
Speed at sea level
Best TAS below 10k ft
Best TAS above 10k ft
Climb at seal level
Climb at 10k ft
Climb at 15k ft
Turn rate
Turn radius
Turn radius with flaps
Primary lethality
Secondary lethality
Primary firing duration
Secondary firing duration
Primary muzzle velocity
Secondary muzzle velocity
Flight time
Ordinance
Roll rate
Cockpit visibility
Dive acceleration
Energy retention
Level acceleration 200-300mph
-
I hate this plane too, especially when they come at 15K with a friend, then what do you do?
First ya die...then ya get a "friend" and come at "them" from 20k. :t
-
Pffft.
Well Bronk, show me your proof it's not overmodeled. I have film of the things flopping about like a gutted fish to avoid my .50 cals. Show me somewhere in just one WW2 combat film this was possible. That's what I mean by "silly". I know very well how the brits feel about their beloved spitfires because of the historical aspect of what it did to save the UK during it's darker hour. But that has nothing to do with the AH2 spitfire. And that's what we're talking about here.
And if you don't think it's easy mode... :lol well I'm sorry you're having such a hard time grasping the flying part in the game and maybe you should start out in a A6M or Hurricane. :D
-
Here's a new list sorted with these modifiers. Once speed is weighted more heavily, the La-7 moves up, but weighting speed at higher altitudes would not reflect the main arena.
2.00 Speed ASL
1.50 <10kSpeed
0.25> 10kSpeed
1.50 ClimbASL
1.00 10k Climb
.25 15k Climb
1.00 Turn-Rate
0.75 No Flaps
0.75 Flaps
1.75 PrimLethality
1.75 2ndLethality
.5 tPrim
.5 t2nd
1 mvPrim
1 mv2nd
1.25 Flight Time
0.25 Ordinance
1.50 Roll
0.25 CPVis
0.75 DiveAccel
1.00 EgRet
1.50 200-300
Total 22.00
Tempest 0.72
F4U-4 0.60
Spit XIV 0.60
Spit XVI 0.54
F4U-1C 0.47
LA7 0.47
P47N 0.46
F4U-1A 0.42
Spit VIII 0.41
190D-9 0.38
109 K-4 0.37
P51D 0.36
TA152 0.35
F4U-1D 0.33
P38L 0.33
F4U-1 0.32
KI84 0.31
P38J 0.30
P51B 0.29
P47D-40 0.27
Mossie 0.26
P47D-25 0.23
LA5 0.21
109 G-14 0.20
N1K2 0.19
P47D-11 0.19
190A-5 0.17
190A-8 0.17
Typhoon 0.17
110 G 0.16
F6F 0.14
109 G-2 0.13
Spit IX 0.12
YAK 9U 0.07
109 F-4 0.05
109 G-6 0.01
C205 0.01
P38G -0.01
190F-8 -0.04
Spit V -0.17
KI61 -0.21
YAK 9T -0.21
C202 -0.24
Seafire IIC -0.29
Hurri IIC -0.48
FM2 -0.53
P40E -0.56
110 C -0.66
Spit I -0.66
A6M5 -0.67
Hurri IID -0.73
109 E-4 -0.81
F4F -0.90
A6M2 -0.93
Hurri I -0.94
P40B -0.95
-
Whateva
Fly what you want. It's your 14.95
oh btw.........spixteens die just the same as any other plane. :aok
:aok
-
Well Bronk, show me your proof it's not overmodeled. I have film of the things flopping about like a gutted fish to avoid my .50 cals. Show me somewhere in just one WW2 combat film this was possible. That's what I mean by "silly".
By that definition, all our planes are silly.
-
By that definition, all our planes are silly.
It also violates the burden of proof.
-
The Spit-16. The biggest, "you fly it I dont and your a dweeb and you suck" airplane we got. :lol
Actually maybe I should fly it more. Its a great airplane, tho you run the risk of a 16yo calling you a "skill-less dweeb".
Boy theres an awful lot of kills in it for nobody to ever fly it. :rofl
-
Well Bronk, show me your proof it's not overmodeled.
No need to ... most of us take stock in the fact that HT, and more importantly, Pyro have done their job(s) in researching and collecting the required data. HTC probably has one of the finest collections of WWII aircraft data in the world. I feel more comfortable relying on these guys to do their job than I do for someone who can only come to the table with anecdotal evidence. If you think something is totally out of whack ... then bring the supporting evidence to the table.
I have film of the things flopping about like a gutted fish to avoid my .50 cals.
I have films of ALL the AH aircraft doing this ... this phenomenon is not exclusive to the Spit(s).
-
Well Bronk, show me your proof it's not overmodeled. I have film of the things flopping about like a gutted fish to avoid my .50 cals. It's called stick stir. All ac can and have done it when flown by noobs.Show me somewhere in just one WW2 combat film this was possible. That's what I mean by "silly".Irrelivant.. I have pointed out all ac can. I know very well how the brits feel about their beloved spitfires because of the historical aspect of what it did to save the UK during it's darker hour. But that has nothing to do with the AH2 spitfire.And neither does your hyperbole And that's what we're talking about here.Yes spouting hyperbole appears to be the topic...you'll do well.
And if you don't think it's easy mode... :lol well I'm sorry you're having such a hard time grasping the flying part in the game and maybe you should start out in a A6M or Hurricane. :D
Why don't ya stick to picking in your late war uber ride.. It's what you're good at. :aok
-
The Spit-16. The biggest, "you fly it I dont and your a dweeb and you suck" airplane we got. :lol
Actually maybe I should fly it more. Its a great airplane, tho you run the risk of a 16yo calling you a "skill-less dweeb".
Before the 16 it was the La7.
Something else I've learned in AH over the years is that even the oldest of players often sound like a "16yo". :)
-
Why don't ya stick to picking in your late war uber ride.. It's what you're good at. :aok
Well TY Bronk. I never thought I was too good at it, but if ya want I'll meet you in the TA and show you how. We'll have you out of that spit in no time :lol :D
-
The Spit-16. The biggest, "you fly it I dont and your a dweeb and you suck" airplane we got. :lol
Actually maybe I should fly it more. Its a great airplane, tho you run the risk of a 16yo calling you a "skill-less dweeb".
Boy theres an awful lot of kills in it for nobody to ever fly it. :rofl
out of all the spits, i've only flown the 5, 9, and 16. i like the 5 and 9 much more.
-
Before the 16 it was the La7.
Something else I've learned in AH over the years is that even the oldest of players often sound like a "16yo". :)
and now it's the 38J according to that dude in the other thread. :noid
-
and now it's the 38J according to that dude in the other thread. :noid
That was the best troll ever. :rofl
-
Why do people fly them so much? I can't stand the sight of one. It disgusts me that such a plane can exist in the world of AH. They are so Uber, that they change the tide of battle with just one in the area. The funny part is, they are usually flown by the noobs, but there are still some dweebs out there that fly these all the time! I will never fly that plane unless i absolutely have too, just because I feel dirty after I do. Its OK to fly them every once in a while, but to fly them every other sortie? Why do they do this anyway? Is it fun to know that you are in an Uber plane that nothing else can touch unless you REALLY screw up? I don't find it fun to fly in such a plane that is that easy to get kills.
Whine over :P
If they are always flown by noobs and they are still spanking you I suggest visiting the TA. You are probably the noob, not them.
-
Well TY Bronk. I never thought I was too good at it, but if ya want I'll meet you in the TA and show you how. We'll have you out of that spit in no time :lol :D
FM-2 is more my speed P-51 is way too fast for me.
You should stick with the 51... ya need all the run speed you can get. :aok
-
Anaxogoras,
what speeds do u have for spit16? people keep saying its speed, you seem to think its a
fast plane. Well its not, it is in the slower 1/3 of planes otd, last i checked it 325 mph. It only
gets to 365 or so @ 20k. a good 2/3s of the plane set out pace it easy.
Here's a new list sorted with these modifiers. Once speed is weighted more heavily, the La-7 moves up, but weighting speed at higher altitudes would not reflect the main arena.
2.00 Speed ASL
1.50 <10kSpeed
0.25> 10kSpeed
1.50 ClimbASL
1.00 10k Climb
.25 15k Climb
1.00 Turn-Rate
0.75 No Flaps
0.75 Flaps
1.75 PrimLethality
1.75 2ndLethality
.5 tPrim
.5 t2nd
1 mvPrim
1 mv2nd
1.25 Flight Time
0.25 Ordinance
1.50 Roll
0.25 CPVis
0.75 DiveAccel
1.00 EgRet
1.50 200-300
Total 22.00
Tempest 0.72
F4U-4 0.60
Spit XIV 0.60
Spit XVI 0.54
F4U-1C 0.47
LA7 0.47
P47N 0.46
F4U-1A 0.42
Spit VIII 0.41
190D-9 0.38
-
FM2!? (http://i279.photobucket.com/albums/kk121/TheAmish/Scared-1.gif) I've had some great turn fights with Greebo in my 51.You ever want to go mix it up in DA for fun one of these days give me a holla. I love fightin those things. They take one hell of a beatin. :salute
-
Anaxogoras,
what speeds do u have for spit16? people keep saying its speed, you seem to think its a
fast plane. Well its not, it is in the slower 1/3 of planes otd, last i checked it 325 mph. It only
gets to 365 or so @ 20k. a good 2/3s of the plane set out pace it easy.
Both gonzo's site and HTC shows the Spit at ~344mph at seal level, and at 20k it does over 400mph.
(http://bbs.hitechcreations.com/wiki/images/e/e0/Spit16spd.jpg)
-
That was the best troll ever. :rofl
Guess you weren't around for the BK MOAT.
-
Both gonzo's site and HTC shows the Spit at ~344mph at seal level, and at 20k it does over 400mph.
(http://bbs.hitechcreations.com/wiki/images/e/e0/Spit16spd.jpg)
On wep... how long is that? How long for cool time? How long a flight time at FFT?
Equate that in. :rolleyes:
-
That was the best troll ever. :rofl
:rofl
-
LOL! This is too funny! the people that agree with clone know what he is talking about, but the people that are getting pissy are the ones that clone is talking about :rofl :rofl :rofl
-
The CHog was perked in a world long before the LA7 and SpitXVI horde. But I'd agree with a perk for those, as well as the Nikki. Small perk. Deal with it. They're overflown and underperked.
maybe a small perk on the la7, more of a perk on the 16 than the la7, but not much, and no perl on the nikki. nikki is like killing any other plane, easy as pie. La7 a good stick makes a hard fight, the spit 16 a noob can be good in it. I don't mean good in able to just dogfight, i mean good enough to come home with 2 or 3 kills rather easy as well as dogfighting in it.
-
First off, I could care less about the average noob flying the spit16 for their training, my first kill was in a ponyB, so I don't wanna here that that thing is like training wheels. And aparently i suck, so if I can do it, the noobs sure can.
Second off, if its like training weels, then why do some vets fly it all the time? That is what im talking about.
For example: You are cruising at 15K, in lets say a 109G14, and there is a spit16 coming in at 20K. Now what? No average noob would take the time to fly to 20K, so it is probobly a vet, and he is coming right at you. And now is were it gets fun, you might actually get on his tail and stay there, but then, ANOTHER spit16 comes in at 10K and jumps in. At best you can shoot one down, but the other is gonna get you, or you might be able to run away.
OK now, im sure there is gonna be someone to tell me how to get out of this situation, and im sure they are gonna note that only the "real pilots" can get out of this situation, so im waiting...
-
Perk every aircraft that is better than the FM2!!!
There... that will fix it.
-
hang on there clone, now u want to perk the XVI because you get beat in 1v2s with an E disadv? :huh
perk the XVI and there are no unperked LW brit fighters. wouldn't make much difference to put a mild perk on it, as long as the D pony gets one too. how do we feel about that I wonder?
as for spits flopping around when they have a con dead 6, thats exactly what happened IRL, its straight outta the manual. that it can float well and recover easily from stick stirring is a function of mass, wing loading and shape/section and power/weight ratio. all modelled correctly going by pilot accounts of the spit's chuckability.
-
La7 a good stick makes a hard fight
Any plane + a good stick will give you a hard fight.
-
perk the XVI and there are no unperked LW brit fighters.
XVI = LF mk IX =1943
-
ty bronk, my mistake, forgot the IX :salute
-
LOL! This is too funny! the people that agree with clone know what he is talking about, but the people that are getting pissy are the ones that clone is talking about :rofl :rofl :rofl
:huh
You are so right on this one! I look back at the responders to this post who disagree with a clone and I see a whole list of noobs. Seriously, I am looking at the list of responders that are guys I have fought & winged with for the last year and a half, and do not have a bad opinion about any of these good pilots. You sir, I do not know. I would suggest contributing something constructive to the discussion.
:rolleyes:
-
Don't why the 16 spit lovers don't fly the 9 more often, great little crate.
-
The Spit VIII is almost as good, and is in fact my preferred Spitfire.
But as good as the Spitfires VIII and XVI are, the last kill I had in AH before I canceled my account was a Mk VIII that bounced my Mossie just as I killed a P-51D. I knew the Spit was coming in (I guessed it was a Mk XVI, just playing odds, when its icon first appeared) and I hurried my kill of the P-51D, as soon as I killed the Pony I pulled a hard break turn at the same moment the Spit opened fire and I hear the light crunching sound of .303s hitting my Mossie's wooden body and the chatter of his cannons firing as he zooms by. I knew as soon as I heard the .303s that it wasn't a Mk XVI, but regardless in the next 30 seconds I took a fully defensive Mosquito that was out of E and annihilated a Spitfire Mk VIII that started with lots of E.
My final sortie in AH resulted in the kills of a Panzer IV H (random kill, spawned under my bombs as I dumped them to engage the La-7 that was inbound), La-7 (came in co-alt, but fast, was out maneuvered and killed in a high deflection turn), P-51D (started as a base porker hitting the VBase I was near, then started attacking me with an initial alt advantage of ~5k, I bled his E out and killed him in a turn fight) and the Spitfire Mk VIII (out maneuvered him through about three full turns where his E bled out and I held what E I had in high yo-yos, and killed him as he leveled off and tried to run from my Mossie).
So, we had three of the most common fighters (Spit XVI would have met the same fate in this guy's hands) against a fighter-bomber in a quick series of 1v1 fights and they all lost. Perk the Mosquito? No, that sounds silly. If I had been in any of those fighters the Mossie would have died, particularly the Spit which got to start with a huge E advantage when the Mossie was nearly out of E. I am not a very good AH pilot anymore, very rusty due to inactivity and I was never great, just above average at my peak. Why did I win? I knew my aircraft and I used it to its advantages while they probably, and fatally, thought I was a free kill.
I do toss a .salute out to that P-51 driver who started as a high speed porker, but decided to actually try a fight rather than just auger or run.
Don't why the 16 spit lovers don't fly the 9 more often, great little crate.
Because it is too slow in the late war arena. If the fights were at 20k+, great, but not as AH altitudes. It is also not very representative of the majority of historical Spitfire Mk IXs. The Mk VIII or Mk XVI is much closer to those.
-
Be thankful it doesn't have +25lb boost.
(http://www.spitfireperformance.com/merlin66_18_25.jpg)
-
First off, I could care less about the average noob flying the spit16 for their training, my first kill was in a ponyB, so I don't wanna here that that thing is like training wheels. And aparently i suck, so if I can do it, the noobs sure can.
Second off, if its like training weels, then why do some vets fly it all the time? That is what im talking about.
For example: You are cruising at 15K, in lets say a 109G14, and there is a spit16 coming in at 20K. Now what? No average noob would take the time to fly to 20K, so it is probobly a vet, and he is coming right at you. And now is were it gets fun, you might actually get on his tail and stay there, but then, ANOTHER spit16 comes in at 10K and jumps in. At best you can shoot one down, but the other is gonna get you, or you might be able to run away.
OK now, im sure there is gonna be someone to tell me how to get out of this situation, and im sure they are gonna note that only the "real pilots" can get out of this situation, so im waiting...
Give yourself a couple good years with the game. One day you will find out hat its not he plane but the pilot. Just perking the spit their would be a shift. Your next whine would be the la7 then the nikki bla bla....
And yes during my highest level of skill i could avoid dieing.. Playing that game was not that much fun so i just took it with a grain of salt..
-
I never said that the spit16 should be perked.
-
First off, I could care less about the average noob flying the spit16 for their training, my first kill was in a ponyB, so I don't wanna here that that thing is like training wheels. And aparently i suck, so if I can do it, the noobs sure can.
Second off, if its like training weels, then why do some vets fly it all the time? That is what im talking about.
For example: You are cruising at 15K, in lets say a 109G14, and there is a spit16 coming in at 20K. Now what? No average noob would take the time to fly to 20K, so it is probobly a vet, and he is coming right at you. And now is were it gets fun, you might actually get on his tail and stay there, but then, ANOTHER spit16 comes in at 10K and jumps in. At best you can shoot one down, but the other is gonna get you, or you might be able to run away.
OK now, im sure there is gonna be someone to tell me how to get out of this situation, and im sure they are gonna note that only the "real pilots" can get out of this situation, so im waiting...
Its the pilot, not the plane is MOST situations. Take the spits out in your story and insert P38s. If the first ones a good stick your not going to be around long enough to see the second 38. A decent stick with ALT is going to be tough to beat in any plane.
As to "why would a vet fly a spit16?" Why not ? It may just be their plane of choice due to the history of the thing. You like to fly the pony (which is the plane with the most kills in LW btw), why? Its considered by alot of people as an "uber" ride, but your not complaining about it here. You've been killed by more ponies than you have spit16's so what the beef?
I think you just focus in on spit16's like a lot of people do because they are a darn good plane. You do see quit a few of them, and even the noobs can be a handful at time. The plane covers up well for the mistakes of the pilots which is why its such a great plane.
-
Next we will all chant just like Belushi did in Animal House, but instead of Toga it will be Stuka Stuka Stuka...
After our auto climb for 30 minutes, we shall reach 5,000 feet over your mother base and all dive bomb all of your hangers, and while we are in our dives we will all yell out FARFA-NOOKIN!!!! in place of the dive siren to put fear into the enemy....
:aok :rofl :rofl
I love the spit 16, to me it was the first plane model I ever had. To me their just sexy. Ofcourse, I love the typhoon and temp too though. Realistically though, i think thats all i fly is Brit planes. Dont know why, just guess its a theme thing really.
-
possible solution to this and other plane # problems.
At the start of each Tour, reset player perk totals, leaving 200 points in each category.
now for the planes.
some planes would have a perk price no matter what like the 262, 234, Tempest.
Now for planes with multiple variants, base model is free. each version beyond is perks
progressively. perk list as id do it.
Base models, 0 perks
109E (0) 109F (3), 109 G's (5), 109K (15)
190A5 (0) 190A8 & F8 (5) 190D9 (15) Ta152 (15)
spit1 (0) Spit 5,Seafire (5), Spit 8 9 and 16 (10), Spit14 (15)
hurri 1 (0) Hurri 2D (5) Hurri 2c (10)
F4F (0) FM2 (3) F6F (10)
P40s (0)
P39s (0)
P51B (0) P51D (15)
P38G (0) P38 J (5) P38 L (15)
F4U-1 (0) F4U-1A (5) F4U-1D (10) F4U-1C(12) F4U-4 (15)
P47-D11 (0) P47 D25 (5) P47 D40 (10) P47-N (15)
Typhoon (5) Tempest (15)
C202 (0) C205 (10)
La-5 (0) La-7 (15)
A6M2 (0) A6m5 (5) N1K2-J (15)
Ki-61 (0) Ki-84 (15)
ME110-c (0) ME110-G (15) (gun, ord load)
Yak-9U(maybe 3-5 perks)
Bombers (debateable on how to perk, just my thought)
JU88 (0)
B25 C (0) B25 H (5)
B26 (0)
Mossi (0)
Ki-67 (0)
(all single engine attack planes b5n TBM ect... free)
perk bombers
234 50
b17 15
B24 15
Lanc 25 (huge payload)
as a side note on perking. Perk bombs.
250 lbs or less Free
500s (5) each
1000 (10) each
> 1000 (15) each
also allow Ord to be porked % wise like fuel, @ 100% all bombs available,
@ 75% 1000 lbs or less, @ 50% 500 or less, @ 25% 250lbs or less.
-
Hey I won't lie to ya'll I fly a 16 all the time probably 90% of my game time . Its easy to fly can do most anything and is best for me at base defense . Which as a Knight happens most of your game day . But I also like the P-40 and I really should spend lots more time in it along with the F4U 1 . There are early war rides that can cause big headaches to players out there and I think I should explore a bit . In game terms really the hanger is just a tool box for the job you need to perform . As no one plane is perfect for everything .
Nutte
-
On wep... how long is that? How long for cool time? How long a flight time at FFT?
Equate that in. :rolleyes:
No need to roll your eyes. I could easily add in WEP and recharge times, but it wouldn't change much in the overall scheme. I'll put it on my list after high speed roll rate.
Again, the numbers are what they are. It's not a matter of my opinion that the Spit XVI ranks where it does. If someone has an issue with the modifiers I have used then I welcome them to suggest different ones.
I don't have a problem with people who fly the Spit16; they're fun to shoot down, after all. But I insist on an objective approach to aircraft performance, and the best empirical analysis I can do says the Spit16 is about as good as our perk rides.
:salute
-
Gava my point is without wep the Mk XVI becomes just another spit. With less docile low speed handling (compaired to the other spits), repetitively low top end and average acceleration.
5 min of wep really scare people.
-
Don't why the 16 spit lovers don't fly the 9 more often, great little crate.
i like the 9 better. it just "feels" better when i'm fighting in it.
-
...
Not a bad idea but the FM2 is an upgraded F4F-4.
-
Not a bad idea but the FM2 is an upgraded F4F-4.
maybe FM2 3 perks
-
maybe FM2 3 perks
how 'bout perking the pile it?
-
Not a bad idea
Can you say MORE timid flying? That is what whels's proposed system would promote.
-
Can you say MORE timid flying? That is what whels's proposed system would promote.
Not to mention that 200 perk points would get blown through really fast by new players leaving them at a horrible disadvantage.
Though I see in his list the Mosquito would become the most common aircraft. Good guns, decent speed and handling and unperked. :P
-
<SNIP>crazy perk system</SNIP>
:rofl
-
Gava my point is without wep the Mk XVI becomes just another spit. With less docile low speed handling (compaired to the other spits), repetitively low top end and average acceleration.
5 min of wep really scare people.
The same goes for the P-47N, I've noticed. So far as I know, only the German aircraft have 10 minutes of WEP. So the SpitfireXVI isn't unique in having limited WEP time, and the perk rides I'm comparing it to also have only 5 minutes.
-
Not to mention that 200 perk points would get blown through really fast by new players leaving them at a horrible disadvantage.
umm they start @ ZERO now, atleast they could up a perk ride a few times. Maybe they should be in the TA learning to fly n kill
instead of MA dieing like baby seals on club day. as it is right now 90% of us have so many perks saved up that perks for planes mean nothing.
oh and this would help stop the suicide porkers :) and lancstukas spraying n praying 1kers over battlefield.
-
umm they start @ ZERO now, atleast they could up a perk ride a few times. Maybe they should be in the TA learning to fly n kill
instead of MA dieing like baby seals on club day. as it is right now 90% of us have so many perks saved up that perks for planes mean nothing.
oh and this would help stop the suicide porkers :) and lancstukas spraying n praying 1kers over battlefield.
Yes, they start at zero now, but almost all rides are free. In your system they would quickly be forced into Bf109Es, Spitfire Mk Is, F4Fs, P-40s and A6M2s against Spitfire Mk XVIs, N1K2s, F4U-1As and Bf109K-4s. Your system is not one for a game that needs monthly fees to stay in business.
You can increase the base perks, but you either end up in the aforementioned situation or so many perks that they don't matter and the whole system is pointless.
-
Its the pilot, not the plane is MOST situations. Take the spits out in your story and insert P38s. If the first ones a good stick your not going to be around long enough to see the second 38. A decent stick with ALT is going to be tough to beat in any plane.
As to "why would a vet fly a spit16?" Why not ? It may just be their plane of choice due to the history of the thing. You like to fly the pony (which is the plane with the most kills in LW btw), why? Its considered by alot of people as an "uber" ride, but your not complaining about it here. You've been killed by more ponies than you have spit16's so what the beef?
I think you just focus in on spit16's like a lot of people do because they are a darn good plane. You do see quit a few of them, and even the noobs can be a handful at time. The plane covers up well for the mistakes of the pilots which is why its such a great plane.