It does remind me a bit of the kids I work with. They get excited about the newest X-Box or Playstation game, but get bored fast and are soon looking for the 'cheat codes' so they can finish the game quickly. The 'win' comes from finishing the game fast, not beating the game.
It's a different kind of mentality playing video games these days. The gaming world shifted substantially a few years ago to the game being viewed as content that everyone can eventually get to see. Remember in the coin op days you had a limited number of lives to play, then it was start from the beginning when you inserted another quarter. Then they figured out if they had the option to continue for another quarter, people would start plugging them like mad just to see the end.
It's the same thing now. If you look at console games and pretty much every MMOG out there, if you have enough patience and bring enough of your friends, you can eventually do pretty much everything there is to do in them, and you never suffer a setback. Flight sims and FPS's are a couple of the last bastions of games requiring something that could be called 'skill' left in gaming.
Wiley.