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General Forums => Aces High General Discussion => Topic started by: grizz441 on August 07, 2011, 01:13:33 PM

Title: Hiding Carriers
Post by: grizz441 on August 07, 2011, 01:13:33 PM
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.

(http://i379.photobucket.com/albums/oo237/grizz441/carrier-1.jpg)
Discuss.
Title: Re: Hiding Carriers
Post by: Raphael on August 07, 2011, 01:18:15 PM
aimbot!! :D hahahhaha

excuse me if this exists already.

if some comander is just hiding the carrier, why not make a vote for all the country of people who wish to vote to take off the command of that guy.
Title: Re: Hiding Carriers
Post by: JOACH1M on August 07, 2011, 01:20:58 PM
This is when u find a score dweeb, take command and drive it to it's death.
Title: Re: Hiding Carriers
Post by: 68ZooM on August 07, 2011, 01:22:43 PM
we looked for it last night for along time, we wanted to get our carrier back so we could USE it, but once the CV group gets into that area of the Compello map even if you bomb it no damage will happen, there is a bug or glitch up there in that corner that keeps it from scoring damage.  
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 07, 2011, 01:24:59 PM
IMO, if the port is retaken, you have the CV for an hour. Its a captured enemy carrier, which means it doesn't use the same parts for the engine, the same ammunition for the guns, etc. Eventually you just run out of supplys for it, and scuttle it.
Title: Re: Hiding Carriers
Post by: ACE on August 07, 2011, 01:26:42 PM
:D aimbot
Title: Re: Hiding Carriers
Post by: SmokinLoon on August 07, 2011, 01:27:02 PM
There is no doubt, that somewhere, some fool thinks that hiding a CV will better the cause of the "war effort" and that by doing so they will earn the equivalent of the "Hero of the Soviet Union" medal for doing so.  

People taking "winning the war" far too seriously, as if they cant sleep at night knowing that the enemy took a base or that they might capture back their CV.  Oh the horror!!!    :rofl
Title: Re: Hiding Carriers
Post by: Lusche on August 07, 2011, 01:29:11 PM
A timer is the perfect solution. Give them 2-3h to win the port back, else CV is gone. Gives you more than enough time to rally your troops, or even make retreats viable tactic to keep CV out of harms way for some time, without permanently taking it out of gameplay. It's also a time span so long that the attackers that grabbed port can stop trying to sink the CV in hope they will get it automatically, as you can never be sure to still be the port owner in 2-3 hours.
Title: Re: Hiding Carriers
Post by: kilo2 on August 07, 2011, 01:29:36 PM
Me name's Able Rogers, a shareman am I
On a three-masted schooner from Twillingate Isle
I've been the world over, north, south, east, and west
But the middle of nowhere's where I like it best
Wave Over Wave - Jim Payne
Title: Re: Hiding Carriers
Post by: ROC on August 07, 2011, 01:39:38 PM
Plan your attacks better. Recon the area, locate the fleet, take the port, sink the boats. No need to make this any more complicated than it needs to be.  Just because someone failed to locate and sink the fleets, or couldn't find them as they were moved out of the way, does not mean you need an artificial limiter to reward that side for failing to complete the objective.  Sink it or don't.  Deal with the rewards and penalties for your effort.

Title: Re: Hiding Carriers
Post by: caldera on August 07, 2011, 01:41:34 PM
You think one hidden CV is bad?  Check this out:

(http://i343.photobucket.com/albums/o460/caldera_08/AH2%20screenshots/ahss0.jpg)
Title: Re: Hiding Carriers
Post by: Debrody on August 07, 2011, 01:53:20 PM
Once in April, the large map with oceans behind the continents/main islands was on. I logged on and only seen minor action, so was wondering why we had 3 (!) cvs hiding behind our main island. Even tho i had a decent rank (way under 100th overall) i wasnt able to order them to attack couse a really intelligent guy with a 35th-ish rank (but out from the top 300 in fiter lol) kept forcing them to retreat.
   Armchair general? Fun police? "My nose (err rank) is much bigger than yours" syndrome? Just the usual "win the warrrz at all cost" mentality? All together??
CV battles are the best fun for me. Instant action, doesnt count what side youre on. Hiding them kills a possible fun fight.

Edit lol Snuggie got a screenie from that map and that situation...
Title: Re: Hiding Carriers
Post by: JOACH1M on August 07, 2011, 02:01:39 PM
Notice these are all bishop cv's :noid
Title: Re: Hiding Carriers
Post by: Debrody on August 07, 2011, 02:18:47 PM
Notice these are all bishop cv's :noid
And? The map and the situation is the same.
Title: Re: Hiding Carriers
Post by: guncrasher on August 07, 2011, 02:21:14 PM
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.

(http://i379.photobucket.com/albums/oo237/grizz441/carrier.jpg)

Discuss.

grizz one more thing to add.  when you take that cv in that corner it becomes unsinkable.   a agree with the time limit of a couple of hours before the cv switches back to whoever owns the port.

semp
Title: Re: Hiding Carriers
Post by: SWkiljoy on August 07, 2011, 02:41:19 PM
It's funny to see on a certain map, not sure of name, approx. 3+ CVs hiding near or all behind our HQ. (it is a large map with TONS of islands, generally always see CVs 5+ sectors away from the true housing port hiding near or around the HQ....quite silly imho.)
Title: Re: Hiding Carriers
Post by: grizz441 on August 07, 2011, 02:45:09 PM
grizz one more thing to add.  when you take that cv in that corner it becomes unsinkable.   a agree with the time limit of a couple of hours before the cv switches back to whoever owns the port.

semp

That makes it even more of a joke. 

I can't blame war guys for doing it to save the carrier but it is ridiculous that it is allowed.
Title: Re: Hiding Carriers
Post by: waystin2 on August 07, 2011, 03:10:24 PM
Add a time limit if you don't own the port.  Then it resets to the owner.  The original sample pic is the ultimate in dweebery.  Removed from play due using a glitch... :rolleyes:
Title: Re: Hiding Carriers
Post by: bj229r on August 07, 2011, 03:18:25 PM
I'd agree with that, in 3 hours the cv can't get but..4? sectors away, and cv fights offer the most intense, exhilarating action in the game
Title: Re: Hiding Carriers
Post by: Pigslilspaz on August 07, 2011, 03:39:00 PM
Me name's Able Rogers, a shareman am I
On a three-masted schooner from Twillingate Isle
I've been the world over, north, south, east, and west
But the middle of nowhere's where I like it best
Wave Over Wave - Jim Payne

Great Big Sea does a great version of that actually. [/derail]
Title: Re: Hiding Carriers
Post by: MarineUS on August 07, 2011, 03:43:07 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)
Title: Re: Hiding Carriers
Post by: Assi29 on August 07, 2011, 03:50:42 PM
speaking of hiding cv's....I logged in the other day to see this >.>


I think people were too afraid to grab it and move it.

Title: Re: Hiding Carriers
Post by: StokesAk on August 07, 2011, 03:51:49 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)
:rofl
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 07, 2011, 03:55:38 PM
You can argue the "patrol around for 6 hours till you find it and then make another sortie to where it is and attempt to sink it" argument all you want, but the "Wins ter warsz!" dweebs will always have the ability to be one step ahead of you.

I found a boat up near the one in the origional picture, used Arados to make a quick flight up there, and was promtly intercepted by a 262 about 50 miles from the enemy CV. Tried NOE B-17's, high alt stukas, and I was intercepted by the same guy each and every time.

They don't have a CAP over their carrier, and radar distinguishes between friendly and enemy contacts. If they're watching the CV, you have absolutly 0 chance of supprising them.


CV hiding is getting ridiculous, and on top of that, why should you get to permenatly keep a carrier that you COULD NOT supply in real life. IRL, you would have to replace the engines, the guns, everything, to be able to use YOUR ammunition, and YOUR spare parts.
Title: Re: Hiding Carriers
Post by: LCADolby on August 07, 2011, 03:57:53 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)
oh wow that's great  :lol
Title: Re: Hiding Carriers
Post by: grizz441 on August 07, 2011, 04:00:56 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)

 :rofl
Title: Re: Hiding Carriers
Post by: killrDan on August 07, 2011, 04:03:45 PM
FIX IT!

Please Sir?
Title: Re: Hiding Carriers
Post by: MickDono on August 07, 2011, 04:09:42 PM
Someone on bish has been doing this ALOT lately! 
Title: Re: Hiding Carriers
Post by: AWwrgwy on August 07, 2011, 04:13:42 PM
Easy solution: Make carriers not count in the percentage of bases owned.

Would there be a need to hide them any more?



wrongway
Title: Re: Hiding Carriers
Post by: grizz441 on August 07, 2011, 04:28:52 PM
Easy solution: Make carriers not count in the percentage of bases owned.

Would there be a need to hide them any more

wrongway

Well yeah, because when you hide them it prevents your opponent's CV from spawning so he basically is without a war weapon.
Title: Re: Hiding Carriers
Post by: pallero on August 07, 2011, 04:31:28 PM
How about timer, that give you three hours time to get the port back, or the cv shows up for everyone, like airbases.
Title: Re: Hiding Carriers
Post by: phatzo on August 07, 2011, 04:51:30 PM
Its the blatant squad spamming that gets me
(http://i603.photobucket.com/albums/tt118/phatzo/ahss26-Copy2-1.jpg)
Title: Re: Hiding Carriers
Post by: DrBone1 on August 07, 2011, 05:06:09 PM
 :rofl oops  :bolt:
Title: Re: Hiding Carriers
Post by: Karnak on August 07, 2011, 05:45:57 PM
IRL, you would have to replace the engines, the guns, everything, to be able to use YOUR ammunition, and YOUR spare parts.
Ammunition doesn't seem likely to have been an issue if they had been used the way they are in that image.  :p
Title: Re: Hiding Carriers
Post by: Rob52240 on August 07, 2011, 05:57:54 PM
I think in the picture grizz posted was when that paranoid bishop was trying really hard to protect the map legend.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 07, 2011, 07:12:45 PM
Easy solution: Make carriers not count in the percentage of bases owned.

Would there be a need to hide them any more?

Not about winning the war, or denying a weapon to the evildoers for many people. They do it because it pisses people off and, for whatever reason, they've decided that the other team is being led by the anti-christ  :rolleyes:.
Title: Re: Hiding Carriers
Post by: MarineUS on August 07, 2011, 08:02:52 PM
I think in the picture grizz posted was when that paranoid bishop was trying really hard to protect the map legend.

 :rofl :rofl :rofl
Title: Re: Hiding Carriers
Post by: SmokinLoon on August 07, 2011, 08:05:14 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)

THAT is funny!!!    :rofl
Title: Re: Hiding Carriers
Post by: JOACH1M on August 07, 2011, 08:06:30 PM
:rofl oops  :bolt:
Tard :P :bolt:
Title: Re: Hiding Carriers
Post by: Raphael on August 07, 2011, 08:07:54 PM
why did you take the aimbot joke off?! D:
Title: Re: Hiding Carriers
Post by: JOACH1M on August 07, 2011, 08:09:37 PM
why did you take the aimbot joke off?! D:
Because the llamas were invade :bolt:
Title: Re: Hiding Carriers
Post by: Raphael on August 07, 2011, 08:17:19 PM
the ones with the hats?!
Title: Re: Hiding Carriers
Post by: JOACH1M on August 07, 2011, 08:21:35 PM
the ones with the hats?!
no those are sheep
Title: Re: Hiding Carriers
Post by: Raphael on August 07, 2011, 08:22:42 PM
http://www.youtube.com/watch?v=kZUPCB9533Y
Title: Re: Hiding Carriers
Post by: ozrocker on August 07, 2011, 08:24:46 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)
Bish seem to enjoy those kind of symbols. I agree cv hiding is senseless.
I know Commodore LYNX is back, he won't stand for it on Rooks :D
                                                                                                                                               :cheers: Oz
Title: Re: Hiding Carriers
Post by: iron650 on August 07, 2011, 08:30:05 PM
Its the blatant squad spamming that gets me
(http://i603.photobucket.com/albums/tt118/phatzo/ahss26-Copy2-1.jpg)

Actually seen one from BnZ's "fanbase" don't have a screenshot but the path spelled out his name on its way to a base.  :rofl
Title: Re: Hiding Carriers
Post by: RealDeal on August 07, 2011, 09:49:25 PM
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.

(http://i379.photobucket.com/albums/oo237/grizz441/carrier-1.jpg)
Discuss.

I disagree. This would just be one more thing to take away from a game this is already decreasing in gameplay. Just my two cents.

~BPARKER
Title: Re: Hiding Carriers
Post by: Belial on August 07, 2011, 10:25:35 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)


  :banana: :lol :rofl :bolt:
Title: Re: Hiding Carriers
Post by: grizz441 on August 07, 2011, 10:27:12 PM
I disagree. This would just be one more thing to take away from a game this is already decreasing in gameplay. Just my two cents.

~BPARKER

You trollin' dawg?
Title: Re: Hiding Carriers
Post by: RealDeal on August 07, 2011, 10:32:27 PM

You trollin' dawg?

Trolling? Negative! You asked for a discussion and put my two cents in. Sure it's dweeby to run the carrier to some corner of the map but isn't necessarly contrary to the spirit of the game. My point is that the gameplay is\has already been narrowing for the last 3 or 4 years. Why remove another possible gameplay option?

~BPARKER
Title: Re: Hiding Carriers
Post by: Guppy35 on August 07, 2011, 10:38:09 PM
Trolling? Negative! You asked for a discussion and put my two cents in. Sure it's dweeby to run the carrier to some corner of the map but isn't necessarly contrary to the spirit of the game. My point is that the gameplay is has already been narrowing for the last 3 or 4 years. Why remove another possible gameplay option?

~BPARKER

Just asking, but how is taking a carrier out of the game, a 'game play option"    Seems like it's more of an avoid game play option?
Title: Re: Hiding Carriers
Post by: Assi29 on August 07, 2011, 10:55:13 PM
Just asking, but how is taking a carrier out of the game, a 'game play option"    Seems like it's more of an avoid game play option?

Oldies just don't get tha warz.
Title: Re: Hiding Carriers
Post by: RealDeal on August 07, 2011, 11:52:22 PM
Just asking, but how is taking a carrier out of the game, a 'game play option"    Seems like it's more of an avoid game play option?

Just one less option for a defending/retreating force to use and just one less possibility for an advancing force to consider. Currently advancing forces need to keep track of enemy CV activity. This is usually done by stumbling upon enemy CVs or pro actively sending out scouts to find CVs in likely locations. What seems to be being proposed here is to due away with all that and just allow the the CV to respawn after an elapsed period of time thereby negating the need to keep track of them. I believe this to be a narrowing of the game-play and reduces and minimizes game-play strategy.

~BPARKER
Title: Re: Hiding Carriers
Post by: Guppy35 on August 08, 2011, 12:05:53 AM
Just one less option for a defending/retreating force to use and just one less possibility for an advancing force to consider. Currently advancing forces need to keep track of enemy CV activity. This is usually done by accentally stumbling upon enemy CVs or pro actively sending out scouts to find CVs in likely locations. What seems to be being proposed here is to due away with all that and just allow the the CV to respawn after an elapsed period of time thereby negating the need to keep track of them. I believe this to be a narrowing of the game-play and reduces and minimizes game-play strategy.

~BPARKER

So in your thinking is the hidden friendly or enemy to the country it belongs to?
Title: Re: Hiding Carriers
Post by: Assi29 on August 08, 2011, 12:10:18 AM
Hiding it in a glitch location is awesome. woo hoo.  win de warz.

Putting it in a position to die?  That is the suxx.

vICTA BOELCKE needs some CV rules added.
Title: Re: Hiding Carriers
Post by: RealDeal on August 08, 2011, 12:45:56 AM
So in your thinking is the hidden friendly or enemy to the country it belongs to?

In my thinking the CV is friendly to the country that currently controls the CV not the Port.
Title: Re: Hiding Carriers
Post by: muzik on August 08, 2011, 12:47:24 AM
What is with the time limit idea? Yea it is slightly lame to hide a cv EVER! But the LAMEST form of cv hide and seek is not keeping it away from the country who took the port. That is a valid effort to keep control of it. When they hide it even when control of the port is not even in jeopardy and refuse to let others put it on the offensive is the highest form of timidity and retardedness.

If you want to resolve this, dont take the cv from them, give the new port owners another cv. One more cv is not going to change the balance of power especially if it's being hidden. And now all the carrier battle guys have an excuse if not a obligation to find and engage then enemy cv.
Title: Re: Hiding Carriers
Post by: Bruv119 on August 08, 2011, 02:24:44 AM
was that jockym drawing willies with the CV again?    :bhead

I think the attractiveness for the war winners is that It counts as 2 fields,  remove the % for the CV and then hiding it won't be any advantage unless used as an offensive force.
Title: Re: Hiding Carriers
Post by: des506 on August 08, 2011, 06:00:28 AM
stop hiding our rook cvs pls!
Title: Re: Hiding Carriers
Post by: Citabria on August 08, 2011, 06:13:25 AM
I think HTC has watched the gnashing of teeth and lamentations of women on this topic for a decade.

The fury you can invoke by hiding the enemies carrier is the only strategic mechanism in this game that will motivate people to fly across the map and bomb to get back and defend with constant air patrols to keep.

It's too bad we don't have somthing in our HQ/city/factory strat as compelling to people that will unleash such fury to make the effort worthwhile for strat targets the way they feel it is for hidden cv's.

personally I avoid all carrier fights. The puffy 3k alt+ constant ack is so mind numbing and badly coded it ruins the whole area for any type of flying for me.

the ww1 flak model that is deadly in a small  circle around the carrier at all altitudes would be a massive improvement.
Title: Re: Hiding Carriers
Post by: JOACH1M on August 08, 2011, 07:12:46 AM
was that jockym drawing willies with the CV again?    :bhead


It wasn't me this time BROOV!!!! :old:
Title: Re: Hiding Carriers
Post by: Vinkman on August 08, 2011, 07:28:03 AM
CVs are hidden because there are people in this game who think annoying people is the fun.

 :salute
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 08, 2011, 07:29:36 AM
(http://img80.imageshack.us/img80/8688/eeac003c4b2c7ace.jpg)

HT, bish are hiding ours toys again
Title: Re: Hiding Carriers
Post by: kvuo75 on August 08, 2011, 12:41:21 PM
personally I avoid all carrier fights. The puffy 3k alt+ constant ack is so mind numbing and badly coded it ruins the whole area for any type of flying for me.

agree 100%. I wouldn't even mind getting killed by ack if it was an acutal person on the other end, but getting killed by your own computer randomly is intolerable.  so, like you, I don't even fly near cv's offensively or defensively any more.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 08, 2011, 01:52:50 PM
What seems to be being proposed here is to due away with all that and just allow the the CV to respawn after an elapsed period of time thereby negating the need to keep track of them. I believe this to be a narrowing of the game-play and reduces and minimizes game-play strategy.

No, we're asking that a CV origionaly owned by the enemy (you captured a port, and got the CV when it respawned) should respawn a couple of hours after its home port is retaken by the enemy. This will keep the dweebs from taking a port, sailing the CV back behind their continient, and about 500 miles from the closest enemy base.

It doesn't help promote fights, its a way to avoid fights. Its gaming the game so you don't have to worry about that CV, because the enemy can't sink it (and get it back when it respawns).
Title: Re: Hiding Carriers
Post by: ROC on August 08, 2011, 02:00:59 PM
Quote
you captured a port, and got the CV when it respawned

They got the CV in the first place because they sank it.  You want it back, take it back.  Why the artificial time limit?  Don't lose it in the first place.  They had to target and destroy 2 "fields" but since you lost it, you want to only have to put out the energy to take one "field" then in fairness get a free CV back later on at some arbitrary time limit.  That makes no sense at all.  How about, for the sake of the fairness you are seeking, you do get that CV back for nothing.  Then, the other side should get an airfield back in return that you took but shouldn't have because it wasn't yours.  You can't only code one side of a perceived problem.  The problem is solved in advance by getting your team together and keeping the fields.  That is the game, play it.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 08, 2011, 02:11:26 PM
Because ROC. NOE Chewie lancaster horde = port is screwed unless you already have a friendly horde 5 minutes out from the port.

When they get the about 100 miles or so from a friendly base, the number of people willing to try to sink it drops sharply. If its 25mph, you can get 20-30 people to help. at 100 miles, maybe 4-5. 200 miles, maybe 2 if you're lucky. They have IFF systems that can tell enemys apart from the CAP (that would be present in real life) at the instant of detection. They can turn the CV if I bomb from high alt, they can kill me with 5" if I bomb from low alt. Its physicly impossible to sneak up on the CV undetected, and INSANELY difficult to overwhelm the CV with superior numbers when its a couple hundred miles from your nearest base.

Why should we reward avoiding fights? Have you ever tried to go after a CV when the twits are defending it, instead of ignoring it once they get it up into the back of beyond? Its damn hard.
Title: Re: Hiding Carriers
Post by: ROC on August 08, 2011, 03:52:13 PM
Quote
Its damn hard.

It's supposed to be hard.  If it was easy, then everyone would do it and the CVs would never be afloat, then there would be complaints of never having a CV available because it was too easy to get back.

Quote
Have you ever tried to go after a CV when the twits are defending it,
When I wanted it back hard enough, then yes.  Otherwise it didn't matter to me where it was. 

There is no simple solution to one persons complaint when others don't think it's a problem.  The game is there to play, with rewards and consequences. So play it.  Keep the CV alive if you want it that bad.  I honestly don't understand the problem.

Quote
Why should we reward avoiding fights?
  That is exactly what you are suggesting should be done.  You want someone who did, in fact, capture a fleet to have it taken away with no effort.  Take it back or don't but one thing is for sure, that single fleet is not going to win the war for you if it takes 3 hours to find it.  You could swallow half the map in that time and you're focused on one little boat.  (shrug) To each his own.
Title: Re: Hiding Carriers
Post by: MickDono on August 08, 2011, 03:53:12 PM
Edit: he gave up command
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 08, 2011, 04:16:52 PM
Edit: he gave up command

palying the game and whining at the same time.......u soooooooo good
Title: Re: Hiding Carriers
Post by: MickDono on August 08, 2011, 04:21:03 PM
 Whining?  I asked you why you were hiding the cv in the top corner of the map..

 :rofl
Title: Re: Hiding Carriers
Post by: B4Buster on August 08, 2011, 04:25:49 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)

 :rofl :rofl
Title: Re: Hiding Carriers
Post by: 1Boner on August 08, 2011, 05:06:52 PM
It's supposed to be hard.  If it was easy, then everyone would do it and the CVs would never be afloat, then there would be complaints of never having a CV available because it was too easy to get back.
 When I wanted it back hard enough, then yes.  Otherwise it didn't matter to me where it was.  

There is no simple solution to one persons complaint when others don't think it's a problem.  The game is there to play, with rewards and consequences. So play it.  Keep the CV alive if you want it that bad.  I honestly don't understand the problem.
  That is exactly what you are suggesting should be done.  You want someone who did, in fact, capture a fleet to have it taken away with no effort.  Take it back or don't but one thing is for sure, that single fleet is not going to win the war for you if it takes 3 hours to find it.  You could swallow half the map in that time and you're focused on one little boat.  (shrug) To each his own.

They are taking the CV OUT of gameplay. Just a few guys----sometimes as few as one guy.

You could write a 20,000 word paragraph and still not convince me its not an extremely dweebish move.
Title: Re: Hiding Carriers
Post by: The Fugitive on August 08, 2011, 05:28:14 PM
It's supposed to be hard.  If it was easy, then everyone would do it and the CVs would never be afloat, then there would be complaints of never having a CV available because it was too easy to get back.
 When I wanted it back hard enough, then yes.  Otherwise it didn't matter to me where it was. 

There is no simple solution to one persons complaint when others don't think it's a problem.  The game is there to play, with rewards and consequences. So play it.  Keep the CV alive if you want it that bad.  I honestly don't understand the problem.
  That is exactly what you are suggesting should be done.  You want someone who did, in fact, capture a fleet to have it taken away with no effort.  Take it back or don't but one thing is for sure, that single fleet is not going to win the war for you if it takes 3 hours to find it.  You could swallow half the map in that time and you're focused on one little boat.  (shrug) To each his own.


So your saying if you wanted to keep the CV alive that force of 20 or 30 guys coming at you.... and only you more times than not... would just reach up and slap them all away right?

If the game was played FULLY as a team sport then I could understand your argument, however a MAJORITY of the players don't play it as a team. They have their agendas and in some cases that means starting a furball by moving a CV close to an enemy shore. But no, those people are not allowed to play the WAY THEY WANT because someone else is allowed to hide the CV away.

Sure you can get a CV back. Half dozen guys hit the port quick and hard and capture it, then they up GVs and hold it for as long as they can. Meanwhile another half dozen guys are scoring the enemy sea lanes looking for the CV. after 30-40 minutes it's found and buffs are dispatched. 15 minutes later, it's sunk, and 30 minutes later it respawns IF they still hold the port. Now 2 hours have been used to GET the CV and now you wait until it can steam into position for an attack.

None of this even remotely looks like a furball yet it ALL has to be to get one started. Heaven forbid you only log on for an hour or two, you'll NEVER get it close.

People play the game many ways and I'm all for that, it is why HTC put all that stuff in there. However, hiding a CV is a quick easy way to grab, and KEEP with out defending a base counted toward the "win da warz". You sya "you want the CV defend it", I say you want to hide the CV then defend the port. If the port is taken back and the enemy doesn't fight to get it back they don't get to hide the CV and it automatically reverts to the new owner of the port. Same principle.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 08, 2011, 05:39:55 PM
Not only that but the CV is represnting captured equipment. Without a source of spare parts and ammunition (ie, that captured port) you can't use it. If the enemy takes their port back (and cuts off you're supply of spare parts and ammunition for the CV) then eventually it just stops functioning.

Granted all our CV's are the same (the same ship infact), they (should) represent a different different county's ships, using its own calibers, equipment, etc.



thats not to say you just have to capture an enemy port and *poof* you get their Cv 1-2 hrs later. Since its their CV origionally, they have the parts and ammunition to keep it operating, so you still have to sink it.
Title: Re: Hiding Carriers
Post by: Silat on August 08, 2011, 05:52:35 PM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)

Obviously artwork by a navy man..
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 08, 2011, 06:13:30 PM
This might make everyone happy..........if your cv becomes a reef, so be it no more cv for anyone until map is reset or won. That way no more hiding cv whines and maybeeeeeeeeeeeeee just maybe that might even make more fights to potect you cv. Oh wait.........that wont work.....New whine...Why do we have to protect our cv for. That means I would have to denfend a base, which means I can't fly around in mindless fullballs or fly at 30 and pick to get my name in lights and on the front page of HT's website, how dare he say something like that :x
Title: Re: Hiding Carriers
Post by: Babalonian on August 08, 2011, 06:15:28 PM
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.

(http://i379.photobucket.com/albums/oo237/grizz441/carrier-1.jpg)
Discuss.

Where does this subject sound familiar?  :noid

I can't believe that map is still in the rotation, should be no surprise that a player exploited the flaw in the map or game's coding... again.  http://bbs.hitechcreations.com/smf/index.php/topic,316488.0.html
Title: Re: Hiding Carriers
Post by: killrDan on August 08, 2011, 06:31:20 PM
They got the CV in the first place because they sank it.  You want it back, take it back.  Why the artificial time limit?  Don't lose it in the first place.  They had to target and destroy 2 "fields" but since you lost it, you want to only have to put out the energy to take one "field" then in fairness get a free CV back later on at some arbitrary time limit.  That makes no sense at all.  How about, for the sake of the fairness you are seeking, you do get that CV back for nothing.  Then, the other side should get an airfield back in return that you took but shouldn't have because it wasn't yours.  You can't only code one side of a perceived problem.  The problem is solved in advance by getting your team together and keeping the fields.  That is the game, play it.

Fair enough..just fix the darn map so it's possible to get it back!
Title: Re: Hiding Carriers
Post by: Razzor 479th on August 08, 2011, 06:47:39 PM
Ok, I've seen it before where the CV is parked wayyyyy away from any possible fights.  I see no one is commanding it, so I try and turn it toward land to eventually get it into use.  But, the controls won't let me move it or set a new course, even though it shows no one commanding it.  Anyone know why this happens??
Title: Re: Hiding Carriers
Post by: Babalonian on August 08, 2011, 06:53:26 PM
ROC, I think you're confusing two issues here at the heart.  You'd be 100% right (they sank it, they captured the port, thus they +1 a CV) if you weren't 100% wrong (they sank it, captured the port, +1 a CV, then shoved it a far corner that has an exploitable bug that makes said CV indestructable).
Title: Re: Hiding Carriers
Post by: Babalonian on August 08, 2011, 06:59:02 PM
Ok, I've seen it before where the CV is parked wayyyyy away from any possible fights.  I see no one is commanding it, so I try and turn it toward land to eventually get it into use.  But, the controls won't let me move it or set a new course, even though it shows no one commanding it.  Anyone know why this happens??

It is a bug, but possibley a known one - if you switched countries after entering the arena at some point in your current session, then the Task Group list on your end may not properly list a player as having command of the fleet when they actually do.  Try closing and reloading the game, if it's still not listing anyone there and you can't take control and steer it away from the corner, then make a report in the Bugs forum on it.
Title: Re: Hiding Carriers
Post by: Crash Orange on August 08, 2011, 11:53:38 PM
Good strategy, Broken Game Mechanic, or Both?  

Discuss.

I've got a wasp nest under my porch, let me know if you'd like to come over sometime and give it a good hard whack with a stick.
Title: Re: Hiding Carriers
Post by: ROC on August 09, 2011, 12:45:21 AM
Babylon I see your point and agree completely in the context you have framed it in.  However I was commenting 100% on the original post
Quote
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.
which was exclusively about some random automated fairness doctrine that rewarded the guys who lost the CV in the first place.

The more it get's argued, the more people add things that were not part of the original topic to prove their point, and stray from the original post :)  Hell I could come up with all sorts of things that weren't originally brought up to prove my point, but the discussion started out as above, and I stick to my personal belief that for this discussion coding some arbitrary timer is a bad idea and does nothing to solve the problem he is explaining.  Fixing a bug that may or may not allow for a CV to be sunk is a singular problem in a specific area that needs to be addressed on it's own.  Clearly the CV can be sunk or it wouldn't be on the other side, but a specific map issue in a specific bugged region is not a reason to recode the entire system, nor was it the original complaint.
Title: Re: Hiding Carriers
Post by: jarbo on August 09, 2011, 01:03:10 AM
I agree with the 2-3 hour reset to whoever owns the port.  great solution.

But until then.....

If the CV is being hidden,
1)  is it "cheating" to hide the CV?
and
2)  is it "cheating" to (while on the cv side) tell the other country where the cv is?
or
3) BOTH are considered fair gameplay?

I dont care what the answer is.  I just would like a HTC response for clarification.

If one already exists for items 1 and 2, please point me to them.
Title: Re: Hiding Carriers
Post by: MarineUS on August 09, 2011, 01:56:22 AM
Obviously artwork by a navy man..
Need
Any
Vaseline
Yet.



hmmmm.....
Title: Re: Hiding Carriers
Post by: des506 on August 09, 2011, 02:34:42 AM
seriously!! the bish hid our cv again... 8 sectors away!~seriously guys... its really ruining the fun.... i dun mind if you use it.. but taking our port and hiding the CV is SERIOUSLY DISTASTEFUL!! you guys have no class!
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 03:19:14 AM
speaking of hiding cv's....I logged in the other day to see this >.>

(http://i750.photobucket.com/albums/xx147/MarineUS/Aces%20High/ahss61-1.jpg)

lol, don't worry Marine, if you call out the 'CV hiders' for doing that, they will mass report you...  :headscratch:

Title: Re: Hiding Carriers
Post by: Agent360 on August 09, 2011, 06:13:23 AM
Oh the new thread is coming I promise...film ...vox...everything.

The Vretards will be exposed

Title: Re: Hiding Carriers
Post by: ToeTag on August 09, 2011, 09:40:16 AM
If a friendly CV remains in friendly water for more than 1 hour it respawns at the port of origin.  In other words it must be at a range that it's aircraft can strike an enemy base or en route to that area.  If it is not, then the respawn occurs.  Simple!  This would also prevent an aircraft carrier from hiding in enemy territory as well.  You could still Keep it at a distance from bases just not to far.  Once an enemy coast is secured and the cv is no longer in range of an enemy target then it would reset and it could be moved to the other countries shore more quickly.

I to got sick of (I'll use a few synonyms here) dispute,contest,question for railing me for putting a CV 2 sectors from a base to launch an attack.  Instead of shutting his trap an assisting, he and his squadies were unrelenting in explaing to me that a CV should be hidden and not utilized.  You can imagine my confusion.  A minature spock kept popping up on my shoulder saying "that is illogical"    :D
Title: Re: Hiding Carriers
Post by: SEseph on August 09, 2011, 09:57:40 AM
Oh the new thread is coming I promise...film ...vox...everything.

The Vretards will be exposed



Why do you need to expose something that is known far and wide? The issue is that the CVs can't be taken from a few of them. I manipulate my score to get CVs away from people who are being stupid with it, I will admit it, but not for underhanded reasons. I can tell you that those that do the CV/score thing are experts at such a practice.

This is only one bad characteristic of many. I'll give my list when you post the promised thread.

Most v-guys aren't bad, but in a group, as a whole by allowing bad behavior, they all must be brought to task.  :frown:
Title: Re: Hiding Carriers
Post by: Rob52240 on August 09, 2011, 10:24:45 AM
I'm not a fan of Hijacking task groups and I believe it became a bigger deal since the 12 hour side switch took effect.

A couple of weeks ago Jarbo and I saw some funky darbars near our coastal bases and assumed it was an enemy task group so we began looking for them.  After about 20 minutes we discovered it was bombers so we shot them down.  Then we looked at the bigger picture and noticed someone had Hijacked their boat and sent it out to the middle of B.F.E.

I felt kinda bad for those bomber pilots as they'd spent at least an hour trying to find their boat in vain.  Even us vRETARDS have gone to great time and lengths to find hijacked carriers and it is annoying.

I suggest using scouts ahead of the main group to find the boat first
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 12:44:27 PM
I agree with the 2-3 hour reset to whoever owns the port.  great solution.

3) BOTH are considered fair gameplay?

Not for whoever owns the port. If the enemy retakes the port, then yes, they should get their CV back after 2-3 hours (you no longer have the supplys to keep captured equipment running). But if you take an enemy port, you still have to sink their CV because it IS their's, its not captured (it uses the same parts and calibers as other ships in their 'navy') and so they can keep it supplyed.


No. Technicly, only #1 is fair. But since both sides use spys, #2 isn't going to stop.
Title: Re: Hiding Carriers
Post by: Razzor 479th on August 09, 2011, 12:53:02 PM
I've got a wasp nest under my porch, let me know if you'd like to come over sometime and give it a good hard whack with a stick.


Thanks Babalon, I'll try relogging when it happens, though I rarely switch countries.  I'll try that fix.  Thanks!!
Title: Re: Hiding Carriers
Post by: JUGgler on August 09, 2011, 01:01:18 PM
I tried to move a boat last night, hoping to get it in some kinda fight. It was yanked from my grasp by someone who cares about its "do nothingness" waaaaaaaaaaaay more than me and left where it was to rot.

I think I will start encouraging country mates to move the boats and use them, If they do not I will text on 200 the location of said CVs  :aok I'm sure there are some AR234 junkies very interested in that info.


There are many who would like to use the boats but have not the score to do so!

Maybe a "total" time limit per day of control of specific CV groups would help. 1 hour total time is good then a message appears SYSTEM: your control time of C232 hase been exceeded, find another one to hide!



JUGgler
Title: Re: Hiding Carriers
Post by: SEseph on August 09, 2011, 01:17:25 PM
I tried to move a boat last night, hoping to get it in some kinda fight. It was yanked from my grasp by someone who cares about its "do nothingness" waaaaaaaaaaaay more than me and left where it was to rot.

I think I will start encouraging country mates to move the boats and use them, If they do not I will text on 200 the location of said CVs  :aok I'm sure there are some AR234 junkies very interested in that info.


There are many who would like to use the boats but have not the score to do so!

Maybe a "total" time limit per day of control of specific CV groups would help. 1 hour total time is good then a message appears SYSTEM: your control time of C232 hase been exceeded, find another one to hide!



JUGgler

 :aok
But what if say HoboBart has a rank of 58 and he uses his time, what is stopping his squaddie, JoeBlow who is a rank 72, from taking command and continuing the bad behavior?

I'm a fan of policing ourselves. I'd have no problem with and would probably engage in, calling out CV's that are being hidden and if I can get ahold of a name, using that too. There are lines that moderators would help alot with, say if some tard calls one out and it's not being hidden, but instead he was just working on his tard title, well hello 48 hours mute. Don't like it? Best not do it. It's that simple.
Title: Re: Hiding Carriers
Post by: bmwgs on August 09, 2011, 01:22:39 PM
This is getting funnier by the post.  

So now if you don't have a high enough rank to control the boat, the rules need to be changed so you can have it.  I love the way everyone screams about fair play, but if the game is not being played their way, lets change the rules so they can play it their way.  This is starting to sound like Burger King.

 :rofl

By the way, before the trolls start Trolling, I don't care what people do with the CVs, I don't care for any of the carrier planes, I just find it funny people are unhappy because the game is not being played their way.    :D


Fred
Title: Re: Hiding Carriers
Post by: elc7367b on August 09, 2011, 01:23:57 PM
CVs are hidden because there are people in this game who think annoying people is the fun.

 :salute

Agreed.  You can usually find those people spamming on 200 as well.

Mutt
Title: Re: Hiding Carriers
Post by: Delirium on August 09, 2011, 01:24:33 PM
This is from a wish list post I made some time ago.
----------------
CV should not be able to roam independently but should require supply ships to occasionally steam out to resupply them. Even a CV without air operations still needs to be refueled from time to time, needs provisions for the crew, etc. In addition, the more air operations that are conducted, the more av-gas would need to be steamed to the CV group to keep the birds fueled up. At short distances, we can use the supply barges (which are already in the game) but at longer distances we can use ocean going cargo ships.

What would this accomplish? It would; allow hidden CVs to be found, create a strategic type of gameplay by hunting down those cargo ships, and overall create more play and targets for a bomber force which has little to do.

(http://www.history.navy.mil/photos/images/h95000/h95560.jpg)


Here is a picture of an Essex Class CV undergoing refueling at sea.

(http://www.ibiblio.org/hyperwar/USN/GSBO/img/GSBO-18-7.jpg)

Here is a picture of a CVE under going refueling.

(http://www.ussnewdd818.org/SB-4.jpg)

This is a link to a diary made by a sailor, note the multiple refuels in his log.

http://www.cowpensvets.org/wardiary.html

Now I'll quote Donald L. Miller, who is well known for his consulting work and historical background.

"... along with a sea train of fuel (bold added by me), cargo, repair and hospital vessels that allowed the task groups to operate out of port for as long as 70 days. Each carrier group was refueled every 4 days by oilers, which also brought the mail and the latest movies."

This is a nice reference for the use of resupply during the Okinawa campaign. (Summary of Service, Biographical File: Rear Adm. Edward E. Paré)

    "The fuel required for the Okinawa operation far exceeded that consumed during any previous campaign. This large consumption was the result of the many ships employed and an increase in their endurance at sea because of the underway replenishment facilities of Service Squadron 6. Between 17 March and 27 May, the amount of fuel oil, diesel oil, and aviation gasoline issued by Task Group 50.8 for replenishment at sea (including its own use) was 8,745,000 barrels of fuel oil (ninety tankers' worth), 259,000 barrels of diesel oil, and 21,477,000 gallons of aviation gasoline. This was more petroleum than Japan managed to import or produce during the entire year of 1944!"




Title: Re: Hiding Carriers
Post by: Chilli on August 09, 2011, 01:30:53 PM
I think this is what this icon was created for...........  :ahand

Knights had been ignoring their port in an isolated portion of the map.    I had predicted the attack and had sent it's CV and group back to support the defense. After alerting any who would listen on Knight channel for the better part of 30 minutes, I spotted the direction to look for the attacking fleet from a persistent Bishop and called out its position.  A few strategic players tried hard to defend it, and after a flood of lvts poured troops onto the docks, she was lost. 

CV to that port was finally in range to help for a very spirited attack to retake the port which occured within minutes of loosing it.
  Then on range, I was questioned on doing my part to save the port.  A player wanted to know where I was, and that they were on the base and hadn't seen me.  I just about lost it (not the port) at that point, especially considering my role in bringing the fleet back from Siberia, and spotting the enemy fleet, to killing the enemy pilot twice, and straffing down most of the first set of troops as they were feet away from the maproom.

I logged off not long after.  I was not surprised to see that hours later the port was ours but the fleet was missing for more than 15 minutes and obviously captured.  I looked and there was a friendly so far away from friendly territory I knew it was a search for the fleet.  To the credit of the strategic players, the location was revealed to be in the extreme corner of the map (6-8 sectors from any friendly airfield) and driving on land!!!  :rofl Grillman eventually sank it and got it back.  :salute
Title: Re: Hiding Carriers
Post by: Vinkman on August 09, 2011, 01:39:03 PM
I think I will start encouraging country mates to move the boats and use them, If they do not I will text on 200 the location of said CVs  :aok I'm sure there are some AR234 junkies very interested in that info.

JUGgler

Careful JUGgler, HiTech has said this will not be tolerated by him, and anyone caught revealing the location of CVs to enemies will face consequences.  :salute
Title: Re: Hiding Carriers
Post by: 1Cane on August 09, 2011, 02:14:53 PM
#1  removing a CV from enemy use takes two bases out of the equation.
      I think destroying a hangar, a building or an vehicle denies the enemy the use of the object.
#2  removing a CV from enemy use ultimately protects your own base.
#3  I have to admit the fits :furious and name calling does :banana: crack me up
#4  the telling of the CV location by friendly does absolutely baffled me  :rolleyes:
Title: Re: Hiding Carriers
Post by: Babalonian on August 09, 2011, 03:08:32 PM
Oh the new thread is coming I promise...film ...vox...everything.

The Vretards will be exposed



O.o   :headscratch:   :huh  :confused:

I wouldn't personally recommend it Agent, even with the best of intention, the banhammer differentiates not.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 03:13:32 PM
#1  removing a CV from enemy use takes two bases out of the equation.
      I think destroying a hangar, a building or an vehicle denies the enemy the use of the object.
#2  removing a CV from enemy use ultimately protects your own base.
#3  I have to admit the fits :furious and name calling does :banana: crack me up
#4  the telling of the CV location by friendly does absolutely baffled me  :rolleyes:

Here is the textbook defenition of whats wrong with the game. Cane and the like would be the illustration.

People care more about "winnen teh wARz, sos I can get mah free perks  :rock!!!!!" than about the fights.
Title: Re: Hiding Carriers
Post by: Belial on August 09, 2011, 03:14:25 PM
Careful JUGgler, HiTech has said this will not be tolerated by him, and anyone caught revealing the location of CVs to enemies will face consequences.  :salute


Hiding cv's is crap..last night near v85 they hid the carrier to p86 on the edge of the map where it supposedly couldn't be sunk.

I've done some gamey stuff in my day but wtf?
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 04:10:51 PM
Here is the textbook defenition of whats wrong with the game. Cane and the like would be the illustration.

People care more about "winnen teh wARz, sos I can get mah free perks  :rock!!!!!" than about the fights.

"Winnen teh wARZ" was invented by the game developer, and included by him in the MA.  To contend that players that choose to pursue this objective are somehow ruining the game is absurd.  Just at it would be absurd to contend that pursuing the objective of winning the fight ruins the game.  If you take winning the war out of the game, you are left with the lake at the dueling arena.  Certainly this is enough for some players, but how many would be left if that was all the game were about?
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 04:16:36 PM
"Winnen teh wARZ" was invented by the game developer, and included by him in the MA.  To contend that players that choose to pursue this objective are somehow ruining the game is absurd.  Just at it would be absurd to contend that pursuing the objective of winning the fight ruins the game.  If you take winning the war out of the game, you are left with the lake at the dueling arena.  Certainly this is enough for some players, but how many would be left if that was all the game were about?

no but the extent that some of the win da warz type go to, do in fact ruin game play for others hiding cv's taking out hangers
Title: Re: Hiding Carriers
Post by: MarineUS on August 09, 2011, 04:22:51 PM
"Winnen teh wARZ" was invented by the game developer, and included by him in the MA.  To contend that players that choose to pursue this objective are somehow ruining the game is absurd.  Just at it would be absurd to contend that pursuing the objective of winning the fight ruins the game.  If you take winning the war out of the game, you are left with the lake at the dueling arena.  Certainly this is enough for some players, but how many would be left if that was all the game were about?
:aok :aok :aok
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 09, 2011, 04:37:23 PM
no but the extent that some of the win da warz type go to, do in fact ruin game play for others hiding cv's taking out hangers

Are you kidding me :rofl :rofl :rofl :rofl :rofl.Out of 285 bases on the map we are on now and you can't find 1 single fight because hangers are down at 1 base or another side has you cv...... :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl. The win da war'ers are ruining game play :bhead. Ok lets do its DMG's way....no base captures, no cv's, no gv's, no bombs, no bullets, just fly around in mindless furballs, all holding hands and singing campfire songs....... :salute

Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 04:40:18 PM
Are you kidding me :rofl :rofl :rofl :rofl :rofl.Out of 285 bases on the map we are on now and you can't find 1 single fight because hangers are down at 1 base or another side has you cv...... :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl. The win da war'ers are ruining game play :bhead. Ok lets do its DMG's way....no base captures, no cv's, no gv's, no bombs, no bullets, just fly around in mindless furballs, all holding hands and singing campfire songs....... :salute



Swing and a miss jr. Wow you skilles guys are super serious about defending ur lameness.  Explain this to me how is hiding a cv in any way promoting anything positive for ALL players
Title: Re: Hiding Carriers
Post by: Wiley on August 09, 2011, 04:42:59 PM
On the one hand, I don't think hiding carriers is that huge and horrible of an issue.  On the other hand, I don't think the ability to drive away from a fight should result in virtually permanent denial of an airfield to the enemy.  Seems like a lot of reward for not doing much.

The problem with a time out would be it would be pretty weird to be using a 'captured' CV for a base take and when the timeout expires it goes poof.

Wiley.
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 04:44:44 PM
On the one hand, I don't think hiding carriers is that huge and horrible of an issue.  On the other hand, I don't think the ability to drive away from a fight should result in virtually permanent denial of an airfield to the enemy.  Seems like a lot of reward for not doing much.

The problem with a time out would be it would be pretty weird to be using a 'captured' CV for a base take and when the timeout expires it goes poof.

Wiley.

the thing is THEY don't use them to take bases they simply hide them as far away as possible

Title: Re: Hiding Carriers
Post by: 1Boner on August 09, 2011, 04:47:23 PM
"Winnen teh wARZ" was invented by the game developer, and included by him in the MA.  To contend that players that choose to pursue this objective are somehow ruining the game is absurd.  Just at it would be absurd to contend that pursuing the objective of winning the fight ruins the game.  If you take winning the war out of the game, you are left with the lake at the dueling arena.  Certainly this is enough for some players, but how many would be left if that was all the game were about?

You're kidding right?

How can ONE squad feel its right to dictate what that fleet does or doesn't do???

Unbelievable. Its waaaaaaaaaaay beyond rude and childish.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 04:59:03 PM
You're kidding right?

How can ONE squad feel its right to dictate what that fleet does or doesn't do???

Unbelievable. Its waaaaaaaaaaay beyond rude and childish.
1Boner, this is because your name isn't vBoner  :rofl :rofl.
Title: Re: Hiding Carriers
Post by: Wiley on August 09, 2011, 05:01:16 PM
the thing is THEY don't use them to take bases they simply hide them as far away as possible



Right, but I'm thinking in terms of unintended consequences.  If the code were changed to poof a carrier whose port was no longer yours, it would affect every carrier.  I don't know how often it'd happen, I don't really pay close attention to whether the ports are ours or theirs when I'm looking at CVs.

Wiley.
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 05:03:06 PM
I'd rather drink a beer and converse with people that don't hide cv's in a game.

If I wanted to get laid, and a hot female said to hide the cv, I might feign understanding to such a tactic to get vitually laid.

Unfortunately, that ain't happening.

Guess that's why I rarely fly Bish.

<S> to the Gilligans that are winning the war and getting their CV's off the map where they will never be found.

Yay!  Estrogen is awesome!


+1000 to someone who finds an example of an Emil with a bomb.  Then the Cv's would have no chance.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:12:33 PM
You're kidding right?

How can ONE squad feel its right to dictate what that fleet does or doesn't do???

Unbelievable. Its waaaaaaaaaaay beyond rude and childish.

One Squad??? LOL, you really think that that one squad has absolute control over the carriers?  I've seen (and you know you have too) every country use this tactic.  I''ll up your rude and childish, with idiocy, hypocrisy and dishonesty.  Furthermore, I'll counter it with the treachery of players that reveal the location of carriers to the enemy.  

The denial of assets to the enemy is a valid tactic, especially when the port that controls these CV's is in enemy hands.  The control of CV's does not in any significant way diminish the ability to find a "good fight" for those whose only interest in the game is to find one.  On the other hand, for those whose objectives include "winning the war", their control is a significant advantage.

A CV is a tremendous offensive asset, but it's use will typically lead to its sinking.  The use of a CV whose port is controlled by the enemy to attempt the capture of a base, that will most likely result in it's sinking, and therefore being returned to the enemy is strategically foolish.  Not only have you at best traded bases, you have given your enemy a resource with which to capture more of your bases.







Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 05:15:07 PM
Oh no!!!!!!!!!   Sink a CV   MY GAAAAWD!!



NO!!!!!!!!!



AHHHHHH!!!
!



This is WAR!!!!

THIS IS WAR!!!!!!

AHHHHHHHHHHHHHHHHHHHH!!

Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 05:15:45 PM
I forgot an AHHHHHHHHHHHHHHH! OH NOES!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 05:21:41 PM
(http://i411.photobucket.com/albums/pp193/dmbear/SpierssTinynoodle.jpg)
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:22:50 PM
Oh no!!!!!!!!!   Sink a CV   MY GAAAAWD!!



NO!!!!!!!!!



AHHHHHH!!!
!



This is WAR!!!!

THIS IS WAR!!!!!!

AHHHHHHHHHHHHHHHHHHHH!!



Your point?  I gather that you feel that HTC including "winning the war" as an objective in the game as inconsistent with what you look for in a game.  Maybe you should try another game.
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 05:23:02 PM
I've never loved you more DMBEAR
Title: Re: Hiding Carriers
Post by: potsNpans on August 09, 2011, 05:28:54 PM
Nine pg.'s, :headscratch: If Hawaii were captured by the Japanese we wouldn't have turned over our Task Groups, but hiding C.V.'s should result in a savage knuckle smash!
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:33:15 PM
Nine pg.'s, :headscratch: If Hawaii were captured by the Japanese we wouldn't have turned over our Task Groups, but hiding C.V.'s should result in a savage knuckle smash!

Nor would they have been turned over to Japanese control if they were sunk, so your analogy is irrelevant when applied to AH.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 05:37:31 PM
Nor would they have been turned over to Japanese control if they were sunk, so your analogy is irrelevant when applied to AH.

the argument that hiding the CV prevents the enemy from getting it only hold water if you believe you are less effective than the enemy at using a CV. Basically you are saying that you don't believe in yourself.

If you believe you have a chance at being successful with the CV, then hiding it is stupid as your not enabling yourself to exploit the CV and your advantage.

So, all I get out of this BS is

"I suck at using the CV effectively so therefore no one should use it!"

I rest my case....
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:40:02 PM
the argument that hiding the CV prevents the enemy from getting it only hold water if you believe you are less effective than the enemy at using a CV. Basically you are saying that you don't believe in yourself.

If you believe you have a chance at being successful with the CV, then hiding it is stupid as your not enabling yourself to exploit the CV and your advantage.

So, all I get out of this BS is

"I suck at using the CV effectively so therefore no one should use it!"

I rest my case....

Read my posts, all you've rested is you're IQ with the above statement.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 05:43:19 PM
Read my posts, all you've rested is you're IQ with the above statement.

 that its greater than yours?, yup I think the community would agree with that too  :aok
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 05:44:08 PM
Well Duh you can't up 20 sets of lancs and niks from a cv


the argument that hiding the CV prevents the enemy from getting it only hold water if you believe you are less effective than the enemy at using a CV. Basically you are saying that you don't believe in yourself.

If you believe you have a chance at being successful with the CV, then hiding it is stupid as your not enabling yourself to exploit the CV and your advantage.

So, all I get out of this BS is

"I suck at using the CV effectively so therefore no one should use it!"

I rest my case....
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 05:46:40 PM
Well Duh you can't up 20 sets of lancs and niks from a cv

hey man, give them some credit, they use p47s occasionally.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:48:12 PM
that its greater than yours?, yup I think the community would agree with that too  :aok


There you go thinking again... I wonder why HiTech included "winning the war" as a game objective.  hmmm...
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 05:50:41 PM
There you go thinking again... I wonder why HiTech included "winning the war" as a game objective.  hmmm...

nuff said....
... don't forget to get on the short yellow bus again, today they might give you a gummy bear if you make it through the whole day without them having to call your mom.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 05:53:04 PM
nuff said....
... don't forget to get on the short yellow bus again, today they might give you a gummy bear if you make it through the whole day without them having to call your mom.


Still only insults without a valid point... Did you forget your meds?
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 05:54:56 PM
Hide the CVs, Puss.
Title: Re: Hiding Carriers
Post by: crazyivan on August 09, 2011, 05:55:47 PM
Nine pg.'s, :headscratch: If Hawaii were captured by the Japanese we wouldn't have turned over our Task Groups, but hiding C.V.'s should result in a savage knuckle smash!
If Hawaii had been seized by the IJN, the Bishops wouldn't have turned over the Task Groups. Yet instead hide them up at the North Pole.

Analogy fixed for AH. :D
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 06:08:29 PM
no but the extent that some of the win da warz type go to, do in fact ruin game play for others hiding cv's taking out hangers

Please explain how they have ruined your gameplay?

How often would you get the thrill of pouncing heavy fighters, or any bombers for that matter without them?

You've often expressed your great delight in busting up a hoard, what would these hoards be doing if they weren't trying to capture a base which leads to the winning of a war?

Are the really ruining your gameplay, or facilitating it?

Would getting rid of the "win da warz" types really do anything more than leaving you at the furball lake in th DA?  I suggest it would, and I suggest that if that's what you want from the game it is already there waiting for you?
Title: Re: Hiding Carriers
Post by: ROC on August 09, 2011, 06:13:33 PM
This is why good and healthy conversations get shut down.  Once the personal insults and attacks start, you are sure to get this thread closed.

Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 06:20:48 PM
Still only insults without a valid point... Did you forget your meds?
all you've rested is you're IQ with the above statement.

vNucks you started with it, I finished it... don't like getting insulted, don't try and insult me. If you keep it up kid, you'll be calling your mommy on the phone crying profusely.

What your failing to grasp is that HiTech himself has said that
2. If a system creates a steam roller, then it will create crappy game play.

which is what you try to do with the game and... he has also said that the goal of the game is to promote combat.

1) Hiding the CV is not "Promoting Combat"
2) Mass hording then running is creating a "steam roller" style of game play.

so yes, you don't get it. Its about the fight, not number of map changes.




Title: Re: Hiding Carriers
Post by: MrMeanie on August 09, 2011, 06:34:23 PM
There you go thinking again... I wonder why HiTech included "winning the war" as a game objective.  hmmm...

Wining a war and mass hording a base with P51's are way different thing's,I have yet to see a vtard do some short of fight they just NOE horde a bass with P51s and kill all hangers before any one can up.

But back to the point hiding a CV is pretty lame, Why hid it? USE IT. It give's you the chance to retake a port or fail trying.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 06:35:29 PM
vNucks you started with it, I finished it... don't like getting insulted, don't try and insult me.

What your failing to grasp is that HiTech himself has said that
which is what you try to do with the game and... he has also said that the goal of the game is to promote combat.

1) Hiding the CV is not "Promoting Combat"
2) Hording is creating a system "steam roller"

so yes, you don't get it. Its about the fight, not number of map changes.






You make a leap that a hoard of attacker's creates a "steam roller", which in my experience typically results in a hoard of defenders, and a whole lot of combat.  In fact it promotes combat.  Furthermore, the "steam roller"  you insist occurs is usually countered by an opposing "steam roller", which often reclaims the bases lost (the current map is a perfect example).  Which if you think about it, is clear evidence that the alleged "steam roller" isn't one.  


Attacking a base for the purpose of capturing it, promotes defending the base to prevent its capture, PROMOTING COMBAT.

Now let's imagine the game where nobody attacks, and in turn nobody defends.  I agree it's about the fight, but what would we be fighting about?
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 06:39:13 PM
How is running mission after mission of noe lancs and shutting down hangers to take a base then not defendingthe base afterwards promoting combat and  furthermore how is hiding a cv promoting combat?
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 06:40:09 PM
It's not. It's being a puss.
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 06:42:10 PM
Roc is a known Puss.

vtards are an entire squad of puss.

You guys are gonna argue with these people till you turn blue.

They'll defend the lame for eternity.

They'll always be in the crib waiting for the teet.  It's the puss way.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 06:48:49 PM
The problem with a time out would be it would be pretty weird to be using a 'captured' CV for a base take and when the timeout expires it goes poof.

You're expending ordnance and putting wear and tear on parts that you can't supply yourself. To that extent, its no worse than saying that the ownership of a military facility is decided by who controls the nearest town (its quite the opposite infact).
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 06:49:20 PM
Now let's imagine the game where nobody attacks, and in turn nobody defends.  I agree it's about the fight, but what would we be fighting about?

First
Its funny you should say that because for the last couple of nights, Agent and I would start a fight, get a furbal started, only to have some members of your squad show up and egg the other guys fighter hangers. If you were about the fight, you would try and fight your way to the town, not prevent them from fighting you by egging the FH.

Second
Hiding the CV is not fighting, by definition.

Third
If you are about the fight, why do you guys give up and leave when there is resistance? Why not fight till you win?

Title: Re: Hiding Carriers
Post by: Wiley on August 09, 2011, 06:53:50 PM
You're expending ordnance and putting wear and tear on parts that you can't supply yourself. To that extent, its no worse than saying that the ownership of a military facility is decided by who controls the nearest town (its quite the opposite infact).

Yeah.  I've noticed how quickly people have latched onto that rationale for why the cv should poof.  It is a way of looking at it, but I'm not quite sure I agree with it.

Shore batteries don't expend ammo, as an example.

Wiley.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 06:58:20 PM
No non-spawnable guns do, and its one of the small things that gets under my skin at times. The question is how would you resupply them when they ran out? would the supply be linked to the airfield's supply convoy, or would it get one of its own?


The other thing is that our auto- and manned-guns share several calibers for each country. All it would require is rechambering the guns to accpet your country's ammunition of that specific caliber. No new barrel or anything else needed.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 09, 2011, 07:02:15 PM
No non-spawnable guns do, and its one of the small things that gets under my skin at times. The question is how would you resupply them when they ran out? would the supply be linked to the airfield's supply convoy, or would it get one of its own?


The other thing is that our auto- and manned-guns share several calibers for each country. All it would require is rechambering the guns to accpet your country's ammunition of that specific caliber. No new barrel or anything else needed.

While I do believe that there should be some simple form of association between the CV and the 'production centers', one must be careful to not make it overly complex. AH was never intended to be a war strategy game.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 07:05:17 PM
True, but saying that a carrier group you captured that doesn't share any common parts with your country's ships should be able to opperate away fromt he source of supply for an indefinate duration is taking it WAY too far.
Title: Re: Hiding Carriers
Post by: Wiley on August 09, 2011, 07:12:05 PM
*shrug*  I don't really have a dog in that hunt, it was just an off the cuff example.

 Not saying it's not a valid point, I'm just saying the CV thing could be viewed as just another ad hoc rationalization.

Wiley.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 07:33:43 PM
Wining a war and mass hording a base with P51's are way different thing's,I have yet to see a vtard do some short of fight they just NOE horde a bass with P51s and kill all hangers before any one can up.

But back to the point hiding a CV is pretty lame, Why hid it? USE IT. It give's you the chance to retake a port or fail trying.

hehe, NOE 51's from the vtards, not likely, in fact vtards rarely lead an NOE attack, but we do participate in those on occasion when posted by our countrymen... We typically grab at least 10k alt (it ain't easy to dive bomb from the deck).  Our approach is easily noted by dar bar (and anyone is free to up), and we are typically met with considerable defense, which quite frankly is our preference.  Frankly, the vast majority of those criticizing the vtards here have no clue what they're talking about. 

As for hiding the CV, it's not something I do (I typically only rank in the 200's overall and couldn't if I wanted to) , and frankly it requires the consensus of our higher ranking countrymen.  Please advise the last time a "vtard" was the highest ranking player online in our country.  Please advise the last time another country hid a CV, and the last time some of those who so vehemently object to it here in the forums either participated in hiding it, or failed to use their high rank to prevent it.  I understand why cv's get hidden, by us and from us.  When it happens, if necessary we take the time to find it.  Granted, the search takes us away from other objectives, but so be it as it's part of the game.

What I don't understand is that since EVERY COUNTRY HOARDS, HIDES CV's, ATTACKS WITH NOE MISSIONS etc.etc. etc. that anybody can be so self righteous as to single out any country or any squad for this behavior.

What I do understand is that my enemy is going to use every tactic and asset available to them to:

1.  Shoot me down (Yeah, I hate HOers as much as the next, but admit that if your perky comes at me head-on, GAME ON)

2.  Capture my bases.  (Yeah, hordes are hard to defend against, but it's hardly impossible.  I've stopped many and had many stopped)

3.  Stop me from capturing their bases.

4.  Win the war.

In fact, I'm pretty sure that any objective I want to accomplish during my gameplay is likely to be met with resistance from one of those infernal red guys.  On the other hand, without their resistance, I wouldn't have a reason to play.  So thanks for trying to shoot me down, spoil my attacks, capture my bases and using every means possible to do so.  It makes things fun.

May the best country win, and frankly it isn't always mine.  I've seen us rolled by the Rooks and routed by the Knights, have been frequently frustrated and often awed by their effectiveness, but I've never bothered to belittle them or insult them for how they choose to defeat me. 

Bottom line, every piece of equipment, tactic and strategy is equally available to every player in the game.  Every country undeniably uses every piece of equipment, tactic and strategy that is available to them, but to varying degrees of effectiveness at various times.  Complaining about your opponents use of these is just plain poor sportsmanship. 

After all, they can't do anything I can't do, but if they win they apparently just managed to do it better than me on that occasion.  And If I win, what would I have to complain about.

So, why are they complaining??? hmmm....
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 07:49:24 PM
 
hehe, NOE 51's from the vtards, not likely, in fact vtards rarely lead an NOE attack, but we do participate in those on occasion when posted by our countrymen... We typically grab at least 10k alt (it ain't easy to dive bomb from the deck).  Our approach is easily noted by dar bar (and anyone is free to up), and we are typically met with considerable defense, which quite frankly is our preference.  Frankly, the vast majority of those criticizing the vtards here have no clue what they're talking about. 

As for hiding the CV, it's not something I do (I typically only rank in the 200's overall and couldn't if I wanted to) , and frankly it requires the consensus of our higher ranking countrymen.  Please advise the last time a "vtard" was the highest ranking player online in our country.  Please advise the last time another country hid a CV, and the last time some of those who so vehemently object to it here in the forums either participated in hiding it, or failed to use their high rank to prevent it.  I understand why cv's get hidden, by us and from us.  When it happens, if necessary we take the time to find it.  Granted, the search takes us away from other objectives, but so be it as it's part of the game.

What I don't understand is that since EVERY COUNTRY HOARDS, HIDES CV's, ATTACKS WITH NOE MISSIONS etc.etc. etc. that anybody can be so self righteous as to single out any country or any squad for this behavior.

What I do understand is that my enemy is going to use every tactic and asset available to them to:

1.  Shoot me down (Yeah, I hate HOers as much as the next, but admit that if your perky comes at me head-on, GAME ON)

2.  Capture my bases.  (Yeah, hordes are hard to defend against, but it's hardly impossible.  I've stopped many and had many stopped)

3.  Stop me from capturing their bases.

4.  Win the war.

In fact, I'm pretty sure that any objective I want to accomplish during my gameplay is likely to be met with resistance from one of those infernal red guys.  On the other hand, without their resistance, I wouldn't have a reason to play.  So thanks for trying to shoot me down, spoil my attacks, capture my bases and using every means possible to do so.  It makes things fun.

May the best country win, and frankly it isn't always mine.  I've seen us rolled by the Rooks and routed by the Knights, have been frequently frustrated and often awed by their effectiveness, but I've never bothered to belittle them or insult them for how they choose to defeat me. 

Bottom line, every piece of equipment, tactic and strategy is equally available to every player in the game.  Every country undeniably uses every piece of equipment, tactic and strategy that is available to them, but to varying degrees of effectiveness at various times.  Complaining about your opponents use of these is just plain poor sportsmanship. 

After all, they can't do anything I can't do, but if they win they apparently just managed to do it better than me on that occasion.  And If I win, what would I have to complain about.

So, why are they complaining??? hmmm....


All that and not a answer as to how hiding a cv is promoting combat   
I've flown bish a lot and everytime I'm bish there is one of your squadies hiding a boat. When I take it from them they get someone else to take it from me and continue to hide it. 
Title: Re: Hiding Carriers
Post by: ROC on August 09, 2011, 07:58:02 PM
Quote
Roc is a known Puss.

Well Assi, if I knew who you were or thought your opinion of me mattered, I might be concerned about this  :rofl

Thanks for sharing though, always on the lookout for valid and credible participation in a discussion. 
Title: Re: Hiding Carriers
Post by: Dogtown on August 09, 2011, 08:02:39 PM
Yes Spite ...hiding a cv is still lame  :D
Title: Re: Hiding Carriers
Post by: 68ZooM on August 09, 2011, 08:17:08 PM
(http://i148.photobucket.com/albums/s35/68zoom/red.png)
Title: Re: Hiding Carriers
Post by: RealDeal on August 09, 2011, 08:26:24 PM
I think HTC has watched the gnashing of teeth and lamentations of women on this topic for a decade.

The fury you can invoke by hiding the enemies carrier is the only strategic mechanism in this game that will motivate people to fly across the map and bomb to get back and defend with constant air patrols to keep.

It's too bad we don't have somthing in our HQ/city/factory strat as compelling to people that will unleash such fury to make the effort worthwhile for strat targets the way they feel it is for hidden cv's.

personally I avoid all carrier fights. The puffy 3k alt+ constant ack is so mind numbing and badly coded it ruins the whole area for any type of flying for me.

the ww1 flak model that is deadly in a small  circle around the carrier at all altitudes would be a massive improvement.

+1
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 08:28:10 PM

All that and not a answer as to how hiding a cv is promoting combat   
I've flown bish a lot and everytime I'm bish there is one of your squadies hiding a boat. When I take it from them they get someone else to take it from me and continue to hide it. 

I'll counter, how does it prevent combat?  With all the bases available to fight from and fight over, the opportunity for combat is readily available.  What it does is limits the opponents offensive capabilities, and is intended to facilitate winning the war.  Winning the war is undeniably one of the many objectives in the game.

I've explained their strategic reason's for doing so, am personally ambivalent to the tactic, but accept it as part of the game (and note that EVERY country does it).  I actually prefer to "neuter" the task group by sinking the cruiser and lighting the cv, a tactic which degrades it's offensive capabilities.

I also note that you've accompanied us on missions, on one occasion at my personal request.  On that mission, the base wasn't closed, the resistance was intense, we each cleared the other's six on at least one occasion, and we captured the base (and I landed it :D, but to give credit where credit is due, the guy clearing my six was a little better at it than the guy clearing his)

In game, I've treated you with respect.  You know you've picked me (A LOT!!!), and I've occasionally (ok, rarely) returned the favor.  Honestly, you are much more fun as an adversary than as an ally.  It's a whole lot more fun win a fight, take a base or win a war when it isn't easy, and when I hear you're in the fight against us I know it won't be easy.  I know that your style of gameplay differs from mine, but acknowledge that your style adds to the fun I get from  mine.

So, if you genuinely dislike the way we play, why do you so obviously make it a point to play against us so often?  You ain't fooling me...

 :salute
Title: Re: Hiding Carriers
Post by: The Fugitive on August 09, 2011, 08:38:47 PM
You make a leap that a hoard of attacker's creates a "steam roller", which in my experience typically results in a hoard of defenders, and a whole lot of combat.  In fact it promotes combat.  Furthermore, the "steam roller"  you insist occurs is usually countered by an opposing "steam roller", which often reclaims the bases lost (the current map is a perfect example).  Which if you think about it, is clear evidence that the alleged "steam roller" isn't one.  


Attacking a base for the purpose of capturing it, promotes defending the base to prevent its capture, PROMOTING COMBAT.

Now let's imagine the game where nobody attacks, and in turn nobody defends.  I agree it's about the fight, but what would we be fighting about?

I have very rarely ever seen "combat" when the horde arrives, whether it's your squad or another. It's a gang that drops EVERYTHING at a field and shoot down the few defenders that do get up. Then while the defenders fly from another base to defend the horde captures and disappears. I have seen many bases switch back in minutes because the horde isn't into defending, just rolling the next base.

Hiding CVs is lame (deigning resources to the enemy), using hordes is lame (out number the enemy to insure winning the battle). This isn't war, nor a war simulation, IT"S A GAME. Just for the sake of argument "what if", 20 of the top cartoon fighter jocks create a squad. The mission is to suppress EVERY bish mission launched every night for 6 hours strait. How long before the bish nation is down to only a few players until this quad logs off?

20 of the top fighter guys could easily knock down any mission. To them it would be fun because they would be un-stoppable. However, I'll bet there wouldn't be that many bish having fun. Just because you CAN do a thing, doesn't always mean that you SHOULD do a thing.
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 08:53:06 PM
Well Assi, if I knew who you were or thought your opinion of me mattered, I might be concerned about this  :rofl

Thanks for sharing though, always on the lookout for valid and credible participation in a discussion.  

Maybe I'm not as well known because I don't treat the game like it's my personal Ham Radio.

I've prolly never been able to get a word in anytime I've been withing range of you because of your constant blabbering.

Roc on.


EDIT:  Wait, If you're not Rox, my feet taste horrible.
Title: Re: Hiding Carriers
Post by: SPKmes on August 09, 2011, 09:13:24 PM
.doh...after seeing the agent film......I delete my post  hahahaha

Title: Re: Hiding Carriers
Post by: Agent360 on August 09, 2011, 09:23:49 PM
Incidnet from last night involving the Vtard and myself. I was trying to take a hidden cv and put in action to take an enemy base near the port where a second mission could launch and get the port back. They didint like it so they mass reported me and chat was suspended. What a bunch of winners.

Here is the film of the conversation.


Judge for yourself

http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf (http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf)
Title: Re: Hiding Carriers
Post by: ROC on August 09, 2011, 09:25:05 PM
I am not Rox.
Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 09:30:33 PM
Incidnet from last night involving the Vtard and myself. I was trying to take a hidden cv and put in action to take an enemy base near the port where a second mission could launch and get the port back. They didint like it so they mass reported me and chat was suspended. What a bunch of winners.

Here is the film of the conversation.


Judge for yourself

http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf (http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf)

funny I tried taking a hidden cv once and put it in play while I was bish and I was reported and muted. It happened on a friday afterHTC was closed so I had to wait till monday and skuzzy unmuted me.
Title: Re: Hiding Carriers
Post by: FiLtH on August 09, 2011, 09:33:35 PM
Roc is a known Puss.





 Why would you say that about a guy who has volunteered more of his free time to promote it than most in here?

  Poor form.
  
Title: Re: Hiding Carriers
Post by: The Fugitive on August 09, 2011, 09:39:48 PM
SPKmes, you did notice that I typed "what if", even in quotes. Everything after that was all what if. I know ALL sides do this same crappy type of game play. The point I was trying to make is just because you can do something doesn't mean that you should.
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 09:46:45 PM


 Why would you say that about a guy who has volunteered more of his free time to promote it than most in here?

  Poor form.
  

Yeah.  It was pretty petty of me.

For what it's worth, I was thinking he was ROX. 

Title: Re: Hiding Carriers
Post by: DMGOD on August 09, 2011, 09:49:23 PM
Incidnet from last night involving the Vtard and myself. I was trying to take a hidden cv and put in action to take an enemy base near the port where a second mission could launch and get the port back. They didint like it so they mass reported me and chat was suspended. What a bunch of winners.

Here is the film of the conversation.


Judge for yourself

http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf (http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf)

lol vnux everything u typed in this thread you contradicted in this video  

by what you said in this video who are you to dictate how everybody else plays the game? why do you get to say how everybody else gets to spend their $15?
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 09:59:11 PM
"Our sqwaaad captures more bases than any other sqwaaaad.  Between two members we had 1 billion base captures.  Yeah we're not about taking bases"


Priceless.

vtards rule.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 09, 2011, 10:27:31 PM
Alright, lets just agree that hiding CV's is a dweeb/tard/unnecessary move. Encouraging people to fly long distance is entirely pointless seeing that HTC has tailored the game toward quick, short-range sorties. We have a 2.0 fuel burn rate, and we have bases every 30-40 miles. If HTC had wanted to encourage us to fly across the map, they would have put 8 bases in the maps, and made bombing the strat facilities tanamount to winning the war.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 10:34:34 PM
"Our sqwaaad captures more bases than any other sqwaaaad.  Between two members we had 1 billion base captures.  Yeah we're not about taking bases"


Priceless.

vtards rule.

When did I say that?  Show me!!!  Of course we're about taking bases and winning wars.  And then explain to me how in doing so we don't create combat.  If we all loiter at 25k over our own bases to pounce the incoming, who will we pounce when nobody comes in?  If nobody's attacking, then nobody's defending... doesn't sound like much of a fight.  

Title: Re: Hiding Carriers
Post by: Agent360 on August 09, 2011, 10:38:07 PM
When did I say that?  Show me!!!  Of course we're about taking bases and winning wars.  And then explain to me how in doing so we don't create combat.  If we all loiter at 25k over our own bases to pounce the incoming, who will we pounce when nobody comes in?  If nobody's attacking, then nobody's defending... doesn't sound like much of a fight.  



watch the film..its in your very own words
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 10:50:27 PM
lol vnux everything u typed in this thread you contradicted in this video  

by what you said in this video who are you to dictate how everybody else plays the game? why do you get to say how everybody else gets to spend their $15?

I wasn't online during the mass report of Agent360, however nobody reported him for trying to use the carrier, they reported him for disclosing the location of our cv's to the enemy so that they could sink them, to which he openly admitted doing.  Furthermore, the decision to hide the cv's was not a unanimous decision for either the squad or the country, and as we all know it ultimately fell to the highest ranking Bishop online at the time (who wasn't a vtard).  Pretty sure that's the rules of the game, like it or not.  I didn't dictate the rules, but I sure a h*** have a problem with those that won't follow them.

Obviously Agent360 doesn't like the rules, and doesn't feel they should apply to him, as you yourself have also demonstrated regarding your rule-bending use of cv's (for which HiTech himself admonished you).  So, keep on whining about those who "game the game", while you stand on your high ground and "cheat the game".

End of discussion...
Title: Re: Hiding Carriers
Post by: vNUCKS on August 09, 2011, 10:55:44 PM
lol vnux everything u typed in this thread you contradicted in this video  

by what you said in this video who are you to dictate how everybody else plays the game? why do you get to say how everybody else gets to spend their $15?

LOL, listen to the film... DMGod doesn't understand satire!!!  You're pathetic attempt to misconstrue my words is ridiculous.
Title: Re: Hiding Carriers
Post by: Assi29 on August 09, 2011, 11:18:58 PM
"Our sqwaaad captures more bases than any other sqwaaaad.  Between two members we had 1 billion base captures.  Yeah we're not about taking bases"


Priceless.

vtards rule.


When did I say that?  Show me!!!  Of course we're about taking bases and winning wars.  And then explain to me how in doing so we don't create combat.  If we all loiter at 25k over our own bases to pounce the incoming, who will we pounce when nobody comes in?  If nobody's attacking, then nobody's defending... doesn't sound like much of a fight.  



vNUX, the film doesn't lie.  Anyone who downloads it and plays it back will hear you.

Well, I embellished the "1 billion" cause I was laughing and didn't hear how many you actually claimed. :banana:
Title: Re: Hiding Carriers
Post by: Agent360 on August 09, 2011, 11:39:17 PM
I wasn't online during the mass report of Agent360, however nobody reported him for trying to use the carrier, they reported him for disclosing the location of our cv's to the enemy so that they could sink them, to which he openly admitted doing.  Furthermore, the decision to hide the cv's was not a unanimous decision for either the squad or the country, and as we all know it ultimately fell to the highest ranking Bishop online at the time (who wasn't a vtard).  Pretty sure that's the rules of the game, like it or not.  I didn't dictate the rules, but I sure a h*** have a problem with those that won't follow them.

Obviously Agent360 doesn't like the rules, and doesn't feel they should apply to him, as you yourself have also demonstrated regarding your rule-bending use of cv's (for which HiTech himself admonished you).  So, keep on whining about those who "game the game", while you stand on your high ground and "cheat the game".

End of discussion...

Where does it specifically state that disclosing locations of purposely hidden cv's is against the rules. WHERE on the website does it say that? I have never seen any such rule. If so HITECH need to post a set of RULES OF PLAY that are clearly stated for all to see....at this point there is no such document.

There are many ways to get this information out...skyp, teamspeak, phone call, email, shade accounts on and on. I am afraid there is nothing you can do about it if someone gets pissed about hiding a cv that they deserve to have.

I repeatedly asked for the cv to be put into action so I could make a mission for a base take and it was stonewalled by your squad. Your squad does not rule the arena. I then took control and sent it south. But your friends repeatedly turned it north.

The mass report happend at least 15 min after I reported its location. So the report only served as revenge for something you didn't want done to start with.

I reported its location because the other side DESERVED to have it since they have the port. You denied the use of it by our side. That is not fair use of the game resources. The excuse that the enemy will use it "take more bases" is ridiculous. A cv can only take one base before it gets sunk. By your own words you take more bases in this game than any other squad so the enemy having the cv they deserve shouldn't matter one bit because you will be able to just take base after base and still win the war.

If you squad is as good as you say then we could have launched from it and took a215 then immediately took the next base....2 bases right next to the port...this would be a good position to split the enemy resources and attack from two fronts.

But your head is in the sand and you don't care how anyone else wants to win the war. IT has to be your way or no way and if not you mass report, send cowardly email to hitech and act like a spoiled child.

I am sorry to inform you YOU DO NOT control this arena. If I or others want to UN HIDE the cv and use it that is our right. At least that promotes further CV fight which I believe many many many players enjoy.



My decision to reveal the hiddin location was based on the fact that the other team deserved to have it in spite of you squads idiotic idea of how to win the war. As I said its totally gamey, not in the spirit of the game. It may be ok with hitech to use this tactic but that is not a reason to use it...just because u can.

You should consider others on this game than yourselves.
Title: Re: Hiding Carriers
Post by: Agent360 on August 09, 2011, 11:45:33 PM
And another thing.

I volunteered to do this experiment to see what would happen if someone actually challenged this type of behavior in the MA.

And now we have indisputable evidence of what happens when ONE squad thinks the own it all.

So I will except my punishment should there be any for the better good of the game.
Title: Re: Hiding Carriers
Post by: BushLT1 on August 09, 2011, 11:51:58 PM
Agent I hope nothing happen's to you. Also that you get your chat and vox back. This is one bish who doesn't think that this behavior is right.


                                                                                <S> BushLT 
Title: Re: Hiding Carriers
Post by: icepac on August 09, 2011, 11:58:34 PM
So this hiding of the carrier off map is why the enemy were suddenly appearing at the rook strats as if by magic?

I noticed that planes from the carrier were able to fly off map without generating a red arrow.

I think there is more than just the cv's location we need to address as the result of hiding it off map.
Title: Re: Hiding Carriers
Post by: Guppy35 on August 10, 2011, 12:01:32 AM
LOL, listen to the film... DMGod doesn't understand satire!!!  You're pathetic attempt to misconstrue my words is ridiculous.

LOL, I took the time to watch the film.  That was not satire.  That was dead serious explaining that you do anything to 'win the war'.

In the end I don't get enough flying time to care or worry about it.  I don't get it either.

But that was not satire, sarcasm or however you want to explain it.

Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 12:07:37 AM
LOL, I took the time to watch the film.  That was not satire.  That was dead serious explaining that you do anything to 'win the war'.

In the end I don't get enough flying time to care or worry about it.  I don't get it either.

But that was not satire, sarcasm or however you want to explain it.



lol, and it was in response to Agent360's assertion that we "weren't about taking bases and winning the war".  Read the thread!!!
Title: Re: Hiding Carriers
Post by: Steve on August 10, 2011, 12:10:46 AM
Mass reporting because you reported a location of a hiding cv which people refused to bring into the game? Each and everyone who reported you is a lamer.  Those who kept taking control of the cv to hide it are as well.
Title: Re: Hiding Carriers
Post by: icepac on August 10, 2011, 12:14:50 AM
Isn't misuse of mass reporting to induce a mute against the rules?
Title: Re: Hiding Carriers
Post by: Agent360 on August 10, 2011, 12:16:39 AM
lol, and it was in response to Agent360's assertion that we "weren't about taking bases and winning the war".  Read the thread!!!

OMG really. Listen to MY words. I said "you guys are the base taking squad." Have you wathce the film.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 12:29:53 AM
DMGOD wrote
Are you serious? You think we don’t show the enemy side where the CV’s are when we show all the other fields is because we expect people to jump sides and tell their old country where the CV”s are?

If you really thought it was perfectly OK did you announce it on channel 200? I assume you see CV locations stated on 200 almost every hour or so? 2nd using the excuse that other people did it is obviously an invalid argument.

I may be wrong but my guess is your side owned the port and wanted to capture the CV. You didn’t know where it was so you cheated and changed sides to find it. And you really believe this is perfectly ok?

Noir wrote
It is very related to text channel. Or did DMGOD not use chat to tell his country where things were. The point is you must SEE some one typing it to report them, not just suspect them.

It is 100% the same as typing on open channel when and where a  mission is launching. So why have any fog of war if it is completely legit to tell everyone what the other side is doing?

PJ Godzilla wrote

Yes, it is why the CV’s are not show to enemy countries. Fairly obvious I would say. But then again, Ive never seen in a rule in a book of poker, that you can not look at the other mans cards when he is away getting a bear.

HiTech





I rest my case
Title: Re: Hiding Carriers
Post by: Agent360 on August 10, 2011, 12:37:06 AM
I rest my case


You seem to think this quote is related to hiding CV's.

It is not. This goes to those who would switch after 1 hour to kill the cv who are IN ACTION

Our situation is not the same.
Title: Re: Hiding Carriers
Post by: kvuo75 on August 10, 2011, 12:38:15 AM
I think CV hiders would probably be cool with being able to hide all their other bases also.

I actually wonder if it's been wished for.. "once you capture a base, there should be a way for it not to show up on the map!!!"


LOL

Title: Re: Hiding Carriers
Post by: Assi29 on August 10, 2011, 12:41:59 AM
There are a bunch of CV hiding pansies, but CV hiding pansies = $15.

Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 12:46:43 AM
You seem to think this quote is related to hiding CV's.

It is not. This goes to those who would switch after 1 hour to kill the cv who are IN ACTION

Our situation is not the same.

This quote is related to your admitted experiment of switching sides for the purpose of disclosing the cv's location to the enemy... In HiTech's words "cheating".
Title: Re: Hiding Carriers
Post by: Agent360 on August 10, 2011, 12:55:47 AM
This quote is related to your admitted experiment of switching sides for the purpose of disclosing the cv's location to the enemy... In HiTech's words "cheating".

OMG you must really be an idiot.

I did not switch sides. I was already bish when I logged on as saw the hidden carriers. It was about hiding them....NOT switching sides to find them.

Can you really be that stupid.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 01:13:50 AM
OMG you must really be an idiot.

I did not switch sides. I was already bish when I logged on as saw the hidden carriers. It was about hiding them....NOT switching sides to find them.

Can you really be that stupid.

Okay, you obviously want to make this a personal flamebait.  You, for the self-stated purpose of revenge, figuratively showed one poker players cards to another for the purpose of yielding an advantage to the opponent.  Perhaps it isn't stated in any rulebook anywhere, but who in the name of fair play wouldn't consider this cheating?  If you were playing poker at my table, I suggest that every player at the table, including myself would shoot you dead on the spot.

IMHO, anything less than permanently banning you from playing poker at my table would be be a crime, and frankly escaping with your life would be a gift.  I pray you accept your gift graciously, and learn from the experience.
Title: Re: Hiding Carriers
Post by: Assi29 on August 10, 2011, 01:20:04 AM
Okay, you obviously want to make this a personal flamebait.  You, for the self-stated purpose of revenge, figuratively showed one poker players cards to another for the purpose of yielding an advantage to the opponent.  Perhaps it isn't stated in any rulebook anywhere, but who in the name of fair play wouldn't consider this cheating?  If you were playing poker at my table, I suggest that every player at the table, including myself would shoot you dead on the spot.

IMHO, anything less than permanently banning you from playing poker at my table would be be a crime, and frankly escaping with your life would be a gift.  I pray you accept your gift graciously, and learn from the experience.

You vagGUYS are hopeless.
Title: Re: Hiding Carriers
Post by: Rob52240 on August 10, 2011, 01:31:51 AM
To me the bottom line here is that as long as HTC wants things to be they are, they'll stay the way they are.  In my opinion hiding carriers is at least slightly underhanded and definitely very annoying if it's your country's boat that got hidden.

There are a few things that I don't really like that get done with carriers.  I'll list a few below.
-  Using them to attack a vehicle base
-  Guys who launch inside the radar ring of a base that a group of guys are waiting patiently to launch together on.
-  Guys who piss and moan for getting it too close to a pt spawn.  Regardless of whether or not the enemy base can launch PT boats or arm them with torpedos.
-  Guys who jump a mission by 5 minutes in order to take down the shore battery but fail to realize that they're alerting the enemy needlessly.
-  Guys who get booted from your squad while you have a cv mission posted turning the boat once the mission launches (this is funny afterward though).
-  Guys who use HE rounds instead of AA to shoot at aircraft in order to "see the tracers"
-  Guys who during a naval artillery barrage on an unattended enemy CV launch planes causing the enemy group to be alerted.
-  Guys who during a naval artillery barrage on an unattended enemy CV who insist on hitting the carrier instead of the cruiser first.

All this being said, people who play aces high will always develop their own idea as to how the game should be played.  Other players will certainly play differently and also develop a different code of ethics to play by.   

What works best for me when I don't approve  of what someone else is doing is to just let it go.  I'll try to explain my reasoning to them in some cases but Dad taught me a long time ago that there is no point in looking up the bellybutton of a dead horse.


Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 01:32:00 AM
Okay, you obviously want to make this a personal flamebait.  You, for the self-stated purpose of revenge, figuratively showed one poker players cards to another for the purpose of yielding an advantage to the opponent.  Perhaps it isn't stated in any rulebook anywhere, but who in the name of fair play wouldn't consider this cheating?  If you were playing poker at my table, I suggest that every player at the table, including myself would shoot you dead on the spot.

IMHO, anything less than permanently banning you from playing poker at my table would be be a crime, and frankly escaping with your life would be a gift.  I pray you accept your gift graciously, and learn from the experience.

so what your saying is if this was like a poker game, you and your friends would shoot him for 'cheating"  Really? over a game, wow you sound stable   :aok
Title: Re: Hiding Carriers
Post by: MarineUS on August 10, 2011, 01:34:45 AM
What are you girls fighting about over the INTERNET? -_-

If you dislike one squad because they swarm a field.....what the hell do you want them to do? Join the squad and not work together? We've all said: "It's my $14.95, I'll play the way I want." - now quit being a hypocrite and let them play the way they want. If you find a squad rolling bases in high number, take some damn initiative, quit crying like a kid who got their toy taken away, up with YOUR squad from another field and dive in on them.....

Good God Almighty.....I've never seen such grown children in my LIFE.


Now, be good boys and girls and go hop in your planes and shoot at each other....or don't. It's your $14.95.

Hell do like I do and be canon fodder. It still helps the team by dragging dumb dumbs after me.

------------

As for my view on CV hiding: It's lame, but I don't cry about it. If I want to take a base sooooo bad I'll up some buffs or ask for a, Chewie mission. Ask that they please put the CV into use, that you plan on upping from it once it reaches range etc. I've noticed most people hide CV's because it's pointless to send it into action when the chance of it actually being used is |_| this big. Let them know you plan on using it and most of the time they'll drive it wherever you need it.

It's just everyone on here is so busy being a hard@-$$ that they forget that a simple PLEASE works wonders.
 :salute
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 03:33:39 AM
so what your saying is if this was like a poker game, you and your friends would shoot him for 'cheating"  Really? over a game, wow you sound stable   :aok

Did you miss the word "figuratively", for crying out loud, how incredibly petty are these minions?  Are you really that dense, or are you just so arrogant that you think everyone else is?
Title: Re: Hiding Carriers
Post by: sidey on August 10, 2011, 05:37:57 AM
To me the bottom line here is that as long as HTC wants things to be they are, they'll stay the way they are.

HTC too lazy to change it ?

Enjoy it while you can.

GFC RIP HTC
Title: Re: Hiding Carriers
Post by: MarineUS on August 10, 2011, 05:43:16 AM
HTC too lazy to change it ?

Enjoy it while you can.

GFC RIP HTC
This is the biggest load of ignorance I've ever seen.

You don't HAVE to read the bbs if you've got such an issue with the game & the company. If you don't play anymore (I'm hoping you don't.), then why keep tabs like a creeper? Go find another hobby other than being a basement dwelling troll.
Title: Re: Hiding Carriers
Post by: coombz on August 10, 2011, 06:09:33 AM
Hiding CVs is lame (deigning resources to the enemy), using hordes is lame (out number the enemy to insure winning the battle). This isn't war, nor a war simulation, IT"S A GAME.

you can't force other people to adhere to your personal notion of 'fair play'

IT'S A GAME...

deal with it within the framework of the game, don't beat the same dead horse with every bloody post you make
Title: Re: Hiding Carriers
Post by: MickDono on August 10, 2011, 06:11:12 AM
vNux you are just priceless! 
Title: Re: Hiding Carriers
Post by: coombz on August 10, 2011, 06:18:15 AM
Each and everyone who reported you is a lamer.  

this...disgusting behaviour and it's surprising to me that the game is open to this kind of abuse...although i suppose a mute doesn't affect most people who use 3rd party comms very much, it's still abuse 

serve up a weeks ban for anyone abusing the report feature  :old:
Title: Re: Hiding Carriers
Post by: Citabria on August 10, 2011, 06:20:28 AM
Incidnet from last night involving the Vtard and myself. I was trying to take a hidden cv and put in action to take an enemy base near the port where a second mission could launch and get the port back. They didint like it so they mass reported me and chat was suspended. What a bunch of winners.

Here is the film of the conversation.


Judge for yourself

http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf (http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf)


omg owned
having been the target of vskilltards text/chat assaults after smashing their faces I find this hipocracy smackdown of their squad hilarious
Title: Re: Hiding Carriers
Post by: Tordon22 on August 10, 2011, 06:56:10 AM

omg owned
having been the target of vskilltards text/chat assaults after smashing their faces I find this hipocracy smackdown of their squad hilarious

I've always been against child abuse, but in this case I'll make an exception. Classy kids these vTards
Title: Re: Hiding Carriers
Post by: 1Boner on August 10, 2011, 06:57:43 AM
These "V" guys are either all 11 years old or its a cult.

Frankly I'm stunned that they think its a "valid" tactic to take a CV out of the game.

And keeping it out of the game because no one else in the game understands how important it is to hide it.

I've been yelled at and called names by these dweebs before, when I tried to move a Cv that was hours away from any action.

Yeah, I'd say a cult.
Title: Re: Hiding Carriers
Post by: dirtdart on August 10, 2011, 08:13:46 AM
A CV is over 50 feet tall, right?  Why does it not show a "dar"?  That might help things along....
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 08:25:47 AM
Not even close to the crux.

IF what you state was the case DMGOD would have been telling the other side where his CV's are.
My involvement in this thread has nothing to do about how to control CV's. That would be an internal country argument. This is all about the unhidden completely unacceptable behavior of changing side, and then being completely disloyal to your new country  and trying to go around the game rules by telling your original side where the CV is.

As I said hiding a  cv is a perfectly legit tactic.
Changing sides to find a CV is not. You may wish to discus the methods of how it is decided when or when not to hide a CV and what methods determine how this is done. But again it has nothing to do with the abuse of the system that DMGOD has done.

HiTech

Apparently my earlier post from HiTech wasn't understood.  In bold text above is the judgement straight from top. 
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 10, 2011, 08:32:01 AM
Swing and a miss jr. Wow you skilles guys are super serious about defending ur lameness.  Explain this to me how is hiding a cv in any way promoting anything positive for ALL players

Swing and a miss son,,,,,how is hiding a cv a negative for all players. Remove the tools of war form the other side 1/2 the battle won.
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 10, 2011, 08:35:52 AM
Apparently my earlier post from HiTech wasn't understood.  In bold text above is the judgement straight from top. 

This might help them VNucks :rofl

(http://img191.imageshack.us/img191/7048/snelleneyechart.jpg)
Title: Re: Hiding Carriers
Post by: Slash27 on August 10, 2011, 09:54:45 AM



Judge for yourself

http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf (http://dasmuppets.com/public/agent360/vtard_argument_0000.ahf)

Path of least resitance. The vTard ethos.

You brag about being the the experten base takers and shirk it when you have to take a port? Wouldn't that be a little more rewarding for the "war effort" and your quality of game time vs your usual mass P-51 attack/base flatten/capture/run away/land/ refuse to defend ritual?

Now dazzle me with a wall of text nucks.
Title: Re: Hiding Carriers
Post by: Vinkman on August 10, 2011, 10:34:02 AM
How about if you capture the home port of a CV, it gives up the location of that CV?

You'd still have to go to great lengths to fly across the map and sink it, so not an easy 'poof' return.
It would add some extra incentive to defend the port when the CV was at sea, even when it wasn't being hidden, to keep it's loaction secret when it's in route to a fight.
It would still allow for strategic 'moving' of the CV to keep it fom falling into enemy hands, just not 'hiding'.
would end the need for 'spying' to find it, because capturing the port would locate it.

Fun for all?  :salute

Title: Re: Hiding Carriers
Post by: PFactorDave on August 10, 2011, 10:40:20 AM
How about if you capture the home port of a CV, it gives up the location of that CV?

You'd still have to go to great lengths to fly across the map and sink it, so not an easy 'poof' return.
It would add some extra incentive to defend the port when the CV was at sea, even when it wasn't being hidden, to keep it's loaction secret when it's in route to a fight.
It would still allow for strategic 'moving' of the CV to keep it fom falling into enemy hands, just not 'hiding'.
would end the need for 'spying' to find it, because capturing the port would locate it.

Fun for all?  :salute



I like this...  Very much!   :aok
Title: Re: Hiding Carriers
Post by: Butcher on August 10, 2011, 10:42:19 AM
With the amount of shades in the game as it is, are we really going to accuse someone of switching sides (for what 12 hours?) to disclose the location of an enemy cv?

Gimmie a break, I seen enough shades find CV's in the middle of no where and have Lancstukas at 10k on a perfect line for it. True some parents have their kids play, I know a few legit people that play Aces High, however you can't count for everyone.

On a side note-
Given the Muppet's routinely switch sides, if you really think they are giving away the location of a CV, it clearly shows you never entered a Furball, as that's all they do is find a fight. They careless about your little "war" and "CV" rather they want some competition and Action.

Sorry the Muppet's don't show up as Hangers so you can kamikaze into them, otherwise you'd never know they existed.
Title: Re: Hiding Carriers
Post by: Wiley on August 10, 2011, 10:45:04 AM
How about if you capture the home port of a CV, it gives up the location of that CV?

You'd still have to go to great lengths to fly across the map and sink it, so not an easy 'poof' return.
It would add some extra incentive to defend the port when the CV was at sea, even when it wasn't being hidden, to keep it's loaction secret when it's in route to a fight.
It would still allow for strategic 'moving' of the CV to keep it fom falling into enemy hands, just not 'hiding'.
would end the need for 'spying' to find it, because capturing the port would locate it.

Fun for all?  :salute



That's not bad at all...  One possible tweak-  Maybe instead of giving an exact location, it just shows the sector it's in with a 'C' in the top right, or turns the sector a different color?  It would add some hunting for it instead of laserlike precision on the location.

I really like this.  Maybe wishlist it?

Wiley.
Title: Re: Hiding Carriers
Post by: Vinkman on August 10, 2011, 10:49:25 AM
That's not bad at all...  One possible tweak-  Maybe instead of giving an exact location, it just shows the sector it's in with a 'C' in the top right, or turns the sector a different color?  It would add some hunting for it instead of laserlike precision on the location.

I really like this.  Maybe wishlist it?

Wiley.

Ok I'll post it over there. I'll include your suggestion as well.  :salute
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 11:00:58 AM
Did you miss the word "figuratively", for crying out loud, how incredibly petty are these minions?  Are you really that dense, or are you just so arrogant that you think everyone else is?


sorry dense is the aguement your bringing forth to justify taking the carriers to end of the world. so far away even your own country can't use them.
Title: Re: Hiding Carriers
Post by: gpwurzel on August 10, 2011, 11:09:46 AM
The underlying issue appears to be - Why should 1 squad (regardless of who they are) dictate how assets in game are used.

This is wrong (imo), everyone should have access to all assets, to utilise them to increase the value of game play. Personally I like attacking/defending carrier strikes on bases and other cv's.

Who is anyone to tell me (I pays my $15 same as everyone else) that I cant use that cv as its detrimental to the "war effort"?

Wurz
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 11:18:31 AM
Swing and a miss son,,,,,how is hiding a cv a negative for all players. Remove the tools of war form the other side 1/2 the battle won.

Hawker , when the CV is so far away even players wanting to use it can't because of it's postion or someone has control over it and won't release it so YOU can use it, that is a negative for the country who now possesses it, why prevent your own countrymen from using it, it's not just their CV group.
Title: Re: Hiding Carriers
Post by: Butcher on August 10, 2011, 11:18:45 AM
The underlying issue appears to be - Why should 1 squad (regardless of who they are) dictate how assets in game are used.

This is wrong (imo), everyone should have access to all assets, to utilise them to increase the value of game play. Personally I like attacking/defending carrier strikes on bases and other cv's.

Who is anyone to tell me (I pays my $15 same as everyone else) that I cant use that cv as its detrimental to the "war effort"?

Wurz

1 Squad doesn't, its whoever has the "lowest" score in the country, which ultimately is someone who only plays to impress the Pizza Faces.


Title: Re: Hiding Carriers
Post by: MickDono on August 10, 2011, 11:19:08 AM
This might help them VNucks :rofl


VTards are not solely to blame.  Hawkeri  was wrestling for CV control with me so he could keep it in the top corner haha
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 11:20:27 AM
VTards are not solely to blame.  Hawkeri  was wrestling for CV control with me so he could keep it in the top corner haha

lol now his arguement makes sense   :rofl
Title: Re: Hiding Carriers
Post by: gpwurzel on August 10, 2011, 11:21:15 AM
Clarification noted Butcher - not finger pointing, just curious as to who thinks its reasonable to stop all assets being used as designed as it doesn't fit in with their "strategy" or "win the war effort".

I have no particular dog in this hunt, but find it odd that people think that way when everybody pays to play the game is all.

Wurz
Title: Re: Hiding Carriers
Post by: MickDono on August 10, 2011, 11:22:31 AM
lol now his arguement makes sense   :rofl

He then went on to accuse me of being a SPY :eek:  via pm lol
Title: Re: Hiding Carriers
Post by: LTARifle on August 10, 2011, 11:39:05 AM
That CV is 9 sectors from 86 it took 9 hours to get there. Hmm seems to me people will fly that far to get to 30k to pork towns in buffs but NOOOO I'm not going up there for a stinking CV. :cry
If you want it go get it. If not well you don't deserve it then. :neener:
Oh please make it on easy on me I don't want to work for it. :cry
I'm not going up buffs and go looking I'm going to the Boards and complain. :cry
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 10, 2011, 12:34:42 PM
He then went on to accuse me of being a SPY :eek:  via pm lol


I did? you PM'ed me, I said you'll just tell them anyway......never ever PM'ed you and NEVER called you a spy. Get you facts right :salute
Title: Re: Hiding Carriers
Post by: Butcher on August 10, 2011, 12:35:01 PM
Clarification noted Butcher - not finger pointing, just curious as to who thinks its reasonable to stop all assets being used as designed as it doesn't fit in with their "strategy" or "win the war effort".

I have no particular dog in this hunt, but find it odd that people think that way when everybody pays to play the game is all.

Wurz

I don't really I careless if Bishops want to hide CV's and NOE all day long, its their style of fighting. Everyone pays $15 to play the game how they want to play, for example I know of quite a few V-guys that have left the squad due to fact they don't want to spend their money NOE'ing and porking bases.

I spent my $15 watching others argue about others hiding CV's - its jerry springer without having to pay for cable.
Title: Re: Hiding Carriers
Post by: Shuffler on August 10, 2011, 12:48:57 PM
How about if you capture the home port of a CV, it gives up the location of that CV?

You'd still have to go to great lengths to fly across the map and sink it, so not an easy 'poof' return.
It would add some extra incentive to defend the port when the CV was at sea, even when it wasn't being hidden, to keep it's loaction secret when it's in route to a fight.
It would still allow for strategic 'moving' of the CV to keep it fom falling into enemy hands, just not 'hiding'.
would end the need for 'spying' to find it, because capturing the port would locate it.

Fun for all?  :salute



Though sometimes the cv is close at hand and fighting. Maybe only give up the location if it is over a certain distance from the port. That way if it is a little closer it still requires a bit of hunting.
Title: Re: Hiding Carriers
Post by: PFactorDave on August 10, 2011, 12:54:24 PM
Though sometimes the cv is close at hand and fighting. Maybe only give up the location if it is over a certain distance from the port. That way if it is a little closer it still requires a bit of hunting.

I think simply highlighting the sector that it is in would be enough.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 01:02:42 PM
With the amount of shades in the game as it is, are we really going to accuse someone of switching sides (for what 12 hours?) to disclose the location of an enemy cv?

Gimmie a break, I seen enough shades find CV's in the middle of no where and have Lancstukas at 10k on a perfect line for it. True some parents have their kids play, I know a few legit people that play Aces High, however you can't count for everyone.

On a side note-
Given the Muppet's routinely switch sides, if you really think they are giving away the location of a CV, it clearly shows you never entered a Furball, as that's all they do is find a fight. They careless about your little "war" and "CV" rather they want some competition and Action.

Sorry the Muppet's don't show up as Hangers so you can kamikaze into them, otherwise you'd never know they existed.


Butcher, read the thread. In it Agent360 admits in both text and film that he gave away the location of multiple cv's.  Nobody accused him of doing it, and I don't think he did it, I know he did it.  

On a side note-

I quoted HiTech himself that "hiding cv's is a legitimate tactic".  Furthermore, he has also stated that revealing the location of cv's to the enemy,  is akin to looking at another poker players cards when he gets up to get a bear [sic].  It isn't written in the rules of poker, but we all know that would be cheating.  Also, he insisted that he would mute a player if they admitted to doing so, to which DMGOD (to his credit) confessed, and was in turn muted.

HiTech has also stated, that claiming others break the rules is no defense for breaking the rules yourself.

In summary, you can choose to agree or disagree with how a cv gets used. I agree that ideally this should be determined by the consensus of the country that controls it, but ultimately its use falls to the decision of the highest ranking player in that country at that time.  What happened here, is that 1 player didn't like the rules, disregarded them, and did exactly the opposite of what undoubtedly the majority of his countrymen wanted.

The absurd hypocrisy that has permeated this thread is that somehow breaking the rules improves gameplay for everyone.  We could argue all day as to whether and which rules are fair, improve gameplay, promote combat etc etc. etc.  But to what end?  HiTech has stated position, and the buck stops there.
Title: Re: Hiding Carriers
Post by: Shuffler on August 10, 2011, 01:08:15 PM

Sad to do that in a game just because you can't defend it....
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 01:10:08 PM
Sad to do that in a game just because you can't defend it....

And yet, we got it how? How sad indeed.
Title: Re: Hiding Carriers
Post by: gpwurzel on August 10, 2011, 01:17:38 PM
Butcher, read the thread. In it Agent360 admits in both text and film that he gave away the location of multiple cv's.  Nobody accused him of doing it, and I don't think he did it, I know he did it.  

On a side note-

I quoted HiTech himself that "hiding cv's is a legitimate tactic".  Furthermore, he has also stated that revealing the location of cv's to the enemy,  is akin to looking at another poker players cards when he gets up to get a bear [sic].  It isn't written in the rules of poker, but we all know that would be cheating.  Also, he insisted that he would mute a player if they admitted to doing so, to which DMGOD (to his credit) confessed, and was in turn muted.

HiTech has also stated, that claiming others break the rules is no defense for breaking the rules yourself.

In summary, you can choose to agree or disagree with how a cv gets used. I agree that ideally this should be determined by the consensus of the country that controls it, but ultimately its use falls to the decision of the highest ranking player in that country at that time.  What happened here, is that 1 player didn't like the rules, disregarded them, and did exactly the opposite of what undoubtedly the majority of his countrymen wanted.

The absurd hypocrisy that has permeated this thread is that somehow breaking the rules improves gameplay for everyone.  We could argue all day as to whether and which rules are fair, improve gameplay, promote combat etc etc. etc.  But to what end?  HiTech has stated position, and the buck stops there.


Nucks, not having a dig at you........yes, its a legitimate tactic, but what gives any person/squad the right to deny the use of the cv's to countrymates - purely because it doesn't fit in with their strategic/tactical doctrine?

Wurz
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 01:24:42 PM
Nucks, not having a dig at you........yes, its a legitimate tactic, but what gives any person/squad the right to deny the use of the cv's to countrymates - purely because it doesn't fit in with their strategic/tactical doctrine?

Wurz

Nothing, but if you read the thread you'll discover that it wasn't one person or one squad that did this.  But ulimately the rules of the game do cede control of cv's to the highest ranking players in the game.

Wurz, not having a dig at you.... what gives any person the right to deny the possession of the cv's to their countymates - purely because it doesn't fit in with their strategic/tactical doctrine?
Title: Re: Hiding Carriers
Post by: gpwurzel on August 10, 2011, 01:27:59 PM
Imo, nothing - everyone, on every country, should have access to all implements of war - cv's included. Having 1 person or squad deny access to anything because it doesn't fit in with what that person/squad is doing or thinking, is bs of the highest degree basically.

Sure, go and hide them, but if I/anyone wants to use them for an attack etc, let em go ahead with it. Its not your (figuratively speaking, not you personally) or anyone else's personal sandpit.

Wurz
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 01:36:56 PM
Imo, nothing - everyone, on every country, should have access to all implements of war - cv's included. Having 1 person or squad deny access to anything because it doesn't fit in with what that person/squad is doing or thinking, is bs of the highest degree basically.

Sure, go and hide them, but if I/anyone wants to use them for an attack etc, let em go ahead with it. Its not your (figuratively speaking, not you personally) or anyone else's personal sandpit.

Wurz

I absolutely agree with you, and a group of my countrymen larger than me (in fact, I only logged on after their location had been revealed), and larger than my squad had made and implemented this decision.  And yet 1 person chose to deny them to his countrymates because it didn't fit in with what that person was doing or thinking. 
Title: Re: Hiding Carriers
Post by: SPKmes on August 10, 2011, 01:42:48 PM

In summary, you can choose to agree or disagree with how a cv gets used. I agree that ideally this should be determined by the consensus of the country that controls it, but ultimately its use falls to the decision of the highest ranking player in that country at that time.  What happened here, is that 1 player didn't like the rules, disregarded them, and did exactly the opposite of what undoubtedly the majority of his countrymen wanted.

yeah right....I do not remember seeing a vote for this....perhaps it was through an internal memo.....I have in the past wanted to use a CV for squad ops and continually had it turned away by you guys...and this attitude of yours has got right up my nose...the bad part in all this...you guys do have some decent guys within your squad but this is just destroying them in my mind...you guys know who you are.....If I want to use it you guys always say waa waa  no it will die blah de blah...well guess what I defend bases while you and your cronies try take them.....I ..plus others can stop 2-3 base takes whilst your big green dar tries for one..and all you want is more people to jump (mind you  you do appeal to many...the safe ones) in all the time then woop woop after  a take..geeze man the few guys I hang with have taken 2 bases to your 1 on many occasions...This has truly turned into a bad state...Many here try to keep this different from other games but you seem intent (by your comments)to continually drag it into XBoxPlaystation status.... take bases by all means but try show a little respect for others on your side too.....

well this typing thing really doesn't do it for me..I prefer face to face debates so I will just shut up and step up within game. 
Title: Re: Hiding Carriers
Post by: ScottyK on August 10, 2011, 02:22:14 PM
get rid of score for control of CV's and make it mandatory that the person has to be on the carrier for control.  ps... i will post this is wishlist as well.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 03:04:33 PM
In summary, you can choose to agree or disagree with how a cv gets used. I agree that ideally this should be determined by the consensus of the country that controls it, but ultimately its use falls to the decision of the highest ranking player in that country at that time.  What happened here, is that 1 player didn't like the rules, disregarded them, and did exactly the opposite of what undoubtedly the majority of his countrymen wanted.

yeah right....I do not remember seeing a vote for this....perhaps it was through an internal memo.....I have in the past wanted to use a CV for squad ops and continually had it turned away by you guys...and this attitude of yours has got right up my nose...the bad part in all this...you guys do have some decent guys within your squad but this is just destroying them in my mind...you guys know who you are.....If I want to use it you guys always say waa waa  no it will die blah de blah...well guess what I defend bases while you and your cronies try take them.....I ..plus others can stop 2-3 base takes whilst your big green dar tries for one..and all you want is more people to jump (mind you  you do appeal to many...the safe ones) in all the time then woop woop after  a take..geeze man the few guys I hang with have taken 2 bases to your 1 on many occasions...This has truly turned into a bad state...Many here try to keep this different from other games but you seem intent (by your comments)to continually drag it into XBoxPlaystation status.... take bases by all means but try show a little respect for others on your side too.....

well this typing thing really doesn't do it for me..I prefer face to face debates so I will just shut up and step up within game.  

Do you really expect any reasonable person to believe that a majority of his countrymen wanted him to reveal the location of the cv's to the enemy?  

Though I can explain the reasoning used to hide a cv, if you take the time to read this thread you will discover that I do not personally advocate hiding them.  Regardless as to whether I like to hide them or not, HiTech has specifically stated that doing so is a legitimate tactic.  Furthermore, Hitech has written a system of rules that are embedded in the game, and that apply equally to every player, squad and country in the game.  There is absolutely nothing that I or my squad can do with a cv, that any individual or squad cannot also do.  Whether I like the rules or not is irrelevant, whether I like how those results affect gameplay is irrelevant.  If you take the time to read the thread, you will discover that I personally prefer a different method of dealing with cv's.  However, what I like isn't what is at issue.

In this thread are 2 very vocal members of our community that not only admit, but proclaim that they have broken the rules of the game.  Essentially insisting and demonstrating through their actions that they are above the rules that the vast majority of our community accept whether we like them or not.

Personally, I don't like all the rules of the game, but I do like it when everyone follows them.  Personally, I don't like hiding cv's, but it comes with the rules of the game.  Personally, I don't like how everyone plays the game.  But really, do you think I have any illusions that you or anyone else is going to change how they play their game just because I don't like it?  As to how others play within the rules within of the game really isn't something I have any control over, whether I like it or not.

The only big decision I have to make regarding the rules of the game, is whether I intend to follow them. And the only influence I have on how others play the game, is to offer suggestions for improving/changing the rules of the game.  

For those that seem to think they can improve/change the players, how's that working for you?
Title: Re: Hiding Carriers
Post by: Nathan60 on August 10, 2011, 03:10:16 PM
get rid of score for control of CV's and make it mandatory that the person has to be on the carrier for control.  ps... i will post this is wishlist as well.
 I think this  is  a pretty  good  Idea, maybe not ON the carrier but  certainly within 2-3 sectors and  if they are in a tower for more than 20 mins they lose control of that carrier, as to having  1 country control the port and 1 country control the cv I agree  with the timer rule. If a country  Has  control of the port and the cv  then no timer. If  a country wants to hide its carrier  off  in the  boonies and   lose that offensive tool so be it. Then again I don't  expect  anyone to  change their way of doing things , simply  because someone  says  something on these forums, if  anything  it will only  make them want to  "rebel" against  anybody else's  "suggestions"  (http://4.bp.blogspot.com/_WZJuSBPiNZk/TPYcq8NsWYI/AAAAAAAAAYI/CuICrbRP68Q/s400/Cartman.jpg)
Title: Re: Hiding Carriers
Post by: 1Boner on August 10, 2011, 03:14:49 PM
get rid of score for control of CV's and make it mandatory that the person has to be on the carrier for control.  ps... i will post this is wishlist as well.

Not too sure about getting rid of score control, but having the commander on board should be mandatory.

Vguy keeps stating that HT says hiding CVs is a valid tactic. Frankly that doesn't mean much to me coming from a guy who also endorses another dweeby "tactic" vulching.

His game he can condone anything he likes.

His endorsement doesn't make it any less dweebish.
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 03:28:34 PM
Not too sure about getting rid of score control, but having the commander on board should be mandatory.

Vguy keeps stating that HT says hiding CVs is a valid tactic. Frankly that doesn't mean much to me coming from a guy who also endorses another dweeby "tactic" vulching.

His game he can condone anything he likes.

His endorsement doesn't make it any less dweebish.

Now how could I vulch after we dropped all the hangers?  ROFLMAO,  Please show me where I have ever endorsed this.
Title: Re: Hiding Carriers
Post by: Shuffler on August 10, 2011, 03:28:55 PM
And yet, we got it how? How sad indeed.

You don't know how you got it?
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 03:35:43 PM
Sad to do that in a game just because you can't defend it....

And yet, we got it how? How sad indeed.

You don't know how you got it?

Yeah, sadly they couldn't defend it.
Title: Re: Hiding Carriers
Post by: SPKmes on August 10, 2011, 03:46:15 PM
Man...don't hide behind the I can't help what others do rubbish....it is very often your guys doing this....your guys continually defend what they are doing....as a group, could this not be something sorted out?? as you continually say (well have started to) you don't like it but what do you do about it??/ you support the role of a fellow squad member by vehemently defending the practice both here and in game, which goes against what you are saying.

anyhow I promised myself I wouldn't do this so ...do as you will be who you are.....it's all swings and roundabouts.....

Out
Title: Re: Hiding Carriers
Post by: 1Boner on August 10, 2011, 03:46:49 PM
Now how could I vulch after we dropped all the hangers?  ROFLMAO,  Please show me where I have ever endorsed this.

ROFLMAO?????

Show me where I say that YOU endorsed vulching.
Title: Re: Hiding Carriers
Post by: Agent360 on August 10, 2011, 04:01:39 PM
See Rule #2
Title: Re: Hiding Carriers
Post by: Ardy123 on August 10, 2011, 04:05:28 PM
edited to avoid the ban hammer
Title: Re: Hiding Carriers
Post by: icepac on August 10, 2011, 04:44:50 PM
Anyone get a screenshot of the cv's location from the friendly dar?........or does it not show up when it's moved off map?
Title: Re: Hiding Carriers
Post by: The Fugitive on August 10, 2011, 04:45:36 PM
The reason they hide the CVs is because they don't want to defend it either.
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 04:53:07 PM
The reason they hide the CVs is because they don't want to defend it either.

well maybe... that depends if the Squad or group of Men that take it and are willing to defend the Port tooth and nail once they take it. Wait were not talking about a Squad or Group of Men like that so i guess what you said is true. They hide them knowing their going to lose the Port that the CV belongs to.
Title: Re: Hiding Carriers
Post by: waystin2 on August 10, 2011, 05:06:41 PM
The reason they hide the CVs is because they don't want to defend it either.

OMG I just agreed with Fugitive.  QFT
Title: Re: Hiding Carriers
Post by: Ardy123 on August 10, 2011, 05:11:07 PM
Wait were not talking about a Squad or Group of Men like that so i guess what you said is true.

 :rofl :rofl thats funny cuz its true. Hiding a CV is lame and defeats the reason to have a cv. its like hiding in the tower because there are red planes on the map.
Title: Re: Hiding Carriers
Post by: ink on August 10, 2011, 05:13:26 PM
they should just get rid of CV's................. :noid
Title: Re: Hiding Carriers
Post by: slimmer on August 10, 2011, 05:24:37 PM
Hiding a CV is lame
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 05:25:59 PM
Some of the best fights i've had has been either taking a port and defending it after or just defending Port Attacks. Now that's a goodtime always.
Title: Re: Hiding Carriers
Post by: ink on August 10, 2011, 05:29:04 PM
Some of the best fights i've had has been either taking a port and defending it after or just defending Port Attacks. Now that's a goodtime always.

I would rather die to nme guns then auto ack....I generally just stay away from them although I was fighting around one yesterday....ack gets me.... go figure
Title: Re: Hiding Carriers
Post by: vNUCKS on August 10, 2011, 05:33:15 PM
ROFLMAO?????

Show me where I say that YOU endorsed vulching.

Sorry, I apparently misunderstood.  Wasn't expecting HiTech to start getting bashed in this thread as well, and you wording was a bit ambiguous as to whom it was directed.

respectfully

vGuy
Title: Re: Hiding Carriers
Post by: 68ZooM on August 10, 2011, 06:01:01 PM
I would rather die to nme guns then auto ack....I generally just stay away from them although I was fighting around one yesterday....ack gets me.... go figure

i should of stated land based attacks on Ports. not from CV's attacks, now those are a joke with the puffy ack killing defenders over their own Port while they hover in thier ack, now i hate that stuff.
Title: Re: Hiding Carriers
Post by: The Fugitive on August 10, 2011, 06:26:19 PM
CV fights are the best. Both sides stay below 3k and fight it out.  :aok
Title: Re: Hiding Carriers
Post by: MarineUS on August 10, 2011, 07:58:32 PM
I look at this way:

You have to fight to take an airfield.
You have to fight to take a V-base.
You have to fight to take a port.


Are you girls saying you don't want to have to fight or look for a CV, which is considered a base in it's own right?

This is ridiculous.
18 pages of crying.
Title: Re: Hiding Carriers
Post by: mbailey on August 10, 2011, 08:24:01 PM
Saw the vid Agent, If i ever have the pleasure of meeting you, first rounds on me  :aok
Title: Re: Hiding Carriers
Post by: Delirium on August 10, 2011, 09:03:58 PM
If my idea for a supply system was put into place, I wouldn't mind hiding of CVs as much. You could track them down by following supply ships or even prevent air operations by destroying them before they arrived at the CV to resupply it.

Unfortunately, the only thing CV hiding does now is diminish game-play and sure as heck doesn't promote good game-play. Then again, neither does a 12 hour country switch.
Title: Re: Hiding Carriers
Post by: des506 on August 10, 2011, 09:41:39 PM
I look at this way:

You have to fight to take an airfield.
You have to fight to take a V-base.
You have to fight to take a port.


Are you girls saying you don't want to have to fight or look for a CV, which is considered a base in it's own right?

This is ridiculous.
18 pages of crying.



very true... but how do you fight a base that you have no idea where it is? :headscratch: and you prob know the likely location is 8-9 sectors away from port.. some place off the map... essentially.. you purposely take a port so that you can drag and keep the cv away to irritate the enemy...nothing more! it bears no tactical strategy watsoever....really?...you take a port.. you get a cv..... USE IT... not drag it all the way 8-9 sectors, and make them do nothing! seriously... its really spoiling the fun...
Title: Re: Hiding Carriers
Post by: MarineUS on August 10, 2011, 09:45:07 PM
An agitated enemy is an easy enemy.  :aok
Title: Re: Hiding Carriers
Post by: des506 on August 10, 2011, 09:51:40 PM
dun forget an irritated enemy.. has a choice to shut the game and do something else... and what happens to arena numbers? it dwindles.. i reckon marine like to play alone..
Title: Re: Hiding Carriers
Post by: DMGOD on August 10, 2011, 10:06:53 PM
dun forget an irritated enemy.. has a choice to shut the game and do something else... and what happens to arena numbers? it dwindles.. i reckon marine like to play alone..

Heck yay he does.  So much easier to take bases and WIN DA WAR
Title: Re: Hiding Carriers
Post by: MarineUS on August 10, 2011, 10:18:41 PM
Actually I prefer to be swarmed by red guys. I don't cry about being ganged because it's the pilot's fault. Not the plane. I get thrown into a "target rich" environment.


Personally I'd rather not play with someone who gets upset about a game because of a CV. If you capture a port, you best believe the CV is about 5 sectors away. Grab some 234's and go enjoy a flight. You kids get so worked up.


And DMGOD - I know you've got an issue with me kid, but you better step your game up if you're gonna try and troll me. Same for you, Des. Step it up. I want GOOD trolling thrown my way. Show me how big of a sociopath you can be! Bring it! -_-
Title: Re: Hiding Carriers
Post by: des506 on August 10, 2011, 10:24:19 PM
Actually I prefer to be swarmed by red guys. I don't cry about being ganged because it's the pilot's fault. Not the plane. I get thrown into a "target rich" environment.


Personally I'd rather not play with someone who gets upset about a game because of a CV. If you capture a port, you best believe the CV is about 5 sectors away. Grab some 234's and go enjoy a flight. You kids get so worked up.


dun get me wrong...i would not be so bothered if the cv is 8-9 sectors away fighting a different front... the problem is... the cv is ALWAYS being hidden away and not being used at all...so pardon my grievances... it truly is idiotic...
Title: Re: Hiding Carriers
Post by: Slash27 on August 10, 2011, 10:30:54 PM
Personally I'd rather not play with someone who gets upset about a game because of a CV. If you capture a port, you best believe the CV is about 5 sectors away. Grab some 234's and go enjoy a flight.
Well, there you have it. Problem solved.

Title: Re: Hiding Carriers
Post by: grizz441 on August 10, 2011, 10:32:17 PM
Personally I'd rather not play with someone who gets upset about a game because of a CV. If you capture a port, you best believe the CV is about 5 sectors away. Grab some 234's and go enjoy a flight. You kids get so worked up.

What if there is a map bug that essentially makes the carrier indestructible in the corner of the map.  Then what?
Title: Re: Hiding Carriers
Post by: f35raptor on August 10, 2011, 10:52:07 PM
really guys a cv is not this important, and i dont wanna here this, oh the bishop are the ones hiding the cv/bs, because iv came across multiple enmy cvs that wernt anywhere close to the correct port that is should be its always behind the front, every county does the same thing admit it, we all have spawn campers, all have enmy cons 20K+, its all in the game, its not like one cv is going to change the outcome of the damn game, the game is still going to be played the same way if that cv isnt being used, i mean really what is the percentage that these cvs would be actually used, probably like 10% of the time, the other 90 percent of the time you are going to be a base to base operation, i hardly ever see cv attacks and when i do its not like its a big group of enemy people using it, like i said one base is not going to stop people from playing the game, me honistly i hate taking off of cvs you dont get that much alt, and when you do there is always going to be some one higher then you, so stop acting like 5 year olds on the forums and go shoot down some enemy plans. thats my .02
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 10, 2011, 11:03:38 PM
Are you girls saying you don't want to have to fight or look for a CV, which is considered a base in it's own right?

We already DO have to fight to kill the CV. What we don't want to do is be forced to make multiple-hour sorties in a game that has been built around quick, easy to find, short-ranged combat. The HTC crew CLEARLY doesn't have a burning desire for us to fly that long, otherwise they would have spaced the bases MUCH further, and never instigated the 2.0 fuel burn multiplyer.

This fact kills any and all arguments that flying 500 miles is just part of the game, and that we should just suck it up and give you plenty of time to intercept us, man the CV guns, and get prepared to turn the boat.


And WHY do you want to stack the odds even further against the people trying to recover their stolen CV? The defenders already have a darbar to track the progress of attacking aircraft, they have all of those 500 miles to intercept, they have AAA fire coming out the arse, they have radar tells you which aircraft are enemy and which friendly (they didn't have that in WWII, and still don't), and the CV icon even flashes as soon as an enemy aircraft draw too near. You don't even have to scan the map for the red dots indicating an enemy.

Are you really so incompetent that that overwhelming advantage isn't enough for you to be able to keep that boat alive?
Title: Re: Hiding Carriers
Post by: icepac on August 11, 2011, 12:44:12 AM
It looked like planes that upped from the cv could fly outside the map and not generate a red arrow or dar bar until they entered the map.

What we saw as dar bars suddenly showing up at our strats without being able to track the progress of the cons before they magically appeared.
Title: Re: Hiding Carriers
Post by: MarineUS on August 11, 2011, 01:06:42 AM
The glitched CV is an entirely different issue. That is using a bug that makes it useless.

If you don't want to spend hours looking for a CV then don't. There are over 200 bases on the map you can go pick a fight at. ONE CV isn't going to destroy your evening.

Ya know what the best part is? There is normally more than one cv group. Oh sh*t.  :uhoh
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 11, 2011, 01:12:06 AM
You know what the best part is? You're still arguing a loosing point.


This goes dead against what the game has been tailored to.
Title: Re: Hiding Carriers
Post by: des506 on August 11, 2011, 01:35:51 AM
The glitched CV is an entirely different issue. That is using a bug that makes it useless.

If you don't want to spend hours looking for a CV then don't. There are over 200 bases on the map you can go pick a fight at. ONE CV isn't going to destroy your evening.

Ya know what the best part is? There is normally more than one cv group. Oh sh*t.  :uhoh

well...1 cv isn't going to irritate... but every enemy port you take you drag the cv away... so basically , in a game that i play for 10 hours st8..i have to to search and hunt for cvs 3-4 times in that day... 8-9 sect away!!!....do you not see how really tiresome it gets?... like the only purpose of taking an enemy port is to drag the cv away....geez!! come on..  :bhead
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 11, 2011, 01:37:09 AM
Des, I think he isn't speaking from a possition of expierence. Not a chance hes that dumb.
Title: Re: Hiding Carriers
Post by: MarineUS on August 11, 2011, 02:00:00 AM
I've done my fair share of CV hunting. It can grow tiresome buuuuuuuut if you've got more than one person looking, it normally can be found in a short period of time so long as you are using 234's.


It's not THAT hard. If you don't want to have to keep looking for the CV, don't let the enemy sink it and capture your port.
Yes, you're one person, but I'm going to assume you are in a squad, use it as a squad objective to find and sink the CV.

It brings together a whole new aspect of using teamwork. Search & Destroy is STILL around.....
Title: Re: Hiding Carriers
Post by: des506 on August 11, 2011, 02:14:06 AM
I've done my fair share of CV hunting. It can grow tiresome buuuuuuuut if you've got more than one person looking, it normally can be found in a short period of time so long as you are using 234's.


It's not THAT hard. If you don't want to have to keep looking for the CV, don't let the enemy sink it and capture your port.
Yes, you're one person, but I'm going to assume you are in a squad, use it as a squad objective to find and sink the CV.

It brings together a whole new aspect of using teamwork. Search & Destroy is STILL around.....

 :bhead think abt this in a different way...if you dun like getting vulched.. dun let the enemy take control and capture the town?? sounds easy on paper huh? how many bases have we taken so far? millions i reckon... all 3 countries...so seriously... dun do yourself an injustice by not thinking it all the way thru...

sure.. it builds teamwork and all that.... but 3-4 times a day??? thats just ridiculous...i reckon the main goal of taking the port is to take over the cv and to be able to use that cv for further incursions into enemy land or for defence...not hide it away 9 sectors away and keep it there turning and not doing anything... its nonsense man!

Title: Re: Hiding Carriers
Post by: SPKmes on August 11, 2011, 03:52:03 AM
The glitched CV is an entirely different issue. That is using a bug that makes it useless.

If you don't want to spend hours looking for a CV then don't. There are over 200 bases on the map you can go pick a fight at. ONE CV isn't going to destroy your evening.

Ya know what the best part is? There is normally more than one cv group. Oh sh*t.  :uhoh

This can be true. however...I have seen a few times now CV's sitting in obscure positions...i have a squad night planned CV op's so I try and move it...sweet....not so.....as soon as it is seen to be moving somewhere it is taken over...three CV's on one particular night...this was our CV's too...not just the extra one from a opposition piece being tucked away into the glitchy corner of the map.....I thought oh well my squad don't get to do our planned things nevermind...but when it gets to this stage and upstarts start trying to defend the practice it gets really annoying...hey vNucks....you want to quote the boss and bring up the poker terms and how something isn't right, all righteous like...try this....It's one thing to enter the room with an ace up your sleeve...it's another to use it....would you shoot somebody for that ??
Title: Re: Hiding Carriers
Post by: MarineUS on August 11, 2011, 05:20:22 AM
That's just someone being an @-$$ if they hid a CV that they had the port to. That's when you ask on country channel (or PM someone) who is higher ranked than that individual and ask them to move the CV. You'd be surprised how nice some of these guys can be. That's a pro to having, Bruv on Bish lol.
Title: Re: Hiding Carriers
Post by: SPKmes on August 11, 2011, 06:16:02 AM
That's just someone being an @-$$ if they hid a CV that they had the port to. That's when you ask on country channel (or PM someone) who is higher ranked than that individual and ask them to move the CV. You'd be surprised how nice some of these guys can be. That's a pro to having, Bruv on Bish lol.

ours weren't hidden...they were just kept out of play....I could have ask a higher rank to move it but hey.. I couldn't really be bothered but it is just getting a little too much now...that's all...I do carry on and do what I can...this has just gone sour and I wanted to voice it now....
Title: Re: Hiding Carriers
Post by: coombz on August 11, 2011, 06:35:41 AM
well...1 cv isn't going to irritate... but every enemy port you take you drag the cv away... so basically , in a game that i play for 10 hours st8..i have to to search and hunt for cvs 3-4 times in that day... 8-9 sect away!!!....do you not see how really tiresome it gets?... like the only purpose of taking an enemy port is to drag the cv away....geez!! come on..  :bhead

 :huh

if you stop playing the game all day you will probably find that your problem goes away on it's own  :aok
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 11, 2011, 07:40:04 AM
no but the extent that some of the win da warz type go to, do in fact ruin game play for others hiding cv's taking out hangers

Well DMG you best get on 200 and spread the word to rooks and nits also about taking out hangers, because in YOUR own words right now they are ruining game play for everyone. So man up and spread the word :salute
Title: Re: Hiding Carriers
Post by: Shuffler on August 11, 2011, 12:09:32 PM
Hiding the Cv just takes part of the game away for folks who like that type of playing.

Do as you wish with it.... if you not capable of putting up a defense just run.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 11, 2011, 12:48:28 PM
I've done my fair share of CV hunting. It can grow tiresome buuuuuuuut if you've got more than one person looking, it normally can be found in a short period of time so long as you are using 234's.


It's not THAT hard. If you don't want to have to keep looking for the CV, don't let the enemy sink it and capture your port.
Yes, you're one person, but I'm going to assume you are in a squad, use it as a squad objective to find and sink the CV.

It brings together a whole new aspect of using teamwork. Search & Destroy is STILL around.....
As I've said before, the side hiding the CV has an OVERWHELMING advantage. They have the whole length of your flight to intercept you. They have a Darbar to track the movments of the attackers. They have radar that tells you which aircraft are enemy, which are friendly (the enemy shows as red dots. They STILL don't have radar that can do that, even now IRL). They have an icon on the map that flashes whenever enemies draw to near. They have overly effective 5" guns to defend the carrier with.

What more do you want, a big red button that wins the war for you?


And again, even the HTC crew has shown this isn't what they want. Its demonstrated in the way they designed the maps, and in the 2.0 fuel burn multiplyer. You're argument is.... well dead to be honest. You argue against Hitech, you lose.
Title: Re: Hiding Carriers
Post by: Agent360 on August 11, 2011, 01:57:34 PM
One last post in this thread and I am out of it.

Bottome line is.

The top 10 ranking players in this game...or atleast online when you are control the CV's. If they want to hide them they can...nothing anyone can do about it.

I guess there are more reasons to be a score dweeb now. I guess this is supposed to promote combat.

Score is what matters now....forget the combat part.

Title: Re: Hiding Carriers
Post by: HawkerMKII on August 11, 2011, 02:01:19 PM
WOW...Vguys must have switched over to nits, someone on nits side doing good job of hiding cv 82......but but wait....only bish hide cv's. Nits would never ever ruin everyones fun (like DMG says) now would they :salute
Title: Re: Hiding Carriers
Post by: 68ZooM on August 11, 2011, 02:24:14 PM
WOW...Vguys must have switched over to nits, someone on nits side doing good job of hiding cv 82......but but wait....only bish hide cv's. Nits would never ever ruin everyones fun (like DMG says) now would they :salute

all sides hide them at times, bishops seem to do it more though.
Title: Re: Hiding Carriers
Post by: VonMessa on August 11, 2011, 02:30:43 PM
WOW...Vguys must have switched over to nits, someone on nits side doing good job of hiding cv 82......but but wait....only bish hide cv's. Nits would never ever ruin everyones fun (like DMG says) now would they :salute

Did they magically find the hidden Bish CV?

Have they winned teh warz yet?
Title: Re: Hiding Carriers
Post by: Ardy123 on August 11, 2011, 02:31:08 PM
all sides hide them at times, bishops seem to do it more though.
We don't need to tell you which squad historically flys bish.... :bolt:
Title: Re: Hiding Carriers
Post by: 68ZooM on August 11, 2011, 02:43:55 PM
We don't need to tell you which squad historically flys bish.... :bolt:

lol nope, but when i seen the Vguys must have switched knit comment i was thinking  it's time to change sides lol.
Title: Re: Hiding Carriers
Post by: SPKmes on August 11, 2011, 03:22:50 PM
lol nope, but when i seen the Vguys must have switched knit comment i was thinking  it's time to change sides lol.

You do realize that they did fly Knit for quite a while sometime ago.....I got my wings by defending their NOE's and CV raids... :D

And on the subject of others doing it...all sides do it...but in all seriousness it has become prevalent on the bish side of late...even us Bish guys are getting sick of it...but I'm a minority cause apparently the majority have spoken and chose this method of play. The moving of CV's out of combat areas in general is not frowned upon...it is a pain in the butt...it is the blatent use of a known glitch which has gotten up the noses of people...actually...it is probably more the fact that some can find a way to reason that it is a legitimate tactic due to the fact that it is there and nothing has been done to stop it so the boss must think it is ok (this is what has sparked my input to it anyway)....
Title: Re: Hiding Carriers
Post by: 68ZooM on August 11, 2011, 03:35:10 PM
You do realize that they did fly Knit for quite a while sometime ago.....I got my wings by defending their NOE's and CV raids... :D

And on the subject of others doing it...all sides do it...but in all seriousness it has become prevalent on the bish side of late...even us Bish guys are getting sick of it...but I'm a minority cause apparently the majority have spoken and chose this method of play. The moving of CV's out of combat areas in general is not frowned upon...it is a pain in the butt...it is the blatent use of a known glitch which has gotten up the noses of people...actually...it is probably more the fact that some can find a way to reason that it is a legitimate tactic due to the fact that it is there and nothing has been done to stop it so the boss must think it is ok (this is what has sparked my input to it anyway)....

i agree, and the Pic in the OP's post is the map which has the glitch, right where the CV was at, how conveinant lol  you fly 50 B29's up there and drop on it and it will stay right there undamaged. like you i to am done with this thread, only ones that can change the problem are the sources they won't so i'll leave it at that.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 11, 2011, 03:48:56 PM
i agree, and the Pic in the OP's post is the map which has the glitch, right where the CV was at, how conveinant lol  you fly 50 B29's up there and drop on it and it will stay right there undamaged. like you i to am done with this thread, only ones that can change the problem are the sources they won't so i'll leave it at that.

Wrong....

HTC could modify the game to...
1) fix the bug so the CV can receive damage in all places on the map.
2) put a timer on the CV so that if its out of action for too long, you lose it.
Title: Re: Hiding Carriers
Post by: DMGOD on August 11, 2011, 04:15:11 PM
WOW...Vguys must have switched over to nits, someone on nits side doing good job of hiding cv 82......but but wait....only bish hide cv's. Nits would never ever ruin everyones fun (like DMG says) now would they :salute

Well DMG you best get on 200 and spread the word to rooks and nits also about taking out hangers, because in YOUR own words right now they are ruining game play for everyone. So man up and spread the word :salute

so either you have a crush on me ( if so I'm flattered ) or you just like picking on me on the forums cause you lack the ability to do so in the game lol skilless tard
Title: Re: Hiding Carriers
Post by: HawkerMKII on August 11, 2011, 04:39:49 PM
so either you have a crush on me ( if so I'm flattered ) or you just like picking on me on the forums cause you lack the ability to do so in the game lol skilless tard

and you wonder why you had to post an mile long thread about people picking on you :rofl. Only a 12 year old.....no wait...10.....no wait 5 would have a come back like "skill less tard". But DMG your right about all and everyone in this game must bow to you.....NOT even!!!!! BTW change your name it's very disrespectful :salute
Title: Re: Hiding Carriers
Post by: Shuffler on August 11, 2011, 04:43:00 PM
Now don't be a vHole  :D
Title: Re: Hiding Carriers
Post by: grizz441 on August 11, 2011, 04:43:12 PM
you loose it.

Holy hell Ardy.  Next time U misspell that word I'm booting you.
Title: Re: Hiding Carriers
Post by: Groth on August 11, 2011, 04:43:23 PM
Basically pointless .... if powers that be didn't want CV's moved off to far side of the moon, it wouldn't happen. I'm not talking players.
Title: Re: Hiding Carriers
Post by: Shuffler on August 11, 2011, 04:45:22 PM
Basically pointless .... if powers that be didn't want CV's moved off to far side of the moon, it wouldn't happen. I'm not talking players.

Same with someone telling other side where they are....... don't ya think?
Title: Re: Hiding Carriers
Post by: Ardy123 on August 11, 2011, 04:49:46 PM
Holy hell Ardy.  Next time U misspell that word I'm booting you.

 :rofl :rofl
Title: Re: Hiding Carriers
Post by: icepac on August 11, 2011, 04:51:12 PM
That cv in the first is not really within the map.

If it were, it would be damagable.

The problem is that people think driving a cv off the map or taking bombers off map is a valid tactic.
Title: Re: Hiding Carriers
Post by: grizz441 on August 11, 2011, 04:53:10 PM
:rofl :rofl

 ;)
Title: Re: Hiding Carriers
Post by: Slash27 on August 11, 2011, 05:05:35 PM
Dammit Ardy :huh
Title: Re: Hiding Carriers
Post by: Groth on August 11, 2011, 05:06:51 PM
 The powers-that-be can not stop an individual from contacting another using e-mail, twitter, or any of a host of means for communication, so your analogy is point-less..if not worse. They CAN make CV's do has THEY want.
Title: Re: Hiding Carriers
Post by: Ardy123 on August 11, 2011, 05:08:55 PM
The powers-that-be can not stop an individual from contacting another using e-mail, twitter, or any of a host of means for communication, so your analogy is point-less..if not worse. They CAN make CV's do has THEY want.

If your tweeting about AH...

... umm wow....get a life
Title: Re: Hiding Carriers
Post by: MarineUS on August 11, 2011, 05:34:49 PM
As I've said before, the side hiding the CV has an OVERWHELMING advantage. They have the whole length of your flight to intercept you. They have a Darbar to track the movments of the attackers. They have radar that tells you which aircraft are enemy, which are friendly (the enemy shows as red dots. They STILL don't have radar that can do that, even now IRL). They have an icon on the map that flashes whenever enemies draw to near. They have overly effective 5" guns to defend the carrier with.

What more do you want, a big red button that wins the war for you?


And again, even the HTC crew has shown this isn't what they want. Its demonstrated in the way they designed the maps, and in the 2.0 fuel burn multiplyer. You're argument is.... well dead to be honest. You argue against Hitech, you lose.
Because one missing CV wins the war for the person who owns it, right?


Well DMG you best get on 200 and spread the word to rooks and nits also about taking out hangers, because in YOUR own words right now they are ruining game play for everyone. So man up and spread the word :salute
:aok



so either you have a crush on me ( if so I'm flattered ) or you just like picking on me on the forums cause you lack the ability to do so in the game lol skilless tard
This coming from the person who has intentionally trolled me several times on more than one thread. So, in this right, you are admitting that you have a crush on me? I mean, you ARE doing the same thing he's doing, or is it O.K. for you to do things and only you because only you are right?

He didn't pick on you either, he merely pointed out a fact. You say "WIN TEH WARZ" guys are ruining game play. Well, god d@m|\|!t go tell all of your buddies to never, ever, ever, ever, ever, drop a hangar, ords, dar, ack, barracks, gun, or building and that the C47, M3, Jeep and German halftrack are NOT to be used for troops. EVER.
I mean, we must all play your way and not win the war. Right?

Swing batter, batter, batter. Swing that troll bat a little harder.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 11, 2011, 06:03:21 PM
Again, you COMPLETLY miss the point.

Hiding a CV and keeping unsunk it is insanely easy. You've yet to adress even a single issue I have brought up in a single one of my posts.


Analysis: MarineUS is fighting a losing battle and knows it, yet like the humble lemming he is, he ignores any and all evidence proving he is losing and continues to fight on in the face of defeat.
Title: Re: Hiding Carriers
Post by: bmwgs on August 11, 2011, 06:09:27 PM
After several days and a bunch of popcorn, I just realized how important CV's are to the game.

 :cheers:

Fred 
Title: Re: Hiding Carriers
Post by: MarineUS on August 11, 2011, 07:27:57 PM
Again, you COMPLETLY miss the point.

Hiding a CV and keeping unsunk it is insanely easy. You've yet to adress even a single issue I have brought up in a single one of my posts.


Analysis: MarineUS is fighting a losing battle and knows it, yet like the humble lemming he is, he ignores any and all evidence proving he is losing and continues to fight on in the face of defeat.

Fine. You want to go that way. I want you to list and number REAL issues. Not something you want to B!t(h about because it's not how you want others to play.

My answer will be in the same format.
Title: Re: Hiding Carriers
Post by: Zoney on August 11, 2011, 07:59:23 PM
After several days and a bunch of popcorn, I just realized how important CV's are to the game.

 :cheers:

Fred 

I'm with ya on that BMW, didn't even know we had them untill this thread.  I wanted to check one of them out, but I can't find them.

Title: Re: Hiding Carriers
Post by: Tank-Ace on August 11, 2011, 11:21:20 PM
1) The attackers have absolutly 0 chance to supprise the CV defenders unless they're completly brain dead. This is unrealistic, and is caused by two factors. A) the Darbar shows the sector of attackers and even gives a rough estimate on their numbers. B) Radar also doesn't identify enemy aircraft with a red dot in real life (even now). They're all just blips on the screen, regardless of whos they are.

2) The defenders can known the location of the attacking aircraft from the minute they climb above 65' , and can reup an infinite number of times to intercept them along the 300 mile flight.

3) AAA fire doesn't decrease at all, even after all guns on every ship in the task group are destroyed.

4) 5" manned guns effectivly prevent a low-alt, under-radar attacks.

5) The CV icon flashes as soon as enemy aircraft are magicly detected. This gives attackers a miniute or two at most before the 5" guns are manned if the enemy is alert.
Title: Re: Hiding Carriers
Post by: SEseph on August 12, 2011, 12:28:38 AM

3) AAA fire doesn't decrease at all, even after all guns on every ship in the task group are destroyed.


Wrong. Puffy ack doesn't stop. You can kill the regular ack. There are a few out here who have even landed on the enemy CV when they were stripped of their guns. It's not easy by any stretch, but it's possible.

This in no way diminishes the validity of your point, though.
Title: Re: Hiding Carriers
Post by: Threeup on August 12, 2011, 02:41:46 AM
Rules!!!

There’s no rules to speak of, is there? You’re only limited by what the computer program will allow you to do. That’s when common sense kicks in, or should kick in.

The V-Guys do their thing. They have a plan and they mostly stick to it. It seems a bit boring though. Especially for everyone else or, should I say, all the other Bish crew that have to put up with them. For the rest though they come in numbers, they’re not very subtle and they enjoy getting slaughtered. They must do or they wouldn’t keep doing it. They have a new older recruit though. He’s got a heart condition so they may have to change tactics. His call sign is Vangina.

Hiding CV’s is a bit pointless, doesn’t it have to come out of hiding at one point? Why bother.

Each to their own.

Title: Re: Hiding Carriers
Post by: VonMessa on August 12, 2011, 05:14:21 AM
Rules!!!

There’s no rules to speak of, is there? You’re only limited by what the computer program will allow you to do. That’s when common sense kicks in, or should kick in.


The V-Guys do their thing. They have a plan and they mostly stick to it. It seems a bit boring though. Especially for everyone else or, should I say, all the other Bish crew that have to put up with them. For the rest though they come in numbers, they’re not very subtle and they enjoy getting slaughtered. They must do or they wouldn’t keep doing it. They have a new older recruit though. He’s got a heart condition so they may have to change tactics. His call sign is Vangina.

Hiding CV’s is a bit pointless, doesn’t it have to come out of hiding at one point? Why bother.

Each to their own.



Yes there are.

You must have missed the memo...

The rules are simple:  Don't be a dick.
Title: Re: Hiding Carriers
Post by: RufusLeaking on August 12, 2011, 06:19:02 AM
B) Radar also doesn't identify enemy aircraft with a red dot in real life (even now). They're all just blips on the screen, regardless of whos they are.
There is a real life device, IFF (Identify Friend or Foe?), on the transponder that can be interrogated by friendlies. Radar can identify equipped friendlies.
Title: Re: Hiding Carriers
Post by: MarineUS on August 12, 2011, 06:43:32 AM
1) The attackers have absolutly 0 chance to supprise the CV defenders unless they're completly brain dead. This is unrealistic, and is caused by two factors. A) the Darbar shows the sector of attackers and even gives a rough estimate on their numbers. B) Radar also doesn't identify enemy aircraft with a red dot in real life (even now). They're all just blips on the screen, regardless of whos they are.

2) The defenders can known the location of the attacking aircraft from the minute they climb above 65' , and can reup an infinite number of times to intercept them along the 300 mile flight.

3) AAA fire doesn't decrease at all, even after all guns on every ship in the task group are destroyed.

4) 5" manned guns effectivly prevent a low-alt, under-radar attacks.

5) The CV icon flashes as soon as enemy aircraft are magicly detected. This gives attackers a miniute or two at most before the 5" guns are manned if the enemy is alert.

It would seem that 2 of these have already been answered before I could reply.

1. IIRC dar bar requires more than one plane/pile-it (unless this only accounts for it not showing your own darbar [for your plane]), so split up in side by side sectors in 234's. If I happen to be mistaken (which will undoubtably be pointed out if I am.), then don't CV hunt alone. Normally it's 1 to 3 people who will hide & defend the CV on a CONSTANT basis (meaning the crew responsible for hiding it in the first place.), so if you up say, 3 sets of buffs you should have little issue (if any) popping the enemy as they attempt to hit you. The key to this though is not being a lazy arse and flying low. If you fly high, it will take them a while to get back up to alt, thus buying you more time to hit it without disturbance. Every base has a radar and dar bar. Do you think that when a full darbar pops up way behind enemy lines that the other countries don't realize a strat/HQ raid is coming? Those guys don't seem to mind that the enemy knows what is going on. (I love strat runs. Shooting down 163's and 262's fill me with joy.). This is only an issue for pile-it who doubts their own ability to survive long enough to get to and drop on the target. There's ONE ship you must hit for it to respawn, not the whole group, so it's not THAT difficult.

2. You posted the same thing in two different forms. This does not require a separate answer. Please see above.

3.
Wrong. Puffy ack doesn't stop. You can kill the regular ack. There are a few out here who have even landed on the enemy CV when they were stripped of their guns. It's not easy by any stretch, but it's possible.

4. It takes 2 well placed bombs/rockets to knock out the manned 5 inchers on a CV (Not the single 5 inchers [IMHO] are not much of a threat.). Don't fly in a straight line and they'll have to move around a little. I love it when guys bee-line towards my CV when I'm on the guns. It screams lunch.

5. "If the enemy is alert" - O.K., so you're saying that a country that sees their CV 9 sectors off is going to have someone chilling in the 5 inchers, sittin' back and drinkin' a cold one just waiting for someone like yourself to fly over? If you're high enough they won't be able to see your icon anyways and it is difficult to hit the planes. Any base flashes when being hit, this is nothing special and in my mind, means it does not apply to the situation -  5 inch guns or not.


The key to sinking a CV is numbers or altitude - hell try both. It works on the first try 99% of the time.

Is there anything I missed that you seem to think is entirely off topic and not answering/commenting on your remarks? How else may I please you other than no longer responding or kissing your arse? BTW: With a name like "Tank-Ace", why do you care so much about naval issues in-game? Just curious.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 12, 2011, 02:10:34 PM
IFF can identify enemy aircraft, RADAR however cannot. Radar is simply a detection device, not an IFF system in and of itself. Point is even now our radar can't dicern which aircraft are friendly and which are hostile. A seperate IFF system is needed for that. Yet our AH radar can, which gives interceptor aircraft an unrealistic advantage (In real life there would be CAP aircraft overhead as well as long-range patrol aircraft which would give attackers a chance to slip in undetected).

And Seph, I mean AAA fire as in the auto puffy, such as you would see from large caliber FlaK cannons.


1) 262's have most of 30-45 minutes to up and intercept depending on the location of the CV. Ar234's high speed means that there is almost 0 room for error. Even a slight change in the heading of the CV is enough to ensure at least 1 or more bombs miss the target. Regular bombers fly much slower meaning the intercept time can strech to an hour and a half depending. Even if you shoot the attackers down, the same ones will be back 10 minutes later.
 
2) no, its a seperate issue. 1) deals with unrealistic identification and information on the attackers. 2) deals with unrealistic tracking and interception. I could also expand on this and say that Airbases were few and far between in real life, the interceptors might have had to fly upto 100 miles to intercept the attackers.

3) AAA fire as in Puffy ack, from the 5" guns.

4) Bombers HAVE to fly strait, dumby, by the nature of their design and missions they have to. JABO aircraft would be less effective. An attacker can force them to ditch ordnance, rendering them useless.

5) I've seen that they are. Even if there isn't anyone in the guns, I've yet to see a captured carrier without someone in the tower waiting to send out an alert.


Please respond and adress the issues, rather than trying to let others solve them with answers that aren't relevant to a WWII time period, or stating that there is simply something wrong with the tactics I'm using.
Title: Re: Hiding Carriers
Post by: MarineUS on August 12, 2011, 02:24:55 PM
I apologize that I can not be on the bbs 24 hours a day to beat others to a response. I'm so sorry. I humbly apologize for having a life outside of AH.  :salute


1. I can hit them just fine in 234's when I feel up to it, but I prefer fighting it out with fighter jocks from my B17. The term lanc-stuka can be applied to the B17, just...not "lanc".. Load up some big boom stick, dive down and drop it. Not difficult. ;)

2. The entire game has this system. It is not CV specific. This is a GAME not real life. It's been mentioned several times in this thread.

3. This sticks to my replies in the ack thread, however; I do agree that flak should diminish as ships go down/guns destroyed. I personally love auto puffy.

4. That's right. Insult me.  :aok I'm in a Heavy Bomber Squadron, and a B17 fanatic, I'm pretty sure I have an idea on how they need to fly. Remember this though: This is a game, and you can do things that you normally wouldn't/couldn't.

5. That is a personal experience that I have yet to partake in apparently.


Let's toss a new idea out there: Before taking a port, find someone who likes to volunteer and send them out to search for the CV BEFORE hitting the port. Sink it, THEN smash the port ASAP (i.e. have the port assault already up and inbound). Quick 1-2 punch and things change quick. Most of the time a CV chills around the port until the port gets swarmed.

So, I have responded to the issues - AGAIN - and I got to do it first this time. Keep fighting that losing battle. I'll be sure to reply every time.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 12, 2011, 02:27:51 PM
Please answer the issues I have listed, in a manner that demonstrates that sinking a captured CV 300 to 400 miles away isn't the problem that it really is.
Title: Re: Hiding Carriers
Post by: Shuffler on August 12, 2011, 02:56:30 PM
I apologize that I can not be on the bbs 24 hours a day to beat others to a response. I'm so sorry. I humbly apologize for having a life outside of AH.  :salute


1. I can hit them just fine in 234's when I feel up to it, but I prefer fighting it out with fighter jocks from my B17. The term lanc-stuka can be applied to the B17, just...not "lanc".. Load up some big boom stick, dive down and drop it. Not difficult. ;)

2. The entire game has this system. It is not CV specific. This is a GAME not real life. It's been mentioned several times in this thread.

3. This sticks to my replies in the ack thread, however; I do agree that flak should diminish as ships go down/guns destroyed. I personally love auto puffy.

4. That's right. Insult me.  :aok I'm in a Heavy Bomber Squadron, and a B17 fanatic, I'm pretty sure I have an idea on how they need to fly. Remember this though: This is a game, and you can do things that you normally wouldn't/couldn't.

5. That is a personal experience that I have yet to partake in apparently.


Let's toss a new idea out there: Before taking a port, find someone who likes to volunteer and send them out to search for the CV BEFORE hitting the port. Sink it, THEN smash the port ASAP (i.e. have the port assault already up and inbound). Quick 1-2 punch and things change quick. Most of the time a CV chills around the port until the port gets swarmed.

So, I have responded to the issues - AGAIN - and I got to do it first this time. Keep fighting that losing battle. I'll be sure to reply every time.

You should be ashamed. I thought all our Marines were connected in the field. Even in a fire fight you should receive some kind of notification. Priorities young man... priorities.   :neener:
Title: Re: Hiding Carriers
Post by: 68ZooM on August 12, 2011, 03:04:57 PM
Let's toss a new idea out there: Before taking a port, find someone who likes to volunteer and send them out to search for the CV BEFORE hitting the port. Sink it, THEN smash the port ASAP (i.e. have the port assault already up and inbound). Quick 1-2 punch and things change quick. Most of the time a CV chills around the port until the port gets swarmed.

OK the plan you describe depends on alot of ifs. first off finding a Volunteer, at times that can be hard but squads might have one or two guys.

secondly depending on where the assault force is lifting off from you're expecting them to stay aloft until the bomber or bombers find and sink the Carrier, this could be 2 to 4 to who knows how many sectors away (Carriers respawn in 10 Min's) then dash in and Kill the Field in under 10 Min's, now you have to keep the attacking force under DAR to avoid detection and out of the radar ring or you would Flash the Port, then you'll get GV's upping like mad. the plan just wouldn't work, it's backwards of how it's normally done as soon as the CV went down smart people are going to be in the tower at that port looking for the Port to be attacked.

The Smart way and the way Ive been doing it for 8+ years as well as many other people is you go in and destroy the port and take it. now you have two options either wait for it to be destroyed in some battle or go look for it and destroy it, then once you have it back put the dam thing into Play.  :salute
Title: Re: Hiding Carriers
Post by: oTRALFZo on August 12, 2011, 06:19:32 PM
Deliberatly exploiting bugs should get you muted if not banned from this game IMO. Hiding a CV in a sector that is riddled with a bug that causes you to die or not cause damage is in its own way cheating the players of their fun.  NO different than jumping countries and yelling out cords to where it is.

Promote interaction and dont try to run away from it. ALL CVs, if inactive deep in freindly territory should be displayed to all countries to give the objective to come sink it if they choose too. It will then give everyone something to do
Title: Re: Hiding Carriers
Post by: Oldman731 on August 12, 2011, 06:32:27 PM
IFF can identify enemy aircraft, RADAR however cannot. Radar is simply a detection device, not an IFF system in and of itself. Point is even now our radar can't dicern which aircraft are friendly and which are hostile. A seperate IFF system is needed for that.


Angels on pinheads.  Radar screen (today) paints the transponder code next to the target.  The operator very clearly sees which targets are friendly and which are not.

Anyone know what the WWII radar showed?

- oldman
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 12, 2011, 07:12:55 PM
You're not getting it. RADAR, even todays radar, doesn't identify enemy aircraft for you. Thats not to say radar can't be linked to an IFF system, but thats a completly different discussion about our futuristic late 20th century IFF systems in a late 1945 (at the latest) setting.
Title: Re: Hiding Carriers
Post by: Agent360 on August 12, 2011, 07:18:49 PM
Quote from: Superfly on Yesterday at 09:51:50 AM
Quote
The rules are simple:  Don't be a dick.

I think this sums up the whole thread. I would say this is a genius comment.

I take this to mean whatever you do with the CV groups don't be a dick.


Title: Re: Hiding Carriers
Post by: MarineUS on August 13, 2011, 05:25:39 PM
Please answer the issues I have listed, in a manner that demonstrates that sinking a captured CV 300 to 400 miles away isn't the problem that it really is.
:huh I did. -_-

[EDIT:] Let me break it down "Barney style": People in this game will fly 300 miles for a dog fight. If they'll do that, then there shouldn't be an issue with smacking a CV. If you're too lazy to find the target and take it out, you don't deserve the target. That discussion just died. RIGHT there.

Just like if you're too lazy to get out of the damn chair, you won't ever get in shape and you don't deserve the benefits of a healthy lifestyle. You don't deserve a CV if you aren't going to put out the effort to look for it and wipe it out. /edit
You should be ashamed. I thought all our Marines were connected in the field. Even in a fire fight you should receive some kind of notification. Priorities young man... priorities.   :neener:
haha Roger that! :P  :salute

OK the plan you describe depends on alot of ifs. first off finding a Volunteer, at times that can be hard but squads might have one or two guys.

secondly depending on where the assault force is lifting off from you're expecting them to stay aloft until the bomber or bombers find and sink the Carrier, this could be 2 to 4 to who knows how many sectors away (Carriers respawn in 10 Min's) then dash in and Kill the Field in under 10 Min's, now you have to keep the attacking force under DAR to avoid detection and out of the radar ring or you would Flash the Port, then you'll get GV's upping like mad. the plan just wouldn't work, it's backwards of how it's normally done as soon as the CV went down smart people are going to be in the tower at that port looking for the Port to be attacked.

The Smart way and the way Ive been doing it for 8+ years as well as many other people is you go in and destroy the port and take it. now you have two options either wait for it to be destroyed in some battle or go look for it and destroy it, then once you have it back put the dam thing into Play.  :salute
It could work, but I'm thinking it would take 2 squads to get it done. That's why it was just a new idea to be tossed out. Normally I'll help take a port and then go off and find something else to take. A lot of the time I forget CV's even exist.  :lol  :salute
Title: Re: Hiding Carriers
Post by: PFactorDave on August 13, 2011, 05:32:42 PM
Quote from: Superfly on Yesterday at 09:51:50 AM
I think this sums up the whole thread. I would say this is a genius comment.

I take this to mean whatever you do with the CV groups don't be a dick.


I guess the question is, is there more "dickitude" (the term is trademarked) in CV hiding or announcing the CV's location on 200 so the enemy can sink it.  The way I see it, both actions deny the use of the CV to your country mates. 
Title: Re: Hiding Carriers
Post by: SEseph on August 13, 2011, 05:36:34 PM
:huh I did. -_-

[EDIT:] Let me break it down "Barney style": People in this game will fly 300 miles for a dog fight.

Who do you know, exactly, that flies 12-14 sectors one way for a dogfight? Unless the grid segments are no longer 25x25miles.

Now I've seen CV's hidden long distances like this tho. And on occasion a huge bomber mission, or the noob who wants to kill the HQ by himself, but never fighters on the regular.
Title: Re: Hiding Carriers
Post by: Tank-Ace on August 13, 2011, 06:22:02 PM
dude, that would be the equivilant of flying across the entire continent on which you're chess piece country is located on any map.  NO ONE flys 300 miles for a fight, as there is always a fight within 100 miles of the nearest airbase. Often within 40 miles.
Title: Re: Hiding Carriers
Post by: crazyivan on August 13, 2011, 07:12:06 PM
Quote from: Superfly on Yesterday at 09:51:50 AM
I think this sums up the whole thread. I would say this is a genius comment.

I take this to mean whatever you do with the CV groups don't be a dick.



Really Agent, don't be a dick. :rolleyes:
Title: Re: Hiding Carriers
Post by: ACE on August 13, 2011, 09:22:00 PM
:lawl
Title: Re: Hiding Carriers
Post by: MarineUS on August 13, 2011, 11:20:18 PM
It was a hyperbole. *face palm*
Title: Re: Hiding Carriers
Post by: icepac on August 14, 2011, 11:25:02 AM
I will fly 300 miles to shoot down any enemy who leave the map or who suddenly appear far from action.
Title: Re: Hiding Carriers
Post by: lyric1 on August 14, 2011, 12:27:15 PM
I will fly 300 miles to shoot down any enemy who leave the map or who suddenly appear far from action.
If that means you will move your parked aircraft from flashing Bish strats I am all for it. :aok

(http://i1002.photobucket.com/albums/af142/barneybolac/icepac.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/icepac2.jpg)
Title: Re: Hiding Carriers
Post by: icepac on August 14, 2011, 09:35:34 PM
I was just trying to find who on my side was directing enemy planes directly to the green dots.

Thanks for playing.
Title: Re: Hiding Carriers
Post by: grizz441 on August 14, 2011, 09:42:56 PM
I was just trying to find who on my side was directing enemy planes directly to the green dots.

Thanks for playing.

Did lyric find you pretty quickly?
Title: Re: Hiding Carriers
Post by: icepac on August 14, 2011, 11:50:21 PM
Did lyric find you pretty quickly?

Yes.......he found me and that led to his dying.
Title: Re: Hiding Carriers
Post by: grizz441 on August 15, 2011, 08:13:25 AM
Yes.......he found me and that led to his dying.

Did he see you or did he know where you were?
Title: Re: Hiding Carriers
Post by: icepac on August 15, 2011, 10:38:02 AM
Yes.....beelined straight to my position without any search pattern action from where my film picks him up at 9k out............no search pattern in the relatively large area I could have been or even banking to look until in my immediate area.

Last night, skyryder and myself searched for someone who was flashing our HQ and we performed a search pattern which took more than a few passes right over the con until the eventual finding and killing of Fbcrabby.

To his credit, FBcrabby is an intrepid individual who has pulled off some amazing things in AH and he actually shot all the ack out of the HQ so he could hide among the buildings.

It took a while to find him.

Unlike lyric 1, I performed a search pattern, enjoyed it, and survived finding the enemy........though skyryder was the killer in this one.

What's interesting is that in all of my tank missions to the strats or HQ, nobody has ever beelined me.

The three times I flown to the strats NOE in a plane, one plane has always beelined me......even when the strats/HQ is not flashing.
Title: Re: Hiding Carriers
Post by: Vinkman on August 15, 2011, 01:31:41 PM
Yes.....beelined straight to my position without any search pattern action from where my film picks him up at 9k out............no search pattern in the relatively large area I could have been or even banking to look until in my immediate area.

Last night, skyryder and myself searched for someone who was flashing our HQ and we performed a search pattern which took more than a few passes right over the con until the eventual finding and killing of Fbcrabby.

To his credit, FBcrabby is an intrepid individual who has pulled off some amazing things in AH and he actually shot all the ack out of the HQ so he could hide among the buildings.

It took a while to find him.

Unlike lyric 1, I performed a search pattern, enjoyed it, and survived finding the enemy........though skyryder was the killer in this one.

What's interesting is that in all of my tank missions to the strats or HQ, nobody has ever beelined me.

The three times I flown to the strats NOE in a plane, one plane has always beelined me......even when the strats/HQ is not flashing.

How is the person directing him? how do they know where you are? If you're on the ground you don't show up on the map. If he's in icon range to see you , you'd see him.  Just wondering.  :salute
Title: Re: Hiding Carriers
Post by: Zoney on August 15, 2011, 01:43:16 PM
If that means you will move your parked aircraft from flashing Bish strats I am all for it. :aok

(http://i1002.photobucket.com/albums/af142/barneybolac/icepac.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/icepac2.jpg)

Roflmao
Title: Re: Hiding Carriers
Post by: Zoney on August 15, 2011, 01:44:35 PM
I was just trying to find who on my side was directing enemy planes directly to the green dots.

Thanks for playing.

LOL more humor to make my Monday morning at work better.
Title: Re: Hiding Carriers
Post by: grizz441 on August 15, 2011, 03:57:43 PM
How is the person directing him? how do they know where you are? If you're on the ground you don't show up on the map. If he's in icon range to see you , you'd see him.  Just wondering.  :salute

In your opinion, did lyric have a spy and was he cheating?
Title: Re: Hiding Carriers
Post by: kvuo75 on August 15, 2011, 04:22:40 PM
How is the person directing him? how do they know where you are? If you're on the ground you don't show up on the map. If he's in icon range to see you , you'd see him.  Just wondering.  :salute

Yea, I don't get it either. You cant magically go look at your own strats without flying there and looking, so why would some "spy" direct someone else to go kill him when he could just kill him himself?  :headscratch:

Title: Re: Hiding Carriers
Post by: icepac on August 15, 2011, 05:15:33 PM
A plane generates a green dot on friendly dar at all times and all altitudes........... whether in flight or on the ground.

A tank does not.

This might be why nobody has beelined straight toward my location in the 50 or more times I have driven to enemy strats/HQ in a tank.

In all my times of parking a plane in enemy territory whether flashing fields or not, a plane eventually beelines straight to my location.

In your opinion, did lyric have a spy and was he cheating?

I'm just telling you how it happened.

You can draw your own conclusions but I would need to fly a bunch more of these missions before I would make an accusation.
Title: Re: Hiding Carriers
Post by: Zoney on August 15, 2011, 05:54:22 PM
Please, will you very bad people stop gaming the gamer while he is gaming with epic gameyness.


I'm on your side Icepak.  Those are very bad people.  Maybe we could have a few guys "land on mountaintops" and sit for hours waiting for them to go by trying to find you.
Title: Re: Hiding Carriers
Post by: icepac on August 15, 2011, 06:12:03 PM
Zoney...your past behavior leaves you no leg to stand on since you are only relatively recently removed (in the flight sim timelline) from performing blatant and extreme dweebery and spamming arena buffer with disrespectful smack talk when your questionable behavior is referenced.

Also...please remember that Lyric1 started the hijack with a pathetic attempt to sling mud and I only defended myself.

I would rather discuss the carriers.
Title: Re: Hiding Carriers
Post by: truss51 on August 15, 2011, 06:40:46 PM
If your tweeting about AH...

... umm wow....get a life


And if you're tweeting at all get a life and a job.   :devil
Title: Re: Hiding Carriers
Post by: phatzo on August 15, 2011, 06:45:19 PM
Tweeting carrier positions  :noid
Title: Re: Hiding Carriers
Post by: Zoney on August 15, 2011, 07:05:29 PM
Be nice.
Title: Re: Hiding Carriers
Post by: lyric1 on August 15, 2011, 07:09:49 PM
Yes.....beelined straight to my position without any search pattern action from where my film picks him up at 9k out............no search pattern in the relatively large area I could have been or even banking to look until in my immediate area.

Last night, skyryder and myself searched for someone who was flashing our HQ and we performed a search pattern which took more than a few passes right over the con until the eventual finding and killing of Fbcrabby.

To his credit, FBcrabby is an intrepid individual who has pulled off some amazing things in AH and he actually shot all the ack out of the HQ so he could hide among the buildings.

It took a while to find him.

Unlike lyric 1, I performed a search pattern, enjoyed it, and survived finding the enemy........though skyryder was the killer in this one.

What's interesting is that in all of my tank missions to the strats or HQ, nobody has ever beelined me.

The three times I flown to the strats NOE in a plane, one plane has always beelined me......even when the strats/HQ is not flashing.
Well lets see.

First off Bish strats are flashing just after I log in no near by bases for enemy GV's to drive in from. So I joined in in a tank spawn battle for a bit & after a few I give up as there is to many campers & bombs.

I look at clipboard again & strats are still flashing no dar bar & no damage to strats as yet. I had a squad do a NOE B25 mission once before to strats & it was a lot of fun maybe they are doing it again.

So upped a P-38 with that intent of busting a NOE on strats. After a while strats still flashing no dar bar no damage to strats?

GV maybe? Icepac can verify that he has driven many miles to get to strats & I have found him in GV's at or on the way to strats before.

I look at the roster & he is on  :headscratch: To bad I did not put on bombs. So I turned film viewer on so if they tower out I will know later who & if I could not find them with a search I will review tape & come back & deal with them.

So now I am looking for tanks & way off in the distance I can see one dot that looks just wrong on top of the hill? Tank maybe so I head to it then as I get closer it starts moving.


Plane takes off I shoot at him he shoots at me I go down & then strats stop flashing mission accomplished.


Now on the map in question Compello the strats are covered well by radar so there is only a narrow pasage for aircraft to operate in as you can see in this screen shot.


This was not taken at the time.


(http://i1002.photobucket.com/albums/af142/barneybolac/compstrats.jpg)


So I just started looking in the most likely positions.

ICE PACK.ahf (http://www.4shared.com/file/_dCQCrjm/ICE_PACK.html)

As a side note my first ever film posted on the BBS.
Title: Re: Hiding Carriers
Post by: Melvin on August 15, 2011, 07:10:38 PM
I try not to think about those that hide CV's, lest this should happen.

http://www.youtube.com/watch?v=u0hOfT5aQr8&feature=related
Title: Re: Hiding Carriers
Post by: grizz441 on August 15, 2011, 07:16:52 PM
Well lets see.

First off Bish strats are flashing just after I log in no near by bases for enemy GV's to drive in from. So I joined in in a tank spawn battle for a bit & after a few I give up as there is to many campers & bombs.

I look at clipboard again & strats are still flashing no dar bar & no damage to strats as yet. I had a squad do a NOE B25 mission once before to strats & it was a lot of fun maybe they are doing it again.

So upped a P-38 with that intent of busting a NOE on strats. After a while strats still flashing no dar bar no damage to strats?

GV maybe? Icepac can verify that he has driven many miles to get to strats & I have found him in GV's at or on the way to strats before.

I look at the roster & he is on  :headscratch: To bad I did not put on bombs. So I turned film viewer on so if they tower out I will know later who & if I could not find them with a search I will review tape & come back & deal with them.

So now I am looking for tanks & way off in the distance I can see one dot that looks just wrong on top of the hill? Tank maybe so I head to it then as I get closer it starts moving.


Plane takes off I shoot at him he shoots at me I go down & then strats stop flashing mission accomplished.


Now on the map in question Compello the strats are covered well by radar so there is only a narrow pasage for aircraft to operate in as you can see in this screen shot.


This was not taken at the time.


(http://i1002.photobucket.com/albums/af142/barneybolac/compstrats.jpg)


So I just started looking in the most likely positions.

ICE PACK.ahf (http://www.4shared.com/file/_dCQCrjm/ICE_PACK.html)

As a side note my first ever film posted on the BBS.

Only comment I have is that it was pretty impressive that you saw him 8k away.
Title: Re: Hiding Carriers
Post by: Zoney on August 15, 2011, 07:25:30 PM
Ice pak, <S> I digressed, I apologize.
Title: Re: Hiding Carriers
Post by: lyric1 on August 15, 2011, 07:33:05 PM
Only comment I have is that it was pretty impressive that you saw him 8k away.
Yes I can see a lot futher out than that depending on what some one is in. NOE Goons positively glow at 12k.

Get the best equipment you can afford & all is possible. :aok

Title: Re: Hiding Carriers
Post by: icepac on August 15, 2011, 09:07:04 PM
If you're so interested in this lyric1, author a new thread instead of hijacking this one.
Title: Re: Hiding Carriers
Post by: lyric1 on August 15, 2011, 10:00:30 PM
If you're so interested in this lyric1, author a new thread instead of hijacking this one.
The glare of the lime light to bright for you?
Title: Re: Hiding Carriers
Post by: icepac on August 15, 2011, 11:48:37 PM
Not at all but your derailing this thread with some bizarre whine is just posting on a completely different subject.

Create the thread and leave this thread for CV discussion.