My 0.02 ¢....
1) Neg G's in four-engined bombers = no ability to drop
2) To add to HT's original idea. If you die 5 seconds after the drop
and within 250 ft of the target, you get tagged with a bounty for, say, 15 minutes. Folks get some reward for blasting your suiciding little butt. Whether that reward is one free perked ride, double perks, 5 bucks off their next AH bill, etc... I dunno. Other lightning strikes (ie alternatives) include...
A: No ord you deploy for the next xx minutes does any damage. Guns, rockets, and bombs do no damage what so ever
B: You can't fly the AC type you got caught suiciding in for xx minutes. E.G. If you were in a jabo, you can't fly any jabo for a set time.
C: Deploying ord costs big time. 500lbs bombs would be 40 perks, thousand pounders would be 80 coming from your bomber perks. Rockets are 5 a piece and cost fighter/bomber perks depending on the plane.
D: Restricted to a given time period/era/ENY of AC. Get nailed once, you can't fly anything built after Jan 1 1944. Twice and the limit is Jan 1 1942, three times and you're stuck in a Storch.
3) No matter what, the bombs still do damage. Vanishing ord is generally a bad idea.
4) Dive bomb sights for those A/C that had them.
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Flakbait [Delta6]
Delta Six's Flight SchoolPut the P-61B in Aces High