Author Topic: D9 invincivility / eficiency in MA  (Read 3474 times)

Offline MANDOBLE

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D9 invincivility / eficiency in MA
« Reply #120 on: December 27, 2001, 02:36:00 PM »
Agree Kieran, cause that I've always said 190A8 or A5 are best suited for MA than D9.

Offline AKEagle+

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D9 invincivility / eficiency in MA
« Reply #121 on: December 27, 2001, 03:17:00 PM »
Just puttin’ my $.02 in where I probably shouldn’t  :)

I am fairly new to the AH arena, and have been away from on-line flight sims for too long.

Still, I have some experience that I would like to share.

First of all no on-line flight sim is “realistic”, in real war you only die or get severely maimed once.  Never having been a combat pilot, but I was an infantryman, in real combat.  The most important thing to do in a war (as an individual) is to survive.  Period, ask any veteran who has seen combat, most I believe will agree with me.

Therefore, I think that the vast majority of combat pilots flew with the intention of returning to base at the end of their missions.  I on the other hand fly with the intention of having fun.  If that means diving into a furball with little or no chance of survival so be it (furballs are my BIG weakness <BG> ).  And everyone says “Who Cares??”  LOL!  :)

Anyways, I ramble on.   In flight sims I believe that the most important thing is gunnery, gunnery and gunnery.  Billy Bishop (WW1) said that the most important thing in Air Combat is gunnery, followed by tactics used to enter a fight, and least important were flying skills themselves.  This from a man with over 60 kills and who survived the war.  

Aerial Combat Maneuvering is all about two things:
1> Survival
2> Brining you weapons systems to bear on the enemy.

Since, for me anyways, 1 is not always a consideration because of what I (note that means me not the rest of the world) deem to be “fun”.  But 2 is always a big point of my flying in the arena.  If I liked on-line chatting, I’d go to a chat room.  But I like blowing up bogeys, it’s my thing.  I also get off on adrenaline pumping, roll in the mud with a box cutter furballs <really BG> .

Where am I going? Nowhere I guess, it’s just that we all want different things from on-line sims. I want to have fun shooting bogeys.  Part of which means that some bogeys will shoot me down (and a lot more often than I’d like LOL!).  What a hoot IMHO  :)

Right now my K/D sux, I’m new to the arena, just paying my dues  :)   But quite frankly I’ll never be a great sim pilot, I just don’t seem to have whatever it takes to move past “pretty darn good” to “Great.”  I consider pilots like SeaWulfe to be “Great” (actually “Awesome” may be a better term for Wulfie IMNSHO).  So, I may never be “Great” but I have a lotta fun.

Done rambling, hope I didn’t put too many to sleep  :)

AKEagle+
  :)

Offline Hristo

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D9 invincivility / eficiency in MA
« Reply #122 on: December 27, 2001, 04:55:00 PM »
Read whole thread, got the picture.

I agree 100% with Karnak. I couldn't put it better.

P.S.
When I up in D-9 in the future, there better be some Spit XIVs around. Need high K/D and low K/T.

Offline Dead Man Flying

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« Reply #123 on: December 27, 2001, 05:18:00 PM »
Quote
Originally posted by Kieran:
It isn't just the planes mentioned that can kill quickly, which is what makes perking based on K/T such a dangerous proposition.

Perking based on K/T?  That's hilarious.  If any stat is a function of the pilot more than the plane, that one's it.  NathBDP flies 190s and 109s all the time, and he often has a K/T greater than 0.0030 because he flies them aggressively.

I'm with you, Kieran.  Let's not touch that one with a billion foot pole.

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Offline Hristo

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« Reply #124 on: December 27, 2001, 10:18:00 PM »
Probably the best K/T is achieved by quake type players who never even land their sorties.

Don't think they are winning the war though. Last time I checked they just furball around and kill each other, no real interest for other things. You know, they are the ones who you beg - bring down the ack and FH, CAP the field, goon on the way etc. - and constantly wonder if they understand English at all  ;).

Offline pbirmingham

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D9 invincivility / eficiency in MA
« Reply #125 on: December 28, 2001, 02:49:00 AM »
Quote
Originally posted by Hristo:
Probably the best K/T is achieved by quake type players who never even land their sorties.

Don't think they are winning the war though. Last time I checked they just furball around and kill each other, no real interest for other things. You know, they are the ones who you beg - bring down the ack and FH, CAP the field, goon on the way etc. - and constantly wonder if they understand English at all   ;).

Perhaps we understand English, but really just want you to play the game your way, and let us play it ours.  Some of us don't really care about the "war" and wouldn't miss it much if it went away.

The fact is, some of us appreciate a simple, well-executed rope-a-dope more than a coordinated base capture.  Some of us think it's more exciting to figure out which way that fleeing Mustang is going to RTB, and be there, than it is to figure out how to block reinforcements from coming to the base you're capturing.  Some of us would rather re-live the exploits of Gentile and Godfrey, rather than the pilots of the bombers they escorted.  Some of us would rather wade into a ten-on-ten furball, than join ten countrymen in capping a damaged field.  It's just the way we are, and all the disparagement in the world isn't going to change that.  Of course, you can always lobby HTC to change the game so we *have* to play your way -- increased repair times, crater damage to runways, decreased effect of supply -- all are ways to stiffen the penalty for not playing your way all the time.  That wouldn't be very nice, though, don't you think?

Offline Nath[BDP]

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« Reply #126 on: December 28, 2001, 03:16:00 AM »
Oh how I wish everyone in AH flew like Hristo, climb to 30k and cherry pick then run away.

It would be SO much fun I think I'd have to quit.
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Offline Nath[BDP]

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« Reply #127 on: December 28, 2001, 03:20:00 AM »
Btw since when is wasting time getting low kills but landing your sorties helping this so called 'war'?

Seems like the latter is more self-serving than trying to keep enemy aircraft pinned down--like how us "quakers" play.
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Offline Karnak

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« Reply #128 on: December 28, 2001, 03:47:00 AM »
Nath,

You're one of the best opponents I have ever encountered in AH (not that you could say the same about me), and I have never bested you.  You can mix it up with a 109 or 190 in ways that I have trouble even thinking how you pulled some of those manuvers.

Do you really think that perking the Spit IX would make AH better?  Do you really think that the Spit IX is a valid cadidate for perking?  Do you really feel that the Spit IX, as modeled in AH, is better than the Fw190D-9, as modeled in AH?

Or am I mistaken about what you are saying?  Are you simply arguing against Hristo (who hasn't tried to press his stye on anybody in this thread) and not against what Hristo was arguing against?
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Offline MANDOBLE

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D9 invincivility / eficiency in MA
« Reply #129 on: December 28, 2001, 03:48:00 AM »
These 30k planes looking for oportunity and unawared targets are mainly ignored in the game. Sure, they can achieve an enormous K/D with a pathetic K/T (you dont need a G10, P51 or D9 to do that, a single 30k spitV is enough). But, in overal, they have no impact at all in the result of a capture or a defense. Usually, these low quake-furballs are just the main obstacle for the goon and for the jabos when trying to take a field.
As a matter of fact, K/D seems to be the less important factor in the AH concept of fighter ranking.

Offline MANDOBLE

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« Reply #130 on: December 28, 2001, 03:58:00 AM »
Karnak, IMO, D9 is better PLANE, but SpitIX is far better suited for THIS MA.
In the other hand, D9 is better suited for CT than SpitIX.
IMO, planes should be perked depending on the environment.

Offline Karnak

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« Reply #131 on: December 28, 2001, 04:07:00 AM »
MANDOBLE,

I see what you are saying, I just strongly disagree with it.  Spending perk points for a Spit IX would be throwing them away.  Everybody would be after you, in your "uber perk plane" and you couldn't outrun any of them.  Some planes will simply be better at some things, and some of those things will be more important to more players.

I think you'll find that if you worry less about your contribution to the war effort and focus more on just having fun with the aircraft you like you'll get more out of the game.


From my point of view, as somebody who flys a "I know its suicide, but I like the aircraft so I'll fly it anyways" plane, the fast aircraft are much more of a problem.  Spitfires and N1K2s don't bother me, but La-7s, Typhoons, Bf109G-10s, Fw190D-9s, P-51s, ect, ect, mean my death.

[ 12-28-2001: Message edited by: Karnak ]
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Offline GRUNHERZ

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« Reply #132 on: December 28, 2001, 04:41:00 AM »
Why does the SpitIX bother you so much? They are annoying but the ones I meet arent too bad because their pilots simply suck.

Offline MANDOBLE

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« Reply #133 on: December 28, 2001, 04:51:00 AM »
GRUNHERZ, you are right, most spit pilots simply suck. But pickup one spit offline and fly it to the limits, you will be amazed. A good pilot would do incredible things in that fighter. And add the most important ingredient: 2 hispanos.

Offline StSanta

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« Reply #134 on: December 28, 2001, 06:14:00 AM »
Sure Mandoble, but it's not that dangerous in the MA: with most planes, you can simply run away from it.

You might have trouble killing it, but you can disengage at will with most planes.

No need to perk the Spit. Perk the  LA-7, D-9, P5, variants of the P47 (such as the overloaded ones), the tiffie....

Or better yet, don't perk anything more.