Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: hitech on January 02, 2019, 03:17:43 PM

Title: What to expect from War Online: Pacific.
Post by: hitech on January 02, 2019, 03:17:43 PM
If you expect it to be any thing like AH you will be very disappointed. As I stated before WOP is not geared for people who like the open style of AH.

WOP Is a start in the air, limited size fighting ring (adjustable but right now approximately 5 miles) .

No hangar or loaded need to be selected. No arena needed to be selected. Simply log in (done automatically from steam) Select a battle, choose a plane from the same screen, and check ready for battle.

Soon as enough players are ready the fight starts until one side is dead or the fight time expires.

It includes a slimmed down flight model making it very easy to fly with a mouse. Battle can be configured for easy or real mode or both.

By winning battles and kills you earn War Cash that will let you purchase better planes. It may also be possible to get different skills like the ability to pull more G's before black out or a better wax job on your plane. Just like AH if WOP get a following it will be expanded to include other things to purchase like private skins.

There is a chess like ELO rating system that can also be used for limiting battle entries. I.E. similar skill sets fighting each other.

There is a Tournament system also in place to be used for special events. And possibly cash prizes.

You can also just jump into a free for all that probably will not be scored.

HiTech


Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 02, 2019, 03:33:23 PM
This clarifies what to expect. Much different than AHIII.

Edit to add....

Thank You HiTech, speculation was going rampant as always.
Title: Re: What to expect from War Online: Pacific.
Post by: whiteman on January 02, 2019, 03:37:23 PM
Good stuff!
Title: Re: What to expect from War Online: Pacific.
Post by: Groth on January 02, 2019, 03:39:30 PM
 I am pleased.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 02, 2019, 03:57:35 PM
Oh.  So it is just going to be dueling?  Like a furball lake with air spawn?
The trailer vid sort of gave an impression of a micro scenario with F4 coming in shooting rockets at a hangar.
Not a bad thing, but not really what the vid with F4 taking off from a carrier and jabo'ing with rockets conveyed.   
I still look forward to trying it out.  I wasted many an hour on furball lake too.  :D
Title: Re: What to expect from War Online: Pacific.
Post by: fd ski on January 02, 2019, 04:49:30 PM
So Warthunder/World of Planes basically.

Too bad about simplified flight modeling - i was hoping to club some baby seals :)
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 02, 2019, 05:06:19 PM
Called it!   :devil Good Luck with the new project Hitech.
Title: Re: What to expect from War Online: Pacific.
Post by: DmonSlyr on January 02, 2019, 06:34:48 PM
Seems like it should be pretty fun and fast paced.  :airplane:

How many will have to join before the contest begins?

If I join into a arena where the contest is already going, can I roll and join the contest?

How long does each contest run?



Title: Re: What to expect from War Online: Pacific.
Post by: caldera on January 02, 2019, 07:12:25 PM
So Warthunder/World of Planes basically.

Too bad about simplified flight modeling - i was hoping to club some baby seals :)

That is the kind of thing that makes new people quit, genius.  :rolleyes:
Title: Re: What to expect from War Online: Pacific.
Post by: BuckShot on January 02, 2019, 08:05:01 PM
I hope this is a success for htc, and maybe even funnel new players into AH3!

+1 on the free for all arena!

-1 on the easy mode flight model and pay for g-resistance...

Will this be available only through steam?
Title: Re: What to expect from War Online: Pacific.
Post by: atlau on January 02, 2019, 08:33:10 PM
The simplified flight model is a bummer. I think the flight model is what helps set AH apart from the other games. Why can't they just have stall limiter default to on?
Title: Re: What to expect from War Online: Pacific.
Post by: caldera on January 02, 2019, 10:17:02 PM
The simplified flight model is a bummer. I think the flight model is what helps set AH apart from the other games. Why can't they just have stall limiter default to on?

The stall limiter is the only thing keeping me in the air.  :joystick:  :old:
Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on January 02, 2019, 10:26:52 PM
Seems like it should be pretty fun and fast paced.  :airplane:

How many will have to join before the contest begins?

If I join into a arena where the contest is already going, can I roll and join the contest?

How long does each contest run?

i dont think there are arena's as in ah3.  more like you enter a que and it will put you in the next match.  dont think you will be able to enter an existing match.


semp
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 02, 2019, 10:56:11 PM
The choice of a simpler flight model should make it possible for more people to get interested just like RR did with AW.
Title: Re: What to expect from War Online: Pacific.
Post by: Traveler on January 03, 2019, 12:02:44 AM
So the website for WOP that shows aircraft taking off from a CV is just not accurate?  I guess that will be changed soon. 
Title: Re: What to expect from War Online: Pacific.
Post by: fd ski on January 03, 2019, 12:46:28 AM
The choice of a simpler flight model should make it possible for more people to get interested just like RR did with AW.

back in the days WB took the same path. There was a free ( or cheaper, i don't remember anymore ) version to attract new players. It never really pulled in too many new players as far as I could tell.

I doubt that WOP as meant as bait for AH. It is a new and separate business model. We're SOL if it starts making more money then AH :)


Title: Re: What to expect from War Online: Pacific.
Post by: ccvi on January 03, 2019, 03:35:54 AM
So the website for WOP that shows aircraft taking off from a CV is just not accurate?  I guess that will be changed soon.

Don't you remember what was printed on boxed games boxes in the 70s and 80s? It had nothing in common with the in-game graphics whatsoever. That only changed recently (like in the 90s), when actual screenshots were being printed.
Title: Re: What to expect from War Online: Pacific.
Post by: FESS67 on January 03, 2019, 05:29:34 AM
Don't you remember what was printed on boxed games boxes in the 70s and 80s? It had nothing in common with the in-game graphics whatsoever. That only changed recently (like in the 90s), when actual screenshots were being printed.

ROFLMFAO     ummm yeah it changed many years ago because CUSTOMERS expected to get what they were shown.  I do not think that is unreasonable.
Title: Re: What to expect from War Online: Pacific.
Post by: Brooke on January 03, 2019, 06:01:55 AM
Shouldn't there just be a bikini-clad woman on the cover?
Title: Re: What to expect from War Online: Pacific.
Post by: popeye on January 03, 2019, 08:52:39 AM
Shouldn't there just be a bikini-clad woman on the cover?

She could be lounging under a palm tree on a Pacific island -- and you see her for 1 second as you auger in.  Truth In Advertising.   :D
Title: Re: What to expect from War Online: Pacific.
Post by: Oldman731 on January 03, 2019, 09:05:35 AM
The choice of a simpler flight model should make it possible for more people to get interested just like RR did with AW.


Yup.  IIRC, RR was always more popular than FR.

- oldman
Title: Re: What to expect from War Online: Pacific.
Post by: Ciaphas on January 03, 2019, 09:41:17 AM
So the website for WOP that shows aircraft taking off from a CV is just not accurate?  I guess that will be changed soon.

Aircraft have to come from somewhere... . It doesn't need to be edited, it's the context in which you are placing that video that is misleading.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 09:51:17 AM
Don't you remember what was printed on boxed games boxes in the 70s and 80s? It had nothing in common with the in-game graphics whatsoever. That only changed recently (like in the 90s), when actual screenshots were being printed.

Probably changed about the time players could start leaving reviews online for other players to see.
:cool:

And the 90's aren't that recent, old guy.  :D
Title: Re: What to expect from War Online: Pacific.
Post by: Ciaphas on January 03, 2019, 10:25:00 AM
Probably changed about the time players could start leaving reviews online for other players to see.
:cool:

And the 90's aren't that recent, old guy.  :D

Haha, game mills still don't care, have you seen the FB adds?  :rofl
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 03, 2019, 04:31:48 PM
http://www.waronline.com/


War Online: Pacific is now available for beta testing.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 04:44:24 PM
http://www.waronline.com/


War Online: Pacific is now available for beta testing.

HiTech

Here we go!  :aok
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 03, 2019, 05:13:19 PM
Looks like we can copy/paste our settings over from AH3?

correct me if I am wrong
Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 03, 2019, 06:16:19 PM
Tested dropping my "login.cfg" into the settings folder and it logged me in. Basic settings look like they key from the other settings files. Right now we seem to be limited to what Hitech wants us to look at since I cannot change the resolution or FOV. A few guys are already sitting enqueue waiting for a match up launch.
Title: Re: What to expect from War Online: Pacific.
Post by: APDrone on January 03, 2019, 06:31:50 PM
I likee!!!

 :salute
Title: Re: What to expect from War Online: Pacific.
Post by: perdue3 on January 03, 2019, 06:57:02 PM
What is the complete plane set?
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 03, 2019, 07:00:10 PM
A6M2 vs P40E

Was having a fun fight, got picked..... nothing new I guess :(
Title: Re: What to expect from War Online: Pacific.
Post by: perdue3 on January 03, 2019, 07:03:15 PM
A6M2 vs P40E

Was having a fun fight, got picked..... nothing new I guess :(

Troll? I was not aware the game was playable.
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 03, 2019, 07:04:04 PM
Troll? I was not aware the game was playable.

The Beta is open!  http://www.waronline.com/
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 07:06:59 PM
A6M2 vs P40E

Was having a fun fight, got picked..... nothing new I guess :(

You were in the Free-for-All Arena, right?

You could pick H2H if you wanted to be left alone.

Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 03, 2019, 07:10:03 PM
You were in the Free-for-All Arena, right?

You could pick H2H if you wanted to be left alone.

Just typical, my teamate stayed out keeping it 1 vs 1 until we are on the deck low ammo and another guy comes in to pick. Could have let us finish it out but nope, same mentality.

Its basically the same game, but with out the "meat" of the all around good game that is AH. I wish HTC luck with it, but I think Im done with it already.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 03, 2019, 07:11:22 PM
A6M2 vs P40E

Was having a fun fight, got picked..... nothing new I guess :(

 :rofl

Don't you know that the "Free for All" isn't any different than AH3's Melee Arena....

If you want a 1 VS 1 engagement you need to queue up and pick H to H, 2 vs 2, or whichever you prefer

LOL..... Fugi, you are first to the claim of getting picked in the New WO:P game....hehe

Edit: took me 3 trys to post....dang y'all respond lightning fast
Title: Re: What to expect from War Online: Pacific.
Post by: Tracerfi on January 03, 2019, 07:14:12 PM
It is fun not what I was expecting Question though can we use our Joysticks in game all I did was use my mouse and it worked pretty decently
Title: Re: What to expect from War Online: Pacific.
Post by: redcatcherb412 on January 03, 2019, 07:19:23 PM
It is fun not what I was expecting Question though can we use our Joysticks in game all I did was use my mouse and it worked pretty decently
I copied the settings folder from the AH3 directory to the WOP directory and my controller worked with all the mappings intact. 
Title: Re: What to expect from War Online: Pacific.
Post by: AAIK on January 03, 2019, 07:20:34 PM
Gave it a try (FFA arena) and its kinda fun. I think pilot wounds should be removed entirely and kill the enemy instantly. I was unable to use the num pad and home/etc buttons to change my view at first I somehow enabled them after a few minutes (didn't remember what I pressed). I was able to use the mouse effectively and score a couple kills. One of the players on main radio found the flight model lack-lustre. I didn't experience any stalls.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 07:30:08 PM
Its basically the same game, but with out the "meat" of the all around good game that is AH.

Also without a 15 minute flight to find action.   :lol




Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 03, 2019, 07:37:33 PM

Wow very disorienting in an empty arena, could we get some clouds at least?  Maybe fix the sun so it is directly overhead? 

Flight model is crazy.  You can literally pull the stick back and hold there indefinitely and never stall, never even heard a stall horn come to think of it.  Seriously going to make playing both games almost impossible.

I need to see if it is adjustable but the icons are giant!

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 07:41:15 PM
Wow very disorienting in an empty arena, could we get some clouds at least?  Maybe fix the sun so it is directly overhead? 

Flight model is crazy.  You can literally pull the stick back and hold there indefinitely and never stall, never even heard a stall horn come to think of it.  Seriously going to make playing both games almost impossible.

I need to see if it is adjustable but the icons are giant!

Dougie

Did you have stall limiter and auto trim on?
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 03, 2019, 07:50:58 PM
Did you have stall limiter and auto trim on?


Quite possible, will have to go back and check that.

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: AAIK on January 03, 2019, 07:58:54 PM
I spent a few minutes/hours out of the game and I find I am inclined to play it again. I can feel the desire to play coming back to me. I think HT has something here.
Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on January 03, 2019, 08:08:36 PM
Just typical, my teamate stayed out keeping it 1 vs 1 until we are on the deck low ammo and another guy comes in to pick. Could have let us finish it out but nope, same mentality.

Its basically the same game, but with out the "meat" of the all around good game that is AH. I wish HTC luck with it, but I think Im done with it already.

you do understand this is a game whre you supposed to kill all enemy as fast as possible.


semp
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 03, 2019, 08:41:11 PM
you do understand this is a game whre you supposed to kill all enemy as fast as possible.


semp

LOL!!! yup, in an A6M2! The point is the other player could have had a bit of class and engaged the other guy, but no the pick/kill was more important. Not my style of game is all. Not going to waste my time.
Title: Re: What to expect from War Online: Pacific.
Post by: DmonSlyr on January 03, 2019, 08:55:14 PM
LOL!!! yup, in an A6M2! The point is the other player could have had a bit of class and engaged the other guy, but no the pick/kill was more important. Not my style of game is all. Not going to waste my time.

This is honestly why I wanted a one side FFA with no teams in a fighter bowl. Picking is less prevelant when anyone can shoot any one. I wish people would stay out of 1v1 fights but people are just too desperate for an easy kill.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 09:08:08 PM
[deleted]

I misunderstood DmonSlyr post.  A battle royal is a cool idea, but I have no desire to fly around a free-for-all arena asking permission to attack something.  ;)
Title: Re: What to expect from War Online: Pacific.
Post by: JOACH1M on January 03, 2019, 10:55:02 PM
This is honestly why I wanted a one side FFA with no teams in a fighter bowl. Picking is less prevelant when anyone can shoot any one. I wish people would stay out of 1v1 fights but people are just too desperate for an easy kill.

Battle.

Royal.

Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on January 03, 2019, 11:05:17 PM
LOL!!! yup, in an A6M2! The point is the other player could have had a bit of class and engaged the other guy, but no the pick/kill was more important. Not my style of game is all. Not going to waste my time.

dude once again this is a limited time to kill ask enemy as fast as you can. if this is not that cool. but it will never be a one on one.

semp
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 03, 2019, 11:38:15 PM
Here are my initial impressions.  This is my opinion only, and don't take anything I say to mean I don't like it or think it won't be fun.  I'm just giving feedback and ideas for you to consider. 

1.  There should be some island terrain around.  An archipelago of islands, atolls scattered around the arena.  It could provide some tactical complexity once it gets to the deck,  Besides, You have very nice terrain graphics you should be showing off.  Also, islands would help provide some visual orientation. 

2.  Sprinkle a few clouds.  I know you want to minimize graphic load to support a wide hardware spectrum, but I think you should risk a few.

3.  I'd like to see a grid overview of the various battle populations without having to select each one at a time from the combo. something similar to:
(http://i.imgur.com/bKLCvYE.jpg) 

4.  It may just be me, but I kept losing my joystick.  I'd have to restart the game to get it to see me moving the stick.  But I can't reliable repro this. 

5.   Films?  I create films but is the film viewer going to be part of the distro?  Really, for the intended market, it should be integral to the game UI and not a separate program to find in your folder and run. 

6.   I can see a roster, but that is everyone in all matches?  Maybe columns in that grid to show what battle the player is in (H2H, 4v4, etc), state (queued or flying) .  This is similar but different than item #3.  Two ways to view the battle population vs player location.

7.  The clipboard seems insanely large.  Can the radar be separated from that?  When I am bringing up the radar, I generally don't need the other stuff, and when I am using the other stuff, I don't need the radar.  Make the radar a separate window and maybe scale-able.  I'd like to position it some where an leave it up so I am not having to bring up that giant billboard.

8.  Is vox not enabled? I saw settings for it, but I wasn't getting it working. That could be a problem on my end.

9.  When I bring up the radar, I'd like to have a border rim to the radar display that is divided into 4 quadrant arcs.  The arc that is the direction toward the closest enemy plane colors that segment red.  That give me a general direction to head to find the closest thing to shoot at. 
 
10.  The biggest issue I see is the US vs Axis plane set.  One is all "turn and burn" , and one is all "Hit and Git".  The U.S. planes would be crazy to turn fight the Japanese planes, and the Japanese planes will get tired of chasing the blue planes around the circle when they don't want to get caught.  At co-alt or alt disadvantage, the U.S. planes best chance is going to be to go straight HO and roll the dice on his superior fire-power and armor. Seems like that all might lead to a lot of frustration.

In the Free-for-All, it seems to me both sides should have all planes available. 

11.  (I didn't get to play the4v4 etc so I assume they are not what I am about to describe.) What would might make heterogeneous planesets work is a mission to concentrate the action.  A micro-scenario.   Example: 4  A6M2 air-spawn and are escorting 6 (AI) Betty bombers from point-A to their drop point.  4 F4F air-spawn near and have to kill 3 of the 6 Betty before they drop.   That puts a time limit on the F4F booming/zooming.  Sooner or later they have to take risks or lose the match.  The victory conditions will compel them to engage more aggressively the close the Betty get to dropping.

Is this kind of what you are eventually planning?  Or is it always jsut going to be spawn in a circle and fight?

12.  If players are in a battle queue there should be a set time to wait before the battle just begins anyway with AI to fill in the open positions.  You don't want to keep 63 people on ice forever waiting for one last player.

Overall, I think it has potential.  It will be interesting to watch.

:salute,
CptTrips
Title: Re: What to expect from War Online: Pacific.
Post by: viking73 on January 04, 2019, 01:28:33 AM
So I downloaded it to have a look. The game started with the same background music HTC has used for 20 years. I exited and deleted.
Title: Re: What to expect from War Online: Pacific.
Post by: bozon on January 04, 2019, 02:54:32 AM
So I downloaded it to have a look. The game started with the same background music HTC has used for 20 years. I exited and deleted.
How very bright of you  :rolleyes:
Title: Re: What to expect from War Online: Pacific.
Post by: Bruv119 on January 04, 2019, 04:04:12 AM
has it been launched yet?  i thought it had the 7th on there (my birthday) 
Title: Re: What to expect from War Online: Pacific.
Post by: Brooke on January 04, 2019, 04:12:19 AM
Background music is my #1 concern when considering air combat.  It's way more important even than my #2 concern (what font is used in the company's logo).  I couldn't take it.  I lit my computer system on fire and then ran screaming from my house, into a dark and stormy night.  "WHY?!", I shouted at the sky, shaking my fist.
Title: Re: What to expect from War Online: Pacific.
Post by: FESS67 on January 04, 2019, 04:44:14 AM
Background music is my #1 concern when considering air combat.  It's way more important even than my #2 concern (what font is used in the company's logo).  I couldn't take it.  I lit my computer system on fire and then ran screaming from my house, into a dark and stormy night.  "WHY?!", I shouted at the sky, shaking my fist.

LOL I have not had the chance to try it yet but I am guessing that HTC continues to think crap launch music is a good idea and Skuzzy does love the early 80s gifs and web graphics.

However from what I read it might be fun to fly
Title: Re: What to expect from War Online: Pacific.
Post by: Brooke on January 04, 2019, 05:10:15 AM
has it been launched yet?  i thought it had the 7th on there (my birthday)

Happy birthday, Bruv!  :banana:
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 04, 2019, 06:30:28 AM
Strange....after downloading and installing/launching the game, I did not notice nor heard any music playing

Only thing I did was copy & paste the info from my login.cfg file for AH3 on to the login screen for WO:P....

I have yet had a chance to do anything else as of now...

There was only 1ijac and myself online/ingame on WO:P at the time of DL'ing and a quick look at the game, yesterday..

If any of you have never played/flown in AH3's Match Play Arena, then this new game WarOnline: Pacific is basically the same, except it is trimmed down...most likely in an effort to give new comers / players a better chance of jumping in to some combat action fairly quickly without overwhelming them right from the start...

I would recommend trying not to go "seal clubbing" and running off potential new players/customers

Regarding the WarOnline:Pacific Home website.... It's not a secured website.... The WO:P TOS page is fubared (has a great lot of html code/tags errors) (note: only checked it using chrome browser)

After I get back from taking Dad to the Eye doctor this morning and paying bills when I get home, I'm hoping to have a bit of time to mess around with WO:P this afternoon...

Remember! This WarOnline:Pacific game was not created for the current AH3 crowd!

HTC created it for new customers/players, they needs beta testing done and needs for those of us who are willing and wanting to help, to post anything/bugs/issues that any of us might find and be helpful! Not berating....

~S~ & Cheers

TC
Title: Re: What to expect from War Online: Pacific.
Post by: Ciaphas on January 04, 2019, 08:18:51 AM
Background music is my #1 concern when considering air combat.  It's way more important even than my #2 concern (what font is used in the company's logo).  I couldn't take it.  I lit my computer system on fire and then ran screaming from my house, into a dark and stormy night.  "WHY?!", I shouted at the sky, shaking my fist.


The music is out of place for sure.

The GUI... .

Hire an interface artist, it still looks like an old Win 3.1 application.




Sent from my iPhone using Tapatalk
Title: Re: What to expect from War Online: Pacific.
Post by: pallero on January 04, 2019, 08:54:59 AM
What is the air start altitude for gvs?
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 04, 2019, 09:00:01 AM
What is the air start altitude for gvs?

-6.  But it's a short flight.  :cool:
Title: Re: What to expect from War Online: Pacific.
Post by: popeye on January 04, 2019, 09:04:34 AM
I like the warning tone at the edge of the "map", just before instant return to tower.  Please implement this in AH3.   :D
Title: Re: What to expect from War Online: Pacific.
Post by: Wiley on January 04, 2019, 09:44:20 AM
I like the warning tone at the edge of the "map", just before instant return to tower.  Please implement this in AH3.   :D

This.  All of this.

Wiley.
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 04, 2019, 09:49:37 AM
If you brought your settings over, you may not have the damage and map displays in the lower corners, There is no clip board concept with a map, the will be disabled shortly.


HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 04, 2019, 10:03:22 AM
So I downloaded it to have a look. The game started with the same background music HTC has used for 20 years. I exited and deleted.

Dweeb.  :rofl.  :aok
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 04, 2019, 12:46:20 PM
Did you have stall limiter and auto trim on?

Went back and looked and I did not have them checked!  It seems that you cannot stall the p40.  I can understand a more forgiving flight model but you still should be able stall out. 

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 04, 2019, 12:56:39 PM
Went back and looked and I did not have them checked!  It seems that you cannot stall the p40.  I can understand a more forgiving flight model but you still should be able stall out. 

Dougie

Interesting.  I had those check initially and and definitely  noticed a weird feel when I first started.  I was like "OMG Hitech!  This is HORRIBLE!!!"   :rofl :rofl :rofl

There was a definite difference once I unchecked them, but I can't say for sure if I had stalled the P40.  It did feel more like I expected, but may have still been nerfed to some degree.

I'll play with it tonight and verify.

:salute

Title: Re: What to expect from War Online: Pacific.
Post by: Wiley on January 04, 2019, 01:00:22 PM
Interesting.  I had those check initially and and definitely  noticed a weird feel when I first started.  I was like "OMG Hitech!  This is HORRIBLE!!!"   :rofl :rofl :rofl

There was a definite difference once I unchecked them, but I can't say for sure if I had stalled the P40.  It did feel more like I expected, but may have still been nerfed to some degree.

I'll play with it tonight and verify.

:salute

When I was trying to fight a zero from below what I thought I saw was it wouldn't change attitude violently but rather just gradually lose attitude.  At first I was wondering if they'd implemented gradual damage to control surfaces as I'd taken some hits previously and it was acting like I had less elevator authority, but by what I'm reading here that doesn't seem to be the case.  Mind you I don't have a ton of experience in the P40, I've never liked flying it in here.

Wiley.
Title: Re: What to expect from War Online: Pacific.
Post by: popeye on January 04, 2019, 01:02:58 PM
I couldn't stall the P-40 either, with stall limiter definitely off.  However, this IS a beta version.....      :old:
Title: Re: What to expect from War Online: Pacific.
Post by: caldera on January 04, 2019, 01:03:06 PM
When I was trying to fight a zero from below what I thought I saw was it wouldn't change attitude violently but rather just gradually lose attitude.  At first I was wondering if they'd implemented gradual damage to control surfaces as I'd taken some hits previously and it was acting like I had less elevator authority, but by what I'm reading here that doesn't seem to be the case.  Mind you I don't have a ton of experience in the P40, I've never liked flying it in here.

Wiley.

It's an outrage!   :old:
Title: Re: What to expect from War Online: Pacific.
Post by: Wiley on January 04, 2019, 01:07:43 PM
It's an outrage!   :old:

 :lol  In the past I made it a point to fly most planes just in case I run across them in scenarios/FSO.  For some reason the P40 and I just do NOT get along.  Especially the early models.  I am sure it is a deficiency in me, not the plane itself. ;)

Wiley.
Title: Re: What to expect from War Online: Pacific.
Post by: TWCAxew on January 04, 2019, 03:57:08 PM
Who! The download in the launcher went from half a mb/s to 50 kb/s. Is that normal? it says 3 hours to completion now =(

DutchVII
Title: Re: What to expect from War Online: Pacific.
Post by: caldera on January 04, 2019, 04:04:17 PM
:lol  In the past I made it a point to fly most planes just in case I run across them in scenarios/FSO.  For some reason the P40 and I just do NOT get along.  Especially the early models.  I am sure it is a deficiency in me, not the plane itself. ;)

Wiley.

I don't think anyone gets along very well with the P-40.  It has something to do with getting shot down a lot.  :bhead
Title: Re: What to expect from War Online: Pacific.
Post by: Vulcan on January 04, 2019, 04:20:44 PM
Who! The download in the launcher went from half a mb/s to 50 kb/s. Is that normal? it says 3 hours to completion now =(

DutchVII

Mines running at a constant 12Mbps.
Title: Re: What to expect from War Online: Pacific.
Post by: zack1234 on January 04, 2019, 05:04:23 PM
Is this game live?
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 04, 2019, 05:07:33 PM
Is this game live?


http://www.waronline.com/


War Online: Pacific is now available for beta testing.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: AAIK on January 04, 2019, 08:25:17 PM
I am getting a weird effect with the global reflections, they seem to be stuttering. It gives me a bit of a loss of balance.
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 04, 2019, 08:32:52 PM
I am getting a weird effect with the global reflections, they seem to be stuttering. It gives me a bit of a loss of balance.

How many beers have you had? :cheers:
Title: Re: What to expect from War Online: Pacific.
Post by: BBQsam on January 04, 2019, 08:59:22 PM
Is this game live?

Yes
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 04, 2019, 11:25:03 PM

What are the little green crosses floating in front of the cons about?

And thank you who ever changed the sun!!!

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: puller on January 05, 2019, 01:04:42 AM
What are the little green crosses floating in front of the cons about?

And thank you who ever changed the sun!!!

Dougie


That sounds like a lead computing sight!!

Also download went from 15 mins at 9pm CST to 35 min at 1am...should be other way around...
Title: Re: What to expect from War Online: Pacific.
Post by: Eagler on January 05, 2019, 07:27:12 AM
download speed is crawling this morning
Title: Re: What to expect from War Online: Pacific.
Post by: Mongoose on January 05, 2019, 09:08:42 AM
OK, I checked it out.  First, I found that someone else had already claimed my handle.  :frown:

For years there have been a group of people telling Hitech that he needs to turn Aces High into an arcade game.   From what I see, Hitech made a separate arcade game for the kids, and left Aces High as the full fledged flight simulator for the grown ups.   :salute
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 05, 2019, 10:26:13 AM
Use your same login ID as aces high.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 10:54:06 AM
Out of  curiosity, does WarOnline:Pacific automatically import any settings or configuration files from AH3, since both games install in to the same C:\hitechcreations\ main folder?

Reason for my question is because others posted about hearing start up music, etc...so when I got a chance to log in to WO:P last night, I checked out all the options, graphics, preferences, GUI, sounds, etc and noticed that without me having a chance to change anything yet... I noticed that most of my settings for WO:P were identical to how I have them set in AH3...hence the reason I heard no music playing...all my sound preferences/settings were set exactly how I have them in AH3

I did notice that the 2nd time I logged in to WO:P, that my graphics had changed with some items turned on/enabled that I had disabled the first time I logged in.... All sliders were maxed detail except Environmental, which was set back to 1 again, to where before during my first time logging in I had moved all detail sliders to roughly straight down the middle with EM slider to 0/none.....

All had moved and bloom, flare and some other check boxes had been enabled again....

I then proceeded to copy only my plane hps and other plane settings files and just certain other settings files like keymap files, controllers settings files, etc....

I didn't bother with copying/pasting the entire settings folder...only those files that showed up in WO:P settings folder that was also present in the AH3 settings folder...along with the keymap files, etc...

Oh, and I didn't bother with copying over any Gunner/bomber/GV/pt boat filled....just the fighter planes only ....


TC
Title: Re: What to expect from War Online: Pacific.
Post by: Krupinski on January 05, 2019, 11:16:59 AM
I'm having the same issue I've had since the introduction of AH3, the game is just a white screen. The only way to get it to work properly is to restart or sign out of my PC. I've tried closing every conceivable program that might be interfering with no results.

(https://i.imgur.com/tJeK0C1.jpg)
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 11:39:22 AM
Krup, had you been playing any other games before your first attempt at login to AH3 or WO:P?

Or is it doing the "White Screen" after 1st start up of your computer, then trying to login straight to either game?

You're on Windows 10, right?

I don't think you have enough items loaded /pinned to your taskbar..... (joking, heh)
Title: Re: What to expect from War Online: Pacific.
Post by: Krupinski on January 05, 2019, 11:42:02 AM
Yeah I don't use actual desktop icons if you can't tell, just pins.. prevents everything from getting messy.  :)

and yes usually it happens after launching any other game, if I play something before attempting to open AH/WO:P it just won't work without a restart/relog.

I hate to say it but this has contributed a lot to me not playing much anymore.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 11:49:49 AM
Yeah I don't use actual desktop icons if you can't tell, just pins.. prevents everything from getting messy.  :)

and yes usually it happens after launching any other game, if I play something before attempting to open AH/WO:P it just won't work without a restart/relog.

I hate to say it but this has contributed a lot to me not playing much anymore.

Are you using a SSD for your Windows 10 and for your graphics card driver package installation? (also, what about AH3 and WO:P installation location and your other games? Are they installed on SSD drives or HDD drives?)
Title: Re: What to expect from War Online: Pacific.
Post by: Krupinski on January 05, 2019, 11:51:55 AM
It's all on an SSD, I've tried swapping the game from SSD to HDD to even a hybrid SSD/HDD it doesn't make a difference.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 12:07:33 PM
It's all on an SSD, I've tried swapping the game from SSD to HDD to even a hybrid SSD/HDD it doesn't make a difference.

Edit: if you have tried using all those different types of storage devices and you still experiencing the same thing regardless, then it shines a light more strongly at your Windows 10


When you are coming out of another game or video intensive program and try to start up AH3 or possibly WO:P, it looks like your "White Screen" might be happening because the SSD is still using/loaded up with the previous game's video information/DX9 or DX11 information, to where the SSD cache hasn't flushed/cleared itself yet...so that the GPU/Video & DX requirements are clear for use by AH3 or WO:P

Rebooting/logging out of Windows, is allowing your SSD to clean/clear it's cache and depending on the particular SSD, could also have some other features like trash collection, etc....

So, if you were to just go straight to the computer and boot it up, you are saying that you have no trouble if you log in straight to AH3 first time / first thing, correct?
Title: Re: What to expect from War Online: Pacific.
Post by: Krupinski on January 05, 2019, 12:16:46 PM
Yeah if I open AH/WO:P first thing I have no issues, I don't understand how it could be an issue on my end because I have absolutely zero issues with any other programs/games.. it's only this.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 05, 2019, 12:24:33 PM
Yeah if I open AH/WO:P first thing I have no issues, I don't understand how it could be an issue on my end because I have absolutely zero issues with any other programs/games.. it's only this.

Which means other players could run into this too.  maybe a certain percentage of new players trying the game. 

I would post this in the bugs forum so that can help you debug it.

 :salute
Title: Re: What to expect from War Online: Pacific.
Post by: Mongoose on January 05, 2019, 12:33:16 PM
OK, I checked it out.  First, I found that someone else had already claimed my handle.  :frown:

Use your same login ID as aces high.

Yep, that was it.  I forgot that my login and my call sign are different.  Thanks.
Title: Re: What to expect from War Online: Pacific.
Post by: SPKmes on January 05, 2019, 12:56:56 PM
Well with all this jibber jabber I thought I should have a look at downloading.... took about 7 mins to download and about the same to install... talk about a pain in the butt...having to do the settings thing but even that was easy ..... had a little play around.... reminds me of a game I had on my phone...in fact it was a P40 also hahaha and had to work your way up to better planes...hmmm   should go see who the app developer was hahaha .... you can now see where the testing of the game interface was done.... We were the guinea pigs people....never got to fight as it is what it is at the moment and I live in a wonderful place that is not in many peoples play time.... 
Title: Re: What to expect from War Online: Pacific.
Post by: Ciaphas on January 05, 2019, 03:26:39 PM
I really wish they would update the GUI for a better look and a  streamlined end user experience. As it stands now, it reminds of a game graphically (GUI) stuck in the early mid 90's. The layout is terribad as well..
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 05, 2019, 04:00:11 PM
Was the 90's a long time ago? Asking for a friend.

Game is set in the 40's, split the difference and you get the 90's.  :devil

Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 05, 2019, 05:01:25 PM
I think there is a flaw with the game as it is. I tried it but there was no one there. With todays attention span I doubt many people are going to hang around waiting for someone to show up. Needs AI.
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 05, 2019, 05:50:49 PM
I think there is a flaw with the game as it is. I tried it but there was no one there. With todays attention span I doubt many people are going to hang around waiting for someone to show up. Needs AI.

it does not officially get released to the public until the 7th.

Dougie
 
Title: Re: What to expect from War Online: Pacific.
Post by: Tilt on January 05, 2019, 06:17:39 PM
Where do we give feed back on this...………   
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 05, 2019, 06:45:22 PM
it does not officially get released to the public until the 7th.

Dougie

good point

still, I would be worried given how all the thousands that tried steam AH bailed after a minimal try.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 06:58:50 PM
Where do we give feed back on this...………   

I've been using this thread Tilt...or guess you could pm HiTech or Skuzzy directly, but probably be sure to put something like "WarOnline:Pacific Beta testing Feedback" or something similar in the subject / topic title....

Then again, they more than likely already get too many/enough PMs as it is.... So do what you think might work better....

Hope this helps

TC
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 05, 2019, 08:01:58 PM
good point

still, I would be worried given how all the thousands that tried steam AH bailed after a minimal try.

LOL I have no idea how many steam kids tried it.... from what I am reading they want instant action, easy mode. The new game is aimed at those types without ruining a game like AH.
Title: Re: What to expect from War Online: Pacific.
Post by: SPKmes on January 05, 2019, 08:28:52 PM
I think there is a flaw with the game as it is. I tried it but there was no one there. With todays attention span I doubt many people are going to hang around waiting for someone to show up. Needs AI.

Need to remember this has been given to us early... not officially open for play...

possibly one thing to look for  would be a basic controller set up from the get go... tab box for choice of  controller... mouse, Stick, gamepad and have a basic default... jumping in for quick fun and finding you have to spend another few minutes could be detrimental hahahaha.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 05, 2019, 09:36:01 PM
Tongs,
Have you opened the stick(controller) folder in either WarOnline:Pacific or AH3 lately and noticed all the added controllers that both games recognize and support these days?

I would think that HTC took the time to include some type of default configuration for each individual one, including the mouse and different types of Xbox gamepads (controllers)

About the only thing that is not in there is the WartHog, the VKB stick series and not sure if I remember seeing the tm1600? Then again, maybe it's there and I just don't remember.....

The list has really grown over the years....


TC
Title: Re: What to expect from War Online: Pacific.
Post by: SPKmes on January 06, 2019, 04:16:16 AM
I have, but when I first logged in to play I had no controller Input...I had to set my all my stick settings... rudder throttle etc.... it just put me in and flying.... but had no control.... didn't try keyboard control but I never have so am lost when it comes to that...
All my controller were showing.. just everything was (input/buttons)were set to not assigned...all except the guns...the guns were assigned...

It didn't take much to do and was no skin off my nose...but for an instant access game a simple default set up could be helpful....
Title: Re: What to expect from War Online: Pacific.
Post by: Canspec on January 06, 2019, 01:50:43 PM
I have, but when I first logged in to play I had no controller Input...I had to set my all my stick settings... rudder throttle etc.... it just put me in and flying.... but had no control.... didn't try keyboard control but I never have so am lost when it comes to that...
All my controller were showing.. just everything was (input/buttons)were set to not assigned...all except the guns...the guns were assigned...

Same for me....not even guns.....If this is what greets new people trying it out, they will be gone quickly....... :old:

Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 06, 2019, 06:15:57 PM
Just tried it, the throttle does nothing, the flaps do nothing, the p40 has no chance against the zero like this. the zero out turns and appears to stay right with me no matter how i control the throttle or flaps.
Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on January 06, 2019, 07:45:22 PM
are you guys such noobs that you can't set up your controls?

I got to play with just throttle and when I press trigger just primary guns for.  then again I was just to lazy to set up the rest.


semp
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 06, 2019, 08:06:57 PM
are you guys such noobs that you can't set up your controls?

I got to play with just throttle and when I press trigger just primary guns for.  then again I was just to lazy to set up the rest.


semp

My controls are setup, the throttle opens and closes but speed doesn't decrease or increase, flaps deploy but make zero difference. For instance, Zero throttle, full rudder, and flaps down and speed stays steady while maneuvering making it impossible to force an overshoot. At least that was my experience. I tried it several times with the same results. Got frustrated and logged.
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 06, 2019, 08:26:29 PM
My controls are setup, the throttle opens and closes but speed doesn't decrease or increase, flaps deploy but make zero difference. For instance, Zero throttle, full rudder, and flaps down and speed stays steady while maneuvering making it impossible to force an overshoot. At least that was my experience. I tried it several times with the same results. Got frustrated and logged.

Did you check the stall limiter and auto trim? Hitech said it was setup for rookies and so you get the soft style flight model.
Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on January 06, 2019, 08:27:40 PM
My controls are setup, the throttle opens and closes but speed doesn't decrease or increase, flaps deploy but make zero difference. For instance, Zero throttle, full rudder, and flaps down and speed stays steady while maneuvering making it impossible to force an overshoot. At least that was my experience. I tried it several times with the same results. Got frustrated and logged.

just tried the throttle, i have dual throttles so i set 1 to throttle one and the other to throttle 2.  it works.  i have stall limiter on.


semp
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 06, 2019, 08:59:29 PM
Okay I just tried again. The throttle will slow the plane but the flaps seem to have little to no effect. All boxes are unchecked. The flight model is just too dumbed down for my taste I guess. So far not a fan but will try it when more planes are available and more people are on. Right now the p40 has no chance against the zero.
Title: Re: What to expect from War Online: Pacific.
Post by: Oldman731 on January 06, 2019, 09:24:44 PM
Just tried it, the throttle does nothing, the flaps do nothing, the p40 has no chance against the zero like this. the zero out turns and appears to stay right with me no matter how i control the throttle or flaps.


This is not news.  Flying the P-40 against any Zeke gives you a grim education as to what American pilots faced in the real war.

- oldman
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 06, 2019, 09:35:29 PM

This is not news.  Flying the P-40 against any Zeke gives you a grim education as to what American pilots faced in the real war.

- oldman

I realize that, but for a game with just two planes right now it is not fun.
Title: Re: What to expect from War Online: Pacific.
Post by: puller on January 07, 2019, 09:47:06 AM
Had some really good fights with DMDJJ yesterday.... :salute JJ was a blast sorry had to run....

And I just copied all my settings over and messed with it....didn't take me long and I didn't have a dumbed down flight model.....
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 07, 2019, 09:50:00 AM
If the flight model is not dumbed down, there will be the same problem as here.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 07, 2019, 11:38:49 AM
You cannot stall so the stall limiter seems to be on regardless of settings. You can pull to black out but not push to red out, other than that I haven't noticed anything different.

Flaps and throttle work normally.

The P-40 vs Zero is an unbalanced fight, an option to fight the same aircraft would be nice outside of the free for all arena, like a duelling mode.
Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 07, 2019, 12:45:15 PM
I copied over all my jsm and kmp files from the AH3 settings folder and in controller setup even the scaling was setup properly. You can probably copy all your skin files over for the planes in the Pacific and forgo the back ground down load. I'm verifying that now.

Just saw Hitech in the queue at WOP.
Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 07, 2019, 12:52:50 PM
Delete the skins.res from the WOP folder and copy over all the skins for the WOP planes.

Wish that place had a testing arena just to auto launch and test your controls until you get them tweaked. Even have some drones flying around to plink at. I don't know what the expectations for players new to our genera will be expecting or, if they even care about being thrown into the fire from the start.

So far all the settings files WOP uses that I copy over work.
Title: Re: What to expect from War Online: Pacific.
Post by: DmdJJ on January 07, 2019, 02:23:37 PM
Had some really good fights with DMDJJ yesterday.... :salute JJ was a blast sorry had to run....
Was fun, sorry I had to turn tail and run so much. Just can't hang with the zeke very long in a turn fight. :salute Flight model is very sluggish in the vertical, even with the stall limiter turned off. Just can't hang on the prop and reverse like it should. 
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 07, 2019, 02:27:22 PM

You can pull to black out but not push to red out, other than that I haven't noticed anything different.



Mine reds out just fine.
Was just in there and it was dusk!  Why is the day/night cycle even part of the game?  It should be eternally with the sun at it s highest point IMO.  Also if this is suppose to be a dumbed down version of AH why dont we have full radar?

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 07, 2019, 03:59:57 PM

Mine reds out just fine.
Was just in there and it was dusk!  Why is the day/night cycle even part of the game?  It should be eternally with the sun at it s highest point IMO.  Also if this is suppose to be a dumbed down version of AH why dont we have full radar?

Dougie

Iffn you be da  dummd  dow  dud  yu  nut  gunna  be noin  howta  reed  dat  dar  tingy anwayz.

Man it lahk yu do no nuffin.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 07, 2019, 09:05:51 PM
Was fun, sorry I had to turn tail and run so much. Just can't hang with the zeke very long in a turn fight. :salute Flight model is very sluggish in the vertical, even with the stall limiter turned off. Just can't hang on the prop and reverse like it should.

Is killshooter on or off? Maybe free for all allows same aircraft fights.
Title: Re: What to expect from War Online: Pacific.
Post by: MickDono on January 08, 2019, 12:03:09 AM
plop
Title: Re: What to expect from War Online: Pacific.
Post by: zack1234 on January 08, 2019, 02:04:16 AM
Gay dog ben is watching you :old:
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 08, 2019, 02:23:42 AM
Is killshooter on or off? Maybe free for all allows same aircraft fights.
That would be great, as I see a lot of posts like" What if noone else shows up and am stuck in Quay waiting. With kill shooter at least you could fight it out with a "good guy" when you get bored.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 08, 2019, 08:44:29 AM
I was able to do both Red Out and Black Out's in both the P40-E and the A6m2

There is no stall"s or spins, like what one would normally experience in AH3

Even climbing vertically the P40-E seems to want to just roll over around 79/80 IAS....fighting it for every thing it's worth, I did manage to get down as slow as 48 IAS a few times....it is as if stall limit settings are tweaked
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 08, 2019, 09:36:18 AM

Also if this is suppose to be a dumbed down version of AH why dont we have full radar?

Dougie

I simply forgot to configure the arena that way. It is intended to have full radar, and you should see radar display in the lower right corner of your screen.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: lunaticfringe on January 08, 2019, 12:01:12 PM
do you guys not realize they had day and night in WWII pacific as well every where is in the world. this Japanese vs American's the war in the Pacific, your not supposed to be able to fight P40 against P40-Zeke against Zeke, you can do that in AH3 Melee arena.
this new game is supposed to be a different game than AH3. HiTech will still be tweaking it. look how long it took until AH3 to get where it is now, stuff takes time that's why its a beta game right now. chill out and be patient.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 08, 2019, 12:04:52 PM
do you guys not realize they had day and night in WWII pacific as well every where is in the world. this Japanese vs American's the war in the Pacific, your not supposed to be able to fight P40 against P40-Zeke against Zeke, you can do that in AH3 Melee arena.
this new game is supposed to be a different game than AH3. HiTech will still be tweaking it. look how long it took until AH3 to get where it is now, stuff takes time that's why its a beta game right now. chill out and be patient.

You chill out.

People are giving their feedback.  They are suggesting improvements and pointing out potential issues.  That is why you have a Beta.
 
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 08, 2019, 12:23:10 PM
Hey Shuffler chill out..... oh wait... never mind.    :D
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 08, 2019, 02:16:48 PM
You chill out.

People are giving their feedback.  They are suggesting improvements and pointing out potential issues.  That is why you have a Beta.


EXACTLY!!!  It is BETA right now so pick it apart and tell them why you think so that when it does go live to the public it is presentable. 

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 08, 2019, 02:34:56 PM
I have not downloaded it. I already know it is not my cup o tea.

I am just watching all the stress and sparks as folks should be just helping to find issues in the game right now.  :D
Title: Re: What to expect from War Online: Pacific.
Post by: VuduVee on January 08, 2019, 02:45:19 PM
Does anyone have plans to play today? I'm in game now and just waiting for opponents. I've gotten two flights in so far and it seems like it's what the fighter crowd always wanted. It's quick engagement, it seems pretty intuitive to grasp the flight model, the mouse players will have no problems, War Thunder is nearly all mouse players and its going well in respects to picking up the flying really easy. So maybe there wont be so much of a clubbing baby seal question.
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 08, 2019, 02:49:29 PM
I have not downloaded it. I already know it is not my cup o tea.

I am just watching all the stress and sparks as folks should be just helping to find issues in the game right now.  :D


I am not into dogfighting that much but I am really hoping it is successful enough that they try doing the same thing for GVing.  The most fun I have in the main arena is when there are opposing spawn points right on top of each other and it turns into a battle royale. 

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 08, 2019, 03:56:16 PM
Does anyone have plans to play today? I'm in game now and just waiting for opponents. I've gotten two flights in so far and it seems like it's what the fighter crowd always wanted. It's quick engagement, it seems pretty intuitive to grasp the flight model, the mouse players will have no problems, War Thunder is nearly all mouse players and its going well in respects to picking up the flying really easy. So maybe there wont be so much of a clubbing baby seal question.

They have scaled it down nicely I hear.
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 08, 2019, 06:32:11 PM
I made a new HTC account just to look into this new thing in beta.
Then I found out my TrackIr finally broke down after almost 12 years and ~15K hours  :rofl :bhead :ahand
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 08, 2019, 07:15:50 PM
I made a new HTC account just to look into this new thing in beta.
Then I found out my TrackIr finally broke down after almost 12 years and ~15K hours  :rofl :bhead :ahand

It's obviously a sign.

(https://pisces.bbystatic.com/image2/BestBuy_US/images/products/6220/6220757_rd.jpg;maxHeight=640;maxWidth=550)
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 08, 2019, 07:18:35 PM
It's obviously a sign.

(https://pisces.bbystatic.com/image2/BestBuy_US/images/products/6220/6220757_rd.jpg;maxHeight=640;maxWidth=550)

I can't even replace my TiR, VR is so totally far away to me as the moon.  :)
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 08, 2019, 07:23:55 PM
I can't even replace my TiR, VR is so totally far away to me as the moon.  :)

Can you sell blood/plasma in Germany?  ;)
https://www.theatlantic.com/business/archive/2015/09/poor-sell-blood/403012/ (https://www.theatlantic.com/business/archive/2015/09/poor-sell-blood/403012/)
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 08, 2019, 07:31:49 PM
Can you sell blood/plasma in Germany?  ;)
https://www.theatlantic.com/business/archive/2015/09/poor-sell-blood/403012/ (https://www.theatlantic.com/business/archive/2015/09/poor-sell-blood/403012/)

 :D

That would take a lot of blood to get a VR capable computer and the VR gear itself. You can't really make more than 100€ per year from this.  Not that it matters, I'm not allowed to donate blood anyway.  :noid
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 08, 2019, 07:36:27 PM
:D

That would take a lot of blood to get a VR capable computer and the VR gear itself. You can't really make more than 100€ per year from this.  Not that it matters, I'm not allowed to donate blood anyway.  :noid

Where there is a will, there is a way.  :D

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSsWKucw2qcxKska8gUa-AJXjUxbLzd2jw3nyzZ7Ubsb4pV-OwG7Q)
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 08, 2019, 09:57:58 PM
Where there is a will, there is a way.  :D

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSsWKucw2qcxKska8gUa-AJXjUxbLzd2jw3nyzZ7Ubsb4pV-OwG7Q)

 :rofl
Title: Re: What to expect from War Online: Pacific.
Post by: rvflyer on January 08, 2019, 10:15:15 PM
How do you get into the game to even try it out, It says I have to pay for an airplane. I do not see where to test it out?
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 09, 2019, 01:11:18 AM
Just select a side and check ready to fly.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 09, 2019, 01:22:27 AM
Does anyone have plans to play today? I'm in game now and just waiting for opponents. I've gotten two flights in so far and it seems like it's what the fighter crowd always wanted. It's quick engagement, it seems pretty intuitive to grasp the flight model, the mouse players will have no problems, War Thunder is nearly all mouse players and its going well in respects to picking up the flying really easy. So maybe there wont be so much of a clubbing baby seal question.
There he is! I guess I will need to get this downloaded if I want to fly with ya! How ya been,Sir! You have been missed :salute
Title: Re: What to expect from War Online: Pacific.
Post by: Bruv119 on January 09, 2019, 02:55:11 AM
is it available on steam?  Everytime I look it just says Jan 2019 amended from the 7th.   
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 09, 2019, 03:04:19 AM
is it available on steam?

Not yet.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 09, 2019, 08:40:08 AM
is it available on steam?  Everytime I look it just says Jan 2019 amended from the 7th.

Just beta still.  Download directly from the site:

http://www.waronline.com/


War Online: Pacific is now available for beta testing.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: mganiev on January 09, 2019, 12:51:03 PM
I can't even replace my TiR, VR is so totally far away to me as the moon.  :)

You can try to make device like TrackIR yourself. It may be cheaper. Google by keywords "opentrack" or "freetrack". I know that there is a lot of such information in the Russian-language Internet, but I don’t know much about the English language.
Title: Re: What to expect from War Online: Pacific.
Post by: BBQsam on January 09, 2019, 01:05:15 PM
<Salute> Snailman
Hey, I will take your plasma for $100!

Then maybe I will be able to fly a Me 163 and do one pass kills.



**big smile**
(https://buzzsharer.com/wp-content/uploads/2016/03/smiling-pit-bull.jpg)

(This looks like my dog)
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 09, 2019, 01:27:44 PM
:D

That would take a lot of blood to get a VR capable computer and the VR gear itself. You can't really make more than 100€ per year from this.  Not that it matters, I'm not allowed to donate blood anyway.  :noid

Hmmm.  You know, I might even have one of those in a box somewhere.  I tried it for a while years back and didn't like it.  If I find it, you can just have it. 

Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 09, 2019, 01:28:43 PM
You can try to make device like TrackIR yourself. It may be cheaper. Google by keywords "opentrack" or "freetrack". I know that there is a lot of such information in the Russian-language Internet, but I don’t know much about the English language.

I am already working on it  :aok

Got me a PS3 Eye from ebay yesterday and am now picking up the other parts. But I'm not sure if I get this all together before the month is over. Crafting is not exactly one of my strongest skills...  :uhoh
However, it will still be invaluable to have it for DCS, ROF and Elite:Dangerous  :joystick:
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 09, 2019, 01:30:27 PM
<Salute> Snailman
Hey, I will take your plasma for $100!

Then maybe I will be able to fly a Me 163 and do one pass kills.

(https://buzzsharer.com/wp-content/uploads/2016/03/smiling-pit-bull.jpg)

(This looks like my dog)

 :rofl

(And you can have the 'secret' to successful Me 163 piloting for free: It's all about throttling back and using flaps  ;))
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 09, 2019, 01:45:05 PM
Hmmm.  You know, I might even have one of those in a box somewhere.  I tried it for a while years back and didn't like it.  If I find it, you can just have it.

(https://burnaway.org/wp-content/uploads/2015/07/94868733-667x500.png)  :old:
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 09, 2019, 01:52:06 PM
(https://burnaway.org/wp-content/uploads/2015/07/94868733-667x500.png)  :old:

Well, I'll feel stupid if I have throw it away.  I should have checked before saying that, but if I still have it, it is yours gratis. I didn't like it, but I had no local gamer friend that would use it.  I probably felt guilty just throwing it away, so I probably just stuck it in a box in the closet.  I'll look for it tonight.


Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 09, 2019, 02:01:36 PM
Well, I'll feel stupid if I have throw it away.  I should have checked before saying that, but if I still have it, it is yours gratis.

I would have to insist on covering at least the shipping expenses though  :old:

But we better take this to PM's now   ;)
Title: Re: What to expect from War Online: Pacific.
Post by: flippz on January 09, 2019, 02:13:05 PM
I am already working on it  :aok

Got me a PS3 Eye from ebay yesterday and am now picking up the other parts. But I'm not sure if I get this all together before the month is over. Crafting is not exactly one of my strongest skills...  :uhoh
However, it will still be invaluable to have it for DCS, ROF and Elite:Dangerous  :joystick:
Check with Bruv. I know he made one. And if I remember correctly he made for like $15. That amount could be wrong but I remember when he said what he had in it I was amazed.
Title: Re: What to expect from War Online: Pacific.
Post by: rvflyer on January 09, 2019, 02:19:10 PM
Earlier yesterday it said I had to buy an airplane, today it let me in without that notice. Had a few fights with HT kind of fun really. Still a few bugs but he is getting there.


Just select a side and check ready to fly.
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 09, 2019, 03:37:14 PM
Things to come.

ELO Base fights, I.E. different battle settings for equal skilled players.

Tournaments with war cash entry fees and rewards.

Custom skin purchases.

Experience system that increases skills.

And possibly special missions like in the mission arena.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 09, 2019, 04:42:33 PM
Things to come.
Experience system that increases skills.


HiTech

There it is....... you can buy the unsaid word (lft, rt, lft, rt, up, dn, up, dn, fire). LOL   ..... only it is built into the game and everyone acknowledges it. Next will be Cloaking Device and Laser.

Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 09, 2019, 06:09:39 PM
Things to come.

ELO Base fights, I.E. different battle settings for equal skilled players.

Tournaments with war cash entry fees and rewards.

Custom skin purchases.

Experience system that increases skills.

And possibly special missions like in the mission arena.

HiTech

But where are the P-38s?  :furious
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 09, 2019, 08:35:45 PM
Things to come.


Experience system that increases skills.



HiTech

What does this mean?
Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 09, 2019, 09:52:43 PM
Is that like fantasy MMORP where experience can be increased to give you more powerful magic casting and abilities to use weapons? So in WOP does that mean the more experience points will finally allow you to turn off stall limiter and move into more realistic arenas? One day you finish a fight and a popup awards you Captain bars and the right to enter the instant death by Bruv arena. And it says next to the accept button, are you cartoon man enough to risk this, muhawwhahaha.....
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 09, 2019, 10:09:29 PM
What does this mean?

My take is you can buy the ability to pull more Gs. That sort of thing. Maybe your plane rolls quicker, climbs better..... etc.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 09, 2019, 11:53:39 PM
My take is you can buy the ability to pull more Gs. That sort of thing. Maybe your plane rolls quicker, climbs better..... etc.
Probably! That would be nice. Almost like as you advance you unlock the "Historical" updates to plane models. I.E. start with Spit MK1 and after so much you get the next design and so on.  OK, I forgot....bad example(Its a Trainer) but you get it. Oh shut up and make another Margarita  :rofl  :neener:
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 10, 2019, 12:12:15 AM
Probably! That would be nice. Almost like as you advance you unlock the "Historical" updates to plane models. I.E. start with Spit MK1 and after so much you get the next design and so on.  OK, I forgot....bad example(Its a Trainer) but you get it. Oh shut up and make another Margarita  :rofl  :neener:

LOL

Actually it buys experience (my description). The plane is not getting better but the pilot is. In game I guess the plane gets easier and more forgiving.

This is my estimation. Only Hitech himself can actually tell us for sure.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 10, 2019, 01:30:53 AM
I am already working on it  :aok

Got me a PS3 Eye from ebay yesterday and am now picking up the other parts. But I'm not sure if I get this all together before the month is over. Crafting is not exactly one of my strongest skills...  :uhoh
However, it will still be invaluable to have it for DCS, ROF and Elite:Dangerous  :joystick:
What's wrong with your trackir? Mine stopped working this weekend but it was only a short in the usb cable. Fixed it with some electrical tape, working fine now.

Always check the cables. I just spent a lot of money this year trying to figure out what was wrong with my computer. Turns out the HDMI cable to my monitor had gone kaput. Took me weeks and too much $ to find the problem.
Always check the cables.
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 10, 2019, 05:37:44 AM
What's wrong with your trackir? Mine stopped working this weekend but it was only a short in the usb cable. Fixed it with some electrical tape, working fine now.

Before it went totally unresponsive for good, I would get all thick red horizontal lines over the camera view display, even in a dark room. Which, according to the naturalpoint forums, indicates the sensor going south.
But I really got my worth out of it, it lasted way longer than anyone could reasonably expect.  :aok
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 10, 2019, 05:34:16 PM


I say in order to start this game out on the right foot that the feature of the SYSTEM telling you who you shot down or got shot down by be changed to only tell you the type of plane and not the call sign.
It makes it very difficult to be "toxic" towards someone if you do not know their callsign!
Also if we do get personal plane skins it will add a bit intrigue and mystery to outstanding pilots with original skins when you dont know their names.
Disabling the feature of cross country communications would probably be a good idea in the toxicity department also.

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: Airchill on January 11, 2019, 02:14:35 PM
I think this is a good move, and may surprise. Also could you change the damage modeling for collisions? I think would lower the HO shots a little, and make turning a quick n then out turn into an actual fight when, if you collide, both planes go down. Probably an old discussion but I have not played that long and didn't get to see the outcome of this opinion.
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 11, 2019, 04:29:02 PM
I think this is a good move, and may surprise. Also could you change the damage modeling for collisions? I think would lower the HO shots a little, and make turning a quick n then out turn into an actual fight when, if you collide, both planes go down. Probably an old discussion but I have not played that long and didn't get to see the outcome of this opinion.

If both collide they both will get damage.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 11, 2019, 04:32:24 PM
If both collide they both will get damage.
Yes..its that "BOTH" issue that rubs me wrong. Its hard to see how "lag" enough not for both to get collided, and still be stable enough not to lose connection,maybe. I still dont fully understand how it all works. It just sucks when you get run into from behind and you are the one going down. :uhoh Had a guy last night, openly bragging about taking down bombers by rubbing off their rudders and elevators with his collision modeling :confused:
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 11, 2019, 05:16:34 PM
You don't understand that the guy that hit you didn't hit you? Two computers, 2 sets of aircraft positions, 2 different outcomes.

If you have a question about player behavior please email support, do not post it here.  :aok
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 11, 2019, 11:49:40 PM
You don't understand that the guy that hit you didn't hit you? Two computers, 2 sets of aircraft positions, 2 different outcomes.

If you have a question about player behavior please email support, do not post it here.  :aok
No i get that part...just hard to see how it works some times. I never get the good end of a collision. I guess I understand..iy the physics that throw me off. I lost a collision in a Wirb the other day LOL That is what I dont understand :rofl   Didnt mean to come off as Griping about player behavior, it was just something that happened. Was just confused, sorry about that :salute
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 12, 2019, 12:12:34 AM
No i get that part...just hard to see how it works some times. I never get the good end of a collision. I guess I understand..iy the physics that throw me off. I lost a collision in a Wirb the other day LOL That is what I dont understand :rofl   Didnt mean to come off as Griping about player behavior, it was just something that happened. Was just confused, sorry about that :salute
You don't get the good end? The good end is when you don't collide. When he collides he gets damage.  :aok
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 12, 2019, 12:17:02 AM
No i get that part...just hard to see how it works some times. I never get the good end of a collision. I guess I understand..iy the physics that throw me off. I lost a collision in a Wirb the other day LOL That is what I dont understand :rofl   Didnt mean to come off as Griping about player behavior, it was just something that happened. Was just confused, sorry about that :salute

You need to read up on latency/variance and the difference

Hope this helps


TC
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 12, 2019, 02:23:13 AM
No i get that part...just hard to see how it works some times. I never get the good end of a collision. I guess I understand..iy the physics that throw me off. I lost a collision in a Wirb the other day LOL That is what I dont understand :rofl   Didnt mean to come off as Griping about player behavior, it was just something that happened. Was just confused, sorry about that :salute

Sounds like you just need to work on avoiding collisions.    :aok

You don't win or lose collisions, you either collide or you don't. The other guy doesn't win a collision he doesn't have, he just doesn't have a collision. Granted sometimes you both have collisions and still have disparate damage but it's still because it wasn't the same exact collision.
Title: Re: What to expect from War Online: Pacific.
Post by: ccvi on January 12, 2019, 05:01:22 AM
Had a guy last night, openly bragging about taking down bombers by rubbing off their rudders and elevators with his collision modeling :confused:

With guns in the tail that's pretty high risk to do. The traditional way is the Vinkman-Maneuvre, as demonstrated here: https://bbs.hitechcreations.com/smf/index.php/topic,387995.msg5163686.html#msg5163686 (https://bbs.hitechcreations.com/smf/index.php/topic,387995.msg5163686.html#msg5163686).

It only really feels not fair for bombers that shouldn't need to evade. Fighter-to-fighter it's never really any kind of issue. And WOP is going to be fighter-vs-fighter?
Title: Re: What to expect from War Online: Pacific.
Post by: zack1234 on January 12, 2019, 05:55:05 AM
Lifes unfair
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 12, 2019, 01:08:32 PM
Only if you are named zack1234.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 12, 2019, 03:53:38 PM
Ok I remember reading it some where...The "White: You have collided with so and so" is collision on MY END? The generic "Yellow" so and so collided with you..his end? Or is it all the same? Either way, I die and he flies on, or at least longer than I can :uhoh Doesnt happen a lot, but when it does its confusing. Lately its like number 3 on the Rant List...200 greatest hits. Just wondering. The Wirb collision is really the one that got me started on this again...how can a plane live through that one :headscratch: That was definitely out of MY control...I know "Shoot him before he gets that close" :rofl
Title: Re: What to expect from War Online: Pacific.
Post by: Lusche on January 12, 2019, 03:56:11 PM
The "White: You have collided with so and so" is collision on MY END?

Yes.

The generic "Yellow" so and so collided with you..his end?

Correct.


Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 12, 2019, 04:47:14 PM
Ok I remember reading it some where...The "White: You have collided with so and so" is collision on MY END? The generic "Yellow" so and so collided with you..his end? Or is it all the same? Either way, I die and he flies on, or at least longer than I can :uhoh Doesnt happen a lot, but when it does its confusing. Lately its like number 3 on the Rant List...200 greatest hits. Just wondering. The Wirb collision is really the one that got me started on this again...how can a plane live through that one :headscratch: That was definitely out of MY control...I know "Shoot him before he gets that close" :rofl

The important thing to remember is your "reality", what you "see" on your computer/end is what matters. If you come diving in on a bomber and fire at 150 feet out into its wing and roll just as you pass missing... from your view ... the wing by inches, it will NOT be a collision on your part. The other guy MAY get a collision.... and this is where it sucks if your the bomber.... or a GV on the ground, if the other guy has a collision on his end/computer/view..... even if he is parked with his engine off in a jeep, it will be recorded as a collision and THAT guy WILL take damage.

Thats the only issue really with this type of collision model. You can be parked minding your own business in a jeep and some guy comes zooming in to strafe you and from your view he collides, but from his view he "just missed" and so flies away undamaged while your damaged/dead. This doesnt happen often, but it is frustrating when it does.

On the other hand nobody gets damage, or both take damage with this technology would be anarchy.
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 12, 2019, 05:20:13 PM
In the end, any game where two vehicles fight in close proximity, there will be collissions.

What amazes me is how there were not more in the real wars.
Title: Re: What to expect from War Online: Pacific.
Post by: ccvi on January 12, 2019, 05:36:26 PM
Maybe the messages should be corrected, to make sense under all circumstanes.

"There was a collision in your universe involving yourself and ..." and
"There was a collision in ...s universe involving him and your alternate self in that universe".

Or something like that.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 12, 2019, 06:10:01 PM
Maybe the messages should be corrected, to make sense under all circumstanes.

"There was a collision in your universe involving yourself and ..." and
"There was a collision in ...s universe involving him and your alternate self in that universe".

Or something like that.

How about:

"Some dayz you git da bahr.  Some dayz da bahr git you!"


Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 14, 2019, 09:49:13 AM
Ok I remember reading it some where...The "White: You have collided with so and so" is collision on MY END? The generic "Yellow" so and so collided with you..his end? Or is it all the same? Either way, I die and he flies on, or at least longer than I can :uhoh Doesnt happen a lot, but when it does its confusing. Lately its like number 3 on the Rant List...200 greatest hits. Just wondering. The Wirb collision is really the one that got me started on this again...how can a plane live through that one :headscratch: That was definitely out of MY control...I know "Shoot him before he gets that close" :rofl

You are trying to understand multiple realities as if it was one reality. Every player is in a unique arena that looks exactly like everyone else's but none have exactly the same player positions. Aircraft speed and travel time for internet data create positional differences. When those positions coincide there's a collision that involves players from 2 different versions of that arena. One or both may get damaged. It makes sense and it's the best solution to an unavoidable problem.

Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 14, 2019, 03:23:41 PM
When you play in the MA for the most part that arena selection is telling the Aces High game running on your PC which "terrain.res" file to load. This is how everyone is playing on the same map each time they enter the MA. The same "terrain.res" is then running on every player's PC who selected the MA and entered it. The only difference now between selecting that "terrain.res" for offline play or online is the drones are being controlled by position and environment state packets the central HTC game routing server is routing to all of those connected PC's. That routing process along with the Internet itself introduces lag which causes the collisions to happen when you didn't see yourself close enough on your PC to have collided.

Some days it really sucks for some player becasue of this. Hitech and Skuzzy have no control over it, and often you have no clue what kinds of problems one or two routers along your Internet connection are going through on any given day. Big storms and presidential elections are known to create huge connection problems for everyone. Then add into that how poorly some Internet backbone companies and providers stay on top of problems.

An old wives tale that the HTC server can be swamped by connections from time to time and causes all of this is bunk. Because our PC runs the game and graphics, the HTC server never even breaths heavy becasue all it does is route packets. And if the HTC server is some kind of UNIX or LINUX, only Skuzzy tripping on the power cord is really going to effect it.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 15, 2019, 09:33:21 AM
FYI, the text of the combobox over the skins preview window is editable.
I assume that is a bug.

:salute
Title: Re: What to expect from War Online: Pacific.
Post by: captain1ma on January 16, 2019, 06:30:30 AM
In the end, any game where two vehicles fight in close proximity, there will be collissions.

What amazes me is how there were not more in the real wars.

Maybe I should turn ON friendly collisions in the next Monday night madness. could be interesting! especially when 3 planes are on 1 guy! LOL
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 16, 2019, 07:42:42 AM
Maybe I should turn ON friendly collisions in the next Monday night madness. could be interesting! especially when 3 planes are on 1 guy! LOL

LOL like pinball between those tall buildings.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 16, 2019, 09:02:36 AM
Incase y'all haven't logged in to WO:P lately there is a new patch update ready!

one other thing, it said/showed that there was 3 inflight, but I was the only one showing on the roster?    drones perhaps?

Got to run, do Dr appt scheduling, so didn't have a chance to launch a plane and check if that is it or not..... typed on Ch 1 questioning it but got no answers


TC
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 16, 2019, 09:06:20 AM
Incase y'all haven't logged in to WO:P lately there is a new patch update ready!

one other thing, it said/showed that there was 3 inflight, but I was the only one showing on the roster?    drones perhaps?

Got to run, do Dr appt scheduling, so didn't have a chance to launch a plane and check if that is it or not..... typed on Ch 1 questioning it but got no answers


TC


I saw some numbers that looked mis-matched too and almost wrote it up. 
There is a refresh button on the Roster, though.  It may occasionally get out of sync with the other displays.

Maybe when one display gets updated, or the battle list combobox is opened, then all the count displays should get updated to ensure they always match.

[edit]  I just saw what you were talking about.  It wasn't just a refresh issue (the issue I saw before I believe was.)

If you are right and it is drones, then either they should be in the roster or not listed in the count.  Otherwise it is teasing you.  "There a 3 in-flight, but we are not going to tell you where they are!"  ;)
Title: Re: What to expect from War Online: Pacific.
Post by: Puma44 on January 16, 2019, 10:32:03 AM
While getting used to the arena, I tried stalling the P-40.  It was very docile and wouldn’t really break into the stall.  Same with trying to coax it into a spin.  Has anyone else noticed this? Is the flight model accurate?
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 16, 2019, 10:39:52 AM
While getting used to the arena, I tried stalling the P-40.  It was very docile and wouldn’t really break into the stall.  Same with trying to coax it into a spin.  Has anyone else noticed this? Is the flight model accurate?

WOP Has 2 different flight models, 1 the same as AH and the 2nd an Easy mode. It can be set to user configurable, or host selected on a per batttle type bases.
Right now all battles are set to Easy mode only.

Also there are now drones in the WOP free for all battle. They are in there own country so they will attack anyone in the free for all area. The next front end release list them as drones in the battle selection. But the current FE can still be played.

There is also a dot command .shownpc 1 that has been in AH for a long time to list the AI in the roster.

HiTech

Title: Re: What to expect from War Online: Pacific.
Post by: Puma44 on January 16, 2019, 11:02:52 AM
WOP Has 2 different flight models, 1 the same as AH and the 2nd an Easy mode. It can be set to user configurable, or host selected on a per batttle type bases.
Right now all battles are set to Easy mode only.

Also there are now drones in the WOP free for all battle. They are in there own country so they will attack anyone in the free for all area. The next front end release list them as drones in the battle selection. But the current FE can still be played.

There is also a dot command .shownpc 1 that has been in AH for a long time to list the AI in the roster.

HiTech



Thanks HiTech!  I had deselected the stall option in settings and was surprised at the stall reaction.  Now it makes sense.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 16, 2019, 11:17:53 AM
Thanks HiTech!  I had deselected the stall option in settings and was surprised at the stall reaction.  Now it makes sense.

I thought it seemed like a reasonable compromise to help noobs get up to speed.  It is docile, but not stupidly dumbed down.  In fact, current AH players might not even notice if they are not in the habit of pushing it beyond the stall point.

Maybe the battles with full model will have higher cash awards thus creating an incentive to kick things up a notch.

:salute

 
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 16, 2019, 12:12:09 PM
Have you looked into getting the game listed on Steam's Early Access?

https://store.steampowered.com/search/?sort_by=Released_DESC&tags=599&genre=Early%20Access (https://store.steampowered.com/search/?sort_by=Released_DESC&tags=599&genre=Early%20Access)

I don't know what the process is.

:salute
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 16, 2019, 03:36:55 PM

There are several “arenas” right now to choose from.  So that is where you might find you phantom players.

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 17, 2019, 05:55:57 AM
There are several “arenas” right now to choose from.  So that is where you might find you phantom players.

Dougie

HiTech posted regarding the drones, even posting the dot command to type/enter if you want to see them show in the roster

The "battle arenas" you have referred to, actually shows how many are playing on either side

Hope this helps

TC
Title: Re: What to expect from War Online: Pacific.
Post by: Vulcan on January 17, 2019, 02:17:06 PM
Just got a release notification on Steam.
Title: Re: What to expect from War Online: Pacific.
Post by: TWCAxew on January 17, 2019, 02:42:46 PM
Just got a release notification on Steam.
Me to. I geuss I go there and help some Noobs..
Title: Re: What to expect from War Online: Pacific.
Post by: Vulcan on January 17, 2019, 03:56:04 PM
Me to. I geuss I go there and help some Noobs..

I forwarded it to a bunch of friends who have show vague interest in AH.
Title: Re: What to expect from War Online: Pacific.
Post by: TWCAxew on January 17, 2019, 04:25:51 PM
I see a bunch of problems still but it's being a lot of fun so far (been fighting 15 guys or so =D)  :x

I will later post my issues or improvements that i would like to see..

DutchVII
Title: Re: What to expect from War Online: Pacific.
Post by: DLXIRON on January 17, 2019, 06:40:09 PM


It is pretty damn fun! and the drones can be pretty aggressive!

Dougie
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 07:34:06 AM
AI drones seem to still be able to maneuver and fight for about 10 to 15 seconds after the wings have come off the plane.
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 18, 2019, 09:05:43 AM
http://www.waronline.com/


War Online: Pacific is now available for beta testing.

HiTech

I don't have "Steam" on my computers nor have I registered ever for an account/whatever like username to post on games there...

Is the above stand alone website, once it is completed going to be tied to the Steam version as far as the "WarOnline:Pacific" community goes?

For reasons like DutchVII posted above, that he noticed some things (might be possible bugs?) that he was going to follow up on later....

Or are we to continue to post anything/bugs/issues that we see or find, here to this thread?

TC
Title: Re: What to expect from War Online: Pacific.
Post by: lengro on January 18, 2019, 09:21:05 AM
War cash vs. price:
The ki43 is listed to a price of 100, which I have collected in war cash. Also, the text is changed to white instead of red indicating its unlocked (I figure).
However, when I try to buy it, the cost is fluctuating between way higher prices?

Is it a beta thing or is there some variable exchange rate between war cash and price?
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 09:23:24 AM
War cash vs. price:
The ki43 is listed to a price of 100, which I have collected in war cash. Also, the text is changed to white instead of red indicating its unlocked (I figure).
However, when I try to buy it, the cost is fluctuating between way higher prices?

Is it a beta thing or is there some variable exchange rate between war cash and price?

Just happened to me also. Try to buy and it gives error and says it costs $400 now. The old bait and switch  :headscratch:
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 18, 2019, 10:37:23 AM
Just happened to me also. Try to buy and it gives error and says it costs $400 now. The old bait and switch  :headscratch:

This would be a bug. Ill take a look

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 01:54:31 PM
This would be a bug. Ill take a look

HiTech

Axis side seems fixed, Allied side is doing it also. F4f showing as 10 then tries charging 14
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 02:05:12 PM
Just got the needed $14 to buy and now its up to 27.78.  :headscratch:
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 18, 2019, 05:02:46 PM
Think I may know what it is. Simple host setting dealing with perk mods.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 18, 2019, 05:11:52 PM
Fairly sure it's fixed. Please test and respond here for me.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: lengro on January 18, 2019, 06:00:31 PM
Fairly sure it's fixed. Please test and respond here for me.

HiTech

Yep, it's fixed. Thank you.
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 09:15:47 PM
Fairly sure it's fixed. Please test and respond here for me.

HiTech

It is fixed now  :aok

The FSO announcement came through to WOP also. That will probably confuse a lot of new players.
Title: Re: What to expect from War Online: Pacific.
Post by: SilverZ06 on January 18, 2019, 09:16:49 PM
Another bug: When I click on buy aircraft for Allied the P-38 doesn't show up.  :frown:
Title: Re: What to expect from War Online: Pacific.
Post by: JimmyC on January 18, 2019, 11:01:30 PM
but....but...but.... what about spittys!
Title: Re: What to expect from War Online: Pacific.
Post by: FESS67 on January 18, 2019, 11:30:16 PM
Is the user interface gong to stay that way or is it that just for the Beta?  It is seriously 1980's and will IMO set a very poor first impression.

I played for maybe 30 minutes to an hour against AI.  They are very clinical.  I loved it and hated it in equal measure.  The flight model feel odd but that is probably just a learning curve thing
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 19, 2019, 12:34:16 AM
Fess, the flight model currently during beta has "Tweaked Stall Limiter" engaged

HiTech posted about  several posts back and said that it would change once WO:P is out of beta

Hope This Helps

TC
Title: Re: What to expect from War Online: Pacific.
Post by: FESS67 on January 19, 2019, 01:31:25 AM
I unchecked stall limiter but the flight is still very 'soft'
Title: Re: What to expect from War Online: Pacific.
Post by: TequilaChaser on January 19, 2019, 01:38:58 AM
Yep, Hitech posted that even though we uncheck the Stall Limiter, he has it turned on manually for the time being

WOP Has 2 different flight models, 1 the same as AH and the 2nd an Easy mode. It can be set to user configurable, or host selected on a per batttle type bases.
Right now all battles are set to Easy mode only.

Also there are now drones in the WOP free for all battle. They are in there own country so they will attack anyone in the free for all area. The next front end release list them as drones in the battle selection. But the current FE can still be played.

There is also a dot command .shownpc 1 that has been in AH for a long time to list the AI in the roster.

HiTech


Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 19, 2019, 02:33:49 AM
A few things I noticed. At first I was unable to buy American. I bought Japanese but none of the American planes would show up. Didn't matter what country I was on or anything, then it suddenly worked. I wish I could recreate it because the P40 vs zero sort of sucked when everybody spawns above you. I tried F3 mode for the first time in a fighter and I kind of get why people say it is too easy, thats fine and all for this game but it doesn't really make sense to have oil on the windscreen if you can just pop into F3 mode. I don't know if the flight model has overload damage but if it does than maybe you should be able to hear the wind and creaking in F3 mode just like you do in F1. I don't know if the flight model accumulates damage without losing control surfaces but it almost seems like the already mush handling gets worse if you have been pinged. In my opinion (everybody has one) if this is the case I would get rid of it as if somebody is trying to learn an aircraft It is confusing if it flys different ways while it still has all of its control surfaces.  Also I am confused as to why it seems like there are mixed nation aircraft on one side for the drones but players have to switch to use Japan or US.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 19, 2019, 04:19:54 PM
In free for all you're not picking a side you're just picking your plane.
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 19, 2019, 08:21:12 PM
But when you pick axis or allied aircraft you end up on one side or the other. Only the drones seem multinational or un national. I assume that when I see an icon with a flag that it is a human not a bot. It would be nice if in the match play arena there was an arena like this free for all with bots.
Title: Re: What to expect from War Online: Pacific.
Post by: Bixby on January 20, 2019, 12:34:44 AM
 I just left WOP after a couple hours there and I agree with you about putting something like this in the Melee Arena with the AI bots. The forced stall limiter should be an option though.
 It was fun and hopefully it will draw players into Aces High III.
 
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on January 20, 2019, 01:13:36 AM
I just left WOP after a couple hours there and I agree with you about putting something like this in the Melee Arena with the AI bots. The forced stall limiter should be an option though.
 It was fun and hopefully it will draw players into Aces High III.
ABSOLUTELY agree! It would stop the ole Icant find a fight.having AI in Melee would be NO JOKE, unless they retard the AI's aggressiveness as they are tough and not easy to fight against.   
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 20, 2019, 02:56:05 AM
When I play WOP the manifold pressure just seems to do what it wants to do, is that normal?
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 20, 2019, 05:36:57 AM
nm got it sorted, rpm axis was reversed
Title: Re: What to expect from War Online: Pacific.
Post by: Bixby on January 20, 2019, 09:41:41 AM
 Oops...I meant to say "Match Play Arena" not the Melee Arena. But on second thought, maybe a separate arena like the  Melee Arena using the same maps with the AI bots.
Title: Re: What to expect from War Online: Pacific.
Post by: The Fugitive on January 20, 2019, 10:11:57 AM
I just left WOP after a couple hours there and I agree with you about putting something like this in the Melee Arena with the AI bots. The forced stall limiter should be an option though.
 It was fun and hopefully it will draw players into Aces High III.
 


Seeing the thread is about WO:P, this is a bit off topic, but here it goes. Why would you want AI in the MA, or Match arenas? Yo can already set this up but creating "Staged Missions" (https://bbs.hitechcreations.com/smf/index.php/board,410.0.html). Personally I PAY to fly and fight with/against other players. What is needed is More players in AH.

Back on topic, Hitech has said that he doesnt expect anything to transfer over from WO:P. I hope it stays that way. If I wanted to play a War Thunder type of game I would have done that long ago, and Im sure there are many who feel the same way. AH is a different game from WO:P and a better game in my opinion.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 20, 2019, 10:54:57 AM
Seeing the thread is about WO:P, this is a bit off topic, but here it goes. Why would you want AI in the MA, or Match arenas? Yo can already set this up but creating "Staged Missions" (https://bbs.hitechcreations.com/smf/index.php/board,410.0.html). Personally I PAY to fly and fight with/against other players. What is needed is More players in AH.

Well, since we are diverging off-topic...  ;)

I had suggested something similar in a Wishlist post: https://bbs.hitechcreations.com/smf/index.php/topic,394769.0.html (https://bbs.hitechcreations.com/smf/index.php/topic,394769.0.html)

I could see it working well in the WWI arena and maybe AvA during less popular times.  It might even make an early/mid-war arena viable again.  In the Main, maybe only AI bomber streams/ goon runs, stuff that players are less likely to take the time to do nowadays.  AI should probably have a different map/icon look so you can know it is AI and decide if you want to bother with it. EU guys playing with 20 players online might like having some 10 plane bombers stream to play with when action is slow. 

One benefit is to solve the Chicken and the Egg problem in less traveled arenas.  No one goes in when they see no one in there. And hanging out in an empty arena with nothing to do, hoping someone might join, gets old fast.  So loners don't stay long, which means others, most often, will not see anyone in there.

Yes, everyone could create their own Staged Missions, but that is not everyone's bag.  That's like saying everyone should just make their own skins.  They technically could, but many prefer to use the ones that others who are much better at it have created for their enjoyment than try to only use ones they have made themselves.

Ideally these AI are off pursuing objectives and missions, doing interesting stuff, not just orbiting in a circle.

[Edit]  Oh, and I would assume that both killing or being killed by AI would be excluded from scores and stats.  It's just filler.

:salute

[Cue the Usual Suspects in 3...2...1...:  "Hey!  You kids get off my lawn! Don't you dare change anything from the way it was in 1999!  Where is my Geritol?? Why is it always so cold in here???" ] :rolleyes:




Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 20, 2019, 01:30:31 PM

Back on topic, Hitech has said that he doesnt expect anything to transfer over from WO:P.

I only stated I did not expect many players to transfer from WOP to AH. I stated nothing about the software development across platforms.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: Lazerr on January 20, 2019, 01:42:30 PM
I only stated I did not expect many players to transfer from WOP to AH. I stated nothing about the software development across platforms.

HiTech

Glad to read that..  i think AH needs to change a bit to keep with the times, while still keeping its foundation. (Open world, great flight model)


Also, i was trying to get my password for my AH3 acct to log in and try WOP, and it seems something is wrong with the password recovery system.  Never recieved an email with the info.
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 20, 2019, 02:10:31 PM
To answer Fugi's question of "why would you want AI in the Match Play" (not the main arena) the answer is that very rarely is anyone in there without prior arrangement as there is no point going there if no one is there, if it had drones there would be something to do and also it would be IMMENSELY helpful to new players. There is really no comparison between the self deploying robots in WOP and staged missions.

 If I was Hitech I would make an arena that is highlighted and call it Practice Arena and in there I would put the terrain from Match Play that has the mountains, add an aircraft carrier in the water and a small landing field. I would put the drones and radar from WOP there, have killshooter turned on, get rid of the boundary fence, and have all the fighters available along with the ability to land but not take off, and the same airspawn as WOP.Make this practice arena free with the option to unlock the other arenas with subscription. This way a new player would be able to get a handle on the basics of air combat before a 2 week trial runs out, at some point they would get bored with drones and want to compete against humans and see what is on the other side of the door labeled.......whatever the main arena is called these days. The flight model would be the same as AH3. The free trial for the rest of the game would be 10 hours of game time. The boot up screen would be a changing piece of marketing about AH3, scenarios, stats I don't know, something.
Title: Re: What to expect from War Online: Pacific.
Post by: Elfie on January 20, 2019, 02:17:12 PM
My CH gear doesn't work in War Online and flying with a mouse is ludicrous at best.

Gameplay from what I've seen is no better than in AH. Nothing but gang-tards and it was all one sided. I started in an A6M and in 4 airstarts saw 2 other Japanese planes and had 6-7 opponents on me immediately each time.
Title: Re: What to expect from War Online: Pacific.
Post by: Elfie on January 20, 2019, 02:21:19 PM
Every time I try to click on "help" the game crashes to the desktop.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 20, 2019, 02:21:53 PM
My CH gear doesn't work in War Online and flying with a mouse is ludicrous at best.

Gameplay from what I've seen is no better than in AH. Nothing but gang-tards and it was all one sided. I started in an A6M and in 4 airstarts saw 2 other Japanese planes and had 6-7 opponents on me immediately each time.

I copied over all my settings from AHIII and everything worked fine.

When there is sufficient population to fill the 2v2, 4v4, 16v16 battles, then ganging won't be a problem.  Well unless you have a teammate that sucks like me and gets killed quickly, but at least it would have started out evenly.    ;)
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 20, 2019, 02:28:28 PM
WOP is ganging, the drones are all hostile, the humans are the icons with either an American or Japanese flag. The humans who are flying airplanes from the same country as yours come from are purple and show up as green on the dar. Killshooter is off with the idea being that it is a free for all although some people are inhibited at shooting at purple. It is confusing. Everyone is trying to get you and each other, the drones shoot at each other. I assume part of the reason for killshooter being off is that if you are flying a p40 and want to shoot at a human player in a p40 that is the only way to do it as if your flying a p40 there will be no red p40 that isn't a drone.
Title: Re: What to expect from War Online: Pacific.
Post by: Elfie on January 20, 2019, 02:53:47 PM
This game is ridiculous. 4 restarts before it "saw" my CH gear. At least now it sees it.

I'm trying to set up my joystick buttons and the "default" setting for the global command to fire all guns is "hat switch forward mode 1"? How do I figure out which button the game sees as my trigger? I can't just double click the command and then pull the trigger to map the button like most games so we need a better way.

Looking at this further, I don't see how to change from "hat switch forward" to the trigger even if I knew which button the trigger was. And since I just

The yaw and pitch axis are both set up correctly in the "map controllers" window and yet I can only roll to my left and dive into the ground once I airstart. I have calibrated the throttle and joystick in the game and out of it.

I can't even communicate with those on my team because I don't know which command opens the chat and since clicking on "help" causes me to CTD...I can't find out that way either.
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 20, 2019, 03:02:41 PM

It might be nice to eventually see a "Party" concept in WarOP similar to Battlefield. 

A player invites a couple of friends into a "Party" and then the party leader can join a battle and all the party members get pulled in at the same time on the same side and either all get in or none.   Squads, friends who like to wing together.

$0.02.

:salute
Title: Re: What to expect from War Online: Pacific.
Post by: Canspec on January 20, 2019, 03:23:09 PM
Now that I have been able to reset all my controls and finally figured out how to get my TrackIR to work in game,I am having some fun....it is like the duelling lake in AH1 and 2 basically a free for all......the drones that give me the most trouble are the ones with a rear gunner.....they rarely seem to miss and i am constantly getting pilot wounded by them.
You are definitely going to get picked by the other players.......especially when you are low fighting a drone or two or three....doesn't really bother me.....when the game goes live, I might just stay with the free aircraft and build war cash.

The best thing about it.....no gvs.......just air combat. 
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 21, 2019, 02:30:12 AM
Could you have made it an early access game? The people over on steam leaving reviews don't seem to understand what open beta means.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 21, 2019, 03:51:53 AM
This game is ridiculous. 4 restarts before it "saw" my CH gear. At least now it sees it.

I'm trying to set up my joystick buttons and the "default" setting for the global command to fire all guns is "hat switch forward mode 1"? How do I figure out which button the game sees as my trigger? I can't just double click the command and then pull the trigger to map the button like most games so we need a better way.

Looking at this further, I don't see how to change from "hat switch forward" to the trigger even if I knew which button the trigger was. And since I just

The yaw and pitch axis are both set up correctly in the "map controllers" window and yet I can only roll to my left and dive into the ground once I airstart. I have calibrated the throttle and joystick in the game and out of it.

I can't even communicate with those on my team because I don't know which command opens the chat and since clicking on "help" causes me to CTD...I can't find out that way either.

Same as AH. double click the button on the conrtoller that you want to be modified and it will highlight. Also same as AH, open radio with / key. Controller and key mapping is exactly the same as AH1, AH2 and AH3.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 21, 2019, 03:53:34 AM
Now that I have been able to reset all my controls and finally figured out how to get my TrackIR to work in game,I am having some fun....it is like the duelling lake in AH1 and 2 basically a free for all......the drones that give me the most trouble are the ones with a rear gunner.....they rarely seem to miss and i am constantly getting pilot wounded by them.
You are definitely going to get picked by the other players.......especially when you are low fighting a drone or two or three....doesn't really bother me.....when the game goes live, I might just stay with the free aircraft and build war cash.

The best thing about it.....no gvs.......just air combat.
Killing drones in wop is definitely more fun than capturing bases unopposed with the 12 guys in the melee arena at 3am.
Title: Re: What to expect from War Online: Pacific.
Post by: Shuffler on January 21, 2019, 09:01:17 AM
Killing drones in wop is definitely more fun than capturing bases unopposed with the 12 guys in the melee arena at 3am.

Funny how some folks are.... they all get on one side and purposely have no opposition. Silly.
Title: Re: What to expect from War Online: Pacific.
Post by: lengro on January 21, 2019, 10:41:40 AM
I do enjoy WOP, plenty of targets in my time zone  :aok

The humans who are flying airplanes from the same country as yours come from are purple and show up as green on the dar. Killshooter is off with the idea being that it is a free for all although some people are inhibited at shooting at purple. It is confusing.

Agreed.
in free_for_all I would expect everyone to show up as enemy, and the concept of country is in the way.
Title: Re: What to expect from War Online: Pacific.
Post by: pallero on January 21, 2019, 03:23:42 PM
The best thing about it.....no gvs.......just air combat.

Well, no tanks, no thanks.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 21, 2019, 03:48:15 PM
This game is ridiculous. 4 restarts before it "saw" my CH gear. At least now it sees it.

I'm trying to set up my joystick buttons and the "default" setting for the global command to fire all guns is "hat switch forward mode 1"? How do I figure out which button the game sees as my trigger? I can't just double click the command and then pull the trigger to map the button like most games so we need a better way.

Looking at this further, I don't see how to change from "hat switch forward" to the trigger even if I knew which button the trigger was. And since I just

The yaw and pitch axis are both set up correctly in the "map controllers" window and yet I can only roll to my left and dive into the ground once I airstart. I have calibrated the throttle and joystick in the game and out of it.

I can't even communicate with those on my team because I don't know which command opens the chat and since clicking on "help" causes me to CTD...I can't find out that way either.

Were you in the free for all arena? There are no sides or teams there but people might play that way. You can fly either plane and shoot at everybody.

Controls, radio, text, etc all work the same as AH3. Check all your controller mappings or just copy the jsm files over from AH3.
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 21, 2019, 04:50:02 PM
Were you in the free for all arena? There are no sides or teams there but people might play that way. You can fly either plane and shoot at everybody.

Controls, radio, text, etc all work the same as AH3. Check all your controller mappings or just copy the jsm files over from AH3.

Copying jsm and key map files is no issue, although nothing will be broken if you copy your all your settings. Some new options will be turned off from their default if you copy other files. Things like Auto Target Lock with the lead sight.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 21, 2019, 06:10:45 PM
WOP is ganging, the drones are all hostile, the humans are the icons with either an American or Japanese flag. The humans who are flying airplanes from the same country as yours come from are purple and show up as green on the dar.

There's dar? What button?
Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 21, 2019, 08:17:24 PM
I don't know what button, don't know if there is a button, it is the circle down at the bottom right of the screen. If it requires a button I pressed it by accident.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 21, 2019, 11:13:14 PM
oh I had all the hud stuff turned off cause I'm not lame and all. it turns on randomly when you start turning hud features on and off, doesn't seem to be linked to any one of them. Weird AF.
Title: Re: What to expect from War Online: Pacific.
Post by: flippz on January 22, 2019, 07:12:57 AM
Being a vr user, would like to see a lil more definition in the water. To me it’s a Lil harder to get depth perception to the water and being as this is all over water I may help.
Title: Re: What to expect from War Online: Pacific.
Post by: lunaticfringe on January 22, 2019, 02:38:44 PM
Funny how some folks are.... they all get on one side and purposely have no opposition. Silly.


this very same thing would happen in the MeLee arena if HiTech made Melee a 2 country war. I think that's why he won't do it.

we already close to having it now, with Bish and Rooks hitting Knights at same time, like yesterday and last night.
Title: Re: What to expect from War Online: Pacific.
Post by: Wiley on January 22, 2019, 02:46:17 PM

this very same thing would happen in the MeLee arena if HiTech made Melee a 2 country war. I think that's why he won't do it.

we already close to having it now, with Bish and Rooks hitting Knights at same time, like yesterday and last night.

That's what I think would happen as well.  You'd essentially have 2 teams, one that may as be called "The Winners" and the other called "The Losers" and the people who like to horde roll would be on the one side, with the few people who enjoy defending would be on the other.

Wiley.
Title: Re: What to expect from War Online: Pacific.
Post by: Bruv119 on January 23, 2019, 08:53:09 PM
at round end  timer counter would like to see a quick battle summary before its reset .

Like Bruv119  50 kills   5 deaths 


etc etc

also ace status once your up to 5 kills put a little *  next to your name so others can come and kill you.   get ten  **   and so forth.   :airplane:
Title: Re: What to expect from War Online: Pacific.
Post by: bustr on January 23, 2019, 09:02:45 PM
The command .shownpc 1 works in the AH3 Matchplay arena and shows one AI in flight. If you don't want to see it .shownpc 0 turns it off.
Title: Re: What to expect from War Online: Pacific.
Post by: popeye on January 30, 2019, 11:16:40 AM
How do I set the FOV for WOP?  (Or, can I set it?)  Trying to match the views I have set in AH.
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 30, 2019, 02:53:10 PM
How do I set the FOV for WOP?  (Or, can I set it?)  Trying to match the views I have set in AH.
It can not be set.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 30, 2019, 06:29:54 PM
Having sides in free for all does not make sense to me. Forcing sides and limiting aircraft choice to the worst turner is likely turning people off.

I also wonder if the skin downloads are freaking some people out.
Title: Re: What to expect from War Online: Pacific.
Post by: FLOOB on January 31, 2019, 05:37:03 AM
How do I set the FOV for WOP?  (Or, can I set it?)  Trying to match the views I have set in AH.
No more gaming the game!
Title: Re: What to expect from War Online: Pacific.
Post by: Vudu15 on January 31, 2019, 09:12:32 AM
I placed this under the new trailer post but I figured I would place it here too..

After 2 hours in game I can say that this was an awful idea. Spent my first 20 mins trying to figure out what in the world was going on, got my controls set and was finally able to join a side after I figured out to double click on the side button. I have money from shooting planes but still can't buy planes in game so not sure if that's me or the game.

You put A6Ms against the P40s at 10K with random AI that spawn behind you that fight against all players regardless of sides and expect new players to learn the game, fight AI and fight players that drop in and out without you being aware. I see a map on some of your screen shots but whatever setting I put I have no map nor have I seen an option for one. I flew the P40E for most of my time today and I had forgotten how much of a dog that poor plane is. I fought a decent pilot and lost all fights with him in a A6M2 I killed him twice as he was fighting AI and I had alt he shot me down the 3 other times we met and knew I was there. Expecting a brand new person to jump the learning gap learn the UI and then fight zeros with a P40 is just bad.

I see this drawing you guys away from AH which is not good, you should have worked on the F2P aspect for AH ditch your ENY system and make a scaled payment system based on planes
rough idea would be 5 bucks gets you 30ENY planes and above 10 bucks gets you 15ENY and above and 15bucks get all, continue with perk points but make all aircraft perked to anyone below the 15 bucks per month that way if you want to hop in a 51 but you pay 5 bucks you can still do that but if you lose the plane you lose the points like normal. and for free you get like 5 aircraft maybe 1 tank 3 fighters and 2 bombers. all your hanger queens maybe although this may be too rough.

Anyhow I think this was well over a year that places a whole new game that could have been a part of what we currently have except that y'all burned yourself's when we got AH greenlit and it wasn't really F2P.

But anyway enjoyed the time I had in this game from 2001 to today. Well in AH proper not WOP.

My well more than 2 cents.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on January 31, 2019, 09:58:18 AM
Sounds like it's not for you. Maybe that's why it's a separate game from AH3, but your complaints are mostly about the update which changed free for all into two sides with AI shooting everyone.  I hope that changes back soon. Prior to that it was free for all and you could fight a P-40 in a P-40. You'd probably like that version. Keep in mind that the full AH3 flight model is an option, not yet available, in WO:P.

The plane purchase does not seem to be implemented yet but I think Hitech was in an F4u.  :noid

I haven't tried the matches yet because so far most players do not communicate with voice or text.
Title: Re: What to expect from War Online: Pacific.
Post by: hitech on January 31, 2019, 10:14:51 AM
I placed this under the new trailer post but I figured I would place it here too..

After 2 hours in game I can say that this was an awful idea. Spent my first 20 mins trying to figure out what in the world was going on, got my controls set and was finally able to join a side after I figured out to double click on the side button. I have money from shooting planes but still can't buy planes in game so not sure if that's me or the game.

You put A6Ms against the P40s at 10K with random AI that spawn behind you that fight against all players regardless of sides and expect new players to learn the game, fight AI and fight players that drop in and out without you being aware. I see a map on some of your screen shots but whatever setting I put I have no map nor have I seen an option for one. I flew the P40E for most of my time today and I had forgotten how much of a dog that poor plane is. I fought a decent pilot and lost all fights with him in a A6M2 I killed him twice as he was fighting AI and I had alt he shot me down the 3 other times we met and knew I was there. Expecting a brand new person to jump the learning gap learn the UI and then fight zeros with a P40 is just bad.

I see this drawing you guys away from AH which is not good, you should have worked on the F2P aspect for AH ditch your ENY system and make a scaled payment system based on planes
rough idea would be 5 bucks gets you 30ENY planes and above 10 bucks gets you 15ENY and above and 15bucks get all, continue with perk points but make all aircraft perked to anyone below the 15 bucks per month that way if you want to hop in a 51 but you pay 5 bucks you can still do that but if you lose the plane you lose the points like normal. and for free you get like 5 aircraft maybe 1 tank 3 fighters and 2 bombers. all your hanger queens maybe although this may be too rough.

Anyhow I think this was well over a year that places a whole new game that could have been a part of what we currently have except that y'all burned yourself's when we got AH greenlit and it wasn't really F2P.

But anyway enjoyed the time I had in this game from 2001 to today. Well in AH proper not WOP.

My well more than 2 cents.

Did you copy your settings folder over? If so you messed up a bunch.

HiTech
Title: Re: What to expect from War Online: Pacific.
Post by: CptTrips on January 31, 2019, 05:22:01 PM
After 2 hours in game I can say that this was an awful idea. Spent my first 20 mins trying to figure out what in the world was going on, got my controls set and was finally able to join a side after I figured out to double click on the side button. I have money from shooting planes but still can't buy planes in game so not sure if that's me or the game.

I agree in so far as i think the UI and menu system still need more work.  It's still early Beta.  The important thing it to get something in users hands as early as possible to start getting feedback.  It isn't written in stone yet. It will evolve.

You put A6Ms against the P40s at 10K with random AI that spawn behind you that fight against all players regardless of sides and expect new players to learn the game, fight AI and fight players that drop in and out without you being aware.
...
Expecting a brand new person to jump the learning gap learn the UI and then fight zeros with a P40 is just bad.


I agree in as much as the P-40 and F4F are poorly fitted to death-match fight against Zero's in a confined space.  I guess once the war cash system is fully engaged, you could make up for the mismatch by greatly rewarding the weaker planes.  The other thing that would mitigate that would be matches that are mini-scenarios where the setup and victory conditions could balance out the dissimilar aircraft. 




I see this drawing you guys away from AH which is not good, you should have worked on the F2P aspect for AH ditch your ENY system and make a scaled payment system based on planes
rough idea would be 5 bucks gets you 30ENY planes and above 10 bucks gets you 15ENY and above and 15bucks get all, continue with perk points but make all aircraft perked to anyone below the 15 bucks per month that way if you want to hop in a 51 but you pay 5 bucks you can still do that but if you lose the plane you lose the points like normal. and for free you get like 5 aircraft maybe 1 tank 3 fighters and 2 bombers. all your hanger queens maybe although this may be too rough.

I wouldn't be surprised to someday see some version of F2P account level folded into AH.  But I'm sure they would wnat to gain lots of experience first in a separate title before risking changes in their main product.


But anyway enjoyed the time I had in this game from 2001 to today. Well in AH proper not WOP.

Then keep on enjoying what you've been enjoying.   :D

:salute

Title: Re: What to expect from War Online: Pacific.
Post by: pembquist on January 31, 2019, 11:29:17 PM
I admit it took me a while to figure out how to buy allied planes, I complained on range or whatever the vox is called and somebody asked me if I knew how to buy planes. The problem I had was I didn't have the box for allied planes checked. Or something like that. It doesn't take much, just ten AI kills to get a wildcat, and the FM2 isn't too hard to get once you have that. Personally, maybe because of the fighting style, the constant spawning enemies or something but base model zero seems to be the easiest plane to get kills in period.

The free for all/country thing is unexplained so it isn't clear whether or not killing the purple people is ok or not. In my opinion everybody should be red with maybe something to indicate that it is a person not an AI. The flag that humans get on their icon kind of ads to the confusion as to whether you are supposed to be shooting at "foreigners" or everybody.

I don't know if the AI gets bettter the more you play but the dive bombers are becoming ridiculous.

I think its fun, I wish you could land, the AI seems to get landings.

I see that you started adding AI in the Match Play if you spawn out on a runway heading. They seem to take a long coffee break between launching and It might be nice to have more than one at a time, I'm also not sure why the WW1 planes are in rotation likewise the Mossie Bomber.

TLDR: Maybe a little work on the UI so people know what is going on and more obviously how to upgrade planes, Maybe start with the f4f instead of the P40.
Title: Re: What to expect from War Online: Pacific.
Post by: Ack-Ack on February 01, 2019, 01:22:36 AM
Expected to see the P-39 and P-38 to round out the USAAF portion of the US planeset.  Hopefully in a future update along with the Seafire.
Title: Re: What to expect from War Online: Pacific.
Post by: FLS on February 01, 2019, 10:52:00 AM
I admit it took me a while to figure out how to buy allied planes, I complained on range or whatever the vox is called and somebody asked me if I knew how to buy planes. The problem I had was I didn't have the box for allied planes checked. Or something like that. It doesn't take much, just ten AI kills to get a wildcat, and the FM2 isn't too hard to get once you have that. Personally, maybe because of the fighting style, the constant spawning enemies or something but base model zero seems to be the easiest plane to get kills in period.

The free for all/country thing is unexplained so it isn't clear whether or not killing the purple people is ok or not. In my opinion everybody should be red with maybe something to indicate that it is a person not an AI. The flag that humans get on their icon kind of ads to the confusion as to whether you are supposed to be shooting at "foreigners" or everybody.

I don't know if the AI gets bettter the more you play but the dive bombers are becoming ridiculous.

I think its fun, I wish you could land, the AI seems to get landings.

I see that you started adding AI in the Match Play if you spawn out on a runway heading. They seem to take a long coffee break between launching and It might be nice to have more than one at a time, I'm also not sure why the WW1 planes are in rotation likewise the Mossie Bomber.

TLDR: Maybe a little work on the UI so people know what is going on and more obviously how to upgrade planes, Maybe start with the f4f instead of the P40.

I've tried to buy planes but it's not working for me. I click the button and it lights up but nothing happens.

Edit: I did some testing and I can buy planes but not when I'm in VR.
Title: Re: What to expect from War Online: Pacific.
Post by: Odee on April 02, 2019, 10:41:52 PM
Wouldn't it have been easier to just make AH3 into a 2 sided war, with coded balancing of players per side?  :salute
Title: Re: What to expect from War Online: Pacific.
Post by: guncrasher on April 03, 2019, 12:00:09 AM
Wouldn't it have been easier to just make AH3 into a 2 sided war, with coded balancing of players per side?  :salute

that's exactly what he did.


semp
Title: Re: What to expect from War Online: Pacific.
Post by: flippz on April 03, 2019, 04:34:57 PM
Wouldn't it have been easier to just make AH3 into a 2 sided war, with coded balancing of players per side?  :salute
Don’t ask sensible questions please.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on April 04, 2019, 12:08:48 AM
 :rofl Yup...that will get you booted :devil
Title: Re: What to expect from War Online: Pacific.
Post by: 100Coogn on April 04, 2019, 12:23:05 AM
Wouldn't it have been easier to just make AH3 into a 2 sided war, with coded balancing of players per side?  :salute

Maybe an orange & blue arena would have worked.  (oh wait, that did)  RIP Titanic Tuesday..  :salute

Coogan
Title: Re: What to expect from War Online: Pacific.
Post by: lunatic1 on April 04, 2019, 12:44:13 AM
flippz why are you and others so hardheaded-HiTech said NO dammit-so you'all give it up
Title: Re: What to expect from War Online: Pacific.
Post by: lunatic1 on April 04, 2019, 12:46:45 AM
Expected to see the P-39 and P-38 to round out the USAAF portion of the US planeset.  Hopefully in a future update along with the Seafire.

when are you coming back?
Title: Re: What to expect from War Online: Pacific.
Post by: Ack-Ack on April 04, 2019, 12:50:47 AM
flippz why are you and others so hardheaded-HiTech said NO dammit-so you'all give it up

Because guys like flippz and Vraciu, with their vast experience in game design and development, know more than Hitech.  After all, they both frequently stay at Holiday Inn Express.
Title: Re: What to expect from War Online: Pacific.
Post by: Ack-Ack on April 04, 2019, 03:29:26 AM
when are you coming back?

Hopefully soon, by summer if things continue to go well with my health.  Will probably also move back to San Diego in the summer to continue with helping take care of my parents.
Title: Re: What to expect from War Online: Pacific.
Post by: 1stpar3 on April 07, 2019, 07:03:45 PM
Hopefully soon, by summer if things continue to go well with my health.  Will probably also move back to San Diego in the summer to continue with helping take care of my parents.
:aok Good to hear,Sir! 38's arent nearly as scary, these days :D I sort of miss ya :salute