Author Topic: What would you change and why?  (Read 4805 times)

Offline Virage

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What would you change and why?
« Reply #15 on: June 08, 2004, 12:29:54 AM »
I'd keep the ranks/points.  Many players enjoy it.

But, I would remove the rank chart from the clipboard.  Make the ranks web based only.

And while we are at it..  weigh score by plane type.
JG11

Vater

Offline DipStick

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What would you change and why?
« Reply #16 on: June 08, 2004, 12:32:37 AM »
Crumb: "I would give like the ability to give the two enemy country's bases each a different color on the map display."

Shane: "i'd like to see more honest efforts by people to get better with their planes and acm "

Rolex: "I would want the field designations changed so the field name incorporates an alpha-numeric grid location."

These are all great, I would add:

* Perma-squelch List (simple .txt file with IDs of those you don't want to hear on vox or see on text)
* .join command (set to text by default)
* Killshooter (instead of damage your ammo goes to 0)

Might think of more later, at work.. cough.. cough and actually have to do something now.

Offline Rino

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What would you change and why?
« Reply #17 on: June 08, 2004, 12:51:41 AM »
Quote
Originally posted by Virage
I'd keep the ranks/points.  Many players enjoy it.

But, I would remove the rank chart from the clipboard.  Make the ranks web based only.

And while we are at it..  weigh score by plane type.


     Maybe weight score by odds at time of death as well..aka
how many baddies/friendlies in sector at time of death.  Thus
discouraging gang banging for score ;)
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline Dead Man Flying

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What would you change and why?
« Reply #18 on: June 08, 2004, 12:52:58 AM »
I wish it wouldn't suck so much sometimes.

-- Todd/Leviathn

Offline Steve

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What would you change and why?
« Reply #19 on: June 08, 2004, 01:00:23 AM »
Quote
And while we are at it.. weigh score by plane type.


This is an idea I like.  They already do it w/ perks, why not do it w/ score?
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Offline beet1e

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Re: What would you change and why?
« Reply #20 on: June 08, 2004, 05:07:28 AM »
Quote
Originally posted by MoRphEuS
I am just curious really. (This is not a "Beetle Poll")
LOL!   All you need with that is DMF to analyse and recalculate the averages. :lol

OK, I have one thing in mind, but the problem comes in different forms, and there might not be a single solution possible to fix it.

Do something to penalise intentional suiciding.

The suiciding comes in various forms - 500' LANC attacks on a CV, suicide Jabo wave to kill the CV, suicide fuel porker, intentional HO near own base (secure in the knowledge that a new plane is only a mouse click away). There are probably others. I don't know what SINGLE action could be taken, or change applied, that would address all of these.

Offline _Schadenfreude_

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What would you change and why?
« Reply #21 on: June 08, 2004, 06:00:14 AM »
Permanent squelch list - most other games have them - it shouldn't be a biggy.

Offline Darkish

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What would you change and why?
« Reply #22 on: June 08, 2004, 06:47:00 AM »
If not killshooter on then definately have friendly collisions on - would give a bit more survivability in 1 on 5's.

Offline _Schadenfreude_

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What would you change and why?
« Reply #23 on: June 08, 2004, 07:01:48 AM »
Friendly collisions on as soon as your wheels leave the ground would be fun!

Offline lazs2

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What would you change and why?
« Reply #24 on: June 08, 2004, 07:55:09 AM »
move the fields closer together with farthest difference being 3/4 sector.   that would solve allmost all the the problems everyone else mentioned... for instance.. if people were busy then they wouldn't need to talk politics on channel one... for karnak.. the closere fields would bring the fights to 1943 levels instead of late war.

closer fields... everyone wins except the anal sky accountants and who cares about them anyway?

lazs

Offline Westy

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What would you change and why?
« Reply #25 on: June 08, 2004, 07:56:54 AM »
I'd remove countries, abolish squads and banish icons. I'd make the MA a 100% "free for all" deathmatch bowl!

Offline Shuckins

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What would you change and why?
« Reply #26 on: June 08, 2004, 08:20:57 AM »
More restraint.  As in...

...when you're headed in to an enemy field to help cap it.  Or perhaps just cruising around looking for a good dogfight.  You spot an enemy fighter below that has been jumped by 2 or 3 of your fellow countrymen.

Leave him alone.  It's already an unfair fight.  Give the bugger a fighting chance.  You KNOW you would appreciate the same consideration.

A good furball is a different matter...he's got friends around to help him with SA.

Offline Zanth

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What would you change and why?
« Reply #27 on: June 08, 2004, 08:35:03 AM »
Quote
Originally posted by MOSQ
Full multi-gunner crewed buffs. Like we had in Air Warrior, they were a kick !


Seconded.

But my #1 would be seeing balanced gameplay

Offline JB42

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What would you change and why?
« Reply #28 on: June 08, 2004, 08:43:40 AM »
A limit on being able tto takeoff if there are to many active friendlies in the area. Heck even D-Day was still a relatively small percentage of Allied forces. I hate when 20% of Bish/Knits are over one base.
" The only thing upping from the CV are lifejackets." - JB15

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Offline FiLtH

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What would you change and why?
« Reply #29 on: June 08, 2004, 09:16:15 AM »
I like these ideas...make a difference on icon color for both enemies, name the fields and cvs, multicrew would be nice.

  Id also like to see a map that was setup so that you had your mainland, and outlying islands. Beyond that was just a big ocean. Then the enemy had his outlying islands, then mainland. That way you cold have good cv to cv battles.

~AoM~