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51
The O' Club / Re: When 3 million are reported as 100,000..makes ya think..
« Last post by Eagler on Yesterday at 11:29:31 AM »
When your Government is so far left leaning, even the centre are far right... go figure.

Exactly and should be reported as such but when the reporters are far left they are activists and not the reporters they falsely claim to be..

Issue is many still mistakenly trust the media expecting the truth and not an agenda and aren't smart enough and or too lazy to determine the accuracy with cross reference which requires effort..

Then to grossly underestimate the crowd in a feeble attempt to downplay the entire protest...we aren't to believe our own eyes..

Eagler
52
Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by Spikes on Yesterday at 11:24:18 AM »
Its not just me that has these issues, and I have done that.
I mean, there's a few hundred people who play this I presume, and this is the first time I've ever heard of half of these issues in the almost 20 years I've played this game. I think there have been like 5? total people in that span who have cheated/hacked the game and all were dealt with. Usually most cheating claims end up just being one party being worse than the other.

What you're insinuating is that someone has hacked the game in order to bring back up manned guns on a CV? And "of course" the film viewer crashes. Where is the proof of indestructible bases and are there other witnesses?

I do know there have been some bugs with new maps that seem to be fixed in fairly short order.

I think you're just a bit disgruntled that not much has changed since you've been gone, and want to pitch a fit for some empathy, or something.

If you want to leave, leave. There is no need to announce your departure.
53
Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by haggerty on Yesterday at 11:22:47 AM »
Moderators for the horrendous cheating happening
Removing glitches people exploit like recording, exiting game to find someone, and coming back.(Put a timer after opening AHFILM or some sort of fail safe)
Balance the game when numbers are off by changing object hardness or adding steps to cap bases
When teams have 0 players restrict base caps by the other two teams, so they entire team cant be swiped with 0 players on.
Require CV groups to be resupplied for ammo for big guns
GVs that can run out of fuel just like ammo and require resup if they do
Fix sound issues - explosions cause discos for multiple players with 88's and CV guns. sounds like drumming echoing everywhere

I know its never going to be purchased or changed so I am done with this game, but it won't be around much longer if Hitech doesn't figure something out.

What horrendous cheating is happening?  I play daily at the top level and I only know of a couple people that use terrain glitching to see enemy vehicles, but thats not going to be fixed without a game redesign.  People think some of the bomber pilots are cheating with their guns, but its just way too easy to gun in bombers that a little bit of skill goes a long way.
 
Recording vehicles is also not a huge problem, it takes alot of time to leave the game, watch the film, see where they are, then come back to the game and head to that spot...if you are stationary that long you are just trolling and should be cleared out anyway. 

Requiring ships and vehicles to be resupped with ammo and fuel isnt going to fix anything because there isnt a problem there to begin with. 

The CV puffy issue is rare, but yes it does happen.  I've never had a disco from 88's though, maybe check your audio drivers or get a soundcard if its not liking the additional noises introduced.  I often get some game noises blocked out to make room for the flak factory 88's.
54
The O' Club / Re: I Believe in the Possibility of...
« Last post by AKIron on Yesterday at 11:21:12 AM »
55
The O' Club / Re: When 3 million are reported as 100,000..makes ya think..
« Last post by Shuffler on Yesterday at 11:16:24 AM »
I believe there is also a rule against those espousing the rules.
56
The O' Club / Re: When 3 million are reported as 100,000..makes ya think..
« Last post by AKIron on Yesterday at 11:15:11 AM »
Terms of Left and Right are political. Right and wrong on the other hand....
57
The O' Club / Re: I Believe in the Possibility of...
« Last post by Shuffler on Yesterday at 11:13:00 AM »
I was a duck one time.
58
Technical Support / Re: Powered usb issues
« Last post by Animl-AW on Yesterday at 11:12:30 AM »
The bandwidth thing is easy to understand as pci-e is made for fast speed. Even if the bandwidth is shared between the four ports of a pcie card it would exceed the nominal bandwidth of any USB on the motherboard. And as you said, an external hub is sharing the bandwidth of a single port. I guess bandwidth is rarely an issue even when duplicating external disks. Noticeable, maybe, but not critical.

But how about power delivery? That's what causes the brownouts. Do internal pcie USB cards provide full power to each of the four ports?

Just from experience, didn’t read up on PCI vs Hub power distro.

Power is stationary, IE, 14 watts output is 14 watts. However that connected devise distributes it makes it variable. Data is a variable rate.

Example: the LEDs lights on a x52 is its own worst enemy. They will steal power from the operation of the stick. The stick will have less spiking if LEDs are turned off. Its power distribution puts cute lights equal to or above operations as they are 100% constantly (you can dim them to free up power too). Which reminds me of series wiring/distro, or series-parallel.  Lights and operation.

Because the PCIe cards have many pins its probably more consistent, because now we get into a hub’s quality that should transformer the voltage equally to each output. This may be where price comes in. Are you paying for quality transformers that balance it equally. This may apply to PCI too. Remember, cables can have or develop resistance. A direct connection will have less resistance. The longer the cable the more resistance. Just a poor cable using can make you drop from 14 watts to 13.7.

Example: for digital sound systems we use cat5 or cat6. The longest you can use is 500ft. We often use 300ft from backstage to FOH (house mixer).  If you need to extend to 500 it takes a another RIO box to join the extension without one constant 300’ or 500’ cable. Yet with copper I can use it at 500’ with little problems, it will carry more. Optic fiber is the way to go.

Point being, a direct connection will always be more stable. What ya lose is that resistance of a crappy cable. They are not all made the same.

Back to the diode thing. It allows power to pass on the circuit board, kinda like a resister or capacitor. Except it has a switching system according to heat to protect the board. Depending on its design, when it reaches a certain temp it will trigger that switch to kill power. When your video card shuts down from heat that diode needs to cool down before it opens again. Its a breaker. Its work like a thermostat on a car engine. But the opposite.

I’ve fix “blown” components by testing the diodes finding a bad one with a scope, replacing, fires right up at $1 part. But you’ll get charged in the $100s because you have no idea its a $1 piece they fixed in 1 hr. Its one of the most common fixes. In the old days a diode was done with a tube.

In a lightning strike its too fast for the diode to protect it.

So, my guess a PCI will be more consistent and predictable.

When I have a sound system issue, 95% of the time its a cable, not the component.


59
Hardware and Software / Re: SimFab
« Last post by Shuffler on Yesterday at 11:11:39 AM »
That's nice but can you use it if your head is under vr?

Eagler

My thoughts exactly.
60
Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by Flyboy56 on Yesterday at 10:56:28 AM »

questions only HT can answer

I'm not sure how much it costs to keep the servers on and whatever else is required to keep AH3 going but if I was making 15$ per person and it costs me 5$ per person to keep it running why bother selling? $4,000 roughly per month if there is still 400 players paying is great supplement income.
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