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General Forums => Aces High General Discussion => Topic started by: JUGgler on March 30, 2011, 06:47:20 PM

Title: Base capture
Post by: JUGgler on March 30, 2011, 06:47:20 PM
Let me just say the Devils Rejects are capable of smashing and grabbing a base in about 3 minutes!!

Time to extend the radar circle out a bit I think! :aok Or have some better warning of the impending gaggle this was comes  :aok



JUGgler
Title: Re: Base capture
Post by: TwinBoom on March 30, 2011, 06:49:48 PM
another post feat. v`s? really?............................. .........................
Title: Re: Base capture
Post by: JUGgler on March 30, 2011, 06:57:03 PM
another post feat. v`s? really?............................. .........................


Well insert any base taking squad you'd like, the point is there is not enough time to up with any kind of #s to contest these base captures. Upping from a adjacent field is useless, upping from the attacked field without #s is also useless!

The "smash and grab" technique has been improved upon mostly by #s involved but also practice makes perfect. If there is not enough time to up from a nearby field then some earlier warning of this attack might generate some better reaction and improved "interaction" tween adversaries, it is an air combat game after all  :aok



JUGgler
Title: Re: Base capture
Post by: Ardy123 on March 30, 2011, 06:58:38 PM

Well insert any base taking squad you'd like, the point is there is not enough time to up with any kind of #s to contest these base captures. Upping from a adjacent field is useless, upping from the attacked field without #s is also useless!

The "smash and grab" technique has been improved upon mostly by #s involved but also practice makes perfect. If there is not enough time to up from a nearby field then some earlier warning of this attack might generate some better reaction and improved "interaction" tween adversaries, it is an air combat game after all  :aok



JUGgler


Localized eny could solve this too... imagine if they were all relegated to stukas because they had a oh... 40-1 ration against the targeted base.
Title: Re: Base capture
Post by: Gary26 on March 30, 2011, 06:58:42 PM
I am going to have to agree with that statement. I have watched "V" missions rape & take many of bases from the country with the weakest numbers on a part of the map where nobody was at. Keep up the good work Rejects. :salute
Title: Re: Base capture
Post by: lyric1 on March 30, 2011, 07:02:02 PM
Let me just say the Devils Rejects are capable of smashing and grabbing a base in about 3 minutes!!

Time to extend the radar circle out a bit I think! :aok Or have some better warning of the impending gaggle this was comes  :aok



JUGgler
You know I have noticed every time requests for changes to slow down base captures are requested then are implemented. The hoard to capture a base after the implementation has taken place only gets worse.

Careful what you ask for. :aok
Title: Re: Base capture
Post by: Ack-Ack on March 30, 2011, 07:04:23 PM
Let me just say the Devils Rejects are capable of smashing and grabbing a base in about 3 minutes!!

Time to extend the radar circle out a bit I think! :aok Or have some better warning of the impending gaggle this was comes  :aok



JUGgler

Their attacks are also very easy to stop.  Don't see why people are always whining about them swarming a base when they can be stopped if the defenders actually *gasp* defend.  Last couple of weeks that I've flown on both the Rookie and Knit side, when the vGuys have attacked, there were stopped cold.

I think it was last night that we held off and beat back the vGuys attempt at taking A78 and they had the hangers and town down but got stopped cold.  Of course, they moved off to attack the Rookies, where I don't think they faired very well either.

I like it when the vGuys attack one of our bases, it means that I have a plethora of easy kills waiting for me on a silver platter to enjoy at my leisure.

ack-ack
Title: Re: Base capture
Post by: JUGgler on March 30, 2011, 07:08:20 PM
You know I have noticed every time requests for changes to slow down base captures are requested then are implemented. The hoard to capture a base after the implementation has taken place only gets worse.

Careful what you ask for. :aok

I'm not asking to slow down base captures, I actually think they do an awesome job at what they do. I am asking for a tad more warning ( whatever that may look like) it seems when most peeps in the game are off doing whatever all over the map then someone ups the "GAGGLIOTH" it offsets the game immensly. More folks I believe will take off to meat these GAGGLES if they thought they had a tad more time to get it together!  IMHO


JUGgler
Title: Re: Base capture
Post by: JUGgler on March 30, 2011, 07:10:33 PM
Their attacks are also very easy to stop.  Don't see why people are always whining about them swarming a base when they can be stopped if the defenders actually *gasp* defend.  Last couple of weeks that I've flown on both the Rookie and Knit side, when the vGuys have attacked, there were stopped cold.

I think it was last night that we held off and beat back the vGuys attempt at taking A78 and they had the hangers and town down but got stopped cold.  Of course, they moved off to attack the Rookies, where I don't think they faired very well either.

I like it when the vGuys attack one of our bases, it means that I have a plethora of easy kills waiting for me on a silver platter to enjoy at my leisure.

ack-ack

True enough, but the last 3 or so I've seen have been over in 3 minutes or less, if you don't happen to already be there, there is not much that can be done



JUGgler
Title: Re: Base capture
Post by: Gary26 on March 30, 2011, 07:12:34 PM
No whines here :ahand. Just never understood why a squad with big numbers gets on the forums and brags about taking bases. Might as well brag about spitting in the face of a 2 year old and taking his cookie. Want to impress me? Take 30 of you best and try to take a contested base from some squad with equal numbers and advantage. Like the Muppets or Chawks. Good old fashion head to head fighting. Beat them down and take the base they fly out of. Now thats fighting!!! :salute
Title: Re: Base capture
Post by: SmokinLoon on March 30, 2011, 07:13:33 PM
Obviously in this case, it isnt about quality.  It is all about quantity.  Over whelming odds is their game, nothing more.  If taking X number of bases makes them feel happy and is a part of their "feel good about yourself" therapy, then by all means let them swarm away.

I've been apart of the 3-5 defenders who stave off the 30+ horde.  It is loads of fun to dive on through the vulchers to their goons and M3's and hear the scream and cries of v-masses.

When they are all done, I hope they be sure and put their successes on their resume when they apply for a job.   :aok  
Title: Re: Base capture
Post by: PFactorDave on March 30, 2011, 07:14:42 PM

Localized eny could solve this too... imagine if they were all relegated to stukas because they had a oh... 40-1 ration against the targeted base.


I doubt it would matter.  The smash and grab missions work pretty well, even in planes like 190A8s.  You don't even want to think about the HOs that will occur if the smash and grab squads discover that Mossies work real well too.
Title: Re: Base capture
Post by: SmokinLoon on March 30, 2011, 07:17:40 PM
The art of capturing a base with finesse is gone.  Because there is a little white flag that pops up when the town is ready, no longer do eyes need to scan time and time to check and double check if the town is down.

As long as the flag is available, the vHORDES will continue. 
Title: Re: Base capture
Post by: BERN1 on March 30, 2011, 07:22:32 PM
No whines here :ahand. Just never understood why a squad with big numbers gets on the forums and brags about taking bases. Might as well brag about spitting in the face of a 2 year old and taking his cookie. Want to impress me? Take 30 of you best and try to take a contested base from some squad with equal numbers and advantage. Like the Muppets or Chawks. Good old fashion head to head fighting. Beat them down and take the base they fly out of. Now thats fighting!!! :salute
you might take time to read all the psot's before assuming that a horde squad was bragging about a base capture .I think Juggler was asking for an early warning system
Title: Re: Base capture
Post by: gldnbb on March 30, 2011, 07:34:27 PM
Expanding the radars,  lowering dar limits,  all that won't work.


All that does is make it so that more people are required to take a base.    Under the old town design,  it required less people to take a base.   Less skill to approach in a straight line to blow up the entire town with 3 bombers,  less fighters to buzz the town,  LCA used to take bases quickly,  and now it takes more people to kill a town.

Every time you up the challenge,  you make the hordes  (military supremacy) larger.     


As much as I hate the white flag,  it did lessen the 'horde'  necessary to ensure every single building was killed.   At 100% town down it was very very difficult to tell,  bases did not capture many times due to the 1 building missed,  more fighters were required to cap/strafe/shoot down fighters.   
Title: Re: Base capture
Post by: JUGgler on March 30, 2011, 07:44:52 PM
The art of capturing a base with finesse is gone.  Because there is a little white flag that pops up when the town is ready, no longer do eyes need to scan time and time to check and double check if the town is down.

As long as the flag is available, the vHORDES will continue. 

This is a very good point I hadn't considered !

Down with the town flag  :devil


JUGgler
Title: Re: Base capture
Post by: oTRALFZo on March 30, 2011, 08:02:31 PM
Let them take the base.

If they try that hard not to confront anyone, then why even give them the satisfaction of even upping?  Soon as they realize that noone cares what they do they run out of steam very quickly.
Perhaps then the horders will come to realize that the fun comes through competing through interaction with other players
Title: Re: Base capture
Post by: PFactorDave on March 30, 2011, 08:04:51 PM
If they try that hard not to confront anyone, then why even give them the satisfaction of even upping?  Soon as they realize that noone cares what they do they run out of steam very quickly.
Perhaps then the horders will come to realize that the fun comes through competing through interaction with other players

This is how I treat runway vulchers.  Once they start vulching, I go looking for a fight somewhere else (or get in an Ostwind if the VH is still up).  I won't up and re-up at a vulched field just to pad some mopes score.
Title: Re: Base capture
Post by: AWwrgwy on March 30, 2011, 08:22:46 PM

Localized eny could solve this too... imagine if they were all relegated to stukas because they had a oh... 40-1 ration against the targeted base.

Little hijack:

How would localized ENY work? Numbers based on who is sitting in a hanger at a field in hanger?

Hijack off.

True enough, but the last 3 or so I've seen have been over in 3 minutes or less, if you don't happen to already be there, there is not much that can be done

JUGgler

While I whole heatedly agree with "Dar back to 20", it doesn't help any when no one comes to defend shortly after people start yelling "Alert".

That is the first thing I noticed last time the dar ring was 20 miles. No one showed up anyhow.

The easiest way to stop them is to kill the goons. A gv spawn or a CV is hopeless as they just spam M-3s and LVTs until enough troops get in.

Addendum: Task group shelling a field should flash the town.

Let them take the base.

If they try that hard not to confront anyone, then why even give them the satisfaction of even upping?  Soon as they realize that no one cares what they do they run out of steam very quickly.
Perhaps then the horders will come to realize that the fun comes through competing through interaction with other players

I wish this were true. It's all about "winning teh warz!!1!"

I wonder about those who kill a hanger, loiter while no one ups, then lands after the capture.

Fun?


wrongway




Title: Re: Base capture
Post by: gldnbb on March 30, 2011, 09:07:31 PM
Little hijack:


I wish this were true. It's all about "winning teh warz!!1!"


wrongway

and
Quote
Quote from: oTRALFZo on Today at 08:02:31 PM
Let them take the base.

If they try that hard not to confront anyone, then why even give them the satisfaction of even upping?  Soon as they realize that no one cares what they do they run out of steam very quickly.
Perhaps then the horders will come to realize that the fun comes through competing through interaction with other players


Let me get this straight,  you don't care about winning a war, you want to dogfight?    THere's an arena called 'dueling arena'.    That's the point,  to duel,  dogfight.   Main arena brings in base taker personalities,  which then bring the honey for the fighters to destroy or protect them,  and  others to 'dogfight'.   Real world fighters supported wars.  Its the reason why fighters were invented to begin with.


WWII recreations has many aspects:    Tank vs  gvs,   Planes vs. planes,    or   win the war (or base).   I guess that's why many of the online wwii games are about winning the war,  winning the base,  winning a scenario,  etc.
Title: Re: Base capture
Post by: usvi on March 30, 2011, 09:40:55 PM
No whines here :ahand. Just never understood why a squad with big numbers gets on the forums and brags about taking bases. Might as well brag about spitting in the face of a 2 year old and taking his cookie. Want to impress me? Take 30 of you best and try to take a contested base from some squad with equal numbers and advantage. Like the Muppets or Chawks. Good old fashion head to head fighting. Beat them down and take the base they fly out of. Now thats fighting!!! :salute

 :aok  :salute
Title: Re: Base capture
Post by: AWwrgwy on March 30, 2011, 10:37:48 PM
and

Let me get this straight,  you don't care about winning a war, you want to dogfight?    THere's an arena called 'dueling arena'.    That's the point,  to duel,  dogfight.   Main arena brings in base taker personalities,  which then bring the honey for the fighters to destroy or protect them,  and  others to 'dogfight'.   Real world fighters supported wars.  Its the reason why fighters were invented to begin with.


WWII recreations has many aspects:    Tank vs  gvs,   Planes vs. planes,    or   win the war (or base).   I guess that's why many of the online wwii games are about winning the war,  winning the base,  winning a scenario,  etc.

Alas, yes, I really don't care about winning teh warz!!1!

But, what about the buffers, the gvers, the jabo guys who bomb the gvers?

Must they want to win teh warz!!1! too?


wrongway
Title: Re: Base capture
Post by: oTRALFZo on March 31, 2011, 04:20:18 AM
and

Let me get this straight,  you don't care about winning a war, you want to dogfight?    THere's an arena called 'dueling arena'.    That's the point,  to duel,  dogfight.   Main arena brings in base taker personalities,  which then bring the honey for the fighters to destroy or protect them,  and  others to 'dogfight'.   Real world fighters supported wars.  Its the reason why fighters were invented to begin with.


WWII recreations has many aspects:    Tank vs  gvs,   Planes vs. planes,    or   win the war (or base).   I guess that's why many of the online wwii games are about winning the war,  winning the base,  winning a scenario,  etc.
goldnbb:
Alot of guys dont play to win the war. To win a map takes alot of commitment and EVERYONE to be on the same page with you, which is never the case. You will often see that the guys that play to landgrab are the guys that are often yelling at their own countrymates for not porking/defending or even joining a mission and to be honest, that in itself is a selfish reason to log on and expect everyone else to perfrom to achieve YOUR goals.

If you play to reset the map, the more power to you. Winning the war is a very ingenious feature that HTC has added to the game that brings a whole new level of dynamics that no other game has. Otherwise there would be no incentive to leave your own base and hope that targets come to you and then you have a pretty boring game.

Also realize that the game would be equally boring if everyone just played the race to reset. Even the most diehard basetaker gets bored after taking a few undefended bases. You see this on a daily basis when even the most successful mission planner "gets on a roll". Less and less people join each mission.

Although the playerbase is clearly divided in groups of guys that play the real estate game vs. the guys that like to kill red things. It's easy to forget that the heated controversy is what causes the addiction to log on in the first place. Coming to terms with the fact that you need one group to keep the other playing will really bring a whole new appreciation for the game and keep you from loosing your hair and mind.
Title: Re: Base capture
Post by: FLS on March 31, 2011, 06:32:05 AM
I guess this isn't the "change the same boring map already" whine thread.
Title: Re: Base capture
Post by: MachFly on March 31, 2011, 06:37:09 AM
Their attacks are also very easy to stop.  Don't see why people are always whining about them swarming a base when they can be stopped if the defenders actually *gasp* defend.  Last couple of weeks that I've flown on both the Rookie and Knit side, when the vGuys have attacked, there were stopped cold.

I think it was last night that we held off and beat back the vGuys attempt at taking A78 and they had the hangers and town down but got stopped cold.  Of course, they moved off to attack the Rookies, where I don't think they faired very well either.

I like it when the vGuys attack one of our bases, it means that I have a plethora of easy kills waiting for me on a silver platter to enjoy at my leisure.

ack-ack

I have to agree with everything Ack-Ack said.

I lost count of the number of vtard mission I stopped alone, it is very easy. Guggler, I understand that in your case flying a P-47 all the time it is not that easy to be outnumbered, low, and slow, I recommend that instead of changing the radar you try using an aircraft that specializes at turnfighting and low altitude. I'm not saying P-47 is a bad aircraft but it's not made for what you want it to do.
Title: Re: Base capture
Post by: Lusche on March 31, 2011, 06:37:36 AM
Although the playerbase is clearly divided in groups of guys that play the real estate game vs. the guys that like to kill red things. (...)


The division is not that clear. It only seems to be, because the relative minority "extremists" on both sides are naturally more vocal than the average Joe. The majority of AH players is somewhere in between. They want to help their team, but they want to have fun & action too. Each time such a player logs in, he (often subconsciously) tries to balance these different modes., and so one day he is more helping in captures while on other days he thinks "screw this" and just goes furballin, all depending on momentary circumstances.
Title: Re: Base capture
Post by: Getback on March 31, 2011, 07:21:18 AM
Why condemn the v's! I came in on these guy at 2k in an f4u1a and had my way. You do have to be alert. the town flashes first and then the base. You have time to launch if you are alert.

Besides Juggler, you have no chess piece loyalty anyway. Not condemning you but why should you care. If I go to another country I do my best for them but I think they should watch as well.
Title: Re: Base capture
Post by: The Fugitive on March 31, 2011, 07:32:43 AM
I think everyone is reading too much into this post. All he's asking for is a bit more time to rally the defense. If these "horde mission" guys are so good a few more defenders shouldn't slow them down much right? :devil
Title: Re: Base capture
Post by: MachFly on March 31, 2011, 07:37:07 AM
I think everyone is reading too much into this post. All he's asking for is a bit more time to rally the defense. If these "horde mission" guys are so good a few more defenders shouldn't slow them down much right? :devil

Right, but they are not as good as people say they are. They see a whole bunch of planes and they run or get in a maned gun. You need only one good pilot to stop such a horde.
Title: Re: Base capture
Post by: Yarbles on March 31, 2011, 07:54:14 AM
If the atack is getting more organised doesn't the defence simply have to follow suit. If other things being equal the atacker must outnumber the defender this re dresses the balance of surprise. When I have palyed defence and had the mass pileing in then held them off the staisfaction is eqaul to that of a capture IMHO.

As to surprise if one country or a large portion of its members are rolling several bases in a row then it is often clear they are after winning the map and usually this is spottable well in advuace is it not? It then requires some collective will to prevent this and a level of organsiation and understanding to see where they are going next as in defend that base as they need it or re capture that base is that will set them back. I think the land grab is sometimes to liven up the map which is a positive thing and usually only means one or 2 bases. If its about winning the war its about multiple basies and predictable given that the conditions for victory are transparent.
Title: Re: Base capture
Post by: JUGgler on March 31, 2011, 08:55:31 AM
Why condemn the v's! I came in on these guy at 2k in an f4u1a and had my way. You do have to be alert. the town flashes first and then the base. You have time to launch if you are alert.

Besides Juggler, you have no chess piece loyalty anyway. Not condemning you but why should you care. If I go to another country I do my best for them but I think they should watch as well.

I never condemnd them, please read my post again. I don't think I've ever condemnd them!


JUGgler
Title: Re: Base capture
Post by: JUGgler on March 31, 2011, 08:56:49 AM
I have to agree with everything Ack-Ack said.

I lost count of the number of vtard mission I stopped alone, it is very easy. Guggler, I understand that in your case flying a P-47 all the time it is not that easy to be outnumbered, low, and slow, I recommend that instead of changing the radar you try using an aircraft that specializes at turnfighting and low altitude. I'm not saying P-47 is a bad aircraft but it's not made for what you want it to do.


It's not? Someone better tell JUGgler








JUGgler
Title: Re: Base capture
Post by: SlapShot on March 31, 2011, 09:03:25 AM
I think everyone is reading too much into this post. All he's asking for is a bit more time to rally the defense. If these "horde mission" guys are so good a few more defenders shouldn't slow them down much right? :devil

Poppycock ... Last night, I alerted over country channel, on 3 separate occasion that a base was in trouble and needed uppers or it was lost. No one came outside of the 3 other guys that were at the base, and myself, that were trying to beat the wave back ... we lost the bases. This is a common occurrence.

I noticed a base blinking last night and moved to that tower. I could see 8 inch shells pummeling the base and town. I announced multiple times that there was a CV just off the coast of the base and asked for defenders ... 2 people answered the call immediately, and when people finally did respond, it was too late because the vulch light had already been lit for 5 minutes ... the base was taken.

The vBoys took A78 last night despite the call for help and it was even broadcasted that it was the vBoys attacking.

Even if the vBoys take a base with overwhelming numbers, it doesn't take a rocket scientist to figure out what is next on the list, yet there is not a response in reciprocal numbers to deny the next attempt.

Leave the settings as they are ... learn how to read a map ... respond to ALERTS when they are sent out.
Title: Re: Base capture
Post by: doc1kelley on March 31, 2011, 10:43:05 AM

Well insert any base taking squad you'd like, the point is there is not enough time to up with any kind of #s to contest these base captures. Upping from a adjacent field is useless, upping from the attacked field without #s is also useless!

The "smash and grab" technique has been improved upon mostly by #s involved but also practice makes perfect. If there is not enough time to up from a nearby field then some earlier warning of this attack might generate some better reaction and improved "interaction" tween adversaries, it is an air combat game after all  :aok



JUGgler

I'm not attempting to be a smart buttox but how long have you been playing this game?  In years past... 3 minutes to take a field was just downright WRONG!  Back when I was in the BOP, everybody would have an assigned target and high cap, and the townkillers would form a wall around the town and the base would be taken in far less than 3 minutes. :eek:  You call this improved?

All the Best...

   Jay

Title: Re: Base capture
Post by: MORAY37 on March 31, 2011, 10:47:20 AM
Poppycock ... Last night, I alerted over country channel, on 3 separate occasion that a base was in trouble and needed uppers or it was lost. No one came outside of the 3 other guys that were at the base, and myself, that were trying to beat the wave back ... we lost the bases. This is a common occurrence.


I'm starting to think this is more likely caused by the noticeably lower numbers in the MA's as of late.  There just aren't the same number of people around, and the ones that are, are already doing something.  

At any given time there is a small percentage of people just finishing a sortie, that can jump to defend a base under attack.  With higher side totals there are more of these people able to help.  Right now, with arenas around 50-70 per country on a normal night, there just aren't too many idle folks.

Even on Titanic Tuesday, there were only ~130 per country.  
Title: Re: Base capture
Post by: doc1kelley on March 31, 2011, 10:50:13 AM

The division is not that clear. It only seems to be, because the relative minority "extremists" on both sides are naturally more vocal than the average Joe. The majority of AH players is somewhere in between. They want to help their team, but they want to have fun & action too. Each time such a player logs in, he (often subconsciously) tries to balance these different modes., and so one day he is more helping in captures while on other days he thinks "screw this" and just goes furballin, all depending on momentary circumstances.

Damn Snail, you actually get it! :salute  Not a whole lot of us "old-timers" do get it anymore. heheheh

All the Best...

    Jay
Title: Re: Base capture
Post by: SlapShot on March 31, 2011, 11:02:56 AM
I'm starting to think this is more likely caused by the noticeably lower numbers in the MA's as of late.  There just aren't the same number of people around, and the ones that are, are already doing something.  

At any given time there is a small percentage of people just finishing a sortie, that can jump to defend a base under attack.  With higher side totals there are more of these people able to help.  Right now, with arenas around 50-70 per country on a normal night, there just aren't too many idle folks.

Even on Titanic Tuesday, there were only ~130 per country.  

I totally agree with what you are saying and it could very well be what happened last night, but over a 10 minutes period of asking for help, and no one shows, you have got to wonder.
Title: Re: Base capture
Post by: LLogann on March 31, 2011, 11:28:47 AM
You're a good man but..............

Before they were here, somebody else was, before they were....... My Squad was........  Base taking has been around since the beginning of time(here)  The right thing to ask for is base defenders. 

It's really easy not to up and then come here and whine.  Me, I upped against a Rook cap last night 7 times. 

Let me just say the Devils Rejects are capable of smashing and grabbing a base in about 3 minutes!!

Time to extend the radar circle out a bit I think! :aok Or have some better warning of the impending gaggle this was comes  :aok



JUGgler
Title: Re: Base capture
Post by: 1Boner on March 31, 2011, 11:44:28 AM
Poppycock ... Last night, I alerted over country channel, on 3 separate occasion that a base was in trouble and needed uppers or it was lost. No one came outside of the 3 other guys that were at the base, and myself, that were trying to beat the wave back ... we lost the bases. This is a common occurrence.

I noticed a base blinking last night and moved to that tower. I could see 8 inch shells pummeling the base and town. I announced multiple times that there was a CV just off the coast of the base and asked for defenders ... 2 people answered the call immediately, and when people finally did respond, it was too late because the vulch light had already been lit for 5 minutes ... the base was taken.

The vBoys took A78 last night despite the call for help and it was even broadcasted that it was the vBoys attacking.

Even if the vBoys take a base with overwhelming numbers, it doesn't take a rocket scientist to figure out what is next on the list, yet there is not a response in reciprocal numbers to deny the next attempt.

Leave the settings as they are ... learn how to read a map ... respond to ALERTS when they are sent out.

Yahtzee!! :aok
Title: Re: Base capture
Post by: AWwrgwy on March 31, 2011, 01:14:28 PM
Poppycock ... Last night, I alerted over country channel, on 3 separate occasion that a base was in trouble and needed uppers or it was lost. No one came outside of the 3 other guys that were at the base, and myself, that were trying to beat the wave back ... we lost the bases. This is a common occurrence.
I'm starting to think this is more likely caused by the noticeably lower numbers in the MA's as of late.  There just aren't the same number of people around, and the ones that are, are already doing something. 

At any given time there is a small percentage of people just finishing a sortie, that can jump to defend a base under attack.  With higher side totals there are more of these people able to help.  Right now, with arenas around 50-70 per country on a normal night, there just aren't too many idle folks.

Even on Titanic Tuesday, there were only ~130 per country. 

No. It's always been this way.

Either you get a bunch of defenders or everyone is busy "mindlessly" furballing in the same place they have all night.

I think it's just luck of the draw.


wrongway
Title: Re: Base capture
Post by: VonMessa on March 31, 2011, 01:20:46 PM
Their attacks are also very easy to stop.  Don't see why people are always whining about them swarming a base when they can be stopped if the defenders actually *gasp* defend.  Last couple of weeks that I've flown on both the Rookie and Knit side, when the vGuys have attacked, there were stopped cold.

I think it was last night that we held off and beat back the vGuys attempt at taking A78 and they had the hangers and town down but got stopped cold.  Of course, they moved off to attack the Rookies, where I don't think they faired very well either.

I like it when the vGuys attack one of our bases, it means that I have a plethora of easy kills waiting for me on a silver platter to enjoy at my leisure.

ack-ack


 :x

No truer words have been posted...
Title: Re: Base capture
Post by: Getback on March 31, 2011, 02:26:08 PM
I never condemnd them, please read my post again. I don't think I've ever condemnd them!


JUGgler

Well I'm certainly not going to defend them either. LOL. I'll take your word for it. Maybe I read to much in "vHorde". Actually I think like someone else pointed out. I read to much in the post.

Title: Re: Base capture
Post by: JUGgler on March 31, 2011, 04:36:05 PM
Well I'm certainly not going to defend them either. LOL. I'll take your word for it. Maybe I read to much in "vHorde". Actually I think like someone else pointed out. I read to much in the post.




Hmm! never said vhorde either!

To be clear to everyone I am NOT whining, Improving hatefull interaction between adversaries in this game will only improve it  :aok I am fine with any kind of base taking there is, sneak, smash and grab or the kind that comes after a lengthy "back and forth" struggle the latter being prefered!  :aok




JUGgler
Title: Re: Base capture
Post by: Crash Orange on March 31, 2011, 05:23:44 PM
Just never understood why a squad with big numbers gets on the forums and brags about taking bases.

And just who exactly from the Devil's Brigade has posted in this thread bragging about anything?

All I see are some posts on JUGgler's topic - whether base takes have become too easy and why people don't stop them - plus more of the same old whining, moaning, and braying by the same old crybabies with their crusty little knickers in the same old perpetual twist over our squad.

I guess we must be doing something right, anyway, to have such a fine collection of whiny little brats  :cry   :cry   :cry   nonstop.  :rofl  :rock

Reading this BS is quickly becoming my 2nd favorite hobby after playing AH. Check that - 3rd favorite, after checking the stats of the same blowhards and seeing how badly they actually do clubbing us "baby seals" in the MA. See below.

Want to impress me?

Not really. Not why I play.

Want to impress me? Quit talking trash in the forums and do something about it in the MA. We're not hard to find.

Btw, what's your in-game ID?



I like it when the vGuys attack one of our bases, it means that I have a plethora of easy kills waiting for me on a silver platter to enjoy at my leisure.

No truer words have been posted...


Funny, then, that members of our squad have killed you four times this tour in fighters and you've killed one of us once (plus one goon).

I guess you go right to the head of the list (just above Tralfazz) of forum blowhards who lack the skill to back their bragging about "easy vGuy kills". It's a lot easier to be a Big Man in the forum than in the arena, isn't it?   :aok

I don't like AKAK much, but I at least respect the fact that he, bunnies, and a few others actually have the guts and skill to back up some of their trash talk here.
Title: Re: Base capture
Post by: JUGgler on March 31, 2011, 06:15:11 PM
And just who exactly from the Devil's Brigade has posted in this thread bragging about anything?

All I see are some posts on JUGgler's topic - whether base takes have become too easy and why people don't stop them - plus more of the same old whining, moaning, and braying by the same old crybabies with their crusty little knickers in the same old perpetual twist over our squad.

I guess we must be doing something right, anyway, to have such a fine collection of whiny little brats  :cry   :cry   :cry   nonstop.  :rofl  :rock

Reading this BS is quickly becoming my 2nd favorite hobby after playing AH. Check that - 3rd favorite, after checking the stats of the same blowhards and seeing how badly they actually do clubbing us "baby seals" in the MA. See below.

Not really. Not why I play.

Want to impress me? Quit talking trash in the forums and do something about it in the MA. We're not hard to find.

Btw, what's your in-game ID?

No truer words have been posted...



Funny, then, that members of our squad have killed you four times this tour in fighters and you've killed one of us once (plus one goon).

I guess you go right to the head of the list (just above Tralfazz) of forum blowhards who lack the skill to back their bragging about "easy vGuy kills". It's a lot easier to be a Big Man in the forum than in the arena, isn't it?   :aok

I don't like AKAK much, but I at least respect the fact that he, bunnies, and a few others actually have the guts and skill to back up some of their trash talk here.


I think you guys are doing fine, I would like a few more minutes warning is all  :devil  BTW tell Vjuggler he needs JUG help  :aok I would be more than happy to work with him  :salute

I love scanning the clipboard to find a huge ol red blob hding to a base!! :banana: I just hate it when the hangars are down when I get there  :furious

I bail many a time to up against the GAGGLIOTH only to find the hangars down, and that makes JUGgler less jovial  :(


JUGgler
Title: Re: Base capture
Post by: oTRALFZo on March 31, 2011, 07:52:04 PM
I guess you go right to the head of the list (just above Tralfazz) of forum blowhards who lack the skill to back their bragging about "easy vGuy kills". It's a lot easier to be a Big Man in the forum than in the arena, isn't it?   :aok :

 :rofl :rofl :rofl

Loki,
Shall I post film of that 3 ring circus you guys had last week when it was me and my squaddie Sniper30 holding back your horde?
He held up and was at 22 kills just sitting at the maproom from wave after wave from you guys. I was up to 10 before finally some non V guy bombed us. ( I got your scalp a few too :devil) but thanks for laughs :aok

Title: Re: Base capture
Post by: mausil on March 31, 2011, 08:49:15 PM
If I get bored for some reason I just need to come to the forums because everyday there is a new episode of this delightfull sitcom called "VTard´s and the World"  :banana: :rolleyes: :neener:
Title: Re: Base capture
Post by: Becinhu on March 31, 2011, 09:18:23 PM
If it wasn't for the large landgrabbing squads alot of us would have nothing to do but stare at the map wondering where a good fight was at. 

     My first several years in game landgrabbing was the most fun I had.  As I grew as a player (I still suck as bad as the day I started), I moved away from basetaking into a more rounded role.  I fly buffs, jabo, furball, sometimes basetake, defend basetake attempts, gv, etc.  On a boring night an NOE horde mission will break the cycle and get me re-energized to play. 
     Do I like the horde mentality? No, but then again I can always ignore that fight if I don't want to deal with it.  I left a squad that I helped form for this very reason.  Plus I learned that a very large squad didn't fit my style since on any given night that there were more than 10 people on squad vox I might know 3 of them.  What made me decide I didn't like it finally was when I was FSO CO and the newbies would tell me the didn't have to listen to orders because they didn't know me.
     I may whine and complain about hordes on squad or country text, but in the end the hordes actually do make for good fights sometimes (if they leave the hangers up).  And when its 15v1...you all don't have to HO every pass.  It should be hard for someone to get behind that one defender.

 :salute
Title: Re: Base capture
Post by: Getback on March 31, 2011, 09:27:04 PM

Hmm! never said vhorde either!

To be clear to everyone I am NOT whining, Improving hatefull interaction between adversaries in this game will only improve it  :aok I am fine with any kind of base taking there is, sneak, smash and grab or the kind that comes after a lengthy "back and forth" struggle the latter being prefered!  :aok




JUGgler

In lane one we have getback doing the backstroke. hehe
Title: Re: Base capture
Post by: Crash Orange on March 31, 2011, 09:37:14 PM
Loki,
Shall I post film of that 3 ring circus you guys had last week when it was me and my squaddie Sniper30 holding back your horde?
He held up and was at 22 kills just sitting at the maproom from wave after wave from you guys. I was up to 10 before finally some non V guy bombed us. ( I got your scalp a few too :devil) but thanks for laughs :aok

You left out the part where you were in a Tiger and able to kill Panzers and T-34s with ease because their hits were bouncing off you. That's like bragging about shooting down a bunch of Stukas in a C-hog, is that all you've got? And as I recall you only upped the Tiger because you and your buddies got smacked down in fighters. And we STILL took the base.
Title: Re: Base capture
Post by: GNucks on March 31, 2011, 10:23:33 PM
A P-51D with a hangar package can clip along at 300+ pretty easily at 8-10K, giving about 150 seconds warning if radar is up. I don't think that's enough for the defenders to scramble and actually be able to meet them either.

That's why we do it, rarely is the response significant and when we level the field in one pass the airspace pretty much belongs to us anyway. I give props to those slippery little bastages who eliminate our troops and proceed to school us less experienced guys, taking 3 or 4 of us with them if/when they finally go down.

Anyway, I think the early warning systems could use some tweaking/improving too. I don't know...
Title: Re: Base capture
Post by: DMGOD on April 01, 2011, 01:06:49 AM

And just who exactly from the Devil's Brigade has posted in this thread bragging about anything?



Want to impress me? Quit talking trash in the forums and do something about it in the MA. We're not hard to find.



Maybe not in this thread but u guys continuously brag about being the best base taking squad in the game. Please bring up backing up what I say  with me, what am I at almost 100 vtard kills for the month.
C'mon loki u have to admit that ur way of taking bases is weak lol anybody can take a undefended base with unbelievable overwhelming  numbers. Seriously you guys wanna brag about something (even though u say ur not here to impress anybody ) teach the majority of ur guys some skills and out fly some people with skill and not numbers. You want to be respected then u have to do something respectable and u guys fall far short of that.
Title: Re: Base capture
Post by: GNucks on April 01, 2011, 01:25:53 AM
Maybe not in this thread but u guys continuously brag about being the best base taking squad in the game. Please bring up backing up what I say  with me, what am I at almost 100 vtard kills for the month.
C'mon loki u have to admit that ur way of taking bases is weak lol anybody can take a undefended base with unbelievable overwhelming  numbers. Seriously you guys wanna brag about something (even though u say ur not here to impress anybody ) teach the majority of ur guys some skills and out fly some people with skill and not numbers. You want to be respected then u have to do something respectable and u guys fall far short of that.

Who taught you?
Title: Re: Base capture
Post by: DMGOD on April 01, 2011, 01:32:22 AM
Who taught you?
taught me what?
Title: Re: Base capture
Post by: Crash Orange on April 01, 2011, 03:01:18 AM
Maybe not in this thread but u guys continuously brag about being the best base taking squad in the game.

In this forum I'd say the hate-ons out what bragging there is by about 10-1.

Please bring up backing up what I say  with me, what am I at almost 100 vtard kills for the month.

I only tell it like it is. Two-thirds of the people who mouth off about easy vGuy kills in the forums can't back that talk up in the arena. You're in the other third, I won't deny it. But we get you some of the time as well.

C'mon loki u have to admit that ur way of taking bases is weak lol anybody can take a undefended base with unbelievable overwhelming  numbers. Seriously you guys wanna brag about something (even though u say ur not here to impress anybody ) teach the majority of ur guys some skills and out fly some people with skill and not numbers. 

We take plenty of bases with large numbers of defenders. We took A5 a little after I logged on tonight, it was a hard-fought battle - there must have been 20 planes defending plus at least seven tanks camping the spawn. Granted there were more attackers than just us, but it's another hole in the myth of us running from opposition, never taking defending bases, giving up if anyone ups to defend, etc. That's a lot of BS spewed by people who are just mad that they couldn't stop us.

When I logged off we had 8 or 10 guys over on the knight side. We don't always fly in huge hordes, not even mostly. When we post missions and get a big group together it's usually because there have been big groups of defenders as well.

I don't see base takes by anyone with very small numbers, except sneaks with no defense. In this game as in war the odds favor the defender - even more so since the defenders can pop right back up endless times while every attacker has a long flight back if he goes down - and taking a base isn't just about winning a fight, it takes a minimum number of guys to deack and take the town down, level or cap the field, bring and escort the troops, and so forth. It only takes one lucky or good defender to kill the goon. Skill doesn't give you extra ords or allow you to be in two places at once; you can get the top 5 pilots in the game together and they still aren't going to be able to take a field by themselves if there are even a couple of defenders with half a clue - there just won't be enough to do all that needs to be done.
Title: Re: Base capture
Post by: usvi on April 01, 2011, 03:05:30 AM
Make it stop...(http://i18.photobucket.com/albums/b128/kimasabe/ARTWORK%20Graphics%20animations/SMILEYS%20float%20my%20boat%20MORE/smileybeatingdeadhorse.gif)
Title: Re: Base capture
Post by: Ardy123 on April 01, 2011, 03:58:50 AM
Two-thirds of the people who mouth off about easy vGuy kills in the forums can't back that talk up in the arena.

Woohoo I'm in the upper third  :banana: :banana: :banana: :banana:
No seriously, I like killing them and trying to stop their base takes but I don't like it when they take the FH out so that there is no chance of me playing with them. As far as I'm concerned taking out the FH when they have a huge numerical superiority is just anti-social.
Title: Re: Base capture
Post by: SunBat on April 01, 2011, 07:10:54 AM
I only tell it like it is. Two-thirds of the people who mouth off about easy vGuy kills in the forums can't back that talk up in the arena. You're in the other third, I won't deny it. But we get you some of the time as well.

Do you realize that this implies that you admit that a third of the BBS population is better than the vTargets?  That means that the majority of the vTargets are in the bottom 66.66666666666666666666666666 66666666666666666666666666666 666666666666666667% of the class. 

That's an F for the majority of the squad. 

Doh.   :uhoh

Title: Re: Base capture
Post by: RufusLeaking on April 01, 2011, 07:44:30 AM
In this game as in war the odds favor the defender - even more so since the defenders can pop right back up endless times while every attacker has a long flight back if he goes down . . .
Offense has the initiative. That is, the offense is more coordinated, and knows where it is going. It takes some luck and patience to get a plane up to altitude at the right place and time to intercept. Most of the time an alert is called, I'm already up doing something else.

The best times to defend (ironically?) is when base takers get on a roll, and it gets easy to anticipate the next take.
Title: Re: Base capture
Post by: Imowface on April 01, 2011, 08:02:06 AM
why not adjust it so the Dar bar, is at 0ft, but has a celling of say, 28k, that way no more NOE, and if they want to run a sneak attack, they have to take time to do it
Title: Re: Base capture
Post by: AKDogg on April 01, 2011, 08:11:58 AM
Any squad can take a base in 3 minutes with overwhelming #'s.  Like someone said, why brag about it with those odds.  Try bragging about base taking when odds are even like Us AK's do but even then we don't brag about it.
Title: Re: Base capture
Post by: GNucks on April 01, 2011, 08:12:24 AM
Do you realize that this implies that you admit that a third of the BBS population is better than the vTargets?  That means that the majority of the vTargets are in the bottom 66.66666666666666666666666666 66666666666666666666666666666 666666666666666667% of the class. 

That's an F for the majority of the squad. 

Doh.   :uhoh



SunBat, did you read the post?

The post reads
of the people who mouth off about easy vGuy kills in the forums

not
of everybody on the forums

While this is just nit-picking, I wanted to make sure the unwarranted smug grin you had on your face after that garbage post didn't stay there for too long. I'm just looking out for you, buddy.  ;)

Title: Re: Base capture
Post by: SunBat on April 01, 2011, 09:08:30 AM
SunBat, did you read the post?

The post reads
not
While this is just nit-picking, I wanted to make sure the unwarranted smug grin you had on your face after that garbage post didn't stay there for too long. I'm just looking out for you, buddy.  ;)



The mouthy BBSers serve as an adequate enough sample set for the aggregate BBS population (and even the overall AH population for that matter) in as far as their flying skills go.  There is no reason why they wouldn't be a good sample set.

Grade changed to F-

Smug grin remains.  
Title: Re: Base capture
Post by: vNUCKS on April 01, 2011, 10:27:29 AM
No whines here :ahand. Just never understood why a squad with big numbers gets on the forums and brags about taking bases. Might as well brag about spitting in the face of a 2 year old and taking his cookie. Want to impress me? Take 30 of you best and try to take a contested base from some squad with equal numbers and advantage. Like the Muppets or Chawks. Good old fashion head to head fighting. Beat them down and take the base they fly out of. Now thats fighting!!! :salute

Gary, for every post that you can find a vTARD bragging about taking a base, I'll show you a dozen about someone whining about us taking one.  In reality, the majority of our attempted base takes are foiled by determined defenders.  On the other hand, no one has yet to stop them by complaining about them on the forums.  And frankly, the best squads and pilots in the game typically flock to defend against us, and often prove quite successful in their efforts.

Imagine how boring this game would be if we all just posted up at 20k over our own bases, and never bothered to attack an enemy base.  Our base taking missions, both the successful and the unsuccessful typically stir up quite a fight, and as we enter those fights we have 2500-3500 lbs of ordnance hanging from our wings, and we give up any altitude or energy advantage when we dive-bomb both the base and town.  Now it seems to me that this should be a literal feast for defenders that have the SA to listen to the little voice "base under attack", and are willing up and defend their base.  If they don't, we're as disappointed about the lack of resistance as you claim to be.  However, all to often nobody seems to care when we attack a base, until of course they get here to the forums.

If you wanna stop us, just bring your squad to the fight, as you've mentioned, we come to YOUR base, is it to much to ask that you be there to fight us? 
Title: Re: Base capture
Post by: JUGgler on April 01, 2011, 10:46:09 AM
Gary, for every post that you can find a vTARD bragging about taking a base, I'll show you a dozen about someone whining about us taking one.  In reality, the majority of our attempted base takes are foiled by determined defenders.  On the other hand, no one has yet to stop them by complaining about them on the forums.  And frankly, the best squads and pilots in the game typically flock to defend against us, and often prove quite successful in their efforts.

Imagine how boring this game would be if we all just posted up at 20k over our own bases, and never bothered to attack an enemy base.  Our base taking missions, both the successful and the unsuccessful typically stir up quite a fight, and as we enter those fights we have 2500-3500 lbs of ordnance hanging from our wings, and we give up any altitude or energy advantage when we dive-bomb both the base and town.  Now it seems to me that this should be a literal feast for defenders that have the SA to listen to the little voice "base under attack", and are willing up and defend their base.  If they don't, we're as disappointed about the lack of resistance as you claim to be.  However, all to often nobody seems to care when we attack a base, until of course they get here to the forums.

If you wanna stop us, just bring your squad to the fight, as you've mentioned, we come to YOUR base, is it to much to ask that you be there to fight us?  

 :aok



JUGgler
Title: Re: Base capture
Post by: VonMessa on April 01, 2011, 10:56:39 AM

Funny, then, that members of our squad have killed you four times this tour in fighters and you've killed one of us once (plus one goon).

I guess you go right to the head of the list (just above Tralfazz) of forum blowhards who lack the skill to back their bragging about "easy vGuy kills". It's a lot easier to be a Big Man in the forum than in the arena, isn't it?   :aok

I don't like AKAK much, but I at least respect the fact that he, bunnies, and a few others actually have the guts and skill to back up some of their trash talk here.

You assume too much.

Of 49 days 9 hours (+/-) sortie time (~ 1185 hours) for your squad I have ~ 23 hours of sortie time

That means that I have 1.9% of the time to shoot any of you down, total.

If you want to break it down, thats 665 hours of fighter/attack hours to my 18.

Assuming every moment of my sortie time was spent in an engagement with your squad (which it wasn't)

That is .006 kills/hour for you guys against me

 Since I am at 3 kills (as of last night)

It is .166 kills/hour for me against your squad.

I can have Lusche make some pie charts if you get lost...
Title: Re: Base capture
Post by: VonMessa on April 01, 2011, 10:57:52 AM
Gary, for every post that you can find a vTARD bragging about taking a base, I'll show you a dozen about someone whining about us taking one.  In reality, the majority of our attempted base takes are foiled by determined defenders.  On the other hand, no one has yet to stop them by complaining about them on the forums.  And frankly, the best squads and pilots in the game typically flock to defend against us, and often prove quite successful in their efforts.

Imagine how boring this game would be if we all just posted up at 20k over our own bases, and never bothered to attack an enemy base.  Our base taking missions, both the successful and the unsuccessful typically stir up quite a fight, and as we enter those fights we have 2500-3500 lbs of ordnance hanging from our wings, and we give up any altitude or energy advantage when we dive-bomb both the base and town.  Now it seems to me that this should be a literal feast for defenders that have the SA to listen to the little voice "base under attack", and are willing up and defend their base.  If they don't, we're as disappointed about the lack of resistance as you claim to be.  However, all to often nobody seems to care when we attack a base, until of course they get here to the forums.

If you wanna stop us, just bring your squad to the fight, as you've mentioned, we come to YOUR base, is it to much to ask that you be there to fight us? 


That would be just great if there were usually any toolsheds left to fight with...
Title: Re: Base capture
Post by: AWwrgwy on April 01, 2011, 03:27:57 PM
why not adjust it so the Dar bar, is at 0ft, but has a celling of say, 28k, that way no more NOE, and if they want to run a sneak attack, they have to take time to do it

It's not an NOE issue.

It's a 30 planes at 15K, you can't get up to them in time when you see them at the edge of the dar ring issue.


wrongway
Title: Re: Base capture
Post by: oTRALFZo on April 01, 2011, 05:43:26 PM
Dar bars stretched out will do no good. If I remember, it was more of a hinder being that sometimes it tracked you leaving your own feild eliminating any sort of "fog of war" to the game.

Fact is that everytime HTC imposed such changes, the desktop generals were at it trying to find any flaw or kink in the system to bypass it to still meet their objective.

You can blame freindlies for not reacting to alerts. But with the scurge of coming to the rescue of a feild under attack and just as soon as the defenders break cap and start well...defending, the fight dies off only to be horded somewhere else that is "easier" for them to take. Ive seen tactics used to where the horde says " well xxx is busy here so lets hit yyy"  and this is what makes a very very dull game.
Title: Re: Base capture
Post by: GNucks on April 01, 2011, 06:07:54 PM
The mouthy BBSers serve as an adequate enough sample set for the aggregate BBS population (and even the overall AH population for that matter) in as far as their flying skills go.  There is no reason why they wouldn't be a good sample set.

Grade changed to F-

Smug grin remains.  

Your earlier post was (and is still) garbage. You misread another's post and leaped in with a comeback that was poorly thought out and didn't make any sense. Your blubbering statistics-talk argument based on facts you made up while adding that your "smug grin remains" says less about your intelligence than it does your stubbornness.

I did my best, but it looks like it's going to be stuck there forever. Sorry I couldn't help.

EDIT: And to keep the theme going...
Do you realize that this implies that you admit that a two thirds of the BBS community are worse than the vTargets?  That means that the majority of the vTargets are in the top 33.33333333333333333333333333 33333333333333333333333333333 333333333333333333% of the class. 

I take that as a compliment, SunBat.
Title: Re: Base capture
Post by: 1Boner on April 01, 2011, 06:49:31 PM
It's not an NOE issue.

It's a 30 planes at 15K, you can't get up to them in time when you see them at the edge of the dar ring issue.


wrongway

Can't you see the "large" dar bar moving across the map towards a friendly base?

Why would you wait to see them at the edge of the dar ring??

I don't see a problem here.
Title: Re: Base capture
Post by: AWwrgwy on April 01, 2011, 07:04:08 PM
Can't you see the "large" dar bar moving across the map towards a friendly base?

Why would you wait to see them at the edge of the dar ring??

I don't see a problem here.

Because I don't know which base they are going to, the one I'm at or the one I'm not at.

Besides, "it's too hard!!1!"


wrongway
Title: Re: Base capture
Post by: Ardy123 on April 01, 2011, 07:04:37 PM
Any squad can take a base in 3 minutes with overwhelming #'s.  Like someone said, why brag about it with those odds.  Try bragging about base taking when odds are even like Us AK's do but even then we don't brag about it.

Hey guys, The other day, I was playing soccer and scored a goal, I'm so good soon Manchester United will be calling.... (there was no one on the other team).

On a side note... The other day after shooting down some vGuy who is named after a city in Texas got on my vox channel to tell me that he was going to..

"kick my prettythang by vulching me"

 :rofl :rofl :rofl :rofl  

oh baby, now thats skill

Title: Re: Base capture
Post by: Getback on April 02, 2011, 07:37:42 AM
Gary, for every post that you can find a vTARD bragging about taking a base, I'll show you a dozen about someone whining about us taking one.  In reality, the majority of our attempted base takes are foiled by determined defenders.  On the other hand, no one has yet to stop them by complaining about them on the forums.  And frankly, the best squads and pilots in the game typically flock to defend against us, and often prove quite successful in their efforts.

Imagine how boring this game would be if we all just posted up at 20k over our own bases, and never bothered to attack an enemy base.  Our base taking missions, both the successful and the unsuccessful typically stir up quite a fight, and as we enter those fights we have 2500-3500 lbs of ordnance hanging from our wings, and we give up any altitude or energy advantage when we dive-bomb both the base and town.  Now it seems to me that this should be a literal feast for defenders that have the SA to listen to the little voice "base under attack", and are willing up and defend their base.  If they don't, we're as disappointed about the lack of resistance as you claim to be.  However, all to often nobody seems to care when we attack a base, until of course they get here to the forums.

If you wanna stop us, just bring your squad to the fight, as you've mentioned, we come to YOUR base, is it to much to ask that you be there to fight us? 


I so often ask why are you folks waiting here go get them. Excellent post!
Title: Re: Base capture
Post by: Slash27 on April 02, 2011, 10:38:46 AM
I so often ask why are you folks waiting here go get them. Excellent post!
What keeps conveniently getting avoided here is that they swarm pork and leave. Taking the base is not really an issue, it's the lack of a fight in the aftermath. I'm glad a six wing megasquad has found their niche in base razing "Independence Day" tactics but you guys really shouldn't be surprised people are less than impressed when you head for the hills so you can plan your next sneak attack on the other side of the world. We get it's your $15 but there are quite a few people who are looking for an actual fight. And taking the time to up from a base to put a defense only to have you guys disappear as quickly as you came is pretty lame.
Title: Re: Base capture
Post by: EskimoJoe on April 02, 2011, 10:45:35 AM
What keeps conveniently getting avoided here is that they swarm pork and leave. Taking the base is not really an issue, it's the lack of a fight in the aftermath. I'm glad a six wing megasquad has found their niche in base razing "Independence Day" tactics but you guys really shouldn't be surprised people are less than impressed when you head for the hills so you can plan your next sneak attack on the other side of the world. We get it's your $15 but there are quite a few people who are looking for an actual fight. And taking the time to up from a base to put a defense only to have you guys disappear as quickly as you came is pretty lame.

I've yet to run across a -v-dweeb that will engage without a superior
number advantage.

2 Doras vs a 152 and an A8, both -v-dweebs.
What do they do as soon as they get within visual range?
Head for the hills!

Of course, my wingman and I give chase. We know immediately what
squad they're in, based simply on their lack of any skill or will to fight.

Two easy kills. I was really quite disappointed, yet unsurprised.
Title: Re: Base capture
Post by: vNUCKS on April 02, 2011, 11:49:42 AM
I've yet to run across a -v-dweeb that will engage without a superior number advantage.

Come fly with us sometime then, you may become surprised at how your opinion may change when it is based on first hand knowledge.  Also, the inconsistency in the absurd allegations that so many place against the vTards, aka the Devils =v= Brigade lessens your credibility:

For instance, we swarm a base, flatten it, caputure it and "leave"???  Huh, it is our usual behaviour to "mop up the remaining "un-defenders" (of course if I claim there were defenders I'd be alleging many of you here on the forums were liars), and land at our new base.  We assess the defensive requirements needed to keep our new base, leaving some to defend as needed and/or porking adjoining bases etc. etc.

The fundamental difference between those that criticize the vTards, and the the Devils =v= Brigade themselves is the difference between tactical and strategical thinking.  Those that love combat only, the mano y mano self proclaimed purists all to often seek only winning the next engagement, as opposed to the vTards whose primary goal is winning the war.  As a result, our behavior may occasionally seem odd to the tactical thinker.  We often laugh amongst ourselves (key phrase "amongst ourselves") at what we consider the apparent stupidity of our opponents to recognize and react to our all to obvious strategic objectives. For instance, have you guys ever noticed how our goons and M3's, not only stick around after dropping troops, but often appear otw way to drop again so as to become "bait" to conceal and defend their running troops?  We do that because all to many (I won't make any rash over-generalizations here) of the tactical players seem to only care about the "kill" as opposed the the base, or their rank and k/d ratio. Have you ever stopped to look at what is happening on the rest of the map as one or two of us drag you and your two, three and sometimes five or more away from the fight?  It certainly often comes at a cost to our individual tactical survivability, but often ensures the success of our strategic objectives.

The bottom line, we're playing to win a fundamentally different prize.  Success for ourselves as opposed to success for our country.  I sense that your complaints and frustration come from our ability to accomplish our objectives, while often denying you the ability to accomplish yours.

You gotta think a little bigger if you wanna defeat the big thinkers.
Title: Re: Base capture
Post by: fullmetalbullet on April 02, 2011, 12:06:39 PM
Come fly with us sometime then, you may become surprised at how your opinion may change when it is based on first hand knowledge.  Also, the inconsistency in the absurd allegations that so many place against the vTards, aka the Devils =v= Brigade lessens your credibility:

For instance, we swarm a base, flatten it, caputure it and "leave"???  Huh, it is our usual behaviour to "mop up the remaining "un-defenders" (of course if I claim there were defenders I'd be alleging many of you here on the forums were liars), and land at our new base.  We assess the defensive requirements needed to keep our new base, leaving some to defend as needed and/or porking adjoining bases etc. etc.

The fundamental difference between those that criticize the vTards, and the the Devils =v= Brigade themselves is the difference between tactical and strategical thinking.  Those that love combat only, the mano y mano self proclaimed purists all to often seek only winning the next engagement, as opposed to the vTards whose primary goal is winning the war.  As a result, our behavior may occasionally seem odd to the tactical thinker.  We often laugh amongst ourselves (key phrase "amongst ourselves") at what we consider the apparent stupidity of our opponents to recognize and react to our all to obvious strategic objectives. For instance, have you guys ever noticed how our goons and M3's, not only stick around after dropping troops, but often appear otw way to drop again so as to become "bait" to conceal and defend their running troops?  We do that because all to many (I won't make any rash over-generalizations here) of the tactical players seem to only care about the "kill" as opposed the the base, or their rank and k/d ratio. Have you ever stopped to look at what is happening on the rest of the map as one or two of us drag you and your two, three and sometimes five or more away from the fight?  It certainly often comes at a cost to our individual tactical survivability, but often ensures the success of our strategic objectives.

The bottom line, we're playing to win a fundamentally different prize.  Success for ourselves as opposed to success for our country.  I sense that your complaints and frustration come from our ability to accomplish our objectives, while often denying you the ability to accomplish yours.

You gotta think a little bigger if you wanna defeat the big thinkers.


Nucks they'll never understand that. they think their some kinda hero if they go 1 on 1 with someone kinda like a jousting knight. when infact this is a war game. their blinded by one piece of the pie and thats dogfighting. when in fact, there are lots more that can be done i,e win the war -gasps- oh wait i just said a forbidden word. they dont know what team work is and they dont understand strategic gains in a war game. they view this game as a way to fullfill their childhood dream of being that pilot that was portraid in movies as the lone wolf hero who stops 50 to 100 enemy planes in one pass. and when actual historical facts and tactics are used they downplay it as cowardly and skilless, i would actually like to hear them say that to ww2 pilots who used numbers quite often to win a battle.
Title: Re: Base capture
Post by: Rob52240 on April 02, 2011, 12:13:23 PM
NUCKS, don't bother.  EskimoJoe isn't interested in joining our squad since he'd have to wait in the tower until 75 other guys were also online before he can go do anything.

Then once in the air he might not like our squad rule of only taking HO shots and running away, it's just not for everybody.  He also seems to have issues with us only attacking undefended bases and our requirement that everyone send a nasty PM to whoever just shot us down via our vDALLAS shared shade account.

And even if he were to fly with us, he'd probably lose all interest once he finds out that our CO is in 7th grade and insists on having a daily 2 hour discussion regarding the World Of Warcraft while one lucky squad member does his algebra homework.

Nobody has to like us but then again, they don't need to hate us either.

<S>
Title: Re: Base capture
Post by: MORAY37 on April 02, 2011, 01:26:45 PM
NUCKS, don't bother.  EskimoJoe isn't interested in joining our squad since he'd have to wait in the tower until 75 other guys were also online before he can go do anything.

Then once in the air he might not like our squad rule of only taking HO shots and running away, it's just not for everybody.  He also seems to have issues with us only attacking undefended bases and our requirement that everyone send a nasty PM to whoever just shot us down via our vDALLAS shared shade account.

And even if he were to fly with us, he'd probably lose all interest once he finds out that our CO is in 7th grade and insists on having a daily 2 hour discussion regarding the World Of Warcraft while one lucky squad member does his algebra homework.

Nobody has to like us but then again, they don't need to hate us either. 

<S>


Why do I think this was a completely heartfelt, honest post? :bolt:
Title: Re: Base capture
Post by: dev41 on April 02, 2011, 02:51:37 PM
I have read numerous posts on the vguys and I really don't get why everyone gets so worked up about them. Who cares how they choose to play the game? I enjoy fighting them even when the odds are stacked against me. I like fighting them better when there are more fellow defenders and the odds are more in my favor. While I am no where near one of the better sticks in the game I still enjoy fighting them. I feel like they provide a good opportunity for a fight and add to the games value. If we all did the same thing this game would be awfully boring. Who cares if they brag about what they do - many other players brag about what they do and no one cares.

The OP was simply saying that he would like more time in order to mount a more effective defense. I am with him on this. I actually don't recall any of the vguys disagreeing with his post, although I could have missed something. I am sure his suggestion would make their job harder, but maybe they would appreciate the greater challenge. Strange to me the level of vitriol that gets directed toward them.
Title: Re: Base capture
Post by: Oldman731 on April 02, 2011, 04:13:06 PM
You gotta think a little bigger if you wanna defeat the big thinkers.


And so the reason I avoid the MAs is revealed at last:  I'm nothing more than a little thinker.

- oldman (or was that "stinker"?)
Title: Re: Base capture
Post by: GNucks on April 02, 2011, 08:59:08 PM

And so the reason I avoid the MAs is revealed at last:  I'm nothing more than a little thinker.

- oldman (or was that "stinker"?)

His post was not meant to be interpreted in a degrading fashion. He was talking about scale, not intellect. Perhaps he should have said "defeat the big thinkers at their own game"

@dev41: I commented that our go-to strategy most of the time is 10K heavy Ponies at full speed because it only gives a 2-3 minute warning for the defenders. We do it because it works, but I don't necessarily think it's fair on the defenders. We don't play with the intent on being fair but I believe the game could be tweaked a little bit to make that tactic a little more possible to counter.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 01:19:26 AM
I can understand if their are those that don't enjoy trying to stop those of us that are out to win the war, take their base etc. etc., and I respect their right to their preferences.  HTC has offered a number of arenas, and frankly ways to play within each arena to accommodate most of these players.  To each his own, find you're game and enjoy it.

But please don't think I'm not insulting the intellect of those that feel it is necessary to constantly harangue their opponents about about how they should play the game (we're playing our game for our amusement, you should do the same).  Please don't think I'm not insulting the intellect of those that say you "can't stop the horde", I've done it, and had it done to me many a time.  If you claim it can't be done, you're just plain ignorant.  And by posting here on the forums that it can't be done, you're just proving to the rest of the community how close-minded and unobservant you are. 

Every country is provided the same resources and the same rules.  The game offers no advantage to one vs. the other (except for that uber AI ack of the Knights, lol).  We each choose our objectives, and our strategies and tactics to meet those objectives.  If you don't like how your opponent beats you, when everything he has available is also available to you, what message are you sending when you choose to complain that his behavior is somehow unfair. 

Let's consider your case:

1. The Horde uses the same planes available to us.
2. The Horde uses the same bases available to us.
3. The Horde uses pilots with skills inferior to ours. (your claim, not mine)

And you wanna complain here about how they roll your country like a rag doll, hmmm... all I can figure is maybe it is your inferior intellect that allows them victory over you.  Please do me a favor, stop complaining about the Horde, and just plain try stopping the Horde instead.  It would be a lot more fun for the both of us, and frankly, you can't be nearly as dimwitted as your incessant whining makes you look to all those that you cry to.

On the other hand, try solitaire.  I wonder if you'd whine about your opponent in that game as well.




Title: Re: Base capture
Post by: GNucks on April 03, 2011, 02:37:20 AM
I suppose I was mistaken then.
Title: Re: Base capture
Post by: moot on April 03, 2011, 03:17:01 AM
inferior intellect
You keep saying that.  One of if not the major factor in the "hordes" not being stopped is that people just want to fly their own way. Meaning they don't care or don't want to coordinate with total strangers.  It means having to agree on tactics and that kind of micromanagement just isn't fun, and takes too long to set up.  Just agreeing to all roll together doesn't reliably happen either:  all you get is someone saying that base X is under attack and needs help. Or someone saying "we defended this base, now let's go defend that one"; and half the time almost no one will show up for that. The amount of timely response is erratic because not everyone cares about one base, or cares to stop their sortie to go defend it, esp not if it means starting from less than equal alt/speed/numbers/etc.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 03:46:14 AM
You keep saying that.  One of if not the major factor in the "hordes" not being stopped is that people just want to fly their own way. Meaning they don't care or don't want to coordinate with total strangers.  It means having to agree on tactics and that kind of micromanagement just isn't fun, and takes too long to set up.  Just agreeing to all roll together doesn't reliably happen either:  all you get is someone saying that base X is under attack and needs help. Or someone saying "we defended this base, now let's go defend that one"; and half the time almost no one will show up for that. The amount of timely response is erratic because not everyone cares about one base, or cares to stop their sortie to go defend it, esp not if it means starting from less than equal alt/speed/numbers/etc.

My point isn't that they're not stopped, but rather that they're characterized as being unstoppable.  If I interpret your rambling correctly, the Horde has chosen to act as a cohesive team whereas "people just want to fly their own way".  If "people" wanted to work together maybe the Horde would be stoppable.  If you don't wanna stop the Horde, FINE!!!... but please quit whining about you choosing not to stop us!!!
Title: Re: Base capture
Post by: MrRiplEy[H] on April 03, 2011, 04:18:50 AM

And you wanna complain here about how they roll your country like a rag doll, hmmm... all I can figure is maybe it is your inferior intellect that allows them victory over you. 

If mobbing required any intellect whatsoever, every school mobber would become hawkings or einstein. Sadly it's exactly the opposite.
Title: Re: Base capture
Post by: moot on April 03, 2011, 04:28:47 AM
Quote
If "people" wanted to work together maybe the Horde would be stoppable.  If you don't wanna stop the Horde
You might want to stop the horde but not want to work together with perfect strangers who you don't get along with, to defend a base that doesn't matter.

If you take the chaff out of the horde whining, you find the legitimate complaint that hordes are excessive often enough, e.g. 20 attackers repeatedly taking bases where there's no commensurate defense.  What is the point of rolling to defend when way too few join in?  As a result some of the defenders give it up for another fight that's more even, further diminishing the remaining defenders' incentive for even trying. But because to "cohesive" attackers, real estate trumps the actual fight over that real estate, they'll often keep going regardless.  Changing the color of identical airfields like it was a meaningful victory.

You can win the "War" fifty times over and the maps will be the same, the planes the same, there's no difference whatsoever.  Just sysyphus pushing his boulder to the rim over and over.  So the only real point to it all is having good fights.  "Hordes" that disregard how much contestation their attacks trigger, to the point they'll attack empty bases, reduce the amount of that only substance to the game - air combat.

" If you don't wanna deal with actual air combat, FINE!!!... but please quit whining about us pointing out your futile strategies!!!"  Futile because generates little or no combat.  And I don't actually identify with "us" or "you", or think the above paraphrase is all there is to it.  I find it just as nonsensical to run away from defensive fights where the odds aren't stacked on your side, as it is to purposefully not take a "cohesive team" attack into equal or larger red bar.

Overall there's just as much "whining" on the horde side as on the uncohesive "furballer" side.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 04:38:51 AM
If mobbing required any intellect whatsoever, every school mobber would become hawkings or einstein. Sadly it's exactly the opposite.

What a load, lol. Try running that "mob" 10 times and report back with your results.  Ignorance is a poor pedestal from which to preach intellect.
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 04:39:04 AM
Come fly with us sometime then, you may become surprised at how your opinion may change when it is based on first hand knowledge.  Also, the inconsistency in the absurd allegations that so many place against the vTards, aka the Devils =v= Brigade lessens your credibility:



My opinion is based off of first hand knowledge. Out of the may -v-'s I've shot down,
none engaged without a numbers advantage.

NUCKS, don't bother.  EskimoJoe isn't interested in joining our squad since he'd have to wait in the tower until 75 other guys were also online before he can go do anything.

Then once in the air he might not like our squad rule of only taking HO shots and running away, it's just not for everybody.  He also seems to have issues with us only attacking undefended bases and our requirement that everyone send a nasty PM to whoever just shot us down via our vDALLAS shared shade account.

And even if he were to fly with us, he'd probably lose all interest once he finds out that our CO is in 7th grade and insists on having a daily 2 hour discussion regarding the World Of Warcraft while one lucky squad member does his algebra homework.

Nobody has to like us but then again, they don't need to hate us either.

<S>


Do point to where I said I hate you =v=dweebs.
No, I'm not interested in your squad. I'm already in a squad with
some good friends. I don't share the idea of leaving my group
to go fly with a bunch of kids who can't fly for poop.

Also, you do a real good job of confirming everybody's thoughts
of your squad.
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 04:42:02 AM
NUCKS, don't bother.  EskimoJoe isn't interested in joining our squad since he'd have to wait in the tower until 75 other guys were also online before he can go do anything.

Then once in the air he might not like our squad rule of only taking HO shots and running away, it's just not for everybody.  He also seems to have issues with us only attacking undefended bases and our requirement that everyone send a nasty PM to whoever just shot us down via our vDALLAS shared shade account.

And even if he were to fly with us, he'd probably lose all interest once he finds out that our CO is in 7th grade and insists on having a daily 2 hour discussion regarding the World Of Warcraft while one lucky squad member does his algebra homework.

Nobody has to like us but then again, they don't need to hate us either.

<S>


 :rofl  :rofl  :aok homework...........
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 04:46:32 AM
My opinion is based off of first hand knowledge.

Your opinion is based upon your frustration...  :ahand

Why would you even care to post if the Horde didn't repeatedly  :ahand.  And since you don't care to put forth the effort, or lack the ability to stop is, here you are  :cry

Wipe your tears, get control of yourself... and fight back instead of whining!!!
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 05:51:37 AM
Your opinion is based upon your frustration...  :ahand

Why would you even care to post if the Horde didn't repeatedly  :ahand.  And since you don't care to put forth the effort, or lack the ability to stop is, here you are  :cry

Wipe your tears, get control of yourself... and fight back instead of whining!!!

This is the typical response that I'd expect from a ten year old on Xbox Live.
Go back to your console games. I thought it was impossible to be any worse
off than Tyrannis... I was obviously mistaken.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 06:42:10 AM
Eskimo,

I am the 44 year old father of three gentleman aged 14, 19 and 24 years old, one of which also plays AH. I have repeatedly asked you and your whining compatriots to:

1. Come fly with us to get first hand knowledge of what you speak.

2  Try to accomplish for yourself what you claim requires no skill or talent.

3  Try to stop us in the MA, instead of whining about us in the forums.

And yet her you remain, slinging insults instead of attempting to meet any challenge that faces you.  If my response is typical of what you expect from a ten year old, you should aspire someday to reach the maturity level of a ten year old on Xbox Live.  Until then, I'll take you comparing me to Tyrannis instead of yourself as the greatest of compliments.
Title: Re: Base capture
Post by: NatCigg on April 03, 2011, 06:52:36 AM
Eskimo,

I am the 44 year old father of three gentleman aged 14, 19 and 24 years old, one of which also plays AH. I have repeatedly asked you and your whining compatriots to:

1. Come fly with us to get first hand knowledge of what you speak.

2  Try to accomplish for yourself what you claim requires no skill or talent.

3  Try to stop us in the MA, instead of whining about us in the forums.

And yet her you remain, slinging insults instead of attempting to meet any challenge that faces you.  If my response is typical of what you expect from a ten year old, you should aspire someday to reach the maturity level of a ten year old on Xbox Live.  Until then, I'll take you comparing me to Tyrannis instead of yourself as the greatest of compliments.

LOL


the whining crybabys have no interest in 1,2,or 3. if they did, they would surely have to face the fact that they are not as good at this game beyond the simple niche that they remain cocooned in.
Title: Re: Base capture
Post by: LLogann on April 03, 2011, 08:06:37 AM
You guys actually pulled off a nice horde an hour ago at vBase 44.  



I actually feel bad for NatCigg, he had the best spot in the house and it got ruined by his own horde.

Oh the agony, all these planes and nobody upping....
(http://img824.imageshack.us/img824/3898/ahss41.jpg)

From the other direction we get a better glimpse at this Rook Horde:
(http://img708.imageshack.us/img708/406/ahss42.jpg)

The base wasn't completely destroyed... They left up one barrack and one bunker.
(http://img59.imageshack.us/img59/9039/ahss43.jpg)

FEAR THE ROOKS HORDE!!!
(http://img859.imageshack.us/img859/2246/ahss45.jpg)

BTW, which one of the 3 M3's going to a completely shutdown base got the capture?
Title: Re: Base capture
Post by: GNucks on April 03, 2011, 08:09:16 AM
Those pics are obviously shopped  :noid
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:13:37 AM
Eskimo,

I am the 44 year old father of three gentleman aged 14, 19 and 24 years old, one of which also plays AH. I have repeatedly asked you and your whining compatriots to:

1. Come fly with us to get first hand knowledge of what you speak.

2  Try to accomplish for yourself what you claim requires no skill or talent.

3  Try to stop us in the MA, instead of whining about us in the forums.

And yet her you remain, slinging insults instead of attempting to meet any challenge that faces you.  If my response is typical of what you expect from a ten year old, you should aspire someday to reach the maturity level of a ten year old on Xbox Live.  Until then, I'll take you comparing me to Tyrannis instead of yourself as the greatest of compliments.

Yes, and I knew a handful of friends who killed themselves because their 40 year old parents had the same
fluff'n attitude as you. Age means nothing to me. Age never will. You call this whining?
Yeah, right. Whining it is, oh old fart who is all knowing and master of all!


You assume your squad isn't 'like that'. Do you micromanage every member of your squad, 24 hours a day
7 days a week? Do you even know every member of your squad on a first name basis?
Maybe your squad isn't a bunch of skill-less dweebs when you're on, but I assure you, they most certainly
are when I am.

Title: Re: Base capture
Post by: NatCigg on April 03, 2011, 08:14:08 AM
You guys actually pulled off a nice horde an hour ago at vBase 44. 



BTW, which one of the 3 M3's going to a completely shutdown base got the capture?


I was in a t34. i shot two manned ack. drove further. shot two flack. we took the base as i drove to the enemy gv spawn. halfway there i climb up on a hill to get a good view. an enemy t34 dives up and gets the first shot. i fire get a hit on front armor, no good. he misses again. i fire at what i thought the range was, no to high. he fires through my armor. i go eat breakfast.
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 08:20:44 AM
Yes, and I knew a handful of friends who killed themselves because their 40 year old parents had the same
fluffluff'n attitude as you. Age means nothing to me. Age never will. You call this whining?
Yeah, right. Whining it is, oh old fart who is all knowing and master of all!


You assume your squad isn't 'like that'. Do you micromanage every member of your squad, 24 hours a day
7 days a week? Do you even know every member of your squad on a first name basis?
Maybe your squad isn't a bunch of skill-less dweebs when you're on, but I assure you, they most certainly
are when I am.



You're losing your constituents with that talk.

Whether we like it or not, the vGuys are giving you an intellectual beating.

 :rofl  :rofl Algebra. That was funny.  :aok
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:24:14 AM
You're losing your constituents with that talk.

Whether we like it or not, the vGuys are giving you an intellectual beating.

 :rofl  :rofl Algebra. That was funny.  :aok

Whether or not, I don't care. The fact remains that for the most part,
the majority of the Devils Brigade refuses to fight if terms are fair.
Title: Re: Base capture
Post by: GNucks on April 03, 2011, 08:25:25 AM
Yes, and I knew a handful of friends who killed themselves because their 40 year old parents had the same
fluffluff'n attitude as you.

The mortality rate of his offspring is 0. You wanna' hit some nerves? Here's a jab in return:

Your friends were panzies.
Title: Re: Base capture
Post by: LLogann on April 03, 2011, 08:28:25 AM
Ah crapola.  Yeah I was watching you for a while from the tower.  Figured you were hoping for a hanger pop prior to the take.   :D  I always do.  They were all still smoking when it got got.  Sorry to hear about the bad luck!   :salute

I was in a t34. i shot two manned ack. drove further. shot two flack. we took the base as i drove to the enemy gv spawn. halfway there i climb up on a hill to get a good view. an enemy t34 dives up and gets the first shot. i fire get a hit on front armor, no good. he misses again. i fire at what i thought the range was, no to high. he fires through my armor. i go eat breakfast.
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:31:20 AM
The mortality rate of his offspring is 0. You wanna' hit some nerves? Here's a jab in return:

Your friends were panzies.

Yes, because you know exactly what it's like to grow up in Alaska.
Also, 'pansy' is spelled with an 's', even in plural form. Smooth.
Title: Re: Base capture
Post by: LLogann on April 03, 2011, 08:33:52 AM
Not in Germany.....   :eek:
Yes, because you know exactly what it's like to grow up in Alaska.
Also, 'pansy' is spelled with an 's', even in plural form. Smooth.
Title: Re: Base capture
Post by: NatCigg on April 03, 2011, 08:34:03 AM
Ah crapola.  Yeah I was watching you for a while from the tower.  Figured you were hoping for a hanger pop prior to the take.   :D  I always do.  They were all still smoking when it got got.  Sorry to hear about the bad luck!   :salute


camped one last nite. i got 11 kills before a loose enemy got me lol. man, those knights were giving a heck of a fight out of that hanger.  when i flew back to the base the enemy had fanned out of the field to defensive positions.  the lack of air controll the demise of the attack.

 :salute
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:35:12 AM
Not in Germany.....   :eek:

Yes but this is an (American) English forum  :devil
Title: Re: Base capture
Post by: 321BAR on April 03, 2011, 08:36:48 AM
Yes, and I knew a handful of friends who killed themselves because their 40 year old parents had the same
fluffluff'n attitude as you
. Age means nothing to me. Age never will. You call this whining?
Yeah, right. Whining it is, oh old fart who is all knowing and master of all!


You assume your squad isn't 'like that'. Do you micromanage every member of your squad, 24 hours a day
7 days a week? Do you even know every member of your squad on a first name basis?
Maybe your squad isn't a bunch of skill-less dweebs when you're on, but I assure you, they most certainly
are when I am.


please dont bring this in here. you're not the only one who has lost loved ones and friends over simple problems sir... and i mean this with all due respect.

Base taking to be successful with limited numbers (and sometimes unlimited) requires some real thinking. the more complex the operation (to a point) the better the offensive. trust me, base taking requires alot more thought than (oh undefended base, get it) <S>

and yes... im not taking sides in this argument. this is actually the truth (from a guy who flies for fun and rarely for takes)
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 08:37:59 AM
Yes, because you know exactly what it's like to grow up in Alaska.
Also, 'pansy' is spelled with an 's', even in plural form. Smooth.

Joe, man c'mon.

You just corrected a guy on the proper spelling of the word pansy. Like you hear it every day or something...  :lol
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:39:26 AM
please dont bring this in here. you're not the only one who has lost loved ones and friends over simple problems sir... and i mean this with all due respect.

Base taking to be successful with limited numbers (and sometimes unlimited) requires some real thinking. the more complex the operation (to a point) the better the offensive. trust me, base taking requires alot more thought than (oh undefended base, get it) <S>

and yes... im not taking sides in this argument. this is actually the truth (from a guy who flies for fun and rarely for takes)

Baste taking with large numbers requires little thought.
Base taking with few numbers requires quite a bit more planning.
There's a pattern here, I just can't put my tongue on it...  ;)

Joe, man c'mon.

You just corrected a guy on the proper spelling of the word pansy. Like you hear it every day or something...  :lol

What do you think I PM to those who I kill after they've turned tail
and ran after losing their advantage?  ;)
Title: Re: Base capture
Post by: GNucks on April 03, 2011, 08:41:02 AM
Yes, because you know exactly what it's like to grow up in Alaska.
Also, 'pansy' is spelled with an 's', even in plural form. Smooth.

Regardless, I am befuddled by your Alaska comment. First it's their parents and then it's their state of residence. Everybody's got friends who died, but nobody else is citing that as an excuse to be an ***. Grow up.

And to add (just because I'm so self-conscious), I expected the word to get censored. I wouldn't want to be calling your dead friends potatoes would I?
Title: Re: Base capture
Post by: 321BAR on April 03, 2011, 08:42:14 AM
Baste taking with large numbers requires little thought.
Base taking with few numbers requires quite a bit more planning.
There's a pattern here, I just can't put my tongue on it...  ;)
no. large or small it requires some good amount of planning to be undefeatable. i've worked with base taking ops alot in the far past and i've learned alot in the process. you add a bit of this and a bit of that like i painstakenly wrote out in the wishlist thread and you get a much better offensive to defend against. trust me with this one
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:42:43 AM
Regardless, I am befuddled by your Alaska comment. First it's their parents and then it's their state of residence. Everybody's got friends who died, but nobody else is citing that as an excuse to be an ***. Grow up.

Why am I not surprised that you don't get it? OH, that's right...
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 08:44:33 AM
Baste taking with large numbers requires little thought.
Base taking with few numbers requires quite a bit more planning.
There's a pattern here, I just can't put my tongue on it...  ;)

What do you think I PM to those who I kill after they've turned tail
and ran after losing their advantage?  ;)

You send PM's to people?

I always thought that antagonizing PM's were the epitome of lameness.

I could be wrong.
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:47:04 AM
You send PM's to people?

I always thought that antagonizing PM's were the epitome of lameness.

I could be wrong.

Antagonizing? 'Put up a fight next time' is hardly antagonizing.
Title: Re: Base capture
Post by: GNucks on April 03, 2011, 08:47:33 AM
Why am I not surprised that you don't get it? OH, that's right...

Haha, EskimoJoe talking down to everybody because where he lives the winters are long and the summers are short. (Assuming he lives in Alaska.)
Just because Alaska's at the top of the map doesn't mean it's on top of the world, buddy.  :aok
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:50:02 AM
Haha, EskimoJoe talking down to everybody because where he lives the winters are long and the summers are short. (Assuming he lives in Alaska.)
Just because Alaska's at the top of the map doesn't mean it's on top of the world, buddy.  :aok

Certainly feel at the top of the world surrounded by such mediocrity, that's for sure.
Title: Re: Base capture
Post by: bmwgs on April 03, 2011, 08:52:04 AM
I've yet to run across a -v-dweeb that will engage without a superior
number advantage.

2 Doras vs a 152 and an A8, both -v-dweebs.
What do they do as soon as they get within visual range?
Head for the hills!

Of course, my wingman and I give chase. We know immediately what
squad they're in, based simply on their lack of any skill or will to fight.

Two easy kills. I was really quite disappointed, yet unsurprised.

Replace  "-v-dweeb" with Aces High Players, and you have just described 98% of the players in this game.

Fred
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:53:14 AM
Replace  "-v-dweeb" with Aces High Players, and you have just described 98% of the players in this game.

Fred

I suppose I'm within that two percentile range then.
Title: Re: Base capture
Post by: dmdchief on April 03, 2011, 08:56:01 AM
Well I am not getting to play as much as I would like but when I do I watch for the hoardes (big squads) or whatever you want to call them just so I can get a little practice in while on line.  I wish we still had squads on like the first one I was in in 2000, it was called the nighthawks, and we didn't care a whit about getting killed by a hoarde as it is called now. Heck we drove 50 miles in m-8's, osty's, and m-3's to hit a base, I don't remember how long it took but it was a while and we was joking and carrying on the whole time and everybody in the squad even old rattler had a good time.

The point being to all of this is whatever you are doing in the game SHOULD be to have a good time while you are on, if you aren't having a good time then you need to GO FISHING, and relax, and then come back to the game.

'3s everybody
SALUTE

ab8aac/dmdchief/aac

Ya'll come back now ya hear
Title: Re: Base capture
Post by: moot on April 03, 2011, 08:56:51 AM
(http://dasmuppets.com/public/dlamb/waambulance/ahss52c.jpg)
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 08:57:05 AM
Certainly feel at the top of the world surrounded by such mediocrity, that's for sure.

Nice one.  :aok

It's snowing like a motha' right now.
Title: Re: Base capture
Post by: EskimoJoe on April 03, 2011, 08:58:45 AM
Nice one.  :aok

It's snowing like a motha' right now.

That's not snow, Charlie Sheen sneezed on his mountain of cocaine.
Title: Re: Base capture
Post by: usvi on April 03, 2011, 09:06:57 AM
Nice Moot,a muppet/vtard madlib.  :aok
Title: Re: Base capture
Post by: oTRALFZo on April 03, 2011, 09:24:31 AM
Eskimo,

. I have repeatedly asked you and your whining compatriots to:

1. Come fly with us to get first hand knowledge of what you speak.

2  Try to accomplish for yourself what you claim requires no skill or talent.

3  Try to stop us in the MA, instead of whining about us in the forums.


1) Take it from an ex "oreo". I know the tactics. Fun was often purpously causing greif and not to have fun from a game perspective which is why I left.

2) Only sort of "skill" you have is the ability to herd cattle to a certain portion of the map. More often than not, you are counting on that the odds are always in your favor. Its enough to have the overwhelming #s advantage, but ontop of this is the toolshedding factor.

3) Noone really cares. Its more laughing AT you than anything else. No megasquad lives a long reign. BOPs, LCA, Rolling thunder, Claim jumpers,  all come to terms that its about quaility and not quantity. Given enough time, your roster will shrink to almost nothing from guys getting bored and moving on to other aspects of the game or quit all together. Players that have been here years and years have done so because they have adapted to their game. IF anything, your gameplay is much more detremental to the new guy that logs in and doesnt know any better and gets swarmed by an army of bees and quits out of frustration.

Take a second to think about if what you were doing were to greif you if it were done to you. If the answer is yes, then why participate and contribute towards any negativity in this game?
In a way Im almost positive the Vguys enjoy the reputation they have and in that case..they earned it. Tons of folks are respected within the community even when they are the red guys. If the Vs wanted any sort of respect they would at least take steps to pull the squad reputation out of the gutter instead of dragging it deeper and deeper trying to justify what they are doing is right.

Its your 15$. Play as you want because its only you making the choices. Base your game on lameness and girly play and of course you are going to recieve backlash. You certainly wont be admired or even praised.
Title: Re: Base capture
Post by: MaSonZ on April 03, 2011, 09:43:11 AM
Uh-oh..oREo.

I knoe I'm late to the party, but the vTards are enjoyable to shoot down. basic thought of ACM, but nothing to fancy (unless maybe your DALLAS, but I havent seen him in a while). and has been mentioned time and time again, it isnt hard to watch the map and look fer a blinking town.
Title: Re: Base capture
Post by: Melvin on April 03, 2011, 10:15:36 AM
When are you people going to learn the difference between to and too?

Driving me nuts.

(This is a general statement; so many fail at that.)
Title: Re: Base capture
Post by: waystin2 on April 03, 2011, 10:22:44 AM
When are you people going to learn the difference between to and too?

Driving me nuts.

(This is a general statement; so many fail at that.)

You are being to mean two at least too of the people in this thread. :D
Title: Re: Base capture
Post by: VonMessa on April 03, 2011, 10:34:42 AM
(http://dasmuppets.com/public/dlamb/waambulance/ahss52c.jpg)

That is some funny stuff there  :aok
Title: Re: Base capture
Post by: usvi on April 03, 2011, 10:57:19 AM
When are you people going to learn the difference between to and too?

Driving me nuts.

(This is a general statement; so many fail at that.)
This guy is EVERYWHERE.

(http://2.bp.blogspot.com/_i4j9SBaBbbc/SDjRIYCKtpI/AAAAAAAAAH8/gmT8M2Uhuwg/s400/Grammar_Nazi.jpg)

So muchly bad grammar,so little time.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 11:35:47 AM
Yes, and I knew a handful of friends who killed themselves because their 40 year old parents had the same
fluffluff'n attitude as you. Age means nothing to me. Age never will. You call this whining?
Yeah, right. Whining it is, oh old fart who is all knowing and master of all!


You assume your squad isn't 'like that'. Do you micromanage every member of your squad, 24 hours a day
7 days a week? Do you even know every member of your squad on a first name basis?
Maybe your squad isn't a bunch of skill-less dweebs when you're on, but I assure you, they most certainly
are when I am.



Joe,

What in the name of HiTech Creations does this post have to do with the post you quoted, or any post prior to it? Are you now hallucinating statements from others from which to cast insults in reply?
Title: Re: Base capture
Post by: MaSonZ on April 03, 2011, 01:01:05 PM
1) Take it from an ex "oreo". I know the tactics. Fun was often purpously causing greif and not to have fun from a game perspective which is why I left.

2) Only sort of "skill" you have is the ability to herd cattle to a certain portion of the map. More often than not, you are counting on that the odds are always in your favor. Its enough to have the overwhelming #s advantage, but ontop of this is the toolshedding factor.

3) Noone really cares. Its more laughing AT you than anything else. No megasquad lives a long reign. BOPs, LCA, Rolling thunder, Claim jumpers,  all come to terms that its about quaility and not quantity. Given enough time, your roster will shrink to almost nothing from guys getting bored and moving on to other aspects of the game or quit all together. Players that have been here years and years have done so because they have adapted to their game. IF anything, your gameplay is much more detremental to the new guy that logs in and doesnt know any better and gets swarmed by an army of bees and quits out of frustration.

Take a second to think about if what you were doing were to greif you if it were done to you. If the answer is yes, then why participate and contribute towards any negativity in this game?
In a way Im almost positive the Vguys enjoy the reputation they have and in that case..they earned it. Tons of folks are respected within the community even when they are the red guys. If the Vs wanted any sort of respect they would at least take steps to pull the squad reputation out of the gutter instead of dragging it deeper and deeper trying to justify what they are doing is right.

Its your 15$. Play as you want because its only you making the choices. Base your game on lameness and girly play and of course you are going to recieve backlash. You certainly wont be admired or even praised.
+1 Back when I started as a noob...the oREo's were sooo cool cause they wrecked every baser they attacked. being so new to the game I didnt realize until much later on why. I agree with all this though.  :salute

hell. I remember flying with Tralfaz  :O
Title: Re: Base capture
Post by: ROX on April 03, 2011, 01:02:08 PM
Regardless, I am befuddled by your Alaska comment. First it's their parents and then it's their state of residence. Everybody's got friends who diedI?

He's most likely referring to Alaska's relatively high suicide rate, especially among young people.

Just a guess.
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 02:05:48 PM
He's most likely referring to Alaska's relatively high suicide rate, especially among young people.

Just a guess.

Also, if you read back, you'll also note that he finds me (and parents like me) somewhat responsible for that suicide rate.
Title: Re: Base capture
Post by: RufusLeaking on April 03, 2011, 02:10:04 PM
Every country is provided the same resources and the same rules.  The game offers no advantage to one vs. the other (except for that uber AI ack of the Knights, lol).  We each choose our objectives, and our strategies and tactics to meet those objectives.  If you don't like how your opponent beats you, when everything he has available is also available to you, what message are you sending when you choose to complain that his behavior is somehow unfair. 
Defense has the advantage of fighting close to home. This acts as a force multiplier.

Offense has the initiative. They get to decide place, altitude and weapons mix.

Even with the same resources and rules, there are some differences between offense and defense. Doesn't justify the whining. And, I agree with you that it is rare that a counter-horde ups to make a good balanced fight, especially considering the amount of whining about all this on the forums.


But please don't think I'm not insulting the intellect . . . 

. . . If you claim it can't be done, you're just plain ignorant. 

. . . all I can figure is maybe it is your inferior intellect that allows them victory over you. 

. . . you can't be nearly as dimwitted as your incessant whining makes you look to all those that you cry to.
I think you are insulting people intelligence.  :lol
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 02:31:01 PM
1) Take it from an ex "oreo". I know the tactics. Fun was often purpously causing greif and not to have fun from a game perspective which is why I left.

2) Only sort of "skill" you have is the ability to herd cattle to a certain portion of the map. More often than not, you are counting on that the odds are always in your favor. Its enough to have the overwhelming #s advantage, but ontop of this is the toolshedding factor.

3) Noone really cares. Its more laughing AT you than anything else. No megasquad lives a long reign. BOPs, LCA, Rolling thunder, Claim jumpers,  all come to terms that its about quaility and not quantity. Given enough time, your roster will shrink to almost nothing from guys getting bored and moving on to other aspects of the game or quit all together. Players that have been here years and years have done so because they have adapted to their game. IF anything, your gameplay is much more detremental to the new guy that logs in and doesnt know any better and gets swarmed by an army of bees and quits out of frustration.

Take a second to think about if what you were doing were to greif you if it were done to you. If the answer is yes, then why participate and contribute towards any negativity in this game?
In a way Im almost positive the Vguys enjoy the reputation they have and in that case..they earned it. Tons of folks are respected within the community even when they are the red guys. If the Vs wanted any sort of respect they would at least take steps to pull the squad reputation out of the gutter instead of dragging it deeper and deeper trying to justify what they are doing is right.

Its your 15$. Play as you want because its only you making the choices. Base your game on lameness and girly play and of course you are going to recieve backlash. You certainly wont be admired or even praised.

"Noone really cares"??? have you been reading the forums.  There are whole lot of people that care, many fervently, and more yet foolishly. (obviously you have poor reading comprehension skills)

"Our gameplay is much more detremental to the new guy"??? And yet reading your posts, one discovers that many of you and your "supporters" admit to both participating in the same behavior as newbs that you now denounce, and enjoying it until you later evolved into the beacons of the community you are now (now we've established that you're a hypocrite)

"Take a second to think about if what you were doing were to greif you if it were done to you. If the answer is yes, then why participate and contribute towards any negativity in this game?"  This one take the cake for obvious stupid statements.  Shall I quit shooting those red guys down too? It might grief them.  

As for admiration and praise, you may someday learn that you reap what you sow. The whining, insults, and venom that you spew towards countless members of this community has earned you a very poor reputation.  I'm quite comfortable with my reputation.  If I disagree with you, I will disagree respectfully.  If you respond with gibberish and insults, I will highlight your foolishness and immaturity.

(now off to Wal-Mart, I'm pretty sure I'm gonna need more highlighters)


Title: Re: Base capture
Post by: Ack-Ack on April 03, 2011, 02:33:08 PM
If people would put in as much effort to defend their bases from the vGuy's attacks as they put in whining about the vGuys in the forums, the vGuys wouldn't be able to take any bases.

ack-ack
Title: Re: Base capture
Post by: Drano on April 03, 2011, 02:35:18 PM
If people would put in as much effort to defend their bases from the vGuy's attacks as they put in whining about the vGuys in the forums, the vGuys wouldn't be able to take any bases.

ack-ack

The force is strong with this one. :aok
Title: Re: Base capture
Post by: ROX on April 03, 2011, 02:38:23 PM
I sure am proud of the community for not letting this (and most other) threads go perma-hijack and deteriorate into a testosterone fired urination match.  Well done!    :rolleyes:
Title: Re: Base capture
Post by: Slash27 on April 03, 2011, 02:43:15 PM
If people would put in as much effort to defend their bases from the vGuy's attacks as they put in whining about the vGuys in the forums, the vGuys wouldn't be able to take any bases.

ack-ack
Defese being: You up and intercept the locust swarm while 400 tons of ordinance is falling, 3 minutes later the base is captured, the swarm lands an goes to the other side of the map and plans the next sneak attack where the least people are.

Good times :aok
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 02:50:35 PM
Defese being: You up and intercept the locust swarm while 400 tons of ordinance is falling, 3 minutes later the base is captured, the swarm lands an goes to the other side of the map and plans the next sneak attack where the least people are.

Good times :aok

its called causing chaos. me personaly if i wanna win im not gonna care if you dont like it. im there to win not furball for hours on end and get nothing done.
Title: Re: Base capture
Post by: LLogann on April 03, 2011, 03:10:56 PM
 :D
I sure am proud of the community for not letting this (and most other) threads go perma-hijack and deteriorate into a testosterone fired urination match.  Well done!    :rolleyes:
Title: Re: Base capture
Post by: ink on April 03, 2011, 03:50:39 PM
 :rofl :rofl :rofl :rofl

reputation.....hmmmmm........ .well seeings how EVERYONE but you calls you vtards...yup you got a great one :aok
Title: Re: Base capture
Post by: MaSonZ on April 03, 2011, 04:41:36 PM
:rofl :rofl :rofl :rofl

reputation.....hmmmmm........ .well seeings how EVERYONE but you calls you vtards...yup you got a great one :aok
dunno which is worse..vTards or oREo's. +1 on post btw  :rock
Title: Re: Base capture
Post by: RoGenT on April 03, 2011, 04:48:33 PM
I've always been firm believer that each player pays (or is helped) for the game so if hordes, pickers, GV, ect., want to play how they play, then we are we to critize them for it? Yeah, the whole horde base taking thing is little old but I personally enjoy trying to stop them. However, it is sometimes rather frustrating to call out on country "alert #" and maybe few guys come to help. Among the knights who usually aren't furballing with the rooks, if someone says "vtards, JJs at #" they usually come straight way, sometimes they don't.

Either way, bring on the hordes!  :aok
Title: Re: Base capture
Post by: ink on April 03, 2011, 05:31:30 PM
I've always been firm believer that each player pays (or is helped) for the game so if hordes, pickers, GV, ect., want to play how they play, then we are we to critize them for it? Yeah, the whole horde base taking thing is little old but I personally enjoy trying to stop them. However, it is sometimes rather frustrating to call out on country "alert #" and maybe few guys come to help. Among the knights who usually aren't furballing with the rooks, if someone says "vtards, JJs at #" they usually come straight way, sometimes they don't.

Either way, bring on the hordes!  :aok

I truly do not care how any one plays the game, if the war aspect is your thing more power to ya, if ya like bombers cool beans, GV's AWESOME...personally I love the fighters, you can look through my stats I ONLY fly fighters in "Fighter mode" I don't fly a few sorties as a "fighter" and then switch to "attack" EVERY sortie I fly is as a fighter.   
 one of the reasons I love this game is the COMBAT, its great to fight against other Combatants, real live people.... so I expect "COMBAT"  whether its 1vs1 or me against the hourd, or being shot at by a GV as im flying to the fight...COMBAT.....

when I fly to four nme cons, I certainly expect combat, but when they run away from me by MYSELF....something is wrong. period......I mean cmon I know I'm a bad-ass and all(sarcasm for those who didn't see it)  but damn four of ya should be able to kill me :rolleyes:

seriously if the war is what you enjoy why run from one guy?  he is the nme in a "war" are you not supposed to kill the nme?   because I had 1500 ALT advantage... :rolleyes:
sad part was I had to go to 18 K to get above the nme  :rofl

they have numbers, ALT(its not like they were on the deck low and slow) and Planes yet still ran, I was in a KI84 they were in 190's and 51's gee what does better up there?   and they still ran away, most sad and pathetic day yet in AH
Title: Re: Base capture
Post by: Slash27 on April 03, 2011, 05:43:17 PM
its called causing chaos. me personaly if i wanna win im not gonna care if you dont like it. im there to win not furball for hours on end and get nothing done.
I was never under the impression you can furball.


Winning!!!
Title: Re: Base capture
Post by: Guppy35 on April 03, 2011, 05:50:14 PM
I was never under the impression you can furball.


Winning!!!

What did he win?  Is this another we've got a bigger joystick then you competition?
Title: Re: Base capture
Post by: ink on April 03, 2011, 06:03:45 PM
What did he win?  Is this another we've got a bigger joystick then you competition?

mine may not be bigger...but I guarantee its more "colorful" :D
Title: Re: Base capture
Post by: RoGenT on April 03, 2011, 06:06:02 PM
I truly do not care how any one plays the game, if the war aspect is your thing more power to ya, if ya like bombers cool beans, GV's AWESOME...personally I love the fighters, you can look through my stats I ONLY fly fighters in "Fighter mode" I don't fly a few sorties as a "fighter" and then switch to "attack" EVERY sortie I fly is as a fighter.   
 one of the reasons I love this game is the COMBAT, its great to fight against other Combatants, real live people.... so I expect "COMBAT"  whether its 1vs1 or me against the hourd, or being shot at by a GV as im flying to the fight...COMBAT.....

when I fly to four nme cons, I certainly expect combat, but when they run away from me by MYSELF....something is wrong. period......I mean cmon I know I'm a bad-ass and all(sarcasm for those who didn't see it)  but damn four of ya should be able to kill me :rolleyes:

seriously if the war is what you enjoy why run from one guy?  he is the nme in a "war" are you not supposed to kill the nme?   because I had 1500 ALT advantage... :rolleyes:
sad part was I had to go to 18 K to get above the nme  :rofl

they have numbers, ALT(its not like they were on the deck low and slow) and Planes yet still ran, I was in a KI84 they were in 190's and 51's gee what does better up there?   and they still ran away, most sad and pathetic day yet in AH

It's good, I wasn't trying to counter-point from your opinion at all. I was just throwing in my two cents on the matter  :salute
Title: Re: Base capture
Post by: ink on April 03, 2011, 06:08:57 PM
It's good, I wasn't trying to counter-point from your opinion at all. I was just throwing in my two cents on the matter  :salute

 :salute
one thing I can always count on from the "PIGS"  is damn good COMBAT :joystick:
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 06:24:46 PM
its called causing chaos. me personaly if i wanna win im not gonna care if you dont like it. im there to win not furball for hours on end and get nothing done.

only reason u don't furball is because  you can't fight ur way outta a paper bag
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 07:24:48 PM
only reason u don't furball is because  you can't fight ur way outta a paper bag

i just dont see the point. it offers nothing to gameplay what so ever.
Title: Re: Base capture
Post by: AAJagerX on April 03, 2011, 07:31:26 PM
i just dont see the point. it offers nothing to gameplay what so ever.

Personally, I enjoy both the furball and the base-take.  I don't see why anyone would limit themselves to only one aspect of the game.  Case in point...  I really didn't care for GVing until I gave it a real shot (the last 2 tours or so).  I've found that I really enjoy it at times.  Variety keeps the monotony monster at bay.
Title: Re: Base capture
Post by: greens on April 03, 2011, 07:40:10 PM
If people would put in as much effort to defend their bases from the vGuy's attacks as they put in whining about the vGuys in the forums, the vGuys wouldn't be able to take any bases.

ack-ack
U kinda forgot vBases  :aok    :rofl i crack myself up


<S> greens
Title: Re: Base capture
Post by: mausil on April 03, 2011, 08:05:21 PM
:rofl :rofl :rofl :rofl

reputation.....hmmmmm........ .well seeings how EVERYONE but you calls you vtards...yup you got a great one :aok

I dont know any of you online proudly in virtual flying skills pilots, any, and probably never will, do you really think im searching for good reputation in the AH2 community :headscratch: I search for it and have in RL and thats only what matters to me, im a nice guy with skill or not, if u like me very well if u dont like me oh well  :cool:
Title: Re: Base capture
Post by: vNUCKS on April 03, 2011, 08:19:33 PM
:rofl :rofl :rofl :rofl

reputation.....hmmmmm........ .well seeings how EVERYONE but you calls you vtards...yup you got a great one :aok

Visit our website, vtards.tk.  Yep, we call ourselves that, and we're rather proud to be called it... (ignorance rears its ugly head again)

NEXT????
Title: Re: Base capture
Post by: Slash27 on April 03, 2011, 08:25:04 PM
What did he win?  Is this another we've got a bigger joystick then you competition?
I have no clue what he's winning, but by God that's what he's here to do. And my joystick is of average size thank you very much.
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 08:27:41 PM
i just dont see the point. it offers nothing to gameplay what so ever.

 So let me get this straight in a game that is described by it's creators in the 1st paragraph of their web site as : Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment.  Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.  
 and ur telling me air combat (furballin) offers nothing hmmm ok
Title: Re: Base capture
Post by: ink on April 03, 2011, 09:01:53 PM
Visit our website, vtards.tk.  Yep, we call ourselves that, and we're rather proud to be called it... (ignorance rears its ugly head again)

NEXT????


 :rofl

 :rolleyes:

that's about all the effort you deserve :aok
Title: Re: Base capture
Post by: PFactorDave on April 03, 2011, 09:16:39 PM
mine may not be bigger...but I guarantee its more "colorful" :D

Whoa dude!  I didn't need that mental image!  :uhoh
Title: Re: Base capture
Post by: VonMessa on April 03, 2011, 09:17:17 PM
mine may not be bigger...but I guarantee its more "colorful" :D

Do the work yourself?
 :D
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 09:20:12 PM
So let me get this straight in a game that is described by it's creators in the 1st paragraph of their web site as : Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment.  Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.  
 and ur telling me air combat (furballin) offers nothing hmmm ok

it dosnt, it offers nothing to gameplay and adds nothing to those new players who might wanna play just to win. me personaly i dont see why its fun. its kinda like the map for BF2 called strike and karkand, the first MEC flag(hotel) is in a narrow part of the map and the USMC has to go through that to get the other flags. and it allways ends up in a grenade whoring frenzy all about how many you can kill. nobodies trying to advance to win the map same thing in furballing all your doing is dogfighting your not trying to take a base your not doing anything useful for your side. your just trying to get your rank up. nothing more. AH has evolved from the aircombat only to having more then just that making it a proper war game with land sea and air combat. but furballers all they see is dogfighting nothing more and frankly i bet it scares off more potential customers for HTC. the gamers who play to win around the world actually outnumber the gamers who only want to get kills in a game. team orientated gameplay and organized players who want to win is actually where HTC could make loads more money, but no you whine and cry about it until HTC will eventually make it into one big furballing arena with no winners and no losers. and when that happens thats when i will quit playing AH because it would offer nothing to me who wants to play to win. i dont care about how many kills i can get i dont care about furballing. my fun is in making it hard for my opponent to fight back. that is what strategic gaming is. making a plan, and putting it into action. thats more of a challenge then creating a furball. its not my problem if you cant up before me and my squad take out your hangars so you cant up, i dont care if you have to fly a whole sector to stop it and by the time you get there its over. not my concern. im focused on my goal of winning. not sitting around waiting for you to notice an attack and then upping to stop it. either you see it before it happens or you deal with losing. as i said not my problem.
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 09:34:13 PM
it dosnt, it offers nothing to gameplay and adds nothing to those new players who might wanna play just to win. me personaly i dont see why its fun. its kinda like the map for BF2 called strike and karkand, the first MEC flag(hotel) is in a narrow part of the map and the USMC has to go through that to get the other flags. and it allways ends up in a grenade whoring frenzy all about how many you can kill. nobodies trying to advance to win the map same thing in furballing all your doing is dogfighting your not trying to take a base your not doing anything useful for your side. your just trying to get your rank up. nothing more. AH has evolved from the aircombat only to having more then just that making it a proper war game with land sea and air combat. but furballers all they see is dogfighting nothing more and frankly i bet it scares off more potential customers for HTC. the gamers who play to win around the world actually outnumber the gamers who only want to get kills in a game. team orientated gameplay and organized players who want to win is actually where HTC could make loads more money, but no you whine and cry about it until HTC will eventually make it into one big furballing arena with no winners and no losers. and when that happens thats when i will quit playing AH because it would offer nothing to me who wants to play to win. i dont care about how many kills i can get i dont care about furballing. my fun is in making it hard for my opponent to fight back. that is what strategic gaming is. making a plan, and putting it into action. thats more of a challenge then creating a furball. its not my problem if you cant up before me and my squad take out your hangars so you cant up, i dont care if you have to fly a whole sector to stop it and by the time you get there its over. not my concern. im focused on my goal of winning. not sitting around waiting for you to notice an attack and then upping to stop it. either you see it before it happens or you deal with losing. as i said not my problem.

so ur saying more people care about winning the war then they do about dog fighting?
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 09:38:13 PM
so ur saying more people care about winning the war then they do about dog fighting?

more people who play game care about winng as a team then just going out, and getting kills. that is why i play project reality mod for BattleField 2. its a team oriented game. you get more points for working as a team and in support of your team then you do for just going out and getting loads of kills.
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 09:47:16 PM
more people who play game care about winng as a team then just going out, and getting kills. that is why i play project reality mod for BattleField 2. its a team oriented game. you get more points for working as a team and in support of your team then you do for just going out and getting loads of kills.

 this isnt xbox or ps3
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 10:00:17 PM
this isnt xbox or ps3

um keep in mind battlefield 2 is a PC only game. and yes HTC would gain more from having that huge player base playing in their game. but they have to constantly bend over to the furballers. who whine and whine about the horders.
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 10:04:15 PM
um keep in mind battlefield 2 is a PC only game. and yes HTC would gain more from having that huge player base playing in their game. but they have to constantly bend over to the furballers. who whine and whine about the horders.

lmfao u honestly believe the stuff ur writing?
Title: Re: Base capture
Post by: Delirium on April 03, 2011, 10:05:18 PM
I don't one way or the other about a base taking squad, they can roll bases to their heart's content. My only complaint about the Devils is they allow VDallas to act the way he does and then don't take responsibility for his actions when he is wearing their squad tags.
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 10:10:46 PM
I don't one way or the other about a base taking squad, they can roll bases to their heart's content. My only complaint about the Devils is they allow VDallas to act the way he does and then don't take responsibility for his actions when he is wearing their squad tags.

i have no control over what the command staff do. i only wanna play to win using teamwork. i dont wanna play for kills. i used to play flight sims like novalogics F-16 MRF for nothing but kills and it got extremely boring. thats is why i play games for the teamwork side of it. i joined the vTARDs because they work as a team to accomplish a goal, and that is to win. i dont see why so many hate that? i dont get why the majority of AH players only wanna dogfight in furballs? what does that serve for your team?
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 10:27:38 PM
i have no control over what the command staff do. i only wanna play to win using teamwork. i dont wanna play for kills. i used to play flight sims like novalogics F-16 MRF for nothing but kills and it got extremely boring. thats is why i play games for the teamwork side of it. i joined the vTARDs because they work as a team to accomplish a goal, and that is to win. i dont see why so many hate that? i dont get why the majority of AH players only wanna dogfight in furballs? what does that serve for your team?

more people who play game care about winng as a team then just going out, and getting kills. that is why i play project reality mod for BattleField 2. its a team oriented game. you get more points for working as a team and in support of your team then you do for just going out and getting loads of kills.

 so which is it more care about furballing or more care about winning ze war
Title: Re: Base capture
Post by: Guppy35 on April 03, 2011, 10:32:38 PM
i have no control over what the command staff do. i only wanna play to win using teamwork. i dont wanna play for kills. i used to play flight sims like novalogics F-16 MRF for nothing but kills and it got extremely boring. thats is why i play games for the teamwork side of it. i joined the vTARDs because they work as a team to accomplish a goal, and that is to win. i dont see why so many hate that? i dont get why the majority of AH players only wanna dogfight in furballs? what does that serve for your team?

What do you win?
Title: Re: Base capture
Post by: BowHTR on April 03, 2011, 10:37:02 PM
What do you win?

i think a t-shirt, but i could be wrong.


(http://www.keystone-graphics.com/webstore/items_images/1140016223T-Shirt%20for%20Sayings27.jpg)
Title: Re: Base capture
Post by: Rino on April 03, 2011, 11:20:30 PM
      Ooooh burn!  Nice one Bow  :aok :lol
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 11:21:04 PM
so which is it more care about furballing or more care about winning ze war

winning the war.
Title: Re: Base capture
Post by: VonMessa on April 03, 2011, 11:27:12 PM
There is a war somewhere?
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 11:28:14 PM
winning the war.

i assure u ur wrong
Title: Re: Base capture
Post by: Guppy35 on April 03, 2011, 11:28:49 PM
winning the war.

<Looks around>  Umm....er...What war?  There's a war?  No one tells me anything anymore!  

Why wasn't I informed?!?!

Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 11:29:35 PM
i assure u ur wrong

and how is that? you should play a game called blitzkrieg 2 then tell me that winning isnt better then furballing.
Title: Re: Base capture
Post by: ink on April 03, 2011, 11:33:02 PM
Whoa dude!  I didn't need that mental image!  :uhoh

 :rofl :rofl   sorry just had to :joystick:

Do the work yourself?
 :D


hell ya :aok

you wouldn't believe how much it impresses the woman :D


winning the war.

 :rofl

every single Dogfight is different, NO two are the same...winning the "war"  is exactly the same thing over and over again, and you think the opposite....well there aint much help for ya then, I guess your just a war winning mofo :aok 
Title: Re: Base capture
Post by: jimson on April 03, 2011, 11:34:16 PM
Ah, the basetakers vs furballers issue again, ad nauseum.

Some like goal oriented play, some like fighting just for the sake of fighting.

While the latter can occur in the context of the former, the reverse cannot.

That's why the game allows both.
Title: Re: Base capture
Post by: DMGOD on April 03, 2011, 11:39:32 PM
and how is that? you should play a game called blitzkrieg 2 then tell me that winning isnt better then furballing.

Aces High is the only game I play. I don't care about "winning" the war means absolutely nothing NO SKILL IS REQUIRED. I do enjoy fighting and not because of score but because it's a challenge. The majority of u guys wanna be spoon fed with cheat codes and free weapons when u purchase ur video game early. The thing that made me fall in love with Aces High is that it's a game based on knowledge and skill. To me there is no better feeling then when I beat or at least give a  great "stick" a hard time killing me.
This is something I am sure you will never learn because people like you come and go once you get sick of winning the war and realize that becoming a decent stick isnt that easy u will close ur account or your gonna get grounded for not doing your homework and your parents will cancel your account
Title: Re: Base capture
Post by: fullmetalbullet on April 03, 2011, 11:46:38 PM
Aces High is the only game I play. I don't care about "winning" the war means absolutely nothing NO SKILL IS REQUIRED. I do enjoy fighting and not because of score but because it's a challenge. The majority of u guys wanna be spoon fed with cheat codes and free weapons when u purchase ur video game early. The thing that made me fall in love with Aces High is that it's a game based on knowledge and skill. To me there is no better feeling then when I beat or at least give a  great "stick" a hard time killing me.
This is something I am sure you will never learn because people like you come and go once you get sick of winning the war and realize that becoming a decent stick isnt that easy u will close ur account or your gonna get grounded for not doing your homework and your parents will cancel your account

you say it takes no skill at all? where are you getting this info from? i wanna know. and 2 i got plenty of skill at dogfighting but its pointless to me to only play a game to get a kill or make it hard for someone to shoot me down. i play the game for several reasons one i like the teamwork i get when i play the game with my squad 2 i love flying planes. i always have. but playing a game to get kills and not playing to win or help your team win is pointless to me.
Title: Re: Base capture
Post by: Guppy35 on April 03, 2011, 11:52:44 PM
Ah, the basetakers vs furballers issue again, ad nauseum.

Some like goal oriented play, some like fighting just for the sake of fighting.

While the latter can occur in the context of the former, the reverse cannot.

That's why the game allows both.

You used the magic phrase.  "The game".    I get a kick out of folks talking about it being 'war!" :)
Title: Re: Base capture
Post by: BowHTR on April 03, 2011, 11:53:25 PM
You used the magic phrase.  "The game".    I get a kick out of folks talking about it being 'war!" :)

wait, this isnt a war?
Title: Re: Base capture
Post by: Guppy35 on April 03, 2011, 11:55:36 PM
wait, this isnt a war?

I asked the same question.  I clearly never got the memo, but then again, I'm clearly out of the loop on AH current events :)
Title: Re: Base capture
Post by: BowHTR on April 03, 2011, 11:57:29 PM
I asked the same question.  I clearly never got the memo, but then again, I'm clearly out of the loop on AH current events :)

lotta fishy things goin on around here. I heard people were flying claws and in some kinda arena 51 or somethin
Title: Re: Base capture
Post by: PFactorDave on April 03, 2011, 11:59:29 PM
you wouldn't believe how much it impresses the woman :D

Of course it does!   It takes quite the man to jab a needle into his, well you know, hundreds of times for the sake of the art!  Makes me cringe just thinking about it!

Of course it begs the question...  Does the art look better in the "storage state", or in the "in use" state.  Oh crap, that opens up a whole new can of mental images I wish I could un-see!   :rofl
Title: Re: Base capture
Post by: ink on April 04, 2011, 12:02:16 AM
Aces High is the only game I play. I don't care about "winning" the war means absolutely nothing NO SKILL IS REQUIRED. I do enjoy fighting and not because of score but because it's a challenge. The majority of u guys wanna be spoon fed with cheat codes and free weapons when u purchase ur video game early. The thing that made me fall in love with Aces High is that it's a game based on knowledge and skill. To me there is no better feeling then when I beat or at least give a  great "stick" a hard time killing me.
This is something I am sure you will never learn because people like you come and go once you get sick of winning the war and realize that becoming a decent stick isnt that easy u will close ur account or your gonna get grounded for not doing your homework and your parents will cancel your account


 :rofl

my favorite day that I will always remember is killing the guy that killed me 6 times in a row, he eventually had to rtb not cause i stopped trying but he felt bad he kept killing me :rofl

then about two years later I met up with him and killed him quite easy, he came back in the same plane I was in and I killed him again :t
   a day I will always remember  :aok
you say it takes no skill at all? where are you getting this info from? i wanna know. and 2 i got plenty of skill at dogfighting but its pointless to me to only play a game to get a kill or make it hard for someone to shoot me down. i play the game for several reasons one i like the teamwork i get when i play the game with my squad 2 i love flying planes. i always have. but playing a game to get kills and not playing to win or help your team win is pointless to me.

see you are completely missing what people are saying and interjecting YOUR idea's of what "furballers" are...I will bet money that everyone who calls themselves "furballers" or "fighters"  do NOT truly care about the "kill" as you are saying they do...they care about the "fight" the thrill of "Ariel Combat" against another human......I will bet money, they would rather lose a great drag out knock down fight, then "achieve" a Vulch kill.

to win the "war" you gotta take so many or each countries fields or whatever it is...before you had to figure out which buildings were up or down, because the War guys whined so much it was to hard to tell...now there is a big ol Flag, to tell you when its ready...you guys come in with huge numbers and think it takes "skill" yet its the same thing over and over and over...yet EVERY single "dog fight" is different you will never see two "dog fights" "furballs" exactly the same. this is a simple truth.    yet I am sure you will think otherwise.
Title: Re: Base capture
Post by: ink on April 04, 2011, 12:04:48 AM
Of course it does!   It takes quite the man to jab a needle into his, well you know, hundreds of times for the sake of the art!  Makes me cringe just thinking about it!

Of course it begs the question...  Does the art look better in the "storage state", or in the "in use" state.  Oh crap, that opens up a whole new can of mental images I wish I could un-see!   :rofl

funny you ask..... :D

all the woman want to see is it's "in use state"   and a tattoo machine will put the needle in around 3000 times a minute :huh
Title: Re: Base capture
Post by: BowHTR on April 04, 2011, 12:07:45 AM
Every single base take is not the same either. It tends to very. I like when we come up against the DMs, AKAK, or some other guys. Their all good sticks. I usually  :ahand but i have fun at the same time.
Title: Re: Base capture
Post by: PFactorDave on April 04, 2011, 12:08:20 AM
all the woman want to see is it's "in use state"   

That's what I figured.  But doesn't that mean the art has to be applied while "at the ready"?   :rofl  And how does one stay...   during...  needle...  3000 times a minute...   Oh god, never mind, I really don't want to know!    :O

  :rofl :rofl



Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 12:11:04 AM

 :rofl

my favorite day that I will always remember is killing the guy that killed me 6 times in a row, he eventually had to rtb not cause i stopped trying but he felt bad he kept killing me :rofl

then about two years later I met up with him and killed him quite easy, he came back in the same plane I was in and I killed him again :t
   a day I will always remember  :aok
see you are completely missing what people are saying and interjecting YOUR idea's of what "furballers" are...I will bet money that everyone who calls themselves "furballers" or "fighters"  do NOT truly care about the "kill" as you are saying they do...they care about the "fight" the thrill of "Ariel Combat" against another human......I will bet money, they would rather lose a great drag out knock down fight, then "achieve" a Vulch kill.

to win the "war" you gotta take so many or each countries fields or whatever it is...before you had to figure out which buildings were up or down, because the War guys whined so much it was to hard to tell...now there is a big ol Flag, to tell you when its ready...you guys come in with huge numbers and think it takes "skill" yet its the same thing over and over and over...yet EVERY single "dog fight" is different you will never see two "dog fights" "furballs" exactly the same. this is a simple truth.    yet I am sure you will think otherwise.


oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after? please i hear that all the time then they whine when they get shot down. hell i heard DMGOD lit his joystick on fire when the vTARDs shot him down. i dont know if its true but seriously i take that as hes enjoying the thrill of the fight. where as its always the same in furballs you go out start fights not bothering to try and win the map thats pointless to me, when you try to win it always has a diferent outcome every single time.
Title: Re: Base capture
Post by: ink on April 04, 2011, 12:13:45 AM
That's what I figured.  But doesn't that mean the art has to be applied while "at the ready"?   :rofl  And how does one stay...   during...  needle...  3000 times a minute...   Oh god, never mind, I really don't want to know!    :O

  :rofl :rofl





you asked....so ya stencil goes on "in ready" and no it wont stay ready while the tat is done...at least mine certainly didn't, if you can imagine jumping into the ocean in the dead of winter...well when I started to tattoo it it was like "whoa what the hell are you doing" and went inverted like a turtle into its shell..... :rofl


oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after? please i hear that all the time then they whine when they get shot down. hell i heard DMGOD lit his joystick on fire when the vTARDs shot him down. i dont know if its true but seriously i take that as hes enjoying the thrill of the fight. where as its always the same in furballs you go out start fights not bothering to try and win the map thats pointless to me, when you try to win it always has a diferent outcome every single time.

hell I wish I could shoot down 5 to 8 people consistently every sortie, but alas im a horrible shot and I cant kill quite fast enough for that,  and yes absolutely that's the thrill im after, when I fight multiple cons my adrenaline actually starts pumping, in the early days all it took was a 1vs1 and I would get the rush....now to truly get that rush I need at least 3 cons attacking me....although sometimes Ill meet someone who truly puts up a fight and then that rush is there...has this game ever made you shake? literally not with anger but Adrenaline? where you are visibly shaking? 
 when I was younger and crazy I would drive my challenger to the fastest it would go, for the rush...not much else in life has done that for me..except fighting in this game...I was in a base taking squad when I first got here around tour 52....never taking a base did that rush come to me...the "war" is boring and same thing over and over again, very repetitive. not so with actually "fighting".
Title: Re: Base capture
Post by: crazyivan on April 04, 2011, 12:14:52 AM
(http://i2.photobucket.com/albums/y48/Flamby/Feegy_2.gif)
Title: Re: Base capture
Post by: PFactorDave on April 04, 2011, 12:15:25 AM
you asked....so ya stencil goes on "in ready" and no it wont stay ready while the tat is done...at least mine certainly didn't, if you can imagine jumping into the ocean in the dead of winter...well when I started to tattoo it it was like "whoa what the hell are you doing" and went inverted like a turtle into its shell..... :rofl

 :rofl

and ouch!
Title: Re: Base capture
Post by: Guppy35 on April 04, 2011, 12:18:35 AM
oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after? please i hear that all the time then they whine when they get shot down. hell i heard DMGOD lit his joystick on fire when the vTARDs shot him down. i dont know if its true but seriously i take that as hes enjoying the thrill of the fight. where as its always the same in furballs you go out start fights not bothering to try and win the map thats pointless to me, when you try to win it always has a diferent outcome every single time.

But what do you win?!?
Title: Re: Base capture
Post by: DMGOD on April 04, 2011, 12:20:10 AM
oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after? please i hear that all the time then they whine when they get shot down. hell i heard DMGOD lit his joystick on fire when the vTARDs shot him down. i dont know if its true but seriously i take that as hes enjoying the thrill of the fight. where as its always the same in furballs you go out start fights not bothering to try and win the map thats pointless to me, when you try to win it always has a diferent outcome every single time.

lmfao u guys give yourself way too much credit. mcboi (dmcbeezy) had a broken joystick and he made a movie of him burning it and posted it on our website. man the things u say is beyond ridiculous


http://thedrunkenmonkeys.webs.com/apps/videos/videos/show/10850292-goodbye-joystick (http://thedrunkenmonkeys.webs.com/apps/videos/videos/show/10850292-goodbye-joystick)
Title: Re: Base capture
Post by: BowHTR on April 04, 2011, 12:23:45 AM
But what do you win?!?

a cute little key chain

(http://rlv.zcache.com/team_stupid_keychains-p146723552608686442xzks7_400.jpg)
Title: Re: Base capture
Post by: GNucks on April 04, 2011, 12:36:03 AM
a cute little key chain

(http://rlv.zcache.com/team_stupid_keychains-p146723552608686442xzks7_400.jpg)

(http://www.lotustalk.com/forums/attachments/f170/133143d1252671957-evora-racecar-house-do-want_thumbnail.jpg)
Title: Re: Base capture
Post by: Guppy35 on April 04, 2011, 12:42:37 AM
a cute little key chain

(http://rlv.zcache.com/team_stupid_keychains-p146723552608686442xzks7_400.jpg)

LOL, oh well, guess I better give up  the game.  I've got a key chain or two :)
Title: Re: Base capture
Post by: BowHTR on April 04, 2011, 12:49:58 AM
LOL, oh well, guess I better give up  the game.  I've got a key chain or two :)

dont we all, oh well. i guess its a race for the most key chains
Title: Re: Base capture
Post by: VonMessa on April 04, 2011, 04:44:09 AM
you asked....so ya stencil goes on "in ready" and no it wont stay ready while the tat is done...at least mine certainly didn't, if you can imagine jumping into the ocean in the dead of winter...well when I started to tattoo it it was like "whoa what the hell are you doing" and went inverted like a turtle into its shell..... :rofl




I'm not afraid to ask...

Puff  the Magic Dragon, Pinocchio, cruise missile, what?

 :devil
Title: Re: Base capture
Post by: ink on April 04, 2011, 05:22:57 AM
I'm not afraid to ask...

Puff  the Magic Dragon, Pinocchio, cruise missile, what?

 :devil


Skull on fire :D
Title: Re: Base capture
Post by: bmwgs on April 04, 2011, 05:41:07 AM
So let me get this straight in a game that is described by it's creators in the 1st paragraph of their web site as : Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment.  Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.  
 and ur telling me air combat (furballin) offers nothing hmmm ok

DMGOD, with all due respect, quoting only the first paragraph takes the meaning of HTC statement out of context.

The second paragraph states;

"High fidelity flight simulation is the heart of Aces High but it doesn't end there.  A war rages on the ground and at sea.  Engage enemy armor in tank combat.  Protect your fleet as a gunner or make a torpedo run in a PT boat.  Lead an assault in an amphibious vehicle.  With over 100 warbirds, vehicles, and boats available, you have access to a vast virtual arsenal."

Which clearly states that HTC intends that this game is to be more than just head to head dog-fighting.

I'm not taking a side one way or the other, I just enjoy these threads for their entertainment value alone.  I believe HTC has made in clear in their statement, that this game is more than just head banging dogfights.

 :salute

My Opinion

Fred
Title: Re: Base capture
Post by: moot on April 04, 2011, 05:55:28 AM
And you can see how that's true when HT says he considers submarines, or first person shooter combat for map room capture.

But that's all a totally different thing from arguing that there should be nothing but pure furballing, or pure toolshedding.  The latter sounds like some of these "pro-horde" groups' agenda: removing actual combat from the equation.  Like the perfect gameplay in this multiplayer game that is AH, would be to never encounter any resistance, any risk, any contestation, never actually having to come in contact with opposing players.  Just shut down the fight by zigzagging thru the furball to destroy hangars and radar and fuel, etc.
Title: Re: Base capture
Post by: Dead Man Flying on April 04, 2011, 10:02:03 AM
oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after? please i hear that all the time then they whine when they get shot down. hell i heard DMGOD lit his joystick on fire when the vTARDs shot him down. i dont know if its true but seriously i take that as hes enjoying the thrill of the fight. where as its always the same in furballs you go out start fights not bothering to try and win the map thats pointless to me, when you try to win it always has a diferent outcome every single time.

You're funny.  Nice troll!

You are trolling... right?

Title: Re: Base capture
Post by: aleric on April 04, 2011, 11:43:52 AM
First off JUGgler  :salute.
Sorry see your post degrade into this.

Now to try and explain the mentality of those who fight to win the war and not just a dogfight. In my opinion only.

1 hit them where they ain't.

2. when I was in the army we hit the enemy w at least a 3 attackers to 1 defender ratio. the defender actually has the advantage. Also Hit w     
   OVERWHELMING firepower.

3 We are often assigned various missions: Knock out ords, Radar, fuel, a VH or control airspace. This last one may require shooting down every AC or just suppressing them. Whatever the mission requires. Once we have accomplished these missions we are can RTB.

4.When we attack behind enemy lines the extra numbers are needed due to fact that to get back to the fight after being shot down we usually have farther to fly than a defender from another field and we are usually heavy with ords. An enemy AC (typhie, Dora, 262...) flying the same distance to defend the same base is lighter and will get there sooner and with alt advantage.

5. These same high alt defenders will then procede to BnZ the attackers who are now low and slow from having dropped ords and strafing town and fields. the attacker ,even with numbers, is now at the disadvantage again. the large # the group of attackers has brought is now the only advantage that they have remaining.

Now for my own editorial.

These E and alt advantaged defending pilots who come into an attacking force will then proceed to blast through the "horde" with impunity. They will make several passes with 20mm and 30mm canons against the low and slow enemy attackers.

I have no problem with this tactic. They are exploiting an obvious advantage to defend the base. I would do it also. However some of these pilots will then proceed to tell everyone on chnl. 200 and this forum how wonderful they are for shooting down xx number of aircraft when they we holding all of the aces. 

Some people say that the =v= s  :salute brag about being part of great squad. they are a fantastic group of people to fly with. Wing up with us and make your own decision about that.

But I would rather talk about the people and accomplishments of the group, than to brag about myself.


See you in the skies

 :salute

Title: Re: Base capture
Post by: Ack-Ack on April 04, 2011, 12:19:10 PM
oh really. so going out shooting down 5 to 8 people isnt going out just to get kills. that its the thrill your after?

The thrill is the fight but since you don't or know how to fight, you've never enjoyed the thrill of aerial combat and sadly probably will never will.


ack-ack
Title: Re: Base capture
Post by: grizz441 on April 04, 2011, 12:29:40 PM
Is it considered avoidance of combat if you set your course at an undefended base assuming that defenders will up?  They typically do up, so it seems like a reasonable assumption. 
Title: Re: Base capture
Post by: VonMessa on April 04, 2011, 12:48:53 PM
Skull on fire :D

 :rock

One sitting or multiple?   :D
Title: Re: Base capture
Post by: Wiley on April 04, 2011, 01:03:30 PM
Skull on fire :D

 :huh

Heh, you tattoo guys are definitely different from me...  I don't believe Mrs. Wiley has ever made a comment akin to 'Y'know what would really improve the appearance down here?  A flaming skull.' :)

More power to you though.  Without people getting good work done, we wouldn't have people trying to copy it and have websites showing some of the truly heinous work out there for laughs.

Wiley.
Title: Re: Base capture
Post by: EskimoJoe on April 04, 2011, 01:17:31 PM
:huh

Heh, you tattoo guys are definitely different from me...  I don't believe Mrs. Wiley has ever made a comment akin to 'Y'know what would really improve the appearance down here?  A flaming skull.' :)

More power to you though.  Without people getting good work done, we wouldn't have people trying to copy it and have websites showing some of the truly heinous work out there for laughs.

Wiley.

He never said it was a flaming skull, he just said skull on fire...
So, if you think about it...  :devil
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 01:34:45 PM
The thrill is the fight but since you don't or know how to fight, you've never enjoyed the thrill of aerial combat and sadly probably will never will.


ack-ack
i have and done it many times in many flight sims. its boring to me now. because the thrill is not there anymore i get more of a thrill by causing chaos and destroying an opponents combat capabilities and ultimately winning and winning as a team. just knowing that i helped win is more satisfying then going out, and dogfighting. i can dogfight, but its pointless to me now as an enjoyable occupation of time. i get my kicks out of beating an opponent and watching him rip his hair out in frustration because i outwhited him in a strategic and tactical way. i joined the devils brigade because they offered teamwork and the ability to always work as a team to win fights, and win the battle. that is more enjoyable then say only dogfighting.
Title: Re: Base capture
Post by: 68ZooM on April 04, 2011, 01:41:55 PM
when your squad is down to one wing you might figure it out,just might... untill then fly around with your blinders on
Title: Re: Base capture
Post by: Dead Man Flying on April 04, 2011, 01:47:00 PM
i have and done it many times in many flight sims.

Against computer pilots, maybe.  Otherwise I think you're stretching the truth.
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 01:51:06 PM
when your squad is down to one wing you might figure it out,just might... untill then fly around with your blinders on

then ill just go back to flying bombers. dogfighting in general really offers nothing to me and my enjoyment. i play this game because i love working as a team and winning as a team but i also love flying these planes(WW2 planes) that is my enjoyment. back when i would play blitzkrieg i used to and still get a big kick out of outsmarting and causing chaos and frustration to my opponent. i never played fair and i never played on someone elses terms. but i did it as a team with my friends and people that i knew. i didnt care really about coming in first place but i cared more about helping my team win. and in this game with the ability to win and win as a team that is what i am going to do help my team win. i can care less about dogfighting with no goal what so ever. and soon you guys will relize this to. when you find that nobody is trying to win nobody is organizing then you will get people that will want to organize and try and win. that is called working together as a team. gathering your team and doing something i,e winning.
Title: Re: Base capture
Post by: Soulyss on April 04, 2011, 01:57:38 PM
Thinking that dog fighting and furballing doesn't promote or even require teamwork is a very myopic view.  Just like base captures which can either be organized or disorganized a dogfight can be one or the other and just like base captures the more organized team, the group that works well together is going to have a much higher success rate.
Title: Re: Base capture
Post by: Oldman731 on April 04, 2011, 02:03:29 PM
i get my kicks out of beating an opponent and watching him rip his hair out in frustration because i outwhited him in a strategic and tactical way.


Are your AH opponents reacting this way?

- oldman (just wondered)
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 02:07:34 PM
Thinking that dog fighting and furballing doesn't promote or even require teamwork is a very myopic view.  Just like base captures which can either be organized or disorganized a dogfight can be one or the other and just like base captures the more organized team, the group that works well together is going to have a much higher success rate.


in furballs you rarly ever see your teamate set up an opponent for another teamate to shoot down. i remeber a few weeks ago i set up 2 bandits for luna and jazzi to shoot down, i pulled up luna and jazzi dove down and they each got a kill. thats teamwork. although i didnt relize is was setting them up at the time but i set them up perfectly to get shot down by friendlies. most of your dogfights in furballs from what i have seem is someone picking out a target and going one on one. and when someone jumps in to help they person gets mad about it saying you stole my kill.
Title: Re: Base capture
Post by: 68ZooM on April 04, 2011, 02:13:42 PM
then ill just go back to flying bombers. dogfighting in general really offers nothing to me and my enjoyment. i play this game because i love working as a team and winning as a team but i also love flying these planes(WW2 planes) that is my enjoyment. back when i would play blitzkrieg i used to and still get a big kick out of outsmarting and causing chaos and frustration to my opponent. i never played fair and i never played on someone elses terms. but i did it as a team with my friends and people that i knew. i didnt care really about coming in first place but i cared more about helping my team win. and in this game with the ability to win and win as a team that is what i am going to do help my team win. i can care less about dogfighting with no goal what so ever. and soon you guys will relize this to. when you find that nobody is trying to win nobody is organizing then you will get people that will want to organize and try and win. that is called working together as a team. gathering your team and doing something i,e winning.

all i get from you is "winning" but what are you winning?   what a new map thats been in rotation for years and years?   perk points?  this game is more than just "furrballinŠ", " HordinŠ" (insert all the other terms)  one aspect of the game feeds all the others, dogfighting is what made this game, im not talking about furrballing thats mindless drivel that gets boring real quick, im talking about dogfighting, when sides attack each other and battle it out to see who either keeps the base or they lose the base, bombers used to try to drop hangers during these big base taking fights, sometimes they did, sometimes they never made it to there target, base taking fights would spawn some of the most intense GV battles you ever seen THAT's what this game used to be, its still a very fun game but its long from what it used to be,  winning to me is having fun without taking away the other players fun, its a fine edge to balance on but it works for me, thats why i play all roles in this game, score means nothing and rank means nothing to me simply because in the real world it means zip zero nada
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 02:23:20 PM
all i get from you is "winning" but what are you winning?   what a new map thats been in rotation for years and years?   perk points?  this game is more than just "furrballinŠ", " HordinŠ" (insert all the other terms)  one aspect of the game feeds all the others, dogfighting is what made this game, im not talking about furrballing thats mindless drivel that gets boring real quick, im talking about dogfighting, when sides attack each other and battle it out to see who either keeps the base or they lose the base, bombers used to try to drop hangers during these big base taking fights, sometimes they did, sometimes they never made it to there target, base taking fights would spawn some of the most intense GV battles you ever seen THAT's what this game used to be, its still a very fun game but its long from what it used to be,  winning to me is having fun without taking away the other players fun, its a fine edge to balance on but it works for me, thats why i play all roles in this game, score means nothing and rank means nothing to me simply because in the real world it means zip zero nada

exactly what i mean. in a base taking yeah dogfighting is good but furballing is pointless. and im the same way points score perks mean nothing to me what so ever kills dont mean a thing to me either. i would love to see more and more people get together and work as a team. but go off mindlessly into a furball. frankly maybe because i come from the strategic games i feel that people who furball dont know what teamwork and organizing is and they dont really know what its like to be on the recieving end of someones stategic and tactical push. i reccomend for thos furballers to play games like blitzkrieg and see if you can achieve the win all by yourself in a 2v2 and 3v3. just going out and dogfighting in a furball is pointless to me, its offers no strategic and tactical gains for your team. but dogfighting as a team and working together thats the more enjoyable aspect. i can dogfight but going one on one and furballing is just pointless to me. it offers no fun for me what so ever. being able to set up opponent for my teamates to kill and my teamates setting up someone for me to kill thats more fun. it shows trust and teamwork.
Title: Re: Base capture
Post by: Ack-Ack on April 04, 2011, 02:52:40 PM
i have and done it many times in many flight sims. its boring to me now.

That's usually the response from those that lack the skill and testicle fortitude to engage in A2A combat.  Like I said, it's not surprising you and your squadron mates feel the way you do.  If I couldn't fly a fighter and didn't have the skills to understand and use ACM, I'd look for other venues that didn't take as much skill or testical fortitude to enjoy.

ack-ack
Title: Re: Base capture
Post by: 1Boner on April 04, 2011, 02:55:46 PM
Oh jeeez!!

More "avoiding combat" and "skills" talk??? :rofl :rofl
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 02:57:55 PM
That's usually the response from those that lack the skill and testicle fortitude to engage in A2A combat.  Like I said, it's not surprising you and your squadron mates feel the way you do.  If I couldn't fly a fighter and didn't have the skills to understand and use ACM, I'd look for other venues that didn't take as much skill or testical fortitude to enjoy.

ack-ack

ok what enjoyment would i get outa going one on one? huh thats not proving s**t nor is it doing anything for your team. team value is more important then trying to make youself number one.
Title: Re: Base capture
Post by: DMGOD on April 04, 2011, 03:00:18 PM
ok what enjoyment would i get outa going one on one? huh thats not proving s**t nor is it doing anything for your team. team value is more important then trying to make youself number one.

you don't even believe that ^
Title: Re: Base capture
Post by: Delirium on April 04, 2011, 03:01:36 PM
i get my kicks out of beating an opponent and watching him rip his hair out in frustration because i outwhited him in a strategic and tactical way


(http://4.bp.blogspot.com/_w8a6bIv6CMs/SkEuBXcfkRI/AAAAAAAADnY/Ecz0X9kzRNU/s400/crying+baby.jpg)

...crush your enemies, see them driven before you, and to hear the lamentation of their women.
Title: Re: Base capture
Post by: Wiley on April 04, 2011, 03:02:05 PM
i feel that people who furball dont know what teamwork and organizing is and they dont really know what its like to be on the recieving end of someones stategic and tactical push.

I mean absolutely no disrespect here, but what you're talking about there virtually never happens in the Main Arena in AH.  What may have been intended as a strategic push 90% of the time winds up being a large blob of aircraft that the enemy doesn't have time to react to effectively.  This means few respond because most assume it's a foregone conclusion.

You've got a grid's worth of flight time for someone to notice the bardar send out an alert, for people to land whatever sortie they're on, get over to the threatened base, and get up.  Even if everybody grabs a ridiculously fast climbing plane, you're doing good to get to 3k alt before the blob of bandits is on you.  The majority in game don't enjoy fighting outnumbered from below, as difficult as that may be to believe.

The alternative is to take off from the next base over and get to an effective alt to put up a fight.  Unfortunately by the time you get there, town is flat, all the hangars are down, and all it takes is a human wave of M3's or C47's to capture.  Whee.

It's effective, but no fun and nearly pointless to defend against.  I think that's the main cause for contention.

It's funny how different people experience different things in game.  I see people dragging for friendlies all the time in the arena.  Sometimes they aren't *good* at dragging, and start turning hard on the deck directly below the guy who's trying to set up to bounce the bandit, but quite often I see both friends and foes working somewhat together.  They're rarely working closely or well together, but they're generally trying.

Wiley.
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 03:04:07 PM
you don't even believe that ^

yes i do. you dont and i understand that.


Are your AH opponents reacting this way?

- oldman (just wondered)

yeah because people are complaining about us winning the war. and doing it as a team or as you guys say "hording". people saying its bad for the game so teamwork is bad for a game?
Title: Re: Base capture
Post by: Dead Man Flying on April 04, 2011, 03:07:46 PM
ok what enjoyment would i get outa going one on one? huh thats not proving s**t nor is it doing anything for your team. team value is more important then trying to make youself number one.

Sucking at 1v1s doesn't help your team at all.  If you really cared about your team, you'd try to become the best virtual pilot around.  Skill is a force multiplier after all, so the more skilled you become at air combat, the more deadly and successful your team becomes.  Imagine how quickly you could overwhelm bases with smaller, more highly skilled units spread across numerous bases and fronts as opposed to using one massive horde.

Surely a virtual generalisimo such as yourself understands and appreciates this.
Title: Re: Base capture
Post by: VonMessa on April 04, 2011, 03:46:06 PM
in furballs you rarly ever see your teamate set up an opponent for another teamate to shoot down.

<snip>


Then you are flying in the wrong squad.

That is the ONLY way that our squad does well at all in FSO, scenarios, etc.

I am still trying to figure out what there is to "win" in the MA  :headscratch:
The only thing that happens when the "war" is over is that a new map appears and the same  :bhead happens all over again.
When the map resets, the only reward is a new map.  There are no concessions or acknowledgements as to who or which squad contributed the most to resetting the map, only which country precipitated the end of the war.

If you like teamwork and "winning" something (even there are no real prizes, with the exception of the fun to be had in the event) why not try FSO's or scenarios.  Those types of events are where the teamwork really shows. 

Want to test the mettle of your squad?  Those are the places where it really counts.

I'll kindly and patiently await the excuses...
Title: Re: Base capture
Post by: Ack-Ack on April 04, 2011, 03:50:16 PM
ok what enjoyment would i get outa going one on one? huh thats not proving s**t nor is it doing anything for your team. team value is more important then trying to make youself number one.

Your comment just shows that you really don't have a clue and you'll never get it even if hit across the head with a Clue x Four. 

ack-ack
Title: Re: Base capture
Post by: Vudak on April 04, 2011, 03:56:50 PM
Sucking at 1v1s doesn't help your team at all.  If you really cared about your team, you'd try to become the best virtual pilot around.  Skill is a force multiplier after all, so the more skilled you become at air combat, the more deadly and successful your team becomes.  Imagine how quickly you could overwhelm bases with smaller, more highly skilled units spread across numerous bases and fronts as opposed to using one massive horde.


There's really no counter argument to this, but boy, I'll bet they try.
Title: Re: Base capture
Post by: AAJagerX on April 04, 2011, 04:01:15 PM
Bullet, I don't think anyone here has a problem with "teamwork".  What they're saying (sometimes in a tactless manner), is that there's other ways to enjoy the game outside of base takes.  By all means, play the GAME how you like.  Nobody here has the authority to tell you what you should or shouldn't be doing until they're paying your monthly bill.  It would be worthwhile for you to not completely abandon the dogfighting aspect of the game though.  I'm sure you'd find it very gratifying to be able to go into a dogfight with the confidence that you'll give the other guy a good fight, no matter who it is.  To do that, ya have to practice those type of engagements.  Repeating what was said before, the better dogfighter you are, the more of an asset you are to your team.

 :salute
Title: Re: Base capture
Post by: SlapShot on April 04, 2011, 04:28:10 PM
frankly maybe because i come from the strategic games i feel that people who furball dont know what teamwork and organizing is and they dont really know what its like to be on the recieving end of someones stategic and tactical push.

You really are a piece of work. Like your the only one to ever play a strategic game and the only one that plays or has played the strategic side of this game.

Years ago I was a member of the M.A.W for close to 3 years - a premiere Knight base-taking squad. You and your squad's strategic approach to this game is an insult to the real base-taking squads of the past.

The most devastating squad that I ever ran into ... CAF ... for the rooks. You want to see strategy and how to work an arena, you should have seen these guys on their squad night. They would hit both the Knights and Bish simultaneously and not just 1 target field, but multiple fields along with strats ... all at the same time. While the target base was attacked, they had wings and co-operating squads already softening satellite fields for the next target. Strategy and co-operation at it's finest.

You and yours just simple gang bang a field and you call that strategy? ... laughable to say the least.

A lot of the "furballers" have already played and mastered the strategic part of this game ... they are simply flying to fight and because <snicker> "they love to fly" <\snicker>
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 04:31:53 PM
Your comment just shows that you really don't have a clue and you'll never get it even if hit across the head with a Clue x Four. 

ack-ack

then what does 1v1 serve to you? from what i can see its it just showing somebody you can dogfight. thats all the thrill isnt there for me, as i said before back when i played a2a games like F-16 MRF and F-18 Hornet i use to love going out and shooting someone down. then it hit me as to what am i doing for my team. its not getting anything done towards winning sure you win the dogfight but theres just another one and another one. i dont try to win for that sake of changing the map. i try to win because I'm doing something that benefits my team. you can say theres nothing that comes out of winning but if your playing and winning as a team that's what its about. working and winning as a team.
Title: Re: Base capture
Post by: Ardy123 on April 04, 2011, 04:37:24 PM
then what does 1v1 serve to you?

being good at 1v1s is the beginning. Once you master the timing and executions of ACMs in a 1v1 engagement, you can then more successfully apply them to a Manyv1 or ManyvMany. Without the knowledge of 1v1s, you have no chance in a manyv1, unless of course you are the many but gang banging doesn't take any skill what so ever.
Title: Re: Base capture
Post by: SlapShot on April 04, 2011, 04:45:02 PM
F-16 MRF and F-18 Hornet

Yeah ... lock on with radar ... shoot a missile. That is not dog fighting in the same realm as WWII dog fighting ... it's not quite that simple.
Title: Re: Base capture
Post by: AAJagerX on April 04, 2011, 04:46:46 PM
then what does 1v1 serve to you? from what i can see its it just showing somebody you can dogfight. thats all the thrill isnt there for me, as i said before back when i played a2a games like F-16 MRF and F-18 Hornet i use to love going out and shooting someone down. then it hit me as to what am i doing for my team. its not getting anything done towards winning sure you win the dogfight but theres just another one and another one. i dont try to win for that sake of changing the map. i try to win because I'm doing something that benefits my team. you can say theres nothing that comes out of winning but if your playing and winning as a team that's what its about. working and winning as a team.

You do benefit your team if you're a good 1v1 fighter.  Inevitably, your team is going to run into opposition.  It would be a great benefit if you were able to dispatch enemies in a timely manner as they present a threat to your team's goals.
Title: Re: Base capture
Post by: Ack-Ack on April 04, 2011, 04:47:59 PM
then what does 1v1 serve to you? from what i can see its it just showing somebody you can dogfight. thats all the thrill isnt there for me, as i said before back when i played a2a games like F-16 MRF and F-18 Hornet i use to love going out and shooting someone down. then it hit me as to what am i doing for my team. its not getting anything done towards winning sure you win the dogfight but theres just another one and another one. i dont try to win for that sake of changing the map. i try to win because I'm doing something that benefits my team. you can say theres nothing that comes out of winning but if your playing and winning as a team that's what its about. working and winning as a team.

Your first failure is to assume that every fight is a 1v1 affair.  Fights between multiple groups of fighters can be quite exciting, that is if you have the guts to actually take part in one and not run away.

As Leviathn pointed out, being well skilled in a fighter is a force multiplier.


ack-ack
Title: Re: Base capture
Post by: ink on April 04, 2011, 04:52:04 PM
Im tired of seeing the drivel from this guy/kid  what ever he is......obviously he has absolutely no clue...illusion of grandeur..at its finest  :rofl
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 05:12:33 PM
Yeah ... lock on with radar ... shoot a missile. That is not dog fighting in the same realm as WWII dog fighting ... it's not quite that simple.

and yet 95% of the kills i got in those games was with the 20mm vulcan at close range dogfighting. hmm thats just locking on and shooting a missle. there was only one time i can remember ever using my missles to kill someone and that was pretty much when dogfighting got boring to me. that last 5% was when i stopped playing the dogfighting game. and going to BVR(Beyond Visual Range) i just dont see the point of dogfighting anymore why dont you get that. its pointless to ask me to duel its points te ask me to relearn what i already know about dogfighting because its pointless to me. theres no thrill theres no excitment for me im not saying its not exciting for you. you can furball all you want. but its lost its excitment to me. Wild949 is name given to me from those days wild refers to the fact i was unpredictable and random in a fight 949 is the number of kills i got over the 3 years i played those games. i got all the excitment of dogfighting out of my system and i would much rather fight as a team. and saying that using numbers is skilless is kinda dumb. IMHO. numbers are a key part of strategy.
Title: Re: Base capture
Post by: DMGOD on April 04, 2011, 05:25:14 PM
and yet 95% of the kills i got in those games was with the 20mm vulcan at close range dogfighting. hmm thats just locking on and shooting a missle. there was only one time i can remember ever using my missles to kill someone and that was pretty much when dogfighting got boring to me. that last 5% was when i stopped playing the dogfighting game. and going to BVR(Beyond Visual Range) i just dont see the point of dogfighting anymore why dont you get that. its pointless to ask me to duel its points te ask me to relearn what i already know about dogfighting because its pointless to me. theres no thrill theres no excitment for me im not saying its not exciting for you. you can furball all you want. but its lost its excitment to me. Wild949 is name given to me from those days wild refers to the fact i was unpredictable and random in a fight 949 is the number of kills i got over the 3 years i played those games. i got all the excitment of dogfighting out of my system and i would much rather fight as a team. and saying that using numbers is skilless is kinda dumb. IMHO. numbers are a key part of strategy.

 so you don't dogfight? well then y did you up 134 fighter sorties last tour (ouch only 18 kills yet 60 deaths)
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 05:27:21 PM
so you don't dogfight? well then y did you up 134 fighter sorties last tour (ouch only 18 kills yet 60 deaths)
because 1 i was flying with my squad, and 2 i love flying.
Title: Re: Base capture
Post by: FLS on April 04, 2011, 05:29:27 PM
This is easily settled with a duel.  :devil
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 05:34:40 PM
This is easily settled with a duel.  :devil

and what would that serve? its pointless to me to dogfight let alone duel someone. its no longer exciting to me so. what kicks would i get out of it?
Title: Re: Base capture
Post by: DMGOD on April 04, 2011, 05:35:34 PM
This is easily settled with a duel.  :devil

if u win the duel FLS, vWild949 has to quit the game if I win he has to quit the game
Title: Re: Base capture
Post by: oTRALFZo on April 04, 2011, 05:42:10 PM
then what does 1v1 serve to you? from what i can see its it just showing somebody you can dogfight. thats all the thrill isnt there for me, as i said before back when i played a2a games like F-16 MRF and F-18 Hornet i use to love going out and shooting someone down. then it hit me as to what am i doing for my team. its not getting anything done towards winning sure you win the dogfight but theres just another one and another one. i dont try to win for that sake of changing the map. i try to win because I'm doing something that benefits my team. you can say theres nothing that comes out of winning but if your playing and winning as a team that's what its about. working and winning as a team.

This is a game based around world war 2 ( and 1) aerial combat. Chances are, you found out about this game watching the commercial and having a slight interest in WW2 history. Though a dying trend as WW2 history becomes less popular with the youngins now a days, there is still a huge chunk of playerbase that is as fasinated with the aerial combat of the time. Think of how intense it was during the time to respect skilled flyers of the day that some were buried with full military honors even by the enemy.

Basetaking is just a means they put together so guys will ( key word here---->) fight it out. Without the fight, you have nothing.
The war is nothing but incentive to keep you fighting. Both basetaking and the war are just gamey features put in there to (again key word--->) fight it out.

As you mature in the game, you are going to meet several guys in the community in game and here in forums with a wealth of knowlege when it comes to anything and everything with the era. You will also get to appreciate some members in the community that put very hard work in maps, skins, modeling and even training. If winning the war  were to be the game here, why would so much attention be focused to all the other stuff? Why not just have the mission planners say planes with big bombs instead of going through all that trouble.
Title: Re: Base capture
Post by: DMGOD on April 04, 2011, 05:42:24 PM
and what would that serve? its pointless to me to dogfight let alone duel someone. its no longer exciting to me so. what kicks would i get out of it?


Quote from: fullmetalbullet on March 16, 2011, 08:57:21 PM
hey. grow up and stop complaining and ill show you my claws. and ill rip those wing right off you're plane in the first pass.


Quote from: fullmetalbullet on March 16, 2011, 09:07:21 PM
hey i don't need too. i already know the outcome of the fight. you will try to lure me into a turn fight and ill go vertical, and dive on you and in one pass, you'll be in the ground. i don't need to prove anything to a wannabe loser like you who say delicious, to how many kills he gets. yeah that's real grown up up you. a kid like you need to only know 2 things. 1 to keep his mouth shut, and 2. to only open his mouth when hes sure that he's correct. take those to heart, and listen to that 5lb organ in your head called a brain. that's if you have one that is.

lol u recall writing this?


oh and p.s. the average human brain weighs 3 pounds... just sayin
Title: Re: Base capture
Post by: FLS on April 04, 2011, 05:45:34 PM
and what would that serve? its pointless to me to dogfight let alone duel someone. its no longer exciting to me so. what kicks would i get out of it?

I can only guess what kicks you'd get in a duel but it would show that you're able to dogfight and have that as an option instead of people thinking that you hate furballs because you can't dogfight and that you can't back up your claims of being able to dogfight.

Personally I don't care. I think everybody should do what they enjoy. But if you make claims you should be able to back them up. I'm not saying you should quit if you lose, just show people that you aren't just making stuff up.

Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 05:51:42 PM
I can only guess what kicks you'd get in a duel but it would show that you're able to dogfight and have that as an option instead of people thinking that you hate furballs because you can't dogfight and that you can't back up your claims of being able to dogfight.

Personally I don't care. I think everybody should do what they enjoy. But if you make claims you should be able to back them up. I'm not saying you should quit if you lose, just show people that you aren't just making stuff up.



yeah maybe 2 years ago i would said hell yeah to a duel request but as i said its not exciting, and i dont need to back those up when i already know i have the skills to do it. its just pointless to me to dogfight. and i probrably wont dogfight in this game just for the sake of the dogfight.
Title: Re: Base capture
Post by: FLS on April 04, 2011, 05:55:46 PM
yeah maybe 2 years ago i would said hell yeah to a duel request but as i said its not exciting, and i dont need to back those up when i already know i have the skills to do it. its just pointless to me to dogfight. and i probrably wont dogfight in this game just for the sake of the dogfight.

Well then we'll just take your word that you have the skills and appreciate your modesty in not showing off.
Title: Re: Base capture
Post by: LLogann on April 04, 2011, 05:57:21 PM
 :aok

:old:
Title: Re: Base capture
Post by: ink on April 04, 2011, 05:58:31 PM
so you don't dogfight? well then y did you up 134 fighter sorties last tour (ouch only 18 kills yet 60 deaths)


oh man

yeah maybe 2 years ago i would said hell yeah to a duel request but as i said its not exciting, and i dont need to back those up when i already know i have the skills to do it. its just pointless to me to dogfight. and i probrably wont dogfight in this game just for the sake of the dogfight.

now we know why "dog fighting" to you is "pointless"  :rofl

you go vin zee var its perfect for you....just don't think you "know" what this game is about, you clearly have no clue.  if you did you would  just be happy playing in your little war....and wouldn't give to craps what any body else is doing.

so how old are you anyway?     me im 42...if you tell me like 12 or something along those lines, well then I will never give you a hard time again and just chalk up your ignorance to age.
Title: Re: Base capture
Post by: 68ZooM on April 04, 2011, 06:04:08 PM
yeah maybe 2 years ago i would said hell yeah to a duel request but as i said its not exciting, and i dont need to back those up when i already know i have the skills to do it. its just pointless to me to dogfight. and i probrably wont dogfight in this game just for the sake of the dogfight.

ok so you dont dogfight in a game based around that, what do you do then, just dive in from 15k at mach1 bypassing any enemy fighters to drop bombs on hangers or the town, then turn and burn before you get shot down? leaving your friends behind who are fighting ( not furrballing) instead of turning in and helping them , i'm just trying to understand how you play... if you dont want to dogfight, then when your in bombers do you "dogfight" people trying to kill your bombers or do you just not man the guns?  if you man the guns then your fighting
Title: Re: Base capture
Post by: fullmetalbullet on April 04, 2011, 06:15:18 PM
ok so you dont dogfight in a game based around that, what do you do then, just dive in from 15k at mach1 bypassing any enemy fighters to drop bombs on hangers or the town, then turn and burn before you get shot down? leaving your friends behind who are fighting ( not furrballing) instead of turning in and helping them , i'm just trying to understand how you play... if you dont want to dogfight, then when your in bombers do you "dogfight" people trying to kill your bombers or do you just not man the guns?  if you man the guns then your fighting

i dogfight when i help my squad ill set them up with a kill or ill help them get a bandit of their six. i wont furball. and yess ill defend my bombers. dogfighting just to dogfight isnt exciting but dogfighting with my squad setting up kills thats fun because im working with my team i,e teamwork. but it isnt exciting in the least, im being supportive of my team and my squad thats the only reason i still do dogfights but if i wasnt in my squad or my team wasnt doing anything but furballing then why go and dogfight if its not exciting. last tour as DMGOD pointed out i got 18 kills, thats from supporting my squad not furballing and maybe a few kills with a formation of bombers.but as i keep saying its not exciting nor thrilling to dogfight anymore.
Title: Re: Base capture
Post by: 68ZooM on April 04, 2011, 06:26:30 PM
i give up, back to our regular programming
Title: Re: Base capture
Post by: Ardy123 on April 04, 2011, 06:43:41 PM
i give up, back to our regular programming

Clowns in planes?
(http://cf.mp-cdn.net/d9/54/a64a4e08bd30e0bace9561c48430.jpg)
Title: Re: Base capture
Post by: Oldman731 on April 04, 2011, 08:08:44 PM
i give up, back to our regular programming


Yus.  I begin to think we've been the victims of a troll.

- oldman
Title: Re: Base capture
Post by: ink on April 04, 2011, 08:29:11 PM

Yus.  I begin to think we've been the victims of a troll.

- oldman

no man, he is absolutely serious