Recent Posts

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31
Aces High General Discussion / Re: Dot Commands
« Last post by Shuffler on Today at 11:06:01 AM »
Dots good information.  :neener:
32
Aces High General Discussion / Re: EVENTS Question
« Last post by Shuffler on Today at 11:04:24 AM »
MNM has sort of taken the place of an event we used to do... there was a map with several play areas, one being a long canyon. We used to have some knock down drag out fights in that canyon. Was a lot of fun.
33
Wishlist / Re: AI Pilots
« Last post by fuzeman on Today at 11:04:17 AM »
How would these AI drones effect ones rank or score, not that I care about that too much, but would a drone B-17 kill be the same as killing a player flying one.
34
Wishlist / Re: AI Pilots
« Last post by Eagler on Today at 11:03:20 AM »
^^^^^
What he said...

Eagler
35
Wishlist / Re: AI Pilots
« Last post by Lazerr on Today at 10:47:15 AM »
I think folks against AI are being pretty selfish, as well as blind.  These AI missions in the arena will generate targets, and dar bar.  Real players are going to migrate towards this area of action, and then you have... wallllahhhh.. a fight.

I think this is almost crucial to get players interested in the game at non peak hours.  I also think it would enhance the game during peak hours.

The types of AI missions, skill level of the AI, and other factors like that would play a huge role in its success.

If you have a problem with AI, I find it hard to see how you are comfortable with killing static objects like guns, town buildings, and hangars... with almost no opposition at times.
36
The O' Club / Re: What're you paying for Gas?
« Last post by Kini on Today at 09:55:34 AM »
$2.89 Winston Salem
37
Hardware and Software / Re: Hotas Recommendations
« Last post by AKIron on Today at 09:33:09 AM »
A problem with splitting the axis like I mentioned is that in some planes/sims you need the wheel brake on roll out with gradually decreasing input as you gain speed. However, you still need rudder input when you lift off. So, splitting it not a perfect solution.
38
Hardware and Software / Re: Hotas Recommendations
« Last post by AKIron on Today at 09:30:15 AM »
I have an analog lever on my virpil stick I usually use for both wheel brakes in whatever sim. I have also split the axis of my pedals with Joystick Gremlin and assigned left/right each to vjoy. Then used the pedals for both rudder and left/right wheel brakes independently.

Sometimes I just need a little project. :)
39
Wishlist / Re: AI Pilots
« Last post by Animl-AW on Today at 09:30:06 AM »
I am not advocating for AI, but in response to the mission use, I could make a mission, but each mission is tied to a particular map and initiation point.   To have a mission ready to launch in the Main arena, I would have to make 3 missions for each map in the rotation to allow me to launch for my country field assignment.  Not an easy task.

I think you should do what the masses would like.
I’m just one old skewl voice.

Whatever makes the game rock
40
Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by icepac on Today at 09:28:41 AM »
From now until I quit, I will park my self in a bish tower specifically to affect ENY.

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