Author Topic: What would you change and why?  (Read 5435 times)

Offline DREDIOCK

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What would you change and why?
« Reply #90 on: June 10, 2004, 07:31:49 AM »
Quote
Originally posted by NUKE
I would give like the ability to give the two enemy country's bases each a different color on the map display.

Instead of just a sea of red bases, I would like to be able to distiguise between the 2 enemy countries on the map at a glance, by having the user be able to select the displayed color for enemy bases only bases only.


I second that .

Would also like to see something to make the base numbers more readable. and move the darbars so the dont cover the base numbers and blend in.
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Offline DREDIOCK

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What would you change and why?
« Reply #91 on: June 10, 2004, 07:42:58 AM »
something I'd like to see borrowed from AW.

When I land I've like to be able to see my last 5 kills as well as the last person who killed me.

If I had a second choise I'd also like to be able to disable whatever microchip my wife and daughter have installed that causes them to wait till after I've spent 10-20 min flying doing nothing and only choose to inturrupt me  when Im in the middle of a dogfight.

I swear I could sit on the runway doing nothing but daydreaming for an hour but as soon as Im in the middle of a fight.."Daddyyyyy? Look at the picture I drew"
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Offline Batz

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What would you change and why?
« Reply #92 on: June 10, 2004, 07:52:25 AM »
Your list would read

1. Tool Shed
2. Tool Shed
3. Tool Shed
4. Tool Shed
5. Tool Shed

1. Tool Shed
2. Tool Shed
3. Tool Shed
4. Tool Shed
5. Tool Shed

I will let you figure out which ones you killed and which ones killed you........

Back on topic,

Get rid of the land grab. It’s completely ridiculous...

Offline lazs2

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What would you change and why?
« Reply #93 on: June 10, 2004, 07:52:29 AM »
beetle... no.. I don't like RPS.  with an early war area that did not allow late war planes you would still have a choice to fly any plane you wanted in the other areas and you would still be able to fly one early war sortie and then the next say a dee dee 9.   you just couldn't play sky accountant at the early war fields with a late war plane.

With RPS... there is something for everyone... a reason to not play most of the time.

lazs

Offline DREDIOCK

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What would you change and why?
« Reply #94 on: June 10, 2004, 08:26:55 AM »
Quote
Originally posted by JB42
A limit on being able tto takeoff if there are to many active friendlies in the area. Heck even D-Day was still a relatively small percentage of Allied forces. I hate when 20% of Bish/Knits are over one base.


Agreed. Even in this day and age thre are only so many planes any one base can put up at any one time through logistical reasons alone.

Or tie the amount of planes up from a base directly to the fuel they can take.
 something similar to this for example. though I'd favor something even more drastici ncluding  chopping these numbers in half and/or an outright limit as to how many could be up from a particular base at any one time

10-14 planes 100% fuel.

15-19 planes 75%

20-24 planes  50%
 
25 + planes 25%

This  or something like it would at least force the hoarders into smaller groups And actually force them into putting more thought into planning then "everyone take Xplane with X ammo and fuel load. take off from A30, Joe padodoe you grab a goon and everyone hit a25"

As it stands now it only take slightly more skill and intellegence then a pebble to plan out a successful hoard steamroll
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Offline SirLoin

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What would you change and why?
« Reply #95 on: June 10, 2004, 08:37:38 AM »
Icons...Get rid of nme plane tags.
**JOKER'S JOKERS**

Offline Deth7

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What would you change and why?
« Reply #96 on: June 10, 2004, 09:57:28 AM »
A Korean arena would be nice, nothin better than jets with air brakes.  Besides you get alot more fightin in cause you aren't
grabbin forever on auto climb and nothin rtb's like a jet.
Only drawback is you can't go afk and shower or mow your yard
like you can with these prop jobs.
EA Still Blows...AOL Still Sux

Offline Grimm

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What would you change and why?
« Reply #97 on: June 10, 2004, 10:20:28 AM »
Quote
{landgrab} Why? Isnt that what the game is about?


Originally posted by Zazen13
Correct me if I'm wrong but it seems to me the fundamental underlying premise of the game "Aces" "HIGH" is a combat flight simulator using WW2 era aircraft. If land grabbing were the underlying premise it might be called "Global" "Conquest" or something. THe land grabbing aspect just provides a context for the perpetuation of the airiel conflict, nothing more.

The land grabbing is just a means to the end, the end being the airiel combat. That is why maps come and go, bases come and go, but the fighting remains largely the same and continues in basically the same form without interuption ad infinitum.

Zazen


This really deserves its own thread.  As much as I would like to agree with Zazen,  I cant.   I think the way the goals seem to be set,  Landgrab is the game.   You dont even need to use airplanes on some maps to win the war.

I would love to see Landgrab reduced and more empasis set on air to air combat,  thats what alot of are here for.

Offline Zanth

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What would you change and why?
« Reply #98 on: June 10, 2004, 11:30:17 AM »
Quote
Originally posted by Mugzeee
Why? Isnt that what the game is about?


For some, yes.  Heaven to the " Land grabbers" is as many green icons with as few red interuptions (preferably none) as possible.  For others nirvana is relatively balanced multiplayer combat - nothing more nothing less.  These two camps don't mix well, not at all actually.

Offline tactic

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What would you change and why?
« Reply #99 on: June 10, 2004, 02:54:44 PM »
A... Boot the whiner button..... or.. Boot the whiner program.. what ever it would take to boot these whiner off the game for 1 to 12 hours or so,  depending on the number of whines the whiner has been booted for prior. give'm time to think of a way to not whine or atleast a way so it dont sound like Whininininnnnnn.   hehehohohaha..... or have a whiner list... that would list all whiners  (they know who they are) ;p , and if they say anything that even resembles a whine, it pops up a window that says,,, you no gitty to play for ## hours because your mama raised a whiner and you must play sonyplay station with yer motha cause she is the only one that can stand your freaking whining!!!!! even though your between 15 to 45+ years old she still sees you as her baby!!  we dont!!!!  lmao!!!!!!!!   vote for boot button!!!!!!
  lmao...  funny...  just think........it would go something like this..  (whiner says) hey you loser how did you kill me!!  i was going 5000 mile an hour u turn and kill m............................ ....(or anyone of the hundreds of whines that have been recorded).. poof they gone for at least 1 hour,, haaaaahahaha,,  see how that would work!!  lol!!  ;p    

..i..

Tactic

Online Shane

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What would you change and why?
« Reply #100 on: June 10, 2004, 03:16:40 PM »
you'd have just lost your BBS priv's for a few days with that whi... err post above.

:D
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Offline MadSquirrel

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What would you change and why?
« Reply #101 on: June 10, 2004, 03:28:50 PM »
Quote
Get rid of the land grab. It’s completely ridiculous...


If this were the case, you might as well fly MS Combat Sim 3.  

The land grab helps determine where and when a fight ensues.  It helps determine how many are there and how many stay in that particular battle versus go defend or attack another location.  It determines what aircraft you fly and what if any ordnance you carry.  And in many cases how vigorously you fight to hold something such as a carrier.

But back to the subject, What would I change and why?  Make the whole darn airfield or V-Base LANDABLE! ! !

LTARsqrl  

Offline DREDIOCK

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What would you change and why?
« Reply #102 on: June 10, 2004, 04:46:27 PM »
Quote
Originally posted by Batz
Your list would read

1. Tool Shed
2. Tool Shed
3. Tool Shed
4. Tool Shed
5. Tool Shed

1. Tool Shed
2. Tool Shed
3. Tool Shed
4. Tool Shed
5. Tool Shed

I will let you figure out which ones you killed and which ones killed you........

Back on topic,

Get rid of the land grab. It’s completely ridiculous...


See now I was gonna leave you be and let the whole subject drop.
 Even let ya get the last word in and everything. Since it Has long been obvious that you are the type that HAS to always get in the last word if it kills you. After all. obviously with over 10,000 posts  you obviously like to run your mouth alot so figuring that one out was a pretty simple matter
  I only kept on because I enjoyed the banter and viewed the nonsence  you spew as a source of amusment. Much in the same way one would view the charactor of Kelso on "that 70s Show" Or perhaps Ralph Cramden Or better yet. A combination of the two.
  I stated before How much I cared about your lame statements and and mostly BS opinions. and they ARE BS. Particularly where our last subject at hand is concerned. As well as the current one.
That feeling hasnt changed.
The way I see it is my "toolshed" is your troft
And with any kind of luck I'll be visiting the one your feeding from soon.
If it kills me. so be it. Thats the way the ball bounces sometimes
Death is no easy answer
For those who wish to know
Ask those who have been before you
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It ain't pretty

Offline Mugzeee

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What would you change and why?
« Reply #103 on: June 10, 2004, 05:06:46 PM »
Quote
Originally posted by Zazen13
Correct me if I'm wrong but it seems to me the fundamental underlying premise of the game "Aces" "HIGH" is a combat flight simulator using WW2 era aircraft. If land grabbing were the underlying premise it might be called "Global" "Conquest" or something. THe land grabbing aspect just provides a context for the perpetuation of the airiel conflict, nothing more.

The land grabbing is just a means to the end, the end being the airiel combat. That is why maps come and go, bases come and go, but the fighting remains largely the same and continues in basically the same form without interruption ad infinitum.

Zazen

So your basing your opinion on the "Name" of the game? I mean really. To think AH is a product that was specifically and only designed for Virtual Fighter “Aces” to duel or furball seems silly to me.
Seems like a ton of work that HTC has went through to accomplish the "means" you speak of. Eeee gads man, just make a map with 2 bases and Duke it out. On the contrary, i am more inclined to believe they had much more in mind. They added Bombers to the game along with a complex strategic re-supply system. Factories, Cities, Convoy's, trains, and anything else i may have forgotten to include. Oh yes, there are (Tank’s) Did I say Tank’s? Hmmm don’t see how (Tanks) fit in “airiel combat”. They developed a World "WAR" Two simulator. Intentionally or not they developed a War Sim nonetheless. I think the developers had a larger audience in mind. They developed a game that would draw from at least two mindsets or interests. WWII wana be Fighter “Aces”, and those that would like to be a little more in depth with the WAR game. Therefore the "end" of the "means" is $$$$$$.  And that is marketing savvy. A thoughtful approach would have to conclude that AH1 or AH2 is a WAR sim by design. Which of course includes both types of players. Land Grab is here to stay. And actually is what the game is all about as per design.
PS. I still think that HTC should create an Arena strictly for Dog Fighting. This way the debate would end. And the "Aces" could really prove their metal against other "Aces" Not against Bombers and Heavy-laden fighters trying to dive on a ground target. However, the crying would still continue. Because the "Aces" would complain that there aren’t enough noobs to pad their score. :D
« Last Edit: June 10, 2004, 05:09:29 PM by Mugzeee »

Offline mars01

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What would you change and why?
« Reply #104 on: June 10, 2004, 05:31:25 PM »
Quote
The land grab helps determine where and when a fight ensues. It helps determine how many are there and how many stay in that particular battle versus go defend or attack another location. It determines what aircraft you fly and what if any ordnance you carry. And in many cases how vigorously you fight to hold something such as a carrier.
I'm jumping in at the end here butt...

I disagree with this.  This might be the thought process for tool shed battlers, but personally I look for a large number of enemy cons and a few number of friendly cons.  The land grab only screws up decent fights.

A perfect example is last night in AHII, I think the fight was between A1 bish and I forget our base #.  Point is there was a nice steady fight of Bish and Rooks fighting it out between the two bases.  Next thing I know some spoil sport typed over country channel "I just killed all the fighter hangers at A1".  That was the worst thing that could have happend in my eyes.

Only thing the current land grab does is keep people from fighting other planes.