Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: COndor06 on April 29, 2010, 10:32:26 AM
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When I logged off last night at 3am I zoomed out on the map and noticed 6 of our (Rook) carriers sent to the corner of the map where they were untouchable as well as unusable. What in the world is this game really coming too guys. IS this just a Rook thing going on? I sent them back but logged on again to see they were again redirected to neverland.
I play for the fun and competition of jousting with my betters and sending carriers out of the game just to insure that no other country could possibly grab one is lowering the game play for everyone just to satisfy the desires of a few. This is no different than one person having the ability to take a single aircraft out of the game so no one on the map can use it.
I think HiTech should set barriers around the maps so the few (I got to win this map at all cost guys) don't have the ability of lowering the game standard. Instead of redirecting the CVs back into play (which takes hours if no one else catches you) I have found it much easier to switch sides and bomb them back into play.
Giving any one individual the ability to send 6 carriers out of the game is not fair to the majority $14.95ers out there and quite frankly, not a very sporting way to play.
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Are you kidding?
I love trying to find hidden carriers and sinking them.
Provides a unique application to which the AR234 is particularly suited.
Unfortunately, they don't seem to be hiding when I'm online to be able to hunt for them.
Might have to check back in more often..
Hmmm.
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I never did understand the "take port, and hide carrier" tactic. Seems likes such a waste of a good cv.
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As the CO of a Navy squad this gets annoying when some score potato war winner will take control of them one by one and start sending them to the edges of the map. This great war minds usually have zero life outside the game and will just change your cv path till you log off.
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Moving CV's who have no friendly port is both the smart and right thing to do.
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Moving CV's who have no friendly port is both the smart and right thing to do.
NOT!!!!
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Moving CV's who have no friendly port is the smart thing to do.
Fixed.
It's only really bothersome to me when people will move a CV into the abyss simply because the home port is under threat of capture. That CV should be parked next to said port to help out with defense, and doing otherwise is depriving folks of what could otherwise be a fun fight. (Not to mention decreasing the odds of successful defense) It's not like the armchair generals / admirals have to send home a couple thousand letters to the grieving parents of the CV crew. :rolleyes:
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If they didn't have the CVs floating in the abyss somewhere, they'd be parked in front of a shore battery at a base with the ord still up. I find it's best just to stay away from CVs, as most of guys who take control of them are complete imbeciles.
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leave the CV's and take the armchair Generals and Admirals out of the game :aok
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leave the CV's and take the armchair Generals and Admirals out of the game :aok
But then how will we win teh war?!1! ;)
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:rofl :rofl :rofl oh yea i forgot about WiNniz Teh wArz, ummmm will give them a cookie, they will be ok, i think :headscratch:
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Moving CV's who have no friendly port is both the smart and right thing to do.
This is the kind of thinking I am speaking about. So your answer would be, If I can't have the port then no one gets the CV?
Thank God we can't move the towns into hiding. We would run out of bases to launch from.
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do the generals and admirals know you can have the cv 1-3 sectors out and it still be useful? the cv isn't a giant lvt that needs to be on the beach to be useful.
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Thank God we can't move the towns into hiding. We would run out of bases to launch from.
Perk the Philadelphia Experiment!!!
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Condor the problem with HTC creating restrictions for everything that bothers some players is that the unintended consequences pile up and become worse than the original issues. It's always best for the players to find their own solutions.
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Moving CVs away from their bases IS smart but only if the CV is at a distance away that it cannot BE FOUND while it IS defending the port at the same time... also goes with most CV tactics... rule #1 about CVs: DONT let them be discovered by the enemy so you can have the strategic advantage of being able to strike at the enemy. (THIS INCLUDES MOVING CVS IN SIGHT OF THE BASEEEEE)-most bases taken by CV are taken without the CV in sight of the shoreline until the enemy base is completely under lockdown including SBs
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Condor the problem with HTC creating restrictions for everything that bothers some players is that the unintended consequences pile up and become worse than the original issues.
I see your point but,
It's always best for the players to find their own solutions.
Umm, Have to get back to ya on that one
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I think my only question is, why is it such a big deal to you if you moved the cv's out of hiding and then logged off?
It would be a completely different matter if you were moving the cv's when you intended to use them yourself. Otherwise, same issue in both cases.
wrongway
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I don't really care how the CVs are used. Everyone has their own idea as to it's best advantage and I will go along with any idea as long as the CV is left in play. I think it's just out of line to take it upon yourself to eliminate anyones opportunity to use them, enemy or friendly.
I enjoy launching to attack some unsuspecting base as much as I enjoy defending against the same. Shooting down planes from the carrier or trying to get through it's defenses to bomb it is all good fun.
Eliminating any opportunity to do either just for the sake of a single armchair admiral's idea does nothing more than removing the fun factor and just not called for. IMHO.
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I ran into a guy in Rook land a couple of weeks ago, and had a verbal spat with him and one of his pals...
The intention (he said) was to keep them "safe" even though we still ownd the ports..., and because he was a score junky, no one could get even one of the CV's back in the game.
I keep a score under 300, without even trying, so in anoy's the HELL outta me when some retsrd gets on, and starts this kind of crap.
Another type of jerk, are the guys that will let you control the CV for several hours, keeping it safe, until you near your objective then they take over, and proceed to destroy a carefuly laid plan.
I realise its a game feature, but hiding CV's that still have thier ports is IGNORANT, and everyone needs to start calling these guys the tards that they are.
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I think my only question is, why is it such a big deal to you if you moved the cv's out of hiding and then logged off?
It would be a completely different matter if you were moving the cv's when you intended to use them yourself. Otherwise, same issue in both cases.
wrongway
EXACTLY my point. How long do you think it would take you to move a CV into play from the corner of the map? More time than you would be willing to play in any given session. (Not to mention that any attempt to do it will result in someone redirecting the fleet)
It's not possible to move them out of hiding for use. The Solution, Give their locations on 200 and let the guys bomb them back into play.
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I ran into a guy in Rook land a couple of weeks ago, and had a verbal spat with him and one of his pals...
The intention (he said) was to keep them "safe" even though we still ownd the ports..., and because he was a score junky, no one could get even one of the CV's back in the game.
I keep a score under 300, without even trying, so in anoy's the HELL outta me when some retsrd gets on, and starts this kind of crap.
Another type of jerk, are the guys that will let you control the CV for several hours, keeping it safe, until you near your objective then they take over, and proceed to destroy a carefuly laid plan.
I realise its a game feature, but hiding CV's that still have thier ports is IGNORANT, and everyone needs to start calling these guys the tards that they are.
then get your rank to 52 like me :aok (no i am not a score ho... i rarely fly for score)
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I don't know, compared to, say, switching sides so you can park a CV right in front of your regular side's shore battery and not let anyone move it until it's sunk, it seems like pretty inoffensive behavior to me.
The principles only some folks seem to get here are that a CV, unlike a plane, is both a strategic objective AND an asset, it's a more valuable and vulnerable asset than any land base, and it's not freely expendable like planes are. CVs don't tend to last long in combat, so beyond any considerations of winning the war, hiding a CV for which you don't have the port, or at least keeping it a few sectors out, means denying its use to the enemy. Sail it right up to an enemy field and you're just giving that valuable asset to the enemy, and then you won't be able to use it any more than if it were 6 sectors back. Between having the CV and not using it, and not having the CV and having the enemy use it against you, the former is obviously preferable.
And a lot of the reason people move them back so far, as opposed to just far enough to be reasonably safe, is that they've learned that that's the only way to keep some newbie from sailing it right up to an enemy field with SB and ords intact - with the CV in the rear, hopefully someone will notice and change its course before the newbie gets it all the way there.
The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
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i guess the easiest thing to do is PERK the control of a CV group, ive seen many times a great CV battle going on and someone with rank takes control and moves the CV far away, thats just not right, again someone thinking they know best :rolleyes:
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The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
dont make this into another hate posting IN thread... this is actually a nice discussion :uhoh
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Orange where did i insult anyone? i see no names, CV battles are fun, what wrecks it are people who think they know whats best for that CV group and move it, what gives that person any more right to take control of it? its a game and people like to play it how they want to.
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I don't know, compared to, say, switching sides so you can park a CV right in front of your regular side's shore battery and not let anyone move it until it's sunk, it seems like pretty inoffensive behavior to me.
The principles only some folks seem to get here are that a CV, unlike a plane, is both a strategic objective AND an asset, it's a more valuable and vulnerable asset than any land base, and it's not freely expendable like planes are. CVs don't tend to last long in combat, so beyond any considerations of winning the war, hiding a CV for which you don't have the port, or at least keeping it a few sectors out, means denying its use to the enemy. Sail it right up to an enemy field and you're just giving that valuable asset to the enemy, and then you won't be able to use it any more than if it were 6 sectors back. Between having the CV and not using it, and not having the CV and having the enemy use it against you, the former is obviously preferable.
And a lot of the reason people move them back so far, as opposed to just far enough to be reasonably safe, is that they've learned that that's the only way to keep some newbie from sailing it right up to an enemy field with SB and ords intact - with the CV in the rear, hopefully someone will notice and change its course before the newbie gets it all the way there.
The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
I agree with the side switch/CV sinking that's just bad form, but so is CV hiding and one person behaving badly doesn't justify more bad behavior. We're playing a game here and CV's are toys in the game, I say play with them don't hide them. It's like the kid who owns the ball during a schoolyard kickball game taking the ball and going home after his team had their at bat, after all if he kept playing the other team may have a chance to score and he might lose.
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I don't see a CV being an asset unless you use it and if (AND WHEN) you lose it, it's not forever. You either get it back at the spawn or get togather and take a port. These cartoon CVs are being treated like you will have to wait another 10 years to build another one. I thought the point to this game (IMHO) was the game of head to head combat. I never expected it to be lets hoard all the assets and hide them.
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The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
because i have asked nicely for the cv's to be moved back into play and how they would be used only to be called a spy, moron, stupid and love muffin that will lose the war by the people that move it 20 sectors from a fight. I have as much respect for them as the guys that attack large amounts of buildings with 14 guys noe on the part of the map with no fight. Don't expect me to talk kindly to them and if you don't like it there is this awesome ignore function i can be placed on.
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I don't see a CV being an asset unless you use it and if (AND WHEN) you lose it, it's not forever. You either get it back at the spawn or get togather and take a port. These cartoon CVs are being treated like you will have to wait another 10 years to build another one. I thought the point to this game (IMHO) was the game of head to head combat. I never expected it to be lets hoard all the assets and hide them.
I take your point (and soulsys'), but no one here is suggesting hoarding all the assets (or the one and only ball) , just a few of the most vulnerable. Ideally they shouldn't be hidden/hoarded forever, they should be held back until the right strategic moment to use them, but the problem with that is that there's really no way to plan or execute a cohesive strategy in a game with lots of players and no hierarchy or overall leadership.
I agree that it's silly to hide a CV for which you own the port, and if you don't own the port the best thing to do is take the port; however, the latter isn't always practical, and I wouldn't put the CV into a high-risk situation until after you've done it.
I don't know, I guess I just have pet peeves that are fifty times more annoying than a lot of the stuff complained about here, so it just doesn't seem so bad to me. Unusable CVs aren't anywhere near as annoying or obnoxious as: bomb and bail, pork and auger, flying around in a pony or K4 at 20k looking for easy picks and running home as soon as you no longer have a 5k alt advantage, knocking down every radar within 100 miles in a sparsely populated area of the map so no one can find each other to fight, ratting out your teammates on 200, and above all, using shade accounts to take control of CVs, SBs, or manned ack just so no one else can use them against your buddies on the other side. As far as I'm concerned the latter is cheating and should get anyone caught doing it banned for life.
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News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
Intelligent people will generally not say, "How will we win teh wars?!1!" so I'm not quite of the demographic to which you are referring, which I so viciously assaulted.
Anyway, back on point I guess I can most succinctly put my argument this way -- In my mind, it's not worth denying an otherwise fun fight in the name of safety, when in reality there is no real threat to anything. (Being a game and all)
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i guess the easiest thing to do is PERK the control of a CV group, ive seen many times a great CV battle going on and someone with rank takes control and moves the CV far away, thats just not right, again someone thinking they know best :rolleyes:
In a way CVs are perked as you have to have a good enough rank to hold on to it. I just don't like throwing my rank around and controlling a boat if if means ruining the fight that a group already has going. The maps are big enough now where I can go elsewhere and find a CV crowd with the same ideas for CV use as me.
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I saw the CV's hiding in the corner of a map, as bish, the other day. I was pissed. There is no reason for them all to be 150 miles from land. If grouping them for a strategic purpose, fine, 50 miles is safe and functional. Simply stay noe for a while to not give away the location if using it as a launch point.
fluff'n retards. :furious
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In my mind, it's not worth denying an otherwise fun fight in the name of safety, when in reality there is no real threat to anything. (Being a game and all)
:aok
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Hiding a CV for any reason is simply dweebish. Send it towards the enemy and give battle for gosh sakes. Isn't that why we all are here? :rolleyes:
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I don't know, compared to, say, switching sides so you can park a CV right in front of your regular side's shore battery and not let anyone move it until it's sunk, it seems like pretty inoffensive behavior to me.
The principles only some folks seem to get here are that a CV, unlike a plane, is both a strategic objective AND an asset, it's a more valuable and vulnerable asset than any land base, and it's not freely expendable like planes are. CVs don't tend to last long in combat, so beyond any considerations of winning the war, hiding a CV for which you don't have the port, or at least keeping it a few sectors out, means denying its use to the enemy. Sail it right up to an enemy field and you're just giving that valuable asset to the enemy, and then you won't be able to use it any more than if it were 6 sectors back. Between having the CV and not using it, and not having the CV and having the enemy use it against you, the former is obviously preferable.
And a lot of the reason people move them back so far, as opposed to just far enough to be reasonably safe, is that they've learned that that's the only way to keep some newbie from sailing it right up to an enemy field with SB and ords intact - with the CV in the rear, hopefully someone will notice and change its course before the newbie gets it all the way there.
The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
Good grief :huh
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I don't know, compared to, say, switching sides so you can park a CV right in front of your regular side's shore battery and not let anyone move it until it's sunk, it seems like pretty inoffensive behavior to me.
The principles only some folks seem to get here are that a CV, unlike a plane, is both a strategic objective AND an asset, it's a more valuable and vulnerable asset than any land base, and it's not freely expendable like planes are. CVs don't tend to last long in combat, so beyond any considerations of winning the war, hiding a CV for which you don't have the port, or at least keeping it a few sectors out, means denying its use to the enemy. Sail it right up to an enemy field and you're just giving that valuable asset to the enemy, and then you won't be able to use it any more than if it were 6 sectors back. Between having the CV and not using it, and not having the CV and having the enemy use it against you, the former is obviously preferable.
And a lot of the reason people move them back so far, as opposed to just far enough to be reasonably safe, is that they've learned that that's the only way to keep some newbie from sailing it right up to an enemy field with SB and ords intact - with the CV in the rear, hopefully someone will notice and change its course before the newbie gets it all the way there.
The real mystery here is why guys like whiteman, 68ZooM, druski85, and stephen ("I haz mad sk1llz and a capslock!!!!") are incapable of making a point other than by pre-emptively insulting anyone who might disagree with them. What are you guys, 15 years old? News flash, guys: intelligent people are capable of holding different opinions - even (occasionally) ones different from yours. You're the ones making yourselves look like "IGNORANT retsrds".
Typical for a "w1Nz TehHh W4Rz" type, hiding CVs is bad form. An intelligent player would know how to use the CV to an advantage with out putting it in harms way, like attacking from a good distance out with the 8" guns possibly. A dweeb will throw it in the back of the map to collect dust, or barnacles....
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I take your point (and soulsys'), but no one here is suggesting hoarding all the assets (or the one and only ball) , just a few of the most vulnerable. Ideally they shouldn't be hidden/hoarded forever, they should be held back until the right strategic moment to use them, but the problem with that is that there's really no way to plan or execute a cohesive strategy in a game with lots of players and no hierarchy or overall leadership.
I agree that it's silly to hide a CV for which you own the port, and if you don't own the port the best thing to do is take the port; however, the latter isn't always practical, and I wouldn't put the CV into a high-risk situation until after you've done it.
I don't know, I guess I just have pet peeves that are fifty times more annoying than a lot of the stuff complained about here, so it just doesn't seem so bad to me. Unusable CVs aren't anywhere near as annoying or obnoxious as: bomb and bail, pork and auger, flying around in a pony or K4 at 20k looking for easy picks and running home as soon as you no longer have a 5k alt advantage, knocking down every radar within 100 miles in a sparsely populated area of the map so no one can find each other to fight, ratting out your teammates on 200, and above all, using shade accounts to take control of CVs, SBs, or manned ack just so no one else can use them against your buddies on the other side. As far as I'm concerned the latter is cheating and should get anyone caught doing it banned for life.
Says the one who is in a squad that does NOE avoid a fight base taking.
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If they didn't have the CVs floating in the abyss somewhere, they'd be parked in front of a shore battery at a base with the ord still up. I find it's best just to stay away from CVs, as most of guys who take control of them are complete imbeciles.
QFT!!!
:aok :aok
To add to the thread.
I am of the opinion that in order to stay in control of a CV.
You should at the absolute very least, have to be either on the CV itself or be on a plane/boat/LVT from that CV.
The moment you leave the CV to do something else. You should loose control of it.
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Man dont even get me started :mad: :mad:
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Differing opinions!?
Somone tell me what sense it makes to hide EVERY C.V. away from the port that spawned them?
If you where trying to save somthing, wouldnt you just lock the CV down in front of the port it spawned from so both would be mutualy protected?
If you resuppply the port WHILE its under attack, the ack will respawn, AND THEY WILL NEVER CAPTURE IT. This is certainly a better use for them than green decorations at the corner of the map.
Lol, im stuck on this opinions ideal..., hey look buddy, saying the world is flat is an opinion to.... At-least in the case of the world being flat, it isnt ruining everyone elses fun, or otherwise wasting a valuable offensive tool. Its a bit stupid, wouldnt you say?
Granted, CV hoarding is an opinion, but again ill say its ignorant, and with good reason.
It's like hiding the bullets to your gun so the thief that breaks into your house wont steal them when he takes the gun...., which you should have pointed at his belly anyway.
(I wouldnt deffinatly say that pointing out an obviouse typo is the defence of a person with no ammunition to make a real argument.) Cheers everybody <S> :salute
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If you where trying to save somthing, wouldnt you just lock the CV down in front of the port it spawned from so both would be mutualy protected?
If you resuppply the port WHILE its under attack, the ack will respawn, AND THEY WILL NEVER CAPTURE IT.
That tactic only really worked as long as you could dry spawn LVT's.
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QFT!!!
:aok :aok
To add to the thread.
I am of the opinion that in order to stay in control of a CV.
You should at the absolute very least, have to be either on the CV itself or be on a plane/boat/LVT from that CV.
The moment you leave the CV to do something else. You should loose control of it.
I agree, well said
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dont make this into another hate posting IN thread... this is actually a nice discussion :uhoh
ummmm.........IN! :uhoh
but seriously, someone taking a CV from a port THEY own, and hiding it far, far away is just plain LAME. it won't die for real ladies, hike up your skirts and get in the fight
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on certain maps it is very good to get port n CV to get that CV out of enemy hands because its spawn port is close to your base. Like ndisles P14 CV13, CV 13 spawns 10 miles from A10, which means constant capture tries by said enemy. so u steal the CV and it allows u to focus elsewhere instead of constant defence every 20 mins. someone said something about givining CV pos on 200, thats even worse form to do
than hiding CVs. CVs are too easy to find by side Switchers and NOE search.
I will hide CVs when needed, but ive also said for a long long time, HT needs to make a timer. When the CV;s home port is taken, the owner of the CV has 2 hours (or so) to either get port back, or use CV offencively. When time runs out the CV should respawn to home port to new owner.
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thanks whels for your insight. Now go back to your hole. :aok
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thanks whels for your insight. Now go back to your hole. :aok
dont make me come die repeatedly to u ! TWEEEEEEEEEEEEEEEEEBBBBBBBBBB BBBBBB
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Well Lusche, that woul be the point of keeping the CV NEAR the port..
Though I count myself with Patton, in-that I believe the best deffence is a strong offence.
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QFT!!!
:aok :aok
To add to the thread.
I am of the opinion that in order to stay in control of a CV.
You should at the absolute very least, have to be either on the CV itself or be on a plane/boat/LVT from that CV.
The moment you leave the CV to do something else. You should loose control of it.
+1 can't really think of a better way to solve the hiding cv problem.
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You got MjSmoke and Thorn187 (Both from Claim Jumpers) taking ALL of the CVs off the map. DId someone die and leave them in charge? What right do they have to determine the usage of all of the CVs and game play for everyone? This makes no sense.
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You got MjSmoke and Thorn187 taking ALL of the CVs off the map. DId someone die and leave them in charge? What right do they have to determine the usage of all of the CVs and game play for everyone? This makes no sense.
This is what happens to the ROOK nation when Rear Admiral LYNX leaves the game. :(
I will never forget the CV lectures he would impose on Noob wannabe captains :)
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I don't understand how this game winds up with so many adolescents. I guess they think its funny. It's getting to the point that it's just not worth the aggravation or money to deal with it.
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It's not possible to move them out of hiding for use. The Solution, Give their locations on 200 and let the guys bomb them back into play.
AMEN if I find a CV parked out in the netherworld regions of the map I will broadcast it on 200 and would even do so IF my country mates did that to "protect" a CV group. I find it funny that they don't want to get in the guns or fly CAP to protect a CV that the same Dumb@#$ parked 2 miles offshore of a base just because they think they need it parked there.
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Fixed.
It's only really bothersome to me when people will move a CV into the abyss simply because the home port is under threat of capture. That CV should be parked next to said port to help out with defense, and doing otherwise is depriving folks of what could otherwise be a fun fight. (Not to mention decreasing the odds of successful defense) It's not like the armchair generals / admirals have to send home a couple thousand letters to the grieving parents of the CV crew. :rolleyes:
:x :lol
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I've noticed this as well. Few suggestions that someone may want to take to the wishlist if you feel it needs to be there.
You could completely take the cv out of the picture for capture
1. Increase the amount of vh's from 1 to 3 and double the amount of ack at the field.
2. If you don't think that is enough add a fh to the port's
Once the port is taken the cv becomes that's country's after so many hours. My suggestion would be 3 hours.
Just a few ideas I had, fire away and nag them to death :D
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I've noticed this as well. Few suggestions that someone may want to take to the wishlist if you feel it needs to be there.
You could completely take the cv out of the picture for capture
1. Increase the amount of vh's from 1 to 3 and double the amount of ack at the field.
2. If you don't think that is enough add a fh to the port's
Once the port is taken the cv becomes that's country's after so many hours. My suggestion would be 3 hours.
Just a few ideas I had, fire away and nag them to death :D
Actually adding more defense for a port sounds reasonable. How about puffy ack-Mannable.
Me likes that. And Arty would be in the game. :aok :aok
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puffy ack-Mannable.
+1
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This is what happens to the ROOK nation when Rear Admiral LYNX leaves the game. :(
I will never forget the CV lectures he would impose on Noob wannabe captains :)
:rofl :rofl
Having the pleasure of being in the same squad with Lynx ( we still hold out hope he will be back, and if not i believe a plan to kidknap him is in the works ) , all i can say is those lectures were some of the funniest things ive ever experianced in AH. Yes, Admiral Lynx is definatly missed in Rookland
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You got MjSmoke and Thorn187 (Both from Claim Jumpers) taking ALL of the CVs off the map. DId someone die and leave them in charge? What right do they have to determine the usage of all of the CVs and game play for everyone? This makes no sense.
What? :huh Clam Humpers ruining gameplay for others? Tell me it ain't so! :rolleyes:
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You could completely take the cv out of the picture for capture
1. Increase the amount of vh's from 1 to 3 and double the amount of ack at the field.
2. If you don't think that is enough add a fh to the port's
Once the port is taken the cv becomes that's country's after so many hours. My suggestion would be 3 hours.
Just a few ideas I had, fire away and nag them to death :D
How about putting a range on CVs? They can only go x sectors from their ports, or so many hours of cruising before automatically returning to port.
Yes, Admiral Lynx is definatly missed in Rookland
LYNX was a rare top player who was not a total tool. :salute
What? :huh Clam Humpers ruining gameplay for others? Tell me it ain't so! :rolleyes:
Be nice. They are just doing what they want and are allowed to do within the game. No one sets out to ruin gameplay.
For the record, I am not an advocate of CV hiding. Some of the funnest fights are against too low Navy planes.
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How about putting a range on CVs? They can only go x sectors from their ports, or so many hours of cruising before automatically returning to port.
Not a bad idea but then you would have people complaining because all but 1 of the ports have been captured and they can't move that 1 cv around to enemy bases.
The other idea I'm not fond of because of how long the cv's take to move around as it is. What is it now about 30 min. it takes to travel a sector abouts just an estimate, and if you had to continue to move it every so hours you wouldn't get it anywhere before it respawned. If this were put in place I couldn't see it re-spawning but once in 24hr period minimum.
I think taking the cv's out of the capture process would be a good idea and funner fights for both sides.
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In a game where country loyalty is dicouraged (see every ENY thread), I guess it's not a surprise that people jump countries and do stupid stuff like this.
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:rofl :rofl
Having the pleasure of being in the same squad with Lynx, all i can say is those lectures were some of the funniest things Ive ever experienced in AH. Yes, Admiral Lynx is defiantly missed in Rookland
+1
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Yeah we have some serious CV's right now. But we need them on the front lines not at the back of the map.
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In a game where country loyalty is dicouraged (see every ENY thread), I guess it's not a surprise that people jump countries and do stupid stuff like this.
I would counter argue (unless I missed you're point completely) that people more prone to either hiding the cv away in never never land and/or switching sides to help someone sink the cv are the same people who really care about winning the "war" and hold a strong affiliation of affinity for one particular country. Winning the cartoon war would have to rank pretty high on someone's AH priorities to engage in shady shenanigans like that.
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I fight under the Rook flag, and through some detective work I have found out who is responsible for removing all of our C.V.'s to the far corners of the map.
The shocking thing isnt that this person holds a very high Rank (and therfore should know better), but that an entire squad is contributing to it in the form of misdirection, denial, and out n out lies when they are faced with the reality of finaly being caught.
Most people who have a valid reason when questiond will answer "why" they are doing somthing that effects the entire country, and will at-least identify themselves.
I believe what we have here is a person/person's drunk with power, and with a theocracy's arrogance, they have decided what is best for everyone.
Somthing is very wrong with the current way C.V. command is exchanged, as one person is simply able to take command/release command as many times as they want.
This results in a C.V. perpetualy turning within its own length as the culprit is forced to jump from C.V. to C.V., or it results in what we have today in Orange..., 5 C.V. groups with perfectly healthy Ports bottled up in the far corner of the map.
It was blind luck when I FINALY after 2 hours I was able to catch the guy red handed.
My score and several others who repeatedly tried to move just ONE C.V. out of that corner was 200 or bellow, and thats an abomination...
This squads ideal (whatever it may be) is not somthing that should be crammed down the throats of the entire country, Nor should we all be required to perk farm, mindlessly bomb strats, or otherwise play in a way that requires a rank of 50 or below just to command ONE C.V. out of 8.
This is an abuse of privledge, and it should be stopped by limiting the number of time's a person is able to command diffrent C.V.'s, or by some other means that doesnt affect the current perk system.
Im not mentioning names, because there isn't a point other than to get myself banned, or to be called a liar again for what I saw, so im required to come here and somhow get the point across another way.
When I finaly got them to admit responsibility the attitude was, (and I quote) "get used to it".
"Ummmmmm, No."
A8Popy, Rook.
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Im not mentioning names, because there isn't a point other than to get myself banned, or to be called a liar again for what I saw, so im required to come here and somhow get the point across another way.
When I finaly got them to admit responsibility the attitude was, (and I quote) "get used to it".
"Ummmmmm, No."
A8Popy, Rook.
Hey A8Popy, I have flown with your squad and you guys are a class act.
It's quite clear on country channel who is doing it. Claim Jumpers. I guess they have decided what the best course of action is for everyone on the map and I don't think HTC is going to ban anyone for complaining about this. I am sure they will make the right decision when the cards are down. They normally do. Its really ashame we have to complain about our own country guys.
I saw about 20 rooks discussing this on country channel with Claim Jumpers but all were met with insults and baggering. It just shows the level of mentality we have to deal with from this group but I hope HTC will make the right call for the benefit everyone. We all got the same treatment when asking Claim Jumpers to move the CVs into playable positions.
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Well maybe its time they disband the playskool mentality squad, something has to be done how can anyone enjoy the game with a Squad acting like its there game
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Yes well, last night bish captured a bunch of ports and alas, no carriers because someone was hiding them, so after an 1.5 hour flight to bomb em back (without getting plinked, long long long flight) we finally did it...
However, I don't have any problem with my wife piddling around in a flak gun (she likes to sometimes, no kidding) somewhere on our other desktop while Im on my account and be danged that she doesnt like to fly bish, just rook and/or knit and man, look at all the pretty boats hiding :x :bolt:
but then again, I guess I can't do that because HTC would consider that cheating, no? Yet it appears they dont consider someone intentionally preventing their own teammates from using assets and therefore hindering their ability to thoroughly enjoy the game cheating?
all I know, is that when a game fails to patch/fix/correct an issue, eventually the players take it upon themselves, and then it gets weird...
And taking carriers out of the game as a "solution" is probably the most ruhtohded thing that could be suggested, in my opinion.
~Airborne
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Thank you for the posts affirming the sillyness of squads acting this way, and thank you for any post that equaly explain why such an act is neccesary...
I have spent tonight trying to understand why these guys continue to hold our CV's hostage, and no explination is forth-coming.
The culprit ducked every questiond asked of him by refering to the port of ONE of the 5 CV's that had been taken...
A port that might still be the Rooks if he hadnt moved the CV 1000 miles away from supporting it.
His final thought on how to solve the problem he had created, was for me to switch teams and destroy my own country's CV's..., somthing I wouldnt consider at the lowest of times.
Somthing needs to be done...
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who ever it is, is a griever just spoiling everyone Else's fun, id like to say what i think but a PNG is not what I'm looking for lol, all you can do is film it and send it in, i have a feeling something will be done, if not it needs to be done
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Are you kidding?
I love trying to find hidden carriers and sinking them.
Provides a unique application to which the AR234 is particularly suited.
Unfortunately, they don't seem to be hiding when I'm online to be able to hunt for them.
Might have to check back in more often..
Hmmm.
Unique perspective but he speaks the truth. Remember that time we went looking for those suckers in our expensive AR234s and ran out of gas. :rofl :rofl :salute
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Well maybe its time they disband the playskool mentality squad, something has to be done how can anyone enjoy the game with a Squad acting like its there game
Woot! +1. The whole purpose of them wanting 120 people in a squad is so they can control the game. Why else would you want that many in squad? Claim Jumpers alone fill up a whole page on the clipboard roster most days and nights. It's just nuts. Just that squad can make the difference in whether or not your country has an ENY. Half of them probably don't know who their squaddies are unless they look on the clipboard.
I can't tell you how many times I've defended against 2, 3 or 4 trying to take a base, only to be flat out mugged by 20,30 or 40 after you killed the first little bunch. It's just ridiculous sometimes. There's no sportmanship, skill or anything. It's just do what ya got to do to get your name in lights and get a good rank.
This kind of thing can't be good at keeping the interest of new players and it turns off the old customers as well.
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As far as CV control goes, there's nothing wrong with the way it's set up in the game. It's the way some folks use them is the problem. I say if you take control of the boat your arse is stuck on it until it's sunk. You log off and log back in....you go to your boat and sit. Let these twits babysit these CVs in never never land if that's where they want to put them. Then see how long they hide them. And controling more then 1?.......nah ah, you get 1 not 3 or 4.
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Claim Jumpers alone fill up a whole page on the clipboard roster most days and nights. It's just nuts. Just that squad can make the difference in whether or not your country has an ENY. Half of them probably don't know who their squaddies are unless they look on the clipboard.
I can't tell you how many times I've defended against 2, 3 or 4 trying to take a base, only to be flat out mugged by 20,30 or 40 after you killed the first little bunch. It's just ridiculous sometimes. There's no sportmanship, skill or anything. It's just do what ya got to do to get your name in lights and get a good rank.
I'm not going to judge another squad and how they go about doing things but in the last month i've twice learn't about their unscrupulous recruitment activity. 2 players in question, one was a squadless Brit who was undergoing a trial with us on ventrilo. The hard sell was done by PM when the person in question already told him NO thanks!!
The second was an FA refugee, an old school player, that became known to me after he recognised my name from 8 years ago. I was horrified when I learn't that he had just accepted their invite because of the constant harrassment!
Now if the CJ's are helping new players learn the ins and outs of the game and answering noob questions I salute them for it. However I'm more inclined to think by boosting their number they believe that they will increase the chances of a base take somewhere on the map. :rolleyes: This is not healthy for future gameplay or the FIGHT!!
Rooks have forced ENY for much of the time and I'm very glad we are moving Knights as of now.
We have seen the proud Rook nation ruined once before by the mission orientated types (LCA etc) I'm sure it will keep happening sometime, same place different names....
Thankfully these two players will now be saved from a fate worse than death itself.
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I'm not going to judge another squad and how they go about doing things but in the last month i've twice learn't about their unscrupulous recruitment activity. 2 players in question, one was a squadless Brit who was undergoing a trial with us on ventrilo. The hard sell was done by PM when the person in question already told him NO thanks!!
The second was an FA refugee, an old school player, that became known to me after he recognised my name from 8 years ago. I was horrified when I learn't that he had just accepted their invite because of the constant harrassment!
Now if the CJ's are helping new players learn the ins and outs of the game and answering noob questions I salute them for it. However I'm more inclined to think by boosting their number they believe that they will increase the chances of a base take somewhere on the map. :rolleyes: This is not healthy for future gameplay or the FIGHT!!
Rooks have forced ENY for much of the time and I'm very glad we are moving Knights as of now.
We have seen the proud Rook nation ruined once before by the mission orientated types (LCA etc) I'm sure it will keep happening sometime, same place different names....
Thankfully these two players will now be saved from a fate worse than death itself.
:aok
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As far as CV control goes, there's nothing wrong with the way it's set up in the game. It's the way some folks use them is the problem. I say if you take control of the boat your arse is stuck on it until it's sunk. You log off and log back in....you go to your boat and sit. Let these twits babysit these CVs in never never land if that's where they want to put them. Then see how long they hide them. And controling more then 1?.......nah ah, you get 1 not 3 or 4.
:aok
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I fell victim to the Claim Jumper's (Racdogg's) unscrupulous recruitment activity during the first 2-3 weeks of playing this game, almost 18 months ago, and have been a Claim Jumper ever since. As a result, I have no idea how things are done in other squads, but my observation of the Claim Jumpers is that Burv's supposition that the CJ's are helping new players with the ins and outs of the game is exactly right. We are constantly a training squadron.
Squads in Ah seem to me like electronics companies in the real world. Only the large companies actively recruit on campuses and go through the agony of training new engineers, while the small elite companies steal the best engineers away once they are trained, with benefits that the large companies can't afford to pay. Many squads in AH seem the same to me with highly restrictive recruiting requirements and small numbers, they seem arrogant and intolerant of others that they deem less capable.
However what I have learned from the many recent treads on these forums and the discussions that I have witnessed in the game, is it would serve the game better if I were to resign from the Claim Jumpers and just start switching sides regularly to rat out the missions of squads and give away the positions of enemy assets on channel 200.
Skuzzy, I am not at all sure this is an environment in which I am willing to continue to participate. Some players seem to be constantly communicating Claim Jumper activity to other countries and Claim Jumper bashing seems to be an acceptable activity both in the game and on the forums.
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Glad to hear your enjoying your time with the CJ's pitch. Like I said getting new players into a team effort and helping them out is great .
The underlying question that stimulates the community's "bashing"
How many players in your opinion would you suggest are required to capture an enemy airfield? Without it being overkill-unbalanced?
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Glad to hear your enjoying your time with the CJ's pitch. Like I said getting new players into a team effort and helping them out is great .
The underlying question that stimulates the community's "bashing"
How many players in your opinion would you suggest are required to capture an enemy airfield? Without it being overkill-unbalanced?
So you are "glad" to hear that I am enjoying "a fate worse than death"?
Whatever that number is, (it is certainly less than the 30-40 player multi-squad regular bish horde), are you suggesting that squad size be limited to that number?
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So you are "glad" to hear that I am enjoying "a fate worse than death"?
Whatever that number is, (it is certainly less than the 30-40 player multi-squad regular bish horde), are you suggesting that squad size be limited to that number?
pitch, whenever the bish horde it isnt a multisquad horde. someone like ghi (not the only one, just an example cuz hes uber cool! :D ) ups a large mission idea and everyone goes with it because of the efficiency of base takes due to that mission. Not necessarily one squad. Actually me (582nd CO) and u2007 (joker's jokers) and xthecatx (pretty sure a joker also? :headscratch: ) made a small group one morning that took 25 bases in 4 hours around 7am to 11am EST. And also, the multi-squad thing usually happens when everyone actually gets COs together to work as one cohesive unit to take multiple targets at the same time such as the thread down below made by GREric about the MoM.
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pitch, whenever the bish horde it isnt a multisquad horde. someone like ghi ups a super cool mission idea and everyone goes with it because of the efficiency of base takes. Not necessarily one squad.
This distinction is more an academical one. For the team on the receiving end, or gameplay in general, it doesn't matter at all if the 40 guys NOE'ing a Vbase of an already utterly outnumbered team are belonging to the the same squad or not. ;)
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Some players seem to be constantly communicating Claim Jumper activity to other countries
i highly doubt that this happens "constantly". you give the CJ's waaaay to much credit. i doubt anyone gives your squad a second thought when they log in. not saying anything against them, just saying.
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pitch, whenever the bish horde it isnt a multisquad horde. someone like ghi (not the only one, just an example cuz hes uber cool! :D ) ups a large mission idea and everyone goes with it because of the efficiency of base takes due to that mission. Not necessarily one squad. Actually me (582nd CO) and u2007 (joker's jokers) and xthecatx (pretty sure a joker also? :headscratch: ) made a small group one morning that took 25 bases in 4 hours around 7am to 11am EST. And also, the multi-squad thing usually happens when everyone actually gets COs together to work as one cohesive unit to take multiple targets at the same time such as the thread down below made by GREric about the MoM.
Not all being members of the same squad is what I meant to say by "multi-squad". I do not see how squad membership, or lack thereof, has any effect on the game play aspects of Bruv's "how many is overkill" question. How does limiting the size of a single squad avoid overkill attacks, and if it doesn't, how is it justification for bashing a squad.
Just posting a mission, whether advertised or not, is no longer an option for any Claim Jumper. A posted Claim Jumper mission is almost guaranteed to be ratted out.
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HT made the squads limited to 32 maybe he thinks that is around the number that is reasonable but certainly not all online at the same time.
I know Bish put together several large missions that incorporate a number of players routinely I don't commend their style either. Two wrongs don't make a right.
Ok maybe the fate worse than death comment was a little harsh. Once you have grown tired of taking / defending fields in this manner akin to headbutting a brick wall repeatedly and your left wondering how the hell did so and so just pull that amazing reversal? and kill me IMPOSSIBLE!!
Those skills are only learn't by fighting the hordes and working on your ACM. Do you want to be the hunter or the hunted?
There is no challenge in taking bases un-defended or with mass number superiority. When someone logs in looking for a fight and everyone is bombing hangars into submission, NOE sneaking fields in top secret missions, HO spraying every red guy they see with 5 guys already on him. Good fights disappear, veterans get tired and resort to hanging out on the bbs slinging mud.
Like minded players who are dictating gameplay to new AH players educating them in the ways of the horde they will get bored and leave. When you can't hold your own in a dogfight after a year or two playing where do you get your enjoyment from?
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FYI I would rather have horde squads playing than none at all :aok
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Not all being members of the same squad is what I meant to say by "multi-squad". I do not see how squad membership, or lack thereof, has any effect on the game play aspects of Bruv's "how many is overkill" question. How does limiting the size of a single squad avoid overkill attacks, and if it doesn't, how is it justification for bashing a squad.
Just posting a mission, whether advertised or not, is no longer an option for any Claim Jumper. A posted Claim Jumper mission is almost guaranteed to be ratted out.
ive never heard a ratted out CJ mission in the entire time ive seen your squad around but it might be possible when im offline :aok ... and by the way, im not trying to start anything here but there are times i see 15 CJs as rook and one as bish until we call them out and they jump back... All im saying on the subject there cuz many people in this game do it time to time :rolleyes: I've never truly had a problem with CJs at all cept with some of the noobish players and their maneuvers and tactics. Its really not the squads in this game people should have a problem with, its the few players in the squad that they should.
There is no challenge in taking bases un-defended or with mass number superiority. When someone logs in looking for a fight and everyone is bombing hangars into submission, NOE sneaking fields in top secret missions, HO spraying every red guy they see with 5 guys already on him. Good fights disappear, veterans get tired and resort to hanging out on the bbs slinging mud.
Like minded players who are dictating gameplay to new AH players educating them in the ways of the horde they will get bored and leave. When you can't hold your own in a dogfight after a year or two playing where do you get your enjoyment from?
Agreed. But then why not put yourself up to the task of taking these noobs on to show them the true way of flying bruv? :aok its exactly what im doing, take the noobs, train them the RIGHT way, and make it a very effective elite fighting force over the time they fly together...
Edit: not to mention that this makes it alot more fun and a great learning experience for yourself along with the people you are flying with
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But then why not put yourself up to the task of taking these noobs on to show them the true way of flying bruv? :aok its exactly what im doing, take the noobs, train them the RIGHT way, and make it a very effective elite fighting force over the time they fly together...
Oh I have gone out of my way to recruit and train every British/Euro flyer I have come across in my time here. It is still a work in progress though a number of my squaddies still suck ! :D
Some guys PM and ask me questions that I do my best to answer if i'm not busy. Unfortunately there is not enough hours in my day to train the guys that ask me for it.
I salute your efforts 321bar.
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Oh I have gone out of my way to recruit and train every British/Euro flyer I have come across in my time here. It is still a work in progress though a number of my squaddies still suck ! :D
Some guys PM and ask me questions that I do my best to answer if i'm not busy. Unfortunately there is not enough hours in my day to train the guys that ask me for it.
I salute your efforts 321bar.
:lol its good to hear that im not the only one trying to do this in the game (just make it American instead unless its yossarian then make it london :D ) :aok ty sir <S> to you also.
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HT made the squads limited to 32 maybe he thinks that is around the number that is reasonable but certainly not all online at the same time.
I know Bish put together several large missions that incorporate a number of players routinely I don't commend their style either. Two wrongs don't make a right.
Ok maybe the fate worse than death comment was a little harsh. Once you have grown tired of taking / defending fields in this manner akin to headbutting a brick wall repeatedly and your left wondering how the hell did so and so just pull that amazing reversal? and kill me IMPOSSIBLE!!
Those skills are only learn't by fighting the hordes and working on your ACM. Do you want to be the hunter or the hunted?
There is no challenge in taking bases un-defended or with mass number superiority. When someone logs in looking for a fight and everyone is bombing hangars into submission, NOE sneaking fields in top secret missions, HO spraying every red guy they see with 5 guys already on him. Good fights disappear, veterans get tired and resort to hanging out on the bbs slinging mud.
Like minded players who are dictating gameplay to new AH players educating them in the ways of the horde they will get bored and leave. When you can't hold your own in a dogfight after a year or two playing where do you get your enjoyment from?
Bruv, the training I was referring too is the fundamental aspects of all game activities like target identification (which one is the vehicle hanger), dive bombing, level bombing calibration, etc., not just ACM.
The question of overkill is like asking how many engineers does it take to design and IC. Is the team composed of all new grads, or is it full of experienced veterans. You can take a base much more easily when you can just say "take out the VH", instead of taking the time to teach new players to ID the VH, and make consistent drops.
I have to assume that your assessment of my inability of hold my own in a dogfight after 18mos of experience is based on our head to head encounters. I will readily admit that you, and many other experienced players are better than I am at playing this game. Furthermore, since you started earlier, you will always be more experienced and a better player than I. I am sure I could learn a lot from players that are not Claim Jumpers. However, unlike the Claim Jumpers, I have not met any that are willing the share that experience. Only those that are willing to exploit their experience to enhance their game enjoyment, and to occasionally disparage the skills of the less experienced.
I wish there more squads that had the willingness to share their game skills like the Claim Jumpers.
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Bruv, the training I was referring too is the fundamental aspects of all game activities like target identification (which one is the vehicle hanger), dive bombing, level bombing calibration, etc., not just ACM.
The question of overkill is like asking how many engineers does it take to design and IC. Is the team composed of all new grads, or is it full of experienced veterans. You can take a base much more easily when you can just say "take out the VH", instead of taking the time to teach new players to ID the VH, and make consistent drops.
I have to assume that your assessment of my inability of hold my own in a dogfight after 18mos of experience is based on our head to head encounters. I will readily admit that you, and many other experienced players are better than I am at playing this game. Furthermore, since you started earlier, you will always be more experienced and a better player than I. I am sure I could learn a lot from players that are not Claim Jumpers. However, unlike the Claim Jumpers, I have not met any that are willing the share that experience. Only those that are willing to exploit their experience to enhance their game enjoyment, and to occasionally disparage the skills of the less experienced.
I wish there more squads that had the willingness to share their game skills like the Claim Jumpers.
:rofl
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Bruv, the training I was referring too is the fundamental aspects of all game activities like target identification (which one is the vehicle hanger), dive bombing, level bombing calibration, etc., not just ACM.
The question of overkill is like asking how many engineers does it take to design and IC. Is the team composed of all new grads, or is it full of experienced veterans. You can take a base much more easily when you can just say "take out the VH", instead of taking the time to teach new players to ID the VH, and make consistent drops.
I have to assume that your assessment of my inability of hold my own in a dogfight after 18mos of experience is based on our head to head encounters. I will readily admit that you, and many other experienced players are better than I am at playing this game. Furthermore, since you started earlier, you will always be more experienced and a better player than I. I am sure I could learn a lot from players that are not Claim Jumpers. However, unlike the Claim Jumpers, I have not met any that are willing the share that experience. Only those that are willing to exploit their experience to enhance their game enjoyment, and to occasionally disparage the skills of the less experienced.
I wish there more squads that had the willingness to share their game skills like the Claim Jumpers.
That is the biggest lie I've read in a long time. Everyone I've met and asked to duel and learn from I've been met with open arms and everyone of the great sticks say that when they share there wisdom in the end it means better game play and more enjoyment for them.
I dueled Grizz for 2 hours one night learning and him trying to teach me lol. I've dueled bruv and kazaa a ton, along with all the great sticks in the game. None of the above is in the same squad as I but yet they don't mind teaching when approached in the correct manner.
I don't think you've asked anyone to duel, you just make the statement of no one is willing to share there experience.
And the claim jumpers have issued there own rep by noe hordes of 30 to 40 planes. Every squad takes out the vh first that is not in question and the average player of ah is prob. about 3 to 5 years so looking for the vh is not the question anymore in squads as you bring that up.
I know your just saying this to make you feel better but your barking up the wrong tree here with these statements.
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That is the biggest lie I've read in a long time. Everyone I've met and asked to duel and learn from I've been met with open arms and everyone of the great sticks say that when they share there wisdom in the end it means better game play and more enjoyment for them.
I dueled Grizz for 2 hours one night learning and him trying to teach me lol. I've dueled bruv and kazaa a ton, along with all the great sticks in the game. None of the above is in the same squad as I but yet they don't mind teaching when approached in the correct manner.
I don't think you've asked anyone to duel, you just make the statement of no one is willing to share there experience.
And the claim jumpers have issued there own rep by noe hordes of 30 to 40 planes. Every squad takes out the vh first that is not in question and the average player of ah is prob. about 3 to 5 years so looking for the vh is not the question anymore in squads as you bring that up.
I know your just saying this to make you feel better but your barking up the wrong tree here with these statements.
How can this be a lie when I am just stating my experience? All of my comments were from a Main Arena perspective only, not the dueling arena.
I do not believe the average AH player has 3-5 years of experience.
My statements were not to make myself fell better, just a statement of my observations. which as I stated initially are that of a new player who only has experience with the Claim Jumper squad. About the only thing I have gotten from players on other squads is animosity toward almost all Claim Jumpers.
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HT made the squads limited to 32 maybe he thinks that is around the number that is reasonable but certainly not all online at the same time.
My guess would be half that due to "not all online at the same time", so say 16. With good training and practice (which some say they do) may old squad could be counted on 80% hits with bombs, and 75% survivability of the players in the mission. With these numbers as a base I could figure which missions would work and which would not. I'll bet anything that most squads today couldn't maintain half those percentages, due to lack of training and practice, that is why they need 6 squads for a capture.
pitch, whenever the bish horde it isnt a multisquad horde. someone like ghi (not the only one, just an example cuz hes uber cool! :D ) ups a large mission idea and everyone goes with it because of the efficiency of base takes due to that mission. Not necessarily one squad. Actually me (582nd CO) and u2007 (joker's jokers) and xthecatx (pretty sure a joker also? :headscratch: ) made a small group one morning that took 25 bases in 4 hours around 7am to 11am EST. And also, the multi-squad thing usually happens when everyone actually gets COs together to work as one cohesive unit to take multiple targets at the same time such as the thread down below made by GREric about the MoM.
Sounds like your proud of that. :rolleyes: To me it sounds like you were milking a bunch of captures. I don't know, as I wasn't there so forgive me if you had to fight your way through more than 10 guys at each base for the capture. The point I'm trying to make here is it is unimportant how many base you capture, it is HOW you capture those bases that is. The reason base capture was added to the game was to create spots on the map where conflict would happen there by creating and opportunity for combat. Did you provide combat, or did you jump from one side of the map to the other NOEing undefended base after base?
I fell victim to the Claim Jumper's (Racdogg's) unscrupulous recruitment activity during the first 2-3 weeks of playing this game, almost 18 months ago, and have been a Claim Jumper ever since. As a result, I have no idea how things are done in other squads, but my observation of the Claim Jumpers is that Burv's supposition that the CJ's are helping new players with the ins and outs of the game is exactly right. We are constantly a training squadron.
Squads in Ah seem to me like electronics companies in the real world. Only the large companies actively recruit on campuses and go through the agony of training new engineers, while the small elite companies steal the best engineers away once they are trained, with benefits that the large companies can't afford to pay. Many squads in AH seem the same to me with highly restrictive recruiting requirements and small numbers, they seem arrogant and intolerant of others that they deem less capable.
However what I have learned from the many recent treads on these forums and the discussions that I have witnessed in the game, is it would serve the game better if I were to resign from the Claim Jumpers and just start switching sides regularly to rat out the missions of squads and give away the positions of enemy assets on channel 200.
Skuzzy, I am not at all sure this is an environment in which I am willing to continue to participate. Some players seem to be constantly communicating Claim Jumper activity to other countries and Claim Jumper bashing seems to be an acceptable activity both in the game and on the forums.
The CJ's earn that reputation by their actions. Look at it this way, lets say we are playing football ( that sissy American game :P ) I have my 11 players on the field, but you bring in 50 for each play. Even if my players are more skilled, your 50 are going to roll over them. What happens? It's no longer a game, but one team just crushing the other. It becomes an exercise in futility, why play? And is your team better? No, you may think you are but it's really full of holes, but your numbers covers all of them. This is the rep that the CJ's have earned. They are the "gang" that bullies the map when they get on. On the other hand if the CJ's went out of their way to work on never bringing more than 10 to a capture, but did 3 captures at the same time, there reputation would be one of skill, not ganging.
I'm not trying to say anything bad about the CJ's here, just commenting on the "rep" they seem to have and why it comes across that way. I'm not saying that they should change even, if thats the way they want to be perceived, more power to them, but they will have to put up wih the "bashing". After all it comes with the territory< maybe make it one of the rules of the squad..."Must be able to put up with bashing from the rest of the community" :D
To me there is nothing wrong with big squads, nor big communities... make it one big arena! The problem is how those big groups work. If a big squad made it a point to NEVER have a group bigger than a dozen hitting one place it would make things more "playable" for more people. The same holds true for the single arena idea. If the "horde" NEVER formed and people created more battle front instead of always joining the same single battle all the time I think we would still have only one LW arena.
Unfortunately it's human nature to seek out groups/numbers for protection. And, if you feel safe with 25 of your closest friends covering your back :rolleyes: whats the point in taking the time to improve your skills? Who needs practice when you have numbers !
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I am sure I could learn a lot from players that are not Claim Jumpers. However, unlike the Claim Jumpers, I have not met any that are willing the share that experience. Only those that are willing to exploit their experience to enhance their game enjoyment, and to occasionally disparage the skills of the less experienced. I wish there more squads that had the willingness to share their game skills like the Claim Jumpers.
I didn't mention the dueling arena although I did state that you have to ask for duels which I'm sure you haven't. Duels are performed in the dueling arena but first you got to ask for the duels.
The bolded print is what I was saying you are lying about. If you have asked for duels in a proper manner I'm sure you would get them as I have.
I do not believe the average AH player has 3-5 years of experience.
My statements were not to make myself fell better, just a statement of my observations. which as I stated initially are that of a new player who only has experience with the Claim Jumper squad. About the only thing I have gotten from players on other squads is animosity toward almost all Claim Jumpers.
I bet the average player in ah is over 3 but only AH can answer that question.
Because the noe hordes are destroying the game and the Claim Jumpers have issued there own reputation on the hitler approach to land ownage.
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The CJ's earn that reputation by their actions. Look at it this way, lets say we are playing football ( that sissy American game :P ) I have my 11 players on the field, but you bring in 50 for each play. Even if my players are more skilled, your 50 are going to roll over them. What happens? It's no longer a game, but one team just crushing the other. It becomes an exercise in futility, why play? And is your team better? No, you may think you are but it's really full of holes, but your numbers covers all of them. This is the rep that the CJ's have earned. They are the "gang" that bullies the map when they get on. On the other hand if the CJ's went out of their way to work on never bringing more than 10 to a capture, but did 3 captures at the same time, there reputation would be one of skill, not ganging.
We see eye to eye on something Fugitive :x
CJ's would be respected if that were the case
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We see eye to eye on something Fugitive :x
CJ's would be respected if that were the case
I get EVERYBODY in my boat eventually. Only problem is most are trying to throw me over the side and drowned me :rofl
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(http://precision.forumotion.net/users/1211/28/98/53/smiles/871991.gif) :headscratch:
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Lets get back on track here guys.
Pitch. What is this I am reading from you? Is this CJ recruitment week or something? Let me just make sure I follow you here. I am not trying to start anything with you so let’s just stay with the facts.
You are discussing basically the high reputation of your squad. In your 18 months of game play you can’t find anybody to share their game experience with you other than a CJ, CJs can’t post any missions without being ratted out, your only two choices (according to you) is either be a CJ or start switching sides regularly to rat out missions.
I am not trying to pick at you but your post in this forum is really not quite replicant of your actions as I have observed in the game over the last 4 days. However, I do give you credit for your statement of being recruited and trained exclusively by the CJs. At least we agree on this point.
As long as I have played this game, never have I witnessed any single squad alienate themselves from an entire country as I have witnessed over the last week. I have watched (and participated to my own discredit) the repeated request from literally dozens of Rooks to release the CV,s for usage. EVERY REQUEST was met with either, rude rebuttal, taunting to engage in inappropriate behavior, or your squaddies answer for us to switch to Bish and bomb them if we want them back.
During the great CJ CV hoarding routine (and to the disapproval of the major majority of your fellow countrymen) I haven’t found anything in your squads actions (to include your participation) that would lead me to believe anything other than CJs are only in the game for their own benefit at the expense of every other player in the game.
Did you guys ever consider that every action has a re-action in this game? What if all countries start hoarding CVs. Now what?
If your squad is experiencing being ratted out (as you stated) maybe, just maybe, you should consider (as a squad) reflecting on what you have experienced in this last week, the results of your actions, the request of your country, and use it to your benefit.
This would distinguish your squad as a team player and I am sure would be met with the best of reactions and support from your fellow players from all countries.
Coming in this forum to defend your squad’s actions or uphold its integrity (I don’t believe) will get you the desired results you are looking for.
What have you got to lose at this point. The vast majority of players in this game are pretty good guys and would give you the respect you would like if you only return the same honor.
Just my opinion.
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I fell victim to the Claim Jumper's (Racdogg's) unscrupulous recruitment activity during the first 2-3 weeks of playing this game, almost 18 months ago, and have been a Claim Jumper ever since. As a result, I have no idea how things are done in other squads, but my observation of the Claim Jumpers is that Burv's supposition that the CJ's are helping new players with the ins and outs of the game is exactly right. We are constantly a training squadron.
Squads in Ah seem to me like electronics companies in the real world. Only the large companies actively recruit on campuses and go through the agony of training new engineers, while the small elite companies steal the best engineers away once they are trained, with benefits that the large companies can't afford to pay. Many squads in AH seem the same to me with highly restrictive recruiting requirements and small numbers, they seem arrogant and intolerant of others that they deem less capable.
However what I have learned from the many recent treads on these forums and the discussions that I have witnessed in the game, is it would serve the game better if I were to resign from the Claim Jumpers and just start switching sides regularly to rat out the missions of squads and give away the positions of enemy assets on channel 200.
Skuzzy, I am not at all sure this is an environment in which I am willing to continue to participate. Some players seem to be constantly communicating Claim Jumper activity to other countries and Claim Jumper bashing seems to be an acceptable activity both in the game and on the forums.
You obviously have no idea how other squads work. If by "restrictive" you mean not recruiting anyone with a pulse and account, then yes they are. Before you make a statement about other squads, you should actually know what you're talking about from experience. A squad's reputation and treatment is based on it's actions.
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Condor, I am extremely sorry. It was not my intent to disrespect anyone either via these posts or any actions I have taken in the game. Again, I am extremely sorry for whatever I have done to show disrespect. I can not take responsibility for my squadmate's actions and I should not have even responded here with my observations since I am not in the chain of command for the squad, only a single participant that usually plays alone during the daytime when there are relatively few CJ's online.
It was not my intent to hijack this thread, I was only trying to give a slightly different perspective on the nature of the Claim Jumper squad from someone who has suffered the "fate worse than death". I was not the one to expand the thread from appropriate usage of CV's to a general discussion of how bad the CJ's are for other's game play enjoyment.
Again, is not my intent to defend an CJ's behavior and I am sorry that my first and last attempt to communicate in this forum caused disrespect and or dishonor.
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Condor, I am extremely sorry. It was not my intent to disrespect anyone either via these posts or any actions I have taken in the game. Again, I am extremely sorry for whatever I have done to show disrespect. I can not take responsibility for my squadmate's actions and I should not have even responded here with my observations since I am not in the chain of command for the squad, only a single participant that usually plays alone during the daytime when there are relatively few CJ's online.
It was not my intent to hijack this thread, I was only trying to give a slightly different perspective on the nature of the Claim Jumper squad from someone who has suffered the "fate worse than death". I was not the one to expand the thread from appropriate usage of CV's to a general discussion of how bad the CJ's are for other's game play enjoyment.
Again, is not my intent to defend an CJ's behavior and I am sorry that my first and last attempt to communicate in this forum caused disrespect and or dishonor.
Actually Pitch, I think your response to this very appropriate and we all appreciate your involvement to resolve any ongoing issue. Rather you are an officer of CJ’s or not isn’t a requirement for your response. Kind of a great bonus of the game.
I hope you take my response as supportive and not argumentative. If you would like to see what other squads are like just ask anyone in the game. I fly with different squads all the time. It might give you a fresh perspective and at least more than a single view of what AH is really about.
This thread isn’t about bashing any squad or individual. It’s more about (I hope) making room for other opinions and keeping the game play beneficial to all.
If you would like other perspective on the game just go to the training arena. Plenty of good AH trainers in there to help. Or give me a call sometime. I’ll fly with ya.
Condor
Hells Angels
Channel 199
:salute
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(http://precision.forumotion.net/users/1211/28/98/53/smiles/871991.gif) :headscratch:
:rofl IN
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I don't understand how this game winds up with so many adolescents. I guess they think its funny. It's getting to the point that it's just not worth the aggravation or money to deal with it.
Agree...precisely why I don't play anymore. Not enough CorkyJr's, batfinks, teufl's, or snaphooks around anymore. Just a bunch of arcade mode players or score potatos.... Of course nobody PLAYS for "score". It always cracks me up when you see post's such as "I'm ranked 24 with a 234223423whogivesachit123423 k/d rating, but I don't play for score"!? :rolleyes:
These are the guys that have your cv's, I'm quit sure :rofl
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Well done pitch <S>.
Unfortunately we are many times judged by the company we keep.
It takes a tremendous amount of work to rebuild a damadged reputation.
This will be an impossible task if your squadmates continue to cast aspersions upon your character.
II/JG27 (the squad I am in), is not my first squad. Sometimes you need to look around to
find that proper fit. You can only really get to know a squad by joining them and flying with
them to have enough information to make an informed decision.
It is quite possible a smaller squad might work better for you.
II/JG27 extends an offer to you sir to join us.
:salute
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On the other hand if the CJ's went out of their way to work on never bringing more than 10 to a capture, but did 3 captures at the same time, there reputation would be one of skill, not ganging.
That would just be three times as much fail.
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Whether it would be a fail or not is immaterial Grizz, it would reduce the number of hordes, and provide for a better gaming experience.
Right, back to your regularly scheduled bashing.....
Wurzel
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Whether it would be a fail or not is immaterial Grizz, it would reduce the number of hordes, and provide for a better gaming experience.
Right, back to your regularly scheduled bashing.....
I was kidding. My point is, they would never do that because they wouldn't succeed by splitting their forces.
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Ya, I know u were kidding mate......just making an observation is all.
;)
Wurzel
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If CVs are moved from 6 sectors of the natural port? who cares???.
Its funny that some ppl would argue this, yet what you find is these people searching for the cvs know exactly where it is either through shades or someone teling them where its located.
You want to hide the CVs?..go ahead, be my guest.
You want to bomb the hidden CVs?..go ahead, be my guest, its your $$$. I could care less how you found it, but if you have the pateince in this game to fly an hour just to see that CV go green, then all the power to you.
I find it funny though that certain people throw tantrums on 200 when their hidden cv gets lost. Yet are on 200 boasting how they sank a hidden one. I dont get it
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I don't think the OP is saying hiding 1 or 2 CVs is a big deal. But to hide 6 or 8 and not allow anyone to use 1 of them is wrong. The fellas with the high rank are taking the whole naval fight away from their own countrymen for no other reason then just because they can.
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I don't think the OP is saying hiding 1 or 2 CVs is a big deal. But to hide 6 or 8 and not allow anyone to use 1 of them is wrong. The fellas with the high rank are taking the whole naval fight away from their own countrymen for no other reason then just because they can.
I say that any hidden CVs be it 4,5 or 10 are open game and should be announced on 200 their locations at all times. The win teh warz guys will then need to up to intercept if they wanna keep their cv or learn to use the Lynx method of turning the boat so its almost impossible to hit :D
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I say that any hidden CVs be it 4,5 or 10 are open game and should be announced on 200 their locations at all times. The win teh warz guys will then need to up to intercept if they wanna keep their cv or learn to use the Lynx method of turning the boat so its almost impossible to hit :D
I agree 100%.
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Mission based squads I have no problem with..., Hey , do your own thing.
Just dont hoarde every CV on the map!, thats a pretty simple way of putting it.
As for judging people or squads..., oh yeah, im guilty. I want em off the Rooks, i've gotten along with the grand majority of Rooks for YEARS up until this point.
They,ve no intrest in the country's goals, only theres. :salute
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I agree 100%.
As do I 100%
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I agree 100%.
2 bads dont make a right
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i was thinking the same thing Whels, if you start doing that kind of "gamey" play whats next?? and it will progress to something worse, as long as people think its OK to do it they will, personally going on 200 to give out CV locations or even planed missions, etc. is rather childish i can see that going no where but down, and change the way this game is played and causing people to leave, there is no excuse for purposely hiding CV's and keeping control of them and preventing other players from using them, no excuse
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There are alot of good guys on the CJ's..., I have to retract any statement I made to the contrary, BUT (and its a big friggin but) there are some rotten apples as well.
Had a guy following me around to day, was going to sneak a base with a CV, and he starts shelling the tower of the dang field...
Once again I aint naming names, but his intention was clear.
Seems that voicing one's opinion has consequences these days.
One of which is spending the 1st 5 minutes of every log-in squelching kids who say im complaining to much, when I havent said a word.
Another is having a select couple of guys bad mouthing every move I make with a CV, and/or trying to trip me up...lol
I pay attention, and when the guy ranting on country starts trying to blow an opperation..., I wait for the inevitable name calling to start, then tell em somthing to the effect, "well mabey I got it killed, but you shelling the tower certainly didnt help." lol
I can take it if you can boy's. :aok
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2 bads dont make a right
How is this gamey?
Even if someone disclosed the information of the whereabouts hidden CVs on 200, so many factors are involved. A) if you have the time and patience to up bombers for an boring hour long flight B) The supposed location will apparently change by the time you get there C) Guys see a red dar bar heading towards the CV, Up and intercept D) you can go NOE and get blasted by the 5" once it starts flashing and 50 guys man each gun. E) That long flight to climb and sink it will easily be thwarted by someone who knows how to turn the darn things.
Most of the time, its no rocket science. Chances are the CV is in the longest sector on the map.
So why not disclose it on 200? I will do so and dare any Lanc-StukAsters to come close to it :D
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i was thinking the same thing Whels, if you start doing that kind of "gamey" play whats next?? and it will progress to something worse, as long as people think its OK to do it they will, personally going on 200 to give out CV locations or even planed missions, etc. is rather childish i can see that going no where but down, and change the way this game is played and causing people to leave, there is no excuse for purposely hiding CV's and keeping control of them and preventing other players from using them, no excuse
You post any horde mission on country, Get ready for it to be squashed. Its the risk you have to take. You wanna take land?..get your squad together and do it as a squad mission, or heck even joint squad ops.
Too many Napoleons in this game as it is that wear the cape and tights of their chesspeice. A good majority of people that play this game want to play to fight, not landgrab. Cant have your cake and eat it too
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You post any horde mission on country, Get ready for it to be squashed. Its the risk you have to take. You wanna take land?..get your squad together and do it as a squad mission, or heck even joint squad ops.
Too many Napoleons in this game as it is that wear the cape and tights of their chesspeice. A good majority of people that play this game want to play to fight, not landgrab. Cant have your cake and eat it too
Smart squads don't post missions , just for your reasoning above, just as many players want to landgrab and just not furrball either, knife cuts both ways, most great fights are from squads trying to take bases, i mean if you want to just fly a fighter and fight other fighters, more power to ya, If HTC didn't want people to take bases they wouldn't of implemented it into the game ya think? it would just be a fighters only game you know like the DA.
HTC i think knows what there doing and have built a very broad ranged game that appeals to a variety of people, but theres always a few that want players to play it there way
This thread i thought was about people not letting fellow countrymen have access to there CV,s maybe I'm mistaken
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Smart squads don't post missions , just for your reasoning above, just as many players want to landgrab and just not furrball either, knife cuts both ways, most great fights are from squads trying to take bases, i mean if you want to just fly a fighter and fight other fighters, more power to ya, If HTC didn't want people to take bases they wouldn't of implemented it into the game ya think? it would just be a fighters only game you know like the DA.
HTC i think knows what there doing and have built a very broad ranged game that appeals to a variety of people, but theres always a few that want players to play it there way
This thread i thought was about people not letting fellow countrymen have access to there CV,s maybe I'm mistaken
Im not going to turn this into a landgrabbing/furball pissfight. The assumption was made that if you devulge info on hidden CVs, gameplay would worsen and next thing is people ratting out missions. I just said that you do so on your own risk. What people forget here is that basetaking is part of the game, an incentive to get people to fight, or we would have what we have in the empty WW1 arena. Basetaking by NO MEANS the game itself.
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2 bads dont make a right
Hiding 6-8 CV's is BS Whels. I'm sorry but they're lucky I wasn't on. It's time the majority of players start actually "giving a damn" about certain things. Instead of "going with the status quo".
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Karaya the problem is this stupid higher rank controls the CV's they hide them because they can, unless someone with higher rank steals it from them, granted not to many people like the thought of taking it away, so it goes unchecked, just eliminate the Rank for controlling CV's, problem solved one would think
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so it goes unchecked, just eliminate the Rank for controlling CV's, problem solved one would think
How would you then determine control of a TF?
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Is the current system working is what you have to ask, and by the sounds of the thread its not working right now, I've seen and I'm sure you have to someone has control of a CV and is off flying some other area of the map no where near the CV, now the OP said they asked to move it and were denied for what ever reason we will never know, i guess the way you could is Perk the CV as far as controlling it ( not the Gun positions ) just the CV control, then its the person controlling the CV's responsibility, it gets sunk they loose perks... or who ever has controll has to stay with the CV, it seems the system has always worked before but now it doesn't seem to be in rookland for what ever reason
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Is the current system working is what you have to ask, and by the sounds of the thread its not working right now, I've seen and I'm sure you have to someone has control of a CV and is off flying some other area of the map no where near the CV, now the OP said they asked to move it and were denied for what ever reason we will never know, i guess the way you could is Perk the CV as far as controlling it ( not the Gun positions ) just the CV control, then its the person controlling the CV's responsibility, it gets sunk they loose perks... or who ever has controll has to stay with the CV, it seems the system has always worked before but now it doesn't seem to be in rookland for what ever reason
I like the concept :aok.
If it were my way, I would put the back section of your own freindly HQ base to be boxed off. you bring the CV to the inside of the box, it shows up on enemy map, since the hiding spots for these CVs are usually found in deep territory
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I like the idea of perking CV control. But this raises the question of if you just want to turn it so it doesn't get bombed, and have no interest in using it, do you really want to waste your perks on that?
I've thought about maybe the CV being under AI control until a player takes over. At which time the perk cost would then take affect.
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I like the idea of perking CV control. But this raises the question of if you just want to turn it so it doesn't get bombed, and have no interest in using it, do you really want to waste your perks on that?
I've thought about maybe the CV being under AI control until a player takes over. At which time the perk cost would then take affect.
you don't have to put your name next to the CV group number IE C201 ( example) to turn it, I'm talking taking full control ( your name is by the CV number) I have turned CV's many times without taking command you just click add waypoint, click your new heading and the CV will change directions, NOW when you take control your name is next to the CV number that would cost perks if your done with it you just release it and your perks remain as if they were never used, similar to how the perked planes work ( land in a perked plane you don't lose your perks) the amount of perks needed to control a CV group would be ( just an example) say 50 CV gets killed you lose 20, destroyer killed 15 perks the smaller ships could make up the rest of the perks.
example... your controlling it and you come under attack and the take out the destroyer before you can get a defence up or change headings you only lose 20 perks when you release command not the whole 50, this is just an idea and I'm sure tweaking would be necessary to find the right perk amount per ship in the task force, just a thought :salute
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I do not like the idea of perking the carrier. There not dominate in the game anyways, helpful but not overly used/powered over.
I say take the cv out of the capture process and call it a day. That will solve the problem of people controlling the cv's to prevent capture.
Up the vh from 1 to 3 and add 4 manable 5" puffy ack to the 4 corners and done.
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Karaya the problem is this stupid higher rank controls the CV's they hide them because they can, unless someone with higher rank steals it from them, granted not to many people like the thought of taking it away, so it goes unchecked, just eliminate the Rank for controlling CV's, problem solved one would think
No. The problem is the Community. Since the CJ's were said to have done it, this tells you the caliber of person that you are dealing with. They don't care what the "blind ones following them" think, because they do so in their actions. Rooks, Bishops and Knights ALL have these "low caliber" types who bottom-feed and cling to their minions.
If the "blind ones" actually stood on their hind legs and called "BS" when it happens, maybe some of the "low caliber types" will start to fly straight. But the fact that these "low caliber types" are not only praised, is beyond pathetic and it shows you how gullible the "blind ones" are.
THAT is the problem, anything else is an excuse to "tolerate this crap". This is not a "gaming issue", it is a "social issue".
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I do not like the idea of perking the carrier. There not dominate in the game anyways, helpful but not overly used/powered over.
I say take the cv out of the capture process and call it a day. That will solve the problem of people controlling the cv's to prevent capture.
Up the vh from 1 to 3 and add 4 manable 5" puffy ack to the 4 corners and done.
If a CV is used properly it CAN dominate. I was on one night an one of those crazy "Brits" was up wayyyyy past his bed time and was in control of a cv. He sat in the drivers seat and bombing run after bombing run failed. Gunners were landing bunches of kills while the cv took almost no damage. Mean while in the hours this was going on the CV was used to take a number of bases that were heavily defend making great fights for the fighter jocks, and all those base captures for the win the war types. It was one of the best nights flying in AH that I've ever had.
No. The problem is the Community. Since the CJ's were said to have done it, this tells you the caliber of person that you are dealing with. They don't care what the "blind ones following them" think, because they do so in their actions. Rooks, Bishops and Knights ALL have these "low caliber" types who bottom-feed and cling to their minions.
If the "blind ones" actually stood on their hind legs and called "BS" when it happens, maybe some of the "low caliber types" will start to fly straight. But the fact that these "low caliber types" are not only praised, is beyond pathetic and it shows you how gullible the "blind ones" are.
THAT is the problem, anything else is an excuse to "tolerate this crap". This is not a "gaming issue", it is a "social issue".
I agree 100% the community is what is hurting game play, not the game mechanics. This is that "unhealthy" environment that caused the arena split addition. What will be next?
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No. The problem is the Community. Since the CJ's were said to have done it, this tells you the caliber of person that you are dealing with. They don't care what the "blind ones following them" think, because they do so in their actions. Rooks, Bishops and Knights ALL have these "low caliber" types who bottom-feed and cling to their minions.
If the "blind ones" actually stood on their hind legs and called "BS" when it happens, maybe some of the "low caliber types" will start to fly straight. But the fact that these "low caliber types" are not only praised, is beyond pathetic and it shows you how gullible the "blind ones" are.
THAT is the problem, anything else is an excuse to "tolerate this crap". This is not a "gaming issue", it is a "social issue".
You all need to relax with regards to certain groups. And, where are the "low caliber, blind, baby seal, mindless minions" supposed to go? They are clearly not the "best sticks in the game right now."
Regarding the OP, hiding Cvs is gamey. As long as it is allowed within the program, it will happen. It is left to the "high caliber, omniscient, seal clubber, brilliant leaders" to counter it, in a gamey way, if required. Or stop whining.
Ok. I'm done trolling.
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You all need to relax with regards to certain groups. And, where are the "low caliber, blind, baby seal, mindless minions" supposed to go? They are clearly not the "best sticks in the game right now."
Regarding the OP, hiding Cvs is gamey. As long as it is allowed within the program, it will happen. It is left to the "high caliber, omniscient, seal clubber, brilliant leaders" to counter it, in a gamey way, if required. Or stop whining.
Ok. I'm done trolling.
I completely disagree. Discussing on open forum inappropriate behavior in game play isn’t whining unless you consider these forums nothing but. Changing behavior in the low caliber minions isn’t going to happen unless majority opinion is exercised.
Since we don’t have the replay, pause, or eject button at our discretion it seems like a bold statement to take the only form of response we have and label its participants as whiners just because we bring a problem into the light and let the cards fall where they may.
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I completely disagree. Discussing on open forum inappropriate behavior in game play isn’t whining unless you consider these forums nothing but. Changing behavior in the low caliber minions isn’t going to happen unless majority opinion is exercised.
Since we don’t have the replay, pause, or eject button at our discretion it seems like a bold statement to take the only form of response we have and label its participants as whiners just because we bring a problem into the light and let the cards fall where they may.
Hot damn! Thank you. :rock
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Who ever takes command of the TF can only take off from that base.
Spiker
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I would counter argue (unless I missed you're point completely) that people more prone to either hiding the cv away in never never land and/or switching sides to help someone sink the cv are the same people who really care about winning the "war" and hold a strong affiliation of affinity for one particular country. Winning the cartoon war would have to rank pretty high on someone's AH priorities to engage in shady shenanigans like that.
You haven't missed the point, and you make a good one, I meant things could be done to discourage switching sides, Like:
If you switch sides you start at rank zero in the new counrty. Then you can't steel the carriers.
Make the time limit on switching back 3 days (or something long enough to matter, not 1 hour)
(insert your great idea here)
...But they encourage people to switch, so they won't do any of them.
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You haven't missed the point, and you make a good one, I meant things could be done to discourage switching sides, Like:
If you switch sides you start at rank zero in the new counrty. Then you can't steel the carriers.
Make the time limit on switching back 3 days (or something long enough to matter, not 1 hour)
(insert your great idea here)
A few times I was asked by members of another country to come over and take CV control away from someone originally coming from my country that kept CV straight for his squaddies to sink that CV. If someone is really abusing CV's that way, I'm always glad to oblige (I usually outrank 99% of all players ;)). I could not do that anymore if your proposals would be accepted.
Still, I would be fine with a special timer after switching sides: You can't control CV for the first (insert timespan) hours after switching. That would not hurt players jumping to meet their friends or to balance lopsided arena numbers.
Taking rank away, or increasing switch time limit again would be bad moves for the game.
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A few times I was asked by members of another country to come over and take CV control away from someone originally coming from my country that kept CV straight for his squaddies to sink that CV.
This is excellent. I can't wait to up a box of Lancs after switching to Bish. I'll immediately begin carpet-bombing my own base while my knight buddies stand by to capitalize.
I'd guess we can take a town down pretty quickly that way. I can't WAIT to run this by me squaddies.
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A few times I was asked by members of another country to come over and take CV control away from someone originally coming from my country that kept CV straight for his squaddies to sink that CV. If someone is really abusing CV's that way, I'm always glad to oblige (I usually outrank 99% of all players ;)). I could not do that anymore if your proposals would be accepted.
Still, I would be fine with a special timer after switching sides: You can't control CV for the first (insert timespan) hours after switching. That would not hurt players jumping to meet their friends or to balance lopsided arena numbers.
Taking rank away, or increasing switch time limit again would be bad moves for the game.
I guess there are two problems here. After reading this entire thread, It seems the bigger problem is Rooks hiding their own carriers. In this case, "switchers" like you are the heros.
Still, I think Rooks screwing themselves is a rook problem. Switching to sabotage another country is an Everyone problem. Because of that I'd vote to make switching harder.
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I guess there are two problems here. After reading this entire thread, It seems the bigger problem is Rooks hiding their own carriers. In this case, "switchers" like you are the heros.
Still, I think Rooks screwing themselves is a rook problem. Switching to sabotage another country is an Everyone problem. Because of that I'd vote to make switching harder.
Hiding CV's is everybody's "problem" too, because it's not limited to Rooks at all. It happens in all countries, if they have the opportunity to do so. No country is genuinely any better or worse than the others in all terms of gameplay.
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Hiding CV's is everybody's "problem" too, because it's not limited to Rooks at all. It happens in all countries, if they have the opportunity to do so. No country is genuinely any better or worse than the others in all terms of gameplay.
Of course. I meant that you can't consider hiding your own carrier cheating. It's the switching to sabotage I'm against.
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after reading this entire thread I have come to the conclusion that there are people who play this game who have ENTIRELY too much time on their hands and who whine like scolded school age children when something happens they don't like. Nothing was done contrary to the rules as they now exist and no harm was done. There is no need to change the rules just because you didn't like what occured. (I got shot down last night, they should change it so that doesn't happen again...)
I was online during this occurrence. There was a strategic purpose for it, which was to deny the enemy of the resource. This was explained numerous times, so many times, which became so tiresome, it got to a point no further explanations were offered.
The OP was just angry that after discovering the grouped CV's, he switched sides and flew for an extended period of time (off the map, mind you) to bomb them. His mission was discovered and thwarted close (like within 2 sectors, it was funny as hell) to his "secret" objective (ie he and his compadres were shot down in short order). He then commenced to making a big fuss and we now have what we have here.
This is a game. There are many participants in it. Not all of those participants are going to have the same line of thought as you. And to be honest, Not everthing needs to be explained to everyone. IMHO, the soapbox needs to be put away on this subject...
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after reading this entire thread I have come to the conclusion that there are people who play this game who have ENTIRELY too much time on their hands and who whine like scolded school age children when something happens they don't like. Nothing was done contrary to the rules as they now exist and no harm was done. There is no need to change the rules just because you didn't like what occured. (I got shot down last night, they should change it so that doesn't happen again...)
I was online during this occurrence. There was a strategic purpose for it, which was to deny the enemy of the resource. This was explained numerous times, so many times, which became so tiresome, it got to a point no further explanations were offered.
The OP was just angry that after discovering the grouped CV's, he switched sides and flew for an extended period of time (off the map, mind you) to bomb them. His mission was discovered and thwarted close (like within 2 sectors, it was funny as hell) to his "secret" objective (ie he and his compadres were shot down in short order). He then commenced to making a big fuss and we now have what we have here.
This is a game. There are many participants in it. Not all of those participants are going to have the same line of thought as you. And to be honest, Not everthing needs to be explained to everyone. IMHO, the soapbox needs to be put away on this subject...
Attention Rookland:
The CJs have spoken. Being the largest squad on the Rooks, they should be able to make all the choices for all the players in Rookland!! Like it or not :rolleyes:
Edited to include the word........Pathetic
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This is really excellent. The mor eI consider my plan to switch, up Lancs/ level Bish bases/hand them over to my knight compadres, the better I like it.
For example, consider what happens if some hapless Bish klown tries to get wise. If he shoots at me, he's likely to autokill himself.
Suckahs...
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Attention Rookland:
The CJs have spoken. Being the largest squad on the Rooks, they should be able to make all the choices for all the players in Rookland!! Like it or not :rolleyes:
Edited to include the word........Pathetic
Living in a democratic society like I do, I happen to adhere to the principal of the process. Wherein if the majority are in agreeance, then the "ayes" have it. If it happens the majority are on the same squad, tough cookies...
So cut the rhetorical BS, ok? If you have a problem with the Claim Jumpers, get over it. We aren't going to lose sleep over you, we aren't going to change our tactics, and we aren't going to disband over you. What we will do is continue to enjoy the game like we presently do, despite all your whining, crying, moaning, hand wringing and teeth gnashing. Get it?
Furthermore, from a purely business standpoint, we do represent a sizable chunk of revenue every month. So cry away, I'm sure that HTC wants to hear it...
Talk about pathetic, what are you, like 12???
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amulford, here you win this cool avatar (http://i63.photobucket.com/albums/h141/whiteman78/ultra melonaward.jpg)
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Living in a democratic society like I do, I happen to adhere to the principal of the process. Wherein if the majority are in agreeance, then the "ayes" have it. If it happens the majority are on the same squad, tough cookies...
So cut the rhetorical BS, ok? If you have a problem with the Claim Jumpers, get over it. We aren't going to lose sleep over you, we aren't going to change our tactics, and we aren't going to disband over you. What we will do is continue to enjoy the game like we presently do, despite all your whining, crying, moaning, hand wringing and teeth gnashing. Get it?
Furthermore, from a purely business standpoint, we do represent a sizable chunk of revenue every month. So cry away, I'm sure that HTC wants to hear it...
Talk about pathetic, what are you, like 12???
I think all that needs to be said here is, Thank you for making everyones point.
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Living in a democratic society like I do, I happen to adhere to the principal of the process. Wherein if the majority are in agreeance, then the "ayes" have it. If it happens the majority are on the same squad, tough cookies...
So cut the rhetorical BS, ok? If you have a problem with the Claim Jumpers, get over it. We aren't going to lose sleep over you, we aren't going to change our tactics, and we aren't going to disband over you. What we will do is continue to enjoy the game like we presently do, despite all your whining, crying, moaning, hand wringing and teeth gnashing. Get it?
Furthermore, from a purely business standpoint, we do represent a sizable chunk of revenue every month. So cry away, I'm sure that HTC wants to hear it...
Talk about pathetic, what are you, like 12???
No, actually im also a customer of HTC also, and think its wrong that one group of people can crown themselves King of the arenas, take from everyone else with NO consideration for anyone else. And no im not 12 thank you, but what i do know is that the taking of the CVs and hiding them, and not releasing them to anyone else is akin to " taking your ball and going home " ( kind of 12yroldish dont you think?) Actions speak louder than words sir, and i believe your squads actions ,with regards to hiding the CVs, speak volumes. as does your above post.
Get it?..............I fear not
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Living in a democratic society like I do... blar, blar...
Read as written, understood as, "whatevah, we do what we waaaaauuunt".
That said, there is merit to his position.
As for the level of ambient whine, I can only congratulate him on his perceptivity.
Now, back to my cunning plan... after I hand over the base, I'll get on the rad and slip a nice little missive back to the Bish, something like:
I had yo mama last night.
She was gooood.
Whatevah. I do what I waaaaaunt.
I stand on the restaurant toilet
and crap on the wall...
I like it. Let's make the MA into a balls-to-the-wall free-for-all. Ever' man for himself. Yee-haw.
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after reading this entire thread I have come to the conclusion that there are people who play this game who have ENTIRELY too much time on their hands and who whine like scolded school age children when something happens they don't like. Nothing was done contrary to the rules as they now exist and no harm was done. There is no need to change the rules just because you didn't like what occurred. (I got shot down last night, they should change it so that doesn't happen again...)
I was on-line during this occurrence. There was a strategic purpose for it, which was to deny the enemy of the resource. This was explained numerous times, so many times, which became so tiresome, it got to a point no further explanations were offered.
The OP was just angry that after discovering the grouped CV's, he switched sides and flew for an extended period of time (off the map, mind you) to bomb them. His mission was discovered and thwarted close (like within 2 sectors, it was funny as hell) to his "secret" objective (ie he and his compadres were shot down in short order). He then commenced to making a big fuss and we now have what we have here.
This is a game. There are many participants in it. Not all of those participants are going to have the same line of thought as you. And to be honest, Not everthing needs to be explained to everyone. IMHO, the soapbox needs to be put away on this subject...
I have just read the entire thread and I was in the arena as a rook at the time in question and I agree with Amulford. C0ndor06 you behaved stupidly, in ignorance and with zeal, you conducted yourself treacherously. To me you just sound like a grieving infidel, and now youve gotten all the keybotards going!
If you switch sides you start at rank zero in the new country. Then you can't steel the carriers.
Make the time limit on switching back 3 days (or something long enough to matter, not 1 hour)
(insert your great idea here)
I agree
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And, I should add, Claim Jumpers MUST be the coolest. It's the "Whatevah, We Do What We WANT" squad. Just because I buy the CJ arg about the whiny biz-ee-atch OP doesn't mean I buy this bogus mob rule argument.
As for Democracy, it's rotten to the core. Read a little history and you might come across something called Athens. Short version: it failed once a contingent of 50%+1 incompetent and dependent arscheklownen figured out that they could dictate by means of an organized mob of the lowest common denominator. Legalized theft and a destruction of aligned economic incentive followed, itself followed by bondage (and I don't mean of the type they show on specific Springer episodes like, "My 15 year old is an internet porn dominatrix- whatevah, she do what she waaaaaunt").
To answer the obvious question to follow: the representative Constitutional Republic.
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Ah, gotta love them Clam Humpers.... :rolleyes:
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Ah, gotta love them Clam Humpers.... :rolleyes:
Ah, comprendo ya...
Yesterday, I blew the tail off a Niki piloted by some guy named 420dog or 420hog or 420putz - whatevah. Anyway, per custom, I told the local airboss via V: "Niki down, 420lunger" (whatevah).
The local was some guy named Reimer and he resonded with something about Clam Humpers and how, "yeah, that guy wasn't all that".
I responded unconcerned - a kill's a kill, "if they keep sending them, we'll keep killing them".
I landed my beloved G-14 and went away wondering what a clam humper was (besides the obvious literal interpretation: a man who has sex with shellfish).
Now I know. It's not a guy who's so hard up he pumps on a bivalve.
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Ah, comprendo ya...
Yesterday, I blew the tail off a Niki piloted by some guy named 420dog or 420hog or 420putz - whatevah. Anyway, per custom, I told the local airboss via V: "Niki down, 420lunger" (whatevah).
The local was some guy named Reimer and he resonded with something about Clam Humpers and how, "yeah, that guy wasn't all that".
I responded unconcerned - a kill's a kill, "if they keep sending them, we'll keep killing them".
I landed my beloved G-14 and went away wondering what a clam humper was (besides the obvious literal interpretation: a man who has sex with shellfish).
Now I know. It's not a guy who's so hard up he pumps on a bivalve.
An alternative definition for Clam Humper... Priceless! By the way you owe me for the screen I just ruined spitting soda! :rofl
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The "Island of Misfit Toys" is a sanctuary where defective and unwanted toys are sent. Among its inhabitants was A Dolly for Sue.
Arthur Rankin Jr., says Dolly's problem was psychological, caused from being abandoned by her mistress and suffering depression from feeling unloved.
Huummm I'm getting one of those crazy ideas again.
(http://1.bp.blogspot.com/_UMQ1uHjcF4w/SyjtPwjnE1I/AAAAAAAAE6w/RIIoUv3pG80/s400/Misfit.jpg)
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Ah, yes, I remember well. That Lion was "King, the Marginally Adequate Lion".
He ran across a slightly weaker lion. That lion had a pride already - indeed, he'd sired several cubs. After chasing off that lion, King made a quick, crunchy meal of the existing cubs, per custom. He then proceeded to bend the females on the team to his carnal desires. The problem was, ol' King, while jumping a barb-wired fence, had snagged one of "the boys" - just tore it all to hell - and thus, his reload times weren't quite up to par.
His pride suffered reproductive rates that made Spain and Italy look like Mexico City. Eventually, it too was assimilated into the caliphate.
-The End.
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Ah, yes, I remember well. That Lion was "King, the Marginally Adequate Lion".
He ran across a slightly weaker lion. That lion had a pride already - indeed, he'd sired several cubs. After chasing off that lion, King made a quick, crunchy meal of the existing cubs, per custom. He then proceeded to bend the females on the team to his carnal desires. The problem was, ol' King, while jumping a barb-wired fence, had snagged one of "the boys" - just tore it all to hell - and thus, his reload times weren't quite up to par.
His pride suffered reproductive rates that made Spain and Italy look like Mexico City. Eventually, it too was assimilated into the caliphate.
-The End.
Eventually (with his masculinity in disarray) was banished to the beaches of Isla Sorna where Dr. Alan Grant and John Hammond introduced him to pumping Bivalve for profit.
The Real End. Hence the movie A Squad Is Born
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I have just read the entire thread and I was in the arena as a rook at the time in question and I agree with Amulford. C0ndor06 you behaved stupidly, in ignorance and with zeal, you conducted yourself treacherously. To me you just sound like a grieving infidel, and now youve gotten all the keybotards going!I agree
Let me guess who you fly for...
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i find it Pathetic that they just dont see whats wrong with hiding and holding the CV's when other countrymen want to use them, would be nice if all the other rooks switch to the bish or knits for the next month or so and just see how much fun they have then :cheers:
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I have just read the entire thread and I was in the arena as a rook at the time in question and I agree with Amulford. C0ndor06 you behaved stupidly, in ignorance and with zeal, you conducted yourself treacherously. To me you just sound like a grieving infidel, and now youve gotten all the keybotards going!I agree
It doesn’t appear that you have read any of the thread. Mine is not a singular opinion here and if you were online during all of this I guess you conveniently forgot to mention the CJ’s requesting Rooks to change sides to sink the carriers or the multitudes of Rooks requesting CJs to at least give us a couple of the hoarded CVs back.
Just like all CJ post to this thread, all Rook request was met with verbal jousting and lack of concern for anyone in the game except the the coveted CJs.
Just to keep the air clear, you guys are doing a much better job of convincing your fellow AHers of your true colors than I could ever do.
As far as keybotards are concerned. You might want to take a little closer look as to who you are referring too in this thread. I doubt (with 15 total posts to your credit) you have taken any time to understand the problem or have any right to discredit anyone on this forum. But Again, this is the common denominator that seems to be the cohesion of every posts we have seen in opposition of our discussion.
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But Again, this is the common denominator that seems to be the cohesion of every posts we have seen in opposition of our discussion.
With the exception of Pitch. My apologies Sir, You (IMHO) had an open mind on the subject even if our opinions were different and I appreciated and took your comments as valued input.
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Living in a democratic society like I do, I happen to adhere to the principal of the process. Wherein if the majority are in agreeance, then the "ayes" have it. If it happens the majority are on the same squad, tough cookies...
So cut the rhetorical BS, ok? If you have a problem with the Claim Jumpers, get over it. We aren't going to lose sleep over you, we aren't going to change our tactics, and we aren't going to disband over you. What we will do is continue to enjoy the game like we presently do, despite all your whining, crying, moaning, hand wringing and teeth gnashing. Get it?
Furthermore, from a purely business standpoint, we do represent a sizable chunk of revenue every month. So cry away, I'm sure that HTC wants to hear it...
Talk about pathetic, what are you, like 12???
So, by your reasoning, if the rest of the rooks don't want the CVs hidden, your squad will abide by that decision? Or does your democracy work like North Korea's?
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Amulford, I'm all for that democracy thingy. Lets do it this way, each squad gets a vote. Wonder what the result would be then.
I know we don't really get to vote, because if we did, the Claim Jumpers would no longer exist. Sir, :salute
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nevermind
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Or does your democracy work like North Korea's?
:rofl
(http://scrapetv.com/News/News%20Pages/Everyone%20Else/images/kim-jong-il-in-team-america.jpg)
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:rofl
(http://scrapetv.com/News/News%20Pages/Everyone%20Else/images/kim-jong-il-in-team-america.jpg)
I have no clue where you find the images u post, but there great :rofl
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There was a strategic purpose for it, which was to deny the enemy of the resource.
:rofl Judging from your stats you're a regular strategic genius :rofl Maybe if Nimitz had moved all the navy to the North Pole during WW2 we could have really showed those Japanese who's boss :rofl
Dude, you have proven to me what I've always suspected about the Claim Jumpers. They'll recruit anyone just for the sake of filling up the roster. :rolleyes: Thanks for the laugh there buddy. You're a dandy :aok
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Furthermore, from a purely business standpoint, we do represent a sizable chunk of revenue every month.
:rofl ... that is the funniest and most arrogant thing I have read in quite some time on this BBS.
So you think thru that veiled threat that Dale will let you and the CJs run rampant in the MA, doing as you please because you think you "represent a sizable chunk of revenue every month" ... you don't know Dale very well ... and you are overestimating what you think you bring to HTC's bottom line.
If you guys are being jerks and ruining game play to the point that it causes loss of subscribers to a degree that starts to effect his bottom line and/or future bottom line ... you won't even know what hit you.
The arrogance in that one line, along with the behavior described in the various post's in this thread, would only go to show that the described behavior was correct ... I would think the CJ's need to fly below the radar for awhile and keep their noses clean.
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he's paid HTC a grand total of $104.65 :rofl
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No way did I really find this on the internet.
Clam Humpe---- OOhhhhh sorry, I mean
(In the infamous words of our Michigan brother:::: PJ Godzilla)
A guy who's so hard up he pumps on a bivalve. :O
(http://o.b5z.net/i/u/10028843/i/clamhumper.jpg)
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But alas, the Claim Jumpers will still be placed on a pedestal by the majority of Rooks.
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But alas, the Claim Jumpers will still be placed on a pedestal by the majority of Rooks.
well that stands to reason, as the majority of Rooks are Claim Jumpers :D
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well that stands to reason, as the majority of Rooks are Claim Jumpers :D
Not far away from truth ;)
Rigth now, we have 60 Rooks in LWO. 20 of them are Claim Jumpers. :lol
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Mega squads never last here. There have been many over the years that are either gone or just another squad now. You get that many people and ego's collide, people get hurt feelings, etc.. This is especially true if you aren't picky in your recruiting. Not pickin, just saying.
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Mega squads never last here. There have been many over the years that are either gone or just another squad now.
Yup. Remember that LCA thing 4 years ago, also in Rookland?
Steamrolled bases by flattening all bases in a whole sector. Absurd number of players & wings. Created major controversy on CH200, country channel BBS. Declared themselves being "the organized future" of AH2. No more wasting of "resources". Older players simply answered: Been there done that, have seen it before. Others (like me) switched from Rook to Knights or Bish.
The thing lasted maybe half a year or even less... then LCA "movement" fell into the tray of oblivion.
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Yeah the Jokers have thinned out a bit from a couple of years ago. Or at least it seems like it anyhow.
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You haven't missed the point, and you make a good one, I meant things could be done to discourage switching sides, Like:
If you switch sides you start at rank zero in the new counrty. Then you can't steel the carriers.
Make the time limit on switching back 3 days (or something long enough to matter, not 1 hour)
(insert your great idea here)
...But they encourage people to switch, so they won't do any of them.
Best idea is to remember you are playing with other people, who may have more or less time then you to play and different aims in finding fun in AH. Whether you like it or not, you are sharing the playing field with all of us and have some responsibility to respect everyone's desire to have fun.
Its a cartoon aircraft carrier after all. Who the heck cares if it gets sunk now and then. Guess what. The supply is unlimited. Playing the game that selfishly and wrecking gameplay just because you can, makes you an idiot of the highest order.
I'm lucky right now if I get to fly a couple times a week for an hour or so each time. I switch to the side where I know I'm going to get shot at. This is most often the low numbers side. I could care less about perks, or driving CVs. I do care about the fight, as last I checked it's why most people play the game.
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The topics at hand are 2 that im very interested in.
First, CVs being moved out of the battle......They should be used for 2 things.
-Defensive....Set in a patrol route near acouple of strategic bases so NOE horde missions cant get them easily.
-Offensive....Bringing the fight to the enemy. Cruiser guns on town, Planes hitting strategic targets on/near field(SBs) and light planes for air cover.
The whole idea of sneaking a base by not upping is kinda silly if you have numbers that will help the fight. People complain about losing CVs but really when you bring the cv in sight from the base your kinda going against what all the major sea battles relied on. Why did Midway go the way it went? Because they couldnt find the carriers DUH.
Claim Jumpers.........Eh Eh ehhhhhhhhhhhhh
:devil
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Not far away from truth ;)
Rigth now, we have 60 Rooks in LWO. 20 of them are Claim Jumpers. :lol
can you get us a pie chart for those Rooks that are CJ's and those who are not?
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Best idea is to remember you are playing with other people, who may have more or less time then you to play and different aims in finding fun in AH. Whether you like it or not, you are sharing the playing field with all of us and have some responsibility to respect everyone's desire to have fun.
Its a cartoon aircraft carrier after all. Who the heck cares if it gets sunk now and then. Guess what. The supply is unlimited. Playing the game that selfishly and wrecking gameplay just because you can, makes you an idiot of the highest order.
I'm lucky right now if I get to fly a couple times a week for an hour or so each time. I switch to the side where I know I'm going to get shot at. This is most often the low numbers side. I could care less about perks, or driving CVs. I do care about the fight, as last I checked it's why most people play the game.
:aok
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Loose lips sink ships.......
Loose lips sink cartoon ships too!!!
Every country has a few liberal fellas that will tell the enemy where the CV's are. There is really no sense in hiding them simply because 1 out of 16 people in-game will spend an hour flying to the corner to sink her.
BELIEVE THAT.
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KNOW THIS MUCH, if I'm on and this happens, those CV's WILL BE sunk. I'll also be more than happy to put the locations on 200.
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How about when a port is taken the cv belonging to it appears on the map to the takers. Bish take Knight CV, Knight cv appears on Bish map and have the opportunity to sink it.
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Switch countries take command of cv, send them back to fite or look in the bright side of things, they won't park cv next to base where ack will kill u when ur upping.
Semp
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So have two real issues with this thread, well start with the OP. The old hide the CV game is quite pointless. As Dan said, many of us only get to play at very select times. Why not use the CVs for (Everyone hold on to this concept) fighting! Wow, what an idea. I mean really. So I think I shall assist in preventing this "Hide the CV" game, in my own way. Perhaps I consult friends from other sides, or dare I say SAPP (Since you all know SAPP governs what really goes on in AH)
Now my other issue: Why? Really 120 members, and you still have to play "Hide the CV". I would think with that many members it would get boring. 119 assist and 1 kill per mission. <YAWN> But if you all attacked two towns that 1 building for each of you, plus a free for all on ack guns!
I guess there is my target list for this tour and maybe next...Happy Hunting all!
RacDogg Wing
auwild
Bankie0
CAV1LtPB
colHogan
DemonFox
FIST
Gryzly
hoseman
JockItch
Kaoz666
Killbait
MAF
meBOB
Midw3st
MJSmoke
nk1dog
Nomad
Odyssey
Ordy
okllok
pook
pops1
PvtBush
RacDogg
RobbZER0
Sarg221
slydog5
Spofff
Stibs
Talisman
Vulch666
WngViper
Zachary7
RedTeck Wing
12KILL4
707SR
Arson
Buzzbomb
DminKing
GOODBYE
halo33
JRjolly
JuicyJay
Lt1963
nero64
NoQuartr
pitch
RedTeck
Rodiez28
Rufleak
Shaduss
SIDESHOW
six6er
Snark
Steely1
VW
Unclkurt Wing
18wheel
79Nerdie
Angels10
B6Pacman
Barfly08
BitFlipr
Bixby
Buckshot
donnyboy
GearJrk
Goondude
jolly01
MannyS
Numbers
Orbit
Peeler
Phister
Pillow
pookey1
Swanny
Unclkurt
CPTDell1 Wing
CPTDell1
19JERRYZ
bulets
dntshoot
flyby
gta4
KILLERS
LatinMan
MadCap69
mav2333
n0map
New53
Peaches
RedBlly1
Supro
Flippz Wing
420Dog
arced
BlueMax
Flippz
Flifast Wing
Brave53
dangit
flifast
HAFB
Ikillu
jaja340
Mav1914
MJ
nohawk
SaciBR
Schwalbe
Tailhook
Valter
Vigi
Wilha1 Wing
Lefoot
Wilha1
Wilha12
Tool84U Wing
Bugeyed
DrLuv2
Tool84U
Lindy Wing
DeltaT
Kilo1G
Lindy
OniOkami
Sinner
Stratt
Total Jumpers: 120
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So have two real issues with this thread, well start with the OP. The old hide the CV game is quite pointless. As Dan said, many of us only get to play at very select times. Why not use the CVs for (Everyone hold on to this concept) fighting! Wow, what an idea. I mean really. So I think I shall assist in preventing this "Hide the CV" game, in my own way. Perhaps I consult friends from other sides, or dare I say SAPP (Since you all know SAPP governs what really goes on in AH)
Now my other issue: Why? Really 120 members, and you still have to play "Hide the CV". I would think with that many members it would get boring. 119 assist and 1 kill per mission. <YAWN> But if you all attacked two towns that 1 building for each of you, plus a free for all on ack guns!
I guess there is my target list for this tour and maybe next...Happy Hunting all!
RacDogg Wing
auwild
Bankie0
CAV1LtPB
colHogan
DemonFox
FIST
Gryzly
hoseman
JockItch
Kaoz666
Killbait
MAF
meBOB
Midw3st
MJSmoke
nk1dog
Nomad
Odyssey
Ordy
okllok
pook
pops1
PvtBush
RacDogg
RobbZER0
Sarg221
slydog5
Spofff
Stibs
Talisman
Vulch666
WngViper
Zachary7
RedTeck Wing
12KILL4
707SR
Arson
Buzzbomb
DminKing
GOODBYE
halo33
JRjolly
JuicyJay
Lt1963
nero64
NoQuartr
pitch
RedTeck
Rodiez28
Rufleak
Shaduss
SIDESHOW
six6er
Snark
Steely1
VW
Unclkurt Wing
18wheel
79Nerdie
Angels10
B6Pacman
Barfly08
BitFlipr
Bixby
Buckshot
donnyboy
GearJrk
Goondude
jolly01
MannyS
Numbers
Orbit
Peeler
Phister
Pillow
pookey1
Swanny
Unclkurt
CPTDell1 Wing
CPTDell1
19JERRYZ
bulets
dntshoot
flyby
gta4
KILLERS
LatinMan
MadCap69
mav2333
n0map
New53
Peaches
RedBlly1
Supro
Flippz Wing
420Dog
arced
BlueMax
Flippz
Flifast Wing
Brave53
dangit
flifast
HAFB
Ikillu
jaja340
Mav1914
MJ
nohawk
SaciBR
Schwalbe
Tailhook
Valter
Vigi
Wilha1 Wing
Lefoot
Wilha1
Wilha12
Tool84U Wing
Bugeyed
DrLuv2
Tool84U
Lindy Wing
DeltaT
Kilo1G
Lindy
OniOkami
Sinner
Stratt
Total Jumpers: 120
that will give you a 120/0 K/D ratio?
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Could you even imagine the cross talk on squad channel alone? :bolt:
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Sure could...
(http://30.media.tumblr.com/ClkiwiVcQqv6usphKs2ObBv0o1_400.jpg)
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Sure could...
(http://30.media.tumblr.com/ClkiwiVcQqv6usphKs2ObBv0o1_400.jpg)
Ok, that was a good one. :rofl
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b6pacman is a claim jumper?
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b6pacman is a claim jumper?
I know Odyssey isn't. He was for a short time, but now he is back with the NDM
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that will give you a 120/0 K/D ratio?
119/1 .....Odyssey is in the Nasty Deadmen on the Knight side. Anyone that fires at my squaddie will be attacked with great vengeance and fury.....or some other scary words :joystick: :devil
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Best idea is to remember you are playing with other people, who may have more or less time then you to play and different aims in finding fun in AH. Whether you like it or not, you are sharing the playing field with all of us and have some responsibility to respect everyone's desire to have fun.
Its a cartoon aircraft carrier after all. Who the heck cares if it gets sunk now and then. Guess what. The supply is unlimited. Playing the game that selfishly and wrecking gameplay just because you can, makes you an idiot of the highest order.
I'm lucky right now if I get to fly a couple times a week for an hour or so each time. I switch to the side where I know I'm going to get shot at. This is most often the low numbers side. I could care less about perks, or driving CVs. I do care about the fight, as last I checked it's why most people play the game.
Not sure why you thought I didn't understand that.
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:rofl Judging from your stats you're a regular strategic genius :rofl
Oh, your questioning me personally? oh stop, you're going to hurt my feeling....
To be honest with you, Ace, I do not measure the success of my life by the stats I make in this game. But please, by all means, grant me the chance to bow in servitude to your almighty self and the platinum status you have achieved for your self on these boards...
putz...
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I guess there is my target list for this tour and maybe next...Happy Hunting all!
RacDogg Wing
auwild
Bankie0
CAV1LtPB
colHogan
DemonFox
FIST
Gryzly
hoseman
JockItch
Kaoz666
Killbait
MAF
meBOB
Midw3st
MJSmoke
nk1dog
Nomad
Odyssey
Ordy
okllok
pook
pops1
PvtBush
RacDogg
RobbZER0
Sarg221
slydog5
Spofff
Stibs
Talisman
Vulch666
WngViper
Zachary7
RedTeck Wing
12KILL4
707SR
Arson
Buzzbomb
DminKing
GOODBYE
halo33
JRjolly
JuicyJay
Lt1963
nero64
NoQuartr
pitch
RedTeck
Rodiez28
Rufleak
Shaduss
SIDESHOW
six6er
Snark
Steely1
VW
Unclkurt Wing
18wheel
79Nerdie
Angels10
B6Pacman
Barfly08
BitFlipr
Bixby
Buckshot
donnyboy
GearJrk
Goondude
jolly01
MannyS
Numbers
Orbit
Peeler
Phister
Pillow
pookey1
Swanny
Unclkurt
Total Jumpers: 120
I call killing the bolded ones! either cuz its fun or they kill me the most out of all of them. :D
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KNOW THIS MUCH, if I'm on and this happens, those CV's WILL BE sunk. I'll also be more than happy to put the locations on 200.
I'm with you on that one ... If I am on and the described situation is as described (I don't care what country) ... I would be more than happy to divulge the locations of the CVs. Might as well give them back as they are of no use circling around in la-la land ... best to put them back in action ... even if it's enemy action.
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How about when a port is taken the cv belonging to it appears on the map to the takers. Bish take Knight CV, Knight cv appears on Bish map and have the opportunity to sink it.
Not a good idea ... The tardlet use (or misuse) of CVs as described in this thread is not typical.
Many times I have been on and our port has been taken, and the use of the CV, that came from that port, was of vital use to regaining control of the port again.
The enemy knew that the incoming attack was coming from the CV but they didn't quite know where it was coming from and that was important to taking the port back before they could find and sink it ... your idea would eliminate the "stealth" of the attack and the "hunt" for the CV.
This has been mentioned before ...
CV command should be given to an individual who is either on the bridge of the CV or in a plane/vehicle that originated from that CV.
Once either of those conditions are not met ... CV command is up for grabs.
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Since we don’t have the replay, pause, or eject button at our discretion it seems like a bold statement to take the only form of response we have and label its participants as whiners just because we bring a problem into the light and let the cards fall where they may.
Labels flow both ways.
These boards have many high self regard guys (who coined that phrase?) that are in hair trigger bash mode of "minions."
No one is going to change the minds of the self identified elite. My point is that no one is going to change the minds of "minion," either.
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Labels flow both ways.
These boards have many high self regard guys (who coined that phrase?) that are in hair trigger bash mode of "minions."
No one is going to change the minds of the self identified elite. My point is that no one is going to change the minds of "minion," either.
I agree with you but with that being said: The only other option we have here is to do nothing.
Sometimes in situations like this, age is just too high a price for some to pay for maturity. :huh
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Labels flow both ways.
These boards have many high self regard guys (who coined that phrase?) that are in hair trigger bash mode of "minions."
I believe the phrase I used was, "the temple of high self-regard" ( http://bbs.hitechcreations.com/smf/index.php/topic,285957.msg3625078.html#msg3625078 ). However, in the same statement, I also called it a "good clientele". The meaning could not be more clear: being a bunch of puffed-up a-holes doesn't preclude possession of inherent value.
It's an acquired taste. "Nice" people are sort of boring, not worth the cost of the 7.62 round.
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possession of inherent value.
Haaaaeeeeey, I have that but wife makes me take pills for it.
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Not sure why you thought I didn't understand that.
Not aimed at you at all. Just using your <insert your great idea> quote to say it. My apologies for that not being more clear.
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Labels flow both ways.
These boards have many high self regard guys (who coined that phrase?) that are in hair trigger bash mode of "minions."
No one is going to change the minds of the self identified elite. My point is that no one is going to change the minds of "minion," either.
So those that disagree with you are elitists?
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So those that disagree with you are elitists?
They always have been. Which is why I've often wondered why the majority of the Rooks (even when I flew as one regularly) find their pre-pubescent behavior acceptable.
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b6pacman is a claim jumper?
he's in 71 Squadron, not sure how he got on that list
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Not aimed at you at all. Just using your <insert your great idea> quote to say it. My apologies for that not being more clear.
no worries :aok
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So those that disagree with you are elitists?
Who said I disagree with anyone?
So people who demean others as "baby seals" or "minions" are not elitists?
People should just play the game and quit counting how many people are in a squad or what altitude people fly or blah blah blah.
And keep CVs in play.
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Can you be an elitist minion?
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Who said I disagree with anyone?
So people who demean others as "baby seals" or "minions" are not elitists?
People should just play the game and quit counting how many people are in a squad or what altitude people fly or blah blah blah.
And keep CVs in play.
You're the only one contradicting yourself.
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You're the only one contradicting yourself.
I don't understand.
Anyway, it is crazy to expect folks to accept thoughts that are different from their own.
This troll fest is played out. Though I am curious as to what is the contradiction...
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I don't understand.
Anyway, it is crazy to expect folks to accept thoughts that are different from their own.
This troll fest is played out. Though I am curious as to what is the contradiction...
Another post that is contradictory.
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All's I know is this is one troll that's coming after you - all of you - with the kind of doddering, tetchy meanness that only a 40+ year-old old man can muster. Sure, one well-aimed twelve-ouncer to the head will put me off course - hell, probably lay me out on the lawn - but who would want the sight of a guy with one foot in the grave twitching and crapping his pants on their conscience?l
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Ok, I apologize for just pulling the names from the Clams website...heres the updated "list" of all 146 members...
(http://i191.photobucket.com/albums/z235/nathanyoung1980/Capture.jpg)
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I 'only' count 146.
hardly a mega-squad...
(edit: looking over the names... I wonder who the "trainers" for that squad are...)
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Do not understand why others care so much if the claim jumpers have a mega squad. BIG effin deal.
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I 'only' count 146.
hardly a mega-squad...
(edit: looking over the names... I wonder who the "trainers" for that squad are...)
Opps fixed...
Do not understand why others care so much if the claim jumpers have a mega squad. BIG effin deal.
Its not that I really care, I just don't understand really. Why would you need 146 members? Is it just to take bases?
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Do not understand why others care so much if the claim jumpers have a mega squad. BIG effin deal.
What's a mega squad? Last I checked 32 was the limit. But then again I rarely fly in AH with 146 of my closest friends :)
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They want to is a good enough reason I would think. It is their squad they can have as many as they want. If that is the way they have fun I don't see why others have to pee in their cheerios.
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What's a mega squad? Last I checked 32 was the limit. But then again I rarely fly in AH with 146 of my closest friends :)
32 is the limit they have a few squads I think.
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I don't understand.
Anyway, it is crazy to expect folks to accept thoughts that are different from their own.
This troll fest is played out. Though I am curious as to what is the contradiction...
Don't take control of all of them. Some of us lil people like and know how to use them ingame. I second or third, the range to control CV.
Crazy
CO of RockNRoll GreatDebaters squad
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32 is the limit they have a few squads I think.
OK so they aren't one squad, they are many squads? Why do they have the same name then? That's not very original.
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I see what you're trying to do. They maintain a squad on a separate site that has nothing to do with HTC. In game they have more than 1 with nearly identical squad name or at least I think thats how they do it.
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I see what you're trying to do. They maintain a squad on a separate site that has nothing to do with HTC. In game they have more than 1 with nearly identical squad name or at least I think thats how they do it.
So within AH there is no defined Mega-squad, just squads with a 32 person limit.
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Yes, they have 10 "Squads". Perhaps by the time summer comes, they can fill all of the spots. I bet thats hard to get a word in on there comms channel.
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So within AH there is no defined Mega-squad, just squads with a 32 person limit.
yes
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(http://img42.imageshack.us/img42/7826/36096946.jpg)
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Lol ,the B.S. artist try's to find a way force the rest of us to bend to his will...
Just because you can doesn't mean you should Mjsmoke...
ANYWAY the message doesnt say you should make EVERY CV group your responsibility, it sais that "you can control "A" CV group"
Keep it up Mj, I have no problem calling you out for the overbearing jerk that you are, and eventualy this game will deal with you like the shallow, self serving punk that you are, and keep you from pulling your B.S.
Unfortunatly you are going to ivaribly make this "game" less than it could be by taking advantage of a "slip up" in that one MORON can take control of all of the CV groups..., and bend them to his will.
Even you could be made to understand that THIS WAS NOT THE INTENTION OF THE PROGRAMERs, and you are defiling this game TARD!
You and your squad need to take a step back, and remember what this game is about... or you are going to force HT and crew to crack down on you and your ilk.
Personaly I havent seen you run a CV attack in the last week, so you really dont have a leg to stand on...
You represent one of the many brands of idiots that are forcing thier own way out of the game..., so dont be surprised when we do away with you, and your ilk...
So much like a child..., you try so hard to bend the rules, much like a 5 year old...
Keep it up, and you will give your squad a negative reputation all by yourself...
I really dont need to try that hard to expose you, you act stupidly enough without my help.
<S> lol. keep it up :rofl
YOU DO NOT OWN THE ROOKS CV'S no matter how much you try to...
I swear to fight you and call you out every time you try to drive our CV's away from the fight NO MATTER WHAT ANYONE SAY'S.
I'm done trying to make sense of you and your members, (and after all) I dont give a damn...
This is the LAST month you go about your normal B.S. without retribution.
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I believe that everywhere and always it is wrong to judge individuals by their group identity. Every person deserves the right to be judged by their own actions and words and not by the worst (or best) behavior of those within the group. Within AH I believe this is true for every player regardless of the size of the squad with which he/she is affiliated. I think it should be the responsibility of every squad's leadership to ensure that all squad members behave respectfully to other players in the game (and on the forums) in both words and actions.
However, regardless of one's opinion regarding how CV usage and large hordes affect other player's enjoyment of the game, I can guarantee that bigotry and intentionally targeting individuals for retribution based on squad membership causes a significant reduction in game enjoyment and will be bad for the growth of this community.
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I believe that everywhere and always it is wrong to judge individuals by their group identity. Every person deserves the right to be judged by their own actions and words and not by the worst (or best) behavior of those within the group. Within AH I believe this is true for every player regardless of the size of the squad with which he/she is affiliated. I think it should be the responsibility of every squad's leadership to ensure that all squad members behave respectfully to other players in the game (and on the forums) in both words and actions.
However, regardless of one's opinion regarding how CV usage and large hordes affect other player's enjoyment of the game, I can guarantee that bigotry and intentionally targeting individuals for retribution based on squad membership causes a significant reduction in game enjoyment and will be bad for the growth of this community.
I think you need to qualify this to group identity not freely chosen. For example, if I join the CPUSA, am I to be ajudged a communist? Sure, why not?
OTOH, a group of which I am a member merely by virtue of the crotch from which I emerged is another thing entirely.
Either way, Clam Humpers are made, not born.
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I think you need to qualify this to group identity not freely chosen. For example, if I join the CPUSA, am I to be ajudged a communist? Sure, why not?
OTOH, a group of which I am a member merely by virtue of the crotch from which I emerged is another thing entirely.
Either way, Clam Humpers are made, not born.
I agree that the qualification you suggest is appropriate, if and only if the basic nature of the group and it's ideology are abhorrent and known to the individual at the time of choosing to join.
I originally responded in this thread to Bruv's observations of "unscrupulous recruiting activity" and saving players from the "fate worse than death itself", (and to reinforce his supposition that "if the CJ's are helping new players learn the ins and outs of the game and answering noob questions I salute them for it."). It's hard for me to believe that you really think that all of the new players that are on the targeted list joined the CJ's because they think we are trying to destroy other people's game enjoyment.
However a commonly used tool for the perpetration of bigotry has been to convince a majority of a population, (or a minority that is willing to take action), that a group is inherently bad and therefore guilt by association is appropriate. This technique remains as a justification for bigotry. Just remember when you are targeting these players, that many are new the game and several of them are well under 18. The experience they suffer from this type of targeting is almost guaranteed to detract from their game play enjoyment and lessens the likelihood that they will stick around to learn the error of their ways.
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Just remember when you are targeting these players, that many are new the game and several of them are well under 18. The experience they suffer from this type of targeting is almost guaranteed to detract from their game play enjoyment and lessens the likelihood that they will stick around to learn the error of their ways.
Are you suggesting that many clam humpers are non compes mentes?
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Are you suggesting that many clam humpers are non compes mentes?
No, I am not suggesting that any Claim Jumpers are not of sound mind.
I am stating that ad hominem attacks, derogatory perversions of group names, and general disparagement of individuals are the tools of bigots.
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Actus non facit reum nisi mens sit rea.........
Are you suggesting that many clam humpers are non compes mentes?
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Actus non facit reum nisi mens sit rea.........
Is your point that "ignorance is no excuse" for having ever been a participant in the Claim Jumpers, (if so, what if your evidence to support "specific intent")?
Or is your point merely regarding continued participation in the Clam Humpers?
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No, I am not suggesting that any Claim Jumpers are not of sound mind.
I am stating that ad hominem attacks, derogatory perversions of group names, and general disparagement of individuals are the tools of bigots.
I guess I acknowledge the spirit of your pitch, Pitch, even as I find it a bit like taking a battleaxe into a delicate surgery.
First, the ad hominem is not so much a tool of the bigot as it is tacit acknowledgement that the argument can no longer be pursued on its merits. I see little implication that "running out of lane" on merit is necessarily equivalent to bigotry.
Second, to equate the derogatory perversion of a name to bigotry is to do something like accuse the world of bigotry (teabagger, socialist, lamestream media, MSDNC, wingnuts, the list could go on ad infinitum). You sweepingly ignore, first, the comic value in such things, second, you summarily degrade the charge of bigotry and inflate the former charge all in one fell swoop - sort of like Al Gore's famous denunciation of a failure to recycle Aluminum as morally equivalent to the commission of the holocaust. Ask any who were in Auschwitz if they get the same feeling watching someone carelessly chuck a Diet Coke empty into a watebasket as the did watching their familie sget handed wooden bars of soap - the answer might be enlightening.
You might try to refine your thinking regarding, for example here, the relative merit/demerit of using the term Clam Humper and, say, for example, rolling a black pregnant woman down the street with a firehose in Selma circa 1962.
And, all that above merely begs definition. After all, what is a bigot?
Main Entry: big·ot
Pronunciation: \ˈbi-gət\
Function: noun
Etymology: French, hypocrite, bigot
Date: 1660
: a person obstinately or intolerantly devoted to his or her own opinions and prejudices; especially : one who regards or treats the members of a group (as a racial or ethnic group) with hatred and intolerance
Key here, w/r Clam Humpers, is the idea of obstinance or intolerance w/r opinions. I think we're discussing the basis for the opinion and am thus likely to dismiss your bigotry charge here out of hand since the post has largely been devoted to discovery.
Finally, w/r general disparagement, I see little reason to equate a dislike or disparagement of an individual, most of which is generally "for cause" with any kind of generally group-oriented bigotry.
In short, I like to see you lashing out like this since it's likely to help you learn, find boundaries, and sharpen distinctions. However, I'm finding you a bit "off the mark" in your statement for the reasons I've given.
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Not at all sir. I have never made any derogatory comments about the Claim Jumpers...... I'm just throwing wood on this one. (http://www.smileyvault.com/albums/forum/smileyvault-popcorn.gif)
Is your point that "ignorance is no excuse" for having ever been a participant in the Claim Jumpers, (if so, what if your evidence to support "specific intent")?
Or is your point merely regarding continued participation in the Clam Humpers?
(http://brewpublic.com/wp-content/uploads/2009/08/orville-redenbacher.jpg)
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And to be perfectly honest..... I thought we were talking about task groups............ :uhoh
-
I believe that everywhere and always it is wrong to judge individuals by their group identity. Every person deserves the right to be judged by their own actions and words and not by the worst (or best) behavior of those within the group. Within AH I believe this is true for every player regardless of the size of the squad with which he/she is affiliated. I think it should be the responsibility of every squad's leadership to ensure that all squad members behave respectfully to other players in the game (and on the forums) in both words and actions.
However, regardless of one's opinion regarding how CV usage and large hordes affect other player's enjoyment of the game, I can guarantee that bigotry and intentionally targeting individuals for retribution based on squad membership causes a significant reduction in game enjoyment and will be bad for the growth of this community.
You are a product of your own environment. People are judged not only by there actions but as a whole, it's that way in every walk of life. If you associate yourself with a group, each individual action is complacent on the group in it's totality. So I disagree....
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and need to add, my question regarding competence was directed to the fact that you made a fairly direct claim that many clam humpers are just that - as in, not yet 18.
Age of competence is generally considered to be 18. That's why if, for example, a Clam Humper who was over 18 humped a Clam Humper who was less than 18, said Clam Humper could be charged with Statutory Rape, even if the Clam Humper who got humped gave consent. Why? Because the humped Clam Humper is not considered competent to give consent to the humping Clam Humper allowing that Clam Humper to hump the Clam Humper humped.
Did I mention Clam Humpers?
How many clams could a clam humper hump if a clam humper humped on clams?
Now you know where chowder comes from.
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See now that's a GREAT point....... Example...... Rooks fly at 35k cause they know they will find Chalenge there...... Have all of my fights with a Rook been that high? Nope, not by a longshot. But since it's the Rook sterotype, I subconsciously believe it, and constantly check the high-6 in Rookland.
You are a product of your own environment. People are judged not only by there actions but as a whole, it's that way in every walk of life. If you associate yourself with a group, each individual action is complacent on the group in it's totality. So I disagree....
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Guys, I am not a lawyer; just a retired engineer with too much time and my hands.
I thought we were talking about what is good for enjoyment and growth of this game and was trying to give you a perspective from the target community. You can dismiss my input as you please. It has not been my intent to "lash out" at anyone.
At my stage in life, the ability to "learn, explore boundaries, and sharpen my distinction" will not be influenced by those who will judge me based on the actions of others.
I truly wish I had never become involved in this forum, I may have continued to use this game as a pleasurable distraction.
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Guys, I am not a lawyer; just a retired engineer with too much time and my hands.
I thought we were talking about what is good for enjoyment and growth of this game and was trying to give you a perspective from the target community. You can dismiss my input as you please. It has not been my intent to "lash out" at anyone.
At my stage in life, the ability to "learn, explore boundaries, and sharpen my distinction" will not be influenced by those who will judge me based on the actions of others.
I truly wish I had never become involved in this forum, I may have continued to use this game as a pleasurable distraction.
Now, Pitch, I am genuinely sorry if you've gotten the perception that I'm judging you based on the actions of others. You seem, to me, to be as fine a person as I'd otherwise meet here. I was critiquing your post. However, I don't believe I issued any statement regarding your nature. THAT would be an ad hominem assault - and Homey don't play that.
As for all that crap about the Humpers, it's just for fun. That said, the actions of the moron who moved those carriers is deservedly vilified. I'm willing to reserve judgment on the squad, though, as a whole.
Bear in mind, this is all about entertainment. Thank you - I have been entertained by this interaction. :aok
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How do you handle a hungry clam?
The Clam humpers!
How do you handle a horny man?
Bivalve pumpin'!
There was a young man from Pawtucket
took a Clam in a thicket to hump it
The Clam said, "oh dear"
stay away from my rear
come around to the front and I'll suck it.
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Maybe that was a little uncalled for...
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yea you might be right , i think this might get locked
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We stopped talking about cv's 11 pages ago............. :eek:
yea you might be right , i think this might get locked
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This was about CVs?
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Lol ,the B.S. artist try's to find a way force the rest of us to bend to his will...
Just because you can doesn't mean you should Mjsmoke...
ANYWAY the message doesnt say you should make EVERY CV group your responsibility, it sais that "you can control "A" CV group"
Keep it up Mj, I have no problem calling you out for the overbearing jerk that you are, and eventualy this game will deal with you like the shallow, self serving punk that you are, and keep you from pulling your B.S.
Unfortunatly you are going to ivaribly make this "game" less than it could be by taking advantage of a "slip up" in that one MORON can take control of all of the CV groups..., and bend them to his will. SEE RULE #4
Even you could be made to understand that THIS WAS NOT THE INTENTION OF THE PROGRAMERs, and you are defiling this game TARD!
You and your squad need to take a step back, and remember what this game is about... or you are going to force HT and crew to crack down on you and your ilk.
Personaly I havent seen you run a CV attack in the last week, so you really dont have a leg to stand on...
You represent one of the many brands of idiots that are forcing thier own way out of the game..., so dont be surprised when we do away with you, and your ilk...SEE RULE #4
So much like a child..., you try so hard to bend the rules, much like a 5 year old...
Keep it up, and you will give your squad a negative reputation all by yourself...
I really dont need to try that hard to expose you, you act stupidly enough without my help.
<S> lol. keep it up :rofl
YOU DO NOT OWN THE ROOKS CV'S no matter how much you try to...
I swear to fight you and call you out every time you try to drive our CV's away from the fight NO MATTER WHAT ANYONE SAY'S.
I'm done trying to make sense of you and your members, (and after all) I dont give a damn...
This is the LAST month you go about your normal B.S. without retribution.
Just because I can doesn't mean I wont do what I think is best for the CV atm, and First of all I nor did my squad put ALL of those CV's up in that area I just simply help keep them away from enemy territory after the fact. Did I send a CV group up there YES after the fact that NO ONE was at port trying to defend it BUT me, and once it was heading away from port the enemy had already got the port back (I see this on ALL 3 countries). So don't go telling me what you know if you don't switch sides to even know what's going on, on the other sides.
You and Condor both have it twisted by saying I personally told you guys to go switch sides and try to kill the CV's, Condor took it upon himself to switch countries to try and sink the CV so that the enemy would get there carrier back..yea talk about a true countrymen!?
I stated and I quote "Why don't you be like Condor, switch sides and try to kill them so I could kill you, as I did to Condor" first time he switched Knights killed him in 5"ers, second time he switch to Bishops flew a squadron after him and his buddies and killed them all as well. So you think you have the right to tell people what they should or shouldn't do? I don't think so! This is a tactic I like to use and if my rank is high enough I will take control of a CV at my discretion and move it to where I want it to be. "DID YOU KNOW YOU CAN CONTROL THE PATH OF A CARRIER GROUP IF YOUR RANK IS HIGH ENOUGH" That's what the message says not "A" carrier group.
On the other hand the Rooks had 5 other Carrier's that I didn't see you or Condor trying to use any of them at all or try to get them into position for there next attacks you just kept bickering about the CV's that were well out of play already. Maybe you should take the time to use the resources that were available to you atm could have saved yourself a lot of aggravation.
You could say what you like popy I don't care very much of what you gotta say or what you think of me. I will not be getting kicked off this game for someone like you trying to degrade me or my squad. The Boards are the Boards and you and all the other Flamers can Flame away cause it makes me :) so have fun belittling my squad and myself.
Now back to your original Flame Bashing...
IN :aok
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No need to bash whats obvious
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so have fun belittling my squad and myself.
There's nothing worth "belittling".
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How do you handle a hungry clam?
The Clam humpers!
How do you handle a horny man?
Bivalve pumpin'!
There was a young man from Pawtucket
took a Clam in a thicket to hump it
The Clam said, "oh dear"
stay away from my rear
come around to the front and I'll suck it.
PJ STOP IT. I think I cracked a rib on the how many humps can a calm humper hump thing. Your killin me here. Damn that was funny.
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Just because I can doesn't mean I wont do what I think is best for the CV atm, yada yada yada
Now back to your original Flame Bashing...
IN :aok
Nothing in your post addresses (or gives you or your squad the right) to take control of all CVs.
You and your squad buddies would jump from boat to boat to boat to boat for hours just to get your way and deny ANY rook from using them. Kind of like my children would do before they reached age 8 and began to understand the benefit of compromise and what was expected from them in a positive social environment.
Again, all the community hears from you and your squad is {we are going to do what ever we want} Hey, if you think that’s the way to interact with your community of players then knock yourself out.
You have heard from the majority of players on this thread and you continue to disregard any request as simple flame bashing.
At this point I don’t think anyone cares what you do anymore.
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Im sorry, I'm still just trying to figure out the purposes of having 146 members, spread out over 10 squads?
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Im sorry, I'm still just trying to figure out the purposes of having 146 members, spread out over 10 squads?
146 tired men, one very large bucket of sodden clams...
Now do you get it?
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My prior squad only had 5 members. As far as we knew all of u guys (and I mean everyone) were mega squads.
Semp
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Im sorry, I'm still just trying to figure out the purposes of having 146 members, spread out over 10 squads?
I got to go with ... so what? Why not?
Why does PJ_Godzilla keep using Latin?
Night is day. Why do I keep posting contradictions?
Who will achieve the top score while denying that score matters?
Who will pick, run and call it "flying smart" or "all about the fight?"
These, and other questions will be answered on the next episode of "As the AH Forums Turn..."
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I got to go with ... so what? Why not?
Why does PJ_Godzilla keep using Latin?
Night is day. Why do I keep posting contradictions?
Who will achieve the top score while denying that score matters?
Who will pick, run and call it "flying smart" or "all about the fight?"
These, and other questions will be answered on the next episode of "As the AH Forums Turn..."
Wow, it was a simple question :headscratch:
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I thought it would be a simple question, yet no one seems to have a logical answer.
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I thought it would be a simple question, yet no one seems to have a logical answer.
My gut level guess: the squad lead has some idea that he can be an influential "power broker", the head of some AH analog to an organized crime family.
"My rook minions will donimate (sic) da cartoon skies of AH. Nobody f***s with the Clam Humpers!"
"You sure are smart, boss."
"Don't you forget it Muggsy."
"Boss, Boss..."
"What?"
"do you think if I practice real hard, and study Shaw, and learn aircraft performance, and train at ACM in the TA that I can be as good as you someday?"
"No. Muggsy..?"
"Yes Boss"
"Shaddap." <smack>
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LMAO! At least is a semi believable answer.
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Semi........ May be a stretch.
LMAO! At least is a semi believable answer.
Oh geez.... I just realized we are still talking watermelon about everybody's favorite sounding board.
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Im not trying to be rude, I am really just trying to figure what you would need 146 squadmates for. Thats 4.5 times larger than the max squad that AH permits to the squadron roster. In my eyes you could do everyhting in AH with a squad of 32, not to mention the closer friendship that one creates in a the smaller (32 member squads). I have been with TFC for less than a year, and couldn't imagine being anywhere else. My Clown Squadies are like my Clown brothers, I know a lot about them and they know a great deal about me. I just don't think you get that personal interaction once a squad gets that large.
At 146 members, you really only become numbers vs. friends. In my eyes, there is a lot more to AH than just hiding CVs, killing the evil buildings, and even killing cartoon planes. Its more about the good fights, and at the end of a long day, week, or month flying with your pals.
Just my thoughts.
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I agree 5Point it's going to get to a point where they must do something AH being they. Possible to limit the number of people in the MA to allow only 32 on one channel and only 32 total in a squad counting all wings. Isn't that the way it's set up anyway? All I know is 146 is just ridiculous!
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You can only have 32 on "Squad Vox" but I'm not sure the limitations on "Numbered Vox" (I know you can have more than 32 on #'d Vox).
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Do not understand why others care so much if the claim jumpers have a mega squad. BIG effin deal.
the logical conclusion is, that if EVERYONE joined the squad, they'd OWN! Bases would be taken, easy, maybe even efficiently eventually...
WOOOOOOOOOO WTG!
Can we all be CJ's?
we'll roll every map!
:rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:
everyone can be on the same squad, we can have 700 people teaching buildings who's boss....
or.. we can have 600 against 2 actual people.
or 500 against 150,
or 400 against 125,
or 300 against 100
or 200 against 50
or 100 against 30
or as is the current method, 30 against 5
wtg :aok
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Once again if thats how they want to play it is their choice. Don't be one of the 5 find some where else to fight. If you get ganged up on it is your own fault.
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Im not trying to be rude, I am really just trying to figure what you would need 146 squadmates for. Thats 4.5 times larger than the max squad that AH permits to the squadron roster. In my eyes you could do everyhting in AH with a squad of 32, not to mention the closer friendship that one creates in a the smaller (32 member squads). I have been with TFC for less than a year, and couldn't imagine being anywhere else. My Clown Squadies are like my Clown brothers, I know a lot about them and they know a great deal about me. I just don't think you get that personal interaction once a squad gets that large.
At 146 members, you really only become numbers vs. friends. In my eyes, there is a lot more to AH than just hiding CVs, killing the evil buildings, and even killing cartoon planes. Its more about the good fights, and at the end of a long day, week, or month flying with your pals.
Just my thoughts.
I had a squad with over 60 people in it back in the days of the original AW. I don't remember the arena limits or squad limits but maybe 150 and 16 respectively? We were broken into four squads; command, fighters (2 wings) and bombers.
The point was that I, and anyone in the squad, could find squaddies online any time of day or night. There were only three capturable bases on the entire map so base taking wasn't a priority but shutting down frontline bases and strats was. Manning buffs was important because back then you could put seven people in a B-17 (man those occasional death star missions were fun!) but most of the time it was a pilot and a tail gunner since you couldn't gun your own buff and there was only one plane per pilot. Still, on squad nights I don't think we ever got many more than twenty of us on at a time and 10-15 was more the norm.
Depending on how you deploy your guys I don't see any inherent problem with mega squads. Maybe one day they'll have fond memories of those days like I do now.
As to friends vs. numbers yes, there was a lot of turnover, particularily early on, but over time things stabalized to a degree. I knew every member who ever joined and was very close to a lot of them, paricularily those who flew the most at the same times of day as myself. I'm sure there were other "daypart cliques" within the squad(s) who were equally as close.
I've often thought about doing this again here but I don't have the time or the inclination to do the recruiting much less everything else that goes into keeping a group like that together. It's a lot of work and I can only :salute someone who's got the time and inclination to do it. One day they'll tell stories about the fun they had back in the "old" days.
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Im sorry, I'm still just trying to figure out the purposes of having 146 members, spread out over 10 squads?
A desperation to feel a part of something, anything, and the belief that being a cartoon horde makes you somebody?
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Those are some plausible answers. I think KVuo makes the functional point, Guppy and I seem more focused on the motivation behind such a move.
I'll always be a small squad guy myself. Last night, there were 3 of us online. FSOs we usually get 6-8. Weve got some bomber and GV specialists. THe rest of us are flying fighters usually, favorites of which include the f6f, fm2, P40, N1K2, 109, and P-47.
To my mind, if you can get 2 flights of guys that can work together cohesively, you can do more than any horde of unwashed rabble. We're not there yet, though. When we are, I think we'll make it a point to seek out hordes just to demonstrate that point.
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I have just read 18 pages of opinions not facts.
I have been a Claim Jumper for 2- 2 1/2 years. Yes on the odd occasion we can get 20 -30 of us together for a mission. The norm is around 15 not more than most other posted missions in the MA. The difference is we are all in the same squad not a posted mission.
There is not now nor has there ever been a goal set forth on making game play unfair or not fun. This would be very stupid thinking us trying to ruin the Game we love most.
What i have seen most enjoyable is getting online and having fun making jokes at our own expense. We as a squad do have lots of fun Trying to take bases that's what Claim Jumpers do.
I am online a lot in the winter months and run some of these dreaded horde base captures. 90% of our captures are with the field completely intact leaving the enemy time to up and fight.
The easiest way I can come up with to show you guys what we do is to send an open invitation. Tune to VOX 114 Rook side and tell them Angels10 sent you stay and fly with us for one night you will see we are just having fun like everyone else. There is no hidden agenda Racdogg is just a recruiting ho who likes numbers, little red ball,and closet time.
ANGELS10
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I have been a Claim Jumper for 2- 2 1/2 years. Yes on the odd occasion we can get 20 -30 of us together for a mission. The norm is around 15 not more than most other posted missions in the MA. The difference is we are all in the same squad not a posted mission.
I am a rabid map watcher. I see a base flashing and I will check it out. I have run into alot of NOE CJ missions, and very rarely is there less than 20 participants. So I feel qualified to comment on this with what I feel to be facts. If you upped missions that large above dar instead of below, folks would respect you fellas a bit more. No flaming, just FYI.
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What i have seen most enjoyable is getting online and having fun making jokes at our own expense. We as a squad do have lots of fun Trying to take bases that's what Claim Jumpers do.
The easiest way I can come up with to show you guys what we do is to send an open invitation. Tune to VOX 114 Rook side and tell them Angels10 sent you stay and fly with us for one night you will see we are just having fun like everyone else. There is no hidden agenda Racdogg is just a recruiting ho who likes numbers, little red ball,and closet time.
ANGELS10
Making jokes at CJ expense? When have we ever...
Still, the man stands behind the product - which is a lot safer than standing in front of it.
I honestly never had much of a dog in this fight but will give you a friendly word of advice:tell that 1lt... guy who likes to fly the C205 not to leave it for too long on AP. Once I realized nobody was home, things unraveled pretty quickly.
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From the guy always giving info on 200 to enemy. I can't have it my way then I'll tell on them. I don't like the way they are playing so I'll ruin their game too,maybe if I harass them enough they will leave and I can have my way. All things I have witnessed glad we have squelch. If people would pay a little more attention to themselves instead of others the world would be a better place.
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I have just read 18 pages of opinions not facts.
Hey Angels 10. While your opinions and post are as welcome (and appreciated) as anyone else here I think we are getting off point of this forum. The buy product of the conversation of taking carriers out of game play has been opinions listed in protest to such a large squad, hoards, blah blah blah.
While I don’t believe having a squad of 140+ is good for the game I don’t have any right to tell you guys how to spend your time or dictate to you what is and isn’t acceptable fun squad sizes.
With that being said, the facts are as follows:
1. Cjs have taken upon themselves to decide what CVs will or will not stay in game play.
2. The major majority of Rooks on this issue have agreed it’s not acceptable for your squad to take exclusive control of these carriers and put them in never never land.
3. We have asked to have them returned to Rook control and not just CJ control.
4. Every response to this issue from your squad can be summed up in a single sentence, we will do whatever we want to do. Not once was an opportunity offered by your squad to do anything other than continue hiding CVs.
5. Because of the rude nature demonstrated by your squad on 200, country channel, and in this forum, more and more Rooks have turned to further opinions and insults of your squad based on what they have seen or read. Human nature being what it is.
I guess the question here is, what is your response to the issue of CJs having exclusive control and deciding who gets to run Rook CVs.
Lets not cover the idea of other CVs around that we can play with and stay on the point. Any CV that the CJs exclusively deemed to be taken out of game play and maintained control of for 4 days while other squads were asking for them to be returned.
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(http://www.somersoft.com/forums/gallery/data/506/Do-not-feed-the-troll.jpg)
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(http://www.somersoft.com/forums/gallery/data/506/Do-not-feed-the-troll.jpg)
Thanks for making my point...........Spoken like a true Claim Jumper (so far)??????????
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Was it you who did the pushin'
left the stains upon the cushion
footprints on the dashboard upside down?
If I find, you sly clam humper
you pumped my bivalve in its dumper
then I think you'll have to leave this town
yes twas I who did the pushin'
left the stains upon the cushion
footprints on the dashboard upside down
But since I've got into your oyster
I've had trouble passing moisture
so let's call it even all around
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:rofl :rofl :rofl Godzilla
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Hey Angels 10. While your opinions and post are as welcome (and appreciated) as anyone else here I think we are getting off point of this forum. The buy product of the conversation of taking carriers out of game play has been opinions listed in protest to such a large squad, hoards, blah blah blah.
While I don’t believe having a squad of 140+ is good for the game I don’t have any right to tell you guys how to spend your time or dictate to you what is and isn’t acceptable fun squad sizes.
With that being said, the facts are as follows:
1. Cjs have taken upon themselves to decide what CVs will or will not stay in game play.
2. The major majority of Rooks on this issue have agreed it’s not acceptable for your squad to take exclusive control of these carriers and put them in never never land.
3. We have asked to have them returned to Rook control and not just CJ control.
4. Every response to this issue from your squad can be summed up in a single sentence, we will do whatever we want to do. Not once was an opportunity offered by your squad to do anything other than continue hiding CVs.
5. Because of the rude nature demonstrated by your squad on 200, country channel, and in this forum, more and more Rooks have turned to further opinions and insults of your squad based on what they have seen or read. Human nature being what it is.
I guess the question here is, what is your response to the issue of CJs having exclusive control and deciding who gets to run Rook CVs.
Lets not cover the idea of other CVs around that we can play with and stay on the point. Any CV that the CJs exclusively deemed to be taken out of game play and maintained control of for 4 days while other squads were asking for them to be returned.
The following are responses to your numbered list:
1. We're talking about one event. I wasn't there but as a general rule I don't condone the taking of CVs and stashing them.
2. I respect that, I don't personally mess w/ the CVs. I dont like them floating in never never land either.
3. Once again, one time event.
4. I can't comment on the situation b/c I wasn't there. "We will do whatever we want" is probably a standard response from anyone paying to play a game. Does it make it right or wrong? Not necessarily. I don't personally condone what was done w/ the CVs.
5. Rudeness on 200 or this forum is, well, not exactly uncommon. I try to keep things on the up and up, but I can only control my keyboard.
My response to CJs having control of the CVs is this: You are asserting that a CJ has control of each CV for 24/7. That is simply not true. The current system allows each player the right to control a CV based upon rank. We do not and never will have "exclusive control" or dictate who gets to run the CVs. If a CJ wants to take a CV and move into position for an attack, I'll support him. If a CJ wants to take control of a CV to re-route it away from 3 consecutive PT spawns to protect it, I'll support him.
I will say that I do not like the idea of CVs floating in the corner of the map. I don't condone taking control of CVs for that purpose.
Why do you believe a squad of 140(using your number, b/c I don't know) is bad for the game?
I hear this a lot, but w/o any real reasoning. As someone (Pitch, I believe) said earlier, we do A LOT of training. Unlike some squads, we don't recruit based upon rank. We have TA sessions working on ACM, level bombing, manual calibration, dive bombing, GVing, how to hit ack guns w/ rockets, etc. Pretty much any skill needed we teach it. Do we do NOE hoarde runs, yup, just like a bunch of other squads. But we also will fly strategic multi-faceted missions as well.
I'm not here to change your opinion about us. If you don't like us, fine. I will say that most opinions would be changed if you took Angels10 up on his offer. We have fun. We like to take bases. We don't mind running missions that have a low probability of success. We don't mind dying. Bring your clubs and come smash some baby seals if you feel that makes you feel better. If you want to target me, my in game is GEAR. I'm usually flying solo in a P51D w/ a blue nose. Come on out and find me. Bring some friends, if you want. :aok
:salute
Gear
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I logged on the other night and saw all those CV's stashed. Not the first time I have seen this either. It really is a pointless thing to do, even drawing a picture of your willy with its course has more point.
(http://www.gaelick.com/wp-content/uploads/2010/01/authentic-drama-queen.jpg)
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even drawing a picture of your willy with its course has more point.
Short trip? Or, given the topic should I have said "free willy"?
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I've been in the MA when Mjsmoke up there WAS controling 5 CV's, and kepping them stashed in the corner, by jumping from CV to CV to keep the corrald.
You guys keep saying your squad doesnt do it, yet again and again i've you guys doing the same thing on the large maps.
Stop saying it ain't so..., because I know damn well that it is.
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Short trip? Or, given the topic should I have said "free willy"?
I can only do it on the big maps
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Geez...STOP YOUR CRYING..Sounding like little girls in here..Its an effective tactic in the game..DEAL WITH IT....
KAM
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I've been in the MA when Mjsmoke up there WAS controling 5 CV's, and kepping them stashed in the corner, by jumping from CV to CV to keep the corrald.
You guys keep saying your squad doesnt do it, yet again and again i've you guys doing the same thing on the large maps.
Stop saying it ain't so..., because I know damn well that it is.
Really? Every time you log in? :huh :headscratch:
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My response to CJs having control of the CVs is this: You are asserting that a CJ has control of each CV for 24/7. That is simply not true. The current system allows each player the right to control a CV based upon rank. We do not and never will have "exclusive control" or dictate who gets to run the
First off I would like to say Thank you Gear. Thanks for taking your time to respond in civil and thought out manor. :salute
This didn't need to be a 20 page forum if more CJs had the class or maturity to respond respectfully as you took the time too.
I do disgree with the above quote. This is the point. As you stated, the system allows each player the right to control (A) CV based upon rank. This was not the case. IT was 24/7 and CJs were turning EVERY EFFORT made by any Rook to use ANY CV the CJs took into their control. And it's not a one time deal either. THis happens a lot.
Hence the multitudes of responses to this thread.
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Geez...STOP YOUR CRYING..Sounding like little girls in here..Its an effective tactic in the game..DEAL WITH IT....
KAM
Wow, Really got us in your pocket with that one.
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I logged on the other night and saw all those CV's stashed. Not the first time I have seen this either. It really is a pointless thing to do, even drawing a picture of your willy with its course has more point.
(http://www.gaelick.com/wp-content/uploads/2010/01/authentic-drama-queen.jpg)
Wow. That's a really cool idea. I can't wait to draw a pic of my schlong with a carrier course.
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The following are responses to your numbered list:
1. We're talking about one event. I wasn't there but as a general rule I don't condone the taking of CVs and stashing them.
Gear
This is NOT a "one-time occurrence". This has been prevalent for well over a year. This has LONG been a "CJ Party Line".
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This is NOT a "one-time occurrence". This has been prevalent for well over a year. This has LONG been a "CJ Party Line".
Actually it's not "CJ Party Line," and I ask you to prove your "well over a year" statement.
Thanks.
:salute
Gear
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Actually it's not "CJ Party Line," and I ask you to prove your "well over a year" statement.
Thanks.
:salute
Gear
No "proof" needed. This has been an on going issue with your ADHD Squadron who thinks "their Elite tactics" are superior to everyone elses.
Shove the Salute for someone else, patronization is the sign of a shallow person.
You're Welcome.
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your ADHD Squadron who thinks "their Elite tactics" are superior to everyone elses.
Attacking undefended bases or with 4 to 1 advantage if defended isn't "elite".
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A desperation to feel a part of something, anything, and the belief that being a cartoon horde makes you somebody?
Good explanation. Consortiums, societies, and squads less than 32 make you even more of a somebody.
Seriously, the obsession with size is really over done.
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Good explanation. Consortiums, societies, and squads less than 32 make you even more of a somebody.
Seriously, the obsession with size is really over done.
Actually, it does. Because you know EVERYONE within. Don't even try to tell us you know all 146 members' real names.
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Attacking undefended bases or with 4 to 1 advantage if defended isn't "elite".
Attacking an undefended base would mean dividing by zero ...
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solution people have go the a trainer get certified to pilot a CV and CVs don't count to score. :eek:
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solution people have go the a trainer get certified to pilot a CV and CVs don't count to score. :eek:
A CV license :banana:
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Good explanation. Consortiums, societies, and squads less than 32 make you even more of a somebody.
Seriously, the obsession with size is really over done.
LOL you prove the point. Why so obsessed with size?
Since the game limits squad size to 32 or less, why not live within those limits? You can't tell me those are 146 of your closest friends can you?
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.
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Quality is always better than Quantity
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Quality is always better than Quantity
That depends. If I could by two pairs of jeans that each lasted 12 months or one pair that lasted 20 months for the same price I guess I'd buy the two pairs. Just saying.
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That depends. If I could by two pairs of jeans that each lasted 12 months or one pair that lasted 20 months for the same price I guess I'd buy the two pairs. Just saying.
:huh
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That depends. If I could by two pairs of jeans that each lasted 12 months or one pair that lasted 20 months for the same price I guess I'd buy the two pairs. Just saying.
The fact that you had two pairs wouldn't change the fact that you can only wear one at a time. 14 pairs of jeans would be overkill though wouldn't it?
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that depends on how torn they get
and if they were these
(http://media1.break.com/dnet/media/2010/1/29/65%20Hot%20Ass%20under%20Torn%20Jeans.jpg)
or these
(http://momgrind.com/wp-content/uploads/2008/08/525380134_bcfe923401.JPG)
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that depends on how torn they get
and if they were these
(http://media1.break.com/dnet/media/2010/1/29/65%20Hot%20Ass%20under%20Torn%20Jeans.jpg)
or these
(http://momgrind.com/wp-content/uploads/2008/08/525380134_bcfe923401.JPG)
Good point.
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Good point.
chyea.
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:huh
The fact that you had two pairs wouldn't change the fact that you can only wear one at a time. 14 pairs of jeans would be overkill though wouldn't it?
I was just questioning the statement that:
Quality is always better than Quantity
that depends on how torn they get
and if they were these
(http://media1.break.com/dnet/media/2010/1/29/65%20Hot%20Ass%20under%20Torn%20Jeans.jpg)
or these
(http://momgrind.com/wp-content/uploads/2008/08/525380134_bcfe923401.JPG)
I'll take two. :aok
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No "proof" needed. This has been an on going issue with your ADHD Squadron who thinks "their Elite tactics" are superior to everyone elses.
Shove the Salute for someone else, patronization is the sign of a shallow person.
You're Welcome.
In other words, you don't have proof.
Actually a salute is a sign of respect, and it was meant in that way in my post.
Since you don't want a salue I'll give you this:
:neener:
Gear
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In other words, you don't have proof.
Actually a salute is a sign of respect, and it was meant in that way in my post.
Since you don't want a salue I'll give you this:
:neener:
Gear
I have plenty of "proof". You spew your drivel on 200 and expect others to bow to your continued ignorance.
You can give me whatever you wish Gear. The fact remains, your squad is a laughing stock. Thank you for proving that fact.
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I have plenty of "proof". You spew your drivel on 200 and expect others to bow to your continued ignorance.
You can give me whatever you wish Gear. The fact remains, your squad is a laughing stock. Thank you for proving that fact.
I keep hearing about proof. Yet, I see none.
I've got nothing against you Karaya. I will continue to defend my squaddies against those that claim to have "proof" and speak lies and mis-truths.
<S> sir, I'll see you in the MA.
Gear
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that depends on how torn they get
and if they were these
(http://media1.break.com/dnet/media/2010/1/29/65%20Hot%20Ass%20under%20Torn%20Jeans.jpg)
or these
(http://momgrind.com/wp-content/uploads/2008/08/525380134_bcfe923401.JPG)
This thread took 21 pages and a Aussie to peak my interest :lol :O
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Gear, Please. Are you kidding? You are kidding right. I mean, are you saying that this forum is the first time you have ever heard of CJs hoarding CVs and you need proof?
You own squad is posting in this same forum defending this action (admitting what we are discussing) and you are really accusing everyone of speaking lies and mis-truths about your squad?
You are either incompetent or a liar. Either way, you have lost any credibility I had for you and have explained beyond a shadow of a doubt in this single post why you are a proud Claim Jumper.
You obviously have the same majority CJ mentality, don’t have the ability to comprehend the discussion, and lack any ability to distinguish facts from fiction.
This is the kind of reaction you get when you post ridicules request and it does nothing but provide additional ammunition and verification as to the overall reputation of your squad. :noid
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Quality is always better than Quantity
Didn't some Russian dude say "Quantity has a quality all its own?"
that depends on how torn they get
and if they were these
(http://media1.break.com/dnet/media/2010/1/29/65%20Hot%20Ass%20under%20Torn%20Jeans.jpg)
or these
(http://momgrind.com/wp-content/uploads/2008/08/525380134_bcfe923401.JPG)
Finally some proof that less is more.
Regarding a squad of 146, plus or minus, I tracked the stats for a year or so, There is a very high rate of turn over. Karaya and Guppy are accurate in that it is very difficult to keep track of everyone, let alone, know everyone.
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Gear, Please. Are you kidding? You are kidding right. I mean, are you saying that this forum is the first time you have ever heard of CJs hoarding CVs and you need proof?
You own squad is posting in this same forum defending this action (admitting what we are discussing) and you are really accusing everyone of speaking lies and mis-truths about your squad?
You are either incompetent or a liar. Either way, you have lost any credibility I had for you and have explained beyond a shadow of a doubt in this single post why you are a proud Claim Jumper.
You obviously have the same majority CJ mentality, don’t have the ability to comprehend the discussion, and lack any ability to distinguish facts from fiction.
This is the kind of reaction you get when you post ridicules request and it does nothing but provide additional ammunition and verification as to the overall reputation of your squad. :noid
[/quote]
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Gear, Please. Are you kidding? You are kidding right. I mean, are you saying that this forum is the first time you have ever heard of CJs hoarding CVs and you need proof?
You own squad is posting in this same forum defending this action (admitting what we are discussing) and you are really accusing everyone of speaking lies and mis-truths about your squad?
You are either incompetent or a liar. Either way, you have lost any credibility I had for you and have explained beyond a shadow of a doubt in this single post why you are a proud Claim Jumper.
You obviously have the same majority CJ mentality, don’t have the ability to comprehend the discussion, and lack any ability to distinguish facts from fiction.
This is the kind of reaction you get when you post ridicules request and it does nothing but provide additional ammunition and verification as to the overall reputation of your squad. :noid
Condor, step back, take a breath and relax. Yes, this is the first time I've ever heard of this and I've been in the squad since October 2008. Yes, they admitted it and yes I still DO NOT condone what was done. This IS NOT "policy" as someone asserted. Yes, I do feel that there are a lot of "lies and mis-truths" posted about the squad. I was not asserting your post was one of them. I was asserting that Karaya's post that this has been happening for over a year was either a blantant lie, story or half-truth.
Relax.
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This IS NOT "policy" as someone asserted. Yes, I do feel that there are a lot of "lies and mis-truths" posted about the squad.
Gear is one of the good guys. As if my endorsement carries any weight ... probably more harm than good.
What you all out there in the tiny squads don't realize is that the large squads are not monoliths, marching in mindless lock step towards the goal of stamping out fun for everyone.
People will do as they wish and as they are allowed within the game. Large squads, hidden carriers, head ons, vulches and whatever else is on the whine list - it's going to happen.
Find some fun in the game.
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Condor, step back, take a breath and relax. Yes, this is the first time I've ever heard of this and I've been in the squad since October 2008. Yes, they admitted it and yes I still DO NOT condone what was done. This IS NOT "policy" as someone asserted. Yes, I do feel that there are a lot of "lies and mis-truths" posted about the squad. I was not asserting your post was one of them. I was asserting that Karaya's post that this has been happening for over a year was either a blantant lie, story or half-truth.
Relax.
Ok, Ok, I am getting a little punchy here. I mis-interpreted your post Gear. I apologize for my accusation towards you. On first glance it had a different meaning.
In the words of Rosanne Rosanna Danna (NeverMind)
The post from your squad mates throughout this thread is what I am directing my frustration towards.
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My post is accurate Gear. I was a Rook from 2002-2009 and ever since the CJ's moved to Rooks, they have made it a point to commandere the cv's. Your blatant denial is an admission on it's own merit.
<<S>> Ruf. I'm glad you understand the crux of the problem.
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My post is accurate Gear. I was a Rook from 2002-2009 and ever since the CJ's moved to Rooks, they have made it a point to commandere the cv's. Your blatant denial is an admission on it's own merit.
<<S>> Ruf. I'm glad you understand the crux of the problem.
Karaya,
All I can say is that it has never (yes, I mean never, b/c I would've been real vocal about it) happened while I have been in game.
I also completely agree w/ Rufleak.
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simple solution CV licenses :D
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simple solution CV licenses :D
please explain how this is going to fix the problem?? if its so simple
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please explain how this is going to fix the problem?? if its so simple
no clue
point taken :rofl
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CV battles are fun.
One person has the power to "fix" the problem with a little negotiation and real-world diplomacy. Ask them to put the CVs into battle or you'll announce the CV positions on channel 200 so they can be sunk. At least someone should have some fun sinking them, since they are just cruise ships otherwise.
Also, tell them you will announce on 200 every NOE mission the squad does and every field they are headed to until they cooperate.
As a matter of fact, I'm moving to Rooks tonight explicitly to do this. :D
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CV battles are fun.
One person has the power to "fix" the problem with a little negotiation and real-world diplomacy. Ask them to put the CVs into battle or you'll announce the CV positions on channel 200 so they can be sunk. At least someone should have some fun sinking them, since they are just cruise ships otherwise.
Also, tell them you will announce on 200 every NOE mission the squad does and every field they are headed to until they cooperate.
As a matter of fact, I'm moving to Rooks tonight explicitly to do this. :D
This has been my stance for the last 2 years. :rock
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This has been my stance for the last 2 years. :rock
+1 :aok
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+1
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Diplomacy was tried, and it faild amidst name calling and a general animosity towrds any highly ranked member trying to take a CV out of the corner.
It hasnt happed lately, but then again the sea maps havent come up for a while either.
The CJ's got busted, that much is true..., what they intend to do about it is another thing alltogether.
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Diplomacy was tried, and it faild amidst name calling and a general animosity towrds any highly ranked member trying to take a CV out of the corner.
It hasnt happed lately, but then again the sea maps havent come up for a while either.
The CJ's got busted, that much is true..., what they intend to do about it is another thing altogether?
We ALL know what they'll do. This post doesn't matter to them, hence some of the replies.
But the real question is this: What will the other squads in Rookland do, the next time this issue comes up? It will happen again.
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We ALL know what they'll do. This post doesn't matter to them, hence some of the replies.
But the real question is this: What will the other squads in Rookland do, the next time this issue comes up? It will happen again.
Well I'm going to draw willies with all their courses.
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please explain how this is going to fix the problem?? if its so simple
You need to take a 6 hour class and pass a written and driving test. Once your license arrives in the mail you can take control of a CV group.
In the event that more than one licensee want control of the CV, control is then based on height.
What could be simpler?
:bolt:
(http://www.wright.edu/~jack.mcknight/diary/photo/drydock.jpg)
And, just to be proactive.... (http://img42.imageshack.us/img42/4788/lockh.gif)
wrongway
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In the event that more than one licensee want control of the CV, control is then based on height.
Body height? Cool! All your CV are belong to me! :devil
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Body height? Cool! All your CV are belong to me! :devil
trolololololololololol :lol :lol that is one crazy clip...That isn't you is it lusche
Oh yeah and to keep on subject.....200 can be a helpful tool.
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We ALL know what they'll do. This post doesn't matter to them, hence some of the replies.
But the real question is this: What will the other squads in Rookland do, the next time this issue comes up? It will happen again.
As a rook I already do what Rolex suggested. I have done it before and have no trouble doing it again.
CV's are to be used, NOT hidden!
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At least someone should have some fun sinking them, since they are just cruise ships otherwise.
20+ pages and finally I've found a gem of wisdom. Nice metaphor, Rolex.
- oldman
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20+ pages and finally I've found a gem of wisdom. Nice metaphor, Rolex.
- oldman
If Rolex says it, I'm in
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lol its funny how some call 1 thing bad (CV hidding) and yet advocate something just as bad or worse(telling enemy where CV is on 200).
CV hidding doesnt harm your country unless they are keeping CVs out of play that have safe ports, then that becomes something for HT
to resolve. Keeping a CV out of action when its port is under attack(if CV isnt @ port to help) or captured is a good tactic. Id rather have the CV safe in our hands than in enemy hands used against us. If you dont like how a CV is used then out rank the player or find someone who is, Thats how HT programmed it. blatantly harming ur country by telling the enemy where a assest is, just because someone
took ur CV out of play, is wrong and even more childish than what u think he is doing by hiding the CV.
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lol its funny how some call 1 thing bad (CV hidding) and yet advocate something just as bad or worse(telling enemy where CV is on 200).
CV hidding doesnt harm your country unless they are keeping CVs out of play that have safe ports, then that becomes something for HT
to resolve. Keeping a CV out of action when its port is under attack(if CV isnt @ port to help) or captured is a good tactic. Id rather have the CV safe in our hands than in enemy hands used against us. If you dont like how a CV is used then out rank the player or find someone who is, Thats how HT programmed it. blatantly harming ur country by telling the enemy where a assest is, just because someone
took ur CV out of play, is wrong and even more childish than what u think he is doing by hiding the CV.
If someone wants to use a CV group, they should be afforded the opportunity. Instead some "Großadmiral wannabe" says "No, we're stashing them up here". This is "Score aside" btw. If someone wanted to use one of the 6-8 CV's being hijacked, is it that much of a travesty? If so, you need to find another game to play.
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If someone wants to use a CV group, they should be afforded the opportunity. Instead some "Großadmiral wannabe" says "No, we're stashing them up here". This is "Score aside" btw. If someone wanted to use one of the 6-8 CV's being hijacked, is it that much of a travesty? If so, you need to find another game to play.
They do have the opertunity, just like everyone else. its called rank. If CV command is being abused by certain pilot/squad
then it is something for HTC to correct. Its not for u or anyone to go on 200 n tell the locations just because u dont like
what is done with the CVs. Like i said before doing 2 things bad dont make either of them good.
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They do have the opertunity, just like everyone else. its called rank. If CV command is being abused by certain pilot/squad
then it is something for HTC to correct. Its not for u or anyone to go on 200 n tell the locations just because u dont like
what is done with the CVs. Like i said before doing 2 things bad dont make either of them good.
"Rank". So in to be a "Großadmiral wannabe" the 1st requirement is to: "Pretend to be excellent by manipulating score in order to move 1 of 6-8 CV's being deliberately kept by one person". BS Whels, you know it and most of us know it.
I will continue to post on 200. If dolts don't want it posted on 200, leave the kiddie car BS at the Lobby when they com in to play.
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"Rank". So in to be a "Großadmiral wannabe" the 1st requirement is to: "Pretend to be excellent by manipulating score in order to move 1 of 6-8 CV's being deliberately kept by one person". BS Whels, you know it and most of us know it.
I will continue to post on 200. If dolts don't want it posted on 200, leave the kiddie car BS at the Lobby when they com in to play.
when i play i have no trouble having enough rank to controll CVs when i want, and i dont play for score or manipulate it. My ran is usually
20s to low 100s. lol kiddie car bs, well ur doing the same thing, throwing a tantrum and going on 200 to blab CV pos. When u grow up
and think beyound "waaaaaaa waaaaaa(stomps feet) he took my CV" call me lol.
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Not to interrupt the pissing contest but, I could see multiple CV groups being effective as a means of throwing huge chunks of steel/as floating a/c bases. Yet I never see more that 1 or 2 CVs together. That the one time a Fleet was assembled was to be hidden strikes me as a bit stupid, given the utility of such a powerful force for good ol' fashioned ass-whupping/base takin'.
Has anyone ever seen a fleet of 3-4 cv's assembled for the purpose of bringing a lot of ugly to the emmaknee?
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Not to interrupt the pissing contest but, I could see multiple CV groups being effective as a means of throwing huge chunks of steel/as floating a/c bases. Yet I never see more that 1 or 2 CVs together. That the one time a Fleet was assembled was to be hidden strikes me as a bit stupid, given the utility of such a powerful force for good ol' fashioned ass-whupping/base takin'.
Has anyone ever seen a fleet of 3-4 cv's assembled for the purpose of bringing a lot of ugly to the emmaknee?
PJ as easy as CVs are too sink, its just too much a wast to put more than 2 on 1 attack. Last time i saw more than 2 together was,
defending against a attack. Saw 2 ffrom base tower. I upped lancs from another field. when i got to the sector i foun 5 CVs in the attack.
All 5 sank in less than 1 min in 1 pass.
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Has anyone ever seen a fleet of 3-4 cv's assembled for the purpose of bringing a lot of ugly to the emmaknee?
Yes, and it's a major tactical blunder in AH. You will just enable enemy Lancs to kill 3 CV's for the price of one.
In real world, 3 CV's instead of one mean three times more attackers & fighters... a possibly overwhelming force.
In AH, the number of planes in a battle are not limited by the space on CV, but by the number of players around. More CV don't mean more players/planes.
A second task force can be an asset if it's holding back as a reserve fleet in case the first one has been sunk. But for that, it has to stay away from the action until the original task force had lost its CV.
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PJ as easy as CVs are too sink, its just too much a wast to put more than 2 on 1 attack. Last time i saw more than 2 together was,
defending against a attack. Saw 2 ffrom base tower. I upped lancs from another field. when i got to the sector i foun 5 CVs in the attack.
All 5 sank in less than 1 min in 1 pass.
All that tells me is that they were posse'd up without adequate air cover - given what a crunchy, blood-squirting treat a box o' Lancs is for even one well-armed fighter. But, okay, I'll accept your explanation, given the general lack of coordination in the MA's.
I really like it when you kill the Lanc Pilot - at least I think that's what happened the other w/e when I came in (with my gondo-armed G-14) like a bat out of hell on the lead and, next thing I know, they were all dead - and I swear I didn't touch the other two.
Generally, I find 3 Lancs to be a pretty good bet if I'm flying the G-14 w/gondos, a D-9, a Niki, even a Spit VIII - anything with decent kanonen.
They gave up protection with that bombload. The 17 is so much tougher.
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PJ as easy as CVs are too sink, its just too much a wast to put more than 2 on 1 attack. Last time i saw more than 2 together was,
defending against a attack. Saw 2 ffrom base tower. I upped lancs from another field. when i got to the sector i foun 5 CVs in the attack.
All 5 sank in less than 1 min in 1 pass.
Indeed, those guns need to be manned and pilots need to be out in force - agreed. Assuming you could man the batteries, though, and cover the tops, it'd be truly formidable. Of course, all of the enemy would also be concentrated there, since it'd take the whole chess-piece force to do so.
Oh well... FSO, I guess.
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when i play i have no trouble having enough rank to controll CVs when i want, and i dont play for score or manipulate it. My ran is usually
20s to low 100s. lol kiddie car bs, well ur doing the same thing, throwing a tantrum and going on 200 to blab CV pos. When u grow up
and think beyound "waaaaaaa waaaaaa(stomps feet) he took my CV" call me lol.
IDGAF about my Rank Whels. I also don't affect other people's game play deliberately either. Therein lies the true issue, people DICTATING how their countrymates WILL play.
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so you want to dictate how they play too? like i said 2 wrongs dont make a right.
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so you want to dictate how they play too? like i said 2 wrongs dont make a right.
There are no "wrongs" ... just action vs re-action ...
Action (hiding/controlling 6-8 CV groups that shouldn't be hidden and not letting anyone use them) ... re-action (divulging their position on 200)
So the lesson is ... don't hide 6-8 CV groups ... and no one will divulge their position.
The hiding has to happen first ... so the responsibility for the re-action lies within those who hide/control the CVs.
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Don't carriers respawn in like half an hour after they are destroyed anyways?
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5 min.
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IDGAF about my Rank Whels. I also don't affect other people's game play deliberately either. Therein lies the true issue, people DICTATING how their countrymates WILL play.
QFT
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5 min.
10 I believe
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Bear76 is right, it's 10 minutes for respawn.
I think the "two wrongs don't make a right" saying depends on the definition of "wrong." I don't see my position as being wrong, but whels does.
I think there is a difference between moving a CV because its homeport has just been captured by another country and commandeering all or most of the CVs just to take them out of play.
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There are no "wrongs" ... just action vs re-action ...
Action (hiding/controlling 6-8 CV groups that shouldn't be hidden and not letting anyone use them) ... re-action (divulging their position on 200)
So the lesson is ... don't hide 6-8 CV groups ... and no one will divulge their position.
The hiding has to happen first ... so the responsibility for the re-action lies within those who hide/control the CVs.
Whels has been playing longer than I have and it pains me to see him not grasp this most simple of reasons.
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Whels has been playing longer than I have and it pains me to see him not grasp this most simple of reasons.
i advocate this "moving a CV because its homeport has just been captured by another country "
not this "commandeering all or most of the CVs just to take them out of play". you just dont
understand what i posted or didnt bother reading it.