My 2 cent suggestion.
Seems to me that it might be as simple to just monitor and regulate the number of players per country.
So when a player logs into an arena, he is automatically assigned to the country with lowest numbers. The regulator code would prevent any major imbalance, keep things pretty balanced, and thus eliminate any whining of being stuck on the low number country.
Automatic number regulation and SquadsThe fairest compromise for squads who obviously like to fly together, IMHO, is have them automatically assigned as either 2 plane elements, 4 plane flights, 8 plane sections, and 12 (or 16) plane squadrons, depending on the current number of players in the arena.
For example, the EW arena has ~30 total with ~10 per side. (This happens in GMT time.)
The first squadie who logs in will go to a country.
The 2nd squadmate who logs in will go to his squadmate's country, no matter if that puts them a person or two above the other two countries.
However, the third squadmate will go to the lowest populated country.
And the fourth flyer of that squadron will go to the country that the 3rd squadmate is on.
Etc.
Another example: There are ~ 60 total and ~20 people per country, then 4 flyers from a squadron would go to the same country. The 5th through 8th would get bumped to a different country to keep things balanced.
'Nother example: ~ 120 total in the arena and ~ 40 people per country, then 8 flyers from a squadron could go to the same country, and the 9th through 16th would get bumped to another to keep things balanced.
With more than 180 in the arena, or 60 per side, then a 12 man squadron could go to the same side without causing a major imbalance.
Originally posted by Masherbrum
...............
2.) Eliminate the Chesspiece. Number the Countries and lose all "WHAH, I fly this chesspiece because it harkens back to WB or AW days, WHAH". Act like adults instead of spoiled little brats having a toy taken away from you.
...............
I also think that chesspiece inertia may have some effect on balance of the countries. And if the maps ever get reduced to two countries during population shrink, then it might be wise to eliminate the chesspiece names. Otherwise feelings of discrimination may arise among "loyalists" of the omitted chess piece.
Suggestions:
Falcons – Hawks
Eagles – Wolfpack
Tigers – Sharks
Rebels – Mavericks
Crows – Jaybirds
RE: HT's suggestion of 2 fields that could be captured per country. Sounds interesting. Maybe you could add recon birds (of many of the existing planes) that upon overflight and landing could reveal the two bases that are capturable.