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General Forums => Wishlist => Topic started by: Vraciu on September 29, 2018, 10:41:04 PM

Title: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 29, 2018, 10:41:04 PM
Do it like you had in WBs were the ACK WEENIES get the kill on auto ack proxies.

Why give a double reward to people who hug ack?

If you are going to hug ack then you get the benefit of some protection.   You shouldn't get a kill, too.   Perhaps then people would get out of their ack and fight.
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on September 29, 2018, 10:47:05 PM
Then you will see people gaming that to deny you the kill.

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.
Title: Re: Stop Giving Auto Ack Proxies
Post by: FESS67 on September 30, 2018, 03:09:58 AM

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.

ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 03:12:16 AM
Then you will see people gaming that to deny you the kill.

They see you coming and, instead of fighting, they dive into the ack giving the kill to "ack weenies".

Believe me..........it's far worse than what we have now.

No, it won't be far worse.   If you have a ping on the other player and auto ack kills them the kill still goes to you.  If you do not ping them and the auto ack gets them then the kill goes to the Weenies.

It worked just fine in Brand X.  Hitech could tweak it to work so it is not abused.

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 03:13:17 AM
ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?

Yep.
Title: Re: Stop Giving Auto Ack Proxies
Post by: popeye on September 30, 2018, 10:02:23 AM
If only we had some way to avoid being killed by auto ack.   Maybe a "map" that shows exactly where it is.  Or, some kind of detail on the terrain, like a "gun emplacement".  Or, maybe if they showed "tracers" when they fired.   There must be some way....      :D
Title: Re: Stop Giving Auto Ack Proxies
Post by: RODBUSTR on September 30, 2018, 11:54:30 AM
 It appears pretty simple.  Don't play Their game.  Stay away from the akak,  and the cause of the kill.  "luring a player into the guns should be rewarded.  …….. If You are greedy, gullible, or to hot headed to resist.  Anyway  , Why worry about scores anyway..... Just have fun.      :)
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 11:58:59 AM
It appears pretty simple.  Don't play Their game.  Stay away from the akak,  and the cause of the kill.  "luring a player into the guns should be rewarded.  …….. If You are greedy, gullible, or to hot headed to resist.  Anyway  , Why worry about scores anyway..... Just have fun.      :)

Did you not just post about the ENY problem?

If the only players online are hovering in their ack then there is no fight.  It is not about me following them into the ack.  It is about taking away the incentive for them to do so in order to generate a fight. 

If they hover in ack or run to it at the first sign of my airplane (like guys did all night last night—even with altitude advantage on their part) because ack will save them AND give them a kill if I pursue that is bad for the game. 

It does not promote combat.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 12:00:45 PM
If only we had some way to avoid being killed by auto ack.   Maybe a "map" that shows exactly where it is.  Or, some kind of detail on the terrain, like a "gun emplacement".  Or, maybe if they showed "tracers" when they fired.   There must be some way....      :D

See above.   It has nothing to do with me being killed by ack—I wasn’t and generally don’t.   It has to do with people avoiding fights. 

They run to ack or hide in it.   It becomes either a stalemate or a way for people who don’t fight to be rewarded for avoiding combat entirely.   It’s poor gameplay mechanics at this point because it’s unbalanced.  If ack saves you that should be all the reward you get, not a kill, too.   Change this and the ack huggers will come out and fight.  If they don’t then they’re wasting their time instead of padding their scores.
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on September 30, 2018, 12:03:49 PM
ummm  how is that different from now?  What we have now is players diving into their ack and suddenly finding they can turn,  The ack kills the enemy,   Billy no balls gets the kill and thinks he is a god amongst men.  How is that good?


The guy you chased for half a sector and are gaining on will impale himself on ENEMY ack to deny you the kill.

This is far different than hovering in friendly ack and suddenly becoming brave.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 12:05:35 PM

The guy you chased for half a sector and are gaining on will impale himself on ENEMY ack to deny you the kill.

Let him.   I would rather he kill himself than drag me a whole sector and get a proxy to,auto ack at my expense.

Quote
This is far different than hovering in friendly ack and suddenly becoming brave.

This is a far bigger issue than yours ever will be. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: flippz on September 30, 2018, 12:13:23 PM
To many tools in this game for NOT fighting. When base defense is automatically goi g to a m3 for reusupp or one player with a 45 can stop 9 guys on a base take. Why up a fighter?
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on September 30, 2018, 12:19:13 PM
easy solution, turn AAA and 88 friendly fire on.


Sent from my iPhone using Tapatalk
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ramesis on September 30, 2018, 01:05:58 PM
Let him.   I would rather he kill himself than drag me a whole sector and get a proxy to,auto ack at my expense.

This is a far bigger issue than yours ever will be.


And this from someone who eschews achievements and score... take another look at ur sig

Title: Re: Stop Giving Auto Ack Proxies
Post by: RODBUSTR on September 30, 2018, 02:41:16 PM
   Eliminating the incentive is to not follow Them.  Luftwaffe used the same tactic in WW2.   And why fret over a player getting a proxie.   Your ko anyway.  Most of  what I see I a vastly out numbered player trying to land.  Of just upping and trying not to get vulched.   Maybe just eliminate all proxies.



Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 03:01:32 PM

And this from someone who eschews achievements and score... take another look at ur sig

And your (attempted and failed) point is????????

You clearly missed mine.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 03:02:39 PM
   Eliminating the incentive is to not follow Them.

Then there will be no fights at all for most of the day.

#VeryCleverStrategy
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 03:03:29 PM
easy solution, turn AAA and 88 friendly fire on.


Sent from my iPhone using Tapatalk

It sure couldn't hurt.

People living in their own ack is not good for the game.  New players seeing that will quit faster than I can type this.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on September 30, 2018, 04:43:03 PM
People living in their own ack is not good for the game. 


It's really nothing new.  People were doing that in AW in 1995.  New players kept coming.

In fact, it's probably a useful assist for new players, to have a free spot to grab onto.

I don't like ack-runners any more than you do, but it's been a part of the game forever.

- oldman
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 05:23:02 PM

It's really nothing new.  People were doing that in AW in 1995.  New players kept coming.

Are players still coming and staying or are they leaving?

WBs had a system similar to what I had in mind and players kept coming.

The fact is, this arrangement encourages and REWARDS ack hugging.  That's not good.


Quote
I don't like ack-runners any more than you do, but it's been a part of the game forever.

- oldman

Then let them run but don't reward them for their cartoon cowardice.  Hitech made a similar change that has almost eliminated BOMB AND BAIL griefing.
Title: Re: Stop Giving Auto Ack Proxies
Post by: atlau on September 30, 2018, 06:49:24 PM
If ack does most of the damage and you ping the plane, give the ack the kill and the player an assist. Seems fair.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on September 30, 2018, 07:08:32 PM
It sure couldn't hurt.

People living in their own ack is not good for the game.  New players seeing that will quit faster than I can type this.


the bite goes both ways


Sent from my iPhone using Tapatalk
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on September 30, 2018, 07:50:11 PM
Then let them run but don't reward them for their cartoon cowardice. 


They only get rewarded if you follow them into the ack and die.  Runners gonna run, let them go.

- oldman (speaking of which, whatever became of Hetzer?)
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on September 30, 2018, 07:54:36 PM

They only get rewarded if you follow them into the ack and die.  Runners gonna run, let them go.


Which is the entire issue. I go for a fight and have to watch a bunch of people milling in their ack in Zekes and Ki-84s looking for proxies.    BOOOORRRRRRRRRRRRRRINNNNNNG.

It’s dumb.

And because of it I play less now than ever.  I’m not alone.   Perhaps you consider this a productive situation.  If so, I suspect you’ll get more of it. 

Take away the kills and they’ll venture out.   Those that want to run can pat themselves on the back for escaping—and that’s ALL.  NOT A KILL. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: waystin2 on October 01, 2018, 06:58:19 AM
De-ack the field.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 08:44:29 AM
De-ack the field.

 :bhead

Which plays right into the hands of the proxy-seeking ack huggers—the very problem I’m asking to be addressed. 

 :bhead
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 09:47:40 AM
Did you not just post about the ENY problem?

If the only players online are hovering in their ack then there is no fight.  It is not about me following them into the ack.  It is about taking away the incentive for them to do so in order to generate a fight. 

If they hover in ack or run to it at the first sign of my airplane (like guys did all night last night—even with altitude advantage on their part) because ack will save them AND give them a kill if I pursue that is bad for the game. 

It does not promote combat.

This is not why people dive to ack. they dive to ack when defensive, and it causes you to break off and they can then re-engage. 

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 09:56:56 AM
This is not why people dive to ack. they dive to ack when defensive, and it causes you to break off and they can then re-engage.

Some do, some don’t.   Most don’t.     

But you make my point.    Ack did its job by clearing them.  No need to give them a kill for (losing and/or) fleeing.   They have received their reward. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: ONTOS on October 01, 2018, 12:37:11 PM
-1
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 12:56:30 PM
-1

I’m amazed how many support rewarding dweebery.  I’ll never understand that.  :headscratch:

Thankfully Hitech didn’t listen to that crowd when he fixed the proxy range to stop bomb and bailers.   

Title: Re: Stop Giving Auto Ack Proxies
Post by: BOBO on October 01, 2018, 01:38:55 PM
De-acking their field is the best solution, but you'll need to take a friend with to keep the ack hugger occupied while you de-ack their field.

The other day I suggested having a squad contest where we all fan out along the front to see who can take out the most guns.  But I didn't think it through and phrased it "hey we should have a de-ack-off" and they all just laughed at me.
Title: Re: Stop Giving Auto Ack Proxies
Post by: waystin2 on October 01, 2018, 01:50:06 PM
De-acking their field is the best solution, but you'll need to take a friend with to keep the ack hugger occupied while you de-ack their field.

The other day I suggested having a squad contest where we all fan out along the front to see who can take out the most guns.  But I didn't think it through and phrased it "hey we should have a de-ack-off" and they all just laughed at me.
I de-ack.  No hiding. No running.  Kill em all.  There is no whining and then they are miraculously dead read guys.  Wow.  Problem solved.  You might give up one proxy to get it done, but the next time or two you are landing strings of kills.  :aok
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 01:59:41 PM
Some do, some don’t.   Most don’t.     

But you make my point.    Ack did its job by clearing them.  No need to give them a kill for (losing and/or) fleeing.   They have received their reward.

I don't chase them in because it's stupid. In my scenario they never get Proxy kills. So there is no code that can prevent what doesn't happen. 
Your assumption: 

Step 1) Change code to get rid of Proxies

Result: people stop running to ack.

I think you are very mistaken about people not running to ack after your proposed change. So if you change the code all that will happen is:
1) You will follow him into ack because now you know he won't get a proxy kill.
2) Ack will kill you
3) He will still laugh that you followed him into ack and you died
4) Ack damage your plane.
5) He will kill you when you limp home.

your change will fix nothing. Hence it's a "change" and not a "fix".  Change for change's sake is a waste of HT's valuable time.  :salute

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:02:41 PM
I de-ack.  No hiding. No running.  Kill em all.  There is no whining and then they are miraculously dead read guys.  Wow.  Problem solved.  You might give up one proxy to get it done, but the next time or two you are landing strings of kills.  :aok

Post a video.  I’ll wait, because I know there is no way you are de-acking a base alone with only one proxy/death.   I am as good at de-acking a field as anyone in this game and there’s no way it is as simple as you claim. 


It’s still beside the point.   While you are de-acking they’re getting a dual benefit.   We call that unbalanced.

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:06:38 PM
I don't chase them in because it's stupid. In my scenario they never get Proxy kills. So there is no code that can prevent what doesn't happen. 
Good for you. 

(I already addressed this in an earlier post.)


Quote
Your assumption: 

Step 1) Change code to get rid of Proxies

Result: people stop running to ack.

No, this is YOUR assumption.  Let them run to ack, I don’t care, but don’t reward them for it.   The very sizeable contingent of proxy farmers (I won’t name them to avoid a Rule violation)  will then have to find another way to pad their scores—like fighting. 

Quote
[Y]our change will fix nothing. Hence it's a "change" and not a "fix".  Change for change's sake is a waste of HT's valuable time.  :salute

Yeah, just like the proxy range change fixed nothing.     Oh wait.   Oops, it did.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:08:36 PM
De-acking their field is the best solution, but you'll need to take a friend with to keep the ack hugger occupied while you de-ack their field.

The other day I suggested having a squad contest where we all fan out along the front to see who can take out the most guns.  But I didn't think it through and phrased it "hey we should have a de-ack-off" and they all just laughed at me.

The best solution is logging off and doing something else.   

When the only guys in flight are hovering in their ack I am playing into their game by even bothering.   
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 02:09:29 PM
Good for you. 

(I already addressed this in an earlier post.)


No, this is YOUR assumption.  Let them run to ack, I don’t care, but don’t reward them for it.   The very sizeable contingent of proxy farmers (I won’t name them to avoid a Rule violation)  will then have to find another way to pad their scores—like fighting. 

Yeah, just like the proxy range change fixed nothing.     Oh wait.   Oops, it did.

Why do you care if a player gets a proxy?  because you really think the "Reward" is encouraging that behavior, hence ending the reward will reduce that behavior. If not, this is really a waste of time.  :salute

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:13:47 PM
Why do you care if a player gets a proxy?  because you really think the "Reward" is encouraging that behavior, hence ending the reward will reduce that behavior. If not, this is really a waste of time.  :salute

Because it discourages fighting and rewards dweebery. 

Hitech has solved similar issues already with positive results. 

If you want to hug your ack then knock yourself out.   There is no need to reward you for it.   

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 02:14:23 PM
The best solution is logging off and doing something else.   

When the only guys in flight are hovering in their ack I am playing into their game by even bothering.

no one like's ack huggers. But your solution is not a solution.  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:14:59 PM
no one like's ack huggers. But your solution is not a solution.  :salute

No one liked bomb and bailers and my solution (same as my OP) was the solution. 

Logging off is a protest vote.   It may not be a permanent solution to the problem but it helps my blood pressure. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 02:17:10 PM

No, this is YOUR assumption.  Let them run to ack, I don’t care, but don’t reward them for it.   The very sizeable contingent of proxy farmers (I won’t name them to avoid a Rule violation)  will then have to find another way to pad their scores—like fighting. 


wait so are retracting this statement?  now you do think it will stop people from running to ack?
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 01, 2018, 02:19:00 PM
No one liked bomb and bailers and my solution (same as my OP) was the solution. 

Logging off is a protest vote.   It may not be a permanent solution to the problem but it helps my blood pressure.

bombing and bailing was different. It gave proxies to attacking fighters. it had no impact on bailers. They still bail.  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: Mongoose on October 01, 2018, 02:34:49 PM
Attack the town.  Get some teammates together and hit the town. That will get them out to defend, or they will continue to hug the ack until you capture the base.  A town is easier to deack than a base.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:42:02 PM
wait so are retracting this statement?  now you do think it will stop people from running to ack?

It will stop rewarding those who do it for defensive purposes.   It will also force those who farm proxies to do something else for their kills.  It’s really quite simple. 

If someone runs to ack and it clears their six that’s sufficient reward. 

Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:43:11 PM
bombing and bailing was different. It gave proxies to attacking fighters. it had no impact on bailers. They still bail.  :salute

It stopped bailers from griefing other players.   Hiding in ack is actually worse than even bomb and bail was as there is no punishment for their dweebery but in fact a reward. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 02:44:24 PM
Attack the town.  Get some teammates together and hit the town. That will get them out to defend, or they will continue to hug the ack until you capture the base.  A town is easier to deack than a base.

That doesn’t solve the problem.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ramesis on October 01, 2018, 04:03:05 PM
See Rule #4
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 04:07:38 PM
See Rule #4
Title: Re: Stop Giving Auto Ack Proxies
Post by: waystin2 on October 01, 2018, 05:32:24 PM
Actually I do it more often or not without getting killed.  The secret?  The Yak9T alt, speed and patience.  A small field can be de-acked in a short time.  If there are tons of uppers it requires a wingman or two to keep your tail clear, if your by yourself it is not happening.  The T's gun lets you pop guns from real high alt, then zoom back up without exposing yourself to the ack for too long or the bottom feeders. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 05:35:23 PM
Actually I do it more often or not without getting killed.  The secret?  The Yak9T alt, speed and patience.  A small field can be de-acked in a short time.  If there are tons of uppers it requires a wingman or two to keep your tail clear, if your by yourself it is not happening.  The T's gun lets you pop guns from real high alt, then zoom back up without exposing yourself to the ack for too long or the bottom feeders.


Anyone can do it more often than not.    Again, misses the point. 

You take out the guns, get damaged, RTB with no ammo.  By the time you get back the 88s are almost up again, and what have you accomplished for your trouble?   You’ve more often than not given a kill or two away to a guy hovering around watching the action or chasing you down to nail you when your coolant is gone.

I’ll pass.
Title: Re: Stop Giving Auto Ack Proxies
Post by: flippz on October 01, 2018, 09:02:59 PM
De-ack the field.
When you deack then they quit upping and go to wirbs. That’s as fun as ack. Then take down the vh they go to m3 resupp. Let’s find tools that make them fight?  How about enemy front eny that when two sides have no base flashing there eny goes up. Or when a team is beat down to 20ish percent of there bases then there bases become uncapturable. What about if you are in proximity of ack you get no perks.
This game has way to many tools to AVOID fighting. It’s a combat simulator the player should expect combat not run from it.
Title: Re: Stop Giving Auto Ack Proxies
Post by: atlau on October 01, 2018, 09:43:46 PM
There is an arena which is solely focused on fast air combat action. Unfortunately it is rarely used. Why is that?
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 10:26:04 PM
There is an arena which is solely focused on fast air combat action. Unfortunately it is rarely used. Why is that?

Because a dogfight requires context.   

Stick to the issue at hand. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 01, 2018, 10:28:49 PM
When you deack then they quit upping and go to wirbs. That’s as fun as ack. Then take down the vh they go to m3 resupp. Let’s find tools that make them fight?  How about enemy front eny that when two sides have no base flashing there eny goes up. Or when a team is beat down to 20ish percent of there bases then there bases become uncapturable. What about if you are in proximity of ack you get no perks.
This game has way to many tools to AVOID fighting. It’s a combat simulator the player should expect combat not run from it.

+1000

Or as I have suggested, if they run from a fight don’t reward them with a kill when auto ack is the cause.  That adds insult to injury.   

Been fighting in their ack all night.   Got nothing for it but killed.   

The one time I go to my ack?   Why did I bother? Completely ineffective against the picker in question. 

Title: Re: Stop Giving Auto Ack Proxies
Post by: Zimme83 on October 02, 2018, 12:52:30 AM
Too often there are a bunch of vulchers over a base whining that people should up planes instead of sitting in guns and Wirbles. What they want is free kill, they do not want a fight and they surely dont want to give the guy who up a plane a fair chance to fight. Everyone knows that and thus people choose not to up.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 01:27:15 AM
Too often there are a bunch of vulchers over a base whining that people should up planes instead of sitting in guns and Wirbles. What they want is free kill, they do not want a fight and they surely dont want to give the guy who up a plane a fair chance to fight. Everyone knows that and thus people choose not to up.

In that instance up from a base back and whack them with altitude.
Title: Re: Stop Giving Auto Ack Proxies
Post by: ccvi on October 02, 2018, 01:51:43 AM
In that instance up from a base back and whack them with altitude.

That rarely makes sense. Assume you wanted to take a base. Executed in a half way competent way that is completed faster than it takes to get there to defend. If you grant the defender sufficient time that contradicts the assumption and hence makes the defense unnecessary.

Stick 2000 lbs of bombs under your. wings and keep them until you find relevant targets I'm absolutely sure a fighter will climb up to you to try to prevent you from using them. The moment you discard them he won.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 04:49:23 AM
That rarely makes sense. Assume you wanted to take a base. Executed in a half way competent way that is completed faster than it takes to get there to defend. If you grant the defender sufficient time that contradicts the assumption and hence makes the defense unnecessary.

Stick 2000 lbs of bombs under your. wings and keep them until you find relevant targets I'm absolutely sure a fighter will climb up to you to try to prevent you from using them. The moment you discard them he won.

It makes sense every time I do it.

What doesn’t make sense is upping from a CAP’d field—or getting a proxy kill due to the work of auto ack. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Zimme83 on October 02, 2018, 05:32:03 AM
If the defenders up from another base and come in with altitude then the whine is going to be about them being alt monkeys so no matter what there is going to be people whining...
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on October 02, 2018, 06:16:56 AM
What doesn’t make sense is upping from a CAP’d field


Then I suppose it makes better sense to get in a Wirbel.

It's the people capping the field who don't want a fight, not the people trying to fly from it.

- oldman
Title: Re: Stop Giving Auto Ack Proxies
Post by: flippz on October 02, 2018, 06:42:37 AM
Too often there are a bunch of vulchers over a base whining that people should up planes instead of sitting in guns and Wirbles. What they want is free kill, they do not want a fight and they surely dont want to give the guy who up a plane a fair chance to fight. Everyone knows that and thus people choose not to up.
Many times the guys crying about vulchers or pickers that are ack huggers.

So I up a plane which is usually a sector away and fly to your field and find the same guys hovering at 10k over there base. Why shouldn’t you do that?  I can tell you why. You might have to fight in an open field with out ack to run to. If it takes me 8 min to fly to your field that is ample time for guys to up from a back base to defend.   
Again to many tools for guys to avoid combat.
Unrelated but I think it is also crazy that one guy can stop 5-8 from taking a field with a .45.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 02, 2018, 09:06:34 AM
Actually I do it more often or not without getting killed.  The secret?  The Yak9T alt, speed and patience.  A small field can be de-acked in a short time.  If there are tons of uppers it requires a wingman or two to keep your tail clear, if your by yourself it is not happening.  The T's gun lets you pop guns from real high alt, then zoom back up without exposing yourself to the ack for too long or the bottom feeders.

This. I use the P-39. Easy to de-ack a field without getting pinged.  But only when down times are longer then the flight there and back.  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vinkman on October 02, 2018, 09:13:46 AM
I think everyone agrees that ack hugging is frustrating when the hugger is the only plane around to fight. But changing rules won't make people dog fight who don't want to.

We all feel your pain but HTC code changes won't change that. You need to maintain patience, have another beer, listen to some nice music while you fly around in the beautiful virtual sky and wait until some sucker gets close enough that you can kill him before he escapes.  :salute

Or there's always the match play Arena. hang send some messages, someone will show up.  I do love that arena when populated.  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: TWCAxew on October 02, 2018, 10:13:08 AM
Or there's always the match play Arena. hang send some messages, someone will show up.  I do love that arena when populated.  :salute

Rumors have it that it's quite popular on the EU timezone now! It also helps my boy JoBravo is always lurking around there  :devil

DutchVII
Title: Re: Stop Giving Auto Ack Proxies
Post by: JoBravo20 on October 02, 2018, 10:28:08 AM
I try to Invite people into Matchplay arena for instant action as often as I can :/

Seldomly I get an accept
Title: Re: Stop Giving Auto Ack Proxies
Post by: Puma44 on October 02, 2018, 10:42:18 AM

Then I suppose it makes better sense to get in a Wirbel.

It's the people capping the field who don't want a fight, not the people trying to fly from it.

- oldman

Spot on Oldman!
Title: Re: Stop Giving Auto Ack Proxies
Post by: Mister Fork on October 02, 2018, 11:02:03 AM
Spot on Oldman!
Agreed. :aok
Title: Re: Stop Giving Auto Ack Proxies
Post by: bustr on October 02, 2018, 11:37:38 AM
POTW has the attitude about the MA that it's a caged slaughter match. Kill the red guys any way you can with anything that goes piu, piu, piu or kaboom. Everything is it's own challenge to towering a red guy so you have to be a multi talented killer. If you aren't, you will be in here telling Hitech his game is no fun becasue no one wants to play it your way.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on October 02, 2018, 12:07:32 PM
POTW has the attitude about the MA that it's a caged slaughter match. Kill the red guys any way you can with anything that goes piu, piu, piu or kaboom. Everything is it's own challenge to towering a red guy so you have to be a multi talented killer. If you aren't, you will be in here telling Hitech his game is no fun becasue no one wants to play it your way.


Hard to know where to begin with this.

So I won't.

I agree with your description of POTW's attitude.  Saw it most recently last night.

- oldman
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 01:39:42 PM
Once again you all miss the point. 

People who CAP a field have to EARN their kills.    People who hug AA have kills handed to them.   If the flak protects you that's all the reward you deserve.  Upping from a field vsat has CAP or whatnot is beside the point. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on October 02, 2018, 02:03:47 PM
Well dude, you will always be subject to enemy ack if you hover over their field looking to whack a mole them as they climb out.

How about you hover over a field that is being horded?

Plenty of enemy and you know they are interested in taking the field so they won't usually be running home to their ack.



Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 02:15:41 PM
Well dude, you will always be subject to enemy ack if you hover over their field looking to whack a mole them as they climb out.

How about you hover over a field that is being horded?

Plenty of enemy and you know they are interested in taking the field so they won't usually be running home to their ack.

Why do you ALWAYS make false assumptions as to what I am saying?   READ THE THREAD.   Did I say I was hovering over ack?  NO.  I said people who RUN to ack or mill around in it looking for ack proxies should not be rewarded for doing it.  If they want to flee to their ack at the first sign of trouble then they should not be rewarded with a kill should the auto ack do their dirty work for them.   Let them waste their time if they want or come out and fight.    Don't reward them for avoiding combat.   They get their reward by having ack defend their precious cartoon hide.


It's a simple concept.   You reward dweebery, running, cowardice, etc. and you'll get more of it.   Giving away ack proxies gives an incentive BEYOND SURVIVAL to ack hugging.  That's not a good thing IMO.

You guys want your cake *AND* to eat it, too.   Keep it up and soon you will have only two sets of players (and they'll never interact): Ack Huggers looking for proxies, and hiders in WIRBs and M3s.   As flippz noted elsewhere all the fighters have left or are leaving and that's really unfortunate.

Title: Re: Stop Giving Auto Ack Proxies
Post by: Hungry on October 02, 2018, 02:57:26 PM
it used to be a valid tactic to drag some poor sucker to your ack/man guns.  It was the poor suckers fault pure dweebery to allow that to happen.  Now you want to make it a crime to use this tactic.  Those were a small part but fun kills none the less

oh well times change
Title: Re: Stop Giving Auto Ack Proxies
Post by: ONTOS on October 02, 2018, 03:20:15 PM
I change my mind from -1 to...……………… I don't know, I'm so confused. :headscratch:
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 03:41:37 PM
it used to be a valid tactic to drag some poor sucker to your ack/man guns.  It was the poor suckers fault pure dweebery to allow that to happen.  Now you want to make it a crime to use this tactic.  Those were a small part but fun kills none the less

oh well times change

When people did other things this may not have been all that much of an issue.   I've always thought it was dumb to get a kill for the work the ack did but it wasn't that big a deal because at least you could find plenty of targets somewhere else.

I just saw a couple of people quit today over this issue when the numbers were already low.   Ack huggers are rewarded for doing it.  I don't see how that's a good thing.

Any way, it's up to Hitech to decide.   I just raised the issue for him to consider.    :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 03:42:10 PM
I change my mind from -1 to...……………… I don't know, I'm so confused. :headscratch:

 :rofl :rofl :rofl :aok
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on October 02, 2018, 03:53:34 PM

You have lost your mind and are really reaching.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Hungry on October 02, 2018, 04:07:08 PM
When people did other things this may not have been all that much of an issue.   I've always thought it was dumb to get a kill for the work the ack did but it wasn't that big a deal because at least you could find plenty of targets somewhere else.

I just saw a couple of people quit today over this issue when the numbers were already low.   Ack huggers are rewarded for doing it.  I don't see how that's a good thing.

Any way, it's up to Hitech to decide.   I just raised the issue for him to consider.    :salute

<Salute>

Yea they'd call us ack hugging blankity blanks...  we'd call them stupid noob move dweebs it was all good fun
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 04:07:51 PM
You have lost your mind and are really reaching.


Fascinating rebuttal.
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on October 02, 2018, 04:35:31 PM

That wasn't a rebuttal for anything you said.

It was a statement concerning your behavior here.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 02, 2018, 04:54:33 PM
That wasn't a rebuttal for anything you said.

It was a statement concerning your behavior here.

So now you are the principal scolding students or something?

It was an inaccurate statement in any case.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ramesis on October 03, 2018, 01:48:33 PM
Seems to me that the attackers that follow defenders into ack are to blame for their
own ignorance...  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: bustr on October 03, 2018, 02:46:02 PM
It's been 18 years and the only change has been the intensity of the ack which doesn't appear to have changed how anyone plays this game in the MA. At least in 2000 the game was still just out of beta and players were trying to formulate their expectancy of what the future game play would, some more loudly like today "should" be. Hitech already had a vision of the future MA, and today it's obvious he saw it evolving into a broad spectrum combat venue like a caged match with 24\7 flag capture. Somewhere along the way the ACM only fans were given the DA and the two side war traditionalists were given the CT\AvA. The MA is still a 24\7 caged match dominated by capture the flag like it has been for the last 18 years.   


How does one promote air combat, rather than a sleazy vulch fest?

1>Makes acks stronger, to limit the vulches, gives new flyers a chance to get off the ground.

2>Make HO's where  only 1  pilot gets the kill, thus, in the designers head, discourages HO's.

This was discussed  in beta by the designers.  The purpose of AH is to PROMOTE ACM, not to resort to tactics of HO and vulches.

So, why don't you guys give  HTC a break and let them design the game the way they intended to?

I have never seen so many whines of HO's, Acks etc. in my life.  Here's the cure:
1> get away from airfields,you  have  the ability to fly away from ack-infested airfields.
2>Avoid the HO's, there are 20 ways to avoid them, USE some defense and avoid them, come around, and kill your opponent.

I personally get much more  satisfaction out of a medium altitude, away from ack dog fight  where both parties  try for  position rather than "guns hot" merge, than flying around low near an enemy airfield vulching the  hell out of everyone.

(Dons Flame-proof undies)
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 03, 2018, 06:56:42 PM
Seems to me that the attackers that follow defenders into ack are to blame for their
own ignorance...  :salute

Not the point. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on October 03, 2018, 07:07:51 PM
proxy kills shouldn't even be a thing... .


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Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 03, 2018, 07:14:15 PM
proxy kills shouldn't even be a thing... .


Sent from my iPhone using Tapatalk

I think that depends.  If someone bails because they see you that's an earned kill.  You spooked them and they bailed. 

But if you fly around in your ack because you are a...well, you know...and ack kills the guy in the area then giving you a victory for that is truly nonsensical.   You did nothing for it.  NOTHING.    That the bad guy is no longer around to bother you is all the reward you deserve.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on October 03, 2018, 08:05:20 PM
proxy kills shouldn't even be a thing... .


Respectfully disagree.  IMHO, the best fights are the ones where neither pilot fires his guns, until one of them makes the fatal loss of control  error.

- oldman
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on October 03, 2018, 08:06:36 PM

Respectfully disagree.  IMHO, the best fights are the ones where neither pilot fires his guns, until one of them makes the fatal loss of control  error.

- oldman


but that's not a proxy... .


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Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 03, 2018, 08:11:32 PM

Respectfully disagree.  IMHO, the best fights are the ones where neither pilot fires his guns, until one of them makes the fatal loss of control  error.

- oldman


but that's not a proxy... .


Sent from my iPhone using Tapatalk

WBs called that a Maneuver Kill. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on October 03, 2018, 08:13:22 PM
WBs called that a Maneuver Kill.

thats a good term for it.


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Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 03, 2018, 08:22:23 PM
thats a good term for it.


Sent from my iPhone using Tapatalk
It would say in the buffer, “Ciaphis scored a Maneuver kill on Vraciu.”
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ciaphas on October 03, 2018, 08:28:34 PM
It would say in the buffer, “Ciaphis scored a Maneuver kill on Vraciu.”

haha that would be awesome man!

talk about creating a grudge book haha


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Title: Re: Stop Giving Auto Ack Proxies
Post by: lunaticfringe on October 04, 2018, 09:51:01 AM
whine, whine, whine,  so they should just let you kill them-oh never mind
Title: Re: Stop Giving Auto Ack Proxies
Post by: Ramesis on October 04, 2018, 02:13:48 PM
Not the point.

Of course it is... those complaining about ack typically are those that fly into it...

I've done it myself  :salute
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 02:22:58 PM
whine, whine, whine,  so they should just let you kill them-oh never mind

Not the point.   If they live that's enough reward. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 02:23:53 PM
Of course it is... those complaining about ack typically are those that fly into it...

I've done it myself  :salute

Wrong again on multiple assertions. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: icepac on October 04, 2018, 03:54:38 PM
I don't care about score so ack does not deter me one bit.

Sure, it's not fun for some guy who never had guns on you get a kill on you and it's even less fun when they gloat about it.    (what are they gloating about?.....they did nothing).
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 04:16:52 PM
I don't care about score so ack does not deter me one bit.

Sure, it's not fun for some guy who never had guns on you get a kill on you and it's even less fun when they gloat about it.    (what are they gloating about?.....they did nothing).

It’s also not fun because they avoid fighting.   It actually encourages the behavior.  Turn off the kill award and let’s see if people venture out.   If they don’t then at least they aren’t rewarded for the behavior. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: Kingpin on October 04, 2018, 06:42:05 PM
It actually encourages the behavior.

The bulk of the behavior you are describing is not encouraged by proxies, it is encouraged by players wanting to survive.  The vast majority of people are NOT doing this as a primary means of getting kills.  They are not going to suddenly start deciding to stick around and fight it out just because their ack won't give them a proxy kill.

If they don’t then at least they aren’t rewarded for the behavior.

Have you considered that the proxy announcement may not be designed as a reward but as a deterrent?  If you have for this reason decided not to follow people into ack, as you claim, then perhaps it is working as intended.

If removing it will encourage more people to fly into enemy ack, then perhaps that is why it remains.

There are ways to force a situation where someone doesn't have the time or the inclination to run to their ack.  If you are having trouble engaging people with a Pony before they can get to ack, it may be something you want to explore.  That is something you CAN control, whereas other player's behavior you cannot.
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 07:09:26 PM
The bulk of the behavior you are describing is not encouraged by proxies, it is encouraged by players wanting to survive.  The vast majority of people are NOT doing this as a primary means of getting kills.  They are not going to suddenly start deciding to stick around and fight it out just because their ack won't give them a proxy kill.

Conjecture.    It doesn’t matter if the majority of a bad behavior or merely a large share is encouraged by it.  If you eliminate the incentive then at least SOME will be encouraged to do something else—like move out and fight. 

It only takes a handful of people doing this with low numbers to have a significant negative impact.  We see it all the time.

It rewards something that needs/deserves no reward.   Getting killed by ack is sufficient deterrent without rewarding those who live in it. 

We have already repeatedly addressed your other points.  See prior posts by myself and others for details. 
Title: Re: Stop Giving Auto Ack Proxies
Post by: guncrasher on October 04, 2018, 07:45:37 PM
this is what i find funny about those who are always looking for a fight and cant find it.

a couple of days ago vraciu was hanging high over a base.  one of our friendlies  was climbing up to him to engage when he same me coming in for landing and just dove it past the friendly fighter.  vraciu dove in ack was fully up and nailed me just seconds before i could end my flight.  not a biggie a kill is a kill.  but he ran with our friendly chasing him for a sector and a half till he got cornered by 2 other guys then he died.

so vraciu what kind of fight are you looking for you had 2 chances to fight s single fighter and you chose to run.


semp
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 08:36:17 PM
this is what i find funny about those who are always looking for a fight and cant find it.

a couple of days ago vraciu was hanging high over a base.  one of our friendlies  was climbing up to him to engage when he same me coming in for landing and just dove it past the friendly fighter.  vraciu dove in ack was fully up and nailed me just seconds before i could end my flight.  not a biggie a kill is a kill.  but he ran with our friendly chasing him for a sector and a half till he got cornered by 2 other guys then he died.

so vraciu what kind of fight are you looking for you had 2 chances to fight s single fighter and you chose to run.


semp

Context is everything.    I was making a beeline to stop a base take.  I was too late.  I vulched you on principle on the way out.   

I wasn't running.  It was three against one and I was pulling a 190 away from the other two, primarily a 109 ganger, while equalizing my energy disadvantage so I could kill him.   Unfortunately one of your brave countrymen—alerted long before to my approach by the three pursuing aircraft—upped in an LA from two sectors away and came in for the pick.   The “victory” went to someone else, thankfully.   4 v 1.    No dishonor in that death at all.  It was an exciting few minutes.   I enjoyed it. 

(I say this without malice: The kill on you was triple the usual satisfaction since you had literally just attacked me on 200 unprovoked.    The irony was quite funny.  My fellow Rooks and I had a good laugh over it.  I suspect you probably laughed at yourself over it as well based on part of your comment above—we’ve all been there before!   Lol.   Good times.)

 :aok

Title: Re: Stop Giving Auto Ack Proxies
Post by: guncrasher on October 04, 2018, 09:23:40 PM
you were not running but you flew for more than a sector with a guy behind you until you got cornered and died.  well if that is your idea of gameplay you should have said so before.


semp
Title: Re: Stop Giving Auto Ack Proxies
Post by: Oldman731 on October 04, 2018, 09:26:17 PM
I vulched you on principle on the way out.

*          *          *   

Unfortunately one of your brave countrymen—alerted long before to my approach by the three pursuing aircraft—upped in an LA from two sectors away and came in for the pick.


Somehow these two statements do not seem to go together.

To me, at least.

- oldman
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 09:26:43 PM
you were not running but you flew for more than a sector with a guy behind you until you got cornered and died.  well if that is your idea of gameplay you should have said so before.


semp

Again, my job is to pull one guy away from his friends to kill him rather than get mobbed three on one.

I was at an energy and (huge) numbers disadvantage long before I dove in to kill you.   I made the best of the situation and had fun while doing so.

:banana:
Title: Re: Stop Giving Auto Ack Proxies
Post by: Vraciu on October 04, 2018, 09:28:32 PM

Somehow these two statements do not seem to go together.

To me, at least.

- oldman

I could only go out one way—directly toward another field. 

I had three cons on my six, one at 600, OTD in a canyon.   I had to get him away from the other two.   The fourth guy coming in at high 12 for the failed pick attempt foiled my plan. 


None of this is relevant to the discussion of auto-ack proxies.   

Title: Re: Stop Giving Auto Ack Proxies
Post by: Skuzzy on October 05, 2018, 06:11:40 AM
This has gone off the rails very far from the scope of a Wishlist item.