Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: JunkyII on February 28, 2010, 01:55:09 PM
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The FHs are down in ALL of them....except for 1 for explanation reasons.
Lets start with the most recent screenshot, notice the FH are down. I personally had been flying at this furball for about 3 hours before this happened. It was obviously a furball not an attempt to take either base....towns full up.
(http://www.mediafire.com/imgbnc.php/78014e3a51ec478cdd3e6e38b0b3560f5g.jpg)
Next, we have a screenshot of a certain country attempting to take all of TT on ozkansas. Notice they dropped just the FHs at the airbase.
(http://www.mediafire.com/imgbnc.php/0349e73cfd660be0ed2f9aac5b6f96945g.jpg)
The third picture shows that we actually may have a hope for furballs in the future. They drop the VH and the FH, but honestly the FH didn't have to go...notice the darbars they probably have a 2v1 advantage in numbers and probably have the alt as well(They did).
(http://www.mediafire.com/imgbnc.php/bcbb472393d76f642055ccf29a83e21e5g.jpg)
Funny we have the same place a few hours earlier. One of the only fights on the map and only the FH went down. The side that dropped the FHs, have the numbers in this fight as well.
(http://www.mediafire.com/imgbnc.php/d0e217add6890d42a6bfd947155371885g.jpg)
OK now we get into the deep stuff :uhoh . The next three pictures are all taken at around the same time, between 3am-5am. The first picture shows the end result of a buff run against A134. Notice all hangars down, town wasn't at all.
(http://www.mediafire.com/imgbnc.php/14b8c76aecac1559311d263a972324be5g.jpg)
The second picture of this "situation" is of the other side of the map to give you an idea of the fights going on. I don't see much between the first picture and the second accept where the hangars are down.
(http://www.mediafire.com/imgbnc.php/55e59ed5c07a2c1017fa59a53f0051985g.jpg)
This final screeny was taken actually before the hangars went down because of what someone said on country channel about TT. Notice the DAR bars, I think its really only a matter of time before the rooks get overrun by Fighters judging by the DAR the knights are making.
(http://www.mediafire.com/imgbnc.php/5414bf7fe4253d9c4a7fcb60c6152c5c5g.jpg)
In the last 3 images you can see why someone might not like when the hangars go down. The fight was already
one sided, you cant disagree with that. Also that was the only fight on the map, this has been said many times by
a lot of different people, "when I log in I don't have time to take 15 minutes just getting to a fight". At 3-5 am in the
morning the DA is not always that populated and with TT taken by the rooks(lame) there aren't a lot of options if the
one fight going on is "toolshedded".
Now, the reason I have created this thread is to get answers WHY dropping the FHs is so important. I have
heard maybe 2 reasons why you need to drop the FHs while trying to take a base. One was so that 1 guy in a LA7
cant get away from the cap and get your goon(My Response to that) It ain't the FHs that allowed that LA out of a
capped field, it was your fighter cover be mad at them don't take it out on the other team. The second I heard was
quite funny, it was so the furballers would stop furballing and start helping with base captures(My Response to
that) :rofl They aren't going to help you if you ruin their fun, they will actually probably switch sides and try to shoot
you down.
Seeing that those are the only 2 reasons I have ever heard from the opposition, I think its safe to say that
Dropping the FHs is just the wrong answer if we are trying to create good gameplay for the entire community. I don't
have anything against base takers, just the way a lot of them do it. Base Captures 101- To take an airfield the town
must be 100% down and 10 troops must make it to the map room and enter it to take the field. So in my mind this
tells me to first, get the town down. I know you cant just take the town down, your going to get shot at by
everything. I personally have a squad mate who I think may be the best shot in a whirbelwind in the game, Id rather
fight 10 262s in a D3A then to try and kill him with lancstukas...Id probably have a better chance with the jets.
Since I know how good some are in those monsters, I'm going to want to get the VH down first. The next Target of opportunity for me is
Radar....Why?...because the little red dots attract everyone and their sister, so Dar goes second if I don't want too
many people showing up for defense. Third is the most annoying thing in the game....ack. Everyone knows how mad
they get when they are flying by a field in a temp or 262 and 1 ping oil/rad leak....this makes ack third on my base
taking to-do list.
Wow, there aren't any whirbs out, no ack shooting at me, maybe 4-5 planes around against me and my 8
buddies/countrymen........lets get the fight on I'm in a typhoon with 4 hispanos plenty of fuel and an alt advantage....I'm
going to get my name in lights, but not just 2 like the other guys I could get 5 :O and maybe a good amount of perks
so i can fly some ubber rides :airplane: . This was my original thinking when I realized dropping the FH isn't a good
idea if you weigh the pros and cons. On one hand you get the base which may lead to a future 25 perks in each
category plus couple bomber perks for dropping them. On the other hand I can get 25+ perks in a 190F8(my main
pork ride) for 5+ easy kills on spixteen dweebs, then come back and possibly get even more right now. I know there
are people on here who have gone on the hot streaks before, I think I got like 80 perks in 4 runs at this base that
wasn't quite a vulchfest but might as well be one time.In both these cases, you technically win, but which sounds
better? Id have to go with the second.
Even if perks, score, or base captures don't matter do you.....don't bring down other peoples time playing a game.
Also don't take the easy way out just to capture/get your perks. Personally I love the fight that goes with capturing
a base that is pretty well defended, the feeling of knowing you beat these guys back down to their field and started
vulching them.....that's a form of ownage in my book, on a squad+ size level. All the screenshots above are
instances where dropping the FH was not necessary, and them being down ruined peoples fights(publically stated
on 200/country). Before you hit a base with buffs please ask if its a furball or take, if its a furball....hit the town
there is more points there anyway and it has to come down to take the base.
If any base takers have any reasons for dropping FHs I would like to hear and discuss the topic with you.
:salute
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If any base takers have any reasons for dropping FHs I would like to hear and discuss the topic with you.
I'm not a base taker but I know why it is going on. The bombers guys want to be able to affect game play, it is that simple.
I had really hoped that the new strats would give them something to bomb, but there is little reason to go there. Get used to the FHs being down, it is going to happen more and more frequently.
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I still can't figure out why there is even an option in this game to fully prevent Fighters from taking off. How does that promote combat?
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WOW ! That's the longest and most convoluted "whine" I've ever seen !
While I agree with you and wish they would leave the FHs up it isn't going to happen. This is a major tactic of an ill trained squad/group. HTC has said that everything in this game is designed toward creating combat, and this INCLUDES base capture. Unfortunately too many players either don't take the time, or don't have the time to learn how to "fight" .... and by fight I mean in fighters, gv's and even bombers with tactics and planning.
So what we end up with is hordes of skill less players hiding behind each other and overwhelming targets with numbers instead of creating combat situations where skill is used to win the "fight".
Like everyone tells me here on the boards, "Get use to it, it's not going to change." :rolleyes:
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its actually vh, ack, then town.. no point in working on the town if you already got a row of gv's otw to it. but good post anyways. I havent spent much time in ma all this week. a big map for each arena has alot to do with that. As stated I don't have the time or the nerve to sit and wait in tower looking for something to sprout up and flying for 10-15mins if/when something does.
i really do not understand the concepts behind having large maps, with split arena's, and fields designed (tons of ack/big towns) for only a steam rolling horde to capture. Just seems to contradict itself.
Im pretty much content in paying just to fly wiht friends, play in events, and mess around the da once in awhile. The MA has been a big disappointment for me.
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How does that promote combat?
Aces High isn't about promoting the dogfight, it is about winning the war.
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I'm not a base taker but I know why it is going on. The bombers guys want to be able to affect game play, it is that simple.
I had really hoped that the new strats would give them something to bomb, but there is little reason to go there. Get used to the FHs being down, it is going to happen more and more frequently.
yup.
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I'm not a base taker but I know why it is going on. The bombers guys want to be able to affect game play, it is that simple.
Well then we might need to discuss how bombers can rain down destruction in a way that doesnt negatively effect the gameplay of others. One thing I have seen not happen lately is just general porking of bases. In one of these screenshots(first one I think) Im in buffs heading to the field the furball was at to hit the ords and radar. A bomber has the luxury of not having to dive into harms way to destroy something, it can be at 7.5k above the field just out of ack range or at 25k where you will only find Chalenge higher. Me dropping those ords at the base helped save the base where the FHs were down, I had an affect on gameplay.
:salute
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Aces High isn't about promoting the dogfight, it is about winning the war.
Oh no please whatever you do, don't mention this temporary lack in reality and resolve to Private Redd, he looks up to me so and this would crush him! :frown:
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WOW ! That's the longest and most convoluted "whine" I've ever seen !
Wasnt a whine at all, stated my opinion on the matter is all. This topic is one Im very "close" to. :D
:salute
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Aces High isn't about promoting the dogfight, it is about winning the war.
With Uber Mega Skwads, right?
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The biggest misconception I see is we think a 'country' is its own entity making decisions to take down hangars or who they fight. Bish are only attacking Knights! Bish keep taking down fighter hangars! In reality one player decides he wants to bomb hangars for whatever his reason is. He probably doesn't have one, he just figures if he blows up stuff at enemy base, he helps his side and has fun at the same time. It's pretty easy to understand how it happens even though it makes no sense from a strategy perspective. Don't even waste your time trying to wrap your head around things you see in this game, no one knows wth they are doing.
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I bomb FH's so guys will get on the forums and write a 1,161 word essay about it... :D j/k.
I don't think bombing FHs has such a negative effect on game play that it warrants any change.
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Now, the reason I have created this thread is to get answers WHY dropping the FHs is so important.
Why is furballing so important? Bombers are doing what they like, furballers are doing what they like. Very often all the hangers don't even go down at the same time, so your downtime is usually only a couple of minutes. Groups of bombers that are able to completely disable a field on one pass are going to be throwing up a big dar, you can't really blame the bombers for you not paying attention to the map.
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To get the town down, the ack down, the radar down, it helps not having 50 spits and LA7s up. If I go over a field and drop all the FH and VH, and another squad comes in and destroys the town, I'd say that is an effective base-taking strategy. Now if I come in and bomb the VH, radar, maybe the town, and another squad comes in to take, they are going to meet a lot of red planes.
I just don't think it's that big of a problem, there is almost always a fight somewhere on the map. I feel like you want your furballs at the expense of other people's game play.
:salute
"Get use to it, it's not going to change."
I think this is a good point, I can't change MA game play and I'm not going to try. I adjust my tactics to give myself an advantage.
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its actually vh, ack, then town.. no point in working on the town if you already got a row of gv's otw to it. but good post anyways.
Thanks for liking the post I tried to keep it away from direct flaming. BTW I did put the base capturing in that order accept I like the dar down before the ack :aok
:salute
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Aces High isn't about promoting the dogfight, it is about winning the war.
With Uber Mega Skwads, right?
The large squadrons are an ideal we should all look up to. Who else can have all their members log on and actually double the players for a certain country?
The Muppets have recognized this and we are in the planning phase of making a 'Super Fluffy FH Killing Wing', to be escorted by the 'Strength in numbers, regardless of ability-Wing'.
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I bomb FH's so guys will get on the forums and write a 1,161 word essay about it... :D j/k.
I don't think bombing FHs has such a negative effect on game play that it warrants any change.
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Why is furballing so important? Bombers are doing what they like, furballers are doing what they like. Very often all the hangers don't even go down at the same time, so your downtime is usually only a couple of minutes. Groups of bombers that are able to completely disable a field on one pass are going to be throwing up a big dar, you can't really blame the bombers for you not paying attention to the map.
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To get the town down, the ack down, the radar down, it helps not having 50 spits and LA7s up. If I go over a field and drop all the FH and VH, and another squad comes in and destroys the town, I'd say that is an effective base-taking strategy. Now if I come in and bomb the VH, radar, maybe the town, and another squad comes in to take, they are going to meet a lot of red planes.
I just don't think it's that big of a problem, there is almost always a fight somewhere on the map. I feel like you want your furballs at the expense of other people's game play.
:salute
JayHawk,
Thanks for the comments and good joke, this topic did take awhile.....Ive been saving screen shots for a bit now whenever I remember :o .
But see I think your right in the situation your talking about. But understand Im talking about the excessive force/path of least resistence style of gameplay. This game promotes combat on all levels...1v1s to country size combat...I dont think there are many games that do that. But the fun part about gaming combat is the challenge behind it. If 8 decent buff pilots up 2 sectors away in 24s...unless a sqaud goes to intercept them all together, they are still going to devastate a field even if they lose 2 groups. Most of the time the fighters from that field are tangled up with the fighters from another field so even if they go to get them buffs......the enemy fighters still creep closer to where they are low and slow.
Do you understand what Im getting at? Buffs can flatten town, ords, radar, fuel.....thats plenty of targets for buff pilots and its going to have a huge affect on the base they hit.....but their enemy will enjoy the fight better.....causing maybe a better community change
:salute
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The biggest misconception I see is we think a 'country' is its own entity making decisions to take down hangars or who they fight. Bish are only attacking Knights! Bish keep taking down fighter hangars! In reality one player decides he wants to bomb hangars for whatever his reason is. He probably doesn't have one, he just figures if he blows up stuff at enemy base, he helps his side and has fun at the same time. It's pretty easy to understand how it happens even though it makes no sense from a strategy perspective. Don't even waste your time trying to wrap your head around things you see in this game, no one knows wth they are doing.
If I can bring 5 people over to the light from the darkside......gameplay will be that much better. :cheers:
:salute
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A bomber has the luxury of not having to dive into harms way to destroy something, it can be at 7.5k above the field just out of ack range or at 25k where you will only find Chalenge higher.
If a thin wind layer was set about 15k, I wouldn't mind the level bombers so much. It would force them lower or they would suffer with inaccurate drops, this idea would put them into the line of fire rather than flying 25k+ over it. It wouldn't affect HQ runs or strat runs as much because those targets are a lot bigger and wouldn't require the pinpoint (read: laser guided) accuracy that FHs need.
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If any base takers have any reasons for dropping FHs I would like to hear and discuss the topic with you.
#1 reason for dropping FHs?
Topics like these.
The more people complain about them, the more certain people will get enjoyment from doing it. Only answer is to defeat the bombers before they arrive. I don't see HTC EVER making FH or GH's unbombable.
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JayHawk,
Thanks for the comments and good joke, this topic did take awhile.....Ive been saving screen shots for a bit now whenever I remember :o .
But see I think your right in the situation your talking about. But understand Im talking about the excessive force/path of least resistence style of gameplay. This game promotes combat on all levels...1v1s to country size combat...I dont think there are many games that do that. But the fun part about gaming combat is the challenge behind it. If 8 decent buff pilots up 2 sectors away in 24s...unless a sqaud goes to intercept them all together, they are still going to devastate a field even if they lose 2 groups. Most of the time the fighters from that field are tangled up with the fighters from another field so even if they go to get them buffs......the enemy fighters still creep closer to where they are low and slow.
Do you understand what Im getting at? Buffs can flatten town, ords, radar, fuel.....thats plenty of targets for buff pilots and its going to have a huge affect on the base they hit.....but their enemy will enjoy the fight better.....causing maybe a better community change
:salute
Alright I understand what you're saying. I'm trying to look at this as the decisions my squad makes when we go on a bombing run. I'd say often we try to create our own fight and rile up fighters at fields. We will attack an enemy field if fighters, gvs, etc. are lifting off of that field to attack a friendly base, the problem with this is that sometimes by the time we get there the situation has shifted. If we have a distinct advantage at a field I don't think we'd drop. One important thing is what each of us qualifies as an advantage. If the green guys have two dar bars and the red guys have one, over their own base, I don't see that as an extreme advantage. Having a full dar bar over your own airfield gives you quite a 'home field advantage'. But more importantly the fight is often midway between the bases, and how the sectors are laid out may not reflect actual numbers or actual advantages.
Still, this is only IF we attack that base. If we do, our hope is to 'shut off the tap' of enemy fighters allowing the green mass to shift closer to the enemy field. Most of the time though, only a couple minutes after, the fight has pretty much returned to normal. It's ineffective and I don't believe we choose to do it often, but that may be why others do.
For some of those extreme situations I think you can only attribute that to Grizz's explanation about the individual player just going to bomb something for his own reasons, whatever they may be.
These post's do take a while, I started typing my first post when you didn't have any responses, I'm sure there will be plenty of new stuff when I hit post now. This thread is going to be around for a while... just like the last one. :lol
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#1 reason for dropping FHs?
Topics like these.
The more people complain about them, the more certain people will get enjoyment from doing it. Only answer is to defeat the bombers before they arrive. I don't see HTC EVER making FH or GH's unbombable.
Im not going for that in making this thread.......I would have put it in wishlist if it were a dream :aok . What I would like is for certain people to see this and maybe think twice before dropping the FH by maybe asking around if its a furball, kinda like when you see a guy in a 1v1 somewhere.....ask him if he needs help. Again this is not a whine, its a discussion.
:salute
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Im not going for that in making this thread.......I would have put it in wishlist if it were a dream :aok . What I would like is for certain people to see this and maybe think twice before dropping the FH by maybe asking around if its a furball, kinda like when you see a guy in a 1v1 somewhere.....ask him if he needs help. Again this is not a whine, its a discussion.
:salute
Wait, you want people to ask "Mother May I?" before destroying enemy targets? What are you, the UN? :neener:
After studying your screenshots in depth, I think I see the source of your problem. It appears you didn't defend your bases.
Hope that helps.
Regards,
Wab
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Alright I understand what you're saying. I'm trying to look at this as the decisions my squad makes when we go on a bombing run. I'd say often we try to create our own fight and rile up fighters at fields.
My sqaud does to, we would rather fight against a little off odds instead of the no enemy or too many enemy odds you see alot in the MA
Still, this is only IF we attack that base. If we do, our hope is to 'shut off the tap' of enemy fighters allowing the green mass to shift closer to the enemy field. Most of the time though, only a couple minutes after, the fight has pretty much returned to normal. It's ineffective and I don't believe we choose to do it often, but that may be why others do.
If the hangars go down pretty fast then it normally takes awhile to get back to "normal" sometimes it doesnt if you have anyone deacking the field.
I have a question for a bomber jock like yourself. Whats the difference between hitting an ords/fuel/ack gun/ radar/ barracks and hiting a hangar other then they cause planes to not spawn when they are down?
:salute
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Wait, you want people to ask "Mother May I?" before destroying enemy targets? What are you, the UN? :neener:
I have worked for the UN before does that count? :aok
After studying your screenshots in depth, I think I see the source of your problem. It appears you didn't defend your bases.
You notice that in all the screen shots there is more red dar then green right? Its hard to tell what dar is a buff, which is a fighter.....look the same to me so I dont know buffs are coming in till too late normally. Also in a furball there is normally enough fighters to keep them busy enough.......I just repeated myself again....I had an answer to your arguement in the OP :aok :salute
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I have worked for the UN before does that count? :aok
You notice that in all the screen shots there is more red dar then green right? Its hard to tell what dar is a buff, which is a fighter.....look the same to me so I dont know buffs are coming in till too late normally. Also in a furball there is normally enough fighters to keep them busy enough.......I just repeated myself again....I had an answer to your arguement in the OP :aok :salute
Sorry, the OP is just to rambling for me to bother with. It reads like the Una-bomber manifesto. Is there a concise version?
I think it boils down to this:
Junky: Bad guys smashed my hangars and I don't like that.
Wabbit: Then ... stop them.
Junky: But its hard to stop them.
Wabbit: War is Hell.
Does that cover it?
Regards,
Wab
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Aces High isn't about promoting the dogfight, it is about winning the war.
Not too sure about the winning the war part, but its certainly NOT about dogfighting.
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Sorry, the OP is just to rambling for me to bother with. It reads like the Una-bomber manifesto. Is there a concise version?
I think it boils down to this:
Junky: Bad guys smashed my hangars and I don't like that.
Wabbit: Then ... stop them.
Junky: But its hard to stop them.
Wabbit: War is Hell.
Does that cover it?
Regards,
Wab
No, I don't think that's what he is saying.
does this cover your post:
'I'm too lazy to read your post but listen to ME, ME, ME!'
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No, I don't think that's what he is saying.
does this cover your post:
'I'm too lazy to read your post but listen to ME, ME ME!'
Can you set me straight? This is the closest thing I found to the point being made:
All the screenshots above are
instances where dropping the FH was not necessary, and them being down ruined peoples fights(publically stated
on 200/country). Before you hit a base with buffs please ask if its a furball or take, if its a furball....hit the town
there is more points there anyway and it has to come down to take the base.
He doesn't like the enemy destroying his hangars. He is telling the enemy in what order they should destroy his structure. Or telling them to ask permission first.
My suggestion is that he stop the bombers or take out the ord from the fields they are launching from.
Or else learn to live with wrecked hangars. LoL.
Regards,
Wab
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I have a question for a bomber jock like yourself. Whats the difference between hitting an ords/fuel/ack gun/ radar/ barracks and hiting a hangar other then they cause planes to not spawn when they are down?
:salute
Hmm... well we do bomb other things, ords, radar, and barracks the most often. Bombing fuel is just worthless. I'd say we do for a couple of reasons, the first being the strategy of other friendlies coming in behind us to take the base. That's a big part of it, we rarely take down a field without announcing our intentions on country to see if anyone wants to slide on in behind us. Second is to stop planes from upping at the field to attack our base. And honestly the third reason is probably just because it's fun to shut down a field. It's satisfying to render a field useless for 15 minutes, even if nothing comes from it.
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Can you set me straight? This is the closest thing I found to the point being made:
He doesn't like the enemy destroying his hangars. He is telling the enemy in what order they should destroy his structure. Or telling them to ask permission first.
My suggestion is that he stop the bombers or take out the ord from the fields they are launching from.
Or else learn to live with wrecked hangars. LoL.
Regards,
Wab
If you've been reading my post as well you'll see I, for the most part, disagree with him. But this is a just a discussion on the topic, there is nothing wrong with just talking about it.
Just give it a day or two and it'll degrade into personal attacks when we've started to repeat ourselves but want to have the last word. :rofl
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Oops, caught me cursing :)
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If you've been reading my post as well you'll see I, for the most part, disagree with him. But this is a just a discussion on the topic, there is nothing wrong with just talking about it.
Just give it a day or two and it'll degrade into personal attacks when we've started to repeat ourselves but want to have the last word. :rofl
Im already thinking of nasty insults to give you Jayhawk :D
I understand how your squad operates now, seems like you all probably have a great time...its not for me but hey thats the great thing about this game.
Wabbit,
What Im trying to do with this thread is to promote intense combat, IMO destroying a field yes in R/L would be needed to make sure more lives were saved but in this game we get fresh planes....why not make the fights adrenaline filled blood baths where its like a neck and neck race......under what a mean?
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Oops, caught me cursing :)
Sorry I didnt notice it I would have got rid of it
:salute
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Often times, when im furballing and I see friendly buffs hitting or intending to hit the FH's I ask them not to and/or call out their location/alt/heading on 200.
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(http://www.young-germany.de/uploads/pics/Bruder_Basil_German_cheese_by_flikr_user_prettywar-stl.jpg)
EVERYBODY does it.........
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This is the worst complaint IMO. If people want to bomb hangers so be it. IT does not take much to up from another field and fly over to the fight. There is no "light side" or "dark side" there is only the game play it how you like. If this game was JUST for furbalers there would not be gvs or bombers at all.
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Aces High isn't about promoting the dogfight, it is about winning the war.
Not too sure about the winning the war part, but its certainly NOT about dogfighting.
Think it's more about maximizing the player base without losing long-time subscribers, really.
And a very good point about the new strat system though, less targets for the buffs means more hangar dropping makes sense to me. Think the change was a bit of a misstep myself but I don't know how it looks from HTC's point of view.
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I'm not a base taker but I know why it is going on. The bombers guys want to be able to affect game play, it is that simple.
I had really hoped that the new strats would give them something to bomb, but there is little reason to go there.
Exactly why I suggest Fighter/bomber/GV specific factories as strat targets.
The following is a C& paste of a post i made in another forum.
I am putting it forth as my opinion and opinion only.
Honestly and I love the game.
Im hoping the WWI arena scores it big, because the way the game is now is starting to get stale and its showing in how people are playing the game. As an example. one night about a week ago I logged in. I went to one arena and all I saw were big red dar bars and a few small green blocks. Saying screw this I decided to check out the other arena where I saw big green darbars and a few small red blocks. Weee haa...not.
I went back to the first arena took two flights. then logged off
Personally I think HTC needs to make some changes even in the face of all the moans and groans he'd hear.
His recent change with the strat targets I think was a mistake. I see what he was trying to do in encouraging larger bomber raids to the strats then milkrunning.. but in the end its only goign to mean larger milkrunning missions to the strat targets that few if any will try to defend against asimply because they have little to no impact on the game..
Why bother upping and going against lazer armed bombers to defend targets from attack which when destroyed have next to no impact. if any at all on the game? Hell people only barely try to defend against HQ raids opting instead to simply resupply it when its down.
I think a better solution would have been to tie the strats to the zone bases more closely Move the strat targets and their accompanying ack closer to the towns and zone base feilds and actually have them have greater effect on ord, fuel and supplies for that zone. the risk of horde porking and capturing these areas at the same time might be reduced a bit if you made supply to these strat targets (the time they regenerate) faster for the original country then the invading one.
Sure you can pork and capture both. But if you take the zone base while the strat is still damaged or down it will take two times as long to regenerate as it would if the home country were still supplying it.
Likewise it would provide another way to defend against the horde knowing that hitting these strats can slow their progress to a a crawl.
Add plane/GV/ammo (bomb size?) specific factories. One of the few things Airwarrior had it right over AH is the spit factory. Masses tried to attack it. Masses also upped to defend it..regularly. Even though the down time was only 15 minutes.
There was a reason to attack it and a reason to defend it
Do away with the silliness that is ENY. Originally implemented as a side balancing tool its failed miserably no matter how much its claimed its "working as intended" Doesnt matter if Im in a P51 and Im going against 20 LA7s or 20 P40s a horde is still a horde.
Install a true side balancing tool. Or atr least an area balancing system where only so many planes are allowed to be up froma specific base at at the same time.
At the rate people get shot down. the wait shouldnt be that long. but it does make it more difficult for a horde to arrive all at the same place at the same time without actually (EEEK the horror!) PLANNING.
Perhaps use some sort of ENY system to allow for upping planes whereas the horded base might be allowed more planes up then the bases the hordes are coming from.
GVs.- could be the subject of an entire thread in themselves. Whack a mole spawn camping is while sometimes fun. A joke. not to mention some of the gunnery aspects of the game.
Try multiple spawn points into the same general area. Make fire and movement key to winning GV battles over whack a mole. Limit the visual zoom on IL2s and the like the way and more specifically at the rate a single AC can kill off GVs with guns alone is entirely unrealistic even for a game.
If nothing more then ENY is goign to be done. then just have two country arenas as opposed to three. Too often 2 countries gang up on one and practically ignore each other. Might as well just have two countries.
Aint broke dont fix it is only going to lead to where its headed. Stagnation.
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(http://www.young-germany.de/uploads/pics/Bruder_Basil_German_cheese_by_flikr_user_prettywar-stl.jpg)
EVERYBODY does it.........
Ok I admit it.
Even I cut the cheese once in a while.
Now shaddap before I sneak over to your house and feed your dog a can of baked beans
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Exactly why I suggest Fighter/bomber/GV specific factories as strat targets.
The following is a C& paste of a post i made in another forum........................ I think a better solution would have been to tie the strats to the zone bases more closely............ Move the strat targets and their accompanying ack closer to the towns and zone base................the horde knowing that hitting these strats can slow their progress to a a crawl.
Add plane/GV/ammo (bomb size?) specific factories. One of the few things Airwarrior had it right over AH is the spit factory............
There was a reason to attack it and a reason to defend it
[/b]
+1 :aok
Yep - AW did have that aspect right as i remember it back in the mid 80's - (don't know what they did when the went all corporate heheh)
Have the FH take about 2-3 times what it does to kill it now (consider them hardened buildings) and impliment your "factory" concept on individual quads - each quad has factories/refineries that if destroyed affect fighters available in THAT quad only (maybe only higher ENY ones/earlier less capable models) and progressively lower octane fuel ala early AW (defending without a spit and 70 octane fuel- UGH!!). Still have "strategics only" that affect rebuilding and supply on a country level.
...always room for improvement eh! :D
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The only thing I have to add to this thread is this:
I don't really see how bombing hangars is "detrimental" to game play. Bombing hangars offers the same thing to bomber pilots as furballs offer to fighter pilots. Each and every player is different, there's no changing that. I really don't think it boils down to "win the war" types vs. "furballers;" I believe it comes from what I previously stated as a difference between each players satisfaction. I say this with the most un-biased opinion I could have, because I like my furballs/fights, but I also like to up buffs and just bomb anything from town, ord, to hangars.
#S#
Banshee7
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He is telling the enemy in what order they should destroy his structure.
Regards,
Some random noob
He's not telling you to do anything. Just letting you know the proper priority order in taking bases. Which has always been the case. At least as long as I've been playing anyways (nearly 10 years now). 1st thing to go down has always been the vh and ack. Then have a small group work on the town while everyone else establishes CAP on the field.
The problem with bombers is they see a big green dar over an enemy field and assume everyone is there to capture the base. But if they had plane-type icons on they'd see nothing but spits, n1k, lala's and 109s. Not very good attack planes. So the bombers come in take out the hangers and think some goon is gonna pop out of some lala's butt and magically take the base. Instead most of the cap either leaves or gets shot down by osti's since, thanks to the fh's going down, all the enemy that was previously in fighters are now in flak.
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Personally I am considering booting Zap from the 80th for bad language.
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Oh no please whatever you do, don't mention this temporary lack in reality and resolve to Private Redd, he looks up to me so and this would crush him! :frown:
I only recently became aware of the "war" and even dropped a bomb as per your instructions Commander Warhed. I was hoping a promotion was in the works after that brave deed (albeit I didn't actually hit anything with the bomb), and now I hear that you are not really fully commited to winning the war ......... I'm devastated ;)
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First off, Junkys post was most excellent. It shows PROOF of the problem. There have been other posts on this subject but none have yet to show real evidence of the problem.
I am sorry to tell you kill joys that dropping FH's has NOTHING TO DO WITH strategy or game play. It is simply a way for dweebs to get there rocks off.
Today in Panama City, Florida 5 males aged 18 to 20 were nearly arrested for parading in the walmart dressed in speedo's and sneakers, women's clothing, carrying sex toys. There explanation was "the weather was bad and we were bored".
This kind of behavior is exactly what is going on in this game. Immature players doing things that have nothing to do with game strategy...only to get ch 200 going. They get a kick out of it. The only goal is to piss people off, disrupt the game and cause grief while getting a big laugh.
The Army of Muppets can take a town down in 2 min with 2 sets of lanc's, have fighter cover with 2 or 3 guys and sneak a goon or m3 in and have the dam base in 5 min. Then up from it and keep until we get bored of clubbing baby seals.
If "winning the war" was the point then bases would be captured in short time, with FH intact so you could up and defend, launch a new mission and take the next one.
But that does not happen. A base take happens and the whole mess moves across the map to take another undefended base. In the mean time the dweebs fly buffs to every furball and kill the FH regardless of the base take situation.
It takes weeks to take a map if it ever happens. There are not enough members of AH to support such large maps that we have, as a result we have the situation of boredom and that results in shenanigans.
The "well you should have killed the buffs" argument is bunk. Like a squad (6 players) are going to circle a target for an hour waiting on buffs....that kind of thing only happens in scenarios like FSO.
In every day play it doesn't happen like that. Anybody who has played this game longer than 1 month knows this.
Buffs take off fly to 25k and then magically lazer bomb 2 small targets....OMG....in REAL ww2 it took hundreds of bombers to drop on a target and they still couldn't hit it.
So there is a problem with the WAY the "win the war" is constructed. Certain types of players take advantage of this and do nothing but grief.
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I am sorry to tell you kill joys that dropping FH's has NOTHING TO DO WITH strategy or game play.
Overly generalizing and not always correct. Sometimes it is about strategy. Mostly bad, occasionally good one.
It is simply a way for dweebs to get there rocks off.
(...)
This kind of behavior is exactly what is going on in this game. Immature players doing things that have nothing to do with game strategy...only to get ch 200 going. They get a kick out of it. The only goal is to piss people off, disrupt the game and cause grief while getting a big laugh.
For some yes. Yet I bet 9 out of 10 occasions FH'S are NOT being dropped for that reason.
The Army of Muppets can take a town down in 2 min with 2 sets of lanc's, have fighter cover with 2 or 3 guys and sneak a goon or m3 in and have the dam base in 5 min. Then up from it and keep until we get bored of clubbing baby seals.
If "winning the war" was the point then bases would be captured in short time, with FH intact so you could up and defend, launch a new mission and take the next one.
The reason that it doesn't happen is not only that many player's aren't interested in the war, but also in that among those who do, the necessary skill & coordination is lacking. And also you have to take into account defender's action. You're making it soudn way more easier than it actually is for the average MA population.
But that does not happen. A base take happens and the whole mess moves across the map to take another undefended base. In the mean time the dweebs fly buffs to every furball and kill the FH regardless of the base take situation.
Again: 9 out of 10 don't do it to mess anybody's game up. They actually feel they are helping.
And allow me to quote the OFFICAL AH help page: "Gameplay:
Capturing territory through the use of air, land and sea power is the objective in Aces High" (http://www.hitechcreations.com/ahhelp/map.html)
It takes weeks to take a map if it ever happens. There are not enough members of AH to support such large maps that we have, as a result we have the situation of boredom and that results in shenanigans.
It happens alot. LWO, a large map, was reset yesterday for example. Personally I dread the thought of having small maps only.
The "well you should have killed the buffs" argument is bunk. Like a squad (6 players) are going to circle a target for an hour waiting on buffs....that kind of thing only happens in scenarios like FSO.
Well, if buffs appear that rarely that you have to circle for one our waiting for them - Where is the problem then?
Buffs take off fly to 25k and then magically lazer bomb 2 small targets....OMG....in REAL ww2 it took hundreds of bombers to drop on a target and they still couldn't hit it.
The utter majority of buffs is flying less than 15k, many less than 10. And Think about the time those are investing that DO fly to 25k.
The impact of 25k buffs on overall gameplay is pretty small, particularly compared to multi-wing squad basegrabs, rapid succession of NOE's and the like
So there is a problem with the WAY the "win the war" is constructed. Certain types of players take advantage of this and do nothing but grief.
You are vastly exaggerating
And allow me a thing to add: THE WAR, however we may care about it individually, is one major thing that keeps this game alive.
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People like me. I'm going to bomb every fighter hanger on one front. From 25+k. Repeatedly. Just to feed the whine. Seriously, its a game where having air superiority wins the war.
Option 1) struggle to move the furball one way or another.
Option 2) demolish opposing fh and move it almost immediately.
Option 3) you take out ords at the opposing front and your fh stay up.
Seems simple to me. Stop bombers=no ords. Stop fighters=bomb fh.
Everyone will play different. Its not your sandbox and you don't make any rules. Everyone moves the sand a different way and everyone wants the castle to look different. Its what I like about this game, somedays its furball-ville, somedays you can't find a base with ords, somedays no one porks ords. Etcetc.
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geez snail u act like it was a constant horde on the small maps. at least u had the option of joining in on the smaller or bigger fights on them. Instead we have only the option of being part of maybe a 15 player or less combined fight. Frankly imo there was more action on the h2h arena's than there is in any of the main arena's.
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So the bombers come in take out the hangers and think some goon is gonna pop out of some lala's butt and magically take the base.
:rofl :aokPeople like me. I'm going to bomb every fighter hanger on one front. From 25+k. Repeatedly. Just to feed the whine. Seriously, its a game where having air superiority wins the war.
Option 1) struggle to move the furball one way or another.
Option 2) demolish opposing fh and move it almost immediately.
Option 3) you take out ords at the opposing front and your fh stay up.
Seems simple to me. Stop bombers=no ords. Stop fighters=bomb fh.
Everyone will play different. Its not your sandbox and you don't make any rules. Everyone moves the sand a different way and everyone wants the castle to look different. Its what I like about this game, somedays its furball-ville, somedays you can't find a base with ords, somedays no one porks ords. Etcetc.
Whats your in game name? Or are you just a shade?
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blah blah blah blad..... same ole watermelon different day :rolleyes: Take the frikkens ords out if ya don't want to get bombed! I seen the sky filled with uber fighter jocks tonite and not one packing a bomb or rocket! Instead the uber furball dudes would rather collect scalps and land kills to make themselves look good. God forbid if they dive into the ack and take a VH down or deack the town. They might get hit.
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blah blah blah blad..... same ole watermelon different day :rolleyes: Take the frikkens ords out if ya don't want to get bombed! I seen the sky filled with uber fighter jocks tonite and not one packing a bomb or rocket! Instead the uber furball dudes would rather collect scalps and land kills to make themselves look good. God forbid if they dive into the ack and take a VH down or deack the town. They might get hit.
why would we pack a bomb if we could care less if the base get captured? have you been paying attention at all? go back in your corner.
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blah blah blah blad..... same ole watermelon different day :rolleyes: Take the frikkens ords out if ya don't want to get bombed! I seen the sky filled with uber fighter jocks tonite and not one packing a bomb or rocket! Instead the uber furball dudes would rather collect scalps and land kills to make themselves look good. God forbid if they dive into the ack and take a VH down or deack the town. They might get hit.
You know whats funny about the first screenshot....Im in B24s heading to take out ords and vh.
Sorry UpTown that arguement doesnt work, with me atleast, because I do pork fields quite often. I dont normally fly buffs because I love the 190F8 with the black and grey skin(gangsta skin I call it) but this time I did, all ords down after 2 pass on a large airfield with 1 set of 24s...quite effective and they didnt take the base.
:salute
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geez snail u act like it was a constant horde on the small maps.
I do what? You get that out of a single sentence?
No it isn't a constant horde on small maps, particularly in the lesser populated arena and/or at off peak times.
But it's not only 2-man fights or combat avoiding blobs on huge maps either.
at least u had the option of joining in on the smaller or bigger fights on them. Instead we have only the option of being part of maybe a 15 player or less combined fight. Frankly imo there was more action on the h2h arena's than there is in any of the main arena's.
I really don't know why people have top make blunt, overly generalizing and plain wrong statements.
I was just playing the whole day on two big maps. I was taking part in huge furballs (LWB had a massive battle for A239 going on for hours (so much for "no bigger fights"), I was battling tanks in a remote corner in a very small and silent action, I was defending fields vs hordes as well as only a few players trying to sneak, and I once had to change arena because there was nothing much to to at all.
I did all kinds of stuff on huge maps. today, small scale & large scale.
Do I want to see huge maps only? No.Do I like small maps? Yes, some of those are my absolute favorites.
But small maps only did almost make me dro AH.
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There will NEVER be a happy middle ground. You have bozo's like this....
People like me. I'm going to bomb every fighter hanger on one front. From 25+k. Repeatedly. Just to feed the whine. Seriously, its a game where having air superiority wins the war.
Option 1) struggle to move the furball one way or another.
Option 2) demolish opposing fh and move it almost immediately.
Option 3) you take out ords at the opposing front and your fh stay up.
Seems simple to me. Stop bombers=no ords. Stop fighters=bomb fh.
Everyone will play different. Its not your sandbox and you don't make any rules. Everyone moves the sand a different way and everyone wants the castle to look different. Its what I like about this game, somedays its furball-ville, somedays you can't find a base with ords, somedays no one porks ords. Etcetc.
That basically say "I'm here to ruin everyone else fun as long as I'm having fun." No respect toward other players. You have "leaders" if I can use that term here, that run huge squads because they don't have the skill or drive as a group to compete against other squads so they must horde to accomplish anything. Here we have hordes hitting a base and numbers aren't good enough, they have to take out the FH's too !
They only way there will be a middle ground is if the community makes a middle ground. Fighter jocks have to respect the "win the war" type and the "win the war" types have to respect the fighter jocks. Unfortunately that isn't going to happen. Too many people have a chip on there shoulder, too many people are too immature. too many people are just down right "Aholes".
Bring back the 32 people squads. Make people compete for those precious few spots. Don't just sign anybody, sign those you need. Some nights your squad my have 12 guys and take base after base, other nights it will be the enemies turn and you have to slow them down. Bring back the respect, bring back the competition.
Trust me, if the game gets worst, and it starts hitting HTC in the pocket, you WILL see some changes. Don't mess with a mans livelihood !
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People like me. I'm going to bomb every fighter hanger on one front. From 25+k. Repeatedly. Just to feed the whine. Seriously, its a game where having air superiority wins the war.
Option 1) struggle to move the furball one way or another.
Option 2) demolish opposing fh and move it almost immediately.
Option 3) you take out ords at the opposing front and your fh stay up.
Seems simple to me. Stop bombers=no ords. Stop fighters=bomb fh.
Everyone will play different. Its not your sandbox and you don't make any rules. Everyone moves the sand a different way and everyone wants the castle to look different. Its what I like about this game, somedays its furball-ville, somedays you can't find a base with ords, somedays no one porks ords. Etcetc.
This gave me a good laugh with every word of it :rofl
What whine are you feeding tool(mind if I call you tool I mean an axe is a tool). What I am doing is trying to inform a "less" informed crowd of Aces High that dropping the FH isnt the only option. Honestly other then my own personal squad missions which normally dont happen till about midnight, I havnt seen one Fighter Sweep mission since the new year....About a year or so ago, I remember getting ganged by 8 person Pony raids everyday. Yes the fighter sweeps are harder especially to those who comps are having problems with running the new graphics, and for the less in acm abilities but it will definately help them learn and maybe want to stay longer. This "path of least resistence" people are taking is causing a downfall in gameplay and it effects everyone...new players arent progressing as fast, fights are starting to be horde vs few or few vs horde depending on which side your on....And the attitude you show in your intial paragraph doesnt help ANYONE...not even your tool self.
BTW I already said stuff to explain why all 3 of your "options" dont work......come back when you have read the entire essay of an OP.
:salute
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There will NEVER be a happy middle ground. You have bozo's like this....
That basically say "I'm here to ruin everyone else fun as long as I'm having fun." No respect toward other players. You have "leaders" if I can use that term here, that run huge squads because they don't have the skill or drive as a group to compete against other squads so they must horde to accomplish anything. Here we have hordes hitting a base and numbers aren't good enough, they have to take out the FH's too !
They only way there will be a middle ground is if the community makes a middle ground. Fighter jocks have to respect the "win the war" type and the "win the war" types have to respect the fighter jocks. Unfortunately that isn't going to happen. Too many people have a chip on there shoulder, too many people are too immature. too many people are just down right "Aholes".
Bring back the 32 people squads. Make people compete for those precious few spots. Don't just sign anybody, sign those you need. Some nights your squad my have 12 guys and take base after base, other nights it will be the enemies turn and you have to slow them down. Bring back the respect, bring back the competition.
Trust me, if the game gets worst, and it starts hitting HTC in the pocket, you WILL see some changes. Don't mess with a mans livelihood !
Speak da truth brotha :rock
Only thing I disagree with is the horde squads(yep im in a so-called horde squad) The only reason we upped in size from 1 to 2 wings in the first place was because we had alot of good people alway flying with us anyway...it wasnt about taking bases or being ubber it was about a good time...now we have about 45 pilots who are all pretty active and love a great time. Now Claim Jumpers....I dont know their story but they got ALOT. :D
no offense CJ's
The bolded part of your quote can account for 2 of the screenshots in the OP....One group I have already publicly stated who it was....
:salute
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Junky,
You're just missing the absolute fundemental point here, IMHO.
If Hitech wanted FH to only be destroyed after all other structures, he simply would have coded it that way. He did not. In fact, he awards bombers with points for taking down FH, therefore you can assume he is incouraging that.
Only Hitech makes the rules around here. And he doesn't care in what order buildings get destroyed. If you do, you have at least 3 choices:
- Take out ord
- Take out the bombers
- Take out the bomber hangars
Else, learn to love the rubble look. :neener:
Regards,
Wab
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First off, Junkys post was most excellent. It shows PROOF of the problem. There have been other posts on this subject but none have yet to show real evidence of the problem.
I am sorry to tell you kill joys that dropping FH's has NOTHING TO DO WITH strategy or game play. It is simply a way for dweebs to get there rocks off.
Today in Panama City, Florida 5 males aged 18 to 20 were nearly arrested for parading in the walmart dressed in speedo's and sneakers, women's clothing, carrying sex toys. There explanation was "the weather was bad and we were bored".
This kind of behavior is exactly what is going on in this game. Immature players doing things that have nothing to do with game strategy...only to get ch 200 going. They get a kick out of it. The only goal is to piss people off, disrupt the game and cause grief while getting a big laugh.
The Army of Muppets can take a town down in 2 min with 2 sets of lanc's, have fighter cover with 2 or 3 guys and sneak a goon or m3 in and have the dam base in 5 min. Then up from it and keep until we get bored of clubbing baby seals.
If "winning the war" was the point then bases would be captured in short time, with FH intact so you could up and defend, launch a new mission and take the next one.
But that does not happen. A base take happens and the whole mess moves across the map to take another undefended base. In the mean time the dweebs fly buffs to every furball and kill the FH regardless of the base take situation.
It takes weeks to take a map if it ever happens. There are not enough members of AH to support such large maps that we have, as a result we have the situation of boredom and that results in shenanigans.
The "well you should have killed the buffs" argument is bunk. Like a squad (6 players) are going to circle a target for an hour waiting on buffs....that kind of thing only happens in scenarios like FSO.
In every day play it doesn't happen like that. Anybody who has played this game longer than 1 month knows this.
Buffs take off fly to 25k and then magically lazer bomb 2 small targets....OMG....in REAL ww2 it took hundreds of bombers to drop on a target and they still couldn't hit it.
So there is a problem with the WAY the "win the war" is constructed. Certain types of players take advantage of this and do nothing but grief.
Linking bombing hangers to immaturity is a STRETCH, a funny stretch especially for a Muppet. There is nothing wrong with bombing hangers. This game is not just for furballers where some get that idea I don't know.
This is not REAL WW2 if you haven't noticed, so it does not matter how many bombers it took in real war.
Also it is crazy to think that every bomber pilot who takes down FHs is griefing, sitting back and laughing that is a silly notion.
It is not often that there is not a field with hangers up not 25 miles away, the fight moves a bit big deal.
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I only recently became aware of the "war" and even dropped a bomb as per your instructions Commander Warhed. I was hoping a promotion was in the works after that brave deed (albeit I didn't actually hit anything with the bomb), and now I hear that you are not really fully commited to winning the war ......... I'm devastated ;)
I'm thinking of you, making the ultimate Goon pilot from now on Private. Your bomb dropping skills are worse than mine, and when I fly fighter sorties with you, I wind up having to save you from every single con you engage :lol
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I'm oAXEo. And I won't really be bombing all the fh, but I do pork ords. I'm just trying to point out that each action in the game is stoppable. Posting on the forum wont stop bombers taking out hangers. Porking ords will! I promote everyone playing the game as they want to. However, sometimes you might need to up a sortie to protect your style of gameplay.
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I'm oAXEo. And I won't really be bombing all the fh, but I do pork ords.
Aren't you one of those guys that flies by me to shoot the tower and then eats a tater as he turns back around to shoot down an ord bunker on suicide run #2? Keep the target practice coming, makes those offline drones seem tough to kill. :aok
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Linking bombing hangers to immaturity is a STRETCH, a funny stretch especially for a Muppet. There is nothing wrong with bombing hangers. This game is not just for furballers where some get that idea I don't know.
Your missing the central point. Of course this game in not "just about furballers". It's not just about "base takers" either.
This is not REAL WW2 if you haven't noticed, so it does not matter how many bombers it took in real war.
Duh...its a "simulation" and HiTech has worked hard to incorporate "reality" as best it can. But in the end it is still a game that should offer fun. Many will point out irregularities in realty vs this "game". I simply made a "point" about the game. It is up to HiTech to balance the game play which what we are talking about.
This game is not perfect. It has room for improvement. Without these kinds of discussions improvement would never happen.
Also it is crazy to think that every bomber pilot who takes down FHs is griefing, sitting back and laughing that is a silly notion.
LOL, of course not every buff pilot is a griefer. We are talking about THOSE WHO ARE and commenting on WHY they do it.
It is not often that there is not a field with hangers up not 25 miles away, the fight moves a bit big deal.
A lot of this has to do with when people play. Some play a lot. Others only a few times a week. Each persons impression of the game at any specific point is dependant upon when the are playing and how often they play.
The MA should offer a balance of good action fighter jock play and base taking strategy play. An unblance in one or the other is not good for anyone.
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See Lusche post on page 5
Nice rebuttle.
:salute
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Your missing the central point. Of course this game in not "just about furballers". It's not just about "base takers" either.
Duh...its a "simulation" and HiTech has worked hard to incorporate "reality" as best it can. But in the end it is still a game that should offer fun. Many will point out irregularities in realty vs this "game". I simply made a "point" about the game. It is up to HiTech to balance the game play which what we are talking about.
This game is not perfect. It has room for improvement. Without these kinds of discussions improvement would never happen.
LOL, of course not every buff pilot is a griefer. We are talking about THOSE WHO ARE and commenting on WHY they do it.
A lot of this has to do with when people play. Some play a lot. Others only a few times a week. Each persons impression of the game at any specific point is dependant upon when the are playing and how often they play.
The MA should offer a balance of good action fighter jock play and base taking strategy play. An unblance in one or the other is not good for anyone.
It is all in how you look at it you are right. IMO it is not a problem. But that being said there is only one way that you could "fix" the problem and be fair and that is just to increase the hardness so not one bomber formation could take all the hangers down.
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Hey junky, you said that one la7 killing a goon is not the fault of the fighter hangers but the fault of the fighter cover for the mission. This I agree with.
Unfortunately by this standard, a set of bombers taking out the FH at a furball is not the fault of the bombers, but the fault of the furballers for not defending their base.
:angel:
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Hey junky, you said that one la7 killing a goon is not the fault of the fighter hangers but the fault of the fighter cover for the mission. This I agree with.
Unfortunately by this standard, a set of bombers taking out the FH at a furball is not the fault of the bombers, but the fault of the furballers for not defending their base.
:angel:
:noid
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Aren't you one of those guys that flies by me to shoot the tower and then eats a tater as he turns back around to shoot down an ord bunker on suicide run #2? Keep the target practice coming, makes those offline drones seem tough to kill. :aok
Very possible, you are probably one of those dead eyes I've come across. Hell, one time I no more than toggled my zoom and I was towered. I can't hit watermelon with those manned ackack. <S>
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Look at the bottom picture wtg skyryder.
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Hey junky, you said that one la7 killing a goon is not the fault of the fighter hangers but the fault of the fighter cover for the mission. This I agree with.
Unfortunately by this standard, a set of bombers taking out the FH at a furball is not the fault of the bombers, but the fault of the furballers for not defending their base.
:angel:
I don't think you are grasping what he is saying. Let me try to put into focus for you. The furballers (furballers) have generally established CAP and have pushed the fight over or near enemy field. A few are even starting to de-ack while the less experienced (noobs) are going for vulches and taking oil and rad hits or dieing. Some check map and notice there's a few more opportunistic green dots otw....
Now this is where we stop.
Back in the day a few of those dots would be carrying eggs, and ask on range what needs hit upon arrival. If anyone answered they'd say the vh or call out gv's on the field otherwise they'd be asked to drop ord on the town. Granted there were the same bomb****s (bomb****s) back then that would come in randomly and bomb the hangers but not as often.
Now it's like every fight same set up except 1 or 2 of those dots are bombers. They just killed off a fight not 30mins ago, and are suspected of doing the same to a fight prior to that. Come in say on range "I'm bombing the FH's" and expect to hear a bunch of support. Instead they hear "No dont" "no need" "stupid bomb tard" "hit the vh" "there's like 20 gv's on the field/in town" and bomb it anyways. Call out on green "FH's down at A1" get a few wtg's for themselves to slap off too while on range people aren't as happy.
Basically at this point the people that were already there and fought their oscar's off to push the fight over the base are running low on fuel and starting to rtb, the new group are showing up to a base full of flak and getting shot not long after arriving. By the time the 1st group rtb's they see their efforts have been lost, a dieing fight and move onto the next potential. About 15mins after the bomb took the hangers out the fight is gone, as well as any CAP or effort to take the base, oh and the hangers are back up. Meanwhile :bomb**** has landed 6488 buildings destoyed. "wtg bomb****"
Repeat this for about 2 hours. Some times the only 2 hours some people get to play or are willing to play and you'll maybe get any idea what the gripe is all about.
So in reference to the people telling the enemy to up and take out ord or kill the bombers. THEY CANT YOU NOOBS (noobs) THEY ARE CAP'd. It's kind of like telling that guy in the back of the trunk in Goodfellas to quit whining and shoot Tommy, Henry, and Jimmy.
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TW9 hit it on the head.
Hey junky, you said that one la7 killing a goon is not the fault of the fighter hangers but the fault of the fighter cover for the mission. This I agree with.
Unfortunately by this standard, a set of bombers taking out the FH at a furball is not the fault of the bombers, but the fault of the furballers for not defending their base.
:angel:
Your lucky I like you :mad: :mad: :D
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TW9 hit it on the head.
Your lucky I like you :mad: :mad: :D
shouldnt u be doing pt right about now? quit shammin..
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Well put TW, good answer.
S!
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shouldnt u be doing pt right about now? quit shammin..
Hey now!!! I just ran 5 miles at a 6min mile pace give me a break :rock :cheers: :salute
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The furballers (furballers) have generally established CAP and have pushed the fight over or near enemy field.
Well, if bombers come through they haven't - at least no high alt CAP. As stated by many posters before we have several ways to deal with bombers. Why would you want to artificially neuter them? Climbing to alt and go bomber hunting takes time and is dangerous - so not the instant-action type of gameplay mentioned furballers might want. But climbing out with buffs takes even longer time and usually you have ample warning where they come from. More often than not I chased a small dar bar sector by sector, hunting ghost-dots (or speckles on my screen) - for me this can be as fun and rewarding as plunging into a 20+ plane furball.
So the conclusion stands - if you don't want the bombers to take FH down protect it by the many ways described above.
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AH is not about dogfight only - otherwise we wouldn't need bombers (or GVs) at all!!!
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Well, if bombers come through they haven't - at least no high alt CAP. As stated by many posters before we have several ways to deal with bombers. Why would you want to artificially neuter them? Climbing to alt and go bomber hunting takes time and is dangerous - so not the instant-action type of gameplay mentioned furballers might want. But climbing out with buffs takes even longer time and usually you have ample warning where they come from. More often than not I chased a small dar bar sector by sector, hunting ghost-dots (or speckles on my screen) - for me this can be as fun and rewarding as plunging into a 20+ plane furball.
So the conclusion stands - if you don't want the bombers to take FH down protect it by the many ways described above.
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AH is not about dogfight only - otherwise we wouldn't need bombers (or GVs) at all!!!
Im just gunna throw out a majority then......people use P-51 and Spit 16s more then buffs and gvs combined, Ill need Lusche to confirm :D
As for "You know they are coming" Thats not entirely true someone can hide in the same dar sector as all the fighters and get 12k(plenty of alt in a buff at most furballs) so when you finally see them coming in.......its 2 late they are going to get 2 pass pretty fast on the basewhich is plenty for a small field and a good buffer can drop a medium field in 2 passes.....Large bases are a bit harder :salute
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why would we pack a bomb if we could care less if the base get captured? have you been paying attention at all? go back in your corner.
:lol ok hotshot. True dat i didn't read every post in this thread because it's the same ole argument that pops up every tour. It's always the furballers vs the war winners.
Yes i do pay attention and what i notice is that you furballers won't step foot in furball lake in the DA. This puzzles me as you can furball 24/7 until your heart's content, without the worry of the FHs being taken down. No strategy involved...just fight. So if you could care less about any bases being taken, it'd stand to reason that the DA arena is the arena for you.
The AoMs are a respected squad but i will not hump their legs just to "fit in". You all proclaim your uberness by landing double digit kills while 5634745 guy takes your bases from under your feet. :lol Then you guys come to the BBS and cry about the very things the main arenas are set up for....taking bases and winning the war.
Frankly, i think the game play of the dedicated furballers is what has allowed the mega squads to take root and roll bases unopposed.
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someone can hide in the same dar sector as all the fighters and get 12k
True - so it takes maybe 2-3 fighters at 12k which means not every one can turn circles on the deck! 2 passes while being attacked is not THAT easy for a bomber since it is most vulnerable in bombsight mode.
The essence is: While in a scenario you would keep a high alt CAP/Intercept to deal with the bombers. I completely understand not many want to take that task in MA - but those unwilling should not shed tears if the bombruns are successful.
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p.s.: I haven't flown a buff since I came back to AH - it's just not my pair of shoes (just as GVs are not). Bomber intercept fits me quite well since LW iron was specifcally built for that task! :rock
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:lol ok hotshot. True dat i didn't read every post in this thread because it's the same ole argument that pops up every tour. It's always the furballers vs the war winners.
Yes i do pay attention and what i notice is that you furballers won't step foot in furball lake in the DA. This puzzles me as you can furball 24/7 until your heart's content, without the worry of the FHs being taken down. No strategy involved...just fight. So if you could care less about any bases being taken, it'd stand to reason that the DA arena is the arena for you.
The AoMs are a respected squad but i will not hump their legs just to "fit in". You all proclaim your uberness by landing double digit kills while 5634745 guy takes your bases from under your feet. :lol Then you guys come to the BBS and cry about the very things the main arenas are set up for....taking bases and winning the war.
Frankly, i think the game play of the dedicated furballers is what has allowed the mega squads to take root and roll bases unopposed.
I started the thread......Im not in AoM
True - so it takes maybe 2-3 fighters at 12k which means not every one can turn circles on the deck! 2 passes while being attacked is not THAT easy for a bomber since it is most vulnerable in bombsight mode.
The essence is: While in a scenario you would keep a high alt CAP/Intercept to deal with the bombers. I completely understand not many want to take that task in MA - but those unwilling should not shed tears if the bombruns are successful.
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p.s.: I haven't flown a buff since I came back to AH - it's just not my pair of shoes (just as GVs are not). Bomber intercept fits me quite well since LW iron was specifcally built for that task! :rock
The MA isnt a scenario....the rules are strict in there to create huge fights.....Ive been in acouple special events so far.....and I cant remember 1 where they dropped hangars so the enemy couldnt up...im promoting a better fight...just sayin :salute
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You know whats funny about the first screenshot....Im in B24s heading to take out ords and vh.
Sorry UpTown that arguement doesnt work, with me atleast, because I do pork fields quite often. I dont normally fly buffs because I love the 190F8 with the black and grey skin(gangsta skin I call it) but this time I did, all ords down after 2 pass on a large airfield with 1 set of 24s...quite effective and they didnt take the base.
:salute
Yes i know you were egging things as i was too. But some folks don't want to do the work needed to keep the furball going. They won't bomb or resupply anything. They just want to complain when others have a game plan and take their toys away. :salute
yes i know u not in AoM.
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Yes i know you were egging things as i was too. But some folks don't want to do the work needed to keep the furball going. They won't bomb or resupply anything. They just want to complain when others have a game plan and take their toys away. :salute
yes i know u not in AoM.
I do dislike that type of thing....someone complains about a HO then do it themself, or ganging then they gang themself.
Personally I think Im going to change my gameplay style honestly, before I start furballing all the ords around the base will be down. I personally think you will find alot of people complaining about not having ords after Im done with the area around a base :rock
too easy
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Hey junky, you said that one la7 killing a goon is not the fault of the fighter hangers but the fault of the fighter cover for the mission. This I agree with.
Unfortunately by this standard, a set of bombers taking out the FH at a furball is not the fault of the bombers, but the fault of the furballers for not defending their base.
:angel:
A more true statement was never made.
Now Im not talking about the horde. which is a problem all unto itself
I dont fly bombers all that much. and when I do its rarely to hit the fighter hangers. I understand the complaints of the furballers about having the only fight on the map ruined.
But the bottom line is still. In the MA. If you dont want the hangers bombed. Defend your base against them better.
I furball alot more then I base take. And at the altitudes I see some of the folks I see claiming they want to get into a fast fight. There is no excuse other then they simply to not want to engage bombers as some I even see ignore bombers other then to call out that they are in the area.
Now I also see buffs comming in from all sorts of alts. But most bomber formations I see come in under 15-20 K. Plenty low enough for people to intercept. Problem is I see more people who ignore the bomber formations..Again other then to warn they are in the area. then I do see people actually going after them to do something about it.
So yes. No grater blame can be placed on having the FH's knocked down then on the furballers themselves. If your not willing to do your part to go after bombers occasionally. Then you really have no room to complain as you are more part of the problem then you are the solution.
Now I know some people here arent going to like that or agree with it. But it is the truth.
Now I dont frequent the place. but from what I understand. the DA is a good place to go to for "quick fights" if thats honestly what your looking for
Problem is. Everyone wants to be where the crowd is. And that happens to be the MA. Not the DA. If the majority really were just into it for the fight. Then the DA would be alot more full.
But its not.
If your going to fly in the MA. If you have to be where the crowd is. Then you have to be willing to accept that so long as there are buildings that can be blown up, Hangars that can be dropped. and bases that can be taken and "wars" that can be won. People are going to do that. And the best way of preventing that is to defend your territory from opposing sides attempting that. And in the MA that just the way it is.
Best summed up in a line in the movie Flyboys. "If you dont like it. Your the man in the air. Your the man with the guns"
After all. Shooting down enemy bombers is part of "air to air combat" as well
From the bombers perspective there is another point as well. And yet another reason why I personally would like to see plane/gv specific strat targets. Preferably of the most popular planes and GV's if its to be an effective option. Anything less and Nobody will care let alone want to be bothered defending such targets.
I know from my standpoint when I fly the occasional bomber Im hoping to be engaged at least once by enemy fighters. Flying to and from a target where nobody bothers to come after you can get quite boring. The fun of flying bombers is trying to get to your target without getting shot down, hitting your target. then trying to RTB without getting shot down. Its made more fun if people are actually trying to shoot you down.
Again. You just dont see enough people upping to try to shoot down planes going to the Strat targets. Far far less then you see people trying to prevent the bases from being bombed. Again. Why should they when bombing strats has a minimal effect at best on gameplay.
No real reason to go after then other then because they are there. and even less of a reason to defend against them. the risk/reward simply isnt there for either side.
Now put up a spit factory, and you will see people trying to defend it rather then loose access to their frilly dainty underwear for 15 min. There is a real reason to defend it.
And for the same reasons there is a real reason to attack it.
Give the bomber folks something legitimate to bomb. Something people might actually try to defend against. Something that cant be done by attacking a base (which is currently by FAR more effective then bombing any of the strats including HQ) And the bombers will probobly spend more time going after those targets.
Yes people will howl and scream and stomp their feet in tempertantrum over loosing their favorite girlieplane for whatever nominal time.
But they too would have only themselves to blame. And it wouldnt stop "the fight"
Give the buff drivers a legitimate reason to bomb someplace else instead and they probobly will. As I said before. it is by far, much much more effective to bomb a base then it is to go after a strat target
There is very little legitimate reason for buffs to go after strat targets And even less for people to try and defend against them.
So long as that is the case fields will be the prefered targets. Even if capture of the feild is not the intent
Hangars though. Should always remain as they are. Bombable as legitimate reason for bombing hangars is to stop the horde UNLESS something is truely done for side balancing
In the meantime. If you dont want your hangars bombed. Its up to you to stop them
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I have been on the Knight side for 2 or 3 months now and the skill of the Knights is top notch without a doubt. But the bish and rooks always have 100 more fields then the Knights. Why? 2 reasons i think. 1st is the nits have no huge squads to hoard bases and 2nd the vast majority of knights will not lift a finger to do anything to resupply or hit strat targets because most would rather just play fighter pilot.
So the way i see it, if you don't want or not willing to take out troops or ord then you really have reason to complain because someone took your hangers down. :salute
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I do dislike that type of thing....someone complains about a HO then do it themself, or ganging then they gang themself.
Personally I think Im going to change my gameplay style honestly, before I start furballing all the ords around the base will be down. I personally think you will find alot of people complaining about not having ords after Im done with the area around a base :rock
too easy
Actually one of the simplest and most effective ways to prevent or at least delay your base from being bombed is to take out ord at opposing bases.
Again. If one isnt willing to do their part. they have no excuse to complain.
Same thing with the knotheads I see steer a CV next to a base yet not bother take down ord and shore batteries yet complain when PTs are launching torpedoes, bombs are bombing and the Shore batts are shelling the CV.
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Same thing with the knotheads I see steer a CV next to a base yet not bother take down ord and shore batteries yet complain when PTs are launching torpedoes, bombs are bombing and the Shore batts are shelling the CV.
:lol that drives me nuts too.
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I dont have a problem with the enemy bombing FHs, after all they'll be back up before the buffs have landed, they havent hit the strat targets which will effect our ability to arm ords, resupply fields, capture bases or take 100% + drop for the shorter range fighters, or flatten the town to enable a base take.
It can be irritating if friendly buffs do this while we are trying to take a base (ie ignoring town, VH) for the same reasons as above. if its not a base which is going to be taken it has no strategic purpose at all, its just bombing practise. in this case I'd rather they hit the strat targets at a base to deny capability but its not for me to tell em what to do.
edit: I suspect most people bomb FHs because they are bigger targets than the strats so easier to line up on if they havent memorised the clipboard maps, plus they think it has greater tactical value that it actually has.
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So the way i see it, if you don't want or not willing to take out troops or ord then you really have reason to complain because someone took your hangers down. :salute
I am kind of on the fence over this subject. I will not sick the Pigs onto a obviously furballing base. We will usually find an out of a way base and pick a fight. If during the fight, we knock down the hangars, then so be it.
However Uptown makes a point. 1 guy can shut down troops and/or ords at single base within 15 mins. 3-4 guys can shut down troops/ords at multiple bases in about the same amount of time. Call it insurance that the furball will not be interrupted. You will be shot Sir if anymore common sense comes out of you... ;)
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Well, if bombers come through they haven't - at least no high alt CAP. As stated by many posters before we have several ways to deal with bombers. Why would you want to artificially neuter them? Climbing to alt and go bomber hunting takes time and is dangerous - so not the instant-action type of gameplay mentioned furballers might want. But climbing out with buffs takes even longer time and usually you have ample warning where they come from. More often than not I chased a small dar bar sector by sector, hunting ghost-dots (or speckles on my screen) - for me this can be as fun and rewarding as plunging into a 20+ plane furball.
So the conclusion stands - if you don't want the bombers to take FH down protect it by the many ways described above.
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AH is not about dogfight only - otherwise we wouldn't need bombers (or GVs) at all!!!
lol dam people are dence. we are talking about FRIENDLY bombers here.
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I seen the sky filled with uber fighter jocks tonite and not one packing a bomb or rocket! Instead the uber furball dudes would rather collect scalps and land kills to make themselves look good.
Or maybe, just maybe, these guys like to furball, it's fun for them.... just maybe.
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There is no excuse other then they simply to not want to engage bombers as some I even see ignore bombers other then to call out that they are in the area.
Now I also see buffs comming in from all sorts of alts. But most bomber formations I see come in under 15-20 K. Plenty low enough for people to intercept. Problem is I see more people who ignore the bomber formations..Again other then to warn they are in the area. then I do see people actually going after them to do something about it.
Can you guess why?
1) First of all, if they are at 15K I need to about 5 minutes to get nice and slow on their 6. FH down by then.
2) Laser guns that will at list PW or hit your oil from 800 to 1000 out
3) Damage one of them and your FPS may or may not survive.
4) Drons may warp into you
5) Kill the lead and they ride it down for 30 seconds with the drones all over the place
6) The could bail as soon as you get near
7) If you are lucky and survive, you are now out of ammo and damaged. RTB time
Maybe you have the time to try all that. I ll just give my six to the nearest con and try to fight it out.
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They only way there will be a middle ground is if the community makes a middle ground. Fighter jocks have to respect the "win the war" type and the "win the war" types have to respect the fighter jocks. Unfortunately that isn't going to happen. Too many people have a chip on there shoulder, too many people are too immature. too many people are just down right "Aholes".
There's the Generals on the "win the war" side. They preclude me from ever working with "them". Many times I've been told I don't know how to play the game by some guy who just subscribed the month prior. I get to hear how I'm not a team player because I won't fly a bomber to an enemy base, as I'm up to my neck in bad guys over a friendly base. I'm a spy, I'm not welcome... as if the General speaks for the whole team.(my favorite). The Generals and their "You guys suck, team X has been kicking our butts all day, you guys are idiots." As if they were in charge of all of us, they could save the day. Every last one of these Generals... ALL of them, couldn't outfly a goon with a zero.
Then there's the endless mission calls in caps on country channel. Thankfully, I don't see this as often now.
I'll stick with the furballers. Comparared to the "win the war" Generals, you rarely see them polluting country channel.
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This is why I advocate perking ord-loadout so it has less of momentum shift. But that was another thread. :D
Anybody care to reset it? :P
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uptown i guess ur not in the da much considering i spend more time in there than the ma. especially when both arenas are big maps :aok
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Well, if bombers come through they haven't - at least no high alt CAP. As stated by many posters before we have several ways to deal with bombers. Why would you want to artificially neuter them? Climbing to alt and go bomber hunting takes time and is dangerous - so not the instant-action type of gameplay mentioned furballers might want. But climbing out with buffs takes even longer time and usually you have ample warning where they come from. More often than not I chased a small dar bar sector by sector, hunting ghost-dots (or speckles on my screen) - for me this can be as fun and rewarding as plunging into a 20+ plane furball.
So the conclusion stands - if you don't want the bombers to take FH down protect it by the many ways described above.
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AH is not about dogfight only - otherwise we wouldn't need bombers (or GVs) at all!!!
pls refer to the bottom of my post instead of quoting some line from the top. :aok
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I go after bombers...... As long as they are under 10k, I don't fly higher than that because most of the fights are below that. There are only 2 reasons to drop FH, new guys trying to help, and to stop a furball ( either to piss people off or to make the furballers help in the war effort...like that is going to work). A new guy can be excused..even helped by letting him know what needs to be hit, but the others.... Well that falls back to a little respect.
What I find funny here is that the fighter jocks COULD take out ammo and supplies very easily. Most are very skilled and hitting a target that doesn't move is pretty easy anyway. I'm thinking the buff/win the war types should be pretty happy the fighter guys don't want to waste the time to do it, they would be the ones complaining there NEVER and bombs available! :)
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I am attracted to buffs like a fly is to shet. Cant seem to help myself. Altitude is not a barrier.
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My dog didn't need beans to clear the house.............. :lol
Ok I admit it.
Even I cut the cheese once in a while.
Now shaddap before I sneak over to your house and feed your dog a can of baked beans
:salute
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uptown i guess ur not in the da much considering i spend more time in there than the ma. especially when both arenas are big maps :aok
I usually spend a couple hours a night in the DA except on weekends when i'm in the MA. ;)
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Ive been in acouple special events so far.....and I cant remember 1 where they dropped hangars so the enemy couldnt up...
That's because you usually only have one life in scenarios, and everyone is already up. But they still bomb the hangars... As a matter of fact, I think it was DoB where the objective was to take a Vbase, which meant killing that hangars so the GV's couldn't up (I think GV's had 2 lives? )
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Can you guess why?
1) First of all, if they are at 15K I need to about 5 minutes to get nice and slow on their 6. FH down by then.
2) Laser guns that will at list PW or hit your oil from 800 to 1000 out
3) Damage one of them and your FPS may or may not survive.
4) Drons may warp into you
5) Kill the lead and they ride it down for 30 seconds with the drones all over the place
6) The could bail as soon as you get near
7) If you are lucky and survive, you are now out of ammo and damaged. RTB time
Maybe you have the time to try all that. I ll just give my six to the nearest con and try to fight it out.
All that you wrote is also my observation and true. I think that is the challenge, and therefore the greater reward when rising to. and overcoming the challenge. You must have patience, SA, proper plane choice, gunnery skills, and knowledge of the bomber type you are attacking so you can exploit their weakness while playing to your strengths.
I <S> the buffers. I really enjoy the hunt and the kill with them, especially if they know what they are doing and have some alt.
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sorry wrong thread ....must have hit the next button ...... instead of page 2 of the plane voting thread .
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That's because you usually only have one life in scenarios, and everyone is already up. But they still bomb the hangars... As a matter of fact, I think it was DoB where the objective was to take a Vbase, which meant killing that hangars so the GV's couldn't up (I think GV's had 2 lives? )
Had 2 on saturday and I was in a Jet.......
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Had 2 on saturday and I was in a Jet.......
You're saying you had to drop hangars? Well then your comment before was irrelevant and false.
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You're saying you had to drop hangars? Well then your comment before was irrelevant and false.
I had 2 lives.....Yea im killing FHs in a 262 now, I own all :rock
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I had 2 lives.....Yea im killing FHs in a 262 now, I own all :rock
Ah, that explains it, then. They gave 262s two lifes???
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Ah, that explains it, then. They gave 262s two lifes???
Everyone has two lives. Even our jets. (262, 234)
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Everyone has two lives. Even our jets. (262, 234)
234s didnt dominate the arena like the 262s did :rock
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234s didnt dominate the arena like the 262s did :rock
Ahem...YOU go sink two CV's. I'll pack up my group and move elsewhere, see if you win the scenario now! Muahahaha!
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:airplane: Wasn't there a quote somewhere or someone far up in HTC that said this game was created to piss people off. Guess it is working. :neener:
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:airplane: Wasn't there a quote somewhere or someone far up in HTC that said this game was created to piss people off. Guess it is working. :neener:
Get the quote then come talk to me :neener:
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:lol ok hotshot. True dat i didn't read every post in this thread because it's the same ole argument that pops up every tour. It's always the furballers vs the war winners.
Yes i do pay attention and what i notice is that you furballers won't step foot in furball lake in the DA. This puzzles me as you can furball 24/7 until your heart's content, without the worry of the FHs being taken down. No strategy involved...just fight. So if you could care less about any bases being taken, it'd stand to reason that the DA arena is the arena for you.
The AoMs are a respected squad but i will not hump their legs just to "fit in". You all proclaim your uberness by landing double digit kills while 5634745 guy takes your bases from under your feet. :lol Then you guys come to the BBS and cry about the very things the main arenas are set up for....taking bases and winning the war.
Frankly, i think the game play of the dedicated furballers is what has allowed the mega squads to take root and roll bases unopposed.
OMG, what a bunch of crap. You can't be serious. :noid
Do you seriously thing the MA is nothing but a continuous Scenario?????????
As for DA furball lake...It is filled with clueless retards....its like clubbing baby seals...its good for some target practice but thats about it.
You see there is a whole type of strategy played by Furballes that you base takers know nothing about...its called "creating a fight"...We might take a base to defend it. WE might go take a base near another base to start a good fight. And theres nothing wrong with participating in a good base take overall..sometimes thats fun.
The central point of this thread is about those who PURPOSLEY kill fighter hangers for the sole purpose of ending a furball.
I ask...would this game be any fun at all if there were never any enemy contacts to defend a base. Why doesn't HiTech just make it a one country map where the goal is the get points for killing buildings. Hell why not just make the enemy AI planes. Kinda like playing an offline mission?
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Get the quote then come talk to me :neener:
He cant.
But not because it wasnt said. It just wasnt said in text form. That quote was said by a member of HTC staff (Possibly HT himself) at one of the cons. It was in one of the recordings that was posted either last year or the year before.
I heard it myself :)
Actualy I beleive the quote was the the "goal of the game was to piss the other guy off"
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(http://i279.photobucket.com/albums/kk121/TheAmish/Pulling_hair.gif)Let me retort if you will......
1st, I'm not a base taker. I fly alone and do my own thing. I will pass up a fighter at first to go after the bombers as they will possibly shut something down that my country may need. You on the other hand will let the buffs fly right on by because you don't want to take a chance of catching some lead from "baby seals". Which brings me to my...
2nd point. You and the rest of the League of Extraordinary Gentlemen, have the misguided impression that EVERYONE, that is not in your group, are baby seals just waiting in line for you to amaze us with your uber skillz. I LOL in your general direction. You forget about how you used to ride around on Cretons coat tail like a puppy on a leash? Just because you can write pages upon pages of rambling ACM discriptions doesn't make you uber. I fought you Agent360 and you ARE fun to fight but as the record will show, i for one have sacked your 109 up more then a few times :D
True the DA does have alot of folks with little to no skill but a few will eat your lunch if you're not on the ball. Most are in there just for a quick fight and learn how to fly so they can have some success in the Main Arenas. You put such a premium on ACM, why not go in there and teach how it's done? They're just doing what is done to them for the most part.
Yours truely,
Baby Seal :neener:
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He cant.
But not because it wasnt said. It just wasnt said in text form. That quote was said by a member of HTC staff (Possibly HT himself) at one of the cons. It was in one of the recordings that was posted either last year or the year before.
I heard it myself :)
Actualy I beleive the quote was the the "goal of the game was to piss the other guy off"
Yes I remember hearing that too.
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The biggest misconception I see is we think a 'country' is its own entity making decisions to take down hangars or who they fight. Bish are only attacking Knights! Bish keep taking down fighter hangars! In reality one player decides he wants to bomb hangars for whatever his reason is. He probably doesn't have one, he just figures if he blows up stuff at enemy base, he helps his side and has fun at the same time. It's pretty easy to understand how it happens even though it makes no sense from a strategy perspective. Don't even waste your time trying to wrap your head around things you see in this game, no one knows wth they are doing.
Right. Other than in isolated cases, there is no concert of action - just individuals or small groups of individuals doing whatever possesses them at the moment. In real life, of course, everything would fall under a command structure and would be intended to, with exception for "offline" actions of individuals, support an overarching strategic goal.
No such command structure exists here.
It's a kind of whimsical 24/7 war with near-zero consequence for bad decisions. I'm okay with that. Play on.
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Or maybe, just maybe, these guys like to furball, it's fun for them.... just maybe.
Yes i know you enjoy furballing. I perfer it myself. But alot of times i get bored with it and need to do different things to keep myself interested in the game. I respect your POV but why can't you understand that there are guys out there that only like to bomb? They too see the big red dar bar and want to do their part in the fight.
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Yes i know you enjoy furballing. I perfer it myself. But alot of times i get bored with it and need to do different things to keep myself interested in the game. I respect your POV but why can't you understand that there are guys out there that only like to bomb? They too see the big red dar bar and want to do their part in the fight.
If they killed vh and most of the town in buffs they would effect the fight for sure, the presence of a set or 2 of buffs at a base limit the amount of fighters that will up against the enemy fighters coming in, just like a gv or 2 hitting town would do. The difference is it isnt an extreme difference in the fight for most of the players but in the end the side that has a buff taking apart town is going to win. :salute
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Yes i know you enjoy furballing. I perfer it myself. But alot of times i get bored with it and need to do different things to keep myself interested in the game. I respect your POV but why can't you understand that there are guys out there that only like to bomb? They too see the big red dar bar and want to do their part in the fight.
You're not really getting the point to the thread I don't think. You think it's some furballers vs bomber thread or muppets vs baby seals thread or something. I don't think the initial post was about an issue with bombers in general. More so an issue with a certain few that take out hangers just for the purpose of killing a fight and with no intention of helping any war or cause. And also by some misguided players who think taking out hangers as priority 1 is helpful in taking a base.
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You're not really getting the point to the thread I don't think. You think it's some furballers vs bomber thread or muppets vs baby seals thread or something. I don't think the initial post was about an issue with bombers in general. More so an issue with a certain few that take out hangers just for the purpose of killing a fight and with no intention of helping any war or cause. And also by some misguided players who think taking out hangers as priority 1 is helpful in taking a base.
Spot on :aok
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You're not really getting the point to the thread I don't think. You think it's some furballers vs bomber thread or muppets vs baby seals thread or something. I don't think the initial post was about an issue with bombers in general. More so an issue with a certain few that take out hangers just for the purpose of killing a fight and with no intention of helping any war or cause. And also by some misguided players who think taking out hangers as priority 1 is helpful in taking a base.
OK then i guess this concludes my portion of the bait and troll in this thread :D
I'll have my people contact your people and we'll do lunch.
Luv ya!
:devil
I love stirring you guys up :rofl
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OK then i guess this concludes my portion of the bait and troll in this thread :D
I'll have my people contact your people and we'll do lunch.
Luv ya!
:devil
I love stirring you guys up :rofl
Oh and here I thought you were an idiot. My mistake. Might wanna check that line again. Here's a hint. If the bobber isn't moving, there's nothing on it. Quit reeling it in. You're scaring away the fish.
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OK then i guess this concludes my portion of the bait and troll in this thread :D
I'll have my people contact your people and we'll do lunch.
Luv ya!
:devil
I love stirring you guys up :rofl
LOL. The beauty of the intardnet: If you're losing an argument claim it was a troll and get out of jail free. :D
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LOL. The beauty of the intardnet: If you're losing an argument claim it was a troll and get out of jail free. :D
:furious another muppet!
OK let me retort again <SIGH> (i can't believe no one is challengeing you guys on this except for me). Look it's like this. I understand very well the topic here. Dweebs taking down the hangers without trying to take them town and capture the base. But look at it from their POV.
Most don't have the skill to take you guys on unless they can shut your FHs down to give them time to grab some alt and catch you low when the hangers pop again. Then it's doubtful they'll get back to base to land any kills. I think it's a good tactic against the top notch flyers. I think you guys forgot or choose not to remember, what it's like just starting out in the game.
Do you think it is fun for them to be killed over and over and over again by you guys? Taking the FHs down and ruining a furball isn't something that just started. It's being going on for as long as I've been in the game anyhow. And it works! It can turn the tide of the way the furball is going.
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Oh and here I thought you were an idiot. My mistake. Might wanna check that line again. Here's a hint. If the bobber isn't moving, there's nothing on it. Quit reeling it in. You're scaring away the fish.
I'll be the 1st to tell ya i ain't the sharpest tool in the shed. :aok No shame in my game ;) Indeed Junky makes a good point in the OP and all I'm really trying to say (and i've said it before), if mindless bombing for the sake of shutting down the furball pisses you off, well then take the ords out. It doesn't take Einstein to figure that out. No need to call me an idiot just because we may disagree. :salute
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I refuse to be relegated to the DA b/c the MA is full of tards.
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(i can't believe no one is challengeing you guys on this except for me)
Most people don't give a f#%K.
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I refuse to be relegated to the DA b/c the MA is full of tards.
Not just tards, tards like this one: http://www.usatf.org/athletes/bios/Webb_Alan.asp
Even the pic says "Dorkus Maximus" - more so than this tiresome thread...
"I'm Luke Skywalker1"
"No, I'm Luke Skywalker - check out this lightsaber!"
"You dork, that's one of the old CMX-202V series. Mine's the new Zed-CM, complete with conically-arrayed terminus phase-cancelling laser pairs!"
"Wow, you are Luke Skywalker!"
That said, Junky's point is valid - even though I disagree. Without Air Superioirty locally, something greatly enabled by taking down the FH, base capture is more difficult. I concede it is not impossible, especially if you cap the base well with your balltards. You'll still see enemy fighters coming in from an adjacent base - and with better alt. But, you've increased their organizational challenge - and that's the irony of Junky's point, imj, since I believe the case he cites is a fine example of really entropic conduct. Put more simply, there is no concert of action, taking down the FHs helps to keep one from occurring.
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I say again that Uptown does make a valid point. I do a bit more than just furball so maybe it registers better with myself as opposed to others. Consideration should be given to whether or not you should attack 1 of 2 bases involved in an obvious furball. On the flipside, you also need to decide how important that furball is to you. A simple flight or two can make sure it is safe for an hour or more... :aok
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It's the natural flow of the game. It can't be stopped plain and simple. All the different choices peeps have and number of people involved makes the game just feed on itself. People just want to fly bombers in a furball and hit the hangers sometimes.
Picture this: you're not very good at flying fighters against the likes of guys like Grizz, Bosco,Del, Junky, and who all else that was there the nite this thread started, and you wanted to get in a fight and have a chance to get a kill on one of these guys because they are good and you want a fighting chance to get the upper hand and maybe shot one down with a bomber.
You know what I'd do? I'd take their hangers out so that it'll allow me to catch them low and slow. It mixes it up a bit. If you don't it's kind of no fun for the other side :old:
What the war winners do is force the furballers to change their tactics at which they're better at, at the point in a battle. There's nothing wrong with that. It's the baby seals trying to fight back! :rock
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Get the quote then come talk to me :neener:
:airplane: How about two witnesses? Now what do you want to talk about?
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Picture this: you're not very good at flying fighters against the likes of guys like Grizz, Bosco,Del, Junky, and who all else that was there the nite this thread started, and you wanted to get in a fight and have a chance to get a kill on one of these guys because they are good and you want a fighting chance to get the upper hand and maybe shot one down with a bomber.
You know what I'd do? I'd take their hangers out so that it'll allow me to catch them low and slow. It mixes it up a bit. If you don't it's kind of no fun for the other side :old:
What the war winners do is force the furballers to change their tactics at which they're better at, at the point in a battle. There's nothing wrong with that. It's the baby seals trying to fight back! :rock
Or they could do what guys like Ardy would do and fly out there and meet them in a fighter, fight them, learn and get better - now Ardy is damn good b/c he used to do just that. What would the game be like if everyone had that attitude? I know it will never happen, but it is fun to think about.
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That said, Junky's point is valid - even though I disagree. Without Air Superioirty locally, something greatly enabled by taking down the FH, base capture is more difficult. I concede it is not impossible, especially if you cap the base well with your balltards. You'll still see enemy fighters coming in from an adjacent base - and with better alt. But, you've increased their organizational challenge - and that's the irony of Junky's point, imj, since I believe the case he cites is a fine example of really entropic conduct. Put more simply, there is no concert of action, taking down the FHs helps to keep one from occurring.
The problem isn't a problem.
One, you almost never see FHs dropped at several bases at the same time (it takes too long and the hangars are back up too quickly, the exception being the V bases that are 5 miles apart), so defenders can always up somewhere. In two of Junky's screenshots he conveniently ignores the CVs cruising 20 miles or less from the base.
Two, with very rare exceptions, no one ever drops hangars to stop a furball, as opposed to taking the base. Junky claims they do because they don't take the base the way he thinks they should, but then, Junky doesn't take bases and has only contempt for those who do, so why should anyone care what he has to say about the way to do it?
Three, nine times out of ten the "furball" that's getting shut down is 20 guys circling a capped field so they can pad their scores by vulching everything that moves. That is pretty much without exception the whine that goes out on Range when hangars are dropped - "Why'd you drop the hangars? How are we supposed to get kills now?" And I have zero sympathy for it, especially since the same guys, who don't care about taking bases or winning the war, will also not care if one fighter slips the net and gets to town to kill the goon - they're all too busy still waiting for the next sucker to up and get blasted before his engine's fully caught. If they really want a fight, dropping hangars is doing them a favor, because they'll get to go somewhere else and try to kill people who aren't completely helpless. Who knows, they might learn a thing or two, like how to win a fair fight and not just run home as fast as their little pony hooves can take them as soon as they no longer have a massive e and numbers advantage.
Four, as has been said numerous times here, if there's a big battle going near the base, why can't the defenders kill the buffs? Fugitive may only climb to 6-8k so he can get to the fight quicker (wow we actually have one thing in common), but don't try to tell me there won't be a couple of guys wheeling around at 18k waiting to pick. The only problem is, those guys are afraid to engage a target that has any chance of actually shooting back. You could get shot down that way! The same goes for all the 262 jocks - why don't you put that plane to the use for which it was intended?
And five, dropping hangars doesn't mean there'll be no fight. It generally takes the bombers three or four minutes to get from the dar ring to the base, which is plenty of time for dozens of defenders to up if they care to. They sure get more warning and chance to fight back than they do against an NOE mission with 30 guys. And if it's near an existing furball there'll be plenty of people already in the air to respond. The problem is, people like Junky don't care about defending a base, they just want to whine once it's gone. Anyway, the purpose of dropping the hangars is very simple: if you don't, the defenders can get back in the fight ten times quicker than attackers can, so if they can kill one attacker for every ten defenders who go down, they win by attrition. If both sides have to fly 20 miles to the fight, it's much better for the attackers.
Of course, all the people who have contempt for taking bases and winning the war will say this is all wrong, but why should anyone care what they think? Do you care what a guy who loathes baseball and never watches a game thinks about the World Series?
:salute
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Or they could do what guys like Ardy would do and fly out there and meet them in a fighter, fight them, learn and get better - now Ardy is damn good b/c he used to do just that. What would the game be like if everyone had that attitude? I know it will never happen, but it is fun to think about.
and we'd have no 999000. It's a catch22 :salute
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Taking out the buffs isn't the issue. As long as you have a bit of alt and patience they are pretty easy to take care of. The problem is fighter jocks want to fight fighter jocks, not buffs. I've seen many fighter jocks circling a field, not to vulch but to wait for the enemy to get off the ground.
Bombing FH to keep the good guys low is BS. Most of the time they are already low in the fight, or if they are defenders you have now FORCED them to up elsewhere and now they will grab otw back.
Oh and fighter jocks don't spent much time at furball lake in the DA because "picking" in a tempest isn't fighting, nor is dodging those tempests either.
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, they might learn a thing or two, like how to win a fair fight and not just run home as fast as their little pony hooves can take them as soon as they no longer have a massive e and numbers advantage.
That's ironic, coming from a guy in your squadron.
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This is an issue that's been long going and will never end, When a game involves so many different aspects, Fighters, Bombers, Ground vehicles, Each individual person is going to play the way they feel comfortable with and how they like to play, Unfortunately there are and will always be in online gaming people who just like to piss people off (greifers) its just what they do, its there whole online persona, just like many of us have our online persona's which are different from our normal everyday life's.
Everyone brings good points to the table from both sides, Junky i agree with alot of what you say, as well as Sunbat, Grizz, Waystin2, Crash O ,and uptown, its different views from how others play, obviously we cant take the Bombers out of the game nor the GV's then it would be just a quake style furball aka DA furball lake which we all know would suck for the game, Ive heard alot of great pilots say the DA has degraded to a pick-a-thon which i agree, its hard to drag someone off for a good fight without the 4 pickers waiting high above, but we don't want the MA to turn into that either do we? It's kind of evolving that way now we all have to admit that, Now would making the center of every map Uncappable 3 Airfields with indestructible FH's and Vh's that way people who wanted to fight that way without worry of bombers dropping hangers that's the problem solver, NOW here we go tho will this Area turn into furrball lake in time? what can we do to keep it from doing that? and of course your going to get the greifer who will fly there just to drop bombs and be a tard but that's online gaming. Like i said i agree with alot of you and i just tossed out a few idea's, its up to the players to keep the game fun for all because we all play it the way we enjoy it. :salute
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The only continuous furballs I see are on the central isles of NDisles or Ozkansas. The critical component being a three way fight holding stuff generally (yes generally) in balance. Elswhere they are usually one vulch fest followed by another with sometimes some entertainment as the balance switches from one side to another. Hangers are viable targets they get destroyed. This is a way of tipping the balance of play. If its ignored by one side then the balance of play becomes tipped...... to then complain is like whining that the other side beat you (or didn't suit your defence) because it didn't use its running game.
There are bombing issues...............they are too accurate. Bombing accurately (In AH) is not aquiring a skill its basically learning a routine (some may argue thats a skill). But its still too accurate. How is it that I can pick off a stationary GV from 20K with on salvo from a level bomber........with certainty ..................... just by following a routine.
IMO considerably more bomb drift should be implemented particularly when released from horizontal flight.
IMO if level bombers were less accurate then they would be consigned to use over wide targets like towns or strat targets or it would take several to ensure a field was down rather than one formation doing it in two passes. The tools for taking down towns and strat should be high level bombers....the tools for dissabling single targets should be mid alt attack aircraft.
Another aspect of all this is that he game play focuses on the capture of fields which also enable local game play. If game play were to become focused on the capture of towns (remote from fields that enable game play) then that is where the bombers would go.
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Yes i know you enjoy furballing. I perfer it myself. But alot of times i get bored with it and need to do different things to keep myself interested in the game. I respect your POV but why can't you understand that there are guys out there that only like to bomb? They too see the big red dar bar and want to do their part in the fight.
I don't have any problem with bombers as a rule. In my time I've heard, on several occasions, "I'm dropping the FH's, this furball is a waste of time(or resources)"
Or I've seen guys declare the FH's are dead after killing them and I'll ask, "Are you going to try to capture the base?" Only to be met with an assortment of rude replies.
I fully understand that buff pilots want to be involved. I'm all for them having fun their way. Sadly, I feel the current strat system doesn't really allow for buff guys to have much of an impact. I think there should be plane factories on the map where if you bomb them, you can't up a specific plane/tank in that zone(or whole map). Fuel dumps where if you damage them enough, that team can't take 100% fuel.. (think fuel shortage). You *could* do the same for ammo and ord. Naval yards where if they are damaged cv's don't respawn as quickly, or at all while flattened. Just thoughts off the top of my head.
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The only continuous furballs I see are on the central isles of NDisles or Ozkansas. The critical component being a three way fight holding stuff generally (yes generally) in balance. Elswhere they are usually one vulch fest followed by another with sometimes some entertainment as the balance switches from one side to another. Hangers are viable targets they get destroyed. This is a way of tipping the balance of play. If its ignored by one side then the balance of play becomes tipped...... to then complain is like whining that the other side beat you (or didn't suit your defence) because it didn't use its running game.
There are bombing issues...............they are too accurate. Bombing accurately (In AH) is not aquiring a skill its basically learning a routine (some may argue thats a skill). But its still too accurate. How is it that I can pick off a stationary GV from 20K with on salvo from a level bomber........with certainty ..................... just by following a routine.
IMO considerably more bomb drift should be implemented particularly when released from horizontal flight.
IMO if level bombers were less accurate then they would be consigned to use over wide targets like towns or strat targets or it would take several to ensure a field was down rather than one formation doing it in two passes. The tools for taking down towns and strat should be high level bombers....the tools for dissabling single targets should be mid alt attack aircraft.
Another aspect of all this is that he game play focuses on the capture of fields which also enable local game play. If game play were to become focused on the capture of towns (remote from fields that enable game play) then that is where the bombers would go.
:aok
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I think there should be plane factories on the map where if you bomb them, you can't up a specific plane/tank in that zone(or whole map). Fuel dumps where if you damage them enough, that team can't take 100% fuel.. (think fuel shortage). You *could* do the same for ammo and ord. Naval yards where if they are damaged cv's don't respawn as quickly, or at all while flattened. Just thoughts off the top of my head.
Yes, indeed... That's a damn fine idea, Mr. Steve. That way, you could win the war by <drum roll> STRATEGIC BOMBING.
One thing, though - because of the ability to freely change sides, it'd be pretty easy for the Bish to know when the knights fuel supplies are low, or when that attack on regensburg shut down F-dub production (just examples, blar, blar) - you could do 100% accurate damage assessments in this way - something NOT available in the RW. Should such be available here? Maybe - or maybe you have to choose sides when you log in and stay chosen for the duration of the map..?
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:furious another muppet!
OK let me retort again <SIGH> (i can't believe no one is challengeing you guys on this except for me). Look it's like this. I understand very well the topic here. Dweebs taking down the hangers without trying to take them town and capture the base. But look at it from their POV.
Most don't have the skill to take you guys on unless they can shut your FHs down to give them time to grab some alt and catch you low when the hangers pop again. Then it's doubtful they'll get back to base to land any kills. I think it's a good tactic against the top notch flyers. I think you guys forgot or choose not to remember, what it's like just starting out in the game.
Do you think it is fun for them to be killed over and over and over again by you guys? Taking the FHs down and ruining a furball isn't something that just started. It's being going on for as long as I've been in the game anyhow. And it works! It can turn the tide of the way the furball is going.
Relax dude I was just trolling you! ;)
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The problem isn't a problem.
One, you almost never see FHs dropped at several bases at the same time (it takes too long and the hangars are back up too quickly, the exception being the V bases that are 5 miles apart), so defenders can always up somewhere. In two of Junky's screenshots he conveniently ignores the CVs cruising 20 miles or less from the base.
Two, with very rare exceptions, no one ever drops hangars to stop a furball, as opposed to taking the base. Junky claims they do because they don't take the base the way he thinks they should, but then, Junky doesn't take bases and has only contempt for those who do, so why should anyone care what he has to say about the way to do it?
Three, nine times out of ten the "furball" that's getting shut down is 20 guys circling a capped field so they can pad their scores by vulching everything that moves. That is pretty much without exception the whine that goes out on Range when hangars are dropped - "Why'd you drop the hangars? How are we supposed to get kills now?" And I have zero sympathy for it, especially since the same guys, who don't care about taking bases or winning the war, will also not care if one fighter slips the net and gets to town to kill the goon - they're all too busy still waiting for the next sucker to up and get blasted before his engine's fully caught. If they really want a fight, dropping hangars is doing them a favor, because they'll get to go somewhere else and try to kill people who aren't completely helpless. Who knows, they might learn a thing or two, like how to win a fair fight and not just run home as fast as their little pony hooves can take them as soon as they no longer have a massive e and numbers advantage.
Four, as has been said numerous times here, if there's a big battle going near the base, why can't the defenders kill the buffs? Fugitive may only climb to 6-8k so he can get to the fight quicker (wow we actually have one thing in common), but don't try to tell me there won't be a couple of guys wheeling around at 18k waiting to pick. The only problem is, those guys are afraid to engage a target that has any chance of actually shooting back. You could get shot down that way! The same goes for all the 262 jocks - why don't you put that plane to the use for which it was intended?
And five, dropping hangars doesn't mean there'll be no fight. It generally takes the bombers three or four minutes to get from the dar ring to the base, which is plenty of time for dozens of defenders to up if they care to. They sure get more warning and chance to fight back than they do against an NOE mission with 30 guys. And if it's near an existing furball there'll be plenty of people already in the air to respond. The problem is, people like Junky don't care about defending a base, they just want to whine once it's gone. Anyway, the purpose of dropping the hangars is very simple: if you don't, the defenders can get back in the fight ten times quicker than attackers can, so if they can kill one attacker for every ten defenders who go down, they win by attrition. If both sides have to fly 20 miles to the fight, it's much better for the attackers.
Of course, all the people who have contempt for taking bases and winning the war will say this is all wrong, but why should anyone care what they think? Do you care what a guy who loathes baseball and never watches a game thinks about the World Series?
:salute
I love having hidden cards up my sleeve....2nd and third picture right? 2nd the cv is already down.....3rd they have a cv right off the base with 3 airfields around it....your first point FAIL.
I dont take bases aye http://www.flyaceshigh.com/frindex.html I got 1 in half a month, I know its nothing compared to your ubber sqaud but atleast I make another comment of yours FAIL.
Your third point, this will hit close to home. The last 3 pictures....definately not just some people padding their scores, its obviously a furball. The sqaud that hit the hangars at the only fight on the map and ended it......YOUR....so third point FAIL
Fourth as said numerous times its hard to deal with Fighters and buffs especially when you got people like Chalenge at 30k BnZing the fight keeping you low. Again FAIL
Five, good one, First Ill say read the entire thread before you post and this wont happen to you. That first screenshot Im going to hit the ords in a buff at the base the furball was at. That in my book is defensive....also Id rather be on the short side of the fight...more targets. As for "plenty of Warning" I already explained how that doesnt work so go back read all my posts starting at the first because I dont think you read past the 2nd and 3rd picture then come back and give me another arguement.
Oh forgot FAIL
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Four, as has been said numerous times here, if there's a big battle going near the base, why can't the defenders kill the buffs? Fugitive may only climb to 6-8k so he can get to the fight quicker (wow we actually have one thing in common), but don't try to tell me there won't be a couple of guys wheeling around at 18k waiting to pick. The only problem is, those guys are afraid to engage a target that has any chance of actually shooting back. You could get shot down that way! The same goes for all the 262 jocks - why don't you put that plane to the use for which it was intended?
I'll chime in here in Junky's defense:
It is kind of hard to climb out and defend IN the furball AGAINST buffs if the fight is OVER your base. It is likely in less than 5 minutes it will be a vulch. Guys have 6-15K of alt by the time they are on station over someone's base...you may barely have 1-2K. I don't see smart buff pilots below 10K. Why would I want to up from another base to defend against buffs (and probably get shot down with their laser 50's) if there is still a tad bit of fun left in the soon-to-be vulch fest?
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That's ironic, coming from a guy in your squadron.
I think you've got the wrong squadron. Most of our guys fly Nikis, Spits, and F6Fs when flying fighters, and 110s on attack missions - not exactly the best "boom from 30k and run" planes. I may have had 5 vulch kills last month, or maybe 6.
Anyway, I'm not the one saying everyone should play like I play and get schooled by my 1337 fighter skills. To be fair, nor were you.
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not exactly the best "boom from 30k and run" planes.
True. You guys are more of the suicide HO'n types.
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I think you've got the wrong squadron. Most of our guys fly Nikis, Spits, and F6Fs when flying fighters, and 110s on attack missions - not exactly the best "boom from 30k and run" planes. I may have had 5 vulch kills last month, or maybe 6.
Anyway, I'm not the one saying everyone should play like I play and get schooled by my 1337 fighter skills. To be fair, nor were you.
Probably because you drop the FH whenever anyone is upping......I never said I was 1337 in this thread, im promoting a healthy form of fighting which gives everyone the thrill of a good fight, not a rush from a 110 and lanc raid on an undefended base.......really fun shooting down just town buildings isnt it?
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Probably because you drop the FH whenever anyone is upping......
Exactly. And I say that's better game play than the circling vultures. You disagree. So play your way.
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True. You guys are more of the suicide HO'n types.
Spoken by a dweeb I've seen maybe twice outside a 262 or 163. Yeah, grizz, if you're stupid enough to get anywhere near in front of my guns in your 262, or to get in front of me and on the deck trying to vulch me on takeoff, I'm gladly going to HO you, ram you, or do whatever it takes to blow your perk points, mess up your score whoring, and stop you landing the 8 kills you got against people who never had a remote chance of fighting back. You're living proof that a guy can have really, really good fighter skills and still play like a dork. If I got my kills by sneaking around ambushing resupply goons in a 163, I'd be ashamed to show my face in the arena, but I guess some people have no shame.
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Spoken by a dweeb I've seen maybe twice outside a 262 or 163. Yeah, grizz, if you're stupid enough to get anywhere near in front of my guns in your 262, or to get in front of me and on the deck trying to vulch me on takeoff, I'm gladly going to HO you, ram you, or do whatever it takes to blow your perk points, mess up your score whoring, and stop you landing the 8 kills you got against people who never had a remote chance of fighting back. You're living proof that a guy can have really, really good fighter skills and still play like a dork. If I got my kills by sneaking around ambushing resupply goons in a 163, I'd be ashamed to show my face in the arena, but I guess some people have no shame.
LMAO you gots to be kidding me. You will not find someone who knows how to turn that 262 better and shoot you outta the sky than Grizz.
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LMAO you gots to be kidding me. You will not find someone who knows how to turn that 262 better and shoot you outta the sky than Grizz.
Hes not kidding Grizz is a no-skill scoretard
:noid
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LMAO you gots to be kidding me. You will not find someone who knows how to turn that 262 better and shoot you outta the sky than Grizz.
Like I said: "really, really good fighter skills", but still a dork.
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Like I said: "really, really good fighter skills", but still a dork.
Many explanations to what you are saying. He isn't using the 262 for it's intended purpose...it wasn't meant to turn well but he still does it and does it well...just like the 234 wasn't meant to turn with fighters, but I still do it. Does that make me a dork?
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<--- 109 'Dork' I do like 'ho'ing goons :aok :devil
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Many explanations to what you are saying. He isn't using the 262 for it's intended purpose...it wasn't meant to turn well but he still does it and does it well...just like the 234 wasn't meant to turn with fighters, but I still do it. Does that make me a dork?
If you make a habit of using the external view to fire your tail gun at them, yes, you're being a dork when you do that.
But everyone acts like a dork sometimes. The difference is you and I and Ardy and most everyone else don't get anywhere near the majority of our kills that way; grizz does. His k/d ratio is 45:1 in 262s and 163s, 7.4:1 in [edit] all other fighters. He could be a really, really good player and have really, really good scores, but instead he chooses to spend most of his time score-whoring like a dork and gets championship scores - and then has the gall to criticize other people's game play.
Anyway, I'm outta here; I'll read replies but I doubt any good purpose will be achieved by my posting further in this thread. :salute
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How else do you expect someone to aim the guns? The black screened periscope?
It's everyone's 15 bucks, Grizz likes to fly 262s, that's his choice. Criticize all you want but complaining won't change his mind around, it'll just encourage him to do it more. That's how I feel when guys complaining about my 234's tail guns.
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Jeez , the game is for entertainment, and apparently this board too ,,
if you don't like bombers taking down your hangers, spend some time killing ords, thats the way it has been done for years,
if you don't like fighters messing up you base capture, bomb the hangers!
and yes i think moving strat targets was not something that needed to be done and it has brought more bombers to the bases, not sure why that happened, i did not realize there was a problem with them!
now for a long time people have been asking for indestructible Vh's in tank town, not once has it ever happened, so why on earth do you think you will get anything more?
if score did not matter, there would not be one.
if bases were not supposed to be taken, you would not be able.
if it was a Fighter combat game, then why are there GV's and bombers?
by the way you would lose alot of players if there were not GV's and bombers,,, not everyone is a fighter pilot, why give up that revenue? it helps to pay for a very cool game and the ability to do all the things in it.
Furball lake provides that all intensive "furball fight" you are asking for, no gv's, no bombers, just pure fights with an option to go one/one with anyone you want, and that option is protected by HTC, notice the message when you go into the D.A.
the main arena is for people with like minded goals to wage "fake war" , and any or all aspects of it,,,, as well as others who only want to dogfight ,,,, and others, who only want to run up there score, and they have that ability as well.
some can't dogfight, some can't bomb, and some can't GV, but they all pay to play the game. I do none of it well, but i like all of it. and i hope any changes in the game make it more immersive, more control of the plane, better control of the GV's and more command ability of the CV's, more planes, more tanks and more things to do, not less!!!
+1 on putting the strat targets back where they used to be tho!
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If you make a habit of using the external view to fire your tail gun at them, yes, you're being a dork when you do that.
But everyone acts like a dork sometimes. The difference is you and I and Ardy and most everyone else don't get anywhere near the majority of our kills that way; grizz does. His k/d ratio is 45:1 in 262s and 163s, 7.4:1 in [edit] all other fighters. He could be a really, really good player and have really, really good scores, but instead he chooses to spend most of his time score-whoring like a dork and gets championship scores - and then has the gall to criticize other people's game play.
Anyway, I'm outta here; I'll read replies but I doubt any good purpose will be achieved by my posting further in this thread. :salute
I've fought Grizz.
News flash.
He IS a really really good player.
He can do some rather astounding things in the D9 as well
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How else do you expect someone to aim the guns? The black screened periscope?
It's everyone's 15 bucks, Grizz likes to fly 262s, that's his choice. Criticize all you want but complaining won't change his mind around, it'll just encourage him to do it more. That's how I feel when guys complaining about my 234's tail guns.
It is his 15 bucks. But crash orange has a point grizz calling out lame game play is hypocritical. He has said something to the effect of he doesn't get below 400 mph. BnZ run or "egress" do it all over again that is lame.
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:rofl i'd hardly call a 262 easy mode. You ever notice now folks swarm to the jets to kill them anyway possible? It's a job just keeping track of everyone wanting to kill you. :joystick:
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Well from an untrained eye, I would say they aren't too bad...there is a little blurring on a couple of them...just a smidge of focus adjustment and you'd be fine....perhaps a little light in the back ground wouldn't go a miss aswell. I did like how you caught the fire and smoke more by adjusting the placement of the clip board...all in though...very nice. :D
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Spoken by a dweeb I've seen maybe twice outside a 262 or 163. Yeah, grizz, if you're stupid enough to get anywhere near in front of my guns in your 262, or to get in front of me and on the deck trying to vulch me on takeoff, I'm gladly going to HO you, ram you, or do whatever it takes to blow your perk points, mess up your score whoring, and stop you landing the 8 kills you got against people who never had a remote chance of fighting back. You're living proof that a guy can have really, really good fighter skills and still play like a dork. If I got my kills by sneaking around ambushing resupply goons in a 163, I'd be ashamed to show my face in the arena, but I guess some people have no shame.
:lol
Anytime I see a giant red swarm attacking undefended bases I roll my jet. No wonder you see me so often, that's your standard operating procedure. Would you rather have me turn fight your entire squadron at once? I bet you would, so after you killed me, you could fire a salute on open channel with a big grin and a story of how you owned me.
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:lol
Anytime I see a giant red swarm attacking undefended bases I roll my jet. No wonder you see me so often, that's your standard operating procedure. Would you rather have me turn fight your entire squadron at once? I bet you would, so after you killed me, you could fire a salute on open channel with a big grin and a story of how you owned me.
You don't fly high enough. Pretty much every time I run into these guys they are orbiting a base in a high swarm of D9's. Cull one of them and they will dive straight towards their base at flank speed, hoping someone will dive from the heavens and clear them.
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You don't fly high enough. Pretty much every time I run into these guys they are orbiting a base in a high swarm of D9's. Cull one of them and they will dive straight towards their base at flank speed, hoping someone will dive from the heavens and clear them.
Argh, had to break my own rule to clear up this misconception. Seriously. You are confusing the Rejects with another squad. We have our faults but what you're describing isn't one of them. I fly a D9 maybe 2 or 3 times a month and when I do it's usually fast on the deck; nobody in our squad flies them all that much. If you're seeing a squad that's hanging around in high D9s all the time, it isn't us. I don't much care if you and grizz want to insult me or my squad, I expected some return fire - but I do mind if you insult us based on something someone else did.
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Argh, had to break my own rule to clear up this misconception. Seriously. You are confusing the Rejects with another squad. We have our faults but what you're describing isn't one of them. I fly a D9 maybe 2 or 3 times a month and when I do it's usually fast on the deck; nobody in our squad flies them all that much. If you're seeing a squad that's hanging around in high D9s all the time, it isn't us. I don't much care if you and grizz want to insult me or my squad, I expected some return fire - but I do mind if you insult us based on something someone else did.
It may not be you personally, but it's your squad. Could be anecdotal though, it was over the past 3 or 4 days.
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The D-9 is the third most heavily used aircraft in the squad lead by 1DOGFITE. But you guys have 38 members split across 4 squads, with 27 of them in the 'command wing' (which is the one headed by dogfite) so I didn't look up all of them...
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Jeez , the game is for entertainment, and apparently this board too ,,
if you don't like bombers taking down your hangers, spend some time killing ords, thats the way it has been done for years,
if you don't like fighters messing up you base capture, bomb the hangers!
and yes i think moving strat targets was not something that needed to be done and it has brought more bombers to the bases, not sure why that happened, i did not realize there was a problem with them!
now for a long time people have been asking for indestructible Vh's in tank town, not once has it ever happened, so why on earth do you think you will get anything more?
if score did not matter, there would not be one.
if bases were not supposed to be taken, you would not be able.
if it was a Fighter combat game, then why are there GV's and bombers?
by the way you would lose alot of players if there were not GV's and bombers,,, not everyone is a fighter pilot, why give up that revenue? it helps to pay for a very cool game and the ability to do all the things in it.
Furball lake provides that all intensive "furball fight" you are asking for, no gv's, no bombers, just pure fights with an option to go one/one with anyone you want, and that option is protected by HTC, notice the message when you go into the D.A.
the main arena is for people with like minded goals to wage "fake war" , and any or all aspects of it,,,, as well as others who only want to dogfight ,,,, and others, who only want to run up there score, and they have that ability as well.
some can't dogfight, some can't bomb, and some can't GV, but they all pay to play the game. I do none of it well, but i like all of it. and i hope any changes in the game make it more immersive, more control of the plane, better control of the GV's and more command ability of the CV's, more planes, more tanks and more things to do, not less!!!
+1 on putting the strat targets back where they used to be tho!
+1 :aok
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Nevermind, it's really not worth wasting this many valuable pixels. :salute all in this thread, I'll just agree to disagree with some of you, and see you in the arena.
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(http://i279.photobucket.com/albums/kk121/TheAmish/Pulling_hair.gif)Let me retort if you will......
1st, I'm not a base taker. I fly alone and do my own thing. I will pass up a fighter at first to go after the bombers as they will possibly shut something down that my country may need. You on the other hand will let the buffs fly right on by because you don't want to take a chance of catching some lead from "baby seals". Which brings me to my...
Uptown....get off the drugs man...your sounding like an idiot
2nd point. You and the rest of the League of Extraordinary Gentlemen, have the misguided impression that EVERYONE, that is not in your group, are baby seals just waiting in line for you to amaze us with your uber skillz. I LOL in your general direction. You forget about how you used to ride around on Cretons coat tail like a puppy on a leash? Just because you can write pages upon pages of rambling ACM discriptions doesn't make you uber. I fought you Agent360 and you ARE fun to fight but as the record will show, i for one have sacked your 109 up more then a few times :D
:lol
This thread is not about being uber or skills or how many time you killed me.
What is wrong with you dude. Can't you keep to the debate here without humping my ankle like a little child. Uptown if you want to insult thats fine. It just makes you look immature and idiotic.
True the DA does have alot of folks with little to no skill but a few will eat your lunch if you're not on the ball. Most are in there just for a quick fight and learn how to fly so they can have some success in the Main Arenas. You put such a premium on ACM, why not go in there and teach how it's done? They're just doing what is done to them for the most part.
Yours truely,
Baby Seal :neener:
Why is it when I or others make an intelligent point about this topic that you have to say things like "EVERYONE". I didn't say anything like that.
I think your childish posts have been shut down by several more intelligent posters. BUt if you must continue to make a fool of your self be my guest.
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(http://i279.photobucket.com/albums/kk121/TheAmish/Pulling_hair.gif)Let me retort if you will......
2nd point. You and the rest of the League of Extraordinary Gentlemen, have the misguided impression that EVERYONE, that is not in your group, are baby seals just waiting in line for you to amaze us with your uber skillz. I LOL in your general direction. You forget about how you used to ride around on Cretons coat tail like a puppy on a leash? Just because you can write pages upon pages of rambling ACM discriptions doesn't make you uber. I fought you Agent360 and you ARE fun to fight but as the record will show, i for one have sacked your 109 up more then a few times :D
You stink of envy.
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(http://i279.photobucket.com/albums/kk121/TheAmish/slingblade.jpg)But i won't. I'm done with this :salute
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Go on git back to the funny farm Carl. Go on and do it now boy.
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Shut it slashagina :furious
I got more skill in my hat switch then you got in your whole stickin' aeroplane! :joystick:
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Nevermind, it's really not worth wasting this many valuable pixels. :salute all in this thread, I'll just agree to disagree with some of you, and see you in the arena.
NO! You can't not let these twittering dolts win this fight!!!! :pray
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You stink of envy.
your ole lady named Envy? :rofl
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Shut it slashagina :furious
I got more skill in my hat switch then you got in your whole stickin' aeroplane! :joystick:
stickin' aeroplane?? I don't know when or why your train jumped the tracks here, but you sir need to lock it up!! You are starting to vex me with your untoward implications about my social circles. Your assumptions are yours and predictably off base. You need to accept the fact that we are right and you. Well you aren't close to right. Your frustrations with certain aspects of us is a forseen issue that we will deal with. Some people just don't have the capacity to fully understand the concepts we subsribe to. There is hope for many of you, however some of you are beyond salvagable and will be disposed of when the needs arise. Bring all your "skills" that day, you'll need them. :noid
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(http://thecia.com.au/reviews/r/images/reservoir-dogs-8.jpg)
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(http://i279.photobucket.com/albums/kk121/TheAmish/goodfellas.jpg)Looks like you're out numbered Mr Pink :D
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(http://cdn.fd.uproxx.com/wp-content/uploads/2009/11/snatch-pikeys.jpg)
pikeys
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Where has this thread gone? :rofl :rofl :rofl
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I'm sorry for messin' up your thread Junky :devil But it's kept me lmao for 3 days now :lol I enjoy fighting in here almost as much as in the game. :neener:
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I read the first couple of pages on this topic from Junky and the replies to it, then went to the last page of replies and would have to say, WTH? I thought this was about dropping hangers? To try and get back on subject here the only thing I would say is, what happened in the war to bases when they attacked to capture them, Axis or Allied?
The first target was the planes on the ground and any other targets that needed to be hit. Seeing that we can't shoot the planes on the ground, we kill hangers. In essence strafing the planes on the ground, only difference is that they didn't get new planes in 15 mins in the war, took a whole lot longer and usually didn't get new planes till it was too late.
So I really have a hard time understanding what the complaint is here, is it that your "country" doesn't help out when called, or you just don't get up in time to defend, or what? I was a Bish for almost 2 yrs. when someone would post an alert I would 8 out of 10 times bail and go help, but whenever myself or my squaddies would post an alert rarely did any one show, so now I fly Rook, at least for a little while, I will try Knights out for a while and see where I like the best, but anyways, I digress, what is the real problem here?
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you're not lookin at it in the context of a game. this isnt real war. in real war those plains were out of commision in game the fill the base up with gvs. good luck taking a base like that. im yet to see it happen other than in the case of a very good sneak.
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Gr8pape
The real problem is not groups who take down hangers to facilitate a capture.
What the point of the thread is about is the very few 'griefers' who see a big furball and intentionaly take the FHs out just to spite the furballers. Usualy this is caused by jealousy from the 'griefer', that they themself get slaughtered in a furball every time.
So it's not a complaint about tollshedding, not about winning the war even, it is a complaint about the very small minority of people who just want to stop others from having fun that they cannot be a part of in the normal fashion.
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Gr8pape
The real problem is not groups who take down hangers to facilitate a capture.
What the point of the thread is about is the very few 'griefers' who see a big furball and intentionaly take the FHs out just to spite the furballers. Usualy this is caused by jealousy from the 'griefer', that they themself get slaughtered in a furball every time.
So it's not a complaint about tollshedding, not about winning the war even, it is a complaint about the very small minority of people who just want to stop others from having fun that they cannot be a part of in the normal fashion.
I wasn't aware such people existed.
I'm not sure such people exist now that I've read your post.
Who are these a-holes? Can you provide an example?
I mean, I don't doubt someone would be spiteful enough to do such a thing but, first, it's not going to stop furballing - indeed, not even briefly, second, it's a lot of trouble to go to just for a cheap grim. My bombing skills are such that I could easily see missing a bomber hangar and accidentally knocking out the FH - hell, I could see going for just about anything on the base and accidentally hitting the FH.
I feel lucky when my ords hit the ground.
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Yeah, I don't think it's greifers doing it. It's a combination of indifference and strategic ignorance.
'I'll go help my side by blowing up the other sides stuff'. Simple as that really, most guys think they are helping. Like I said in my first post, no one knows wth they are doing in this game so trying to over analyze anything is a waste of time! :aok
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I wasn't aware such people existed.
I'm not sure such people exist now that I've read your post.
Who are these a-holes? Can you provide an example?
I mean, I don't doubt someone would be spiteful enough to do such a thing but, first, it's not going to stop furballing - indeed, not even briefly, second, it's a lot of trouble to go to just for a cheap grim. My bombing skills are such that I could easily see missing a bomber hangar and accidentally knocking out the FH - hell, I could see going for just about anything on the base and accidentally hitting the FH.
I feel lucky when my ords hit the ground.
Please not, the above post by myself was not my opinion, nor my complaint. I am perfectly happy with how the game is played by all. I like the variety. It is simply my observation about what the true complaint of this thread was about.
Obviously I was wrong in my observations anyhow! :)
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Please not, the above post by myself was not my opinion, nor my complaint. I am perfectly happy with how the game is played by all. I like the variety. It is simply my observation about what the true complaint of this thread was about.
Obviously I was wrong in my observations anyhow! :)
I'm getting a whiff of implication -or maybe not - but I've got to clear my six. It was never me, most assuredly. I don't bomb very often, and when I do, I don't take much of anything down.
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I wasn't aware such people existed.
I'm not sure such people exist now that I've read your post.
They do. Like I said, I've had someone say "I'm taking down the FH's because this furball is a waste of resources.
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They do. Like I said, I've had someone say "I'm taking down the FH's because this furball is a waste of resources.
You wouldn't believe how many times I've heard this. Resources??? What resources???
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You wouldn't believe how many times I've heard this. Resources??? What resources???
LTOWN was complaining a lot again about stupid players wasting resources last night (like he usually is)
Last time I checked, planes fuel and ammunition were still free & unlimited...
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When I started the game all I liked flying was bombers, but as I progressed in learning I grew out of it. Now I enjoy busting caps, having to turn as soon as I get off the RW, etc. I also remember flying a 234 screaming down our runway as the enemy had our base capped with fighters. I hit my RATOs before I got to the base and had 10 or 12 fighters on my six trying to chase me. Then friendlies upped and the cap was broken. I felt good and had fun contributing to the furball.
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LTOWN was complaining a lot again about stupid players wasting resources last night (like he usually is)
Last time I checked, planes fuel and ammunition were still free & unlimited...
Is LCLOWN one of those LTARD guys that people speak of occasionally?
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Is LCLOWN one of those LTARD guys that people speak of occasionally?
No!
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LTOWN was complaining a lot again about stupid players wasting resources last night (like he usually is)
Last time I checked, planes fuel and ammunition were still free & unlimited...
Whewww had me worried there for a min... well with the rate I go through FM-2s.
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Is LCLOWN one of those LTARD guys that people speak of occasionally?
:furious
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I'm getting a whiff of implication -or maybe not - but I've got to clear my six. It was never me, most assuredly. I don't bomb very often, and when I do, I don't take much of anything down.
Nope, wasn't trying to imply anything about you or anyone.
Was just explaining that my first post, the one you quoted and discussed, was not my opinion of the game, but my observation of the vocation of this thread in answer to your comments under my quote. If that's not a confusing sentance im not sure what is, hehe.
the 'Obviously I was wrong in my observations' part was relating to Grizz' post just after mine and yours.
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Yeah, I don't think it's greifers doing it. It's a combination of indifference and strategic ignorance.
'I'll go help my side by blowing up the other sides stuff'. Simple as that really, most guys think they are helping. Like I said in my first post, no one knows wth they are doing in this game so trying to over analyze anything is a waste of time! :aok
lol right on the money Grizz, you cant analyze how people play, its like thinking where does the universe end ? its crazy ill tell ya :headscratch:
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See I disagree, people do show behaviors in Aces High............this is gunna get wierd.
Red dots seem to attract a bigger crowd then just a dar bar. More people up to defend against a cv assualt. People stop upping when you vulch them. Everyone likes to dive on low 262s and follow them around. P51s normally run. N1ks are going to HO. NOE buffs at a furball are normally noobs or 999. If dr7 is on and there is a spawn camp going on hes either on yourside or the other.
Just things Ive noticed over the years.......Im gunna analyze the crap out of this :D
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See I disagree, people do show behaviors in Aces High............this is gunna get wierd.
Red dots seem to attract a bigger crowd then just a dar bar. More people up to defend against a cv assualt. People stop upping when you vulch them. Everyone likes to dive on low 262s and follow them around. P51s normally run. N1ks are going to HO. NOE buffs at a furball are normally noobs or 999. If dr7 is on and there is a spawn camp going on hes either on yourside or the other.
Just things Ive noticed over the years.......Im gunna analyze the crap out of this :D
This subject almost deserves it's own thread Junky. An AH psychology thread... :eek:
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See I disagree, people do show behaviors in Aces High............this is gunna get wierd.
NOE buffs at a furball are normally noobs or 999.
And the best way to find out is to let someone else shoot at him first :lol
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See I disagree, people do show behaviors in Aces High............this is gunna get wierd.
Just things Ive noticed over the years.......Im gunna analyze the crap out of this :D
infantry analysis.....this will be interesting :lol :lol :lol
anybody else notice how Ironic the the spelling of the hi-lighted word is
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Im gunna analyze the crap out of this :D
Oh, do astound us with your uber insight... :noid A little humility would do you, a lot of good......
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See I disagree, people do show behaviors in Aces High............this is gunna get wierd.
Red dots seem to attract a bigger crowd then just a dar bar. More people up to defend against a cv assualt. People stop upping when you vulch them. Everyone likes to dive on low 262s and follow them around. P51s normally run. N1ks are going to HO. NOE buffs at a furball are normally noobs or 999. If dr7 is on and there is a spawn camp going on hes either on yourside or the other.
Just things Ive noticed over the years.......Im gunna analyze the crap out of this :D
Another one I've noticed with myself...
If I get one kill in a sortie, I hang around for more action, given some ammo and fuel.
If I get two kills, I'm more likely to rtb but may still get greedy, given fuel and ammo.
If I get three, I automatically say "paint it blue and ship it through" and head for the nearest green base.
A flashing base is an uppers magnet - even w/o red dots. Why? because - and I project here - the first thing many people do on login is look for a fight.
After all, who wants to do all that boring staging crap when they could be fighting within minutes? There are consequences to this -
Furballs form rapidly.
All but noobs tend to up to these furballs in AC that are well suited to that type of action
Others may bring in other types of ac but they'll do it away from the capped base (seen it, done it... think Temp/d-9/even Typh, Pony, Jug, etc).
As for the furballs themselves, they're usually not true melees but more like a teenage dance; boys on one side, girls on the other, but more like in randomly-forming clusters. Those first forays across the gap are tough.
As for your assertion about the Pony tending to run - I'd further generalize it with Lee's first theorem of AHII:
Given that AHII pilots are rational actors and given that they have perfect information about their aircraft's capability...
AH Pilots will fly their aircraft to its strengths - e.g., fast in a Pony, fast on the deck in a La, turnfighting in a Zeke, etc.
Imj, this leads to a corollary...
The most likely AC encountered in an MA will be one that has a well-defined "best" in some attribute. Those in the middle will tend to get passed over.
This is a generalization but could be supported, by, por example, the turn-rate hierarchy posted elsewhere, speed tables, and the relative frequency of aircraft encountered in the MAs. It's those middle birds that get left out. often. Consider, for example, the P-40. What's it best at? What's the Ki-61 best at? What's the A-5 or G-2 best at?
Okay, refute at will...
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Another one I've noticed with myself...
If I get one kill in a sortie, I hang around for more action, given some ammo and fuel.
If I get two kills, I'm more likely to rtb but may still get greedy, given fuel and ammo.
If I get three, I automatically say "paint it blue and ship it through" and head for the nearest green base.
LoL why just 3? I'd rather get 2 and die trying for a third than land and show everybody what a bad run I had. Not trying to act all uber or anything just think its silly to rtb instantly just because you have enough kills to prompt your name in the text bar. You might get a couple wtg's but nobody really GAS.
I'd generally stay in the fight until i have approx 5-7 mins of fuel left depending how far I am or 'til i'm just about bingo ammo. If i purposely leave early it's because i'm damaged goods.
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Oh, do astound us with your uber insight... :noid A little humility would do you, a lot of good......
junky will be getting some lessons in humility when the AoM, The Few and Jokers fight POTW in the SDL!! :bolt:
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junky will be getting some lessons in humility when the AoM, The Few and Jokers fight POTW in the SDL!! :bolt:
Junky has always been one of the most outspoken Pigs. He may be able to use some. Have no doubts though, the Pigs will keep coming back for more, and be more difficult to handle every time. I look forward to it Bruv.
:salute
Way
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As for the furballs themselves, they're usually not true melees but more like a teenage dance; boys on one side, girls on the other, but more like in randomly-forming clusters. Those first forays across the gap are tough.
Now thats funny right there, I don't care who ya are........and insightful. Your stuff cracks me up everytime dude. <S> (Miss ya)
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Now we're hoppin' again! I was getting bored. Name some of the girls! Name some of the girls!!!!! :x
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If a thin wind layer was set about 15k,
That's a great, intelligent suggestion Del. :aok
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Now we're hoppin' again! I was getting bored. Name some of the girls! Name some of the girls!!!!! :x
Why? You're not going to get to pork any of 'em..
Oh, right, I forgot - it's for the mental microfiche wank bank :D
Just kidding, db.
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LoL why just 3? I'd rather get 2 and die trying for a third than land and show everybody what a bad run I had. Not trying to act all uber or anything just think its silly to rtb instantly just because you have enough kills to prompt your name in the text bar. You might get a couple wtg's but nobody really GAS.
I'd generally stay in the fight until i have approx 5-7 mins of fuel left depending how far I am or 'til i'm just about bingo ammo. If i purposely leave early it's because i'm damaged goods.
Interesting... See, I'm not that good nor am I as experienced as you, likely. To me, landing 2-3 is entirely acceptable, good even. This tells me my generalization is really only true for newer sticks.
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infantry analysis.....this will be interesting :lol :lol :lol
anybody else notice how Ironic the the spelling of the hi-lighted word is
What you think Infantry doesn't have the ability to analyze tactics????
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What you think Infantry doesn't have the ability to analyze tactics????
No not that at all...
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What you think Infantry doesn't have the ability to analyze tactics????
I might be dumb as a box of rocks but I am in the most deployed division is the US Army......since 1993 at least :D
Im sorry that last post I was actually JK. But Bruv......only lesson Im going to get from you is how to fly an easy mode spit :devil
:salute
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But Bruv......only lesson Im going to get from you is how to fly an easy mode spit :devil
:salute
Ya know...... he'll shoot you down 1st for that :lol