Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: FESS67 on July 03, 2018, 05:12:12 AM

Title: How do you fight what you cannot see?
Post by: FESS67 on July 03, 2018, 05:12:12 AM
Come on guys.

How can we defend a base when we cannot see the enemy coming in?  This invisible GV crap is really turning me off.  I just want to log in, find the enemy and fight them.  I have very little interest in playing hunt the needle in a haystack.  More and more hunt GVs than fight planes in my time zone.

Come on Hitech, you have got to see that this is fundamentally wrong!
Title: Re: How do you fight what you cannot see?
Post by: flippz on July 03, 2018, 06:39:11 AM
It’s not your time zone it’s the game. There’s really only about a two hour part of the day where I fight planes more than gvs and ack. This is quickly going WoWT.
Title: Re: How do you fight what you cannot see?
Post by: Max on July 03, 2018, 07:56:48 AM
The game's always been about air and ground combat. It's just that the low player numbers accentuate the ground game, and I suspect the steep ACM learning curve serves to sway new players towards tanks, ground guns, etc.

I readily agree that the current GV dar and 53,000 lb tanks disappearing into tree branches is a huge turn off. I much preferred the original gv icon range and have heard countless players say the same.
Title: Re: How do you fight what you cannot see?
Post by: Oldman731 on July 03, 2018, 08:00:03 AM
FWIW, recently I've managed to get on more frequently than usual.  I haven't had a problem finding a fight, even on Buzzsaw.

- oldman (ran into a big B-26 mission last night)
Title: Re: How do you fight what you cannot see?
Post by: popeye on July 03, 2018, 09:54:00 AM
I have very little interest in playing hunt the needle in a haystack.

+1

Title: Re: How do you fight what you cannot see?
Post by: Mano on July 03, 2018, 10:17:54 AM
You can go into the Training Arena and learn to use the gv's. Also, there are lots of veteran gv’ers that can show you how to use a tank. It does not take long to find an enemy tank.
Most gv bases have a ridge they peak over and only expose their turret so they keep their hull down. Always check the ridges first. Just learn the basics.

 :salute
Title: Re: How do you fight what you cannot see?
Post by: Wiley on July 03, 2018, 10:31:29 AM
Alternately, you could do something fun.

Wiley.
Title: Re: How do you fight what you cannot see?
Post by: DLXIRON on July 03, 2018, 12:21:52 PM

I readily agree that the current GV dar and 53,000 lb tanks disappearing into tree branches is a huge turn off.



Vehicles need to leave tracks on the ground!!! :)

Title: Re: How do you fight what you cannot see?
Post by: mERv on July 03, 2018, 12:29:51 PM
Come on guys.

How can we defend a base when we cannot see the enemy coming in?  This invisible GV crap is really turning me off.  I just want to log in, find the enemy and fight them.  I have very little interest in playing hunt the needle in a haystack.  More and more hunt GVs than fight planes in my time zone.

Come on Hitech, you have got to see that this is fundamentally wrong!

Brah...  Your whine is dualy noted.  Since numbers are down why dont you go buy another computer and drop the enemy vh so you can be at two places at once! All the while keeping numbers up and showing shades how real man fight cartoon warz :old:

<S> Finetime
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 03, 2018, 12:32:23 PM
Come on guys.

How can we defend a base when we cannot see the enemy coming in?  This invisible GV crap is really turning me off.  I just want to log in, find the enemy and fight them.  I have very little interest in playing hunt the needle in a haystack.  More and more hunt GVs than fight planes in my time zone.

Come on Hitech, you have got to see that this is fundamentally wrong!

Exactly.

If I wanted to die via some invisible menace, I'd take the batteries of of my carbon monoxide detector.
Title: Re: How do you fight what you cannot see?
Post by: waystin2 on July 03, 2018, 01:39:26 PM
The GV dar helps, but you should not be able to hide completely for an infinite amount of time.  Ever. 
Title: Re: How do you fight what you cannot see?
Post by: FESS67 on July 03, 2018, 02:52:22 PM
You can go into the Training Arena and learn to use the gv's. Also, there are lots of veteran gv’ers that can show you how to use a tank. It does not take long to find an enemy tank.
Most gv bases have a ridge they peak over and only expose their turret so they keep their hull down. Always check the ridges first. Just learn the basics.

 :salute

True.  However I come to AH for WW2 based air combat.  I get no fun from the GV side of the game.

Also, getting into a GV does not address the problem which is that bases are taken from under our noses and we cannot see the enemy until it is too late.
Title: Re: How do you fight what you cannot see?
Post by: DLXIRON on July 03, 2018, 03:01:13 PM

Also, getting into a GV does not address the problem which is that bases are taken from under our noses and we cannot see the enemy until it is too late.


To kill a GV you first must become a GV!

Title: Re: How do you fight what you cannot see?
Post by: bustr on July 03, 2018, 03:20:03 PM
Much of the time that is due to the layout of the spawns, town and airfield from another era in our game that had 60 man hoards every night. Then insult it with no grass buffer around the perimeter of the field and town along with too many spawns in many cases. Still, there is always the late night low numbers problem where your field is being targeted becasue you want to furball more than defend it. I even don't like having my evening dictated by a single weenie in a tin can. Why so many now resort to the film as GVDAR sooner than later. The MA or Melee arena is a cage match brawl, not a polite gentleman's fisticuffs society. That reality can grind on you the lower your numbers get off peak hours.

One of my squad mates spent the last 4 months trying to influence my severely restricting GV spawns on my new terrain to address your concern. That is very misguided and would cost Hitech customers he needs to keep the doors open so both of you can be complaining about this. I also don't agree with AH2 era terrain design in AH3 since those terrains were created with 400+ players in mind to slow down 60 man hoards and a minimum of our prime time numbers during off peak time.

Terrain design can encourage game play and AH2 era terrains tend to help solo tin can greifers steal your furball feilds out from under you. Or a terrain produced to make GVers have ecstatic vapors and flutters looking at all the spawn points everywhere in a golden spider web of GV greiferism. It is what it is.....
Title: Re: How do you fight what you cannot see?
Post by: Mano on July 03, 2018, 03:55:13 PM
I speak Verbosity and I can translate for you.
Most of the maps were made long ago when we had 400 plus players every night.
Be patient. More maps are on the way that are better suited for the lower numbers we currently see in the M.A.

 :salute
Title: Re: How do you fight what you cannot see?
Post by: TyFoo on July 03, 2018, 04:09:30 PM
True.  However I come to AH for WW2 based air combat.  I get no fun from the GV side of the game.

Also, getting into a GV does not address the problem which is that bases are taken from under our noses and we cannot see the enemy until it is too late.

Those players that do like the GV side of the game do not have issues finding GV's. They participate, practice and get better at what they do. If a player is not willing to put the time in to learn the ground game, then I find it difficult to support their complaint. There is no easy way to learn the air or ground game except to participate, ask questions, learn and practice the necessary skills to get better.

Anything short of that effort is just asking for one side of the game to be dumbed down for the benefit of those that would rather complain. If you do not want to learn the ground game then try to find satisfaction with what you do best.
Title: Re: How do you fight what you cannot see?
Post by: Chalenge on July 03, 2018, 04:34:31 PM

Vehicles need to leave tracks on the ground!!! :)


Not really. First, they would be hard to see anyway. Second, there's no way to do it without impacting frame rates (IMO). Instead of tracks though, you might wish for a dust trail. A dust trail might disappear more quickly, yet still leave enough evidence of a presence and general location.
Title: Re: How do you fight what you cannot see?
Post by: rvflyer on July 03, 2018, 04:58:15 PM
Why would they be hard to see? I do not have problems seeing tractor tracks etc. from my RV-6 in real life flying.



Not really. First, they would be hard to see anyway. Second, there's no way to do it without impacting frame rates (IMO). Instead of tracks though, you might wish for a dust trail. A dust trail might disappear more quickly, yet still leave enough evidence of a presence and general location.
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 03, 2018, 04:58:28 PM
You can go into the Training Arena and learn to use the gv's. Also, there are lots of veteran gv’ers that can show you how to use a tank.

Alternately, you could do something fun.

Wiley.


BOOM!

Drop the mic, bruh.
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 03, 2018, 04:59:36 PM
I speak Verbosity and I can translate for you.
Most of the maps were made long ago when we had 400 plus players every night.
Be patient. More maps are on the way that are better suited for the lower numbers we currently see in the M.A.

 :salute

This will prove to be a boon to the game.    I am cheering for Bustr.
Title: Re: How do you fight what you cannot see?
Post by: FESS67 on July 03, 2018, 05:07:30 PM
Those players that do like the GV side of the game do not have issues finding GV's. They participate, practice and get better at what they do. If a player is not willing to put the time in to learn the ground game, then I find it difficult to support their complaint. There is no easy way to learn the air or ground game except to participate, ask questions, learn and practice the necessary skills to get better.

Anything short of that effort is just asking for one side of the game to be dumbed down for the benefit of those that would rather complain. If you do not want to learn the ground game then try to find satisfaction with what you do best.

Let me get this straight.  You are telling me this issue is I do not have the required skills to be able to find GVs and that others who have practiced can find them easily?

So other threads about GV visibility, using film viewer to locate GVs, 6 players hunting for a single GV for 30 minutes....etc etc.....this all due to us lacking skills and nothing to do with the visibility of the GV?
Title: Re: How do you fight what you cannot see?
Post by: Mano on July 03, 2018, 05:21:01 PM
When AH3 came out I found out early I could hide my M-8 inside one of those scrubby looking bushes that you find on most terrains. No one could find me. Virgle got tired of that and started using his pintle on all the bushes until he found me. One shot by his M-18 and I was back in the tower. Now I have to be more careful where I hide my M-8 when Virgle is around LOL. You learn pretty quickly where gv's hide when you are the hunter. They may pop you but you now know where they are.

 :salute
Title: Re: How do you fight what you cannot see?
Post by: bustr on July 03, 2018, 06:59:28 PM
I tested that and it only works to hide you from objects controlled by other players online. When I tested it offline, my M8 would not fully disappear inside of the bush with wheels and fenders showing. The bush is just lower than the mount the top 50cal rests on. The 50cal stands out above the bush like a beacon. Online an M8 disappears in it and a squad mate described the same thing happening in that kind of bush and he was in an M4. One for Hitech to figure out.

The only thing terrain design can do is help the available players to come together becasue the activity is easy to get at visa the paths provided. If the paths are poorly laid out, players will find their own fun away from each other or, log and be unhappy about the terrain. Activity attracts players while terrain, depending on the setup helps them to stay engaged. LilMak wrote a complaint about buzzsaw, it's a good example of paths serving one side of the community more so than the other side.
Title: Re: How do you fight what you cannot see?
Post by: waystin2 on July 03, 2018, 07:05:55 PM
Those players that do like the GV side of the game do not have issues finding GV's. They participate, practice and get better at what they do. If a player is not willing to put the time in to learn the ground game, then I find it difficult to support their complaint. There is no easy way to learn the air or ground game except to participate, ask questions, learn and practice the necessary skills to get better.

Anything short of that effort is just asking for one side of the game to be dumbed down for the benefit of those that would rather complain. If you do not want to learn the ground game then try to find satisfaction with what you do best.
This is silly right here.  I do both flying and GVing fairly well and I still have trouble finding some professional bush boys.  When will I ever be good enough?  :rolleyes: There is a problem with the inability to see GV's still.  :aok
Title: Re: How do you fight what you cannot see?
Post by: Canspec on July 03, 2018, 07:39:17 PM
"True.  However I come to AH for WW2 based air combat.  I get no fun from the GV side of the game."

I agree with Fess......:old:
Title: Re: How do you fight what you cannot see?
Post by: FLOOB on July 03, 2018, 08:36:46 PM
It’s not your time zone it’s the game. There’s really only about a two hour part of the day where I fight planes more than gvs and ack.
That's pretty much what I've observed since I've been back. Set the alarm so you don't miss the 2 or 3 hours in the day when the MA isn't empty.
Title: Re: How do you fight what you cannot see?
Post by: The Fugitive on July 03, 2018, 09:26:43 PM
I think the biggest issue with the GVs is when they stop, they disappear. Equate that to, I shut off my engine in the air in my P47 so nobody can find me.

If a GV is moving or shooting they can be spotted. Easy? not so much due to range, speed, and your video setup, but they CAN be spotted. Once they stop however it is like they have a cloak of invisibility! POOF! they are gone.

I dont spend a lot of time in GVs, like Fess, its not why I play this game. But if there is an attack I will try to help out and divebomb these guys. They shouldnt be able to disappear. As it is now they can play with almost total impunity against attack from almost everything except another tank they just happens on them.
Title: Re: How do you fight what you cannot see?
Post by: save on July 04, 2018, 02:30:50 AM
I don't do tanks in this game, but how have other games solved it ?

In other games the objective is to move somewhere both adversaries want in order  capture or defend, and going there is equal to move away from safety to gain points for capture of objects, within the total capture object.

You need to capture more than one object to win a field, you also get activity points in some games, and sitting and camping gives you nothing for doing that except the tank you destroyed.

When you shoot, you must scoot away because cannon smoke will reveal you, both from ground and air, and that equals to move or get incoming within a few seconds.
Title: Re: How do you fight what you cannot see?
Post by: 1stpar3 on July 04, 2018, 02:54:24 AM
Let me get this straight.  You are telling me this issue is I do not have the required skills to be able to find GVs and that others who have practiced can find them easily?

So other threads about GV visibility, using film viewer to locate GVs, 6 players hunting for a single GV for 30 minutes....etc etc.....this all due to us lacking skills and nothing to do with the visibility of the GV?
Almost hate to disclose this...BUT my love for the game compels me to do this  :salute I have come to the conclusion that finding hidden gvs is a SPEED thing. When I cant find a gv under NORMAL flight conditions, I have found that if you can slow down to about 130 MPH your plane has same detection as a Storch. I usually fly the Ki-84 as of late and with full flaps and flying at about 1000 AGL its NO PROBLEM finding most gvs. Not every gv is manned by the BEST hiders. True some folk are super hard to find....BUT few of these can go unseen by this tactic. Try it next time and see for yourselves...hopefully the Gv isnt Virgle or Seagle in a wirb LOL Or myself for that matter  :cheers:
Title: Re: How do you fight what you cannot see?
Post by: TWCAxew on July 04, 2018, 04:53:02 AM
I for one have no problem with finding GVs. I find the gv dar tidius at best. Looking for a GV is a part that give the game depth. It gives you something other to do than fighting the best aces. On the flip side while being in a gv it's exciting to not get spotted.

If we keep dumbing down the game I might as well go start playing warthunder with a mouse...

Cheers,
DutchVII
Title: Re: How do you fight what you cannot see?
Post by: scott66 on July 04, 2018, 05:16:39 AM
Let me get this straight.  You are telling me this issue is I do not have the required skills to be able to find GVs and that others who have practiced can find them easily?

So other threads about GV visibility, using film viewer to locate GVs, 6 players hunting for a single GV for 30 minutes....etc etc.....this all due to us lacking skills and nothing to do with the visibility of the GV?
umm the short answer is yes... I'll admit finding gvs is not as easy since AH3 came out however gv dar with other common sense tools makes gv spotting not all that much more difficult.. Off the top of my head I can think of 12 different tools in the game to help find a well hidden and patient gver. None of which involve film viewer or shades..

A good cat and mouse game has lasted for hours
Title: Re: How do you fight what you cannot see?
Post by: BOBO on July 04, 2018, 06:57:23 AM
To kill a GV you first must become a GV!

I disagree.  But I do find the trees super annoying.
(https://media.giphy.com/media/PMU0snkGXGMDPIfRv7/giphy.gif)
Title: Re: How do you fight what you cannot see?
Post by: edge12674 on July 04, 2018, 08:51:51 AM
I can buy a GV shutdown and having its icon become invisible to most aircraft.  I think the better solution is to increase the ability of the Storch to find shut down vehicles via icons.  It adds a realistic aspect to the game by forcing coordination between the Storch and other air/ground assets.  As it currently stands the Storch cannot combat the gaming flaw of hiding by a certain type of terrain.  I for one have spent quite a bit of time in a Storch fruitlessly searching for someone, such a Ezpkns, who knows how to exploit the terrain flaw.
Title: Re: How do you fight what you cannot see?
Post by: The Fugitive on July 04, 2018, 09:08:07 AM
I disagree.  But I do find the trees super annoying.
(https://media.giphy.com/media/PMU0snkGXGMDPIfRv7/giphy.gif)

Spotting GVs on a base is easy, that is not what we are talking about.

Fess, myself and a couple other were turning back an attack on 52 I think. Many GVs, mostly M3s trying to get troops in because it was WF. One or two guys in GVs trying to get to town to defend, me and Fess in the air with one other guy spotting or shooting M3s and or troops until they could get there. ENEMY wirble came in from the west spawn and was moving toward town to try and cover the GVs from us air cons. I know he got me atleast twice but we turned back the attack. I spent the next 10 minutes looking for this wirble. Flying low and slow over the area of GV dar figuring he is going to just lie low until we disappear so he can land all those kills. Never found him, moved on to find some action.

That base has to watched now because while the dar is a known wirble, it COULD hide a bunch of other GVs looking to sneak back in and there is no warning if they try it other than capping and hunting (base is already flashing, dar is on due to wirble). I play the game for action/combat, not to fly a grid looking for a GV hiding in the bushes whose driver is away taking his wife out to dinner.

Add a time to the campers. Hide 2 minutes, skoot 2 minutes, repeat.
Title: Re: How do you fight what you cannot see?
Post by: popeye on July 04, 2018, 09:13:54 AM
I think the better solution is to increase the ability of the Storch to find shut down vehicles via icons.  It adds a realistic aspect to the game by forcing coordination between the Storch and other air/ground assets.

This.
Title: Re: How do you fight what you cannot see?
Post by: Litjan on July 04, 2018, 09:42:33 AM
Sorry guys, I completely disagree with the OPs view.

Playing GV can be quick fun, adds another dimension to the game, and sometimes (when I am on my laptop) is all I can do.

GV´s SHOULD be hard to spot from high and fast planes, especially in an area covered by forests. I have no problems finding GVs when I fly my plane low and slow. The GV icon shows up at 800 yards, even for a shutdown GV. Granted, it is blocked by tree canopies, but if you fly low, you can see them ok most of the time. Granted, you may get shot down if you happen upon an Wirbelwind, but hey, its a war out there!

If a GV just sits in a bush hiding, let it sit there! It can´t do anything while hiding.

Also keep in mind - as a GV player, if you get spotted by an aircraft carrying a bomb, you are dead. Even if you are a Wirbelwind. I can kill any GV in the game with my JU87D with a 100% success rate, there is nothing they can do. So GV´s NEED some help - they are not supposed to be easy targets for some latewar plane jockey to boost their K/D and ego.

The GV vs GV game is seriously flawed as it is - you shut down, listen, move a bit, shut down again... it´s more like Silent Hunter than a GV simulation. Everyone drives T34s, they are hard to kill yet kill even KingTigers easily. You drive for 10 minutes only to die to an unseen enemy with the first shot at a ridiculous range...

So please, don´t make the GV game any more frustrating. It may just prove to be an access to this game for new players that don´t lack the mental strength to go through the initiation rite of 3 months of getting shot down by the 25+year vets over and over again before making their own first air to air kill...

Jan (Litjan)
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 04, 2018, 09:43:55 AM
To kill a GV you first must become a GV!

You have to pass the bill to find out what's in the bill.

Be water my friend.
Title: Re: How do you fight what you cannot see?
Post by: The Fugitive on July 04, 2018, 10:25:51 AM
Sorry guys, I completely disagree with the OPs view.

Playing GV can be quick fun, adds another dimension to the game, and sometimes (when I am on my laptop) is all I can do.

GV´s SHOULD be hard to spot from high and fast planes, especially in an area covered by forests. I have no problems finding GVs when I fly my plane low and slow. The GV icon shows up at 800 yards, even for a shutdown GV. Granted, it is blocked by tree canopies, but if you fly low, you can see them ok most of the time. Granted, you may get shot down if you happen upon an Wirbelwind, but hey, its a war out there!

If a GV just sits in a bush hiding, let it sit there! It can´t do anything while hiding.

Also keep in mind - as a GV player, if you get spotted by an aircraft carrying a bomb, you are dead. Even if you are a Wirbelwind. I can kill any GV in the game with my JU87D with a 100% success rate, there is nothing they can do. So GV´s NEED some help - they are not supposed to be easy targets for some latewar plane jockey to boost their K/D and ego.

The GV vs GV game is seriously flawed as it is - you shut down, listen, move a bit, shut down again... it´s more like Silent Hunter than a GV simulation. Everyone drives T34s, they are hard to kill yet kill even KingTigers easily. You drive for 10 minutes only to die to an unseen enemy with the first shot at a ridiculous range...

So please, don´t make the GV game any more frustrating. It may just prove to be an access to this game for new players that don´t lack the mental strength to go through the initiation rite of 3 months of getting shot down by the 25+year vets over and over again before making their own first air to air kill...

Jan (Litjan)

First off, a couple of wirbles DID get your JU last month   :devil

So from your point of view, your saying that AH should continue to lose players who are looking for air to air combat for the sake of giving newbs a chance to get acclimated to the game by doing nothing but building confidence while hiding in bushes with a GV. It sounds more like a winning formula to build a new "tank" game.

Maybe if players find it too easy to die to planes in their GVs they might jump into a plane where they could learn to fight back.
Title: Re: How do you fight what you cannot see?
Post by: Dundee on July 04, 2018, 10:36:30 AM
I speak Verbosity and I can translate for you.
Most of the maps were made long ago when we had 400 plus players every night.
Be patient. More maps are on the way that are better suited for the lower numbers we currently see in the M.A.

 :salute

Throwing more restrictions on the GV will result in less player in the long run, trust me
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 04, 2018, 11:06:26 AM
Throwing more restrictions on the GV will result in less player in the long run, trust me

Well, unrestricted GVing has brought us to where we are now. Ironic that you are now suddenly concerned with losing players.  :rolleyes:
Title: Re: How do you fight what you cannot see?
Post by: RUSH1 on July 04, 2018, 12:24:03 PM
First off, a couple of wirbles DID get your JU last month   :devil

So from your point of view, your saying that AH should continue to lose players who are looking for air to air combat for the sake of giving newbs a chance to get acclimated to the game by doing nothing but building confidence while hiding in bushes with a GV. It sounds more like a winning formula to build a new "tank" game.

Maybe if players find it too easy to die to planes in their GVs they might jump into a plane where they could learn to fight back.

I don"t think you realize how many players only subscribe to AH for the GVing.  Then there are quite a few that do both but won"t only pay for one.  We've already lost some GVers during the 2 to 3 transition and other changes like dar have others upset.  You think the MA numbers are low now?  Start needling the GV guys.
Title: Re: How do you fight what you cannot see?
Post by: Litjan on July 04, 2018, 01:59:59 PM

So from your point of view, your saying that AH should continue to lose players who are looking for air to air combat

If people look for air to air combat, why do they worry about finding GV´s? Isn´t that what this thread is about?
Title: Re: How do you fight what you cannot see?
Post by: bustr on July 04, 2018, 02:07:32 PM
No customer who pays $14.95 is restricted other than ENY or perk points. The MA is an open world slugfest where you take your chances once you leave the tower. The 1000lb bomb makes a Tiger II worthless in a world dominated by 1000lb bombs. Hitech has not restricted the use of the 1000lb bomb. Yes for an airplane driver it's maddening to have 1000lb bombs and GVers won't play nice and sit in the open to be bombed. So you end up controlled by the initiatives of GVers who will take your base from you if you ignore them and furball when that is really what you logged in for.

A bigger stylistic problem is today too many players are resorting to the film viewer at the get go to augment GVDAR. What ever solution we may get from Hitech, we better embrace the reality that this game will not have enough $14.95 if it does not have that BS "unrestricted GVing" going on. Players can restrict each other with game mechanisms like the 1000lb bomb can be taken away by players killing the ord bunkers, and those klingon tree cloaked greifing GVers can be restricted by killing their origin vehicle hanger. Too many are playing this game today with a War Thunder mentality in an arena that can hold 100 War Thunder arena's at the same time.

I fly airplanes and I hate GVs. I firmly believe their $14.95 and fun in our game is just as important to the future of this game as my $14.95 and fun flying airplanes.


Here is how important I believe they are to our game. This is my new terrain that is ready for me to send to Hitech after this Holiday. Here is some of the micro textured terrain I've created to enhance the GV aspect of our game. Hetzers are going to clean up with ambushes in this. The screen shots are around the spawns which are all three miles from the maproom.


(https://s20.postimg.cc/z3d65q6h9/medtst837.jpg)


(https://s20.postimg.cc/3jn4vmsl9/medtst838.jpg)


(https://s20.postimg.cc/3wej1ty0d/medtst839.jpg)


(https://s20.postimg.cc/5bg3qk6t9/medtst840.jpg)


(https://s20.postimg.cc/7392lhsr1/medtst841.jpg)
Title: Re: How do you fight what you cannot see?
Post by: SlipKnt on July 04, 2018, 02:09:35 PM
This.

AGREE!
Title: Re: How do you fight what you cannot see?
Post by: Oldman731 on July 04, 2018, 02:44:02 PM
If people look for air to air combat, why do they worry about finding GV´s? Isn´t that what this thread is about?


A good point.

- oldman
Title: Re: How do you fight what you cannot see?
Post by: Wiley on July 04, 2018, 02:51:45 PM
If people look for air to air combat, why do they worry about finding GV´s? Isn´t that what this thread is about?

Generally I think it's frustration because quite often you'll repel an air attack, bardar disappears and the ground becomes littered with GVs.  They still want to defend the attack, but now they've got to contend with GVs instead of aircraft, which is a completely different style of gameplay altogether.

For me, a guy in a GV is The Invisible Man unless he's shooting at my plane.  They pretty much only exist to me when they take the base.  The only thing I'd miss if they left is their subscription dollars.

Wiley.
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 04, 2018, 02:52:48 PM
If people look for air to air combat, why do they worry about finding GV´s? Isn´t that what this thread is about?

Here's your answer in a nutshell.
So you end up controlled by the initiatives of GVers who will take your base from you if you ignore them and furball when that is really what you logged in for.

But to add to that there is also the issue of hidden Wirbelwinds which can kill an enemy before it is able to bee seen, if it's able to be seen at all.
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 04, 2018, 03:20:27 PM
Well, unrestricted GVing has brought us to where we are now. Ironic that you are now suddenly concerned with losing players.  :rolleyes:

Truth Nuke.
Title: Re: How do you fight what you cannot see?
Post by: Litjan on July 04, 2018, 03:22:10 PM
Here's your answer in a nutshell.
But to add to that there is also the issue of hidden Wirbelwinds which can kill an enemy before it is able to bee seen, if it's able to be seen at all.

I think that is akin to the issue of the LA7 or N1K that will kill you if you don´t run at first sight. You can´t run from it, you can´t outturn it - so with that same rationale I want those gone, too!  :devil

Sometimes the enemy will do things that you don´t like. Take your base, drive GVs, fly a better plane, shoot you down before you can see him. Happens to me all the time, adds to the flavour and spice of this game. Frustration is part of it, too - and everyone loves shooting someone down who gets really mad about it even more!

Litjan
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 04, 2018, 03:36:21 PM
I think that is akin to the issue of the LA7 or N1K that will kill you if you don´t run at first sight. You can´t run from it, you can´t outturn it - so with that same rationale I want those gone, too!  :devil

Spoken like a true non-fighter. No wonder you hide in the weeds.
Title: Re: How do you fight what you cannot see?
Post by: bustr on July 04, 2018, 04:15:14 PM
Is this 999,999th whine fest about GV's killing the game just another steam vent or, are any of you so far gone partizan you don't understand if Hitech reduces the game to "fighters are us", the doors close and you just shot yourselves in the face with your own MK108 out of vengeful spite over nothing?

Even if he brings back long range Icons on GVs like AH2, in AH2 you whined the same whines about GV's killing the game. Back then you had the same problem of turning your back on your furball field meant they took it out from under you with a ground force. You wanted GVs out of the Melee arena back then even with a heavily populated aircraft DA arena for dueling, and didn't care about future consequences to Hitech's revenue stream like today.

Tankers won't use a tank only fighting arena just like furballers won't use a furball only dueling arena anymore. And Hitech named the MA the Melee arena becasue everyone uses "all" the toys how ever they want for their $14.95.
Title: Re: How do you fight what you cannot see?
Post by: RUSH1 on July 04, 2018, 04:56:24 PM
Generally I think it's frustration because quite often you'll repel an air attack, bardar disappears and the ground becomes littered with GVs.  They still want to defend the attack, but now they've got to contend with GVs instead of aircraft, which is a completely different style of gameplay altogether.

For me, a guy in a GV is The Invisible Man unless he's shooting at my plane.  They pretty much only exist to me when they take the base.  The only thing I'd miss if they left is their subscription dollars.

Wiley.

So you want us around when it's convenient for you.  I understand now.





Title: Re: How do you fight what you cannot see?
Post by: Wiley on July 04, 2018, 05:09:19 PM
So you want us around when it's convenient for you.  I understand now.

No, I don't think you do.  I just said when you get into a GV, 90% of the time you more or less cease to exist in my world. 

I'm not here to drop bombs on helpless buildings or tanks most of the time.  In general, I find GVing about as entertaining as watching paint dry.

Wiley.
Title: Re: How do you fight what you cannot see?
Post by: FESS67 on July 04, 2018, 05:09:34 PM
I do not see it as a them and us thing.  There are issues both ways and discussions help to move things forward.

As far as this being to 9999999th whine on the topic, do you not think that there MUST be an issue to constantly generate negative posts?

In WW2 the germans were basically pinned down by allied air power and if it moved in daylight it died.

This is a game so some parity needs to be found.  Invisible GVs are no more of a solution than laser guided bombs.

Possible solution could be to bring the clouds down to 500 feet for x minutes at random bases to generate GV friendly areas and at the same time relax some of the GV visibility issue
Title: Re: How do you fight what you cannot see?
Post by: DLXIRON on July 04, 2018, 05:15:25 PM

I think the compromise between aircraft and ground vehicles is quite clear!  HELICOPTERS!
It’s kinda like a ground vehicle that flys.  We can get rid of everything in the game and take the next couple of weeks to agree on one specific model of helicopter so that there is no eny anymore and we can all fight in helicopters!  Who’s with me???
Title: Re: How do you fight what you cannot see?
Post by: Slade on July 04, 2018, 06:55:54 PM
Quote
I just want to log in, find the enemy and fight them.

+1
Title: Re: How do you fight what you cannot see?
Post by: The Fugitive on July 04, 2018, 07:33:05 PM
I don"t think you realize how many players only subscribe to AH for the GVing.  Then there are quite a few that do both but won"t only pay for one.  We've already lost some GVers during the 2 to 3 transition and other changes like dar have others upset.  You think the MA numbers are low now?  Start needling the GV guys.

And so if the GV only crowd left it wouldnt drop the number of players in the air   :devil

The point is that as "fights" whether they are air 2 air or air 2 ground become harder to find we lose more and more players to other games where those fights are easier to find.

If people look for air to air combat, why do they worry about finding GV´s? Isn´t that what this thread is about?

As wiley said, once the air 2 air dries up all that is left is air 2 ground. If you ignore the GVs they just come in a sneak base after base. Havent you ever logged in to see a string of enemy bases right through the heart of your territory? Thats what the "day crew" likes to do, jump from base to base in GVs rolling them almost unopposed.

Generally I think it's frustration because quite often you'll repel an air attack, bardar disappears and the ground becomes littered with GVs.  They still want to defend the attack, but now they've got to contend with GVs instead of aircraft, which is a completely different style of gameplay altogether.

For me, a guy in a GV is The Invisible Man unless he's shooting at my plane.  They pretty much only exist to me when they take the base.  The only thing I'd miss if they left is their subscription dollars.

Wiley.

Agreed 100%

Title: Re: How do you fight what you cannot see?
Post by: redcatcherb412 on July 04, 2018, 08:03:35 PM
there is also the issue of hidden Wirbelwinds which can kill an enemy before it is able to bee seen, if it's able to be seen at all.
Kinda like the unseen vulcher at 10k diving to take you out just before wheels up, or flaring landing a dead stick. Frustrating isn't it ? They're just pixels, you just up another one.

I haven't logged in for a couple of months, but see I haven't missed anything.
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 04, 2018, 08:48:45 PM
I do not see it as a them and us thing.  There are issues both ways and discussions help to move things forward.

As far as this being to 9999999th whine on the topic, do you not think that there MUST be an issue to constantly generate negative posts?

In WW2 the germans were basically pinned down by allied air power and if it moved in daylight it died.

This is a game so some parity needs to be found.  Invisible GVs are no more of a solution than laser guided bombs.

Possible solution could be to bring the clouds down to 500 feet for x minutes at random bases to generate GV friendly areas and at the same time relax some of the GV visibility issue

So much logic in one post.

+100000000
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 04, 2018, 08:53:40 PM
Kinda like the unseen vulcher at 10k diving to take you out just before wheels up, or flaring landing a dead stick. Frustrating isn't it ? They're just pixels, you just up another one.

I haven't logged in for a couple of months, but see I haven't missed anything.

Not at all similar. In a plane you have a 5K buffer between when an aircraft icon appears and when his guns are a threat to you. A plane is in firing range of a Wirb before an icon ever shows.

Do not confuse the inability to see a threat for a failure to look for one. That is the fundamental difference.
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 04, 2018, 08:56:58 PM
Kinda like the unseen vulcher at 10k diving to take you out just before wheels up, or flaring landing a dead stick. Frustrating isn't it ? They're just pixels, you just up another one.

I haven't logged in for a couple of months, but see I haven't missed anything.

Unseen because you didn’t look.     As mentioned, there’s a difference in not seeing as opposed to being UNABLE to see...
Title: Re: How do you fight what you cannot see?
Post by: rvflyer on July 04, 2018, 10:08:20 PM
I miss the days when you could drive a M3 to a base half way across a sector without a spawn and not be detected by a stupid GV dar.
Title: Re: How do you fight what you cannot see?
Post by: BOBO on July 04, 2018, 10:53:49 PM
I miss the days when you could drive a M3 to a base half way across a sector without a spawn and not be detected by a stupid GV dar.

+1 Gazillion
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 04, 2018, 11:05:43 PM
I miss the days when you could drive a M3 to a base half way across a sector without a spawn and not be detected by a stupid GV dar.

I do, too, because GVs had icons visible beyond six feet back then.
Title: Re: How do you fight what you cannot see?
Post by: waystin2 on July 05, 2018, 11:31:44 AM
I do, too, because GVs had icons visible beyond six feet back then.
Truth.  The icons still need to be increased slightly.  The Bush ninja stuff is ridiculous. :aok
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 12:54:02 PM

 

Re: How do you fight what you cannot see?

« Reply #2 on: July 03, 2018, 07:56:48 AM »


Quote

 

The game's always been about air and ground combat. It's just that the low player numbers accentuate the ground game, and I suspect the steep ACM learning curve serves to sway new players towards tanks, ground guns, etc.

plus the hoarding and vulching and picking which I know is part of the game-new players will not know this
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 12:57:54 PM
Hold on wait a minute, I never have seen or heard of or killed Fess in or with a tank, so he must me talking about the sin of bomb****ing a tank which I do and so do not complain or gripe about when it is done to me :joystick:
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:01:15 PM
I think i read somewhere one of bustr's reports that he is making it easier for gvs to fire on a base.
and Bustr if you show your maps and tell descriptions here i will hunt you down. :devil
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:02:40 PM

Vehicles need to leave tracks on the ground!!! :)

or you can turn your external sounds up and internal sounds down a little and listen for the engines.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:03:53 PM
Exactly.

If I wanted to die via some invisible menace, I'd take the batteries of of my carbon monoxide detector.

quiet you don't even GV
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:14:06 PM
I speak Verbosity and I can translate for you.
Most of the maps were made long ago when we had 400 plus players every night.
Be patient. More maps are on the way that are better suited for the lower numbers we currently see in the M.A.

 :salute

maybe we will have some in this decade

and no bustr I am not going to make a map- I don't have the knowledge, the hardware or software or an imagination or the will to do so.

we have 11 maps now 14 in AH2 would it not be faster to redesign the maps on file then design new ones, <-- I say this because I don't know what I'm talking about right?

sorry Bustr just finished reading your 1st page post.. in my opinion the 3 best terrains/maps for gv fights were compello-V85-V88-V77-and SMPizza there was more open space in the valleys for epic gv fights A44 on I believe its on the grinder map has the best open field gv fights now.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:23:57 PM
the more I read I don't think Fess is talking about himself in a gv-he wants it to be eaiser to bomb a gv
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:35:35 PM
I for one have no problem with finding GVs. I find the gv dar tidius at best. Looking for a GV is a part that give the game depth. It gives you something other to do than fighting the best aces. On the flip side while being in a gv it's exciting to not get spotted.

If we keep dumbing down the game I might as well go start playing warthunder with a mouse...

Cheers,
DutchVII

dutch is right--there needs to be a balance in the ground game--but Fess's post and others over the last few years is why we now have GV dar- its become all about bomb****s not finding or having a hard time finding gvs. I am a bomb**** and I also gv a lot, then only time I mind getting bombed is when I'm trying to get to town to save it. other then done I have no problem getting bombed-I expect it when I'm in a tank-gving needs to be a little difficult or it will be like world of tanks.

when I started playing AH2 I was raised in tanks-Panzer4-H mostly. after 1st or 2nd year I was landing anywhere between 800 to 1200 gv kills per tour. now I'm lucky to land 500 but only because I fly fighters a lot and sometimes bombers. but also in AH2 there were less tree's and more open spaces, gv'ing while still fun for me now it was more fun in AH2.

if Bustr or 8thjinx<--which is primerally a gv'er want bigger hotter gv fights then low hill less trees open spaces is the answer my opinion though
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 01:56:13 PM
I can buy a GV shutdown and having its icon become invisible to most aircraft.  I think the better solution is to increase the ability of the Storch to find shut down vehicles via icons.  It adds a realistic aspect to the game by forcing coordination between the Storch and other air/ground assets.  As it currently stands the Storch cannot combat the gaming flaw of hiding by a certain type of terrain.  I for one have spent quite a bit of time in a Storch fruitlessly searching for someone, such a Ezpkns, who knows how to exploit the terrain flaw.
[/quote


1 answer to that is get a rear seater.  4 eyes are better than 2-and yes you can have another player join you in the gunner position to help search-I have done it. it doesn't always work but it helps
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 05, 2018, 01:58:49 PM
quiet you don't even GV

I don't GV anymore. I have done it and did not like the experience.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:04:40 PM
No customer who pays $14.95 is restricted other than ENY or perk points. The MA is an open world slugfest where you take your chances once you leave the tower. The 1000lb bomb makes a Tiger II worthless in a world dominated by 1000lb bombs. Hitech has not restricted the use of the 1000lb bomb. Yes for an airplane driver it's maddening to have 1000lb bombs and GVers won't play nice and sit in the open to be bombed. So you end up controlled by the initiatives of GVers who will take your base from you if you ignore them and furball when that is really what you logged in for.

A bigger stylistic problem is today too many players are resorting to the film viewer at the get go to augment GVDAR. What ever solution we may get from Hitech, we better embrace the reality that this game will not have enough $14.95 if it does not have that BS "unrestricted GVing" going on. Players can restrict each other with game mechanisms like the 1000lb bomb can be taken away by players killing the ord bunkers, and those klingon tree cloaked greifing GVers can be restricted by killing their origin vehicle hanger. Too many are playing this game today with a War Thunder mentality in an arena that can hold 100 War Thunder arena's at the same time.

I fly airplanes and I hate GVs. I firmly believe their $14.95 and fun in our game is just as important to the future of this game as my $14.95 and fun flying airplanes.


Here is how important I believe they are to our game. This is my new terrain that is ready for me to send to Hitech after this Holiday. Here is some of the micro textured terrain I've created to enhance the GV aspect of our game. Hetzers are going to clean up with ambushes in this. The screen shots are around the spawns which are all three miles from the maproom.


(https://s20.postimg.cc/z3d65q6h9/medtst837.jpg)


(https://s20.postimg.cc/3jn4vmsl9/medtst838.jpg)


(https://s20.postimg.cc/3wej1ty0d/medtst839.jpg)


(https://s20.postimg.cc/5bg3qk6t9/medtst840.jpg)


(https://s20.postimg.cc/7392lhsr1/medtst841.jpg)
  now see this is what I like less trees more open space  not for bomb****ing but for tank vs tank fighting, although I have camped spawns, I prefer open field fighting let the more accurate gv'r win that's what is truly fun for me win or lose. nice Bustr
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:16:20 PM
No, I don't think you do.  I just said when you get into a GV, 90% of the time you more or less cease to exist in my world. 

I'm not here to drop bombs on helpless buildings or tanks most of the time.  In general, I find GVing about as entertaining as watching paint dry.

Wiley.

I may be wrong, but this guy^^ is only playing a fighter pilot, like a few people I know or see-only flies to kill other pilots-does not care who wins war or how many bases his country loses very  rarely helps attack or defend a base unless he knows there are enemy planes there.

so if you don't care about gving or killing gvs why are you even posting here?
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:18:51 PM
as I asked wily in my answer post^^

IF you don't care about gvs or bombing gvs or anything else about gvs.
WHY ARE ANY OF YOU POSTING HERE.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:32:36 PM
Let me get this straight.  You are telling me this issue is I do not have the required skills to be able to find GVs and that others who have practiced can find them easily?

So other threads about GV visibility, using film viewer to locate GVs, 6 players hunting for a single GV for 30 minutes....etc etc.....this all due to us lacking skills and nothing to do with the visibility of the GV?

IT DOEs help to get to know your tank-know how fast your tank is-how to aim the gun to know your range-to figure the range on the enemy tank or approximate range-to shoot and kill on the fly<--leading the target-to drive your tank without rolling it-where to hit the tank to try to kill it with 1 shot-gv'r motto  1 shot 1 kill. somewhat like a plane--figure speed range lead hitting the right spot, all the while trying not to get shot at-just like in a plane--but tanks are on the ground so they have cover planes don't.
gv combat air combat you need both for combat--even warthunder have both assets..

I'm pretty sure without gvs, this game would not last long
Title: Re: How do you fight what you cannot see?
Post by: Wiley on July 05, 2018, 02:34:01 PM
I may be wrong, but this guy^^ is only playing a fighter pilot, like a few people I know or see-only flies to kill other pilots-does not care who wins war or how many bases his country loses very  rarely helps attack or defend a base unless he knows there are enemy planes there.

so if you don't care about gving or killing gvs why are you even posting here?

I was attempting to explain why people who usually don't care about GVs, if they decide to help with a defense have to contend with GVs, and tend to get frustrated with searching for The Invisible Man.

http://bbs.hitechcreations.com/smf/index.php/topic,393572.msg5221760.html#msg5221760 (http://bbs.hitechcreations.com/smf/index.php/topic,393572.msg5221760.html#msg5221760)

Wiley.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:34:45 PM
Is this 999,999th whine fest about GV's killing the game just another steam vent or, are any of you so far gone partizan you don't understand if Hitech reduces the game to "fighters are us", the doors close and you just shot yourselves in the face with your own MK108 out of vengeful spite over nothing?

Even if he brings back long range Icons on GVs like AH2, in AH2 you whined the same whines about GV's killing the game. Back then you had the same problem of turning your back on your furball field meant they took it out from under you with a ground force. You wanted GVs out of the Melee arena back then even with a heavily populated aircraft DA arena for dueling, and didn't care about future consequences to Hitech's revenue stream like today.

Tankers won't use a tank only fighting arena just like furballers won't use a furball only dueling arena anymore. And Hitech named the MA the Melee arena becasue everyone uses "all" the toys how ever they want for their $14.95.
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:36:05 PM
Is this 999,999th whine fest about GV's killing the game just another steam vent or, are any of you so far gone partizan you don't understand if Hitech reduces the game to "fighters are us", the doors close and you just shot yourselves in the face with your own MK108 out of vengeful spite over nothing?

Even if he brings back long range Icons on GVs like AH2, in AH2 you whined the same whines about GV's killing the game. Back then you had the same problem of turning your back on your furball field meant they took it out from under you with a ground force. You wanted GVs out of the Melee arena back then even with a heavily populated aircraft DA arena for dueling, and didn't care about future consequences to Hitech's revenue stream like today.

Tankers won't use a tank only fighting arena just like furballers won't use a furball only dueling arena anymore. And Hitech named the MA the Melee arena becasue everyone uses "all" the toys how ever they want for their $14.95.

TRUTH^^
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 05, 2018, 02:37:03 PM
IF you don't care about gvs or bombing gvs or anything else about gvs.
WHY ARE ANY OF YOU POSTING HERE.

I've said it several times before, so apparently reading comprehension is not your thing. I'll draw you a diagram.

AH FOOD CHAIN

Fighters
     
      |

Heavy Fighters

      |

Ground Attack Planes/GV hunter aircraft

     |

Bombers

     |

Tanks

     |

Troop/supply carriers

     |

Town buildings/ Strat objects



The AH ecosystem was healthy before the Storch and associated change to GV icons. GV fights used to provide ample food for every tier in the food chain, but the change in icons meant that the GV killers could not sustain their numbers and likewise the fighters and fighter bombers began to starve as well. I want to restore balance to the AH ecosystem.

Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 05, 2018, 02:38:35 PM
as I asked wily in my answer post^^

IF you don't care about gvs or bombing gvs or anything else about gvs.
WHY ARE ANY OF YOU POSTING HERE.

You're having reading issues today, bruh.   :salute
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:39:43 PM



--------------------------------------------------------------------------------
 





Offline FESS67
Nickel Member
***
Join Date: Dec 2009
Location: Perth, WA
Posts: 602


uhhh laser guided bombs destroyed a lot of targets
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:43:28 PM
I don't GV anymore. I have done it and did not like the experience.

yeah I can see that it was much more fun in AH2
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 02:45:41 PM
You're having reading issues today, bruh.   :salute

I guess so lol
Title: Re: How do you fight what you cannot see?
Post by: bustr on July 05, 2018, 05:50:02 PM
You will have to query Hitech if over the life time of AH2 the old Icon range for GV's lost him customers. I don't know, but he most of the time appears to make large scale impact changes like GV Icons and DAR after a long time of observing his customers and PM's, e-mail, and calls we never know about. I sometimes have wondered if the storch was an opening test to a longer term shift in GV search locating that resulted in the current environment. Storch's are so effective they are first line targets by tanks with some tank players having turned into wing shooting experts becasue of how slow they are.

If the GV icons are made visible at longer ranges, we will slaughter GV's like we did in AH2 becasue there was no way for them to hide from our planes while we stayed safe outside of wirble range. It was simple to hover over a wirble, then dive straight down when that player pointed his guns away and takeout the guns and climb backup to reset for a kill pass. In real life GV's could hide from airplanes and often it required scouts and some form of observer to vector in fighter bombers outside of the open plains tank battles in Russia. That food chain diagram is disingenuous becasue it was AH2 when we could slaughter GV's at will. Returning to that will cost Hitech customers. That is the past and we are no longer AH2 with customers to spare.
Title: Re: How do you fight what you cannot see?
Post by: LilMak on July 05, 2018, 06:17:39 PM
I don’t GV but I believe the GV boys are welcome in the MA sandbox. They add dimension and spice to the game.

I personally leave them alone for the most part until they show up on my airfield and start shooting me while I take off. Then I’ll dust off the trusty D-40, get eggs, and will travel up to two sectors to rain 500lb terror on them in groups of three.

My biggest issue is the icon imbalance. Specifically a couple things...

1. If I can’t see an enemy tank till inside 1k, I shouldn’t be able to see a friendly tank until the same distance. Not cool for an enemy to be maneuvering yet drag you over that wirble he knew was there the whole time.

2. I think GVs should have their airplane icon reduced to the same distance as planes see them. Mostly because I don’t like being main gunned and I think it should be a bit more difficult to pull that gamey stuff off. The exception being anti-aircraft chassis’s. They should have longer icons but trees should yield my icon nearly invisible if they’re parked under one. The same as they’re nearly invisible to me.

3. Not related to icons but still bugs me is that a tank is instantly fixed and rearmed with a load of supplies but I have to land and sit on the riearm pad for 30 seconds just to reload with no damage repair whatsoever. Not fun to smoke a wirb only to have him firing again before I can get out of gun range.

4. As to tanks hiding in bushes, perhaps kicking a small cloud of dirt up that that lingers for a second or two would be a helpful solution. Thus allowing the tank to hide until it goes offensive. As a former artilleryman, I can tell you we kicked up some serious dust every time we fired those 105s in a direct fire capacity (aka muzzle low, full charge, and target in sight).

Like I said. I truly appreciate the GVs even if I don’t use them. And I know we need to balance game play so they have a chance. But, in all honesty, there’s a reason why armored divisions liked low ceilings and bad weather. It allowed them to operate without the constant fear of enemy close air support.

Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 05, 2018, 07:34:51 PM
That food chain diagram is disingenuous becasue it was AH2 when we could slaughter GV's at will. Returning to that will cost Hitech customers. That is the past and we are no longer AH2 with customers to spare.

You seem to have missed the entire point of what my diagram represents. The ability to "slaughter GV's at will" was a major component of what drove overall action. It's disappearance from AH even before AH3 is one major factor in the declining quality of MA action. AH3 only exacerbated the already existing problems.

Also, I disagree about the Storch being targeted because they are so effective. They are easy kills for any GV, simple as that.
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 05, 2018, 07:36:05 PM
I don’t GV but I believe the GV boys are welcome in the MA sandbox. They add dimension and spice to the game.

I personally leave them alone for the most part until they show up on my airfield and start shooting me while I take off. Then I’ll dust off the trusty D-40, get eggs, and will travel up to two sectors to rain 500lb terror on them in groups of three.

My biggest issue is the icon imbalance. Specifically a couple things...

1. If I can’t see an enemy tank till inside 1k, I shouldn’t be able to see a friendly tank until the same distance. Not cool for an enemy to be maneuvering yet drag you over that wirble he knew was there the whole time.

2. I think GVs should have their airplane icon reduced to the same distance as planes see them. Mostly because I don’t like being main gunned and I think it should be a bit more difficult to pull that gamey stuff off. The exception being anti-aircraft chassis’s. They should have longer icons but trees should yield my icon nearly invisible if they’re parked under one. The same as they’re nearly invisible to me.

3. Not related to icons but still bugs me is that a tank is instantly fixed and rearmed with a load of supplies but I have to land and sit on the riearm pad for 30 seconds just to reload with no damage repair whatsoever. Not fun to smoke a wirb only to have him firing again before I can get out of gun range.

4. As to tanks hiding in bushes, perhaps kicking a small cloud of dirt up that that lingers for a second or two would be a helpful solution. Thus allowing the tank to hide until it goes offensive. As a former artilleryman, I can tell you we kicked up some serious dust every time we fired those 105s in a direct fire capacity (aka muzzle low, full charge, and target in sight).

Like I said. I truly appreciate the GVs even if I don’t use them. And I know we need to balance game play so they have a chance. But, in all honesty, there’s a reason why armored divisions liked low ceilings and bad weather. It allowed them to operate without the constant fear of enemy close air support.

100% agree.
Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 05, 2018, 07:45:23 PM
You can go into the Training Arena and learn to use the gv's. Also, there are lots of veteran gv’ers that can show you how to use a tank. It does not take long to find an enemy tank.
Most gv bases have a ridge they peak over and only expose their turret so they keep their hull down. Always check the ridges first. Just learn the basics.

 :salute

Learning how to fight GV's is not what the OP is complaining about.  The fact remains that the GV has become invisible and that is just not historically accurate.  Historical accuracy was once very important to the creators of this game and they spent a lot of effort to ensure accuracy,  but looking at it now, I'm guessing not so much now. 
Title: Re: How do you fight what you cannot see?
Post by: lunatic1 on July 05, 2018, 11:14:12 PM
its funny the bomb****s complained about no seeing the gvs so hiTech gave them GVDar and they still can't see them and they still complaining :rofl
Title: Re: How do you fight what you cannot see?
Post by: waystin2 on July 06, 2018, 07:39:15 AM
its funny the bomb****s complained about no seeing the gvs so hiTech gave them GVDar and they still can't see them and they still complaining :rofl
You know what I fly Lun.  I don't kill GV's with bombs.  I hunt them with the Hurri II with cannon low and slow.  I still have trouble...
Title: Re: How do you fight what you cannot see?
Post by: Vraciu on July 06, 2018, 09:54:26 AM
its funny the bomb****s complained about no seeing the gvs so hiTech gave them GVDar and they still can't see them and they still complaining :rofl

That’s not GV Dar.   Just sayin. 
Title: Re: How do you fight what you cannot see?
Post by: eddiek on July 06, 2018, 10:10:20 AM
I've been around long enough to remember the complaints leading up to HT reducing the icon ranges.  Lots of complaints from GV guys losing perk tanks to aircraft, icon range should be reduced, etc. 
The reasoning was that they felt a pilot shouldn't be able to spot a tank from above a certain altitude.  I agree to an extent.......the icon range was 6K at that time, which meant you could ID a GV from around 18K feet above the ground.  All in the interest of "realism".
What was left unsaid was that without binoculars, they wouldn't be able to ID plane type and distance either.  So the pendulum swung WAY over in favor of the GV crowd.  But it was AH2, trees were more sparse, and you could still find GV's if air to ground was your thing.
Now, with AH3 and the additional trees and bushes (very out of scale IMO, but that is another story), the GV's have the ability to hide up on a ridge or hill and snipe fields from beyond icon range.  Even in a field gun, oftentimes you cannot see them, only a flash and a tracer arcing towards you.  So, again IMO, more balance is needed.
I agree with LilMak, especially points 2, 3, and 4. 
GV guys should not be able to ID an enemy plane until he is able to ID them also.  I would add that I think once a GV fires, his icon should pop up, for like 60 seconds or so, regardless of whether his engine is running or not, whether he is moving or not.  Once you fire, you are a target also.  Just my opinion.
GV tracks would be an interesting addition, for realism and gameplay.  Dunno how HT could code them in without causing a frame rate hit, but having them only extend a certain distance, like the offline airshow smoke, would be one thought.  Say, 400 yards and fading over perhaps 2-3 minutes?
Bustr is working on terrains like crazy, and adding GV friendly features even though he has stated he is not a huge GV fan.  Hopefully the open spaces surrounding bases will improve things.
I do wish the base defenses would engage GV's more than they do now.  I can remember getting too close to a base and taking fire from WAY out there......now the base defenses seem to ignore GV's and blast away at aircraft 6-10K above the field.  Seeing the autoguns trying to hold GV's at bay until a live person can get in a GV or plane and mount a defense would be a welcome change, too.
I can understand the GV guys' frustrations, but only to an extent.  But they have had things their way so long, and moves to rebalance things causes some of them to quit?  That's just childish and immature. 
Offer alternative solutions, try to reach compromises, acknowledge that the person(s) expressing an opposing view just might have a point......but to just threaten to quit?  Come on, folks.....get real.
Title: Re: How do you fight what you cannot see?
Post by: Dundee on July 06, 2018, 10:15:05 AM
Come on guys.

How can we defend a base when we cannot see the enemy coming in?  This invisible GV crap is really turning me off.  I just want to log in, find the enemy and fight them.  I have very little interest in playing hunt the needle in a haystack.  More and more hunt GVs than fight planes in my time zone.

Come on Hitech, you have got to see that this is fundamentally wrong!

Well you should see it from the ground level....... trees, trees, and more trees. They were put in the game to make it hard for GV's to move around.....but at the same time it made it great cover for eluding aircraft. The changes made to the GV role in this game have change so much that it has left a bad taste in our mouth as well, so quit your complaining. I don't dog fight so I woun't be upping a fighter to massage your ego either. You already have GV dar I guess a visit to the eye doctor or a better monitor might help your game play. But changing the game to suit just the furballers has hurt this game more that anything else.
Title: Re: How do you fight what you cannot see?
Post by: Dundee on July 06, 2018, 10:18:28 AM
Learning how to fight GV's is not what the OP is complaining about.  The fact remains that the GV has become invisible and that is just not historically accurate.  Historical accuracy was once very important to the creators of this game and they spent a lot of effort to ensure accuracy,  but looking at it now, I'm guessing not so much now.

It's not that accurate or we would have real low clouds and sometimes fog
Title: Re: How do you fight what you cannot see?
Post by: bustr on July 06, 2018, 12:24:29 PM
If Hitech made this happen there would be no ambushes for very long or hiding.

I listen to players in a lurking manor to understand how terrain is used and features over come. The firing flame muzzle flash and then tracer are not seen in any meaningful way by about 50% of the players I listen to including air combat only players. Yes it might be a matter of tweaking graphics but, it shouldn't be that complicated just to be competitive. GVing is an easy way for players with less powerful machines to have fun and be willing to pay $14.95. When a tank or cannon fires, it should give itself away to even the weakest PC. I listen to players complaining a lot about invisible tanks that you don't see them firing by those around the person who just got killed. That meant at least one of them was looking in the direction of the round fired. And it has been admitted that some bushes you can shut down in and you become invisible to other players. I traced one back once only by allowing several storchs to be shot out from under me until I could just barely see the tracer of a 37mm. The muzzle flash was almost none existent. At this time the MG firing from tanks is very reliable to give away it's location. The main gun firing, I watch and listen to players waste time trying to see the tracer or muzzel flash for up to 6 rounds at times for some which turns into complaints about invisibility enhancements like happen in other games with software help.

Some players are masters at using the trees and bushes to hide and that was a standard practice in WW2. Once the main gun opened up, it was a beacon for return fire or fighter bombers to end that tank.


(https://proxy.duckduckgo.com/iu/?u=https%3A%2F%2Fi.ytimg.com%2Fvi%2FWKcJhRCFW-A%2Fmaxresdefault.jpg&f=1)


(https://proxy.duckduckgo.com/iur/?f=1&image_host=http%3A%2F%2Fwww.oxhuntingranch.com%2Fwp-content%2Fuploads%2F2013%2F12%2Fpak-40-shooting-570x300.jpg&u=https://www.oxhuntingranch.com/wp-content/uploads/2013/12/pak-40-shooting-570x300.jpg)


(https://i.ytimg.com/vi/K0aHnFo5CI8/maxresdefault.jpg)


(https://thechive.files.wordpress.com/2017/12/challenger-2-tank-prt1-920-24.jpg?quality=85&strip=info&w=920)


(https://i.imgur.com/zmkBVy6.jpg)
Title: Re: How do you fight what you cannot see?
Post by: TDeacon on July 06, 2018, 05:07:41 PM
Come on guys.

How can we defend a base when we cannot see the enemy coming in?  This invisible GV crap is really turning me off.  I just want to log in, find the enemy and fight them.  I have very little interest in playing hunt the needle in a haystack.  More and more hunt GVs than fight planes in my time zone.

Come on Hitech, you have got to see that this is fundamentally wrong!

So you are saying you can't find a single plane to fight in your time zone?  Sounds hard to believe. 

On the other hand, if you are saying you can't find a GV to fight, you need to learn some in-game skills.  With even average in-game skills, GV-versus-plane is hugely unbalanced in favor of the latter, and that includes finding them.  They are actually too easy to find now, which is why I haven't played in over 6 months. 
Title: Re: How do you fight what you cannot see?
Post by: FESS67 on July 06, 2018, 06:50:07 PM
So you are saying you can't find a single plane to fight in your time zone?  Sounds hard to believe. 

On the other hand, if you are saying you can't find a GV to fight, you need to learn some in-game skills.  With even average in-game skills, GV-versus-plane is hugely unbalanced in favor of the latter, and that includes finding them.  They are actually too easy to find now, which is why I haven't played in over 6 months.


Sir,  Come fly my time zone.  There are 7 to 10 players a side.  Lucky if you have 3 a side in planes and the others in GVs or sleeping in the tower.  Of those in the planes there are usually milk running in buffs and it is virtually impossible to be in the right place at the right time to intercept them.  That leaves the air to ground aspect which is like looking for a needle in a haystack.


I call BS on your comment about GVs being easy to find.  Look at the other threads, look at the comments from other people, GV visibility is an issue.  The question we need to answer is what can be done about it whilst maintaining balance for both sides of the divide?
Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 06, 2018, 07:16:47 PM

Sir,  Come fly my time zone.  There are 7 to 10 players a side.  Lucky if you have 3 a side in planes and the others in GVs or sleeping in the tower.  Of those in the planes there are usually milk running in buffs and it is virtually impossible to be in the right place at the right time to intercept them.  That leaves the air to ground aspect which is like looking for a needle in a haystack.


I call BS on your comment about GVs being easy to find.  Look at the other threads, look at the comments from other people, GV visibility is an issue.  The question we need to answer is what can be done about it whilst maintaining balance for both sides of the divide?

He said the last time he played the game was 6 months ago, six months ago you could see the GV's, that is not true now.
Title: Re: How do you fight what you cannot see?
Post by: Shuffler on July 06, 2018, 08:12:09 PM
When will they add the pinto to the game.
Title: Re: How do you fight what you cannot see?
Post by: Vulcan on July 06, 2018, 09:02:15 PM
I call BS on your comment about GVs being easy to find.  Look at the other threads, look at the comments from other people, GV visibility is an issue.  The question we need to answer is what can be done about it whilst maintaining balance for both sides of the divide?

I will often up a Yak-9T and fly CAS with our GVers - killing the odd panzer for myself. GVs are not that hard to find.
Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 07, 2018, 09:55:00 AM
I will often up a Yak-9T and fly CAS with our GVers - killing the odd panzer for myself. GVs are not that hard to find.
In the open, sure, but in the trees with the engine off, you are not killing my of those.
Title: Re: How do you fight what you cannot see?
Post by: TWCAxew on July 08, 2018, 08:09:22 AM
In the open, sure, but in the trees with the engine off, you are not killing my of those.

Good! It's well hidden and is wasting its own time. Let it sit there. It's not harming anyone except flashing a base. Up a storch if you really want to find it.  Besides if they get to a town they are easy to see. That's one of the only places where it can harm your side anyway.

That being said, I like the M3 scouting idea from the other treat.
Title: Re: How do you fight what you cannot see?
Post by: Vulcan on July 20, 2018, 12:52:00 AM
In the open, sure, but in the trees with the engine off, you are not killing my of those.

Yup I do. You need to stop relying on icons.
Title: Re: How do you fight what you cannot see?
Post by: save on July 20, 2018, 07:40:13 AM
There is quite some of things to do to stay away from trouble in a tank, else you cover is out of the window, and soon you will be in a steel coffin, incinerated:

This is what I learned during my years in tanks :

Tracks reveal you, either the area should be full of tracks going everywhere or you better not showing your tracks at all, always travel in safety, never in the open.
When you shoot, you must scoot, the flame is intensive and short, but the smoke stay there for some time.
When you move, you will be detected at very long range if not obscured totally by trees.
Bad weather/night is you best friend against planes.

Wirbies / Ostwind / M16 should have range icons for planes omitted, it is basically a ranging computer, something unheard of in the 40's.


Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 20, 2018, 11:19:47 AM
Yup I do. You need to stop relying on icons.
Well if the game provided more realistic information on the location of a tracked vehicle I'd agree, but the  game right now only provides for the Icon, there are no tracks left from any of the GV's, there is no indication from broken trees, tree limbs  or exhaust , you say you can see them, well I can't and neither can most of the people I know.  No flashes visible from the main gun, nothing visible from under the tree, the Icon is not there.  I used to play the game as much as you do, but not any more, one of the reasons is the invisible GV and a move important reason I play less and less is the reluctance of management to make any kind of meaningful changes to the game.  It's played today exactly as we did almost 20 years ago.  There have been lots of suggestions over the years, some great, some not so great, but game play remains the same.  It would be nice if the Road and Transportation system actually had an impact on game play.  Have a meaning full road and rail system.  Roads that needed bridges that could either help or hinder a country.  Add engineering troops and supplies to build/repair bridges, towns, rail systems and provide chock points that will need to be fought over and held to advance and capture of a town.
Title: Re: How do you fight what you cannot see?
Post by: hitech on July 20, 2018, 11:22:41 AM
He said the last time he played the game was 6 months ago, six months ago you could see the GV's, that is not true now.

I can not think of anything that has made vehicles LESS visible in the last 6 months. In fact I believe just the opposite, vehicles have been made easier to find do to the new sector display of vehicles.

HiTech
Title: Re: How do you fight what you cannot see?
Post by: Mano on July 20, 2018, 11:32:28 AM
If you up a M-8 you can find ANY GV in the game, even another M-8 or a tiny jeep that is hiding in a bush.
I always find the hiding gv......ask any gv'er. I know lots of gv'ers that know how to find them.  :neener:

 :salute

Title: Re: How do you fight what you cannot see?
Post by: Copprhed on July 20, 2018, 11:34:42 AM
And I hate you for it, Mano!!! :salute
Title: Re: How do you fight what you cannot see?
Post by: Puma44 on July 20, 2018, 11:46:25 AM
It's not that accurate or we would have real low clouds and sometimes fog

Very true.  Unrealistic to have clear blue skies, high clouds, and unlimited visibility all the time.
Title: Re: How do you fight what you cannot see?
Post by: Devil 505 on July 20, 2018, 11:50:26 AM
If you up a M-8 you can find ANY GV in the game, even another M-8 or a tiny jeep that is hiding in a bush.
I always find the hiding gv......ask any gv'er. I know lots of gv'ers that know how to find them.  :neener:

 :salute

The problem is finding GV's from aircraft. Nothing is helped by using an M-8 or any other GV. This game needs more players in planes at low altitude. Hunting GV's used to provide that in spades,
Title: Re: How do you fight what you cannot see?
Post by: 27th on July 20, 2018, 12:12:02 PM
Those players that do like the GV side of the game do not have issues finding GV's. They participate, practice and get better at what they do. If a player is not willing to put the time in to learn the ground game, then I find it difficult to support their complaint. There is no easy way to learn the air or ground game except to participate, ask questions, learn and practice the necessary skills to get better.

Anything short of that effort is just asking for one side of the game to be dumbed down for the benefit of those that would rather complain. If you do not want to learn the ground game then try to find satisfaction with what you do best.

Absolutely.  :aok

The last 3-4 years in my 18 years on this game I have been enjoying the GV aspect. Tyfoo comment is spot on.

How much is this game going to dummy down for players that are lazy to "play the game". The GV Dar has been implamented and it has neutured the GV aspect already. The town is flashing and/or the base giving you a warning already.

You want more dummy down aids? Don't be lazy and think for once.




No customer who pays $14.95 is restricted other than ENY or perk points. The MA is an open world slugfest where you take your chances once you leave the tower. The 1000lb bomb makes a Tiger II worthless in a world dominated by 1000lb bombs. Hitech has not restricted the use of the 1000lb bomb. Yes for an airplane driver it's maddening to have 1000lb bombs and GVers won't play nice and sit in the open to be bombed. So you end up controlled by the initiatives of GVers who will take your base from you if you ignore them and furball when that is really what you logged in for.

bustr, you assume to much. Who has asked the 1000lbs to be restricted? Are you getting you info from Fox News?  :rofl

Dude, don't assume what people logged in for please, you sound like a politician.


Yeah, today, in these times, typically a GVer wont go on a offensive with a Tiger 2 these days on a base in a world of GV dar.  Why take a perk tank that cost around 250 to get easily pointed out and bombed right away? There is no element of surpise. People say the Tiger 2 is a hanger queen ,well GV dar made sure that.

Anyhow, the part of the game has changed and it has its consequences. :old:

 :salute
27th



Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 20, 2018, 12:23:01 PM
I can not think of anything that has made vehicles LESS visible in the last 6 months. In fact I believe just the opposite, vehicles have been made easier to find do to the new sector display of vehicles.

HiTech
That's not what many of us are experiencing.  The Vehicles dar  is very gamey, if asked I'm against it.  Tanks in real life, leave signs that they passed this way, deep tread marks, broken trees, none of that is in the game, Players have found a way to park a tank under a tree and even with lots of people looking it remains invisible, at least to this player it does, and to many many more players.  Sure there was a time when killing a GV was too easy, the pendulum has swung too far the other way.
Title: Re: How do you fight what you cannot see?
Post by: hitech on July 20, 2018, 12:27:10 PM
That's not what many of us are experiencing.  The Vehicles dar  is very gamey, if asked I'm against it.  Tanks in real life, leave signs that they passed this way, deep tread marks, broken trees, none of that is in the game, Players have found a way to park a tank under a tree and even with lots of people looking it remains invisible, at least to this player it does, and to many many more players.  Sure there was a time when killing a GV was too easy, the pendulum has swung too far the other way.

I was simply calling BS on your statement that Vehicles are harder to see now then 6 months ago. If they are more difficult now, what has changed in the last 6 months that makes them harder to see. 

HiTech
Title: Re: How do you fight what you cannot see?
Post by: Traveler on July 20, 2018, 12:35:30 PM
I was simply calling BS on your statement that Vehicles are harder to see now then 6 months ago. If they are more difficult now, what has changed in the last 6 months that makes them harder to see. 

HiTech
I don't know I don't play your game that much anymore, down to just once a week.  Perhaps it was more then 6 months, you would know much better then me.  I'm just saying that when I do now search for GV's I'm not finding them and I never search for them in another GV, I seldom do GV's except to run supplies or troops when asked.  I don't do the GV to GV thing.  But what I've experienced is an inability to spot GV's that are not out in the open.  I can see them even without an Icon, but once in the trees, not so much.  Oh, and it's not BS, it's what I am experiencing in the game. 
Title: Re: How do you fight what you cannot see?
Post by: hitech on July 20, 2018, 12:51:03 PM
He said the last time he played the game was 6 months ago, six months ago you could see the GV's, that is not true now.
I was simply calling BS on your statement that Vehicles are harder to see now then 6 months ago.

HiTech
Title: Re: How do you fight what you cannot see?
Post by: The Fugitive on July 20, 2018, 04:10:07 PM
I was simply calling BS on your statement that Vehicles are harder to see now then 6 months ago. If they are more difficult now, what has changed in the last 6 months that makes them harder to see. 

HiTech

There hasnt been anything "coad" wise changed in the last 6 months, but I think more and more players have adapted to what is allowable and so have become more invisible. 
Title: Re: How do you fight what you cannot see?
Post by: Mongoose on July 20, 2018, 04:13:20 PM
If they are more difficult now, what has changed in the last 6 months that makes them harder to see. 

HiTech

Suggestion:  Maybe in those six months the players have learned how to hide better.  Since nothing in the game mechanics has changed, maybe you just have tank drivers learning to take advantage of the cover.
Title: Re: How do you fight what you cannot see?
Post by: 1stpar3 on July 20, 2018, 04:46:21 PM
 :aok Watch and Learn...maybe even ASK :uhoh Asking works pretty well. One reason NOT to be a "Dick" on 200 or PMing like a .... . A little time and taking mental notes of where was that guy before....look for same terrain...POOF, there he is. 250 lb bombs on Tanks and Wirbs, is how I have fun. Not everyone is good at it, so I practiced incessantly to get good at it. You arent gonna find a shut down Vehicle from 7k doing 350. So watch...learn their habits and get down dirty and look. SURE, Virgle and Tyfoo may get you in there flaks, maybe even Charger5 and 27TH main gun you, but EACH time they do..they give me more accurate information about WHY they are where they were. How on earth is it HT's fault that you fly over Wirbs during a Dog Fight? There is an OBVIOUS spawn point there(just like PT spawns on the water). The guy you are fighting loses advantage and screams toward the spawn....It doesnt take a genius to know "Hes got a wirb out there". Its your choice to follow..its simple SA. He runs to wirbs for the same EXACT reason you are chasing him...THE KILL/to survive.   Back on my point... Myself and Virgle traded kills for about 2 hours a while back. He would kill me,I would bomb him...was some of the most fun I had in weeks. Noone got their feelings hurt, we JUST DID WHAT WE DO+Best Fun for 15 bucks EVER.  :salute    Its just like fishing and hunting...to be REALLY GOOD you have to pattern your prey..means days on end in the field and you being on top of your game in every way. If it was EASY it would lose its draw,IMO. :old: You may go home empty handed(or with your score dropping) but always something you can learn from....if you just understand you will never win unless you are willing to play the game. :cheers:
Title: Re: How do you fight what you cannot see?
Post by: BuckShot on July 21, 2018, 09:23:04 AM
Il-2s and Yaks with ptab
Title: Re: How do you fight what you cannot see?
Post by: waystin2 on July 21, 2018, 10:04:39 AM
There hasnt been anything "coad" wise changed in the last 6 months, but I think more and more players have adapted to what is allowable and so have become more invisible.
This is correct.
Title: Re: How do you fight what you cannot see?
Post by: redcatcherb412 on July 21, 2018, 01:35:34 PM
:aok Watch and Learn...maybe even ASK :uhoh Asking works pretty well. One reason NOT to be a "Dick" on 200 or PMing like a .... . A little time and taking mental notes of where was that guy before....look for same terrain...POOF, there he is. 250 lb bombs on Tanks and Wirbs, is how I have fun. Not everyone is good at it, so I practiced incessantly to get good at it. You arent gonna find a shut down Vehicle from 7k doing 350. So watch...learn their habits and get down dirty and look. SURE, Virgle and Tyfoo may get you in there flaks, maybe even Charger5 and 27TH main gun you, but EACH time they do..they give me more accurate information about WHY they are where they were. How on earth is it HT's fault that you fly over Wirbs during a Dog Fight? There is an OBVIOUS spawn point there(just like PT spawns on the water). The guy you are fighting loses advantage and screams toward the spawn....It doesnt take a genius to know "Hes got a wirb out there". Its your choice to follow..its simple SA. He runs to wirbs for the same EXACT reason you are chasing him...THE KILL/to survive.   Back on my point... Myself and Virgle traded kills for about 2 hours a while back. He would kill me,I would bomb him...was some of the most fun I had in weeks. Noone got their feelings hurt, we JUST DID WHAT WE DO+Best Fun for 15 bucks EVER.  :salute    Its just like fishing and hunting...to be REALLY GOOD you have to pattern your prey..means days on end in the field and you being on top of your game in every way. If it was EASY it would lose its draw,IMO. :old: You may go home empty handed(or with your score dropping) but always something you can learn from....if you just understand you will never win unless you are willing to play the game. :cheers:


One of the AH life pleasures to get a   'Wheeeeeee Doggie' out of virg   :rofl
Title: Re: How do you fight what you cannot see?
Post by: 1stpar3 on July 21, 2018, 02:08:30 PM

One of the AH life pleasures to get a   'Wheeeeeee Doggie' out of virg   :rofl
WAYYYY better than a "Come back Pudden"  :furious    Where you been, RED? Only seen you ONCE...sorry about that  :devil
Title: Re: How do you fight what you cannot see?
Post by: redcatcherb412 on July 21, 2018, 02:16:22 PM
WAYYYY better than a "Come back Pudden"  :furious    Where you been, RED? Only seen you ONCE...sorry about that  :devil
Just got the wife out of hospital, hoping things will level back out soon so I have more free time. Yes I remember the cookie present, you snuck up on me in NOT a spitfire  :rofl
Title: Re: How do you fight what you cannot see?
Post by: 1stpar3 on July 21, 2018, 02:52:44 PM
Just got the wife out of hospital, hoping things will level back out soon so I have more free time. Yes I remember the cookie present, you snuck up on me in NOT a spitfire  :rofl
:uhoh Yes, yes I did, my bad  :devil   Hope she is doing well,Sir! Yeah, real life stuff SHOULD come first. But DANG, it always gets in the way  :bhead  Take care of her...we will be here waiting on you. I aint going anywhere any way!  :rock