Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: grizz441 on April 13, 2014, 05:19:26 AM

Title: Side switch times
Post by: grizz441 on April 13, 2014, 05:19:26 AM
The entire system is broken Hitech. Eny and side switching are supposed to work together, with eny acting as a deterrent to stay the high numbers side. Since we can basically switch sides one time a day, we have to make it count. Aces high is a social game and if your playing with squad mates and want to switch sides for whatever reason, every squad mate has to be able to switch! What are the chances of that? We are completely handcuffed. Slaves to eny, slaves to a particular country, and slaves to a volatile ever changing map that might be fun on one team for an hour and then suck the next hour.  If I switch sides because there's a good fight and an hour later there is nothing I'm logging! I realize war guys are nervous about spying but they should be more worried about low numbers making the game boring and their efforts fruitless without meaningful victory.

I'm not asking for it to be changed back to an hour but how about some sort of reasonable freakin compromise? How can the only two options tried be 1 hr and 12 hr? There is a lot of middle ground in there.
Title: Re: Side switch times
Post by: phatzo on April 13, 2014, 05:35:27 AM
Wholeheartedly agree, especially in the off peak times that are evening in my time zone. I no longer log in then and wait until I have a day off work to play.
Title: Re: Side switch times
Post by: Drane on April 13, 2014, 05:39:03 AM
We've beat this one silly many times in the past. :bhead  IMHO, and based on what I've seen in the past, free side switching would be bad for this game. :uhoh

No matter what ideas people come up with to boot players who aren't really playing, there's a way to game it.

We should be focusing on those players who, quite often, stay logged on but aren't doing anything.

Ask them to log off so others can enjoy the game as intended. Ask them why they're screwing their fellow countrymen out of the chance to enjoy this game too. :furious
Title: Re: Side switch times
Post by: Debrody on April 13, 2014, 06:04:48 AM
Hitech, if you change that rule, i promise that you will have one more subscriber. 15$ isnt too much, still...
Title: Re: Side switch times
Post by: Randy1 on April 13, 2014, 06:12:02 AM
Curious question.  Why would someone want to stay in the Tower for hours or days at a time?  Is it just country win perks?  That doesn't seem to worth much.  As posted before there are several really good high ENY planes.
Title: Re: Side switch times
Post by: Drane on April 13, 2014, 06:15:02 AM
Curious question.  Why would someone want to stay in the Tower for hours or days at a time?  Is it just country win perks?  That doesn't seem to worth much.  As posted before there are several really good high ENY planes.

One thing I've seen a lot is players who want to stay logged on but don't want to be seen in tower. Some just sit out in the open in the arena and some hide but they still aren't playing.
Title: Re: Side switch times
Post by: Randy1 on April 13, 2014, 06:23:32 AM
One thing I've seen a lot is players who want to stay logged on but don't want to be seen in tower. Some just sit out in the open in the arena and some hide but they still aren't playing.

Ya but why would anyone do that? 
Title: Re: Side switch times
Post by: Drane on April 13, 2014, 06:27:40 AM
Ya but why would anyone do that? 

That's what we said! But repeated attempts to communicate with them got no response so....what could we do?

We're in the arena to play and nobody wants to spend very much time on it.
Title: Re: Side switch times
Post by: jeep00 on April 13, 2014, 07:02:57 AM
Some people have life happen and need to react immediately. Next suggestion will be that campers log until someone finally ups to that spawn. They are providing no more impactful effort then someone in a tower. But it doesn't matter. It's a game desivned for fun and realism of sorts. Side switching provides that for many. I still prefer an hour but grizz has provided an alternative that is sensible as well as a good perspective as to why it needs to change-hitech we love the game and not everyone who does has a bbs account. How about an arena log on poll?
Title: Re: Side switch times
Post by: RotBaron on April 13, 2014, 07:13:56 AM
I'm free of flk4's squad demand that I don't switch countries.

Freedom rocks.

Agree, all for it, make it two hours, should be enough to please nearly everybody?  Besides war win perks you have to be on the side that wins without switching w/in 12hrs right?

 :old: I know, I know, I repent, once upon a time I thought it might change spiez or something or other like that  :headscratch:
Title: Re: Side switch times
Post by: dirtdart on April 13, 2014, 08:11:36 AM
As a guy who used to like to float around, I hated the side switch time rule nearly as much as I hated the guys on country talking about "chess piece loyalty" or spies. I would argue that your typical "side switcher" is the person who is looking for the fight, more then it is the person looking to give away the fight. In my case when I logged on, I would see who had low numbers, switch to that side, and live with it.

The challenge is, the side switch time applies to such as small number of the diminishing player base. Guys in large squads or guys who are country loyal typical either never switch, or switch as a squad in a rotation. The number of just pure furballers is low. I think a reasonable solution is to keep the present time, and add the option to burn perkies, say 25, to switch sides within that time period of the free side switch. Landing 25 perkies in a single sortie is not that big of a deal.

On the ENY question. I started just flying 30 ENY rides and higher because I dislike ENY for one, and secondly, no one is ever going to accuse you of running (lol). When the player base was huge, the effects of ENY were not as noticeable. When you have 400-500 people online, well percentages are percentages. When you have 150, the effect is much more drastic. I would argue for the deletion of the ENY balancing system. When Germany had its back against the wall in early 45' the limitations they faced were industry based, not technology based. So if you want to simulate ENY, limit fuel to cut the reach of the more powerful nation. Dunno, just thought of that one, I am sure someone has in the past...
 
Title: Re: Side switch times
Post by: The Fugitive on April 13, 2014, 08:29:22 AM
Curious question.  Why would someone want to stay in the Tower for hours or days at a time?  Is it just country win perks?  That doesn't seem to worth much.  As posted before there are several really good high ENY planes.

It is for the perks.

Staying logged in doesn't cost them any more than not and there is always the chance their country may win the war.... especially as some of the maps are rolled very quickly. For some "earning" those perks could be a major challenge and these are easy. 
Title: Re: Side switch times
Post by: lunatic1 on April 13, 2014, 08:32:21 AM
 :huh not again
Title: Re: Side switch times
Post by: The Fugitive on April 13, 2014, 08:33:04 AM
:huh not again

Why not, it's an issue and needs to be addressed. If it's a dead issue, Hitech should post that it is and the reason why he feels it should stay as it is. Then when the issue is brought up it is "on record" and can be pointed out and so end the repeated posts.
Title: Re: Side switch times
Post by: 68Raptor on April 13, 2014, 09:22:37 AM
Why not, it's an issue and needs to be addressed. If it's a dead issue, Hitech should post that it is and the reason why he feels it should stay as it is. Then when the issue is brought up it is "on record" and can be pointed out and so end the repeated posts.
It wouldn't end the repeated posts.. Hitech has replied to several things in the past and people still post about them.


Personally I have no problem with the side switch rule. As I've stated in another post about this same dead horse topic.. I almost never have a problem finding a fight.. up and fly over to make a base flash.. no one ups I drop the radar. That usually gets me at least 1 upper.


For those that love to furball and furball only.. as has beeen stated 1000's of times before, there is an entire arena dedicated to just that and it doesn't even have a side switch time limit on it. Why the instant action fighter only guys don't gravitate into there and stop beating their heads against a solid piece of granite, demanding, whining and quitting is beyond me.  :bhead
Title: Re: Side switch times
Post by: pervert on April 13, 2014, 09:40:48 AM
Apparently its meant to reduce wild swings in numbers between sides, the longer switch time is supposed to act as a damper on side imbalance, I can always find one side hugely outnumbering another online and for periods of a couple of hours, so I guess its a fail either way.

It has failed in that regard imo and damaged the playability of the game from an air combat perspective. The only thing it succeeded in doing was inadvertently easing the great wave of paranoia about side switching and spying, although you still hear at least once when you are online someone talking about spying  :rofl although I do miss the constant vox PMs telling me they know what I am doing etc
Title: Re: Side switch times
Post by: scott66 on April 13, 2014, 10:15:50 AM
Hitech, if you change that rule, i promise that you will have one more subscriber. 15$ isnt too much, still...
you're not flying anymore?
Title: Re: Side switch times
Post by: kvuo75 on April 13, 2014, 12:02:55 PM
I realize war guys are nervous about spying but they should be more worried about low numbers making the game boring and their efforts fruitless without meaningful victory.

ahh but they don't care.. go look at early and midwar.

Title: Re: Side switch times
Post by: grizz441 on April 13, 2014, 01:08:22 PM
For those that love to furball and furball only.. as has beeen stated 1000's of times before, there is an entire arena dedicated to just that and it doesn't even have a side switch time limit on it. Why the instant action fighter only guys don't gravitate into there and stop beating their heads against a solid piece of granite, demanding, whining and quitting is beyond me.  :bhead

It is ignorant and obtuse of you to relate furballing to the concept of having freedom to change teams. A good fight means that the numbers are reasonably balanced, there is high fidelity air to air combat taking place since this is the "heart of aces high", and there is also a good mix of players trying to capture the bases. This is a very fun atmosphere to play in. It's fun to help guys capture and base and its also fun to defend.

When changes are made around here, they are always extreme changes. For example, the one hour rule was increased by a multiple of 12. Imagine if you went on a diet and cut your calories by one twelfth, you'd starve to death. Another example was below radar, it was changed from below 1k (iirc) to 65 feet, another change by a factor of 16. 

Again I'm not asking for an hour time, or even two, but it would be nice to be able to switch sides twice a day not once. You may be thinking the 12 hour rule allows you to switch twice, but no, not any practical nature. You would have to fly in the morning, switch sides as you log on, and then late at night. Lets chalk it up by saying the 12 hour rule is a switch sides one time a day rule.

Give me a 4 hour switch time and I'll be happy.
Title: Re: Side switch times
Post by: Randy1 on April 13, 2014, 01:09:33 PM
It is for the perks.

Staying logged in doesn't cost them any more than not and there is always the chance their country may win the war.... especially as some of the maps are rolled very quickly. For some "earning" those perks could be a major challenge and these are easy. 

Seems like giving the country perks to all country members online or not would solve that problem of simpler yet, just do away country win perks.  Personally, I don't pay a lot of attention to perk points I guess because I don't use them very often.  if I get the 262 habit, I might change my tune.
Title: Re: Side switch times
Post by: 68Raptor on April 13, 2014, 01:28:06 PM
It is ignorant and obtuse of you to relate furballing to the concept of having freedom to change teams. A good fight means that the numbers are reasonably balanced, there is high fidelity air to air combat taking place since this is the "heart of aces high", and there is also a good mix of players trying to capture the bases. This is a very fun atmosphere to play in. It's fun to help guys capture and base and its also fun to defend.

When changes are made around here, they are always extreme changes. For example, the one hour rule was increased by a multiple of 12. Imagine if you went on a diet and cut your calories by one twelfth, you'd starve to death. Another example was below radar, it was changed from below 1k (iirc) to 65 feet, another change by a factor of 16. 

Again I'm not asking for an hour time, or even two, but it would be nice to be able to switch sides twice a day not once. You may be thinking the 12 hour rule allows you to switch twice, but no, not any practical nature. You would have to fly in the morning, switch sides as you log on, and then late at night. Lets chalk it up by saying the 12 hour rule is a switch sides one time a day rule.

Give me a 4 hour switch time and I'll be happy.

Good points here Grizz441  :salute :cheers:

Coming from that perspective, I can see your point about the side switch times. 4, 6 or 8 hours would seem a fair amount. If someone did switch when the early US times started getting busy then by the time it's winding their switch time timer would be up.

I don't think this would help the guys that just want the furball fight "right now" during the slower 2am-7am Eastern time though. The numbers can change rapidly during that time. I logged in this morning at 3:30 Eastern. The Knights and Rooks had a 3.3 eny each (total players in the arena was about 50) . Within about 30 minutes or so the Rooks eny went away and Knights had an eny of 13. Within an hour or so the eny for all three sides was gone. That's a a pretty fast swing. Also, during this time I saw bases flashing for all three sides. So there was action for all three countries. Granted it wasn't all air to air but there was action. 
 
Title: Re: Side switch times
Post by: matt on April 13, 2014, 01:56:01 PM
Hitech, if you change that rule, i promise that you will have one more subscriber. 15$ isnt too much, still...
Ill pay 30 just so u wont come back  :devil
Title: Re: Side switch times
Post by: Delirium on April 13, 2014, 02:00:32 PM
Eny and side switching are supposed to work together, with eny acting as a deterrent to stay the high numbers side.

I've said that myself a bunch of times. ENY is pretty useless of a tool as it currently stands as those that would be willing to change countries are unable to, mostly due to a desire to fly with squad mates.

Decrease side switch to 3 hours, boost ENY penalties and decrease the percentage needed to cause ENY side disparities. 
Title: Re: Side switch times
Post by: Megalodon on April 13, 2014, 03:38:18 PM
(http://i836.photobucket.com/albums/zz281/Megalodon2/3a8701a9-3039-4d34-a9b2-cb2a0bad084c_zps63217b88.jpg)

 :lol
Title: Re: Side switch times
Post by: grizz441 on April 13, 2014, 04:02:10 PM
(http://i836.photobucket.com/albums/zz281/Megalodon2/3a8701a9-3039-4d34-a9b2-cb2a0bad084c_zps63217b88.jpg)

 :lol

It's not a dead horse to me, I've been away from the game for a couple of years and haven't had to really deal with the 12 hour rule.  Let me ask you this though, why must we be so rigid with our interpretation of rules and "the way things are"?  As I brought up before, we have had two different switching systems, arguably on opposite sides of the spectrum.  1 hour and 12 hour.  Why was 1 hour so rigid and accepting for so many years, a full decade or more, and then for whatever reason, they twelve-tuppled it.  And now why do we view the 12 hour rule as a "just the way it is" constraint with no room for compromise?

Again, let me stress this again, The twelve hour rules for all intents and purposes allows you to switch one time a day.  I am asking for a more flexible switching schedule that allows me to switch two times a day, or allows me to switch more loosely during late night.  To any given problem there are multiple solutions, but only one best solution, which optimizes all aspects of the problem.  Is the 12 hour switch the optimized best solution?  Far from it in my opinion. 

Please weigh in Hitech.  I don't think I am asking for anything unreasonable here.  I can objectively admit defeat if you can prove the 12 hour rule is "for the greater good", or more War guys weigh in and explain why a compromised switch time in the 4-8 hour neighborhood is bad for the game or inhibits their way to have fun.  Until then, I will be a nuisance when it comes to this particular issue.  Believe me, I know how to beat a dead horse.
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 04:15:43 PM
Why was 1 hour so rigid and accepting for so many years, a full decade or more, and then for whatever reason

1h was implemented during the ~5 years of dual late war arenas. Once that setup was reversed back to single LW (with no caps), it also went back to 12h switch limit.
Title: Re: Side switch times
Post by: grizz441 on April 13, 2014, 04:21:40 PM
1h was implemented during the ~5 years of dual late war arenas. Once that setup was reversed back to single LW (with no caps), it also went back to 12h switch limit.

Thanks for correcting me Lusche, since you are one of the more knowledgeable here of the history of the game, could you provide a more detailed timeline?  

What is a little strange though is, if you are saying that the 1 hour was only a byproduct of the dual late war arena setup, that to me is bass ackwards.  The 12 hour rule with the dual arena makes more sense because you have an additional choice to go to the other arena to find a better fight.  The 12 hour rule stacked on one late war arena further limits freedom.   :headscratch:
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 04:29:15 PM
Thanks for correcting me Lusche, since you are one of the more knowledgeable here of the history of the game, could you provide a more detailed timeline?  


Arena Split / 12h -> 1h rule change: Tour 80, September 2006
1.5 LW arenas (peak/offpeak system): Tour 130, November 2010
Back to single LW arena: Tour 137, June 2011
Back to 12h rule: Tour 138, July 2011


I'm not 100% sure if the 1h rule was set immediately with the split arena system or shortly afterwards.


By the way, for a big part of peak (caps) time you could not freely switch between LW arenas. Arena cap often made free movement from LWB to LWO quite difficult.

Title: Re: Side switch times
Post by: grizz441 on April 13, 2014, 04:30:54 PM

Arena Split / 12h -> 1h rule change: Tour 80, September 2006
1.5 LW arenas (peak/offpeak system): Tour 130, November 2010
Back to single LW arena: Tour 137, June 2011
Back to 12h rule: Tour 138, July 2012

What's your take on it?
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 04:41:36 PM
What's your take on it?

I personally dislike the 12h very much. I can see reasons for not going back to 1h, but even 4h should do that and could help some of us to actually get some fighter action during offpeak, which can be a very dreadful place to fly in these days. With less than 30 players and a huge map like OZkansas you can be lucky if there is one single battle on the map. "Just start your own" doesn't work in such an environment.

The other point I have: When the stats pages were redone, the country specific parts of it were taken out because "we would like to get rid of the country centric mindset" (free from my memory, can look up the exact quote by Skuzzy if required). The 12h rule however makes gameplay very much country centric in my opinion. Which doesn't have to be bad at all, but then pls bring back country stats and make winning the war actually part of them, with front page features and such ;)


Title: Re: Side switch times
Post by: Changeup on April 13, 2014, 04:42:38 PM
Truthfully?  There is no good explanation for not having a 2, 4, or 6 hour change.  Most fights don't last more than 2 hours and most furballs happen away from the base-takes (which is why the bases don't get defended well enough to kill the capture attempt).

One augmentation on Grizz's suggestion might be to examine the prime time vs off peak and have side switching become variable based on times of the day.  Off peak may change every two hours and peak time may change every 4.

Either way, 12 hours is ridiculous.
Title: Re: Side switch times
Post by: grizz441 on April 13, 2014, 05:03:01 PM
Truthfully?  There is no good explanation for not having a 2, 4, or 6 hour change.  Most fights don't last more than 2 hours and most furballs happen away from the base-takes (which is why the bases don't get defended well enough to kill the capture attempt).

One augmentation on Grizz's suggestion might be to examine the prime time vs off peak and have side switching become variable based on times of the day.  Off peak may change every two hours and peak time may change every 4.

Either way, 12 hours is ridiculous.

Agreed.  The optimized best solution is certainly negotiable and I did mention somewhere in this thread a swinging switch time based on time of day.  What I do know is that the 12 hour rule is NOT the best solution and quite frankly, is a thoughtless and arbitrary player constraint imo.

We should strive to be better Thinkers than to pigeonhole ourselves into assuming the only two options are a 1 hour switch option or a 12 hour switch option.
Title: Re: Side switch times
Post by: Latrobe on April 13, 2014, 05:11:25 PM
Last night the numbers were 10 Rooks, 13 Knights, and 34 Bish. Some of us wanted to go knights and help fight back the bish attacking their bases but couldn't because we already used our 1 switch for the day. Rooks and Knights got tired of being out numbered and logged off until it was 4 Rooks, 7 Knights, and 28 Bish. The 12 hour rule does not work very well during the peak hours and does not work at all during the off hours. Please fix it before we lose more players.  :(
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 05:14:11 PM
We should strive to be better Thinkers than to pigeonhole ourselves into assuming the only two options are a 1 hour switch option or a 12 hour switch option.


All kinds of variations had been proposed in the past 2 years, repeatedly. No limit, 1h, 2h, 4h... free or minor limited switch tied to eny (i.e. 'free' switch to significantly outnumbered chesspiece), easier switch combined with more sever ENY restrictions, paying perks for switching sides, "anti griefer" measures like not being able to control CV's for X hours, and so on. In any possible combination.
Title: Re: Side switch times
Post by: Debrody on April 13, 2014, 05:46:49 PM
I pretty much liked to switch between knights and rooks, mostly because of my weird timezone. Always had a friend on one side to wing with and catch the resident horde.
It isnt possible any more.
Title: Re: Side switch times
Post by: SunBat on April 13, 2014, 06:12:15 PM
See Rule #4
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 06:17:41 PM
Look at the new help channel policy that forces everyone to view the inane ramblings of those who are beyond help.


Not saying the new help channel settings make much sense to me but...
You can easily get rid of the help channel if you want to. Edit your tab settings to exlude "help messages".
Title: Re: Side switch times
Post by: SunBat on April 13, 2014, 06:23:36 PM
Not saying the new help channel settings make much sense to me but...
You can easily get rid of the help channel if you want to. Edit your tab settings to exlude "help messages".

That's not the point. 
Title: Re: Side switch times
Post by: Lusche on April 13, 2014, 06:23:55 PM
That's not the point. 

I know. :)
Title: Re: Side switch times
Post by: guncrasher on April 13, 2014, 06:33:38 PM
Why not, it's an issue and needs to be addressed. If it's a dead issue, Hitech should post that it is and the reason why he feels it should stay as it is. Then when the issue is brought up it is "on record" and can be pointed out and so end the repeated posts.

I am just taking a wild guess here but since hitech hasnt changed the switch time then he's saying no.  however if and when he feels that it is needed for it to be changed then he will change it.

and if he was to give a reason then people wouldnt just accept it, they would just keep whining about why he decided this or why he decided that.

and if I recall correctly he's already "on the record" about why it's 12 hours.  and it was a very simple explanation and you guys didnt like it.  just like I dont like the collision model.


semp
Title: Re: Side switch times
Post by: Changeup on April 13, 2014, 06:47:54 PM
I wonder how long it will go until a response is posted.  Surely improving gameplay will warrant a response.


I suppose the response could be that Skuzzy moves this thread to the Wishlist forum...
Title: Re: Side switch times
Post by: guncrasher on April 13, 2014, 07:19:24 PM
I wonder how long it will go until a response is posted.  Surely improving gameplay will warrant a response.


I suppose the response could be that Skuzzy moves this thread to the Wishlist forum...

wasnt a response posted 2 or 3 years ago?



semp
Title: Re: Side switch times
Post by: pervert on April 13, 2014, 07:28:40 PM
A 12 hour switch thread just wouldn't be the same without semp turning up  :rofl he doesn't like the 1 hour switch because people who were flying with him all bailed out switched sides upped from the base he was capping and shot him down  :devil since the 12 hour rule they just bail and don't hit 'o' on the way down when he starts talking on range  :D
Title: Re: Side switch times
Post by: guncrasher on April 13, 2014, 07:54:49 PM
A 12 hour switch thread just wouldn't be the same without semp turning up  :rofl he doesn't like the 1 hour switch because people who were flying with him all bailed out switched sides upped from the base he was capping and shot him down  :devil since the 12 hour rule they just bail and don't hit 'o' on the way down when he starts talking on range  :D

actually when it was the one hour switch, i would switch to the side that would give me the most kills.  couldnt care less which country i was on or the fight, it was all about the kills.  but I never went after buffs or missions that I knew about  on when I switched.  I flew alone or with a squad or 4 members  that didnt care about switching for over 2 years.  it was until almost the end of the 1 hour switch time when I noticed  about how people like grizz would take advantage of knowing where the buffs were taking off and upping 262's to intercept them.  and he wasnt the only one, there were a couple more that did that. a few of the guys I flew with did the same thing.

as for not liking the 1 hour switch it is because you guys are wrong.  1 hour switch time is way too long.  I know that because many a time I would switch to a country that I thought was having a good fight and it would be just a base taking mission and I was stuck for another hour on the wrong fricking side.  like I said many times before if I was you I would ask for unlimited switch time when the numbers are low.


semp
Title: Re: Side switch times
Post by: Changeup on April 13, 2014, 08:29:39 PM
wasnt a response posted 2 or 3 years ago?



semp

Yes and it was wrong then too.  I suppose they could keep being wrong. 
Title: Re: Side switch times
Post by: BiPoLaR on April 13, 2014, 08:31:23 PM
The 12 hour idea was absolutely horrible.
Title: Re: Side switch times
Post by: Changeup on April 13, 2014, 08:33:08 PM

1 hour switch time is way too long.  I know that because many a time I would switch to a country that I thought was having a good fight and it would be just a base taking mission and I was stuck for another hour on the wrong fricking side. 

semp

I can tell you that never happened to me one time.  I switched plenty to the low side for any fight.  It sounds like you switched for a specific fight that you didn't do your homework on.
Title: Re: Side switch times
Post by: guncrasher on April 13, 2014, 08:50:04 PM
I can tell you that never happened to me one time.  I switched plenty to the low side for any fight.  It sounds like you switched for a specific fight that you didn't do your homework on.

oh boy, you forget when we switched and we both said, crap it was the wrong side.  just ask bunnies he was also there.


semp
Title: Re: Side switch times
Post by: Bear76 on April 13, 2014, 11:21:33 PM
A 12 hour switch thread just wouldn't be the same without semp turning up  :rofl he doesn't like the 1 hour switch because people who were flying with him all bailed out switched sides upped from the base he was capping and shot him down  :devil since the 12 hour rule they just bail and don't hit 'o' on the way down when he starts talking on range  :D

Ah, now I understand.
Title: Re: Side switch times
Post by: Debrody on April 14, 2014, 03:59:37 AM
wasnt a response posted 2 or 3 years ago?
The "just cause" was the most expleining answer one could ever think about.
Title: Re: Side switch times
Post by: Traveler on April 14, 2014, 08:29:40 AM
simple solution, allow anyone at anytime to switch to the country with the lowest numbers.  You don't get to pic the side, it's an automatic switch once the player decides to switch to help balance the numbers.   At the same time, Any player that is in the tower or not moving/ Playing for 15 minutes, should have their session terminated or not counted in the ENY numbers.  That way the eny will be more accurate.
Title: Re: Side switch times
Post by: JUGgler on April 14, 2014, 09:20:35 AM
Reducing the switch times would motivate me to return, maybe!

This game is so incredible, but there is just something (unidentified as of yet) that keeps pushing back. Just can't put my finger on it.

But changing the 12 hour rule would definitely help.


JUGgler
Title: Re: Side switch times
Post by: Debrody on April 14, 2014, 11:06:20 AM
simple solution, allow anyone at anytime to switch to the country with the lowest numbers..
one possible solution here
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 11:22:29 AM
Losing it is an awful tragedy..   :airplane:   ^^^ Does not makes sense because it will be abused just like everything else in the game..  like dealing with monkeys.. is it not?
Title: Re: Side switch times
Post by: pervert on April 14, 2014, 11:34:38 AM
simple solution, allow anyone at anytime to switch to the country with the lowest numbers.  You don't get to pic the side, it's an automatic switch once the player decides to switch to help balance the numbers.   At the same time, Any player that is in the tower or not moving/ Playing for 15 minutes, should have their session terminated or not counted in the ENY numbers.  That way the eny will be more accurate.

+1
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 11:55:47 AM
heres the kicker guys.. as you log on, you are matched to a side based on numbers.. or better yet just stay faithful to the current eny system and expand your horizons as far as what your flying.. it won't hurt that much i promise..
Title: Re: Side switch times
Post by: Changeup on April 14, 2014, 12:00:10 PM
oh boy, you forget when we switched and we both said, crap it was the wrong side.  just ask bunnies he was also there.


semp

I don't recall that but I'll call Ardy and ask him.
Title: Re: Side switch times
Post by: LCADolby on April 14, 2014, 12:11:38 PM
The 12 hour rule is absolutely chromosomally challenged.


There is a T-Shirt for people who like the 12 hour rule.
(http://www.getgags.com/images/items/big/shortbus-big.jpg)
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 12:14:40 PM
Ye gods....just change the damned time!  At least it would drive a change in the theme of the endless postings complianing about side swtch times i.e. more posts from the "chess piece loyal" complaining the old way was better, less from the furballing elite complianing about not being able to find a fight / be with squadies, etc etc ad infinitum, ad nauseam, ad adsurdium.  :rolleyes:
Title: Re: Side switch times
Post by: Traveler on April 14, 2014, 01:07:47 PM
heres the kicker guys.. as you log on, you are matched to a side based on numbers.. or better yet just stay faithful to the current eny system and expand your horizons as far as what your flying.. it won't hurt that much i promise..

that takes away player choice,  What I have been hearing for years , decades even is that players want the ability to change sides to help balance out the numbers and because of the current 12 hour rule they can't really do that.  What I'm saying is, if a player wants to switch sides to balance numbers, they should be able to do so with no restrictions.   They should be able to click on a button in the clip board and automatically be placed onto the side with the lowest numbers.  If they don't want to change sides they don't have to push the button.
Title: Re: Side switch times
Post by: Triton28 on April 14, 2014, 01:13:00 PM
Grizz are smart.  The 12 hour rule iz not. 

The end.
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 01:19:08 PM
You can do that now.. The knights were in a funk as far as eny goes for a bit so i switched to rooks.. behold!! Eny problem solved.. as far as WHY you can't switch back immediately?? Well its obviously the little problem we have in aces high called integrity.. guys will beat feet to another country if it mean more points somehow  :headscratch: there is no slamdunk unfortunately  :cheers:
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 01:27:23 PM
And Triton your as simple as god made ya.. and thats whats up!! lol
Title: Re: Side switch times
Post by: Triton28 on April 14, 2014, 01:30:13 PM
I just got served.   :(
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 01:31:01 PM
Its called winning.. lol  :aok
Title: Re: Side switch times
Post by: nrshida on April 14, 2014, 01:38:21 PM
simple solution, allow anyone at anytime to switch to the country with the lowest numbers.

Fantastic!  :banana:

Title: Re: Side switch times
Post by: save on April 14, 2014, 01:42:21 PM
The idea of being able to join the lowest numbered country is a +1.
Title: Re: Side switch times
Post by: Lazerr on April 14, 2014, 01:54:09 PM
Something needs to change.  When i am locked into a country with garbage for fights and cant switch, I log.  I am sure others do the same.

I am really surprised that something hasn't changed with this already.  :uhoh

Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 02:06:07 PM
hahaa i'm not saying i have all the answers.. thats plain to see..  but i'll be darned if i can't try to help turn it around for the better thats all..
Title: Re: Side switch times
Post by: Randy1 on April 14, 2014, 02:09:29 PM
What about this way.  You sign up as a mercenary if you want.   Meaning, every time you log in you are automatically put  in the country with the lowest numbers.  If there were enough mercenaries, that should maintain a reasonable balance eliminating ENY restrictions.  My WAG is about 20% would sign up for mercenary duty.  Twenty percent might not be enough.

Another thought would be the mercenary would be in the country with the lowest average rank.

And Mercenaries don't earn country win perks.
Title: Re: Side switch times
Post by: SirNuke on April 14, 2014, 02:15:52 PM
Something needs to change. 
Title: Re: Side switch times
Post by: grizz441 on April 14, 2014, 02:19:25 PM
What about this way.  You sign up as a mercenary if you want.   Meaning, every time you log in you are automatically put  in the country with the lowest numbers.  If there were enough mercenaries, that should maintain a reasonable balance eliminating ENY restrictions.  My WAG is about 20% would sign up for mercenary duty.  Twenty percent might not be enough.

Another thought would be the mercenary would be in the country with the lowest average rank.

And Mercenaries don't earn country win perks.

Unfortunately, us "mercenaries" have mercenary friends we like to fly with.  So unless we can be guaranteed we will always be together that is a restriction of freedom as well.
Title: Re: Side switch times
Post by: Randy1 on April 14, 2014, 02:31:24 PM
Unfortunately, us "mercenaries" have mercenary friends we like to fly with.  So unless we can be guaranteed we will always be together that is a restriction of freedom as well.

No, sorry, it would have to be individual.  If not groups of mercenaries would shop around  then log in for the perfect fight that gave them the biggest advantage.  They would game the game sort of speak.  The individual mercenary method is to address the eny control problem and offer a way for people that like to move around.

Title: Re: Side switch times
Post by: LCADolby on April 14, 2014, 02:33:36 PM
Fights were so poo one night, I took a jet across the map to the other front. Killed 5 things and came home, it left me unfulfilled.
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 02:51:48 PM
Unfortunately, us "mercenaries" have mercenary friends we like to fly with.  So unless we can be guaranteed we will always be together that is a restriction of freedom as well.

And unfortunately your being able to do so with 'yer budz' might impact the "Let's take some bases / Win the map for Mother Chess Piece" crowd.  So unless someone is willing to come up with a reasonable compromise (i.e. the aforementioned "press button, go to lowest side" idea) ....we are back to square one.

ad infinitum...
Title: Re: Side switch times
Post by: LCADolby on April 14, 2014, 02:53:49 PM
This ad hoplitium is tiresumium don't you thinkium?
Title: Re: Side switch times
Post by: Drane on April 14, 2014, 02:59:34 PM
Made of unobtanium?
Title: Re: Side switch times
Post by: Bear76 on April 14, 2014, 03:01:46 PM
Its called winning.. lol  :aok

No, it's called sarcasm.
Title: Re: Side switch times
Post by: Bear76 on April 14, 2014, 03:07:08 PM
And unfortunately your being able to do so with 'yer budz' might impact the "Let's take some bases / Win the map for Mother Chess Piece" crowd.  So unless someone is willing to come up with a reasonable compromise (i.e. the aforementioned "press button, go to lowest side" idea) ....we are back to square one.

ad infinitum...

It will only affect their paranoia, not the game. ad sarcasm...
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 03:19:00 PM
O bear.. you just need to land some kills already buddy! lmao... :cool:
Title: Re: Side switch times
Post by: Ardy123 on April 14, 2014, 03:29:02 PM
oh boy, you forget when we switched and we both said, crap it was the wrong side.  just ask bunnies he was also there.


semp

I haven't played in about a year, nor do I really remember, but I don't like the 12 hour rule at all. Its justification has some merit at peak hours but later in the night when I used to play, it often rendered the game a boring wasteland where at best, containing one massive horde clobbering undefended bases or a few people doing milk runs while the other two sides were battling it out.

I guess the core problem is that throughout the 12 hour shift, the balance of players substantially changes and as such, when a user logs in and switches to the low sided team, 3 hours later it may no-longer be the low sided team and the player is forced with the decision to either hide in an out-of-balance horde, do milkruns where virtually no human-vs-human interaction happens, or log off and play another game/do something else.

I believe that this is one of the factors that led to the of the decline of players during AH 'late-nights'. Why should a player pay 15 bucks a mo, to log-on and possibly get to play against other human players when the same player could play a different game with a much higher chance of action against another player?

Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 03:31:55 PM
This ad hoplitium is tiresumium don't you thinkium?

Not half so tired as the "our way or the highway" crowd.....on both sides of this subject.

It honestly doesn't make a damn bit of difference to me either way.   I'd just like to read some new arguments rather than the old and repetitive ones. At least the HOing topic seems to be making some progress....this one just grinds in the mud getting nowhere.
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 03:33:16 PM
Made of unobtanium?

 :lol
Title: Re: Side switch times
Post by: Traveler on April 14, 2014, 03:47:21 PM
I haven't played in about a year, nor do I really remember, but I don't like the 12 hour rule at all. Its justification has some merit at peak hours but later in the night when I used to play, it often rendered the game a boring wasteland where at best, containing one massive horde clobbering undefended bases or a few people doing milk runs while the other two sides were battling it out.

I guess the core problem is that throughout the 12 hour shift, the balance of players substantially changes and as such, when a user logs in and switches to the low sided team, 3 hours later it may no-longer be the low sided team and the player is forced with the decision to either hide in an out-of-balance horde, do milkruns where virtually no human-vs-human interaction happens, or log off and play another game/do something else.

I believe that this is one of the factors that led to the of the decline of players during AH 'late-nights'. Why should a player pay 15 bucks a mo, to log-on and possibly get to play against other human players when the same player could play a different game with a much higher chance of action against another player?



And what you describe is the best reason to allow side switching at any time that a player wants to switch sides as long as that player is moving over to the side with the lowest numbers.  And if the numbers get lopsided in another 10 or 15 minutes any player that wanted to change sides again to balance sides should be allowed to do so.   A player should be allowed to switch sides every 12 hours to a side of that player's choice or change sides any time they want by selecting a switch sides button on the knee board that would automatically place that player on the side with the lowest numbers.   
Title: Re: Side switch times
Post by: bustr on April 14, 2014, 04:08:33 PM
Not half so tired as the "our way or the highway" crowd.....on both sides of this subject.

It honestly doesn't make a damn bit of difference to me either way.   I'd just like to read some new arguments rather than the old and repetitive ones. At least the HOing topic seems to be making some progress....this one just grinds in the mud getting nowhere.

Bunnies offering is a good observation on when at night changing the side switching limit is really needed if HTC is willing to go that route. 10:00pm PST is about the time the arena begins to empty of the prime time crowd. The traditional late night after the party furball these days is a hit or miss event. I've seen it happen between nit land and bish or rook for weeks. Then for weeks nit land couldn't scare up a flock of gerbils with most action on the ground and milk runners. The bish and rook when they are doing it, seem to always keep it too far away to show up unless you are in P51's or P47's with drop tanks to get there.

Prime time doesn't need a shorter time limit. The 80%ers need the ability to get a breather from the 5% who would eventually abuse "at will" or 1 hour by turning themselves into a Flying Circus of Pain. The 80%ers won't suddenly get religion and flock to the DA in response. They will find another game.

Funny didn't some CEO recently loose his job because a small vocal group started calling him all kinds of names on the Internet. Kind of a funny timing coincidence on this insult fest of the HTC CEO. Just before a completely new version of the game is to be released.   
Title: Re: Side switch times
Post by: Traveler on April 14, 2014, 05:04:32 PM

Funny didn't some CEO recently loose his job because a small vocal group started calling him all kinds of names on the Internet. Kind of a funny timing coincidence on this insult fest of the HTC CEO. Just before a completely new version of the game is to be released.   

I don't recall seeing any insult fest of HTC CEO in this discussion on ENY.  Your comment is totally off base. 
Title: Re: Side switch times
Post by: LCADolby on April 14, 2014, 05:05:55 PM
Bustr doesn't need to be on base, he just has to fill a wall with words. :old:
Title: Re: Side switch times
Post by: Bear76 on April 14, 2014, 05:29:06 PM
O bear.. you just need to land some kills already buddy! lmao... :cool:

Sorry, no idea who you are  :huh
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 05:31:06 PM
I don't recall seeing any insult fest of HTC CEO in this discussion on ENY.  Your comment is totally off base. 

Did I insult HiTech?   :headscratch:
Title: Re: Side switch times
Post by: CAV on April 14, 2014, 05:54:53 PM
Quote
The 80%ers need the ability to get a breather from the 5% who would eventually abuse "at will"


They say only 10% or less ever read or post on the forums.................. maybe 90% of the player are Ok with 12 rule.

CAV
Title: Re: Side switch times
Post by: craz07 on April 14, 2014, 06:02:33 PM
i guess thats the way the cookie crumbles..   :headscratch:
Title: Re: Side switch times
Post by: guncrasher on April 14, 2014, 06:06:20 PM
I haven't played in about a year, nor do I really remember, but I don't like the 12 hour rule at all. Its justification has some merit at peak hours but later in the night when I used to play, it often rendered the game a boring wasteland where at best, containing one massive horde clobbering undefended bases or a few people doing milk runs while the other two sides were battling it out.

I guess the core problem is that throughout the 12 hour shift, the balance of players substantially changes and as such, when a user logs in and switches to the low sided team, 3 hours later it may no-longer be the low sided team and the player is forced with the decision to either hide in an out-of-balance horde, do milkruns where virtually no human-vs-human interaction happens, or log off and play another game/do something else.

I believe that this is one of the factors that led to the of the decline of players during AH 'late-nights'. Why should a player pay 15 bucks a mo, to log-on and possibly get to play against other human players when the same player could play a different game with a much higher chance of action against another player?



I am talking about several years ago before you were bunnies.   


semp
Title: Re: Side switch times
Post by: kappa on April 14, 2014, 07:30:38 PM
And unfortunately your being able to do so with 'yer budz' might impact the "Let's take some bases / Win the map for Mother Chess Piece" crowd.  So unless someone is willing to come up with a reasonable compromise (i.e. the aforementioned "press button, go to lowest side" idea) ....we are back to square one.

ad infinitum...

So, you're saying a group changing sides for a fight might 'impact' a lets take a base crowd? Impact them as in fight them?

Cool story dude.. I think your square is on the wrong board..
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 07:50:43 PM
So, you're saying a group changing sides for a fight might 'impact' a lets take a base crowd? Impact them as in fight them?

Cool story dude.. I think your square is on the wrong board..

Yep, it is a cool story, "dude".  But more to the point, that's how it appears to be perceived by some who care more for winning the map than flying in the mudpit.   Expand your worldview. 

FYI - I did not state that I share this view.  I don't.  So spare me the attack the messenger tactics.  I'm simply stating what should be obvious to anyone who has read these damned debates over and over again.

Title: Re: Side switch times
Post by: grizz441 on April 14, 2014, 09:19:10 PM
Yep, it is a cool story, "dude".  But more to the point, that's how it appears to be perceived by some who care more for winning the map than flying in the mudpit.   Expand your worldview. 

FYI - I did not state that I share this view.  I don't.  So spare me the attack the messenger tactics.  I'm simply stating what should be obvious to anyone who has read these damned debates over and over again.

Not much of a debate in this thread.  Since I've been away, please indulge me Mr. Messenger of the War Winnerz, what is the downside of allowing players to switch teams at a more frequent rate?
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 09:37:52 PM
Not much of a debate in this thread.  Since I've been away, please indulge me Mr. Messenger of the War Winnerz, what is the downside of allowing players to switch teams at a more frequent rate?

 :lol

Again, I personally don't think there IS a downside to allowing it, O' Consecrated Lord of the Furballers.  I simply pointed out what appears to be the core dispute at the heart of this endless argument.  

Maybe if there was less name-calling sarcastic postings and more open consideration of alternative viewpoints the argument might evolve into something that HTC just might consider.  But then again maybe I'm just being a bit too optimistic.

Title: Re: Side switch times
Post by: grizz441 on April 14, 2014, 09:42:36 PM
:lol

Again, I personally don't think there IS a downside to allowing it, O' Consecrated Lord of the Furballers.  I simply pointed out what appears to be the core dispute at the heart of this endless argument.  

Maybe if there was less name-calling sarcastic postings and more open consideration of alternative viewpoints the argument might evolve into something that HTC just might consider.  But then again maybe I'm just being a bit too optimistic.



Perhaps if we pretentiously italicized key words in our posts HTC might consider it too!

Listen kid, This isn't a debate class where hitech rewards the best debater with a cookie. Either it makes sense or it doesn't. And it does, clearly.  Go frolic in a flower patch.
Title: Re: Side switch times
Post by: Gemini on April 14, 2014, 09:46:41 PM
Countless threads, complaints, players leaving the game, rants, whines and pleas have not made any difference to this idiotic 12 hour rule

I feel like it's going to be in place until AH finally kicks the bucket (and that day is being significantly hastened by the inability to find combat in off peak hours)
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 10:14:02 PM
Perhaps if we pretentiously italicized key words in our posts HTC might consider it too!

Listen kid, This isn't a debate class where hitech rewards the best debater with a cookie. Either it makes sense or it doesn't. And it does, clearly.  Go frolic in a flower patch.

 :lol

You guys crack me up!  No, it's certainly nothing like a debate class....

Clearly, it makes sense to you and others similarly inclined to your point of view.  It makes sense to me as well so I am clearly in agreement with you.  But it also clearly doesn't make sense to other players.  Denying that and/or attempting to insult me doesn't change anything.

As for being a "kid"...well...I wish.    :D  

I'll go frolic off into the flowers / tiptoe through the tulips now.  I did my best to not pretentiously use italics in this post.  I await the next insult with grace and good humor.  Maybe Bluberry can post another picture meant to imply how uncool I am?  I like those!  :aok
Title: Re: Side switch times
Post by: guncrasher on April 14, 2014, 10:16:59 PM
Perhaps if we pretentiously italicized key words in our posts HTC might consider it too!

Listen kid, This isn't a debate class where hitech rewards the best debater with a cookie. Either it makes sense or it doesn't. And it does, clearly.  Go frolic in a flower patch.

you guys have been debating for what 2 or 3 years?  did you get your cookie yet?



semp
Title: Re: Side switch times
Post by: Hoplite on April 14, 2014, 10:18:45 PM
you guys have been debating for what 2 or 3 years?  did you get your cookie yet?



semp

I'm still waiting on my cookies from debate class...it's been 25 years...damn things are likely moldy!  ;)
Title: Re: Side switch times
Post by: kappa on April 14, 2014, 11:10:30 PM
:lol

Again, I personally don't think there IS a downside to allowing it, O' Consecrated Lord of the Furballers.  I simply pointed out what appears to be the core dispute at the heart of this endless argument.  



I still don't get how what you posted is a core dispute? This game is about air combat... Pretty sure that has been pointed out.. Please explain..

And, if you don't think there is a downside, why are you here attempting to make a point against it? If they have a valid argument let them make it.. You're not helping either side.. You're just here.. fluffing the thread..
Title: Re: Side switch times
Post by: kappa on April 14, 2014, 11:12:55 PM


Maybe if there was less name-calling sarcastic postings and more open consideration of alternative viewpoints the argument might evolve into something that HTC just might consider.  But then again maybe I'm just being a bit too optimistic.



Not seen any name calling other than you calling yourself the messenger...
Title: Re: Side switch times
Post by: Changeup on April 14, 2014, 11:15:29 PM
I still don't get how what you posted is a core dispute? This game is about air combat... Pretty sure that has been pointed out.. Please explain..

And, if you don't think there is a downside, why are you here attempting to make a point against it? If they have a valid argument let them make it.. You're not helping either side.. You're just here.. fluffing the thread..

Thread fluffing...I had not heard that but its certainly applicable to a few.  Carry on.
Title: Re: Side switch times
Post by: guncrasher on April 14, 2014, 11:40:39 PM
Not seen any name calling other than you calling yourself the messenger...

really have you read the full thread?


semp
Title: Re: Side switch times
Post by: pervert on April 14, 2014, 11:53:19 PM
A 12 hour switch thread just wouldn't be the same without semp turning up  :rofl he doesn't like the 1 hour switch because people who were flying with him all bailed out switched sides upped from the base he was capping and shot him down

actually when it was the one hour switch, i would switch to the side that would give me the most kills...

a waste of time as the goons are dead.  or the bombing mission that you planned gets cut short as they know exactly where you are. or the frustration of finding out that the guy you just saved is now the one who shot you down when you couldnt fight back.

I wish people were honest enough to say "I couldnt care less about numbers, I switch to get more kills", instead of this pathetic "i want to help the low side".




semp

Title: Re: Side switch times
Post by: Debrody on April 15, 2014, 12:24:04 AM
ouch  :rofl
Title: Re: Side switch times
Post by: pervert on April 15, 2014, 12:32:30 AM
you guys have been debating for what 2 or 3 years?  did you get your cookie yet?



semp

semp, you have been in practically every single 12 hour switch thread ever made, you have not contributed one single rational thought to any of them, nor have you shown any ability to understand why this might affect other players, you can't even remember your points from the last thread  :rofl

The funniest nonsensical points you ever made was that you yourself switched to the side that was hoarding to get more kills, and were outraged that people might have the intention to play in the same scummy way! :rofl why do you think that everybodys thinking is the same as yours?  :rofl



After the semp filter is applied this passage to semp will read:

"semp you the funniest ever" thusly all is good in sempland

(http://3.bp.blogspot.com/--z74n7wlKsg/Tf02gOuPXrI/AAAAAAAAE20/GaSAFMGkm5M/s1600/Smiling%2BChimpanzee)

Title: Re: Side switch times
Post by: Hoplite on April 15, 2014, 06:56:21 AM
I still don't get how what you posted is a core dispute? This game is about air combat... Pretty sure that has been pointed out.. Please explain..

And, if you don't think there is a downside, why are you here attempting to make a point against it? If they have a valid argument let them make it.. You're not helping either side.. You're just here.. fluffing the thread..

I'm pointing out that there are those who do not agree with OP point of view and until some compromise solution is reached I seriously doubt that HTC will make any change out of fear it will irritate one faction or the other.  Truth be told, I doubt HTC will make any changes period, but a compromise might have a better shot at getting consideration.

Not seen any name calling other than you calling yourself the messenger...

You should reread the thread.  Grizz called me the messenger.  I did, however, reply in kind to him in a way meant to be funny and disarming without being disrespectful.  If it was taken as disrespectful I apologize.

Thread fluffing...I had not heard that but its certainly applicable to a few.  Carry on.

Not my intent to fluff this thread.  My intent is to point out the need for a compromise both sides can get behind.  You know, like the one from you own squad member a few pages back?  

Keep in mind that the typical response from the hardliners from both sides to any compromise idea is to poo on it, insist their approach is clearly best, and flatly state that everyone else just needs to get behind it.    As semp pointed out...this debate's been going on for a while now with no cookie for either side.  I should know....I've read most of them over the past several years. Doesn't seem like a productive approach to me.  Maybe a middle road compromise might get both sides half a cookie?







Damn.  There I go again using italics.  And I actually halfway agreed with semp too!  Heretical!  :)
Title: Re: Side switch times
Post by: grizz441 on April 15, 2014, 08:14:59 AM
Your last post..

Not my intent to fluff this thread.  My intent is to point out the need for a compromise both sides can get behind.  You know, like the one from you own squad member a few pages back?  

Damn.  There I go again using italics.  And I actually halfway agreed with semp too!  Heretical!  :)

From OP...
I'm not asking for it to be changed back to an hour but how about some sort of reasonable freakin compromise? How can the only two options tried be 1 hr and 12 hr? There is a lot of middle ground in there.

From 68Raptor...
Good points here Grizz441  :salute :cheers:

Coming from that perspective, I can see your point about the side switch times. 4, 6 or 8 hours would seem a fair amount. If someone did switch when the early US times started getting busy then by the time it's winding their switch time timer would be up.

Other than that I haven't seen anyone post much against a more reasonable switching time.  The biggest resistance has been from you and semp who actually agree there should be a change made.    :rofl
Title: Re: Side switch times
Post by: Hoplite on April 15, 2014, 08:39:39 AM
Your last post..
From OP...
From 68Raptor...
Other than that I haven't seen anyone post much against a more reasonable switching time.  The biggest resistance has been from you and semp who actually agree there should be a change made.    :rofl

I'm not resisting anything.  I just pointed out a problem.  And yes, you are correct that no one other than me has brought up the problem...in this thread at any rate.  Go back to others and I think you will find posts voicing these concerns.

Which I guess begs the question why hasn't anyone else stepped forward and brought it up in this thread? Who knows? Maybe everyone realizes you are right and attitudes towards this subject have changed?  Maybe people are tired of a pointless argument?  Maybe it's because posting an opinion on the forum even remotely in opposition to one taken by a member of your squad tends to result in that person being ridiculed, called names, and basically disrespected?  Not saying that happened here, BTW, but you have to grant me that's the historical precedent....  

Anyway...I do hope you get your wish.  I think it would make the game a bit more interesting having roaming bands of mercenary squads with no allegiance to a specific chess piece.  Aces High version of wandering Ronin bands, loyal to nothing but the fight.  It would certainly add some challenges for the base taking crowd but I think that wouldn't be a bad thing either.   :salute
  
Title: Re: Side switch times
Post by: Vraciu on April 15, 2014, 09:30:13 AM
The entire system is broken Hitech. Eny and side switching are supposed to work together, with eny acting as a deterrent to stay the high numbers side. Since we can basically switch sides one time a day, we have to make it count. Aces high is a social game and if your playing with squad mates and want to switch sides for whatever reason, every squad mate has to be able to switch! What are the chances of that? We are completely handcuffed. Slaves to eny, slaves to a particular country, and slaves to a volatile ever changing map that might be fun on one team for an hour and then suck the next hour.  If I switch sides because there's a good fight and an hour later there is nothing I'm logging! I realize war guys are nervous about spying but they should be more worried about low numbers making the game boring and their efforts fruitless without meaningful victory.

I'm not asking for it to be changed back to an hour but how about some sort of reasonable freakin compromise? How can the only two options tried be 1 hr and 12 hr? There is a lot of middle ground in there.

This.
Title: Re: Side switch times
Post by: Changeup on April 15, 2014, 10:39:42 AM


Oh the hypocrisy, lol....it burns
Title: Re: Side switch times
Post by: Spikes on April 15, 2014, 12:54:55 PM
I have tried to play again regularly many times. Normally I can easily get hyped up and log in. I log in as a Knight, but the fight is Rook vs Bish...so I switch to Rook. Play for a few hours and have some fun and the base is taken, the fight dissipates and a new one is formed Bish vs Knight. Seeing as I have 9 more hours before I can join that fight, I log off discouraged.

It is like a cascading falls...people can't play the game how they wish, so they log because they can't switch sides, which causes rants on the forum about low numbers, and so on.
Title: Re: Side switch times
Post by: Spikes on April 15, 2014, 12:56:56 PM
you guys have been debating for what 2 or 3 years?  did you get your cookie yet?



semp
B29 was asked for how many times for how many years? We have a B29 now.
Title: Re: Side switch times
Post by: SirNuke on April 15, 2014, 01:06:41 PM
B29 was asked for how many times for how many years?

My head hurts  :)
Title: Re: Side switch times
Post by: Vraciu on April 15, 2014, 01:16:24 PM
I have tried to play again regularly many times. Normally I can easily get hyped up and log in. I log in as a Knight, but the fight is Rook vs Bish...so I switch to Rook. Play for a few hours and have some fun and the base is taken, the fight dissipates and a new one is formed Bish vs Knight. Seeing as I have 9 more hours before I can join that fight, I log off discouraged.

It is like a cascading falls...people can't play the game how they wish, so they log because they can't switch sides, which causes rants on the forum about low numbers, and so on.


Yep. It is getting so bad several of us are going to War Thunder in off peak now.....
Title: Re: Side switch times
Post by: Ack-Ack on April 15, 2014, 01:18:59 PM

Yep. It is getting so bad several of us are going to War Thunder in off peak now.....

Do you run in that game too?

ack-ack
Title: Re: Side switch times
Post by: Pepprr on April 15, 2014, 01:39:11 PM
Do you run in that game too?

ack-ack

 :)
Title: Re: Side switch times
Post by: Bear76 on April 15, 2014, 03:02:40 PM
Yep, it is a cool story, "dude".  But more to the point, that's how it appears to be perceived by some who care more for winning the map than flying in the mudpit.   Expand your worldview. 

FYI - I did not state that I share this view.  I don't.  So spare me the attack the messenger tactics.  I'm simply stating what should be obvious to anyone who has read these damned debates over and over again.



If they are such a strong contingent, why aren't the win the war guys more active in this thread? Hmm?
Title: Re: Side switch times
Post by: Hoplite on April 15, 2014, 06:00:50 PM
If they are such a strong contingent, why aren't the win the war guys more active in this thread? Hmm?

 :headscratch: I recall asking the very same question.

I'm not resisting anything.  I just pointed out a problem.  And yes, you are correct that no one other than me has brought up the problem...in this thread at any rate.  Go back to others and I think you will find posts voicing these concerns.

Which I guess begs the question why hasn't anyone else stepped forward and brought it up in this thread? Who knows? Maybe everyone realizes you are right and attitudes towards this subject have changed?  Maybe people are tired of a pointless argument?  Maybe it's because posting an opinion on the forum even remotely in opposition to one taken by a member of your squad tends to result in that person being ridiculed, called names, and basically disrespected?  Not saying that happened here, BTW, but you have to grant me that's the historical precedent....   

...

So yes...I think I addressed it.

FYI - rereading my post I realized by my "don't shoot the messenger" I implied being one.  My mistake for pushing back on that one.  It was not my intent to state or imply I'm a messenger or representativ for any group.
Title: Re: Side switch times
Post by: kappa on April 15, 2014, 06:11:29 PM


FYI - rereading my post I realized by my "don't shoot the messenger" I implied being one.  My mistake for pushing back on that one.  It was not my intent to state or imply I'm a messenger or representativ for any group.

There ya go. 8)
Title: Re: Side switch times
Post by: craz07 on April 15, 2014, 07:20:04 PM
(http://i1272.photobucket.com/albums/y389/Decio_Pacheco/thCABMY827_zpscf6d030b.jpg)
Title: Re: Side switch times
Post by: kilo2 on April 15, 2014, 07:35:57 PM
I haven't read all this but the game was more enjoyable for me when the side switch time was a hour.
Title: Re: Side switch times
Post by: Hoplite on April 15, 2014, 07:44:01 PM
There ya go. 8)

I always admit when make a mistake. 

Title: Re: Side switch times
Post by: Spikes on April 15, 2014, 07:53:08 PM
I always admit when make a mistake. 


Hmm...I'm waiting :)
Title: Re: Side switch times
Post by: Lazerr on April 15, 2014, 08:07:56 PM
How about the side switching rules currently in place, and ideas for change? :eek:
Title: Re: Side switch times
Post by: SPKmes on April 15, 2014, 09:34:42 PM
How about when you get to the arenas login there is a basic roster...(obviously for each arena)
you click on this and it brings up the roster who is online and what side..this also offers basic information..number per side, number of bases under attack(per country)....it also tells which side you are currently on... from here you choose your country..
if you choose to change it must only be to a lower number side(which means ultimately there will be two options, if they happen to be all even then free to choose any...and numbers only matter to switching...if you happen to with the side with the most players you will still be logged in on that country)....(even this way those who want to can and will abuse it)
If you decide you don't like the side...you must log out for a minimum period (this is where it gets a little horrible..but it offers a chance sweeten the missus / Mum / Dad up by doing some meanial chore that will earn you browny points...they don't need to know that you can't play your game as you want to change sides...she just thinks you are great for taking time out of your game time to look after them) 30mins/hour??? This way those who are inclined to be despicable abusing the system can't...(those who use other methods...well....you can't do much about that really can you)..

Just a thought...didn't really spend a lot of time on it...just popped into the head and I blurted it out....probably a few holes in the plan  hahahaha 
Title: Re: Side switch times
Post by: guncrasher on April 15, 2014, 10:22:37 PM
semp, you have been in practically every single 12 hour switch thread ever made, you have not contributed one single rational thought to any of them, nor have you shown any ability to understand why this might affect other players, you can't even remember your points from the last thread  :rofl


what rational thought have you contributed?


semp
Title: Re: Side switch times
Post by: Changeup on April 15, 2014, 10:56:01 PM
what rational thought have you contributed?


semp

This is what rational thought I read from his posts about you Semp:

1.  You don't remember what you've typed in prior threads concerning side switching
2.  Because of #1, you are hypocritical with your opinions regarding reasons why side switching should or should not be changed
3.  You've posted in every single side-switching thread and have not contributed anything of value regarding the policy of side-switching.

I hope I didn't miss anything.  I apologize to Pervert if I missed anything rational he typed.
Title: Re: Side switch times
Post by: Hoplite on April 15, 2014, 11:00:58 PM
Hmm...I'm waiting :)

For?

Ah....I get it. 

Am I now supposed to admit I was wrong to bring up the counter argument made by others and suggest a compromise?
Title: Re: Side switch times
Post by: kvuo75 on April 15, 2014, 11:40:43 PM
I switched for the first time in awhile tonight, from bish to rook, at 750pm when it was:

bish/knit/rook

100 88 80


an hour later it's:

59 70 74


owell.  :bolt:



nah, but 12 hours is perfect.
Title: Re: Side switch times
Post by: grizz441 on April 15, 2014, 11:57:35 PM
Me and squaddies couldn't find a fight around 10pm as bishop. Unfortunately for us there was apparently a great fight going down between knights and rook. Instead of dumpster diving for half eaten sandwiches and loose change as bishop, we went to the dueling arena to fight eachother. It was fun I guess.
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 12:12:06 AM
This is what rational thought I read from his posts about you Semp:

1.  You don't remember what you've typed in prior threads concerning side switching
2.  Because of #1, you are hypocritical with your opinions regarding reasons why side switching should or should not be changed
3.  You've posted in every single side-switching thread and have not contributed anything of value regarding the policy of side-switching.

I hope I didn't miss anything.  I apologize to Pervert if I missed anything rational he typed.

I do remember what i have posted in other threads.  but you guys conveniently forget that sometimes I talk about the 1 hour switch time during prime time and others about late at night with only a few players.

and well I did post a link to hitech's reason why we have a 12 hour switch time.  so I did contributed something of value regarding the policy of side switching.  you not accepting the reason is a different issue.  

as for being hypocritical, you my man shouldnt throw stones.

and you dont have to apologize to pervert, he still hasnt posted anything rational yet.



semp
Title: Re: Side switch times
Post by: grizz441 on April 16, 2014, 12:14:43 AM
Semp you the funniest ever
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 12:18:43 AM
Semp you the funniest ever

oh grizz you are the poster child of why there shouldnt be a 1 hour switch time during prime time.  or you also gonna deny how you would land and see buffs upping and promply switch and bring a 262.  but hey look at the bright side you did make #1 many  times  :salute.

semp
Title: Re: Side switch times
Post by: BaldEagl on April 16, 2014, 12:28:17 AM
I've never really switched countries outside of a couple of times and never noticed a change in the game if others did so add my name to the list of those who don't care one way or the other.
Title: Re: Side switch times
Post by: grizz441 on April 16, 2014, 12:29:42 AM
oh grizz you are the poster child of why there shouldnt be a 1 hour switch time during prime time.  or you also gonna deny how you would land and see buffs upping and promply switch and bring a 262.  but hey look at the bright side you did make #1 many  times  :salute.

semp

Semp last time I checked, bombers have guns. So what if I did that? I was flying on a side with an absolutely redonkulous green horde and I said hey wouldn't that be fun to switch sides and go fight against 20+ enemies in my jet versus fighting over scraps with a bunch of hungry malnourished hyenas like yourself. I'm proud of the fact I have a pair of balls and am not afraid to switch sides to fight against a horde, jet or not. And fyi, fighting a horde in a jet and actually being lethal is harder to do than anything else in the game. I can't even do it worth a damn anymore because I no longer have that level of skill.
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 12:35:27 AM
Semp last time I checked, bombers have guns. So what if I did that? I was flying on a side with an absolutely redonkulous green horde and I said hey wouldn't that be fun to switch sides and go fight against 20+ enemies in my jet versus fighting over scraps with a bunch of hungry malnourished hyenas like yourself. I'm proud of the fact I have a pair of balls and am not afraid to switch sides to fight against a horde, jet or not. And fyi, fighting a horde in a jet and actually being lethal is harder to do than anything else in the game. I can't even do it worth a damn anymore because I no longer have that level of skill.

so you are saying you were flying with a horde, landed at a field saw some buffs taking off then decided that you had a pair and switched sides to take advantage of the fact that you knew were the buffs were.  and went hunting for them.  well you da man grizz  :salute :salute



semp
Title: Re: Side switch times
Post by: grizz441 on April 16, 2014, 12:42:59 AM
so you are saying you were flying with a horde, landed at a field saw some buffs taking off then decided that you had a pair and switched sides to take advantage of the fact that you knew were the buffs were.  and went hunting for them.  well you da man grizz  :salute :salute


semp

Quick someone grab mah legs to hold me down, I'm getting sucked into Sempland!!! Where down is up and hello means goodbye. Save me, I don't want to go there yet, I'm still lucid I promise!

Title: Re: Side switch times
Post by: Debrody on April 16, 2014, 01:46:21 AM
Looks like semp doesnt have friends from the other chess piece countries.
In fact, he doesnt have friends from any chess piece country.
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 02:16:09 AM
Looks like semp doesnt have friends from the other chess piece countries.
In fact, he doesnt have friends from any chess piece country.

and yet this reply is one more reason why non-paying customers should just go away.



semp
Title: Re: Side switch times
Post by: SirNuke on April 16, 2014, 02:18:02 AM
without Semp and Arlo this forum would be a much better place.
Title: Re: Side switch times
Post by: Debrody on April 16, 2014, 03:02:15 AM
and yet this reply is one more reason why non-paying customers should just go away.



semp
since its you who isnt playing atm,
ther door is that way ------>
check the logs, i was scoring like 10 kills yesterday.
fail again?
Title: Re: Side switch times
Post by: ReVo on April 16, 2014, 04:02:20 AM
.
Title: Re: Side switch times
Post by: Hoplite on April 16, 2014, 07:47:38 AM
For?

Ah....I get it. 

Am I now supposed to admit I was wrong to bring up the counter argument made by others and suggest a compromise?

I'll assume the answer to my question is "yes".


Don't hold your breath waiting for that one.   :)  :salute
Title: Re: Side switch times
Post by: Hoplite on April 16, 2014, 07:58:21 AM
so you are saying you were flying with a horde, landed at a field saw some buffs taking off then decided that you had a pair and switched sides to take advantage of the fact that you knew were the buffs were.  and went hunting for them.  well you da man grizz  :salute :salute



semp

If the 12-hour rule is meant as a control for this type of activity then its a rather poor one.   Stuff like this goes on all the time...it just is currently done more covertly though the use multiple accounts. 

Spiez are everywhere!   :noid

Eliminating the 12-hour rule would at least help drive this crap out into the open for all to see.  It likely won't change anything...but transparency is always perferable to the alternative.




Title: Re: Side switch times
Post by: pervert on April 16, 2014, 09:56:04 AM
and well I did post a link to hitech's reason why we have a 12 hour switch time.  so I did contributed something of value regarding the policy of side switching.  you not accepting the reason is a different issue.
 

I went through 5 pages of your last replies I found no link...Hitech has not spoken out on it since it happened. You are probably remembering this post. If not post the link here.

and if I recall correctly he's already "on the record" about why it's 12 hours.  and it was a very simple explanation and you guys didnt like it.  just like I dont like the collision model.

This isn't a link you posted its a recollection of an assumption that itself has no basis in reality, although I like the way you recall that it was a simple explanation and people didn't like it, nice touch.

and you dont have to apologize to pervert, he still hasn't posted anything rational yet.

See this is exactly the thing semp, changeup was able to list three points there that are rational points about you in regards to this topic, all of them have a basis in reality as I was able to prove them by your past comments via the search function. And you read his post, ignore his point of view then repeat the question  :rofl this is the definition of sempism.  :rofl

Title: Re: Side switch times
Post by: Changeup on April 16, 2014, 10:32:17 AM
Other rational observations

sempism - to summarily ignore someone's point of view because one doesn't understand it and restate it in the form of a question to illicit confusion  

Semptastic - an achievement in online games that favor luck over skill.  Ex. To have one auger in front of you awarding you the kill and claim pwnage

Semplicious - ghetto-gaming term for anything easy.  Ex.  Spawn camping, recording an afk kill
Title: Re: Side switch times
Post by: BiPoLaR on April 16, 2014, 10:47:45 AM
When did Semp become such a plonker?
Title: Re: Side switch times
Post by: Changeup on April 16, 2014, 10:53:44 AM
When did Semp become such a plonker?

Yes.
Title: Re: Side switch times
Post by: kappa on April 16, 2014, 11:25:20 AM
lmao pervert... you crack me up man... 8)

semp, if you're having doubts, just read again the reply you made to grizz... kinda the point..

now,  back on topic... 4 hrs seems like a nice compromise..
Title: Re: Side switch times
Post by: Changeup on April 16, 2014, 11:28:34 AM
lmao pervert... you crack me up man... 8)

semp, if you're having doubts, just read again the reply you made to grizz... kinda the point..

now,  back on topic... 4 hrs seems like a nice compromise..

A sempism

"Why do you think I'm having doubts? I went back and read Grizz's pointless post to prove my reply"
Title: Re: Side switch times
Post by: Hoplite on April 16, 2014, 11:30:18 AM
now,  back on topic... 4 hrs seems like a nice compromise..

I was thinking 3 hours but agree with the sentiment.   Sure beats 12.   :aok


If we could just get some smaller maps in the rotation as well.....I think both would make a huge difference. :)
Title: Re: Side switch times
Post by: JUGgler on April 16, 2014, 11:46:34 AM
so you are saying you were flying with a horde, landed at a field saw some buffs taking off then decided that you had a pair and switched sides to take advantage of the fact that you knew were the buffs were.  and went hunting for them.  well you da man grizz  :salute :salute



semp

Oh sump, the envy in you is strong.

Where did you learn to argue? He didn't say "he switched to take advantage of the fact that he knew where the bombers were", he said "he switched sides to fight against a horde"! Is there something wrong with your comprehension and or reading skills?

You are a tiresome little girl, who has so much to say about something you say you care little about. What is your motivation? Grizzs' motivation is clear. What is yours?

I say hateful envy

What say you?   :aok

BTW, the time should revert back to 1 hour, all was fine then!


JUGgler
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 11:51:34 AM
 

I went through 5 pages of your last replies I found no link...Hitech has not spoken out on it since it happened. You are probably remembering this post. If not post the link here.

This isn't a link you posted its a recollection of an assumption that itself has no basis in reality, although I like the way you recall that it was a simple explanation and people didn't like it, nice touch.

See this is exactly the thing semp, changeup was able to list three points there that are rational points about you in regards to this topic, all of them have a basis in reality as I was able to prove them by your past comments via the search function. And you read his post, ignore his point of view then repeat the question  :rofl this is the definition of sempism.  :rofl



pervert I wasn't asking if change up made any. posts.  I asked if you have made any rational posts regarding why it should be changed.



semp
Title: Re: Side switch times
Post by: Bear76 on April 16, 2014, 12:23:00 PM
When did Semp become such a plonker?

I'm guessing it started at birth.
Title: Re: Side switch times
Post by: craz07 on April 16, 2014, 02:10:32 PM
thats exactly where it starts!!! LOL  then it slowly gets better lol..  :aok  no crying semp you know we love ya  :devil
Title: Re: Side switch times
Post by: pervert on April 16, 2014, 02:54:14 PM
pervert I wasn't asking if change up made any. posts.  I asked if you have made any rational posts regarding why it should be changed.



semp

Undoubtably 100s in regards to side switching over the last few years with better points than whats in this thread go search them and tell me whats wrong with them, I certainly am not going to waste my time digging them up for a guy who doesn't bother reading and replying to my points.

In this a latest thread?

Apparently its meant to reduce wild swings in numbers between sides, the longer switch time is supposed to act as a damper on side imbalance, I can always find one side hugely outnumbering another online and for periods of a couple of hours, so I guess its a fail either way.

I am in MA atm

(http://i62.tinypic.com/neg4nd.jpg)

And btw what I was PMed that was a source for that was as close as I got to a proper explanation from HTC well if its to do with numbers why doesn't it work? You will rarely if ever be online and see the countrys balanced.
Title: Re: Side switch times
Post by: Bear76 on April 16, 2014, 03:20:07 PM
Undoubtably 100s in regards to side switching over the last few years with better points than whats in this thread go search them and tell me whats wrong with them, I certainly am not going to waste my time digging them up for a guy who doesn't bother reading and replying to my points.

In this a latest thread?

I am in MA atm

(http://i62.tinypic.com/neg4nd.jpg)

And btw what I was PMed that was a source for that was as close as I got to a proper explanation from HTC well if its to do with numbers why doesn't it work? You will rarely if ever be online and see the countrys balanced.

Common sense just bounces of him, but was worth a try.  :D
Title: Re: Side switch times
Post by: craz07 on April 16, 2014, 03:21:52 PM
you said it
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 09:27:40 PM
Undoubtably 100s in regards to side switching over the last few years with better points than whats in this thread go search them and tell me whats wrong with them, I certainly am not going to waste my time digging them up for a guy who doesn't bother reading and replying to my points.

In this a latest thread?

I am in MA atm

(http://i62.tinypic.com/neg4nd.jpg)

And btw what I was PMed that was a source for that was as close as I got to a proper explanation from HTC well if its to do with numbers why doesn't it work? You will rarely if ever be online and see the countrys balanced.

then you are familiar with this post in this very same thread.


actually when it was the one hour switch, i would switch to the side that would give me the most kills.  couldnt care less which country i was on or the fight, it was all about the kills.  but I never went after buffs or missions that I knew about  on when I switched.  I flew alone or with a squad or 4 members  that didnt care about switching for over 2 years.  it was until almost the end of the 1 hour switch time when I noticed  about how people like grizz would take advantage of knowing where the buffs were taking off and upping 262's to intercept them.  and he wasnt the only one, there were a couple more that did that. a few of the guys I flew with did the same thing.  I am refering to switching during prime time here.  I believe it is fine as it.

as for not liking the 1 hour switch it is because you guys are wrong.  1 hour switch time is way too long.  I know that because many a time I would switch to a country that I thought was having a good fight and it would be just a base taking mission and I was stuck for another hour on the wrong fricking side.  like I said many times before if I was you I would ask for unlimited switch time when the numbers are low.  this paragraph is for after late at night when there's only a few players.  I played late at night way too many nights to know that by the time you switch then the fight dies fast or it moves to a different area and now you are in the wrong country stuck for another hour.


semp


as for your comment that the countries arent balanced.  I have been around for about 8 years and even back when it was a 1 hour switch time the countries were rarely balanced.



semp
Title: Re: Side switch times
Post by: guncrasher on April 16, 2014, 09:36:38 PM
since its you who isnt playing atm,
ther door is that way ------>
check the logs, i was scoring like 10 kills yesterday.
fail again?

then why this comment? 

Hitech, if you change that rule, i promise that you will have one more subscriber. 15$ isnt too much, still...

as for me not playing.  I had an accident at work two weeks ago which makes it hard for me to play.   and before then I was working a lot of overtime which left little time to play aces high.  now I mostly stay on squad nights or fso.  I have been playing for 7 or 8 years without missing a month.  but I have changed my id several times.


semp


semp
Title: Re: Side switch times
Post by: Debrody on April 17, 2014, 12:50:48 AM
then why this comment?  

as for me not playing.  I had an accident at work two weeks ago which makes it hard for me to play.   and before then I was working a lot of overtime which left little time to play aces high.  now I mostly stay on squad nights or fso.  I have been playing for 7 or 8 years without missing a month.  but I have changed my id several times.


semp


semp
2 weeks. Nuff said.
Would luv to resub if the gameplay did worth 15$. The game would surely worth it, the gameplay isnt even close as i couldnt really find a fight in 2 weeks. Guessing it sucks, considering it is an air combat game or something.
By the way, let me ask, which squadron youre in?


semp



semp




semp
Title: Re: Side switch times
Post by: Slash27 on April 17, 2014, 02:01:15 AM
and yet this reply is one more reason why non-paying customers should just go away.



semp
Yet this is why dummys don't get to make that call.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 07:10:46 AM
None of this is helpful input.  *shrug*
Title: Re: Side switch times
Post by: Latrobe on April 17, 2014, 07:18:32 AM
This morning I was on the Bish, had switch a few hours ago to defend against Rook hordes. There was 4 Rooks vs 4 Knights vs 20 Bish, and I was unable to switch sides for another 8 hours. 12 hour rule does not work and needs to be fixed.

Just hoped on now to check the MA. 5 Rooks, 8 Knights, 15 Bish. Yup 12 hour rule sure is keeping those sides even.  :)
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 07:38:07 AM
This morning I was on the Bish, had switch a few hours ago to defend against Rook hordes. There was 4 Rooks vs 4 Knights vs 20 Bish, and I was unable to switch sides for another 8 hours. 12 hour rule does not work and needs to be fixed.

Just hoped on now to check the MA. 5 Rooks, 8 Knights, 15 Bish. Yup 12 hour rule sure is keeping those sides even.  :)

I don't think switching it to one hour will do so either as I think the imbalance has more to do with other factors  e.g. a sizeable percentage of the AH player base are "chess piece loyal".

That said, changing the time would make it easier for the population of players who don't care about such things to find a fight, especially on the larger maps.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 07:43:45 AM
This is exactly why I do not agree with the sentiments of those who think changing the time will ruin the game for those who want to capture bases, win maps i.e. I don't have hard figures, but it appears a large percentage of the population wouldn't use the time change because they identify themselves as "Rooks" or "Bish".  It's my hunch only a small percentage of the AH player base would ever use the side switch.  

Again, it's just a hunch.  I could be wrong.    :uhoh
Title: Re: Side switch times
Post by: tunnelrat on April 17, 2014, 09:15:17 AM
Maybe it's time to do a trial run with just 2 countries for a tour or so?  I dunno what kind of a rat's nest that would be behind the scenes, but setting side-switch to 1 hour and just having two countries... Aces would probably last another 10 years... still no other game out there than can do what Aces does.

Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 09:16:38 AM
2 weeks. Nuff said.
Would luv to resub if the gameplay did worth 15$. The game would surely worth it, the gameplay isnt even close as i couldnt really find a fight in 2 weeks. Guessing it sucks, considering it is an air combat game or something.
By the way, let me ask, which squadron youre in?




so you couldn't find a fight but two days ago you got ten kills.



semp
Title: Re: Side switch times
Post by: Drane on April 17, 2014, 09:31:08 AM
ok popped in to late war arena 9:00 a.m. cst and this is what I found about ENY and side switching. Look at country status and text buffer comments.

The reason there's so many knights in the tower is some of us just got shot down by the bish horde at 42.

(http://i58.tinypic.com/5xkirl.jpg)

(http://i62.tinypic.com/x2421h.jpg)

this screen shot was taken a few minutes later
(http://i60.tinypic.com/2en819v.jpg)
Title: Re: Side switch times
Post by: SirNuke on April 17, 2014, 10:13:41 AM
This morning I was on the Bish, had switch a few hours ago to defend against Rook hordes. There was 4 Rooks vs 4 Knights vs 20 Bish, and I was unable to switch sides for another 8 hours. 12 hour rule does not work and needs to be fixed.

Just hoped on now to check the MA. 5 Rooks, 8 Knights, 15 Bish. Yup 12 hour rule sure is keeping those sides even.  :)

these numbers sadden me
Title: Re: Side switch times
Post by: Wiley on April 17, 2014, 11:03:05 AM
This is exactly why I do not agree with the sentiments of those who think changing the time will ruin the game for those who want to capture bases, win maps i.e. I don't have hard figures, but it appears a large percentage of the population wouldn't use the time change because they identify themselves as "Rooks" or "Bish".  It's my hunch only a small percentage of the AH player base would ever use the side switch.  

Again, it's just a hunch.  I could be wrong.    :uhoh

Absolutely.  The true downside to it is the chesspiece underoo brigade.  They get completely bent out of shape if someone that was just on their side is suddenly on the other side, because 'How can I trust a guy that just hops sides?!'

If their mission runs into any kind of resistance, the only possible explanation is spiez, and if they see someone who was on their side a moment ago and is suddenly against them, they obviously must have ratted out the mission.  They don't want gameplay, they want to toolshed.

The sad thing is, I bet there would be a market for a co-op arena, with a bunch of AI enemy planes that fly over the enemy base and put up a token defense but aren't difficult to shoot down and have no real chance of shooting the players down.  Most mission runners would probably eat that up, as the general consensus among them seems to be if the mission meets resistance, it's doomed to failure.

Wiley.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 11:41:09 AM
Absolutely.  The true downside to it is the chesspiece underoo brigade.  They get completely bent out of shape if someone that was just on their side is suddenly on the other side, because 'How can I trust a guy that just hops sides?!'

If their mission runs into any kind of resistance, the only possible explanation is spiez, and if they see someone who was on their side a moment ago and is suddenly against them, they obviously must have ratted out the mission.  They don't want gameplay, they want to toolshed.

The sad thing is, I bet there would be a market for a co-op arena, with a bunch of AI enemy planes that fly over the enemy base and put up a token defense but aren't difficult to shoot down and have no real chance of shooting the players down.  Most mission runners would probably eat that up, as the general consensus among them seems to be if the mission meets resistance, it's doomed to failure.

Wiley.

heh...."chesspiece underoo brigage".   :lol



In all fairness, there are spiez.  What I don't understand is the resistance to the idea of spiez in the MA.  

The base-taker/war-winner crowd imply the MA is a war zone.  Some go so far as to state that there are no rules governing combat in the MA, so HOs etc are valid shots, don't expect fairness, yada yada yada.  While I do not consider myself part of the war winning crowd as I don't care who wins the war, I 100% agree with this viewpoint.  The MA is not the DA.  The MA more closely simulates life in that nothing is guaranteed to be fair.  It also is a war zone because objectives exist, territory is taken through the use of force, strategy and tactics are employed to obtain these objectives, etc.

So if all this is true, and war-winners like/want a war zone.....why are spiez bad?  Spying has been a part of warfare ever since one of our first hairy ancestors picked up a rock and beat the brains out of another hairy ancestor.  If spiez are the main resistance to side switching it appears to me to be a pretty hypocritical position to take given the other viewpoints.

Title: Re: Side switch times
Post by: Wiley on April 17, 2014, 12:01:27 PM
heh...."chesspiece underoo brigage".   :lol



In all fairness, there are spiez.  What I don't understand is the resistance to the idea of spiez in the MA.  

The base-taker/war-winner crowd imply the MA is a war zone.  Some go so far as to state that there are no rules governing combat in the MA, so HOs etc are valid shots, don't expect fairness, yada yada yada.  While I do not consider myself part of the war winning crowd as I don't care who wins the war, I 100% agree with this viewpoint.  The MA is not the DA.  The MA more closely simulates life in that nothing is guaranteed to be fair.  It also is a war zone because objectives exist, territory is taken through the use of force, strategy and tactics are employed to obtain these objectives, etc.

So if all this is true, and war-winners like/want a war zone.....why are spiez bad?  Spying has been a part of warfare ever since one of our first hairy ancestors picked up a rock and beat the brains out of another hairy ancestor.  If spiez are the main resistance to side switching it appears to me to be a pretty hypocritical position to take given the other viewpoints.

Truthfully, I am not a fan of spying.  It bypasses a lot of gameplay mechanics that exist to make the game fun and give both sides a chance.

With that said, within the gameplay mechanics provided I am of the mindset that whatever the situation I run into is, I will use whatever tools are at my disposal to kill as many of them as I can and try to RTB.  I don't intentionally fly in a friendly horde, I generally look for the biggest enemy bardar I can find and head that way, hopefully with just slightly fewer friendlies.    If I switch sides, I generally 'forget' what I saw on the previous side and base what I'm going to do on what I can see on the new side's bar dar.  It really doesn't make that much difference most of the time unless there was an NOE smash and grab that doesn't show up.

The war winners don't want a war zone though.  They want a token defense that has no real chance so they can get some kills as they steamroll the base.  Every single time I see someone complaining about spiez it's because their mission met resistance.  Not many of these are NOE missions either, these people are saying they upped and were headed toward the enemy front when they met resistance, and therefore the mission is ruined.

Let that sink in a bit.  They met resistance, and their gameplay was ruined.  Why are they here again?

Wiley.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 12:03:55 PM
The war winners don't want a war zone though.  They want a token defense that has no real chance so they can get some kills as they steamroll the base.  Every single time I see someone complaining about spiez it's because their mission met resistance.  Not many of these are NOE missions either, these people are saying they upped and were headed toward the enemy front when they met resistance, and therefore the mission is ruined.

Let that sink in a bit.  They met resistance, and their gameplay was ruined.  Why are they here again?

Wiley.

 :lol You may have a point there.
Title: Re: Side switch times
Post by: grizz441 on April 17, 2014, 01:22:59 PM
This is exactly why I do not agree with the sentiments of those who think changing the time will ruin the game for those who want to capture bases, win maps i.e. I don't have hard figures, but it appears a large percentage of the population wouldn't use the time change because they identify themselves as "Rooks" or "Bish".  It's my hunch only a small percentage of the AH player base would ever use the side switch.  

Again, it's just a hunch.  I could be wrong.    :uhoh

If there are fifty of us, for example, that want it switched, that is not a small and negligible percentage of the player base.  It is also a microcosm of the overall sentiment.  It would be foolish to think just because someone is not on the bbs, they must not agree with us.  If 80-90% of us here think it should be changed, chances are, a large percentage of non bbs players feel the same.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 01:27:44 PM
If there are fifty of us, for example, that want it switched, that is not a small and negligible percentage of the player base.  It is also a microcosm of the overall sentiment.  It would be foolish to think just because someone is not on the bbs, they must not agree with us.  If 80-90% of us here think it should be changed, chances are, a large percentage of non bbs players feel the same.

True, but I still think the group is a much smaller percentage of the player base than the side loyal.   But if you are correct it may well explain why HTC seems so reluctant to put the change in place.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 01:33:30 PM
BTW Grizz...you do realize you are now the one bringing up reasons why changing switch times might be a bad idea... even tho' you are for it?

(http://www.freesmileys.org/smileys/smiley-angelic008.gif)

 :rofl

Title: Re: Side switch times
Post by: Wiley on April 17, 2014, 02:10:28 PM
If there are fifty of us, for example, that want it switched, that is not a small and negligible percentage of the player base.  It is also a microcosm of the overall sentiment.  It would be foolish to think just because someone is not on the bbs, they must not agree with us.  If 80-90% of us here think it should be changed, chances are, a large percentage of non bbs players feel the same.

That's an interesting question.  I think your 50 number is pretty optimistic though.  The set of people who come to the forums is pretty self selecting, as we usually have some kind of axe to grind.  Tough to get a sense of the silent majority's opinions without asking.  Based on the fact that we rarely if ever see a large swing in arena numbers when one side gets an overwhelming advantage though, I would consider it very likely the majority don't and would not switch for numbers.

Wiley.
Title: Re: Side switch times
Post by: Bear76 on April 17, 2014, 02:16:09 PM
BTW Grizz...you do realize you are now the one bringing up reasons why changing switch times might be a bad idea... even tho' you are for it?

(http://www.freesmileys.org/smileys/smiley-angelic008.gif)

 :rofl



I think you are misinterpreting things if you believe that.
Title: Re: Side switch times
Post by: JUGgler on April 17, 2014, 02:45:24 PM
True, but I still think the group is a much smaller percentage of the player base than the side loyal.   But if you are correct it may well explain why HTC seems so reluctant to put the change in place.

I don't think players for the most part are "side loyal". I think they are "squad or friend loyal". I also think most in the community could care less about switch times.

I would wager of all the folks who do care about switch times, that most are if favor of reducing them and the loud minority of this group favor keeping it at 12 hours or more.

A simple poll would bring forth most of those who care about this issue. Those who don't care would still not care or they would give some thought to it and make a decision. For those who still don't care, who cares? they obviously could go either way! Thus their input is irrelevant.


JUGgler
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 03:15:23 PM
I think you are misinterpreting things if you believe that.

Misinterpreting him?  No.  I'm aware he's all for it.  I'm just pointing out the irony that I was challenged for doing the same thing.  The difference being, of course, that I was not as vocal about my own support for the idea prior to bringing up the counterarguments.
Title: Re: Side switch times
Post by: Vraciu on April 17, 2014, 03:21:00 PM
I don't think switching it to one hour will do so either as I think the imbalance has more to do with other factors  e.g. a sizeable percentage of the AH player base are "chess piece loyal".

That said, changing the time would make it easier for the population of players who don't care about such things to find a fight, especially on the larger maps.


It would make it easier on my squadron.  We prefer to go to the low side especially off peak.   

It would probably be easier to find a fight if we didn't have one base for each froggin' player!   Some of these maps are ridiculously large...
Title: Re: Side switch times
Post by: Vraciu on April 17, 2014, 03:22:15 PM
these numbers sadden me

Welcome to Warbirds 2009....
Title: Re: Side switch times
Post by: Vraciu on April 17, 2014, 03:23:55 PM
Absolutely.  The true downside to it is the chesspiece underoo brigade.  They get completely bent out of shape if someone that was just on their side is suddenly on the other side, because 'How can I trust a guy that just hops sides?!'

If their mission runs into any kind of resistance, the only possible explanation is spiez, and if they see someone who was on their side a moment ago and is suddenly against them, they obviously must have ratted out the mission.  They don't want gameplay, they want to toolshed.

The sad thing is, I bet there would be a market for a co-op arena, with a bunch of AI enemy planes that fly over the enemy base and put up a token defense but aren't difficult to shoot down and have no real chance of shooting the players down.  Most mission runners would probably eat that up, as the general consensus among them seems to be if the mission meets resistance, it's doomed to failure.

Wiley.


That's one of the problems with the culture in this game.  In Warbirds people would switch to balance with no heartburn.   "Switching to yellow for numbers.  See you guys in a bit."
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 03:35:04 PM
I don't think players for the most part are "side loyal". I think they are "squad or friend loyal". I also think most in the community could care less about switch times.

I would wager of all the folks who do care about switch times, that most are if favor of reducing them and the loud minority of this group favor keeping it at 12 hours or more.

A simple poll would bring forth most of those who care about this issue. Those who don't care would still not care or they would give some thought to it and make a decision. For those who still don't care, who cares? they obviously could go either way! Thus their input is irrelevant.


JUGgler

I don't think players for the most part are "side loyal". I think they are "squad or friend loyal". I also think most in the community could care less about switch times.

Really?  I think you should ask around outside of the AoM / Blue Knights circle.  You might be surprised by what you hear. 

I'm assuming members of your clique care to hear and consider dissenting opinions rather than dismissing them out of hand.  The established historical precedents are not of joining together, holding hands and singing kumbaya for either side of the issue.
 
Title: Re: Side switch times
Post by: Vraciu on April 17, 2014, 03:39:28 PM
I am friend loyal, but, again, the culture here applies needless pressure in regard to side switch (i.e. switching sides makes you a dbag to those you usually fly with).  Other games didn't have this problem.  There is no reason this one should.
Title: Re: Side switch times
Post by: Bear76 on April 17, 2014, 03:50:23 PM
Really?  I think you should ask around outside of the AoM / Blue Knights circle.  You might be surprised by what you hear. 

I'm assuming members of your clique care to hear and consider dissenting opinions rather than dismissing them out of hand.  The established historical precedents are not of joining together, holding hands and singing kumbaya for either side of the issue.
 

Most of us have been here much longer than you and know more people in the game than you. We also fly on all sides and hear everything they have to say about it.
Title: Re: Side switch times
Post by: craz07 on April 17, 2014, 04:28:19 PM
very true bear  cough* cough*  but attitude goes a long way too.
Title: Re: Side switch times
Post by: justIN on April 17, 2014, 05:15:50 PM
Just go to a 2 side MA. Problem solved
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 05:31:03 PM
Most of us have been here much longer than you and know more people in the game than you. We also fly on all sides and hear everything they have to say about it.

I'm not contesting any of these points, even if almost 10 years playing this game hardly amount to my being a "new guy".  As for "hear[ing] everything"....I've no doubt this is the case.   I questioned the willingness to understand and accept other viewpoints.  Take your reply to me for example: a casual dismissal followed by a snub meant to demean my points as coming from someone "new" or "not as well connected".  Dishonest and lazy debate tactics, Bear, but at least you didn't resort to the usual name calling.

very true bear  cough* cough*  but attitude goes a long way too.

I'm not certain how this is applicable.  Are you implying I have a poor attitude? How so?  Please point to one post in this thread where I have been inconsiderate of other opinions or not acknowledged / conseeded when someone makes a point worthy of consideration. 
Title: Re: Side switch times
Post by: Vraciu on April 17, 2014, 05:42:31 PM
Just go to a 2 side MA. Problem solved


When numbers erode further, and it appears they will, the 12-hour rule would become a problem again....


WBs was two-sided.   We had balance issues that became more problematic over time as the numbers declined....   But we at least could balance it out more easily than in here.
Title: Re: Side switch times
Post by: Ack-Ack on April 17, 2014, 05:48:29 PM
Just go to a 2 side MA. Problem solved

Nope, makes it even worse.

ack-ack
Title: Re: Side switch times
Post by: Ack-Ack on April 17, 2014, 05:50:45 PM
WBs was two sided.   We had balance issues that became more problematic over time as the numbers declined....   But we at least could balance it out more easily than in here.

When did WB chuck the 4 country system?  When I played (granted it was 16 years ago), it still had the 4 country system but was starting the crappy rolling plane set.

ack-ack
Title: Re: Side switch times
Post by: JUGgler on April 17, 2014, 05:56:14 PM
Really?  I think you should ask around outside of the AoM / Blue Knights circle.  You might be surprised by what you hear.  

I'm assuming members of your clique care to hear and consider dissenting opinions rather than dismissing them out of hand.  The established historical precedents are not of joining together, holding hands and singing kumbaya for either side of the issue.
 

Why would I ask outside of these groups? If I wanted information or knowledge about something, would I not seek out the best if I could? You do not go to a grade school teacher to learn the complexity of calculus!

Every single member in the AOM / Blue Knight circle started and inhabited our place outside of that circle. These 2 groups (not the only 2) have cultivated a wealth of AH2 experience and understanding, and if the majority in groups such as these think a certain way, maybe just maybe it is from experience and "time served" NOT because I/they are part of some clique!! The members of these 2 groups are some of the most opinionated, single minded d0vchebags I've never had the pleasure to meet. They know this game cause they came up thru it. There is no clique, there is a standard!! The standard is not what you think it would be, but make no mistake the standard is high!

Let me speak for myself, as I know 1st hand each of them has no issue with speaking for themselves.

#1 - I do not consider AOM, Blue Knights and others a "clique".

#2 - I have no problem dismissing "out of hand" any dissenting opinion if I think it is wrong.

#3 - These groups "and others like them" have more experience, knowledge and understanding of this game than virtually all other groups combined.

#4 - The opinion of these groups weighs more than the opinion of others who have not the same experience, knowledge and understanding.

#5 - The long term historical precedent you speak of is rife with the experience, knowledge and understanding of these groups of players.
 
#6 - The 12 hour rule is a detriment to game play, it hinders choice and freedom. It stifles fun and it is one of the reasons I no longer play.

#7 - Changing it could be one of the reasons for my return!


JUGgler
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 07:27:01 PM
Why would I ask outside of these groups? If I wanted information or knowledge about something, would I not seek out the best if I could? You do not go to a grade school teacher to learn the complexity of calculus!

Every single member in the AOM / Blue Knight circle started and inhabited our place outside of that circle. These 2 groups (not the only 2) have cultivated a wealth of AH2 experience and understanding, and if the majority in groups such as these think a certain way, maybe just maybe it is from experience and "time served" NOT because I/they are part of some clique!! The members of these 2 groups are some of the most opinionated, single minded d0vchebags I've never had the pleasure to meet. They know this game cause they came up thru it. There is no clique, there is a standard!! The standard is not what you think it would be, but make no mistake the standard is high!

Let me speak for myself, as I know 1st hand each of them has no issue with speaking for themselves.

#1 - I do not consider AOM, Blue Knights and others a "clique".

#2 - I have no problem dismissing "out of hand" any dissenting opinion if I think it is wrong.

#3 - These groups "and others like them" have more experience, knowledge and understanding of this game than virtually all other groups combined.

#4 - The opinion of these groups weighs more than the opinion of others who have not the same experience, knowledge and understanding.

#5 - The long term historical precedent you speak of is rife with the experience, knowledge and understanding of these groups of players.
 
#6 - The 12 hour rule is a detriment to game play, it hinders choice and freedom. It stifles fun and it is one of the reasons I no longer play.

#7 - Changing it could be one of the reasons for my return!


JUGgler



CLIQUE: a narrow exclusive circle or group of persons; especially :  one held together by common interests, views, or purposes.

Ref: http://www.merriam-webster.com/dictionary/clique (http://www.merriam-webster.com/dictionary/clique)

"Elitism is the belief or attitude that some individuals, who form an elitea select group of people with a certain ancestry, intrinsic quality or worth, higher intellect, wealth, specialized training or experience, or other distinctive attributesre those whose influence or authority is greater than that of others; whose views on a matter are to be taken the most seriously or carry the most weight; whose views or actions are most likely to be constructive to society as a whole; or whose extraordinary skills, abilities, or wisdom render them especially fit to govern."

Ref: http://en.wikipedia.org/wiki/Elitism (http://en.wikipedia.org/wiki/Elitism)

ELITISM: 1. The belief that certain persons or members of certain classes or groups deserve favored treatment by virtue of their perceived superiority, as in intellect, social status, or financial resources.
2.
a. The sense of entitlement enjoyed by such a group or class.
b. Control, rule, or domination by such a group or class.

Ref: http://www.thefreedictionary.com/Elitist+snob (http://www.thefreedictionary.com/Elitist+snob)

SNOB: A snob is a person who believes in the existence of an equation between status and human worth.[1] The term also refers to a person who believes that some people are inherently inferior to him or her for any one of a variety of reasons, including real or supposed intellect, wealth, education, ancestry, power, physical strength, class, taste, beauty, nationality, fame, extreme success of a family member or friend, etc. Often this form of snobbery reflects the snob's personal attributes. For example, a common snobbery of the affluent is the belief that wealth is either the cause or result of superiority, or both.[citation needed] Both definitions are used as a pejorative.

Ref: http://en.wikipedia.org/wiki/Snob (http://en.wikipedia.org/wiki/Snob)

Thank you for your refreshing honesty, candor and input.   Also thank you for making my points more eloquently than I ever could.    :salute
Title: Re: Side switch times
Post by: pervert on April 17, 2014, 07:51:00 PM
See rule #4
Title: Re: Side switch times
Post by: Bear76 on April 17, 2014, 07:54:01 PM

CLIQUE: a narrow exclusive circle or group of persons; especially :  one held together by common interests, views, or purposes.

Ref: http://www.merriam-webster.com/dictionary/clique (http://www.merriam-webster.com/dictionary/clique)

"Elitism is the belief or attitude that some individuals, who form an elitea select group of people with a certain ancestry, intrinsic quality or worth, higher intellect, wealth, specialized training or experience, or other distinctive attributesre those whose influence or authority is greater than that of others; whose views on a matter are to be taken the most seriously or carry the most weight; whose views or actions are most likely to be constructive to society as a whole; or whose extraordinary skills, abilities, or wisdom render them especially fit to govern."

Ref: http://en.wikipedia.org/wiki/Elitism (http://en.wikipedia.org/wiki/Elitism)

ELITISM: 1. The belief that certain persons or members of certain classes or groups deserve favored treatment by virtue of their perceived superiority, as in intellect, social status, or financial resources.
2.
a. The sense of entitlement enjoyed by such a group or class.
b. Control, rule, or domination by such a group or class.

Ref: http://www.thefreedictionary.com/Elitist+snob (http://www.thefreedictionary.com/Elitist+snob)

SNOB: A snob is a person who believes in the existence of an equation between status and human worth.[1] The term also refers to a person who believes that some people are inherently inferior to him or her for any one of a variety of reasons, including real or supposed intellect, wealth, education, ancestry, power, physical strength, class, taste, beauty, nationality, fame, extreme success of a family member or friend, etc. Often this form of snobbery reflects the snob's personal attributes. For example, a common snobbery of the affluent is the belief that wealth is either the cause or result of superiority, or both.[citation needed] Both definitions are used as a pejorative.

Ref: http://en.wikipedia.org/wiki/Snob (http://en.wikipedia.org/wiki/Snob)

Thank you for your refreshing honesty, candor and input.   Also thank you for making my points more eloquently than I ever could.    :salute

I see this has digressed to personal attacks.
Title: Re: Side switch times
Post by: Bear76 on April 17, 2014, 07:55:18 PM
To be honest you do look like a what is it the muppets say ankle humper?  :rofl

Pretty much.
Title: Re: Side switch times
Post by: grizz441 on April 17, 2014, 08:07:20 PM
Grats fulcrum.
Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 08:09:24 PM
I see this has digressed to personal attacks.

oh wow, did you participate in the first a few pages back?


semp
Title: Re: Side switch times
Post by: Changeup on April 17, 2014, 08:11:03 PM
oh wow, did you participate in the first a few pages back?


semp

Semp,

You keep swinging for the fence and end up grounding out to the catcher.
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 08:11:06 PM
I see this has digressed to personal attacks.

No sir.  Simply highlighting that his points meet the classic definition of a clique, and to call out other factors that might contribute to the unwillingness to see other viewpoints.

To be honest you do look like a what is it the muppets say ankle humper?  :rofl

No.  I have no interest in humping any ankle or joining any clique.  I am merely defending my opinion.  Do you have something constructive to add to the conversation?

Pretty much.

I would say it has now digressed to that point.  



Title: Re: Side switch times
Post by: pervert on April 17, 2014, 08:16:51 PM
No.  I have no interest in humping any ankle or joining any clique.  I am merely defending my opinion.  Do you have something constructive to add to the conversation?

I cannot really keep posting it just makes me feel like I am bullying semp and wasting my time at the same time, I just thought that was funny I have noticed it in a general sense were you in their squad or something?
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 08:27:24 PM
I cannot really keep posting it just makes me feel like I am bullying semp and wasting my time at the same time, I just thought that was funny I have noticed it in a general sense were you in their squad or something?


Ah yes.  Thank you for the input.


I think this has gone on too long and continuing will simply drag it into the mud.  Not my intent or interest to do so.   

:salute all.  I hope you get your request concerning the side switch times.
Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 08:29:43 PM
Oh sump, the envy in you is strong.

Where did you learn to argue? He didn't say "he switched to take advantage of the fact that he knew where the bombers were", he said "he switched sides to fight against a horde"! Is there something wrong with your comprehension and or reading skills?




JUGgler

apparently there's something wrong with your comprehension and or reading skills.  let me show you the original quotes.


oh grizz you are the poster child of why there shouldnt be a 1 hour switch time during prime time.  or you also gonna deny how you would land and see buffs upping and promply switch and bring a 262.  but hey look at the bright side you did make #1 many  times  :salute.

semp

and here's grizz's reply.

Semp last time I checked, bombers have guns. So what if I did that? I was flying on a side with an absolutely redonkulous green horde and I said hey wouldn't that be fun to switch sides and go fight against 20+ enemies in my jet versus fighting over scraps with a bunch of hungry malnourished hyenas like yourself. I'm proud of the fact I have a pair of balls and am not afraid to switch sides to fight against a horde, jet or not. And fyi, fighting a horde in a jet and actually being lethal is harder to do than anything else in the game. I can't even do it worth a damn anymore because I no longer have that level of skill.

as usual first he admits he was flying with the "horde".  then he admits he switched to take advantage of where buffs were taken from, as he landed on the same base.  and second he "forgets" that it was during prime time when it was a "horde" against "horde" as you like to call it.

like I said, you guys are the exact reason  why during prime time there shouldnt be a 1 hour switch time.  after hours it's a different story.

semp


Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 08:36:31 PM
I cannot really keep posting it just makes me feel like I am bullying semp and wasting my time at the same time, I just thought that was funny I have noticed it in a general sense were you in their squad or something?


dude my squad has nothing to do with this.  when I speak, I speak for myself and not for my squad.

and trust me you arent bullying me.  you actually make me laugh.

semp
Title: Re: Side switch times
Post by: grizz441 on April 17, 2014, 08:39:33 PM
apparently there's something wrong with your comprehension and or reading skills.  let me show you the original quotes.


and here's grizz's reply.

as usual first he admits he was flying with the "horde".  then he admits he switched to take advantage of where buffs were taken from, as he landed on the same base.  and second he "forgets" that it was during prime time when it was a "horde" against "horde" as you like to call it.

like I said, you guys are the exact reason  why during prime time there shouldnt be a 1 hour switch time.  after hours it's a different story.

semp

Snake bitten by semp logic again.  Well played sir, your pragmatism is over shadowed only by your flying. :salute

Title: Re: Side switch times
Post by: Changeup on April 17, 2014, 08:40:47 PM
This thread is Semptastic
Title: Re: Side switch times
Post by: Wiley on April 17, 2014, 09:00:51 PM
Why would I ask outside of these groups? If I wanted information or knowledge about something, would I not seek out the best if I could? You do not go to a grade school teacher to learn the complexity of calculus!

Every single member in the AOM / Blue Knight circle started and inhabited our place outside of that circle. These 2 groups (not the only 2) have cultivated a wealth of AH2 experience and understanding, and if the majority in groups such as these think a certain way, maybe just maybe it is from experience and "time served" NOT because I/they are part of some clique!! The members of these 2 groups are some of the most opinionated, single minded d0vchebags I've never had the pleasure to meet. They know this game cause they came up thru it. There is no clique, there is a standard!! The standard is not what you think it would be, but make no mistake the standard is high!

Let me speak for myself, as I know 1st hand each of them has no issue with speaking for themselves.

#1 - I do not consider AOM, Blue Knights and others a "clique".

#2 - I have no problem dismissing "out of hand" any dissenting opinion if I think it is wrong.

#3 - These groups "and others like them" have more experience, knowledge and understanding of this game than virtually all other groups combined.

#4 - The opinion of these groups weighs more than the opinion of others who have not the same experience, knowledge and understanding.

#5 - The long term historical precedent you speak of is rife with the experience, knowledge and understanding of these groups of players.
 
#6 - The 12 hour rule is a detriment to game play, it hinders choice and freedom. It stifles fun and it is one of the reasons I no longer play.

#7 - Changing it could be one of the reasons for my return!


JUGgler


Independent of Hoplite's reply, you don't think all the points listed skews their perspective?  The group listed is not typical of the average AH player.  Quite the opposite in fact.  Your idea of stifling fun could well be seen as protection from spiez by the majority.

Wiley.
Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 09:04:32 PM
Snake bitten by semp logic again.  Well played sir, your pragmatism is over shadowed only by your flying. :salute



This thread is Semptastic

it's funny how you muppets derail your own threads about side switching time.


semp
Title: Re: Side switch times
Post by: Changeup on April 17, 2014, 09:14:06 PM
it's funny how you muppets derail your own threads about side switching time.


semp

The term was discovered in the thread by a participant of the thread and has purpose in the thread of defining your attempt at participating with sempisms.

When you can remember what you type and why you typed it, your opinions of threads and opinions in threads will matter more.  Right now...they don't.
Title: Re: Side switch times
Post by: grizz441 on April 17, 2014, 09:26:07 PM
Even if this thread doesn't facilitate change, we learned some new semp-isms and discovered a new muppet ankle humper in fulcrum.
Title: Re: Side switch times
Post by: Oldman731 on April 17, 2014, 09:29:01 PM
Why would I ask outside of these groups? If I wanted information or knowledge about something, would I not seek out the best if I could? You do not go to a grade school teacher to learn the complexity of calculus!


Ah.  Another elitist.  Get ready for the critics.

- oldman
Title: Re: Side switch times
Post by: pervert on April 17, 2014, 09:45:57 PM
dude my squad has nothing to do with this.  when I speak, I speak for myself and not for my squad.

and trust me you arent bullying me.  you actually make me laugh.

semp

Your squad??  :bhead what are you talking about semp? This reply was to hoplite... :bhead

(http://i59.tinypic.com/mc7vy0.jpg)
Title: Re: Side switch times
Post by: JUGgler on April 17, 2014, 10:06:35 PM
apparently there's something wrong with your comprehension and or reading skills.  let me show you the original quotes.


and here's grizz's reply.

as usual first he admits he was flying with the "horde".  then he admits he switched to take advantage of where buffs were taken from, as he landed on the same base.  and second he "forgets" that it was during prime time when it was a "horde" against "horde" as you like to call it.

like I said, you guys are the exact reason  why during prime time there shouldnt be a 1 hour switch time.  after hours it's a different story.

semp




Really?

Are you seeing something that I'm not?

Are you an attorney? Your desperate search for logic through illogical interpretations is fascinating.


JUGgler
Title: Re: Side switch times
Post by: BnZs on April 17, 2014, 10:09:01 PM
Muppets aren't the only ones who resent the 12 hour rule. The effect that the 12 hour rule has on the social aspect of the game (can't switch around to wing with people you know on all three sides) alone is enough reason to be rid of it.
Title: Re: Side switch times
Post by: BnZs on April 17, 2014, 10:12:35 PM
And as to Grizz's action, I say so flippin' what? No, scratch that, on second thought I say Way the F to Go on switching to murder bomber misshunz!!!  Das misshunz are generally designed to steamroller/bypass combat in a freakin' combat game. Detecting and shooting them down is doing the game as a whole a favor. Das buff misshunz are designed to take away the very toys that make combat possible, thus anyone shooting down buffs is doing the game a HUGE favor. What's more, anyone who sends you back to the tower while you're flying a bomber is doing you a favor. He's kindly giving you a chance to mend your ways and click on a fighter aircraft for the next sortie.
Title: Re: Side switch times
Post by: JUGgler on April 17, 2014, 10:16:04 PM

Ah.  Another elitist.  Get ready for the critics.

- oldman

Why elitist?

I do not seek information or knowledge from those who know less than I, seems kind of inefficient. If I can get information or knowledge from someone who "thru their "actions" and deeds has proven their superiority in said subject, why wouldn't I and why do you see that as elitism?


JUGgler
Title: Re: Side switch times
Post by: Hoplite on April 17, 2014, 10:32:29 PM
Why elitist?

I do not seek information or knowledge from those who know less than I, seems kind of inefficient. If I can get information or knowledge from someone who "thru their "actions" and deeds has proven their superiority in said subject, why wouldn't I and why do you see that as elitism?


JUGgler

You can lead a horse to water it seems....


Even if this thread doesn't facilitate change, we learned some new semp-isms and discovered a new muppet ankle humper in fulcrum.

 :headscratch:

I did nothing more than point out a problem I felt the proponents needed to address to get HTC to take it seriously.   I even admitted I'd like to see the change enacted myself.  

I also pointed out that historically some proponents tend to be less than open-minded about opposing points of view.  JUGgler then proceeded to make statements that I will charitably term.....ahhhh.....'incautious' and 'poorly articulated'.  

I simply took his own statements at face value and used them to dispute his claim that his group is not a clique (it in fact meets the criteria quite nicely!).  

His statements seem to also indicate a high sense of self worth and an elitist worldview.  I'd point out this might explain his not being open to other opinions, but I think you get the point...

No personal attacks. No names. No need to resort to crude stratagems to get one's point across....even if it is still completely lost to some.  

(http://www.freesmileys.org/smileys/smiley-angelic002.gif)

tootles.
Title: Re: Side switch times
Post by: guncrasher on April 17, 2014, 11:46:24 PM
Really?

Are you seeing something that I'm not?

Are you an attorney? Your desperate search for logic through illogical interpretations is fascinating.


JUGgler

ok let me post the same quotes again.  I know you are a bit slow at your age.


oh grizz you are the poster child of why there shouldnt be a 1 hour switch time during prime time.  or you also gonna deny how you would land and see buffs upping and promply switch and bring a 262.  but hey look at the bright side you did make #1 many  times  :salute.

semp


So what if I did that?


semp

Title: Re: Side switch times
Post by: JUGgler on April 18, 2014, 12:05:15 AM
Semp last time I checked, bombers have guns. So what if I did that? I was flying on a side with an absolutely redonkulous green horde and I said hey wouldn't that be fun to switch sides and go fight against 20+ enemies in my jet versus fighting over scraps with a bunch of hungry malnourished hyenas like yourself. I'm proud of the fact I have a pair of balls and am not afraid to switch sides to fight against a horde, jet or not. And fyi, fighting a horde in a jet and actually being lethal is harder to do than anything else in the game. I can't even do it worth a damn anymore because I no longer have that level of skill.

semp,  Hey dik. There is a lot more in his quote than what you choose to focus on

What about all of this, which puts everything in the proper context!!!


JUGgler
Title: Re: Side switch times
Post by: JUGgler on April 18, 2014, 12:15:31 AM
Independent of Hoplite's reply, you don't think all the points listed skews their perspective?  The group listed is not typical of the average AH player.  Quite the opposite in fact.  Your idea of stifling fun could well be seen as protection from spiez by the majority.

Wiley.

Everything you said here wiley is true, but lets not forget that everyone in these groups "and you" was at one time a typical AH player, and this is my point.

As far as spiez, there is no way now to limit spying, it merely takes a like minded friend or a second account! So IMHO the 12 hour rule as a reaction to spying is not effective and a poor excuse to maintain it.

 :salute

JUGgler
Title: Re: Side switch times
Post by: guncrasher on April 18, 2014, 12:22:17 AM
See Rule #4
Title: Re: Side switch times
Post by: MrGeezer on April 18, 2014, 12:25:35 AM
Where is that beating a dead horse emotacon?  Skuzzy:  we need one.


This is a "game" that asks you to think strategical in ACM (for the moment) and longer term (for half a day).

If you cant look at maps and gameplay and look STRATEGICALY ahead at least the few hours the game asks, then you either need to cut back on the caffeine or bennies or go play Slingo.

Back in the day folks could hop sides every 45 minutes and STILL whined and bellyached
 it was way to long.  There is no pleasing some folks.

If 12 hours is too long to wait, then do what  most of the guys in that group do and get a second computer and second account.  You can eyeball the enemy's moves on one PC and go kill them on the other.  Evidently this is not frowned upon by HTC hierarchy because I see it every day.  I guess as long as the extra cash keeps rolling in it's fair game.....lame or not.

ROX
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 12:25:38 AM
Independent of Hoplite's reply, you don't think all the points listed skews their perspective?  The group listed is not typical of the average AH player.  Quite the opposite in fact.  Your idea of stifling fun could well be seen as protection from spiez by the majority.

Wiley.

It could be seen as such, but I have to agree it's not an effective control.  Two or three accounts the 12-hour rule becomes a non-factor....and some go to great lengths to win bases.

As I said before, I don't mind spiez....they are going to happen no matter what and to me are a reflection of the MA "warfare" environment....well...and people who like to gain an advantage at any cost.

So if the 12 hour side switch rule isn't effective at balancing the countries, and it isn't good at controlling spiez, what purpose does it serve?

Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 12:32:13 AM
So if the 12 hour side switch rule isn't effective at balancing the countries, and it isn't good at controlling spiez, what purpose does it serve?

If 12 hours is too long to wait, then do what  most of the guys in that group do and get a second computer and second account.  

(http://www.freesmileys.org/smileys/smiley-think007.gif) Things that make you go "hmmmmmmm...."

 :rofl

Title: Re: Side switch times
Post by: grizz441 on April 18, 2014, 12:36:06 AM
Nobody cares semp. Move along.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:38:51 AM
dude my squad has nothing to do with this.  when I speak, I speak for myself and not for my squad.

and trust me you arent bullying me.  you actually make me laugh.

semp

He wasn't talking about you or your squad. I think you are easily the most defensive person on this board and you take a lot of what is said out of context or as a personal attack. Granted, you have earned some of them.
Title: Re: Side switch times
Post by: BiPoLaR on April 18, 2014, 12:40:36 AM
Simply put, the 12 hour idea was stupid. Only people I have ever seen cry about spying is those whos suck level it that of elton johns on his honey moon.
Title: Re: Side switch times
Post by: guncrasher on April 18, 2014, 12:41:53 AM
I cannot really keep posting it just makes me feel like I am bullying semp and wasting my time at the same time, I just thought that was funny I have noticed it in a general sense were you in their squad or something?


He wasn't talking about you or your squad. I think you are easily the most defensive person on this board and you take a lot of what is said out of context or as a personal attack. Granted, you have earned some of them.

sorry bear you can actually see how anybody could have misunderstood that  :rolleyes:

semp


Title: Re: Side switch times
Post by: BiPoLaR on April 18, 2014, 12:43:28 AM
sorry bear you can actually see how anybody could have misunderstood that  :rolleyes:

semp



The word of the day kids is, Comprehension.
Title: Re: Side switch times
Post by: Slash27 on April 18, 2014, 12:43:34 AM

Back in the day folks could hop sides every 45 minutes and STILL whined and bellyached
 it was way to long.  


ROX
I remember when that never happened.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:46:26 AM
You can lead a horse to water it seems....


 :headscratch:

I did nothing more than point out a problem I felt the proponents needed to address to get HTC to take it seriously.   I even admitted I'd like to see the change enacted myself.  

I also pointed out that historically some proponents tend to be less than open-minded about opposing points of view.  JUGgler then proceeded to make statements that I will charitably term.....ahhhh.....'incautious' and 'poorly articulated'.  

I simply took his own statements at face value and used them to dispute his claim that his group is not a clique (it in fact meets the criteria quite nicely!).  

His statements seem to also indicate a high sense of self worth and an elitist worldview.  I'd point out this might explain his not being open to other opinions, but I think you get the point...

No personal attacks. No names. No need to resort to crude stratagems to get one's point across....even if it is still completely lost to some.  

(http://www.freesmileys.org/smileys/smiley-angelic002.gif)

tootles.

Do you follow channel 200? This occurs many times a day.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 12:46:38 AM
Where is that beating a dead horse emotacon?  Skuzzy:  we need one.

(http://www.freesmileys.org/smileys/smiley-violent075.gif) (http://www.freesmileys.org/smileys.php)
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:49:17 AM
(http://www.freesmileys.org/smileys/smiley-think007.gif) Things that make you go "hmmmmmmm...."

 :rofl



Quoting yourself? Same here. :D
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:56:37 AM
Where is that beating a dead horse emotacon?  Skuzzy:  we need one.


This is a "game" that asks you to think strategical in ACM (for the moment) and longer term (for half a day).

If you cant look at maps and gameplay and look STRATEGICALY ahead at least the few hours the game asks, then you either need to cut back on the caffeine or bennies or go play Slingo.

Back in the day folks could hop sides every 45 minutes and STILL whined and bellyached
 it was way to long.  There is no pleasing some folks.

If 12 hours is too long to wait, then do what  p do and get a second computer and second account.  You can eyeball the enemy's moves on one PC and go kill them on the other.  Evidently this is not frowned upon by HTC hierarchy because I see it every day.  I guess as long as the extra cash keeps rolling in it's fair game.....lame or not.

ROX

Well it has never been 45 minutes in the 12 years I've been here. Where exactly are you getting these facts about "most of the guys in that group" having a second computer and account? Nothing like exaggeration.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 01:00:08 AM
Do you follow channel 200? This occurs many times a day.

Not anymore, but I grant you it's a good point.

A follow-up question:  Do you show mercy to those who say foolish things on 200?  

:D
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 01:02:49 AM
Not anymore, but I grant you it's a good point.

A follow-up question:  Do you show mercy to those who say foolish things on 200?  

:D

200 is a constant display of people who say foolish things. If I responded to it I'd never have a chance to fly.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 01:08:18 AM
200 is a constant display of people who say foolish things. If I responded to it I'd never have a chance to fly.

 :lol Oh come on, Bear.  Not every time for sure.... but I've seen you and others flay and fricassee some for far, far less.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 01:11:58 AM
Quoting yourself? Same here. :D

Not normally.  I did so because I realized MrGeezer might have a plausible answer for the question I posed.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 01:20:53 AM
:lol Oh come on, Bear.  Not every time for sure.... but I've seen you and others flay and fricassee some for far, far less.

Every time? No. If something is directed at me I will respond, but I type on 200 infrequently. You obviously don't follow channel 200 much or you would see it being used by many to "flay and fricassee" others every few minutes. Were you voted to be the moral compass of the community? I didn't get the memo.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 01:22:12 AM
Not normally.  I did so because I realized MrGeezer might have a plausible answer for the question I posed.

Just curious as I have seen you do it before.
Title: Re: Side switch times
Post by: grizz441 on April 18, 2014, 07:54:50 AM
Lusche should make a pie graph of a breakdown of the number of posts per user in this thread so fulcrum can see how much fluff he has contributed. The number of words would be a good one too.
Title: Re: Side switch times
Post by: ACE on April 18, 2014, 09:24:41 AM
Sorry if it has been brought up already. Before I post my idea I will let you know that I just thought about it very shortly so there may be some flaws.

What if we had a system as to where we could switch sides every 1 hour only at off peak times? 

Something else that I'm sure could be coded, what if there was a system that when numbers got to a certain low threshold, they could have it be enabled to allow switching until numbers reballanced? 

Once again this isn't thought out. But, I figured since very little positive input that Grizz was talking about was put into this thread I might as well contribute something in the right direction.

When I flew a lot I hated the 12 hour switch time just sayin'.
Title: Re: Side switch times
Post by: grizz441 on April 18, 2014, 10:19:39 AM
And unfortunately your being able to do so with 'yer budz' might impact the "Let's take some bases / Win the map for Mother Chess Piece" crowd.  So unless someone is willing to come up with a reasonable compromise (i.e. the aforementioned "press button, go to lowest side" idea) ....we are back to square one.

ad infinitum...

Going way back here in the thread, but how does allowing players to change sides more frequently impact the "lets take some bases" crowd?  I'm asking for the logistics here, not philosophical fluff.  Please explain.
Title: Re: Side switch times
Post by: JUGgler on April 18, 2014, 10:35:22 AM
Going way back here in the thread, but how does allowing players to change sides more frequently impact the "lets take some bases" crowd?  I'm asking for the logistics here, not philosophical fluff.  Please explain.

It affects them thus, If they happen to fail at taking said base then they have the immediate and palpable excuse that Grizz was on our side 20 minutes ago, and now he just killed the 32 jugs, 17 bombers and 47 goons in our mission!

It is very unfair


Mind you now, the 96 attackers in this mission was NOT unfair in the least to them, in fact it should have been 97 but you Grizz, just you changed sides and swung the balance unfairly!

You're a baaaaaaaaaaaaaaaaaaaaaaaaaaaa aaad man!


 :aok


JUGgler
Title: Re: Side switch times
Post by: LCADolby on April 18, 2014, 11:00:53 AM
It affects them thus, If they happen to fail at taking said base then they have the immediate and palpable excuse that Grizz was on our side 20 minutes ago, and now he just killed the 32 jugs, 17 bombers and 47 goons in our mission!

It is very unfair


Mind you now, the 96 attackers in this mission was NOT unfair in the least to them, in fact it should have been 97 but you Grizz, just you changed sides and swung the balance unfairly!

You're a baaaaaaaaaaaaaaaaaaaaaaaaaaaa aaad man!


 :aok


JUGgler
:lol  :aok
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 12:11:25 PM
Lusche should make a pie graph of a breakdown of the number of posts per user in this thread so fulcrum can see how much fluff he has contributed. The number of words would be a good one too.

I can see feelings were hurt.  I apologize. 

I should not have used JUGGler's own words to point out the glaringly obvious.

Enjoy the High Road.   :salute
Title: Re: Side switch times
Post by: ACE on April 18, 2014, 12:14:45 PM
Well I thought I contributed something positive. It seems as if people still continue to derail the original motive.  People always have to have the last word.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:29:30 PM
Well I thought I contributed something positive. It seems as if people still continue to derail the original motive.  People always have to have the last word.


Ace, your suggestion has a much merit as any I've seen.
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 12:31:43 PM
I can see feelings were hurt.  I apologize. 

I should not have used JUGGler's own words to point out the glaringly obvious.

Enjoy the High Road.   :salute
Apparently there are hurt feelings, but not ours.
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 12:32:24 PM
 :rofl   omg bear76 is tooling on you guys..
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 12:40:23 PM
Nothing like watching a forum-fairy get worked up into the "zone" LMAO....
Title: Re: Side switch times
Post by: Zoney on April 18, 2014, 12:41:27 PM
Yeah, I know, I don't have a horse in this race because JG11 does not switch sides.

But if I were trying to get the 12 hour rule changed, I would not ask for it to be changed to 1 hour, or eliminated.

I would ask for it to be cut in half, 6 hours.  Surely 6 hours would be better that 12 and surely it would be an easier sell.

Baby steps.


I really want my friends to enjoy the game, if this helps that enjoyment, yeah.

cept for Wiley, I hope he is miserable
Title: Re: Side switch times
Post by: JUGgler on April 18, 2014, 12:50:35 PM
You can lead a horse to water it seems....


tootles.

So what is your point? speak up don't be shy.

Guess what? there are plenty of people far better than you and I at an infinite amount of things. You are better at many things than others. For the sake of not appearing elitist should I weigh the advice and thoughts of those less informed equally with those more informed? seems a waste of time. No Thank You

My very simple, easily understood point is that it is better to take the considerations of those far more experienced in subjects more seriously than from those who know less.

It is not an elitist statement, it is truth.

As far as using my words, please try and use them in the proper context as they were intended!


JUGgler
Title: Re: Side switch times
Post by: nrshida on April 18, 2014, 01:14:05 PM
I would ask for it to be cut in half, 6 hours.  Surely 6 hours would be better that 12 and surely it would be an easier sell.

Baby steps.


Trouble is baby is stuck in the phase where he can't even seem to roll onto his belly yet.

The solution is obvious, make it one hour off peak and no hour at all when switching to the lowest side. Those that don't ever switch don't lose anything and frankly it's just sour grapes protesting at this point.




Title: Re: Side switch times
Post by: grizz441 on April 18, 2014, 01:50:44 PM
Yeah, I know, I don't have a horse in this race because JG11 does not switch sides.

But if I were trying to get the 12 hour rule changed, I would not ask for it to be changed to 1 hour, or eliminated.

I would ask for it to be cut in half, 6 hours.  Surely 6 hours would be better that 12 and surely it would be an easier sell.

Baby steps.


I really want my friends to enjoy the game, if this helps that enjoyment, yeah.

cept for Wiley, I hope he is miserable

6 hours is certainly an improvement but look at it from a logistics standpoint and what it truly means to me.

#1 If on the weekend I start flying at 7 pm which is reasonably for most players, say I switch sides right when I log on.  I wouldn't be able to switch again until 1 am in the morning, which is quite a long flying session.  Assuming I am going to play for 2 hours past my switch to get anything out of it, that's an 8 hour block of time to actually make it worthwhile.

#2 Another more reasonable scenario where it would help is if I log in during the day on the weekend, fly around noon fly whatever side I want, then when I log in later at night and fly again I will have the freedom again to switch sides.

It would certainly help for #2, somewhat help for #1.

The typical situation though is the 5 days of the week that I work, Monday through Friday.  There is no feasible scenario where a 6 hour switch time for me is any different than a 12 hour switch time, since I can't fly more than a maximum of about 5 hours a night if I started as soon as I got home and flew until bed time.

So in reality that only helps me 2 days out of the week, saturday and sunday, if I so happen to fly during the middle of the day, then later that night.

Is it an improvement?  Absolutely.  But it is still less than ideal and still quite restrictive monday through friday, 5 of 7 days out of the week.  

I also do not feel that my play schedule is "out of the ordinary", as it is quite common for people to work Monday through Friday in an 8 - 5 job.

Does this make sense?
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 02:18:11 PM
https://www.youtube.com/watch?v=LEwlRWPDWAQ      The power of christ compels you!!
Title: Re: Side switch times
Post by: Zoney on April 18, 2014, 02:49:47 PM

Trouble is baby is stuck in the phase where he can't even seem to roll onto his belly yet.

The solution is obvious, make it one hour off peak and no hour at all when switching to the lowest side. Those that don't ever switch don't lose anything and frankly it's just sour grapes protesting at this point.


Sir, if you're "sour grapes" comment is directed at me, I protest.  I support reducing the switch time and as I have stated it will not affect me.  I support it because I want my friends that do switch to enjoy the game and keep playing.

I put forth the "6 hour" suggestion as a way of beginning to reduce the time, not as the ultimate "don't go lower than 6 hour switch".  I understand 6 hours is certainly a compromise but it is a start.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 03:05:26 PM
Sir, if you're "sour grapes" comment is directed at me, I protest.  I support reducing the switch time and as I have stated it will not affect me.  I support it because I want my friends that do switch to enjoy the game and keep playing.

I put forth the "6 hour" suggestion as a way of beginning to reduce the time, not as the ultimate "don't go lower than 6 hour switch".  I understand 6 hours is certainly a compromise but it is a start.

I did nothing more than suggest a compromise as well, Zoney.
Title: Re: Side switch times
Post by: Aspen on April 18, 2014, 03:30:11 PM
1 hour to switch to the lowest country side, 6 or 12 to go to a higher.

The only reason for the 1 hour is to eliminate popping in to another country just long enough to look at the map and then go right back.

If squads get split, worse case is one hour before they can all be together on the lowest country side.

I can't find what the negative would be to this system.  I don't ever switch due to my squad always flying Knight, but if the real or perceived issues with the 12 hour rule aren't enough to try something new, the amount of complaining is.
Title: Re: Side switch times
Post by: BiPoLaR on April 18, 2014, 05:02:50 PM
Yeah, I know, I don't have a horse in this race because JG11 does not switch sides.

But if I were trying to get the 12 hour rule changed, I would not ask for it to be changed to 1 hour, or eliminated.

I would ask for it to be cut in half, 6 hours.  Surely 6 hours would be better that 12 and surely it would be an easier sell.

Baby steps.


I really want my friends to enjoy the game, if this helps that enjoyment, yeah.

cept for Wiley, I hope he is miserable
Some people have jobs, families and social lives. Most don't spend more than 3 or 4 hours a day on the game. So if they switch, they're still stuck until they log in the next time.
Title: Re: Side switch times
Post by: Hoplite on April 18, 2014, 06:26:29 PM
So what is your point? speak up don't be shy.

Guess what? there are plenty of people far better than you and I at an infinite amount of things. You are better at many things than others. For the sake of not appearing elitist should I weigh the advice and thoughts of those less informed equally with those more informed? seems a waste of time. No Thank You

My very simple, easily understood point is that it is better to take the considerations of those far more experienced in subjects more seriously than from those who know less.

It is not an elitist statement, it is truth.

As far as using my words, please try and use them in the proper context as they were intended!


JUGgler

I don't think I was shy at all, JUGgler.  I used your words exactly as you stated them. 

Why don't we take this up via PMs rather than derail this conversation further?  It was not my original intent to set you and other AoM members off on another forum witch trial....
Title: Re: Side switch times
Post by: Bear76 on April 18, 2014, 06:31:38 PM
I don't think I was shy at all, JUGgler.  I used your words exactly as you stated them. 

Why don't we take this up via PMs rather than derail this conversation further?  It was not my original intent to set you and other AoM members off on another forum witch trial....

Burn the witch!!    :bolt:


Sorry, it just couldn't be avoided.
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 06:50:09 PM
It's taking all my attention and thensome to follow this thread..   :D
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 06:55:13 PM
(http://i1272.photobucket.com/albums/y389/Decio_Pacheco/thCAC9PC89_zps71455382.jpg)
Title: Re: Side switch times
Post by: BiPoLaR on April 18, 2014, 07:08:01 PM
(http://i1272.photobucket.com/albums/y389/Decio_Pacheco/thCAC9PC89_zps71455382.jpg)
Was that supposed to be funny?

You failed...
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 07:18:04 PM
nope just true..
Title: Re: Side switch times
Post by: BiPoLaR on April 18, 2014, 07:19:41 PM
nope just true..
Double fail.
Just stop already. Its painful enough to watch fulgums and semp fail. Dont add your nobodies name to it.
Title: Re: Side switch times
Post by: craz07 on April 18, 2014, 07:22:19 PM
tahhaahaaa.. agree with the latter not the former..
Title: Re: Side switch times
Post by: nrshida on April 18, 2014, 11:09:19 PM
Quote from: Zoney link=topic=361164.msg4801838#msg4801838 date=1397850587 :x
Sir, if you're "sour grapes" comment is directed at me,...

No of course not Zoney, you seem to be reasonable and tolerant of other's needs.
Title: Re: Side switch times
Post by: JOACH1M on April 18, 2014, 11:25:06 PM
I own all of you.
Title: Re: Side switch times
Post by: LCADolby on April 19, 2014, 12:01:34 AM
I own all of you.

Where are the receipts?!  :old:
Title: Re: Side switch times
Post by: Slash27 on April 19, 2014, 12:12:04 AM


Why don't we take this up via PMs rather than derail this conversation further?  It was not my original intent to set you and other AoM members off on another forum witch trial....
You got that PM thing down. I think you have one of us on speed dial as many PMs you fire off at them.
Title: Re: Side switch times
Post by: Hoplite on April 19, 2014, 12:48:33 AM
You got that PM thing down. I think you have one of us on speed dial as many PMs you fire off at them.

Ye gods you guys bore me.
Title: Re: Side switch times
Post by: Slash27 on April 19, 2014, 12:50:03 AM

Ye gods you guys bore me.
Yeah, ok Capt Creeper.
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 12:53:12 AM
Yeah, ok Capt Creeper.
(http://newteacherwife.files.wordpress.com/2010/11/free_candy.jpg)
Title: Re: Side switch times
Post by: Slash27 on April 19, 2014, 01:01:36 AM
 :rofl
Title: Re: Side switch times
Post by: BaldEagl on April 19, 2014, 01:44:41 AM
Why would I ask outside of these groups? If I wanted information or knowledge about something, would I not seek out the best if I could? You do not go to a grade school teacher to learn the complexity of calculus!

Every single member in the AOM / Blue Knight circle started and inhabited our place outside of that circle. These 2 groups (not the only 2) have cultivated a wealth of AH2 experience and understanding, and if the majority in groups such as these think a certain way, maybe just maybe it is from experience and "time served" NOT because I/they are part of some clique.

You seem to largely mistake talent for experience.  

The groups you refer to are largely talented within the context of the game.  There are much larger contingents who have much more experience (although several members of the referenced groups do as well).

I'm glad you have people you look up to but disregarding experience for talent may be short sighted.  It might be that the grade school teacher has a great deal more experience in complex situations than the seemingly more talented individual and that you'd get sound advice from the teacher and mis-information from the talented "hot shot".

I see this every day in my work life.  You may be better served throughout your life to rely less on score than experience when seeking advice.
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 09:04:59 AM
You seem to largely mistake talent for experience.  

The groups you refer to are largely talented within the context of the game.  

In both if my professional lives,  these two are not mutually exclusive and anyone who treats talent and experience as mutually exclusive is someone looking for an excuse to under-perform.  Talent can be obtained from hard work and experience.  Experience is the fundamental trigger for talent and at a very minimum it's absolutely necessary to get to levels above neophyte.  

To argue that is to simply be obtuse.


Title: Re: Side switch times
Post by: LCADolby on April 19, 2014, 09:15:16 AM
In both if my professional lives,  these two are not mutually exclusive and anyone who treats talent and experience as mutually exclusive is someone looking for an excuse to under-perform.  Talent can be obtained from hard work and experience.  Experience is the fundamental trigger for talent


Very true, especially within AcesHigh. Every single person I duel/train with has been told pretty much exactly the same.
Title: Re: Side switch times
Post by: The Fugitive on April 19, 2014, 09:29:03 AM
If we could keep the "egos" out of the equation what we would have is a group a PAYING customers that are not happy with a change in the product. Suggestions of compromises have been made. How big a group could be tested by HTC adding a poll when you log in to the game if this is important enough to them.

Is this an issue that may have or will cause other players to cancel their subscriptions? Again HTC could tally up the numbers with a poll and what they have for "exit info" and see if it really is an issue, and again important to them.

All we can do is suggest/request changes. For a more definitive answer maybe one of you should try contacting Hitech personally through a quick phone call. I know he answers the phone when the rest of the crew goes out to lunch with out him.  :devil
Title: Re: Side switch times
Post by: 68ZooM on April 19, 2014, 09:32:43 AM
(http://newteacherwife.files.wordpress.com/2010/11/free_candy.jpg)

 lol  Bip you need to get with the times free cell phones works better.
Title: Re: Side switch times
Post by: hitech on April 19, 2014, 09:48:37 AM
In both if my professional lives,  these two are not mutually exclusive and anyone who treats talent and experience as mutually exclusive is someone looking for an excuse to under-perform.  Talent can be obtained from hard work and experience.  Experience is the fundamental trigger for talent and at a very minimum it's absolutely necessary to get to levels above neophyte. 

To argue that is to simply be obtuse.


ROFL, Since you are trying to argue your view point  of the definition of talent vs experience , are you being obtuse?


HiTech
Title: Re: Side switch times
Post by: SkyRock on April 19, 2014, 10:02:21 AM
I own all of you.
woah now!!  :headscratch:







 :noid
Title: Re: Side switch times
Post by: SkyRock on April 19, 2014, 10:04:44 AM
ROFL, Since you are trying to argue your view point  of the definition of talent vs experience , are you being obtuse?


HiTech
Dale, could you shorten the switch time...  I thank you in advance.

Mark
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 10:05:19 AM
ROFL, Since you are trying to argue your view point  of the definition of talent vs experience , are you being obtuse?


HiTech

Play on words Dale?   That's a lightweight response.
Title: Re: Side switch times
Post by: BaldEagl on April 19, 2014, 10:21:50 AM
In both if my professional lives,  these two are not mutually exclusive and anyone who treats talent and experience as mutually exclusive is someone looking for an excuse to under-perform.  

I didn't say they were mutually exclusive (although they can be).  I did however say that disregarding one for the other may be short sighted.  Plenty of people have experience in areas where they may not have natural talent yet could make valuable contributions.

As an example a football coach isn't on the field making sacks.  He's coaching young talent.  In fact he may never have played himself.  He has the experience to know what to do but not the talent to execute on it.  The player has the talent but lacks the experience to fully utilize it.  Hopefully one day you end up with a talented and experienced player.  At the same time a lot of talented players have failed where less talented players have succeeded through experience.
Title: Re: Side switch times
Post by: hitech on April 19, 2014, 10:22:48 AM
Play on words Dale?   That's a lightweight response.

Then you read it exactly as it was intended.

HiTech
Title: Re: Side switch times
Post by: BluBerry on April 19, 2014, 10:26:45 AM
(http://i.imgur.com/4AZO3Jj.gif)
Title: Re: Side switch times
Post by: 68ZooM on April 19, 2014, 10:39:34 AM
(http://i.imgur.com/4AZO3Jj.gif)

FTW!!     hahaha thats where im at in reguards to this thread..
Title: Re: Side switch times
Post by: Vraciu on April 19, 2014, 10:55:51 AM
Sorry if it has been brought up already. Before I post my idea I will let you know that I just thought about it very shortly so there may be some flaws.

What if we had a system as to where we could switch sides every 1 hour only at off peak times? 

Something else that I'm sure could be coded, what if there was a system that when numbers got to a certain low threshold, they could have it be enabled to allow switching until numbers reballanced? 

Once again this isn't thought out. But, I figured since very little positive input that Grizz was talking about was put into this thread I might as well contribute something in the right direction.

When I flew a lot I hated the 12 hour switch time just sayin'.


We proposed this in my Wishlist thread on Sideswitch.   It was ignored just like everything else is....  "There's no problem here.   Move along."
Title: Re: Side switch times
Post by: grizz441 on April 19, 2014, 11:16:18 AM
Then you read it exactly as it was intended.

HiTech

Welcome to the party. Unfortunately most the guests have already left, the cake is gone, and the keg is empty.
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 11:21:48 AM
Then you read it exactly as it was intended.

HiTech

Yes sir I did.  I was just shocked you couldn't tell the difference between points being argued and why one is not the other.  I was also shocked that you chose to respond to someone other than the OPs question.   That simply solidified the OPs contention that the 12 hour rule is an elephant in the AH living room.

And where is my RV8 ride?
Title: Re: Side switch times
Post by: hitech on April 19, 2014, 11:35:09 AM
Yes sir I did.  I was just shocked you couldn't tell the difference between points being argued and why one is not the other.  I was also shocked that you chose to respond to someone other than the OPs question.   That simply solidified the OPs contention that the 12 hour rule is an elephant in the AH living room.

And where is my RV8 ride?

You sure you could handle an RV8 ride?  It may be to shocking for you.:)

HiTech
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 11:39:47 AM
You sure you could handle an RV8 ride?  It may be to shocking for you.:)

HiTech

You can tell me where and when and I'll be happy to let you judge for yourself.
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 11:43:39 AM
You sure you could handle an RV8 ride?  It may be to shocking for you.:)

HiTech

Changeup seems to have a lot of experience with being shocked, so he may be desensitized by now. :airplane:  :aok
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 11:46:01 AM
Changeup seems to have a lot of experience with being shocked, so he may be desensitized by now. :airplane:  :aok

Yes, I'm still shocked at your lack of skill after all the hours you've spent playing the game
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 11:47:37 AM
Welcome to the party. Unfortunately most the guests have already left, the cake is gone, and the keg is empty.
Hoplite still has candy in his creeper van
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 11:48:30 AM
Yes, I'm still shocked at your lack of skill after all the hours you've spent chatting like a lonely woman on 200
Fixed
Title: Re: Side switch times
Post by: 68ZooM on April 19, 2014, 11:51:59 AM
You can tell me where and when and I'll be happy to let you judge for yourself.

 this sounds like a challenge Dale..... heres a good bet if changeup barfs you wont change the side switch time BUT if changeup doesnt barf you change it to 4 hours ???????   winner winner chicken dinner.
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 11:57:18 AM
Yes, I'm still shocked at your lack of skill after all the hours you've spent playing the game

Pwning roughly 95% of pilots, at will, in random 1v1 encounters in-game is far from "lack of skill". Hearing HiTech cry "mommy" on 200 as I downed his three bombers in my mighty Spitfire is certainly not due to a "lack of skill". :joystick:

Downing Shane, with substantial frequency by his own admission, is not "lack of skill". Downing Debroby in one turn when he said I couldn't last three is not "lack of skill".

Must I dig up all the old posts of pilots stating that I am a good fighter pilot?  Must I?  :headscratch:

On second thought I'll just ignore your silly "lack of skill" statement and let it roll off my back. :)

Lack of skill, indeed.  :rolleyes:

Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 12:29:37 PM
Pwning roughly 95% of pilots, at will, in random 1v1 encounters in-game is far from "lack of skill". Hearing HiTech cry "mommy" on 200 as I downed his three bombers in my mighty Spitfire is certainly not due to a "lack of skill". :joystick:

Downing Shane, with substantial frequency by his own admission, is not "lack of skill". Downing Debroby in one turn when he said I couldn't last three is not "lack of skill".

Must I dig up all the old posts of pilots stating that I am a good fighter pilot?  Must I?  :headscratch:

On second thought I'll just ignore your silly "lack of skill" statement and let it roll off my back. :)

Lack of skill, indeed.  :rolleyes:



Pwning the 95% doesn't make you skilled, lol.  Pwning the 5% does.
Title: Re: Side switch times
Post by: nrshida on April 19, 2014, 12:39:08 PM
(http://i.imgur.com/4AZO3Jj.gif)

 :rofl :rofl


Pwning the 95% doesn't make you skilled, lol.  Pwning the 5% does.

Well said.


Title: Re: Side switch times
Post by: Midway on April 19, 2014, 12:40:01 PM
Pwning the 95% doesn't make you skilled, lol.  Pwning the 5% does.

You'll be shocked, I say shocked, to know that pwning the 95% obviously makes me skilled, by any reasonable person's definition, and pwning the 5% would simply make me the best.   :joystick:

There is a wide gap between being highly skilled nuff to pwn 95% and being the best #1 pilot winning three TOCs. Bruv knows. Bruv knows indeed.  :aok

Consider yourself as standing corrected.  :old:

Title: Re: Side switch times
Post by: nrshida on April 19, 2014, 12:46:27 PM
You'll be shocked, I say shocked, to know that pwning the 95% obviously makes me skilled, by any reasonable person's definition,


You forget to factor in your choice of aircraft. Also your statement implies a simplistic linear curve.



Title: Re: Side switch times
Post by: Midway on April 19, 2014, 12:55:18 PM

You forget to factor in your choice of aircraft. Also your statement implies a simplistic linear curve.



I forgot no such thing.

Everyone can choose whatever aeroplane they like in the MA, and obviously with me saying there is a wide gap from pwning the 95% at will, to being the best implies far from a linear curve... exponential or log normal with a long tail would be more accurate.

Now, more than nuff said about Changeup's disparagement of my skii.  :)

Truth is truth and cannot be denied, for very long.  :old:
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 12:59:06 PM
You'll be shocked, I say shocked, to know that pwning the 95% obviously makes me skilled, by any reasonable person's definition, and pwning the 5% would simply make me the best.   :joystick:

There is a wide gap between being highly skilled nuff to pwn 95% and being the best #1 pilot winning three TOCs. Bruv knows. Bruv knows indeed.  :aok

Consider yourself as standing corrected.  :old:



You've been weighed, measured and left wanting little Midway.  With your time in the drivers seat, you should be lethal to all in the Spits but you are not.   
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 01:08:22 PM
I forgot no such thing.

Everyone can choose whatever aeroplane they like in the MA, and obviously with me saying there is a wide gap from pwning the 95% at will, to being the best implies far from a linear curve... exponential or log normal with a long tail would be more accurate.

Now, more than nuff said about Changeup's disparagement of my skii.  :)

Truth is truth and cannot be denied, for very long.  :old:
You were horrible when I played under my regular name, and pretty recently, you were horrible when I went against you with my shade. Hell, ive thrown my joystick across the room mid flight and performed better ACMs than you've ever done. You've found your calling. Just stick to the tower jocking and 200 nonsense. You seem to be a tad bit better with words than a joystick.
Title: Re: Side switch times
Post by: nrshida on April 19, 2014, 01:12:05 PM
Everyone can choose whatever aeroplane they like in the MA,

That's true, but then you are more discussing results than skill.


So you do see a non-linear progression. How do you propose to climb the increasing angle, with geometrically increasing practice hours?


Title: Re: Side switch times
Post by: Midway on April 19, 2014, 01:14:57 PM
You've been weighed, measured and left wanting little Midway.  With your time in the drivers seat, you should be lethal to all in the Spits but you are not.  

95% is pretty darn close to all when looked at from a distance and purely based on number of pilots.  Take out a measuring tape, pull it to 95 inches or centimeters, reflect on the length of the tape in front of you, then, after you've reflected, pull it out 5 more inches or centimeters and you'll see the size isn't noticeably bigger.  

Having done so myself just now, I can tell you it will give you a proper perspective.

It is too bad that the last five inches or centimeters is so hard to pull and takes so long to achieve, and I admit to the likes of a pilot like a triple TOC winner, I am but a toy to their awesome skills.

I have made great progress, verified by many via pwnage delivered, and certainly have significant skill  :joystick:

Now, way more than nuff said.  :)
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 01:26:01 PM
That's true, but then you are more discussing results than skill.


So you do see a non-linear progression. How do you propose to climb the increasing angle, with geometrically increasing practice hours?


A very very good question, Nrshida... and a true example of your occasionally expressed genius. You are a wise person, Nrshida.

I do not know the answer and I simply cannot exponentially increase my practice time.  I was already at my limit with 350 hrs in a tour.  Ergo seeing an overwhelming wall in front of me, I decided to step back, in addition to ROC telling me I wasn't welcome any longer, to consider my way.

When I figure it out or when I believe I have a chance to be in the top 1% with a reasonable amount of effort, I will return. Until then, I have to direct my passion elsewhere.

Passion directed at an insurmountable obstacle is passion wasted.  :old:


PS:  Now, way way more than nuff said. Back to the topic at hand, side switch times.
Title: Re: Side switch times
Post by: Hoplite on April 19, 2014, 01:36:24 PM
Hoplite still has candy in his creeper van

Thank you both for taking a private dispute between former friends...one for which I am ashamed, have profusely apologized,  acknowledged I was to blame, and have attempted several times to make what restitution I can. Thank you for dragging it into a conversation about side switching times.

I understand that this forum can be a rough place at times.....but there are limits and lines one does not cross. Where I draw the line is using that situation to imply I'm a child molester and/or sexual predictor prowling for victims in "my candy van".  I am neither.  Hopefully my son will never read these posts.

I am not perfect.  I'm human and have my flaws. I am a father and husband.  I'm not the best at either but I try my best.  I go to church on Sunday and pray to my maker for forgiveness for my many mistakes and weaknesses. I try to be a good friend...and have failed miserably at this for at least one person recently to my shame. I always try to apologize when I am wrong or when I hurt someones feelings. I'm no saint but I try to be a good person...and succeed sometimes. I also loved this game and the community....but this implication is something that will follow me forever now.  

So thanks again....much appreciated.  
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 01:39:33 PM
95% is pretty darn close to all when looked at from a distance and purely based on number of pilots.  Take out a measuring tape, pull it to 95 inches or centimeters, reflect on the length of the tape in front of you, then, after you've reflected, pull it out 5 more inches or centimeters and you'll see the size isn't noticeably bigger.  

Having done so myself just now, I can tell you it will give you a proper perspective.

It is too bad that the last five inches or centimeters is so hard to pull and takes so long to achieve, and I admit to the likes of a pilot like a triple TOC winner, I am but a toy to their awesome skills.

I have made great progress, verified by many via pwnage delivered, and certainly have significant skill  :joystick:

Now, way more than nuff said.  :)


You are skillful at one thing ma'am....rationalizing.  Great job lol
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 01:43:35 PM

Passion directed at an insurmountable obstacle is passion wasted.  :old:


Actually, this is called quitting, accepting failure, rationalizing an unaccomplished goal.  Nothing more, nothing less.
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 01:45:13 PM
Blah  
Tell you now, dont be a bustr and post a wall of **** if you want me to read what you type.
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 01:48:30 PM
Actually, this is called quitting, accepting failure, rationalizing an unaccomplished goal.  Nothing more, nothing less.

I call it reallocating resources after succeeding to pwn roughly 95%, at will.  A notable accomplishment.  :aok
Title: Re: Side switch times
Post by: scott66 on April 19, 2014, 01:53:57 PM
I call it relocating resources after succeeding to pwn roughly 95%, at will.  A notable accomplishment.  :aok
LOL really??
Title: Re: Side switch times
Post by: nrshida on April 19, 2014, 01:54:39 PM
A very very good question, Nrshida... and a true example of your occasionally expressed genius. You are a wise person, Nrshida.

Yes thank you. It appears I am an idiot savant.


I was already at my limit with 350 hrs in a tour.

 :eek: :eek: :eek:  Good grief! Over a month's tour that's an average of 11.7 hours a day including weekends. How can you find your flying logs per tour?



but this implication is something that will follow me forever now.  

It takes more that just slinging poo to make it stick buddy. Just ignore it. On the AH forum a personal attack is a go to technique in an irreconcilable difference of opinion. One of my Professors told me something sublimely wise recently: don't argue with people who see things differently to you  :salute

Title: Re: Side switch times
Post by: grizz441 on April 19, 2014, 01:57:06 PM
I also loved this game and the community....but this implication is something that will follow me forever now.  

So thanks again....much appreciated.  

 :huh

I don't know you that well but do you really have such thin skin that someone posting a stupid picture sends you into justifying your self worth?  Cmon man grow a pair.  I can see why you did not last as a Muppet now even though I have not the slightest shred of detail what happened.
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 01:58:41 PM
LOL really??

Sorry, my mistake.  Should read "reallocating resources"

Fixed.

Thank you.  :salute
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 02:03:32 PM
:eek: :eek: :eek:  Good grief! Over a month's tour that's an average of 11.7 hours a day including weekends. How can you find your flying logs per tour?

That was easy, I didn't keep logs since spending time improving skills and pwning was far more important.  :aok

Now, way way way more than nuff said. :old:
Title: Re: Side switch times
Post by: Midway on April 19, 2014, 02:05:34 PM
 :salute FPH Grizz  :rock
Title: Re: Side switch times
Post by: grizz441 on April 19, 2014, 02:07:30 PM
:salute FPH Grizz  :rock

TH Midway.  :salute
Title: Re: Side switch times
Post by: nrshida on April 19, 2014, 02:12:46 PM
That was easy, I didn't keep logs since spending time improving skills and pwning was far more important.  :aok

Most days I have trouble concentrating for 11.7 minutes a day, that's why I normally do several things at once, like Megladon's 'Whack a Kitty' GIF  :rofl

Title: Re: Side switch times
Post by: scott66 on April 19, 2014, 02:25:39 PM
Sorry, my mistake.  Should read "reallocating resources"

Fixed.

Thank you.  :salute
:salute lol
Title: Re: Side switch times
Post by: muzik on April 19, 2014, 02:43:12 PM
Pwning the 95% doesn't make you skilled, lol.  Pwning the 5% does.

Bullseye.


You'll be shocked, I say shocked, to know that pwning the 95% obviously makes me skilled

No, dear boy, the 95% in game are not equal to the 5%.

The 5% consists of many children and players that started as children. Their skill level stems from the fact that they started their AH careers as sponges with lightning reflexes. Those who did not start as children, for whatever reason, were able to play the countless hours necessary to master this game.

The 95% are normal people who don't spend unrestricted hours playing this game. They have lives and families that don't allow them to master cartoon skills.

Saying that you "pwn"... (<--in the ridiculous childish vocabulary that seems to infests the rocks in your head and probably the poison that prevents your understanding of the world around you) ...the other 95% is equatable to clubbing baby seals, though in this case they are who they are for valid reasons and mostly don't care enough to show you how average you are.

Title: Re: Side switch times
Post by: Midway on April 19, 2014, 02:49:00 PM
Bullseye.


No, dear boy, the 95% in game are not equal to the 5%.

The 5% consists of many children and players that started as children. Their skill level stems from the fact that they started their AH careers as sponges with lightning reflexes. Those who did not start as children, for whatever reason, were able to play the countless hours necessary to master this game.

The 95% are normal people who don't spend unrestricted hours playing this game. They have lives and families that don't allow them to master cartoon skills.

Saying that you "pwn"... (<--in the ridiculous childish vocabulary that seems to infests the rocks in your head and probably the poison that prevents your understanding of the world around you) ...the other 95% is equatable to clubbing baby seals, though in this case they are who they are for valid reasons and mostly don't care enough to show you how average you are.

:rolleyes:

I will admit I do also enjoy playing Muzik. Piano being my fav. :aok



Now, way way way way more than nuff said.  :)
Title: Re: Side switch times
Post by: BluBerry on April 19, 2014, 02:54:34 PM
did fulcrum quit?

(http://i.imgur.com/o1ZeDy8.gif)
Title: Re: Side switch times
Post by: Slash27 on April 19, 2014, 04:03:20 PM
(http://i.imgur.com/4AZO3Jj.gif)
Exactly.
Title: Re: Side switch times
Post by: MADe on April 19, 2014, 05:02:21 PM
If I might add a suggestion.

AH is a squad oriented game. Whereas I do agree with the 12hr time limit, maybe it could be allowed that a squad member could be allowed to follow his squad leader to another country if he has switched once already. ???????????????????????

I understand a person might want to flip if he comes in alone to a country and discovers he can get some good fights in, alone, by switching sides. Then his squad logs in and he wants to then fly with his m8's. Many squads have cross time zone members so they log at different times. I can see where someone could get trapped in a country.

Or maybe there could be a minimum time limit applied, 5 min, where if you log in and you switch countries with in that 5 min, cuz your alone and want to balance a furball out, you do not get tagged with the 12 limit. Then a player could switch to the squads country, triggering the 12 hr limit. ????????????

There will always be losers who deliberately game the system, but should honest peeps pay the price as well? Some peeps will do anything for game ranking, getting thier 15 minutes of fame.

Personally, I would drop the ranking, the stars, let the perks be the reward. This another subject entirely tho. Flying a perk plane will be tell tale enough for someone to gauge his opponents skill, maybe. I play for the fun, the battle, the campaign, I do not care whether I am known as the best or the worst.

This is a game, it is suppose to be fun, should customers not have fun while waiting for their squaddies?

Just a thought.
 :salute
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 05:04:34 PM
allz i know is don't do what warbirds did.. ok you feel me?
Title: Re: Side switch times
Post by: grizz441 on April 19, 2014, 05:04:55 PM
If I might add a suggestion.

AH is a squad oriented game. Whereas I do agree with the 12hr time limit, maybe it could be allowed that a squad member could be allowed to follow his squad leader to another country if he has switched once already. ???????????????????????

I understand a person might want to flip if he comes in alone to a country and discovers he can get some good fights in, alone, by switching sides. Then his squad logs in and he wants to then fly with his m8's. Many squads have cross time zone members so they log at different times. I can see where someone could get trapped in a country.

Or maybe there could be a minimum time limit applied, 5 min, where if you log in and you switch countries with in that 5 min, cuz your alone and want to balance a furball out, you do not get tagged with the 12 limit. Then a player could switch to the squads country, triggering the 12 hr limit. ????????????

There will always be losers who deliberately game the system, but should honest peeps pay the price as well? Some peeps will do anything for game ranking, getting thier 15 minutes of fame.

Personally, I would drop the ranking, the stars, let the perks be the reward. This another subject entirely tho. Flying a perk plane will be tell tale enough for someone to gauge his opponents skill, maybe. I play for the fun, the battle, the campaign, I do not care whether I am known as the best or the worst.

This is a game, it is suppose to be fun, should customers not have fun while waiting for their squaddies?

Just a thought.
 :salute

Not a bad thought, but just curious, why specifically, do you agree with the 12 hour rule?  
Title: Re: Side switch times
Post by: grizz441 on April 19, 2014, 05:05:43 PM
allz i know is don't do what warbirds did.. ok you feel me?

glock89 is that you?
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 05:07:20 PM
no unfortunatley just a schmo that enjoys aces high and doesn't want to see it go belly up..
Title: Re: Side switch times
Post by: Vraciu on April 19, 2014, 05:12:51 PM
no unfortunatley just a schmo that enjoys aces high and doesn't want to see it go belly up..


It is well on its way, sadly.  The 12-hour rule is a contributing factor.


This game will likely decline a LOT slower, and with graphics and advertising could reverse the trend, but I slogged this death march before.   I am ever hopeful.  Gonna sign some people up to try and get them into it.   Not sure what to do when my co-worker derisively says, "That game is OLD, isn't it?"
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 05:31:00 PM
numbers have dropped... i think its cuz players/community members not showin their true colors when changes need to be made.. i may have said that for the 4th 5th time.. idk but its all i'm thinkin about..   :furious
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 05:34:47 PM
and by that i mean a-holes that fggin don't give a lick about anything but their sorry little behinds and not makin a team or country effort somwehat bearable how about that?? Can we do that??
Title: Re: Side switch times
Post by: bustr on April 19, 2014, 05:51:56 PM
allz i know is don't do what warbirds did.. ok you feel me?

Some of us went from AW to AH. What happened in WB that makes you say this? Could you also use a few more words to help clarify what happened then with time switching versus here. History has the problem that not learning from it gets it repeated.
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 06:01:08 PM
i havent the queerest idea..  :rofl
Title: Re: Side switch times
Post by: uptown on April 19, 2014, 06:01:38 PM
Has HiTech even responded to any of this?

I haven't read this whole thread and I know this subject has been run through the ringer. But I think long side switch times could be a factor as to why numbers have dwindled over the last few years. I didn't really switch sides, but did have more fun when others did. The idea of "spies" SHOULD be part of a war game, if nothing else it adds to the intrigue. Make the game interesting again!


PLEASE!


P.S. have they spread those factories out yet?
Title: Re: Side switch times
Post by: craz07 on April 19, 2014, 06:11:29 PM
hitechh may think he's reaching for the stars but honestly he's just making a lounge about for guys like you and me that cant stand the bar scene anymore and would rather just "play" together.. suit yourselves..
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 06:53:10 PM
Has HiTech even responded to any of this?

I haven't read this whole thread and I know this subject has been run through the ringer. But I think long side switch times could be a factor as to why numbers have dwindled over the last few years. I didn't really switch sides, but did have more fun when others did. The idea of "spies" SHOULD be part of a war game, if nothing else it adds to the intrigue. Make the game interesting again!


PLEASE!


P.S. have they spread those factories out yet?

Two pages back he responded to me jacking with BaldEagl but he forgot to comment on the OPs question, lol
Title: Re: Side switch times
Post by: HL117 on April 19, 2014, 06:54:45 PM
Have played many years, could care less about the side switch times, but if it helps keeps people around then it should be looked at, again.


 :salute
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 06:57:25 PM
Have played many years, could care less about the side switch times, but if it helps keeps people around then it should be looked at, again.


 :salute

Yo HL!! 
Title: Re: Side switch times
Post by: HL117 on April 19, 2014, 07:01:33 PM
Changeup!       WOOT


      We need more Twitter..........been ded lately
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 07:03:04 PM
Changeup!       WOOT


      We need more Twitter..........been ded lately

True.  Bip is now tweeting @xBLiMx
Title: Re: Side switch times
Post by: kvuo75 on April 19, 2014, 07:07:13 PM
AH is a squad oriented game.


it is?

country loyal squads are what's throwing off the numbers to begin with.



Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 07:29:07 PM

it is?

country loyal squads are what's throwing off the numbers to begin with.





This person has a point.
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 08:04:44 PM
True.  Bip is now tweeting @xBLiMx
They might not want to follow me, I get vulgar and very abrasive.
Title: Re: Side switch times
Post by: MrGeezer on April 19, 2014, 08:05:31 PM
This person has a point.


Yes, and it's on the top of his head.
Title: Re: Side switch times
Post by: 68ZooM on April 19, 2014, 08:15:39 PM

Yes, and it's on the top of his head.

lol
Title: Re: Side switch times
Post by: Bear76 on April 19, 2014, 09:00:09 PM
They might want to follow me, I get vulgar and very abrasive.

Not you  ;)
Title: Re: Side switch times
Post by: Oldman731 on April 19, 2014, 09:07:25 PM
 Experience is the fundamental trigger for talent and at a very minimum it's absolutely necessary to get to levels above neophyte.  

To argue that is to simply be obtuse.


Ah.  My mother always said I was obtuse.  Good to see there's confirmation.

I'm just trying to figure out how come I know so many talented people who really don't have all that much experience...

- oldman
Title: Re: Side switch times
Post by: BiPoLaR on April 19, 2014, 09:23:09 PM
Not you  ;)
I need to start proofreading what I type.
Title: Re: Side switch times
Post by: Slash27 on April 19, 2014, 09:25:21 PM

Yes, and it's on the top of his head.
when did the irrelevant cannon fodder get so opinionated?
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 09:31:00 PM

Ah.  My mother always said I was obtuse.  Good to see there's confirmation.

I'm just trying to figure out how come I know so many talented people who really don't have all that much experience...

- oldman

You confuse potential with talent.

Or, to my point, think how talented they'll be WITH experience.  Such a tough concept.   I hope a few people in here don't actually hire people for their organizations, lol
Title: Re: Side switch times
Post by: Megalodon on April 19, 2014, 10:51:23 PM
You confuse potential with talent.

Or, to my point, think how talented they'll be WITH experience.  Such a tough concept.   I hope a few people in here don't actually hire people for their organizations, lol

 Dear winky and friends,
 Please STFU you and your idiots :)
http://bbs.hitechcreations.com/smf/index.php/topic,361408.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,361408.0.html)

 :rofl

 :cheers:
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 11:27:16 PM
Dear winky and friends,
 Please STFU you and your idiots :)
http://bbs.hitechcreations.com/smf/index.php/topic,361408.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,361408.0.html)

 :rofl

 :cheers:

Profound use of the English language.  Your red nose and clown feet must have gotten in the way.  Now move on Nancy while the adults talk.
Title: Re: Side switch times
Post by: guncrasher on April 19, 2014, 11:27:42 PM
You confuse potential with talent.

Or, to my point, think how talented they'll be WITH experience.  Such a tough concept.   I hope a few people in here don't actually hire people for their organizations, lol


what do you mean?, i thought ranking only gets lots of of us old farts young girls <sarcasm font>  now you make it as if lots of us come here to get a job based on how well we rank on this game.  call my manager tell him  that I am overpaid  :rolleyes: :rolleyes:.


semp
Title: Re: Side switch times
Post by: Changeup on April 19, 2014, 11:33:53 PM

what do you mean?, i thought ranking only gets lots of of us old farts young girls <sarcasm font>  now you make it as if lots of us come here to get a job based on how well we rank on this game.  call my manager tell him  that I am overpaid  :rolleyes: :rolleyes:.


semp

He already knows...he keeps you around for the humor you provide to your co-workers with your hideous understanding of English writing and comprehension.  WTG! Lol
Title: Re: Side switch times
Post by: guncrasher on April 19, 2014, 11:35:03 PM
Profound use of the English language.  Your red nose and clown feet must have gotten in the way.  Now move on Nancy while the adults talk.

I'll explain in simple words:

NO


semp
Title: Re: Side switch times
Post by: guncrasher on April 19, 2014, 11:41:58 PM
He already knows...he keeps you around for the humor you provide to your co-workers with your hideous understanding of English writing and comprehension.  WTG! Lol

oh man and it thought it was because i saved the company 1/2 a million bucks last year with a single project.  and in the insurance company I worked before it was because I was able to bring back almost 30 million back to the company which was almost 1/2 of the profit for the year.

can you imagine if my work skills would actually transfer to this game?  i bet my ego would be better than yours.


btw since you got declined for the job a trainer, did you keep up with your promise that your would hunt down and kill all the trainers online?


semp
Title: Re: Side switch times
Post by: kvuo75 on April 20, 2014, 12:32:23 AM

Yes, and it's on the top of his head.

big salute  :aok

 :joystick:
Title: Re: Side switch times
Post by: grizz441 on April 20, 2014, 01:11:34 AM
Another great late night where we are slaves to the switch rule, no fights. Thanks.
Title: Re: Side switch times
Post by: Latrobe on April 20, 2014, 01:28:33 AM
Another great late night where we are slaves to the switch rule, no fights. Thanks.

I think I spent about 4 hours on the game so far tonight. 20 minutes has been in the air. The other 3 hours and 40 mins were in the tower looking at massive green dar bars wishing I could switch sides.
Title: Re: Side switch times
Post by: MrRiplEy[H] on April 20, 2014, 02:56:40 AM
I think I spent about 4 hours on the game so far tonight. 20 minutes has been in the air. The other 3 hours and 40 mins were in the tower looking at massive green dar bars wishing I could switch sides.

If you can't switch sides, why did you switch to the bigger side in the first place? If you didn't switch that day already nothing stops you from switching.
Title: Re: Side switch times
Post by: shoresroad on April 20, 2014, 03:02:57 AM
Profound use of the English language.  Your red nose and clown feet must have gotten in the way.  Now move on Nancy while the adults talk about cartoon planes.

Fixed   :)
Title: Re: Side switch times
Post by: Latrobe on April 20, 2014, 03:13:20 AM
If you can't switch sides, why did you switch to the bigger side in the first place? If you didn't switch that day already nothing stops you from switching.

I switch to the side that is getting horded the worst. Numbers don't mean anything. I have seen a country with 40% of the server population LOSING because the other 2 sides were beating the crap out of them.

But fights don't last all day long. Fights only last about 1 hour maximum (from my personal experience). So after 1 hour the previous fights have died off and the side that was being horded is now on the offensive and a different country is now being horded on two fronts. Now I can't switch sides and join the fight because I have to wait 11 hours. So my options are to either join the mass of green planes, circle a virtually undefended base for 10 mins while everyone blows up the town, takes the base, and do it again. Or, I can sit in the tower chatting with my friends until something fun happens or I get bored and log off.

Title: Re: Side switch times
Post by: guncrasher on April 20, 2014, 03:36:10 AM
I switch to the side that is getting horded the worst. Numbers don't mean anything. I have seen a country with 40% of the server population LOSING because the other 2 sides were beating the crap out of them.

But fights don't last all day long. Fights only last about 1 hour maximum (from my personal experience). So after 1 hour the previous fights have died off and the side that was being horded is now on the offensive and a different country is now being horded on two fronts. Now I can't switch sides and join the fight because I have to wait 11 hours. So my options are to either join the mass of green planes, circle a virtually undefended base for 10 mins while everyone blows up the town, takes the base, and do it again. Or, I can sit in the tower chatting with my friends until something fun happens or I get bored and log off.




I think I spent about 4 hours on the game so far tonight. 20 minutes has been in the air. The other 3 hours and 40 mins were in the tower looking at massive green dar bars wishing I could switch sides.

are you contradicting yourself?  so do numbers mean nothing or something?  or are you blaming the game because you made a bad choice when you switched sides?


semp

Title: Re: Side switch times
Post by: Latrobe on April 20, 2014, 03:41:47 AM

are you contradicting yourself?  so do numbers mean nothing or something?  or are you blaming the game because you made a bad choice when you switched sides?


semp



Nope, tonight I just had the unfortunate luck of switching to the side that was being horded just as the fight was ending. Had I known the enemy were going to give up and go horde a different base I would have never switched sides, but I can not see into the future so I have to go off the information I am presented with in the present.
Title: Re: Side switch times
Post by: BiPoLaR on April 20, 2014, 03:44:20 AM

are you contradicting yourself?  so do numbers mean nothing or something?  or are you blaming the game because you made a bad choice when you switched sides?


semp


You are trying to make an argument from your inability to comprehend what people are saying in this thread. Just stop...
Title: Re: Side switch times
Post by: grizz441 on April 20, 2014, 03:47:02 AM
Hitech when the only person that is in your camp is semp, its time to make a change.  :rofl
Title: Re: Side switch times
Post by: BiPoLaR on April 20, 2014, 03:51:44 AM
Hitech when the only person that is in your camp is semp, its time to make a change.  :rofl
The only reason he is on HT's side is because he obviously doesnt understand the words he is reading.
Bless his non-comprehending heart.
Title: Re: Side switch times
Post by: guncrasher on April 20, 2014, 04:08:23 AM
The only reason he is on HT's side is because he obviously doesnt understand the words he is reading.
Bless his non-comprehending heart.

wow, this is coming from a guy that spend hours playing world of tanks with me because according to him aces high was dead and there was no way he was coming back.  

dont worry bipolar you are still welcome in our ts3.  by the way have you figured out why Anthony wont speak to you anymore?



semp

Title: Re: Side switch times
Post by: guncrasher on April 20, 2014, 04:13:11 AM
Hitech when the only person that is in your camp is semp, its time to make a change.  :rofl


really you think i am the only person that is in his camp?  you are still paying for a subscription, so wont that make you also on his camp?


semp
Title: Re: Side switch times
Post by: RedBull1 on April 20, 2014, 04:18:04 AM
(http://imageshack.us/a/img526/3416/1113966950198.gif)

Oh hell naw, you guys leave my happy bellybutton outta this
Title: Re: Side switch times
Post by: guncrasher on April 20, 2014, 04:28:49 AM
(http://imageshack.us/a/img526/3416/1113966950198.gif)

Oh hell naw, you guys leave my happy bellybutton outta this

oh the shame you are a muppet, that's it you are on my ignore list   :rofl :rofl :rofl



semp
Title: Re: Side switch times
Post by: guncrasher on April 20, 2014, 04:46:01 AM
You are trying to make an argument from your inability to comprehend what people are saying in this thread. Just stop...

have you taken your meds yet?


semp
Title: Re: Side switch times
Post by: pervert on April 20, 2014, 04:49:11 AM
Hitech when the only person that is in your camp is semp, its time to make a change.  :rofl

 :rofl thats sig worthy
Title: Re: Side switch times
Post by: RedBull1 on April 20, 2014, 05:04:20 AM
oh the shame you are a muppet, that's it you are on my ignore list   :rofl :rofl :rofl



semp
But I have been for months, probably over 6 months now :old:

Don't hate me because I'm green :old:
Title: Re: Side switch times
Post by: MrRiplEy[H] on April 20, 2014, 06:16:35 AM
I switch to the side that is getting horded the worst. Numbers don't mean anything. I have seen a country with 40% of the server population LOSING because the other 2 sides were beating the crap out of them.

But fights don't last all day long. Fights only last about 1 hour maximum (from my personal experience). So after 1 hour the previous fights have died off and the side that was being horded is now on the offensive and a different country is now being horded on two fronts. Now I can't switch sides and join the fight because I have to wait 11 hours. So my options are to either join the mass of green planes, circle a virtually undefended base for 10 mins while everyone blows up the town, takes the base, and do it again. Or, I can sit in the tower chatting with my friends until something fun happens or I get bored and log off.



For me the biggest issue with side switching was that you were bound to fight against your teammates or ex squadmates if you switched. When LD used to migrate countries I really hated it for this reason.
Title: Re: Side switch times
Post by: Latrobe on April 20, 2014, 06:30:31 AM
I love fighting against friends and (ex)squaddies. They're usually the ones who give me the greatest fights!  :salute :cheers:
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 07:54:52 AM
You are trying to make an argument from your inability to comprehend what people are saying in this thread. Just stop...

That is the essence of sempisms
Title: Re: Side switch times
Post by: ReVo on April 20, 2014, 08:01:34 AM
But I have been for months, probably over 6 months now :old:



And for all but a week or so of that time you've been inactive. Coincidence? I think not!  :old:
Title: Re: Side switch times
Post by: Latrobe on April 20, 2014, 08:04:00 AM
And for all but a week or so of that time you've been inactive. Coincidence? I think not!  :old:

His 10-NYAN-K4 is starting to collect dust.  :(
Title: Re: Side switch times
Post by: Randy1 on April 20, 2014, 08:10:44 AM
Best I can tell, the proponents of the side switch rule are in the minority albeit they are loud.

The three country seems to be a more significant problem with the players numbers we have now.

The 12 hour rule want fix that problem but would open avenues for new problems.
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 08:20:40 AM
Best I can tell, the proponents of the side switch rule are in the minority albeit they are loud.

The three country seems to be a more significant problem with the players numbers we have now.

The 12 hour rule want fix that problem but would open avenues for new problems.

Explain what new problems would be caused by changing the 12 hour rule...
Title: Re: Side switch times
Post by: MADe on April 20, 2014, 10:04:21 AM
Not a bad thought, but just curious, why specifically, do you agree with the 12 hour rule?  

To stop those that would use it to ruin others gameplay. We all know it would happen.
To stop people from using it to hunt specific players for revenge because its how some peeps are.
To stop those from ruining mission planners attempts to take mud. Spies are every where.
To stop those numbnuts that would flip around and troll the text coms, flame baiting. Peeps say crap cuz they can, no real repercussions from behind a KB.

Basically the same reasons why the 12hr limit was probably implemented in the first place.

I personally like the 5min grace period idea. Gives squad players a chance to play alone till their squad shows up. The game is about FUN. Striking the right balance is always hard to do, there will always be those that are unhappy about something.

There will always be spys and trolls flame baiting. Spying is part of real war. The 12 hour limit has not stopped this, nor would any other method. Flame baiting is part of our nature, those with weak minds anyways.

Remember folks, this is the only flight sim like this left. When its gone, there will not be another. Be careful what you wish for and demand. Selfish customers is what killed FA. Warbirds was to pricey. All the other flight sims, ie: IL2 and WOP, are low player number servers....................
 :salute
Title: Re: Side switch times
Post by: Randy1 on April 20, 2014, 10:28:22 AM
Explain what new problems would be caused by changing the 12 hour rule...

Shopping around for the best kill area would be tops I would say.  It happens now but it would be more intense with a reduced side switch time.  I may be wrong on this but I suspect a good portion of the reduced switch time group are shoppers now.
Title: Re: Side switch times
Post by: pervert on April 20, 2014, 10:36:38 AM
To stop those that would use it to ruin others gameplay. We all know it would happen.
To stop people from using it to hunt specific players for revenge because its how some peeps are.
To stop those from ruining mission planners attempts to take mud. Spies are every where.
To stop those numbnuts that would flip around and troll the text coms, flame baiting. Peeps say crap cuz they can, no real repercussions from behind a KB.

Basically the same reasons why the 12hr limit was probably implemented in the first place.

I personally like the 5min grace period idea. Gives squad players a chance to play alone till their squad shows up. The game is about FUN. Striking the right balance is always hard to do, there will always be those that are unhappy about something.

There will always be spys and trolls flame baiting. Spying is part of real war. The 12 hour limit has not stopped this, nor would any other method. Flame baiting is part of our nature, those with weak minds anyways.

Remember folks, this is the only flight sim like this left. When its gone, there will not be another. Be careful what you wish for and demand. Selfish customers is what killed FA. Warbirds was to pricey. All the other flight sims, ie: IL2 and WOP, are low player number servers....................
 :salute

Lets boil it down further regards gameplay, when it comes down it to it, everyone in this game is there to get a kill, if nobody got kills, nobody would play.

To get their kills in the MA most the majority of players make a career in Aces High by erring on the side of caution, to the detriment of another player's lack of patience, classic example, spawn camping, x amount of guys sitting in a circle with their engines off shooting someone who is stupid enough to keep spawning in, the guy spawning in has very little chance of making it through the first 5 seconds. The same is true of most missions, roll in with overwhelming numbers and surprise and get some kills from guys trying to up to defend a hopeless situation.

Heres the problem with all this danger avoidance, what happens when the only guys left are the type who avoid danger? There was an arena called MW that sits empty now that this happened to. The smaller contingent of the population who wanted combat got bored of chasing shadows round the map and left, and the base taking squads rolled undefended bases and avoided each other until they left as well.

Imagine running a mission with say 20 30 guys and not one of the guys on the mission getting a kill, you would soon get bored with that and see it is pretty pointless.

Title: Re: Side switch times
Post by: nrshida on April 20, 2014, 11:13:38 AM
classic example, spawn camping, x amount of guys sitting in a circle with their engines off shooting someone who is stupid enough to keep spawning in, the guy spawning in has very little chance of making it through the first 5 seconds.

This is the gheyest AH activity I've ever heard of. Why would anyone find this rewarding? Why doesn't HTC randomize the spawn points?




Title: Re: Side switch times
Post by: MrRiplEy[H] on April 20, 2014, 11:41:23 AM
This is the gheyest AH activity I've ever heard of. Why would anyone find this rewarding? Why doesn't HTC randomize the spawn points?






I've wondered the same. Apparently some find it fun.
Title: Re: Side switch times
Post by: scott66 on April 20, 2014, 11:42:53 AM
The last map that had v85 the nits owned and we bish had 88 I was the one stupid enough to up..first I upped m4 that lasted 1.3 seconds.there was only two of us.I said wth so I upped a jeep 27 times and only got up to max speed once before either there 8 tanks,2 a20s , corsair or niki got me.I did have a Lil fun when I got airborne and a HE round exploded in front of me I died pretty:) I've been in both sides of spawn camping.gotta say if enough people up you can fight your way out of it and take the spawn back..we've done it...a Lil off topic sorry :salute
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:43:47 AM
Profound use of the English language.  Your red nose and clown feet must have gotten in the way.  Now move on Nancy while the adults talk.


Changeupp preaching to his queer boys

LISTEN TO ME

(http://ccnh.cn/publishfile/6680891575960002.jpg)

 :rofl
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:45:48 AM

Changeupp preaching to his queer boys

LISTEN TO ME

(http://ccnh.cn/publishfile/6680891575960002.jpg)

 :rofl

Nice contribution.

I don't bother you when you're romancing your farm animals. 
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:49:06 AM
Nice contribution.

I don't bother you when you're romancing your farm animals.  
LOL you thread sucks dood it just you and you ankle jumpers.  
 :rofl
Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 11:50:10 AM
When Megalodons jokes fall short.

(http://i.imgur.com/diEQM4Y.gif)
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:51:45 AM
Shopping around for the best kill area would be tops I would say.  It happens now but it would be more intense with a reduced side switch time.  I may be wrong on this but I suspect a good portion of the reduced switch time group are shoppers now.

That already happens when you log in with the ability to change sides being immediate.  There are really only two maps that provide endless fights at a couple of bases so it wouldn't matter which side because the opportunity is the same for both sides.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:53:19 AM
Pwning the 95% doesn't make you skilled, lol.  Pwning the 5% does.

 You arn't even part of the 95% you suck so bad your part of the -95% club

 :rofl

Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:53:32 AM
LOL you thread sucks dood it just you and you ankle jumpers.  
 :rofl

It's not my thread sand pounder, lol.  Got me an ankle humper again!!  Lol.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:54:09 AM
That already happens when you log in with the ability to change sides being immediate.  There are really only two maps that provide endless fights at a couple of bases so it wouldn't matter which side because the opportunity is the same for both sides.

 You guys are the biggest grieffers in the game and Randy has you huys pegged to a T
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:55:05 AM
You arn't even part of the 95% you suck so bad your part of the -95% club

 :rofl



And I pwn you!  Yikes, you should just quit, lol
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:55:13 AM
See Rule #4
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:56:02 AM
See Rule #4
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:56:59 AM
See Rule #4
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:57:51 AM
This one is an example of why Darwin's theory is wrong.

(http://media.tumblr.com/tumblr_lefd5b6vcI1qzx0bz.gif)
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 11:58:01 AM
See Rule #4
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 11:59:13 AM
See Rules #4, #6
Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 12:02:17 PM
you need to learn how to use gifs
Title: Re: Side switch times
Post by: scott66 on April 20, 2014, 12:03:25 PM
you need to learn how to use gifs
lol that's a great site  :aok
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:05:01 PM
See Rule #4
Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 12:05:50 PM
 :headscratch:

you want my come bro?
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:06:45 PM
Someone doesn't know what gifs will get ya banned. Can't accuse Meg of thinking before posting.

(http://media.tumblr.com/tumblr_leftk562o31qf8yek.gif)
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:08:12 PM
:headscratch:

you want my come bro?

well that 1 drop from you tiny little donut wont be very satisfying.. butt.....

(http://xaxor.com/images/Funny-Come-at-Me-Bro-memes/Funny-Come-at-Me-Bro-memes11.jpg)

 :rofl
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:09:44 PM
Someone doesn't know what gifs will get ya banned. Can't accuse Meg of thinking before posting.

(http://media.tumblr.com/tumblr_leftk562o31qf8yek.gif)

 You mean like the Humping stick figure gif Blu sent to skuzzy?
Title: Re: Side switch times
Post by: MrRiplEy[H] on April 20, 2014, 12:10:57 PM
I smell some PNGs comINg
Title: Re: Side switch times
Post by: nrshida on April 20, 2014, 12:11:58 PM
No point in appealing for everyone to calm down a bit I suppose?

Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 12:12:58 PM
You mean like the Humping stick figure gif Blu sent to skuzzy?

stick figures are not quite the same as a topless girl puking and showing full nips in general forum.. enjoy the ban  ;)
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:13:30 PM
You mean like the Humping stick figure gif Blu sent to skuzzy?

Is that your closing argument, counselor?

(http://www.animationbuddy.com/Animation/Jobs_and_People/Justice_System/Lawyer_scavenger.gif)
Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 12:13:58 PM
Arlo are we on the same side for once? wtf.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:17:24 PM
I post what ever I like and nuthin happens to me  :neener:

 and asking if some 1 wants you cum... where does that stand on your list?
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:18:17 PM
Arlo are we on the same side for once? wtf.

(http://www.everyjoe.com/wp-content/gallery/stunned-silence/stunned-silence-gif-1.gif)
Title: Re: Side switch times
Post by: BFOOT1 on April 20, 2014, 12:20:20 PM
Arlo are we on the same side for once? wtf.
In because BluBerry told me to. Merica.
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 12:20:49 PM
Finn poo'd his pants and changed his gif's, lmao!!!!!   Guess he realized he was going full retard again.
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:21:52 PM
Thank COD Meg edited.

(http://media.tumblr.com/tumblr_leut7h1jX61qf8yek.gif)
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:25:20 PM
Finn poo'd his pants and changed his gif's, lmao!!!!!   Guess he realized he was going full retard again.

It was just for you changeupp.... kinda like the picture of me was just for Pinky   :cheers:

Btw I think that was your daughter  :uhoh
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:27:39 PM
Arlo are we on the same side for once? wtf.

 Run .....Hide under his bush....
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:27:45 PM
And back across that line he hops.

(http://i176.photobucket.com/albums/w175/DarthSchrute/jim-head-shake.gif)
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 12:36:35 PM
Lol.  Old Yeller....
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:45:52 PM
And back across that line he hops.

(http://i176.photobucket.com/albums/w175/DarthSchrute/jim-head-shake.gif)

Arlo ....let be serious here these idiots sit here and make crap all day, everyday, everywhere.....in the game and out.... then they try to pull the reins when there beaten down like dogs they are crying mommy ban the bad man what a bunch of women  .... its flippen crazy that these griefing pukes are still around here. That's all they do.

I don't think any of them offer anything to the community accept GRIEF period ...OH! and their 15bucks. Accept maybe fester and that's more like a 35good-65bad deal and maybe blu and his spacy sights...which have nothing to do with the art and science of WW2.

27 pages of beating semp and hoplite and any 1 else that goes against them. All the sudden there is some kinda line for these what 15 sideswitchers?

Well I'm your daddy....
 
They can all come at me Bro.  :aok

Title: Re: Side switch times
Post by: craz07 on April 20, 2014, 12:46:19 PM
It was just for you changeupp.... kinda like the picture of me was just for Pinky   :cheers:

Btw I think that was your daughter  :uhoh

dude who the hell are you..? and what is your problem?
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:48:38 PM
dude who the hell are you..? and what is your problem?
I'm the Puppet nightmare, I don't have a problem  :aok
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 12:49:44 PM
Arlo ....let be serious here these idiots sit here and make crap all day, everyday, everywhere.....in the game and out.... then they try to pull the reins when there beaten down like dogs they are crying mommy ban the bad man what a bunch of women  .... its flippen crazy that these griefing pukes are still around here. That's all they do.

I don't think any of them offer anything to the community accept GRIEF period ...OH! and their 15bucks. Accept maybe fester and that's more like a 35good-65bad deal and maybe blu and his spacy sights...which have nothing to do with the art and science of WW2.

27 pages of beating semp and hoplite and any 1 else that goes against them. All the sudden there is some kinda line for these what 15 sideswitchers?

Well I'm your daddy....
 
They can all come at me Bro.  :aok



Whatever they are or aren't, you aren't any better. In some ways you got worse.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 12:53:26 PM
Whatever they are or aren't, you aren't any better. In some ways you got worse.
In some ways you have to step in it .......or roll in it to smell just right
Title: Re: Side switch times
Post by: craz07 on April 20, 2014, 12:58:01 PM
i think you were born blue.. not enough oxygen to your brain huh champ?
Title: Re: Side switch times
Post by: BluBerry on April 20, 2014, 12:59:14 PM
 :noid
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:05:11 PM
i think you were born blue.. not enough oxygen to your brain huh champ?

 Yeah.... the doctor dropped me  :t

Stay Back,
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 01:09:02 PM
Yeah.... the doctor dropped me  :t

Stay Back,

Making new friends FlyinFinn?  Lmao
Title: Re: Side switch times
Post by: craz07 on April 20, 2014, 01:10:53 PM
do you believe these fairy tales??  ^^^  I dont..
Title: Re: Side switch times
Post by: Changeup on April 20, 2014, 01:15:07 PM
do you believe these fairy tales??  ^^^  I dont..

He's an angry pet of the Muppets.  He gets twisted up periodically over the repeated pwnage of his little self.
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 01:20:12 PM
Grow up, the lot of yas.

(http://img.izifunny.com/pics/2013/20130317/original/young-nicolas-cage-24-gifs_18.gif)
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:22:25 PM
He's an angry pet of the Muppets.  He gets twisted up periodically over the repeated pwnage of his little self.

 If you can show me where you have accomplished this at anytime be my guest  :aok
Title: Re: Side switch times
Post by: Pepprr on April 20, 2014, 01:24:50 PM
If you can show me where you gave accomplished this at anytime be my guest  :aok

 :aok    :)
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:26:13 PM
:aok    :)

Darlin when you getting out of your trainer ride?  :aok
Title: Re: Side switch times
Post by: Pepprr on April 20, 2014, 01:29:43 PM

(http://i.imgur.com/0PvxVZV.jpg)
Title: Re: Side switch times
Post by: grizz441 on April 20, 2014, 01:41:40 PM
Calling a group the "vocal minority" seems to be a new argumentative tactic intended to outweigh their voices by using a catch word. We are not the "vocal minority" we are the VOCAL MAJORITY and have had enough of this crap. A day of reckoning is coming where AH truly will be a ghost town if things don't change, mark my words.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:42:40 PM
(http://i.imgur.com/0PvxVZV.jpg)

Your right!.... I do like getting behind you tho   :t
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:46:48 PM
Calling a group the "vocal minority" seems to be a new argumentative tactic intended to outweigh their voices by using a catch word. We are not the "vocal minority" we are the VOCAL BLOHARDS and have had enough of this crap. A day of reckoning is coming where AH truly will be a ghost town if things don't change, mark my words.
Take Care!

The Silent Majority,
Title: Re: Side switch times
Post by: Arlo on April 20, 2014, 01:48:56 PM
We interrupt this program to present a picture of a Dewoitine D.520.

(http://fc07.deviantart.net/fs71/i/2010/170/d/d/Dewoitine_d520_by_QuentinR.jpg)

If this had been a plane actually modeled in Aces High you would probably be shooting it down right now.

We now return you to this irregularly unscheduled program.
Title: Re: Side switch times
Post by: Megalodon on April 20, 2014, 01:55:27 PM
We interrupt this program to present a picture of a Dewoitine D.520.

(http://fc07.deviantart.net/fs71/i/2010/170/d/d/Dewoitine_d520_by_QuentinR.jpg)

If this had been a plane actually modeled in Aces High you would probably be shooting it down right now.

We now return you to this irregularly unscheduled program.

 your not any better either are you?  But I will be glad to amuse you.

You probably will never get this pos Sm-79 but keep dreaming :)

At least it will make a good boat  :aok
(http://www.warbirdsnews.com/wp-content/uploads/2013/06/Savoia-Marchetti-SM.79-Crashed-in-Water.jpg)

 :rofl
Title: Re: Side switch times
Post by: craz07 on April 20, 2014, 01:58:35 PM
that would be cool! CUZ HITECH REALLY DOESNT HAVE ANYTHING ELSE ON HIS PLATE AT THE MOMENT!!!!  LOL, but yea that would be a nice addition  :airplane:
Title: Re: Side switch times
Post by: hitech on April 20, 2014, 01:59:48 PM
This thread has gone completely off the rails.

Time to simple close it, rather then perform more edits then my fingers can handle.

HiTech